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1/*
2 * QEMU SDL display driver
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25
26/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27#undef WIN32_LEAN_AND_MEAN
28
29#include <SDL.h>
30
31#if SDL_MAJOR_VERSION == 2
32#include <SDL_syswm.h>
33
34#include "qemu-common.h"
35#include "ui/console.h"
36#include "ui/input.h"
37#include "sysemu/sysemu.h"
38#include "sdl_zoom.h"
39
40#include "sdl2-keymap.h"
41
42static int sdl2_num_outputs;
43static struct sdl2_state {
44 DisplayChangeListener dcl;
45 DisplaySurface *surface;
46 SDL_Texture *texture;
47 SDL_Window *real_window;
48 SDL_Renderer *real_renderer;
49 int idx;
50 int last_vm_running; /* per console for caption reasons */
51 int x, y;
52} *sdl2_console;
53
54static SDL_Surface *guest_sprite_surface;
55static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
56
57static bool gui_saved_scaling;
58static int gui_saved_width;
59static int gui_saved_height;
60static int gui_saved_grab;
61static int gui_fullscreen;
62static int gui_noframe;
63static int gui_key_modifier_pressed;
64static int gui_keysym;
65static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67static SDL_Cursor *sdl_cursor_normal;
68static SDL_Cursor *sdl_cursor_hidden;
69static int absolute_enabled;
70static int guest_cursor;
71static int guest_x, guest_y;
72static SDL_Cursor *guest_sprite;
73static int scaling_active;
74static Notifier mouse_mode_notifier;
75
76static void sdl_update_caption(struct sdl2_state *scon);
77
78static struct sdl2_state *get_scon_from_window(uint32_t window_id)
79{
80 int i;
81 for (i = 0; i < sdl2_num_outputs; i++) {
82 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83 return &sdl2_console[i];
84 }
85 }
86 return NULL;
87}
88
89static void sdl_update(DisplayChangeListener *dcl,
90 int x, int y, int w, int h)
91{
92 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93 SDL_Rect rect;
94 DisplaySurface *surf = qemu_console_surface(dcl->con);
95
96 if (!surf) {
97 return;
98 }
99 if (!scon->texture) {
100 return;
101 }
102
103 rect.x = x;
104 rect.y = y;
105 rect.w = w;
106 rect.h = h;
107
108 SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109 surface_stride(surf));
110 SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111 SDL_RenderPresent(scon->real_renderer);
112}
113
114static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115 int bpp)
116{
117 int flags;
118
119 if (scon->real_window && scon->real_renderer) {
120 if (width && height) {
121 SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122 SDL_SetWindowSize(scon->real_window, width, height);
123 } else {
124 SDL_DestroyRenderer(scon->real_renderer);
125 SDL_DestroyWindow(scon->real_window);
126 scon->real_renderer = NULL;
127 scon->real_window = NULL;
128 }
129 } else {
130 if (!width || !height) {
131 return;
132 }
133 flags = 0;
134 if (gui_fullscreen) {
135 flags |= SDL_WINDOW_FULLSCREEN;
136 } else {
137 flags |= SDL_WINDOW_RESIZABLE;
138 }
139
140 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
141 SDL_WINDOWPOS_UNDEFINED,
142 width, height, flags);
143 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
144 sdl_update_caption(scon);
145 }
146}
147
148static void sdl_switch(DisplayChangeListener *dcl,
149 DisplaySurface *new_surface)
150{
151 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
152 int format = 0;
153 int idx = scon->idx;
154 DisplaySurface *old_surface = scon->surface;
155
156 /* temporary hack: allows to call sdl_switch to handle scaling changes */
157 if (new_surface) {
158 scon->surface = new_surface;
159 }
160
161 if (!new_surface && idx > 0) {
162 scon->surface = NULL;
163 }
164
165 if (new_surface == NULL) {
166 do_sdl_resize(scon, 0, 0, 0);
167 } else {
168 do_sdl_resize(scon, surface_width(scon->surface),
169 surface_height(scon->surface), 0);
170 }
171
172 if (old_surface && scon->texture) {
173 SDL_DestroyTexture(scon->texture);
174 scon->texture = NULL;
175 }
176
177 if (new_surface) {
178 if (!scon->texture) {
179 if (surface_bits_per_pixel(scon->surface) == 16) {
180 format = SDL_PIXELFORMAT_RGB565;
181 } else if (surface_bits_per_pixel(scon->surface) == 32) {
182 format = SDL_PIXELFORMAT_ARGB8888;
183 }
184
185 scon->texture = SDL_CreateTexture(scon->real_renderer, format,
186 SDL_TEXTUREACCESS_STREAMING,
187 surface_width(new_surface),
188 surface_height(new_surface));
189 }
190 }
191}
192
193static void reset_keys(void)
194{
195 int i;
196
197 for (i = 0; i < 256; i++) {
198 if (modifiers_state[i]) {
199 int qcode = sdl2_scancode_to_qcode[i];
200 qemu_input_event_send_key_qcode(NULL, qcode, false);
201 modifiers_state[i] = 0;
202 }
203 }
204}
205
206static void sdl_process_key(SDL_KeyboardEvent *ev)
207{
208 int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
209
210 switch (ev->keysym.scancode) {
211#if 0
212 case SDL_SCANCODE_NUMLOCKCLEAR:
213 case SDL_SCANCODE_CAPSLOCK:
214 /* SDL does not send the key up event, so we generate it */
215 qemu_input_event_send_key_qcode(NULL, qcode, true);
216 qemu_input_event_send_key_qcode(NULL, qcode, false);
217 return;
218#endif
219 case SDL_SCANCODE_LCTRL:
220 case SDL_SCANCODE_LSHIFT:
221 case SDL_SCANCODE_LALT:
222 case SDL_SCANCODE_LGUI:
223 case SDL_SCANCODE_RCTRL:
224 case SDL_SCANCODE_RSHIFT:
225 case SDL_SCANCODE_RALT:
226 case SDL_SCANCODE_RGUI:
227 if (ev->type == SDL_KEYUP) {
228 modifiers_state[ev->keysym.scancode] = 0;
229 } else {
230 modifiers_state[ev->keysym.scancode] = 1;
231 }
232 /* fall though */
233 default:
234 qemu_input_event_send_key_qcode(NULL, qcode,
235 ev->type == SDL_KEYDOWN);
236 }
237}
238
239static void sdl_update_caption(struct sdl2_state *scon)
240{
241 char win_title[1024];
242 char icon_title[1024];
243 const char *status = "";
244
245 if (!runstate_is_running()) {
246 status = " [Stopped]";
247 } else if (gui_grab) {
248 if (alt_grab) {
249 status = " - Press Ctrl-Alt-Shift to exit mouse grab";
250 } else if (ctrl_grab) {
251 status = " - Press Right-Ctrl to exit mouse grab";
252 } else {
253 status = " - Press Ctrl-Alt to exit mouse grab";
254 }
255 }
256
257 if (qemu_name) {
258 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
259 scon->idx, status);
260 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
261 } else {
262 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
263 snprintf(icon_title, sizeof(icon_title), "QEMU");
264 }
265
266 if (scon->real_window) {
267 SDL_SetWindowTitle(scon->real_window, win_title);
268 }
269}
270
271static void sdl_hide_cursor(void)
272{
273 if (!cursor_hide) {
274 return;
275 }
276
277 if (qemu_input_is_absolute()) {
278 SDL_ShowCursor(1);
279 SDL_SetCursor(sdl_cursor_hidden);
280 } else {
2d968ffb 281 SDL_SetRelativeMouseMode(SDL_TRUE);
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282 }
283}
284
285static void sdl_show_cursor(void)
286{
287 if (!cursor_hide) {
288 return;
289 }
290
291 if (!qemu_input_is_absolute()) {
2d968ffb 292 SDL_SetRelativeMouseMode(SDL_FALSE);
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293 SDL_ShowCursor(1);
294 if (guest_cursor &&
295 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
296 SDL_SetCursor(guest_sprite);
297 } else {
298 SDL_SetCursor(sdl_cursor_normal);
299 }
300 }
301}
302
303static void sdl_grab_start(struct sdl2_state *scon)
304{
305 /*
306 * If the application is not active, do not try to enter grab state. This
307 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
308 * application (SDL bug).
309 */
310 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
311 return;
312 }
313 if (guest_cursor) {
314 SDL_SetCursor(guest_sprite);
315 if (!qemu_input_is_absolute() && !absolute_enabled) {
316 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
317 }
318 } else {
319 sdl_hide_cursor();
320 }
321 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
322 gui_grab = 1;
323 sdl_update_caption(scon);
324}
325
326static void sdl_grab_end(struct sdl2_state *scon)
327{
328 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
329 gui_grab = 0;
330 sdl_show_cursor();
331 sdl_update_caption(scon);
332}
333
334static void absolute_mouse_grab(struct sdl2_state *scon)
335{
336 int mouse_x, mouse_y;
337 int scr_w, scr_h;
338 SDL_GetMouseState(&mouse_x, &mouse_y);
339 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
340 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
341 mouse_y > 0 && mouse_y < scr_h - 1) {
342 sdl_grab_start(scon);
343 }
344}
345
346static void sdl_mouse_mode_change(Notifier *notify, void *data)
347{
348 if (qemu_input_is_absolute()) {
349 if (!absolute_enabled) {
350 absolute_enabled = 1;
351 absolute_mouse_grab(&sdl2_console[0]);
352 }
353 } else if (absolute_enabled) {
354 if (!gui_fullscreen) {
355 sdl_grab_end(&sdl2_console[0]);
356 }
357 absolute_enabled = 0;
358 }
359}
360
361static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
362 int dz, int x, int y, int state)
363{
364 static uint32_t bmap[INPUT_BUTTON_MAX] = {
365 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
366 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
367 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
368#if 0
369 [INPUT_BUTTON_WHEEL_UP] = SDL_BUTTON(SDL_BUTTON_WHEELUP),
370 [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
371#endif
372 };
373 static uint32_t prev_state;
374
375 if (prev_state != state) {
376 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
377 prev_state = state;
378 }
379
380 if (qemu_input_is_absolute()) {
381 int scr_w, scr_h;
382 int max_w = 0, max_h = 0;
383 int off_x = 0, off_y = 0;
384 int cur_off_x = 0, cur_off_y = 0;
385 int i;
386
387 for (i = 0; i < sdl2_num_outputs; i++) {
388 struct sdl2_state *thiscon = &sdl2_console[i];
389 if (thiscon->real_window && thiscon->surface) {
390 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
391 cur_off_x = thiscon->x;
392 cur_off_y = thiscon->y;
393 if (scr_w + cur_off_x > max_w) {
394 max_w = scr_w + cur_off_x;
395 }
396 if (scr_h + cur_off_y > max_h) {
397 max_h = scr_h + cur_off_y;
398 }
399 if (i == scon->idx) {
400 off_x = cur_off_x;
401 off_y = cur_off_y;
402 }
403 }
404 }
405 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
406 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
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407 } else {
408 if (guest_cursor) {
409 x -= guest_x;
410 y -= guest_y;
411 guest_x += x;
412 guest_y += y;
413 dx = x;
414 dy = y;
415 }
416 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
417 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
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418 }
419 qemu_input_event_sync();
420}
421
422static void sdl_scale(struct sdl2_state *scon, int width, int height)
423{
424 int bpp = 0;
425 do_sdl_resize(scon, width, height, bpp);
426 scaling_active = 1;
427}
428
429static void toggle_full_screen(struct sdl2_state *scon)
430{
431 int width = surface_width(scon->surface);
432 int height = surface_height(scon->surface);
433 int bpp = surface_bits_per_pixel(scon->surface);
434
435 gui_fullscreen = !gui_fullscreen;
436 if (gui_fullscreen) {
437 SDL_GetWindowSize(scon->real_window,
438 &gui_saved_width, &gui_saved_height);
439 gui_saved_scaling = scaling_active;
440
441 do_sdl_resize(scon, width, height, bpp);
442 scaling_active = 0;
443
444 gui_saved_grab = gui_grab;
445 sdl_grab_start(scon);
446 } else {
447 if (gui_saved_scaling) {
448 sdl_scale(scon, gui_saved_width, gui_saved_height);
449 } else {
450 do_sdl_resize(scon, width, height, 0);
451 }
452 if (!gui_saved_grab) {
453 sdl_grab_end(scon);
454 }
455 }
456 graphic_hw_invalidate(scon->dcl.con);
457 graphic_hw_update(scon->dcl.con);
458}
459
460static void handle_keydown(SDL_Event *ev)
461{
462 int mod_state;
463 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
464
465 if (alt_grab) {
466 mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
467 (gui_grab_code | KMOD_LSHIFT);
468 } else if (ctrl_grab) {
469 mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
470 } else {
471 mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
472 }
473 gui_key_modifier_pressed = mod_state;
474
475 if (gui_key_modifier_pressed) {
476 switch (ev->key.keysym.scancode) {
477 case SDL_SCANCODE_F:
478 toggle_full_screen(scon);
479 gui_keysym = 1;
480 break;
481 case SDL_SCANCODE_U:
482 if (scaling_active) {
483 scaling_active = 0;
484 sdl_switch(&scon->dcl, NULL);
485 graphic_hw_invalidate(scon->dcl.con);
486 graphic_hw_update(scon->dcl.con);
487 }
488 gui_keysym = 1;
489 break;
490 case SDL_SCANCODE_KP_PLUS:
491 case SDL_SCANCODE_KP_MINUS:
492 if (!gui_fullscreen) {
493 int scr_w, scr_h;
494 int width, height;
495 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
496
497 width = MAX(scr_w + (ev->key.keysym.scancode ==
498 SDL_SCANCODE_KP_PLUS ? 50 : -50),
499 160);
500 height = (surface_height(scon->surface) * width) /
501 surface_width(scon->surface);
502
503 sdl_scale(scon, width, height);
504 graphic_hw_invalidate(NULL);
505 graphic_hw_update(NULL);
506 gui_keysym = 1;
507 }
508 default:
509 break;
510 }
511 }
512 if (!gui_keysym) {
513 sdl_process_key(&ev->key);
514 }
515}
516
517static void handle_keyup(SDL_Event *ev)
518{
519 int mod_state;
520 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
521
522 if (!alt_grab) {
523 mod_state = (ev->key.keysym.mod & gui_grab_code);
524 } else {
525 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
526 }
527 if (!mod_state && gui_key_modifier_pressed) {
528 gui_key_modifier_pressed = 0;
529 if (gui_keysym == 0) {
530 /* exit/enter grab if pressing Ctrl-Alt */
531 if (!gui_grab) {
532 sdl_grab_start(scon);
533 } else if (!gui_fullscreen) {
534 sdl_grab_end(scon);
535 }
536 /* SDL does not send back all the modifiers key, so we must
537 * correct it. */
538 reset_keys();
539 return;
540 }
541 gui_keysym = 0;
542 }
543 if (!gui_keysym) {
544 sdl_process_key(&ev->key);
545 }
546}
547
548static void handle_mousemotion(SDL_Event *ev)
549{
550 int max_x, max_y;
551 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
552
553 if (qemu_input_is_absolute() || absolute_enabled) {
554 int scr_w, scr_h;
555 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
556 max_x = scr_w - 1;
557 max_y = scr_h - 1;
558 if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
559 ev->motion.x == max_x || ev->motion.y == max_y)) {
560 sdl_grab_end(scon);
561 }
562 if (!gui_grab &&
563 (ev->motion.x > 0 && ev->motion.x < max_x &&
564 ev->motion.y > 0 && ev->motion.y < max_y)) {
565 sdl_grab_start(scon);
566 }
567 }
568 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
569 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel, 0,
570 ev->motion.x, ev->motion.y, ev->motion.state);
571 }
572}
573
574static void handle_mousebutton(SDL_Event *ev)
575{
576 int buttonstate = SDL_GetMouseState(NULL, NULL);
577 SDL_MouseButtonEvent *bev;
578 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
579 int dz;
580
581 bev = &ev->button;
582 if (!gui_grab && !qemu_input_is_absolute()) {
583 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
584 /* start grabbing all events */
585 sdl_grab_start(scon);
586 }
587 } else {
588 dz = 0;
589 if (ev->type == SDL_MOUSEBUTTONDOWN) {
590 buttonstate |= SDL_BUTTON(bev->button);
591 } else {
592 buttonstate &= ~SDL_BUTTON(bev->button);
593 }
594#ifdef SDL_BUTTON_WHEELUP
595 if (bev->button == SDL_BUTTON_WHEELUP &&
596 ev->type == SDL_MOUSEBUTTONDOWN) {
597 dz = -1;
598 } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
599 ev->type == SDL_MOUSEBUTTONDOWN) {
600 dz = 1;
601 }
602#endif
603 sdl_send_mouse_event(scon, 0, 0, dz, bev->x, bev->y, buttonstate);
604 }
605}
606
607static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
608{
609 int w, h;
610 struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
611
612 switch (ev->window.event) {
613 case SDL_WINDOWEVENT_RESIZED:
614 sdl_scale(scon, ev->window.data1, ev->window.data2);
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615 {
616 QemuUIInfo info;
617 memset(&info, 0, sizeof(info));
618 info.width = ev->window.data1;
619 info.height = ev->window.data2;
620 dpy_set_ui_info(scon->dcl.con, &info);
621 }
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622 graphic_hw_invalidate(scon->dcl.con);
623 graphic_hw_update(scon->dcl.con);
624 break;
625 case SDL_WINDOWEVENT_EXPOSED:
626 SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
627 sdl_update(dcl, 0, 0, w, h);
628 break;
629 case SDL_WINDOWEVENT_FOCUS_GAINED:
630 case SDL_WINDOWEVENT_ENTER:
631 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
632 absolute_mouse_grab(scon);
633 }
634 break;
635 case SDL_WINDOWEVENT_FOCUS_LOST:
636 if (gui_grab && !gui_fullscreen) {
637 sdl_grab_end(scon);
638 }
639 break;
640 case SDL_WINDOWEVENT_RESTORED:
641 update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
642 break;
643 case SDL_WINDOWEVENT_MINIMIZED:
644 update_displaychangelistener(dcl, 500);
645 break;
646 case SDL_WINDOWEVENT_CLOSE:
647 if (!no_quit) {
648 no_shutdown = 0;
649 qemu_system_shutdown_request();
650 }
651 break;
652 }
653}
654
655static void sdl_refresh(DisplayChangeListener *dcl)
656{
657 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
658 SDL_Event ev1, *ev = &ev1;
659
660 if (scon->last_vm_running != runstate_is_running()) {
661 scon->last_vm_running = runstate_is_running();
662 sdl_update_caption(scon);
663 }
664
665 graphic_hw_update(dcl->con);
666
667 while (SDL_PollEvent(ev)) {
668 switch (ev->type) {
669 case SDL_KEYDOWN:
670 handle_keydown(ev);
671 break;
672 case SDL_KEYUP:
673 handle_keyup(ev);
674 break;
675 case SDL_QUIT:
676 if (!no_quit) {
677 no_shutdown = 0;
678 qemu_system_shutdown_request();
679 }
680 break;
681 case SDL_MOUSEMOTION:
682 handle_mousemotion(ev);
683 break;
684 case SDL_MOUSEBUTTONDOWN:
685 case SDL_MOUSEBUTTONUP:
686 handle_mousebutton(ev);
687 break;
688 case SDL_WINDOWEVENT:
689 handle_windowevent(dcl, ev);
690 break;
691 default:
692 break;
693 }
694 }
695}
696
697static void sdl_mouse_warp(DisplayChangeListener *dcl,
698 int x, int y, int on)
699{
700 struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
701 if (on) {
702 if (!guest_cursor) {
703 sdl_show_cursor();
704 }
705 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
706 SDL_SetCursor(guest_sprite);
707 if (!qemu_input_is_absolute() && !absolute_enabled) {
708 SDL_WarpMouseInWindow(scon->real_window, x, y);
709 }
710 }
711 } else if (gui_grab) {
712 sdl_hide_cursor();
713 }
714 guest_cursor = on;
715 guest_x = x, guest_y = y;
716}
717
718static void sdl_mouse_define(DisplayChangeListener *dcl,
719 QEMUCursor *c)
720{
721
722 if (guest_sprite) {
723 SDL_FreeCursor(guest_sprite);
724 }
725
726 if (guest_sprite_surface) {
727 SDL_FreeSurface(guest_sprite_surface);
728 }
729
730 guest_sprite_surface =
731 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
732 0xff0000, 0x00ff00, 0xff, 0xff000000);
733
734 if (!guest_sprite_surface) {
735 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
736 return;
737 }
738 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
739 c->hot_x, c->hot_y);
740 if (!guest_sprite) {
741 fprintf(stderr, "Failed to make color cursor from %p\n", c);
742 return;
743 }
744 if (guest_cursor &&
745 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
746 SDL_SetCursor(guest_sprite);
747 }
748}
749
750static void sdl_cleanup(void)
751{
752 if (guest_sprite) {
753 SDL_FreeCursor(guest_sprite);
754 }
755 SDL_QuitSubSystem(SDL_INIT_VIDEO);
756}
757
758static const DisplayChangeListenerOps dcl_ops = {
759 .dpy_name = "sdl",
760 .dpy_gfx_update = sdl_update,
761 .dpy_gfx_switch = sdl_switch,
762 .dpy_refresh = sdl_refresh,
763 .dpy_mouse_set = sdl_mouse_warp,
764 .dpy_cursor_define = sdl_mouse_define,
765};
766
767void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
768{
769 int flags;
770 uint8_t data = 0;
771 char *filename;
772 int i;
773
774 if (no_frame) {
775 gui_noframe = 1;
776 }
777
778#ifdef __linux__
779 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
780 * accessible $DISPLAY to open X11 window. This is often the case
781 * when qemu is run using sudo. But in this case, and when actually
782 * run in X11 environment, SDL fights with X11 for the video card,
783 * making current display unavailable, often until reboot.
784 * So make x11 the default SDL video driver if this variable is unset.
785 * This is a bit hackish but saves us from bigger problem.
786 * Maybe it's a good idea to fix this in SDL instead.
787 */
788 setenv("SDL_VIDEODRIVER", "x11", 0);
789#endif
790
791 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
792 if (SDL_Init(flags)) {
793 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
794 SDL_GetError());
795 exit(1);
796 }
797
798 for (i = 0;; i++) {
799 QemuConsole *con = qemu_console_lookup_by_index(i);
800 if (!con || !qemu_console_is_graphic(con)) {
801 break;
802 }
803 }
804 sdl2_num_outputs = i;
805 sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
806 for (i = 0; i < sdl2_num_outputs; i++) {
807 QemuConsole *con = qemu_console_lookup_by_index(i);
808 sdl2_console[i].dcl.ops = &dcl_ops;
809 sdl2_console[i].dcl.con = con;
810 register_displaychangelistener(&sdl2_console[i].dcl);
811 sdl2_console[i].idx = i;
812 }
813
814 /* Load a 32x32x4 image. White pixels are transparent. */
815 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
816 if (filename) {
817 SDL_Surface *image = SDL_LoadBMP(filename);
818 if (image) {
819 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
820 SDL_SetColorKey(image, SDL_TRUE, colorkey);
821 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
822 }
823 g_free(filename);
824 }
825
826 if (full_screen) {
827 gui_fullscreen = 1;
828 sdl_grab_start(0);
829 }
830
831 mouse_mode_notifier.notify = sdl_mouse_mode_change;
832 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
833
834 gui_grab = 0;
835
836 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
837 sdl_cursor_normal = SDL_GetCursor();
838
839 atexit(sdl_cleanup);
840}
841#endif