]> git.proxmox.com Git - mirror_qemu.git/blame - ui/shader/texture-blit.vert
console: fix cell overflow
[mirror_qemu.git] / ui / shader / texture-blit.vert
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cd2bc889
GH
1
2#version 300 es
3
4in vec2 in_position;
5out vec2 ex_tex_coord;
6
7void main(void) {
8 gl_Position = vec4(in_position, 0.0, 1.0);
9 ex_tex_coord = vec2(1.0 + in_position.x, 1.0 - in_position.y) * 0.5;
10}