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1//===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the ScratchBuffer interface.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CLANG_SCRATCHBUFFER_H
15#define LLVM_CLANG_SCRATCHBUFFER_H
16
17#include "clang/Basic/SourceLocation.h"
18
19namespace clang {
20 class SourceManager;
21
22/// ScratchBuffer - This class exposes a simple interface for the dynamic
23/// construction of tokens. This is used for builtin macros (e.g. __LINE__) as
24/// well as token pasting, etc.
25class ScratchBuffer {
26 SourceManager &SourceMgr;
27 char *CurBuffer;
28 SourceLocation BufferStartLoc;
29 unsigned BytesUsed;
30public:
31 ScratchBuffer(SourceManager &SM);
32
33 /// getToken - Splat the specified text into a temporary MemoryBuffer and
34 /// return a SourceLocation that refers to the token. This is just like the
35 /// previous method, but returns a location that indicates the physloc of the
36 /// token.
37 SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr);
38
39private:
40 void AllocScratchBuffer(unsigned RequestLen);
41};
42
43} // end namespace clang
44
45#endif