]>
Commit | Line | Data |
---|---|---|
1a4d82fc JJ |
1 | // Copyright 2014 The Rust Project Developers. See the COPYRIGHT |
2 | // file at the top-level directory of this distribution and at | |
3 | // http://rust-lang.org/COPYRIGHT. | |
4 | // | |
5 | // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | |
6 | // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license | |
7 | // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your | |
8 | // option. This file may not be copied, modified, or distributed | |
9 | // except according to those terms. | |
10 | ||
11 | //! The Rust prelude | |
12 | //! | |
13 | //! Because `std` is required by most serious Rust software, it is | |
14 | //! imported at the topmost level of every crate by default, as if the | |
15 | //! first line of each crate was | |
16 | //! | |
17 | //! ```ignore | |
18 | //! extern crate std; | |
19 | //! ``` | |
20 | //! | |
21 | //! This means that the contents of std can be accessed from any context | |
22 | //! with the `std::` path prefix, as in `use std::vec`, `use std::task::spawn`, | |
23 | //! etc. | |
24 | //! | |
25 | //! Additionally, `std` contains a `prelude` module that reexports many of the | |
26 | //! most common traits, types and functions. The contents of the prelude are | |
27 | //! imported into every *module* by default. Implicitly, all modules behave as if | |
28 | //! they contained the following prologue: | |
29 | //! | |
30 | //! ```ignore | |
31 | //! use std::prelude::v1::*; | |
32 | //! ``` | |
33 | //! | |
34 | //! The prelude is primarily concerned with exporting *traits* that are so | |
35 | //! pervasive that it would be obnoxious to import for every use, particularly | |
36 | //! those that define methods on primitive types. | |
37 | ||
85aaf69f | 38 | #![stable(feature = "rust1", since = "1.0.0")] |
1a4d82fc | 39 | |
1a4d82fc | 40 | pub mod v1; |