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1//===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file declares the LatencyPriorityQueue class, which is a
11// SchedulingPriorityQueue that schedules using latency information to
12// reduce the length of the critical path through the basic block.
13//
14//===----------------------------------------------------------------------===//
15
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16#ifndef LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H
17#define LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H
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18
19#include "llvm/CodeGen/ScheduleDAG.h"
20
21namespace llvm {
22 class LatencyPriorityQueue;
23
24 /// Sorting functions for the Available queue.
25 struct latency_sort : public std::binary_function<SUnit*, SUnit*, bool> {
26 LatencyPriorityQueue *PQ;
27 explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {}
28
29 bool operator()(const SUnit* left, const SUnit* right) const;
30 };
31
32 class LatencyPriorityQueue : public SchedulingPriorityQueue {
33 // SUnits - The SUnits for the current graph.
34 std::vector<SUnit> *SUnits;
35
36 /// NumNodesSolelyBlocking - This vector contains, for every node in the
37 /// Queue, the number of nodes that the node is the sole unscheduled
38 /// predecessor for. This is used as a tie-breaker heuristic for better
39 /// mobility.
40 std::vector<unsigned> NumNodesSolelyBlocking;
41
42 /// Queue - The queue.
43 std::vector<SUnit*> Queue;
44 latency_sort Picker;
45
46 public:
47 LatencyPriorityQueue() : Picker(this) {
48 }
49
1a4d82fc 50 bool isBottomUp() const override { return false; }
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1a4d82fc 52 void initNodes(std::vector<SUnit> &sunits) override {
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53 SUnits = &sunits;
54 NumNodesSolelyBlocking.resize(SUnits->size(), 0);
55 }
56
1a4d82fc 57 void addNode(const SUnit *SU) override {
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58 NumNodesSolelyBlocking.resize(SUnits->size(), 0);
59 }
60
1a4d82fc 61 void updateNode(const SUnit *SU) override {
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62 }
63
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64 void releaseState() override {
65 SUnits = nullptr;
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66 }
67
68 unsigned getLatency(unsigned NodeNum) const {
69 assert(NodeNum < (*SUnits).size());
70 return (*SUnits)[NodeNum].getHeight();
71 }
72
73 unsigned getNumSolelyBlockNodes(unsigned NodeNum) const {
74 assert(NodeNum < NumNodesSolelyBlocking.size());
75 return NumNodesSolelyBlocking[NodeNum];
76 }
77
1a4d82fc 78 bool empty() const override { return Queue.empty(); }
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1a4d82fc 80 void push(SUnit *U) override;
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1a4d82fc 82 SUnit *pop() override;
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1a4d82fc 84 void remove(SUnit *SU) override;
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1a4d82fc 86 void dump(ScheduleDAG* DAG) const override;
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87
88 // scheduledNode - As nodes are scheduled, we look to see if there are any
89 // successor nodes that have a single unscheduled predecessor. If so, that
90 // single predecessor has a higher priority, since scheduling it will make
91 // the node available.
1a4d82fc 92 void scheduledNode(SUnit *Node) override;
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93
94private:
95 void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
96 SUnit *getSingleUnscheduledPred(SUnit *SU);
97 };
98}
99
100#endif