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353b0b11 FG |
1 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] |
2 | pub trait ID3D11Asynchronous_Impl: Sized + ID3D11DeviceChild_Impl { | |
3 | fn GetDataSize(&self) -> u32; | |
4 | } | |
5 | impl ::windows::core::RuntimeName for ID3D11Asynchronous {} | |
6 | impl ID3D11Asynchronous_Vtbl { | |
7 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Asynchronous_Impl, const OFFSET: isize>() -> ID3D11Asynchronous_Vtbl { | |
8 | unsafe extern "system" fn GetDataSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Asynchronous_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
9 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
10 | let this = (*this).get_impl(); | |
11 | this.GetDataSize() | |
12 | } | |
13 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetDataSize: GetDataSize::<Identity, Impl, OFFSET> } | |
14 | } | |
15 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
16 | iid == &<ID3D11Asynchronous as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
17 | } | |
18 | } | |
19 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
20 | #[cfg(feature = "Win32_Foundation")] | |
21 | pub trait ID3D11AuthenticatedChannel_Impl: Sized + ID3D11DeviceChild_Impl { | |
22 | fn GetCertificateSize(&self) -> ::windows::core::Result<u32>; | |
23 | fn GetCertificate(&self, certificatesize: u32, pcertificate: *mut u8) -> ::windows::core::Result<()>; | |
24 | fn GetChannelHandle(&self, pchannelhandle: *mut super::super::Foundation::HANDLE) -> (); | |
25 | } | |
26 | #[cfg(feature = "Win32_Foundation")] | |
27 | impl ::windows::core::RuntimeName for ID3D11AuthenticatedChannel {} | |
28 | #[cfg(feature = "Win32_Foundation")] | |
29 | impl ID3D11AuthenticatedChannel_Vtbl { | |
30 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11AuthenticatedChannel_Impl, const OFFSET: isize>() -> ID3D11AuthenticatedChannel_Vtbl { | |
31 | unsafe extern "system" fn GetCertificateSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11AuthenticatedChannel_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcertificatesize: *mut u32) -> ::windows::core::HRESULT { | |
32 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
33 | let this = (*this).get_impl(); | |
34 | match this.GetCertificateSize() { | |
35 | ::core::result::Result::Ok(ok__) => { | |
36 | ::core::ptr::write(pcertificatesize, ::core::mem::transmute(ok__)); | |
37 | ::windows::core::HRESULT(0) | |
38 | } | |
39 | ::core::result::Result::Err(err) => err.into(), | |
40 | } | |
41 | } | |
42 | unsafe extern "system" fn GetCertificate<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11AuthenticatedChannel_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, certificatesize: u32, pcertificate: *mut u8) -> ::windows::core::HRESULT { | |
43 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
44 | let this = (*this).get_impl(); | |
45 | this.GetCertificate(::core::mem::transmute_copy(&certificatesize), ::core::mem::transmute_copy(&pcertificate)).into() | |
46 | } | |
47 | unsafe extern "system" fn GetChannelHandle<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11AuthenticatedChannel_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pchannelhandle: *mut super::super::Foundation::HANDLE) { | |
48 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
49 | let this = (*this).get_impl(); | |
50 | this.GetChannelHandle(::core::mem::transmute_copy(&pchannelhandle)) | |
51 | } | |
52 | Self { | |
53 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
54 | GetCertificateSize: GetCertificateSize::<Identity, Impl, OFFSET>, | |
55 | GetCertificate: GetCertificate::<Identity, Impl, OFFSET>, | |
56 | GetChannelHandle: GetChannelHandle::<Identity, Impl, OFFSET>, | |
57 | } | |
58 | } | |
59 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
60 | iid == &<ID3D11AuthenticatedChannel as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
61 | } | |
62 | } | |
63 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
64 | #[cfg(feature = "Win32_Foundation")] | |
65 | pub trait ID3D11BlendState_Impl: Sized + ID3D11DeviceChild_Impl { | |
66 | fn GetDesc(&self, pdesc: *mut D3D11_BLEND_DESC); | |
67 | } | |
68 | #[cfg(feature = "Win32_Foundation")] | |
69 | impl ::windows::core::RuntimeName for ID3D11BlendState {} | |
70 | #[cfg(feature = "Win32_Foundation")] | |
71 | impl ID3D11BlendState_Vtbl { | |
72 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11BlendState_Impl, const OFFSET: isize>() -> ID3D11BlendState_Vtbl { | |
73 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11BlendState_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_BLEND_DESC) { | |
74 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
75 | let this = (*this).get_impl(); | |
76 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
77 | } | |
78 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
79 | } | |
80 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
81 | iid == &<ID3D11BlendState as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
82 | } | |
83 | } | |
84 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
85 | #[cfg(feature = "Win32_Foundation")] | |
86 | pub trait ID3D11BlendState1_Impl: Sized + ID3D11BlendState_Impl { | |
87 | fn GetDesc1(&self, pdesc: *mut D3D11_BLEND_DESC1); | |
88 | } | |
89 | #[cfg(feature = "Win32_Foundation")] | |
90 | impl ::windows::core::RuntimeName for ID3D11BlendState1 {} | |
91 | #[cfg(feature = "Win32_Foundation")] | |
92 | impl ID3D11BlendState1_Vtbl { | |
93 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11BlendState1_Impl, const OFFSET: isize>() -> ID3D11BlendState1_Vtbl { | |
94 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11BlendState1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_BLEND_DESC1) { | |
95 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
96 | let this = (*this).get_impl(); | |
97 | this.GetDesc1(::core::mem::transmute_copy(&pdesc)) | |
98 | } | |
99 | Self { base__: ID3D11BlendState_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
100 | } | |
101 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
102 | iid == &<ID3D11BlendState1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11BlendState as ::windows::core::ComInterface>::IID | |
103 | } | |
104 | } | |
105 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
106 | pub trait ID3D11Buffer_Impl: Sized + ID3D11Resource_Impl { | |
107 | fn GetDesc(&self, pdesc: *mut D3D11_BUFFER_DESC); | |
108 | } | |
109 | impl ::windows::core::RuntimeName for ID3D11Buffer {} | |
110 | impl ID3D11Buffer_Vtbl { | |
111 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Buffer_Impl, const OFFSET: isize>() -> ID3D11Buffer_Vtbl { | |
112 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Buffer_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_BUFFER_DESC) { | |
113 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
114 | let this = (*this).get_impl(); | |
115 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
116 | } | |
117 | Self { base__: ID3D11Resource_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
118 | } | |
119 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
120 | iid == &<ID3D11Buffer as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID | |
121 | } | |
122 | } | |
123 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
124 | #[cfg(feature = "Win32_Foundation")] | |
125 | pub trait ID3D11ClassInstance_Impl: Sized + ID3D11DeviceChild_Impl { | |
126 | fn GetClassLinkage(&self, pplinkage: *mut ::core::option::Option<ID3D11ClassLinkage>) -> (); | |
127 | fn GetDesc(&self, pdesc: *mut D3D11_CLASS_INSTANCE_DESC); | |
128 | fn GetInstanceName(&self, pinstancename: ::windows::core::PSTR, pbufferlength: *mut usize); | |
129 | fn GetTypeName(&self, ptypename: ::windows::core::PSTR, pbufferlength: *mut usize); | |
130 | } | |
131 | #[cfg(feature = "Win32_Foundation")] | |
132 | impl ::windows::core::RuntimeName for ID3D11ClassInstance {} | |
133 | #[cfg(feature = "Win32_Foundation")] | |
134 | impl ID3D11ClassInstance_Vtbl { | |
135 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassInstance_Impl, const OFFSET: isize>() -> ID3D11ClassInstance_Vtbl { | |
136 | unsafe extern "system" fn GetClassLinkage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pplinkage: *mut *mut ::core::ffi::c_void) { | |
137 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
138 | let this = (*this).get_impl(); | |
139 | this.GetClassLinkage(::core::mem::transmute_copy(&pplinkage)) | |
140 | } | |
141 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_CLASS_INSTANCE_DESC) { | |
142 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
143 | let this = (*this).get_impl(); | |
144 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
145 | } | |
146 | unsafe extern "system" fn GetInstanceName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinstancename: ::windows::core::PSTR, pbufferlength: *mut usize) { | |
147 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
148 | let this = (*this).get_impl(); | |
149 | this.GetInstanceName(::core::mem::transmute_copy(&pinstancename), ::core::mem::transmute_copy(&pbufferlength)) | |
150 | } | |
151 | unsafe extern "system" fn GetTypeName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptypename: ::windows::core::PSTR, pbufferlength: *mut usize) { | |
152 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
153 | let this = (*this).get_impl(); | |
154 | this.GetTypeName(::core::mem::transmute_copy(&ptypename), ::core::mem::transmute_copy(&pbufferlength)) | |
155 | } | |
156 | Self { | |
157 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
158 | GetClassLinkage: GetClassLinkage::<Identity, Impl, OFFSET>, | |
159 | GetDesc: GetDesc::<Identity, Impl, OFFSET>, | |
160 | GetInstanceName: GetInstanceName::<Identity, Impl, OFFSET>, | |
161 | GetTypeName: GetTypeName::<Identity, Impl, OFFSET>, | |
162 | } | |
163 | } | |
164 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
165 | iid == &<ID3D11ClassInstance as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
166 | } | |
167 | } | |
168 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
169 | pub trait ID3D11ClassLinkage_Impl: Sized + ID3D11DeviceChild_Impl { | |
170 | fn GetClassInstance(&self, pclassinstancename: &::windows::core::PCSTR, instanceindex: u32) -> ::windows::core::Result<ID3D11ClassInstance>; | |
171 | fn CreateClassInstance(&self, pclasstypename: &::windows::core::PCSTR, constantbufferoffset: u32, constantvectoroffset: u32, textureoffset: u32, sampleroffset: u32) -> ::windows::core::Result<ID3D11ClassInstance>; | |
172 | } | |
173 | impl ::windows::core::RuntimeName for ID3D11ClassLinkage {} | |
174 | impl ID3D11ClassLinkage_Vtbl { | |
175 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassLinkage_Impl, const OFFSET: isize>() -> ID3D11ClassLinkage_Vtbl { | |
176 | unsafe extern "system" fn GetClassInstance<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassLinkage_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pclassinstancename: ::windows::core::PCSTR, instanceindex: u32, ppinstance: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
177 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
178 | let this = (*this).get_impl(); | |
179 | match this.GetClassInstance(::core::mem::transmute(&pclassinstancename), ::core::mem::transmute_copy(&instanceindex)) { | |
180 | ::core::result::Result::Ok(ok__) => { | |
181 | ::core::ptr::write(ppinstance, ::core::mem::transmute(ok__)); | |
182 | ::windows::core::HRESULT(0) | |
183 | } | |
184 | ::core::result::Result::Err(err) => err.into(), | |
185 | } | |
186 | } | |
187 | unsafe extern "system" fn CreateClassInstance<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ClassLinkage_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pclasstypename: ::windows::core::PCSTR, constantbufferoffset: u32, constantvectoroffset: u32, textureoffset: u32, sampleroffset: u32, ppinstance: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
188 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
189 | let this = (*this).get_impl(); | |
190 | match this.CreateClassInstance(::core::mem::transmute(&pclasstypename), ::core::mem::transmute_copy(&constantbufferoffset), ::core::mem::transmute_copy(&constantvectoroffset), ::core::mem::transmute_copy(&textureoffset), ::core::mem::transmute_copy(&sampleroffset)) { | |
191 | ::core::result::Result::Ok(ok__) => { | |
192 | ::core::ptr::write(ppinstance, ::core::mem::transmute(ok__)); | |
193 | ::windows::core::HRESULT(0) | |
194 | } | |
195 | ::core::result::Result::Err(err) => err.into(), | |
196 | } | |
197 | } | |
198 | Self { | |
199 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
200 | GetClassInstance: GetClassInstance::<Identity, Impl, OFFSET>, | |
201 | CreateClassInstance: CreateClassInstance::<Identity, Impl, OFFSET>, | |
202 | } | |
203 | } | |
204 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
205 | iid == &<ID3D11ClassLinkage as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
206 | } | |
207 | } | |
208 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
209 | pub trait ID3D11CommandList_Impl: Sized + ID3D11DeviceChild_Impl { | |
210 | fn GetContextFlags(&self) -> u32; | |
211 | } | |
212 | impl ::windows::core::RuntimeName for ID3D11CommandList {} | |
213 | impl ID3D11CommandList_Vtbl { | |
214 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CommandList_Impl, const OFFSET: isize>() -> ID3D11CommandList_Vtbl { | |
215 | unsafe extern "system" fn GetContextFlags<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CommandList_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
216 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
217 | let this = (*this).get_impl(); | |
218 | this.GetContextFlags() | |
219 | } | |
220 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetContextFlags: GetContextFlags::<Identity, Impl, OFFSET> } | |
221 | } | |
222 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
223 | iid == &<ID3D11CommandList as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
224 | } | |
225 | } | |
226 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
227 | pub trait ID3D11ComputeShader_Impl: Sized + ID3D11DeviceChild_Impl {} | |
228 | impl ::windows::core::RuntimeName for ID3D11ComputeShader {} | |
229 | impl ID3D11ComputeShader_Vtbl { | |
230 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ComputeShader_Impl, const OFFSET: isize>() -> ID3D11ComputeShader_Vtbl { | |
231 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
232 | } | |
233 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
234 | iid == &<ID3D11ComputeShader as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
235 | } | |
236 | } | |
237 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
238 | pub trait ID3D11Counter_Impl: Sized + ID3D11Asynchronous_Impl { | |
239 | fn GetDesc(&self, pdesc: *mut D3D11_COUNTER_DESC) -> (); | |
240 | } | |
241 | impl ::windows::core::RuntimeName for ID3D11Counter {} | |
242 | impl ID3D11Counter_Vtbl { | |
243 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Counter_Impl, const OFFSET: isize>() -> ID3D11Counter_Vtbl { | |
244 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Counter_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_COUNTER_DESC) { | |
245 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
246 | let this = (*this).get_impl(); | |
247 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
248 | } | |
249 | Self { base__: ID3D11Asynchronous_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
250 | } | |
251 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
252 | iid == &<ID3D11Counter as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Asynchronous as ::windows::core::ComInterface>::IID | |
253 | } | |
254 | } | |
255 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
256 | #[cfg(feature = "Win32_Foundation")] | |
257 | pub trait ID3D11CryptoSession_Impl: Sized + ID3D11DeviceChild_Impl { | |
258 | fn GetCryptoType(&self, pcryptotype: *mut ::windows::core::GUID) -> (); | |
259 | fn GetDecoderProfile(&self, pdecoderprofile: *mut ::windows::core::GUID) -> (); | |
260 | fn GetCertificateSize(&self) -> ::windows::core::Result<u32>; | |
261 | fn GetCertificate(&self, certificatesize: u32, pcertificate: *mut u8) -> ::windows::core::Result<()>; | |
262 | fn GetCryptoSessionHandle(&self, pcryptosessionhandle: *mut super::super::Foundation::HANDLE) -> (); | |
263 | } | |
264 | #[cfg(feature = "Win32_Foundation")] | |
265 | impl ::windows::core::RuntimeName for ID3D11CryptoSession {} | |
266 | #[cfg(feature = "Win32_Foundation")] | |
267 | impl ID3D11CryptoSession_Vtbl { | |
268 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CryptoSession_Impl, const OFFSET: isize>() -> ID3D11CryptoSession_Vtbl { | |
269 | unsafe extern "system" fn GetCryptoType<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CryptoSession_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptotype: *mut ::windows::core::GUID) { | |
270 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
271 | let this = (*this).get_impl(); | |
272 | this.GetCryptoType(::core::mem::transmute_copy(&pcryptotype)) | |
273 | } | |
274 | unsafe extern "system" fn GetDecoderProfile<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CryptoSession_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoderprofile: *mut ::windows::core::GUID) { | |
275 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
276 | let this = (*this).get_impl(); | |
277 | this.GetDecoderProfile(::core::mem::transmute_copy(&pdecoderprofile)) | |
278 | } | |
279 | unsafe extern "system" fn GetCertificateSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CryptoSession_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcertificatesize: *mut u32) -> ::windows::core::HRESULT { | |
280 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
281 | let this = (*this).get_impl(); | |
282 | match this.GetCertificateSize() { | |
283 | ::core::result::Result::Ok(ok__) => { | |
284 | ::core::ptr::write(pcertificatesize, ::core::mem::transmute(ok__)); | |
285 | ::windows::core::HRESULT(0) | |
286 | } | |
287 | ::core::result::Result::Err(err) => err.into(), | |
288 | } | |
289 | } | |
290 | unsafe extern "system" fn GetCertificate<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CryptoSession_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, certificatesize: u32, pcertificate: *mut u8) -> ::windows::core::HRESULT { | |
291 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
292 | let this = (*this).get_impl(); | |
293 | this.GetCertificate(::core::mem::transmute_copy(&certificatesize), ::core::mem::transmute_copy(&pcertificate)).into() | |
294 | } | |
295 | unsafe extern "system" fn GetCryptoSessionHandle<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11CryptoSession_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosessionhandle: *mut super::super::Foundation::HANDLE) { | |
296 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
297 | let this = (*this).get_impl(); | |
298 | this.GetCryptoSessionHandle(::core::mem::transmute_copy(&pcryptosessionhandle)) | |
299 | } | |
300 | Self { | |
301 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
302 | GetCryptoType: GetCryptoType::<Identity, Impl, OFFSET>, | |
303 | GetDecoderProfile: GetDecoderProfile::<Identity, Impl, OFFSET>, | |
304 | GetCertificateSize: GetCertificateSize::<Identity, Impl, OFFSET>, | |
305 | GetCertificate: GetCertificate::<Identity, Impl, OFFSET>, | |
306 | GetCryptoSessionHandle: GetCryptoSessionHandle::<Identity, Impl, OFFSET>, | |
307 | } | |
308 | } | |
309 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
310 | iid == &<ID3D11CryptoSession as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
311 | } | |
312 | } | |
313 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi\"`, `\"implement\"`*"] | |
314 | #[cfg(feature = "Win32_Graphics_Dxgi")] | |
315 | pub trait ID3D11Debug_Impl: Sized { | |
316 | fn SetFeatureMask(&self, mask: u32) -> ::windows::core::Result<()>; | |
317 | fn GetFeatureMask(&self) -> u32; | |
318 | fn SetPresentPerRenderOpDelay(&self, milliseconds: u32) -> ::windows::core::Result<()>; | |
319 | fn GetPresentPerRenderOpDelay(&self) -> u32; | |
320 | fn SetSwapChain(&self, pswapchain: ::core::option::Option<&super::Dxgi::IDXGISwapChain>) -> ::windows::core::Result<()>; | |
321 | fn GetSwapChain(&self) -> ::windows::core::Result<super::Dxgi::IDXGISwapChain>; | |
322 | fn ValidateContext(&self, pcontext: ::core::option::Option<&ID3D11DeviceContext>) -> ::windows::core::Result<()>; | |
323 | fn ReportLiveDeviceObjects(&self, flags: D3D11_RLDO_FLAGS) -> ::windows::core::Result<()>; | |
324 | fn ValidateContextForDispatch(&self, pcontext: ::core::option::Option<&ID3D11DeviceContext>) -> ::windows::core::Result<()>; | |
325 | } | |
326 | #[cfg(feature = "Win32_Graphics_Dxgi")] | |
327 | impl ::windows::core::RuntimeName for ID3D11Debug {} | |
328 | #[cfg(feature = "Win32_Graphics_Dxgi")] | |
329 | impl ID3D11Debug_Vtbl { | |
330 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>() -> ID3D11Debug_Vtbl { | |
331 | unsafe extern "system" fn SetFeatureMask<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, mask: u32) -> ::windows::core::HRESULT { | |
332 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
333 | let this = (*this).get_impl(); | |
334 | this.SetFeatureMask(::core::mem::transmute_copy(&mask)).into() | |
335 | } | |
336 | unsafe extern "system" fn GetFeatureMask<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
337 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
338 | let this = (*this).get_impl(); | |
339 | this.GetFeatureMask() | |
340 | } | |
341 | unsafe extern "system" fn SetPresentPerRenderOpDelay<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, milliseconds: u32) -> ::windows::core::HRESULT { | |
342 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
343 | let this = (*this).get_impl(); | |
344 | this.SetPresentPerRenderOpDelay(::core::mem::transmute_copy(&milliseconds)).into() | |
345 | } | |
346 | unsafe extern "system" fn GetPresentPerRenderOpDelay<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
347 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
348 | let this = (*this).get_impl(); | |
349 | this.GetPresentPerRenderOpDelay() | |
350 | } | |
351 | unsafe extern "system" fn SetSwapChain<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pswapchain: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
352 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
353 | let this = (*this).get_impl(); | |
354 | this.SetSwapChain(::windows::core::from_raw_borrowed(&pswapchain)).into() | |
355 | } | |
356 | unsafe extern "system" fn GetSwapChain<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppswapchain: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
357 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
358 | let this = (*this).get_impl(); | |
359 | match this.GetSwapChain() { | |
360 | ::core::result::Result::Ok(ok__) => { | |
361 | ::core::ptr::write(ppswapchain, ::core::mem::transmute(ok__)); | |
362 | ::windows::core::HRESULT(0) | |
363 | } | |
364 | ::core::result::Result::Err(err) => err.into(), | |
365 | } | |
366 | } | |
367 | unsafe extern "system" fn ValidateContext<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcontext: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
368 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
369 | let this = (*this).get_impl(); | |
370 | this.ValidateContext(::windows::core::from_raw_borrowed(&pcontext)).into() | |
371 | } | |
372 | unsafe extern "system" fn ReportLiveDeviceObjects<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, flags: D3D11_RLDO_FLAGS) -> ::windows::core::HRESULT { | |
373 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
374 | let this = (*this).get_impl(); | |
375 | this.ReportLiveDeviceObjects(::core::mem::transmute_copy(&flags)).into() | |
376 | } | |
377 | unsafe extern "system" fn ValidateContextForDispatch<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Debug_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcontext: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
378 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
379 | let this = (*this).get_impl(); | |
380 | this.ValidateContextForDispatch(::windows::core::from_raw_borrowed(&pcontext)).into() | |
381 | } | |
382 | Self { | |
383 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
384 | SetFeatureMask: SetFeatureMask::<Identity, Impl, OFFSET>, | |
385 | GetFeatureMask: GetFeatureMask::<Identity, Impl, OFFSET>, | |
386 | SetPresentPerRenderOpDelay: SetPresentPerRenderOpDelay::<Identity, Impl, OFFSET>, | |
387 | GetPresentPerRenderOpDelay: GetPresentPerRenderOpDelay::<Identity, Impl, OFFSET>, | |
388 | SetSwapChain: SetSwapChain::<Identity, Impl, OFFSET>, | |
389 | GetSwapChain: GetSwapChain::<Identity, Impl, OFFSET>, | |
390 | ValidateContext: ValidateContext::<Identity, Impl, OFFSET>, | |
391 | ReportLiveDeviceObjects: ReportLiveDeviceObjects::<Identity, Impl, OFFSET>, | |
392 | ValidateContextForDispatch: ValidateContextForDispatch::<Identity, Impl, OFFSET>, | |
393 | } | |
394 | } | |
395 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
396 | iid == &<ID3D11Debug as ::windows::core::ComInterface>::IID | |
397 | } | |
398 | } | |
399 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
400 | #[cfg(feature = "Win32_Foundation")] | |
401 | pub trait ID3D11DepthStencilState_Impl: Sized + ID3D11DeviceChild_Impl { | |
402 | fn GetDesc(&self, pdesc: *mut D3D11_DEPTH_STENCIL_DESC); | |
403 | } | |
404 | #[cfg(feature = "Win32_Foundation")] | |
405 | impl ::windows::core::RuntimeName for ID3D11DepthStencilState {} | |
406 | #[cfg(feature = "Win32_Foundation")] | |
407 | impl ID3D11DepthStencilState_Vtbl { | |
408 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DepthStencilState_Impl, const OFFSET: isize>() -> ID3D11DepthStencilState_Vtbl { | |
409 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DepthStencilState_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_DEPTH_STENCIL_DESC) { | |
410 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
411 | let this = (*this).get_impl(); | |
412 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
413 | } | |
414 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
415 | } | |
416 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
417 | iid == &<ID3D11DepthStencilState as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
418 | } | |
419 | } | |
420 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
421 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
422 | pub trait ID3D11DepthStencilView_Impl: Sized + ID3D11View_Impl { | |
423 | fn GetDesc(&self, pdesc: *mut D3D11_DEPTH_STENCIL_VIEW_DESC); | |
424 | } | |
425 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
426 | impl ::windows::core::RuntimeName for ID3D11DepthStencilView {} | |
427 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
428 | impl ID3D11DepthStencilView_Vtbl { | |
429 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DepthStencilView_Impl, const OFFSET: isize>() -> ID3D11DepthStencilView_Vtbl { | |
430 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DepthStencilView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_DEPTH_STENCIL_VIEW_DESC) { | |
431 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
432 | let this = (*this).get_impl(); | |
433 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
434 | } | |
435 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
436 | } | |
437 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
438 | iid == &<ID3D11DepthStencilView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
439 | } | |
440 | } | |
441 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
442 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
443 | pub trait ID3D11Device_Impl: Sized { | |
444 | fn CreateBuffer(&self, pdesc: *const D3D11_BUFFER_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, ppbuffer: *mut ::core::option::Option<ID3D11Buffer>) -> ::windows::core::Result<()>; | |
445 | fn CreateTexture1D(&self, pdesc: *const D3D11_TEXTURE1D_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture1d: *mut ::core::option::Option<ID3D11Texture1D>) -> ::windows::core::Result<()>; | |
446 | fn CreateTexture2D(&self, pdesc: *const D3D11_TEXTURE2D_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture2d: *mut ::core::option::Option<ID3D11Texture2D>) -> ::windows::core::Result<()>; | |
447 | fn CreateTexture3D(&self, pdesc: *const D3D11_TEXTURE3D_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture3d: *mut ::core::option::Option<ID3D11Texture3D>) -> ::windows::core::Result<()>; | |
448 | fn CreateShaderResourceView(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc: *const D3D11_SHADER_RESOURCE_VIEW_DESC, ppsrview: *mut ::core::option::Option<ID3D11ShaderResourceView>) -> ::windows::core::Result<()>; | |
449 | fn CreateUnorderedAccessView(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc: *const D3D11_UNORDERED_ACCESS_VIEW_DESC, ppuaview: *mut ::core::option::Option<ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
450 | fn CreateRenderTargetView(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc: *const D3D11_RENDER_TARGET_VIEW_DESC, pprtview: *mut ::core::option::Option<ID3D11RenderTargetView>) -> ::windows::core::Result<()>; | |
451 | fn CreateDepthStencilView(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc: *const D3D11_DEPTH_STENCIL_VIEW_DESC, ppdepthstencilview: *mut ::core::option::Option<ID3D11DepthStencilView>) -> ::windows::core::Result<()>; | |
452 | fn CreateInputLayout(&self, pinputelementdescs: *const D3D11_INPUT_ELEMENT_DESC, numelements: u32, pshaderbytecodewithinputsignature: *const ::core::ffi::c_void, bytecodelength: usize, ppinputlayout: *mut ::core::option::Option<ID3D11InputLayout>) -> ::windows::core::Result<()>; | |
453 | fn CreateVertexShader(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, ppvertexshader: *mut ::core::option::Option<ID3D11VertexShader>) -> ::windows::core::Result<()>; | |
454 | fn CreateGeometryShader(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, ppgeometryshader: *mut ::core::option::Option<ID3D11GeometryShader>) -> ::windows::core::Result<()>; | |
455 | fn CreateGeometryShaderWithStreamOutput(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, psodeclaration: *const D3D11_SO_DECLARATION_ENTRY, numentries: u32, pbufferstrides: *const u32, numstrides: u32, rasterizedstream: u32, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, ppgeometryshader: *mut ::core::option::Option<ID3D11GeometryShader>) -> ::windows::core::Result<()>; | |
456 | fn CreatePixelShader(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, pppixelshader: *mut ::core::option::Option<ID3D11PixelShader>) -> ::windows::core::Result<()>; | |
457 | fn CreateHullShader(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, pphullshader: *mut ::core::option::Option<ID3D11HullShader>) -> ::windows::core::Result<()>; | |
458 | fn CreateDomainShader(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, ppdomainshader: *mut ::core::option::Option<ID3D11DomainShader>) -> ::windows::core::Result<()>; | |
459 | fn CreateComputeShader(&self, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: ::core::option::Option<&ID3D11ClassLinkage>, ppcomputeshader: *mut ::core::option::Option<ID3D11ComputeShader>) -> ::windows::core::Result<()>; | |
460 | fn CreateClassLinkage(&self) -> ::windows::core::Result<ID3D11ClassLinkage>; | |
461 | fn CreateBlendState(&self, pblendstatedesc: *const D3D11_BLEND_DESC, ppblendstate: *mut ::core::option::Option<ID3D11BlendState>) -> ::windows::core::Result<()>; | |
462 | fn CreateDepthStencilState(&self, pdepthstencildesc: *const D3D11_DEPTH_STENCIL_DESC, ppdepthstencilstate: *mut ::core::option::Option<ID3D11DepthStencilState>) -> ::windows::core::Result<()>; | |
463 | fn CreateRasterizerState(&self, prasterizerdesc: *const D3D11_RASTERIZER_DESC, pprasterizerstate: *mut ::core::option::Option<ID3D11RasterizerState>) -> ::windows::core::Result<()>; | |
464 | fn CreateSamplerState(&self, psamplerdesc: *const D3D11_SAMPLER_DESC, ppsamplerstate: *mut ::core::option::Option<ID3D11SamplerState>) -> ::windows::core::Result<()>; | |
465 | fn CreateQuery(&self, pquerydesc: *const D3D11_QUERY_DESC, ppquery: *mut ::core::option::Option<ID3D11Query>) -> ::windows::core::Result<()>; | |
466 | fn CreatePredicate(&self, ppredicatedesc: *const D3D11_QUERY_DESC, pppredicate: *mut ::core::option::Option<ID3D11Predicate>) -> ::windows::core::Result<()>; | |
467 | fn CreateCounter(&self, pcounterdesc: *const D3D11_COUNTER_DESC, ppcounter: *mut ::core::option::Option<ID3D11Counter>) -> ::windows::core::Result<()>; | |
468 | fn CreateDeferredContext(&self, contextflags: u32, ppdeferredcontext: *mut ::core::option::Option<ID3D11DeviceContext>) -> ::windows::core::Result<()>; | |
469 | fn OpenSharedResource(&self, hresource: super::super::Foundation::HANDLE, returnedinterface: *const ::windows::core::GUID, ppresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
470 | fn CheckFormatSupport(&self, format: super::Dxgi::Common::DXGI_FORMAT) -> ::windows::core::Result<u32>; | |
471 | fn CheckMultisampleQualityLevels(&self, format: super::Dxgi::Common::DXGI_FORMAT, samplecount: u32) -> ::windows::core::Result<u32>; | |
472 | fn CheckCounterInfo(&self, pcounterinfo: *mut D3D11_COUNTER_INFO) -> (); | |
473 | fn CheckCounter(&self, pdesc: *const D3D11_COUNTER_DESC, ptype: *mut D3D11_COUNTER_TYPE, pactivecounters: *mut u32, szname: ::windows::core::PSTR, pnamelength: *mut u32, szunits: ::windows::core::PSTR, punitslength: *mut u32, szdescription: ::windows::core::PSTR, pdescriptionlength: *mut u32) -> ::windows::core::Result<()>; | |
474 | fn CheckFeatureSupport(&self, feature: D3D11_FEATURE, pfeaturesupportdata: *mut ::core::ffi::c_void, featuresupportdatasize: u32) -> ::windows::core::Result<()>; | |
475 | fn GetPrivateData(&self, guid: *const ::windows::core::GUID, pdatasize: *mut u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
476 | fn SetPrivateData(&self, guid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
477 | fn SetPrivateDataInterface(&self, guid: *const ::windows::core::GUID, pdata: ::core::option::Option<&::windows::core::IUnknown>) -> ::windows::core::Result<()>; | |
478 | fn GetFeatureLevel(&self) -> super::Direct3D::D3D_FEATURE_LEVEL; | |
479 | fn GetCreationFlags(&self) -> u32; | |
480 | fn GetDeviceRemovedReason(&self) -> ::windows::core::Result<()>; | |
481 | fn GetImmediateContext(&self, ppimmediatecontext: *mut ::core::option::Option<ID3D11DeviceContext>) -> (); | |
482 | fn SetExceptionMode(&self, raiseflags: u32) -> ::windows::core::Result<()>; | |
483 | fn GetExceptionMode(&self) -> u32; | |
484 | } | |
485 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
486 | impl ::windows::core::RuntimeName for ID3D11Device {} | |
487 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
488 | impl ID3D11Device_Vtbl { | |
489 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>() -> ID3D11Device_Vtbl { | |
490 | unsafe extern "system" fn CreateBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_BUFFER_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, ppbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
491 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
492 | let this = (*this).get_impl(); | |
493 | this.CreateBuffer(::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&pinitialdata), ::core::mem::transmute_copy(&ppbuffer)).into() | |
494 | } | |
495 | unsafe extern "system" fn CreateTexture1D<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_TEXTURE1D_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture1d: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
496 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
497 | let this = (*this).get_impl(); | |
498 | this.CreateTexture1D(::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&pinitialdata), ::core::mem::transmute_copy(&pptexture1d)).into() | |
499 | } | |
500 | unsafe extern "system" fn CreateTexture2D<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_TEXTURE2D_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture2d: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
501 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
502 | let this = (*this).get_impl(); | |
503 | this.CreateTexture2D(::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&pinitialdata), ::core::mem::transmute_copy(&pptexture2d)).into() | |
504 | } | |
505 | unsafe extern "system" fn CreateTexture3D<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_TEXTURE3D_DESC, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture3d: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
506 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
507 | let this = (*this).get_impl(); | |
508 | this.CreateTexture3D(::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&pinitialdata), ::core::mem::transmute_copy(&pptexture3d)).into() | |
509 | } | |
510 | unsafe extern "system" fn CreateShaderResourceView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc: *const D3D11_SHADER_RESOURCE_VIEW_DESC, ppsrview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
511 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
512 | let this = (*this).get_impl(); | |
513 | this.CreateShaderResourceView(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ppsrview)).into() | |
514 | } | |
515 | unsafe extern "system" fn CreateUnorderedAccessView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc: *const D3D11_UNORDERED_ACCESS_VIEW_DESC, ppuaview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
516 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
517 | let this = (*this).get_impl(); | |
518 | this.CreateUnorderedAccessView(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ppuaview)).into() | |
519 | } | |
520 | unsafe extern "system" fn CreateRenderTargetView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc: *const D3D11_RENDER_TARGET_VIEW_DESC, pprtview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
521 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
522 | let this = (*this).get_impl(); | |
523 | this.CreateRenderTargetView(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&pprtview)).into() | |
524 | } | |
525 | unsafe extern "system" fn CreateDepthStencilView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc: *const D3D11_DEPTH_STENCIL_VIEW_DESC, ppdepthstencilview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
526 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
527 | let this = (*this).get_impl(); | |
528 | this.CreateDepthStencilView(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ppdepthstencilview)).into() | |
529 | } | |
530 | unsafe extern "system" fn CreateInputLayout<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputelementdescs: *const D3D11_INPUT_ELEMENT_DESC, numelements: u32, pshaderbytecodewithinputsignature: *const ::core::ffi::c_void, bytecodelength: usize, ppinputlayout: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
531 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
532 | let this = (*this).get_impl(); | |
533 | this.CreateInputLayout(::core::mem::transmute_copy(&pinputelementdescs), ::core::mem::transmute_copy(&numelements), ::core::mem::transmute_copy(&pshaderbytecodewithinputsignature), ::core::mem::transmute_copy(&bytecodelength), ::core::mem::transmute_copy(&ppinputlayout)).into() | |
534 | } | |
535 | unsafe extern "system" fn CreateVertexShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: *mut ::core::ffi::c_void, ppvertexshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
536 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
537 | let this = (*this).get_impl(); | |
538 | this.CreateVertexShader(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&ppvertexshader)).into() | |
539 | } | |
540 | unsafe extern "system" fn CreateGeometryShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: *mut ::core::ffi::c_void, ppgeometryshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
541 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
542 | let this = (*this).get_impl(); | |
543 | this.CreateGeometryShader(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&ppgeometryshader)).into() | |
544 | } | |
545 | unsafe extern "system" fn CreateGeometryShaderWithStreamOutput<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, psodeclaration: *const D3D11_SO_DECLARATION_ENTRY, numentries: u32, pbufferstrides: *const u32, numstrides: u32, rasterizedstream: u32, pclasslinkage: *mut ::core::ffi::c_void, ppgeometryshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
546 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
547 | let this = (*this).get_impl(); | |
548 | this.CreateGeometryShaderWithStreamOutput(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::core::mem::transmute_copy(&psodeclaration), ::core::mem::transmute_copy(&numentries), ::core::mem::transmute_copy(&pbufferstrides), ::core::mem::transmute_copy(&numstrides), ::core::mem::transmute_copy(&rasterizedstream), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&ppgeometryshader)).into() | |
549 | } | |
550 | unsafe extern "system" fn CreatePixelShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: *mut ::core::ffi::c_void, pppixelshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
551 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
552 | let this = (*this).get_impl(); | |
553 | this.CreatePixelShader(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&pppixelshader)).into() | |
554 | } | |
555 | unsafe extern "system" fn CreateHullShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: *mut ::core::ffi::c_void, pphullshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
556 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
557 | let this = (*this).get_impl(); | |
558 | this.CreateHullShader(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&pphullshader)).into() | |
559 | } | |
560 | unsafe extern "system" fn CreateDomainShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: *mut ::core::ffi::c_void, ppdomainshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
561 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
562 | let this = (*this).get_impl(); | |
563 | this.CreateDomainShader(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&ppdomainshader)).into() | |
564 | } | |
565 | unsafe extern "system" fn CreateComputeShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderbytecode: *const ::core::ffi::c_void, bytecodelength: usize, pclasslinkage: *mut ::core::ffi::c_void, ppcomputeshader: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
566 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
567 | let this = (*this).get_impl(); | |
568 | this.CreateComputeShader(::core::mem::transmute_copy(&pshaderbytecode), ::core::mem::transmute_copy(&bytecodelength), ::windows::core::from_raw_borrowed(&pclasslinkage), ::core::mem::transmute_copy(&ppcomputeshader)).into() | |
569 | } | |
570 | unsafe extern "system" fn CreateClassLinkage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pplinkage: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
571 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
572 | let this = (*this).get_impl(); | |
573 | match this.CreateClassLinkage() { | |
574 | ::core::result::Result::Ok(ok__) => { | |
575 | ::core::ptr::write(pplinkage, ::core::mem::transmute(ok__)); | |
576 | ::windows::core::HRESULT(0) | |
577 | } | |
578 | ::core::result::Result::Err(err) => err.into(), | |
579 | } | |
580 | } | |
581 | unsafe extern "system" fn CreateBlendState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pblendstatedesc: *const D3D11_BLEND_DESC, ppblendstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
582 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
583 | let this = (*this).get_impl(); | |
584 | this.CreateBlendState(::core::mem::transmute_copy(&pblendstatedesc), ::core::mem::transmute_copy(&ppblendstate)).into() | |
585 | } | |
586 | unsafe extern "system" fn CreateDepthStencilState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdepthstencildesc: *const D3D11_DEPTH_STENCIL_DESC, ppdepthstencilstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
587 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
588 | let this = (*this).get_impl(); | |
589 | this.CreateDepthStencilState(::core::mem::transmute_copy(&pdepthstencildesc), ::core::mem::transmute_copy(&ppdepthstencilstate)).into() | |
590 | } | |
591 | unsafe extern "system" fn CreateRasterizerState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, prasterizerdesc: *const D3D11_RASTERIZER_DESC, pprasterizerstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
592 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
593 | let this = (*this).get_impl(); | |
594 | this.CreateRasterizerState(::core::mem::transmute_copy(&prasterizerdesc), ::core::mem::transmute_copy(&pprasterizerstate)).into() | |
595 | } | |
596 | unsafe extern "system" fn CreateSamplerState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, psamplerdesc: *const D3D11_SAMPLER_DESC, ppsamplerstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
597 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
598 | let this = (*this).get_impl(); | |
599 | this.CreateSamplerState(::core::mem::transmute_copy(&psamplerdesc), ::core::mem::transmute_copy(&ppsamplerstate)).into() | |
600 | } | |
601 | unsafe extern "system" fn CreateQuery<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pquerydesc: *const D3D11_QUERY_DESC, ppquery: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
602 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
603 | let this = (*this).get_impl(); | |
604 | this.CreateQuery(::core::mem::transmute_copy(&pquerydesc), ::core::mem::transmute_copy(&ppquery)).into() | |
605 | } | |
606 | unsafe extern "system" fn CreatePredicate<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppredicatedesc: *const D3D11_QUERY_DESC, pppredicate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
607 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
608 | let this = (*this).get_impl(); | |
609 | this.CreatePredicate(::core::mem::transmute_copy(&ppredicatedesc), ::core::mem::transmute_copy(&pppredicate)).into() | |
610 | } | |
611 | unsafe extern "system" fn CreateCounter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcounterdesc: *const D3D11_COUNTER_DESC, ppcounter: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
612 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
613 | let this = (*this).get_impl(); | |
614 | this.CreateCounter(::core::mem::transmute_copy(&pcounterdesc), ::core::mem::transmute_copy(&ppcounter)).into() | |
615 | } | |
616 | unsafe extern "system" fn CreateDeferredContext<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, contextflags: u32, ppdeferredcontext: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
617 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
618 | let this = (*this).get_impl(); | |
619 | this.CreateDeferredContext(::core::mem::transmute_copy(&contextflags), ::core::mem::transmute_copy(&ppdeferredcontext)).into() | |
620 | } | |
621 | unsafe extern "system" fn OpenSharedResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, hresource: super::super::Foundation::HANDLE, returnedinterface: *const ::windows::core::GUID, ppresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
622 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
623 | let this = (*this).get_impl(); | |
624 | this.OpenSharedResource(::core::mem::transmute_copy(&hresource), ::core::mem::transmute_copy(&returnedinterface), ::core::mem::transmute_copy(&ppresource)).into() | |
625 | } | |
626 | unsafe extern "system" fn CheckFormatSupport<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, format: super::Dxgi::Common::DXGI_FORMAT, pformatsupport: *mut u32) -> ::windows::core::HRESULT { | |
627 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
628 | let this = (*this).get_impl(); | |
629 | match this.CheckFormatSupport(::core::mem::transmute_copy(&format)) { | |
630 | ::core::result::Result::Ok(ok__) => { | |
631 | ::core::ptr::write(pformatsupport, ::core::mem::transmute(ok__)); | |
632 | ::windows::core::HRESULT(0) | |
633 | } | |
634 | ::core::result::Result::Err(err) => err.into(), | |
635 | } | |
636 | } | |
637 | unsafe extern "system" fn CheckMultisampleQualityLevels<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, format: super::Dxgi::Common::DXGI_FORMAT, samplecount: u32, pnumqualitylevels: *mut u32) -> ::windows::core::HRESULT { | |
638 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
639 | let this = (*this).get_impl(); | |
640 | match this.CheckMultisampleQualityLevels(::core::mem::transmute_copy(&format), ::core::mem::transmute_copy(&samplecount)) { | |
641 | ::core::result::Result::Ok(ok__) => { | |
642 | ::core::ptr::write(pnumqualitylevels, ::core::mem::transmute(ok__)); | |
643 | ::windows::core::HRESULT(0) | |
644 | } | |
645 | ::core::result::Result::Err(err) => err.into(), | |
646 | } | |
647 | } | |
648 | unsafe extern "system" fn CheckCounterInfo<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcounterinfo: *mut D3D11_COUNTER_INFO) { | |
649 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
650 | let this = (*this).get_impl(); | |
651 | this.CheckCounterInfo(::core::mem::transmute_copy(&pcounterinfo)) | |
652 | } | |
653 | unsafe extern "system" fn CheckCounter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_COUNTER_DESC, ptype: *mut D3D11_COUNTER_TYPE, pactivecounters: *mut u32, szname: ::windows::core::PSTR, pnamelength: *mut u32, szunits: ::windows::core::PSTR, punitslength: *mut u32, szdescription: ::windows::core::PSTR, pdescriptionlength: *mut u32) -> ::windows::core::HRESULT { | |
654 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
655 | let this = (*this).get_impl(); | |
656 | this.CheckCounter(::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ptype), ::core::mem::transmute_copy(&pactivecounters), ::core::mem::transmute_copy(&szname), ::core::mem::transmute_copy(&pnamelength), ::core::mem::transmute_copy(&szunits), ::core::mem::transmute_copy(&punitslength), ::core::mem::transmute_copy(&szdescription), ::core::mem::transmute_copy(&pdescriptionlength)).into() | |
657 | } | |
658 | unsafe extern "system" fn CheckFeatureSupport<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, feature: D3D11_FEATURE, pfeaturesupportdata: *mut ::core::ffi::c_void, featuresupportdatasize: u32) -> ::windows::core::HRESULT { | |
659 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
660 | let this = (*this).get_impl(); | |
661 | this.CheckFeatureSupport(::core::mem::transmute_copy(&feature), ::core::mem::transmute_copy(&pfeaturesupportdata), ::core::mem::transmute_copy(&featuresupportdatasize)).into() | |
662 | } | |
663 | unsafe extern "system" fn GetPrivateData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, pdatasize: *mut u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
664 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
665 | let this = (*this).get_impl(); | |
666 | this.GetPrivateData(::core::mem::transmute_copy(&guid), ::core::mem::transmute_copy(&pdatasize), ::core::mem::transmute_copy(&pdata)).into() | |
667 | } | |
668 | unsafe extern "system" fn SetPrivateData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
669 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
670 | let this = (*this).get_impl(); | |
671 | this.SetPrivateData(::core::mem::transmute_copy(&guid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)).into() | |
672 | } | |
673 | unsafe extern "system" fn SetPrivateDataInterface<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
674 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
675 | let this = (*this).get_impl(); | |
676 | this.SetPrivateDataInterface(::core::mem::transmute_copy(&guid), ::windows::core::from_raw_borrowed(&pdata)).into() | |
677 | } | |
678 | unsafe extern "system" fn GetFeatureLevel<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::Direct3D::D3D_FEATURE_LEVEL { | |
679 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
680 | let this = (*this).get_impl(); | |
681 | this.GetFeatureLevel() | |
682 | } | |
683 | unsafe extern "system" fn GetCreationFlags<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
684 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
685 | let this = (*this).get_impl(); | |
686 | this.GetCreationFlags() | |
687 | } | |
688 | unsafe extern "system" fn GetDeviceRemovedReason<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
689 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
690 | let this = (*this).get_impl(); | |
691 | this.GetDeviceRemovedReason().into() | |
692 | } | |
693 | unsafe extern "system" fn GetImmediateContext<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppimmediatecontext: *mut *mut ::core::ffi::c_void) { | |
694 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
695 | let this = (*this).get_impl(); | |
696 | this.GetImmediateContext(::core::mem::transmute_copy(&ppimmediatecontext)) | |
697 | } | |
698 | unsafe extern "system" fn SetExceptionMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, raiseflags: u32) -> ::windows::core::HRESULT { | |
699 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
700 | let this = (*this).get_impl(); | |
701 | this.SetExceptionMode(::core::mem::transmute_copy(&raiseflags)).into() | |
702 | } | |
703 | unsafe extern "system" fn GetExceptionMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
704 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
705 | let this = (*this).get_impl(); | |
706 | this.GetExceptionMode() | |
707 | } | |
708 | Self { | |
709 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
710 | CreateBuffer: CreateBuffer::<Identity, Impl, OFFSET>, | |
711 | CreateTexture1D: CreateTexture1D::<Identity, Impl, OFFSET>, | |
712 | CreateTexture2D: CreateTexture2D::<Identity, Impl, OFFSET>, | |
713 | CreateTexture3D: CreateTexture3D::<Identity, Impl, OFFSET>, | |
714 | CreateShaderResourceView: CreateShaderResourceView::<Identity, Impl, OFFSET>, | |
715 | CreateUnorderedAccessView: CreateUnorderedAccessView::<Identity, Impl, OFFSET>, | |
716 | CreateRenderTargetView: CreateRenderTargetView::<Identity, Impl, OFFSET>, | |
717 | CreateDepthStencilView: CreateDepthStencilView::<Identity, Impl, OFFSET>, | |
718 | CreateInputLayout: CreateInputLayout::<Identity, Impl, OFFSET>, | |
719 | CreateVertexShader: CreateVertexShader::<Identity, Impl, OFFSET>, | |
720 | CreateGeometryShader: CreateGeometryShader::<Identity, Impl, OFFSET>, | |
721 | CreateGeometryShaderWithStreamOutput: CreateGeometryShaderWithStreamOutput::<Identity, Impl, OFFSET>, | |
722 | CreatePixelShader: CreatePixelShader::<Identity, Impl, OFFSET>, | |
723 | CreateHullShader: CreateHullShader::<Identity, Impl, OFFSET>, | |
724 | CreateDomainShader: CreateDomainShader::<Identity, Impl, OFFSET>, | |
725 | CreateComputeShader: CreateComputeShader::<Identity, Impl, OFFSET>, | |
726 | CreateClassLinkage: CreateClassLinkage::<Identity, Impl, OFFSET>, | |
727 | CreateBlendState: CreateBlendState::<Identity, Impl, OFFSET>, | |
728 | CreateDepthStencilState: CreateDepthStencilState::<Identity, Impl, OFFSET>, | |
729 | CreateRasterizerState: CreateRasterizerState::<Identity, Impl, OFFSET>, | |
730 | CreateSamplerState: CreateSamplerState::<Identity, Impl, OFFSET>, | |
731 | CreateQuery: CreateQuery::<Identity, Impl, OFFSET>, | |
732 | CreatePredicate: CreatePredicate::<Identity, Impl, OFFSET>, | |
733 | CreateCounter: CreateCounter::<Identity, Impl, OFFSET>, | |
734 | CreateDeferredContext: CreateDeferredContext::<Identity, Impl, OFFSET>, | |
735 | OpenSharedResource: OpenSharedResource::<Identity, Impl, OFFSET>, | |
736 | CheckFormatSupport: CheckFormatSupport::<Identity, Impl, OFFSET>, | |
737 | CheckMultisampleQualityLevels: CheckMultisampleQualityLevels::<Identity, Impl, OFFSET>, | |
738 | CheckCounterInfo: CheckCounterInfo::<Identity, Impl, OFFSET>, | |
739 | CheckCounter: CheckCounter::<Identity, Impl, OFFSET>, | |
740 | CheckFeatureSupport: CheckFeatureSupport::<Identity, Impl, OFFSET>, | |
741 | GetPrivateData: GetPrivateData::<Identity, Impl, OFFSET>, | |
742 | SetPrivateData: SetPrivateData::<Identity, Impl, OFFSET>, | |
743 | SetPrivateDataInterface: SetPrivateDataInterface::<Identity, Impl, OFFSET>, | |
744 | GetFeatureLevel: GetFeatureLevel::<Identity, Impl, OFFSET>, | |
745 | GetCreationFlags: GetCreationFlags::<Identity, Impl, OFFSET>, | |
746 | GetDeviceRemovedReason: GetDeviceRemovedReason::<Identity, Impl, OFFSET>, | |
747 | GetImmediateContext: GetImmediateContext::<Identity, Impl, OFFSET>, | |
748 | SetExceptionMode: SetExceptionMode::<Identity, Impl, OFFSET>, | |
749 | GetExceptionMode: GetExceptionMode::<Identity, Impl, OFFSET>, | |
750 | } | |
751 | } | |
752 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
753 | iid == &<ID3D11Device as ::windows::core::ComInterface>::IID | |
754 | } | |
755 | } | |
756 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
757 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
758 | pub trait ID3D11Device1_Impl: Sized + ID3D11Device_Impl { | |
759 | fn GetImmediateContext1(&self, ppimmediatecontext: *mut ::core::option::Option<ID3D11DeviceContext1>) -> (); | |
760 | fn CreateDeferredContext1(&self, contextflags: u32, ppdeferredcontext: *mut ::core::option::Option<ID3D11DeviceContext1>) -> ::windows::core::Result<()>; | |
761 | fn CreateBlendState1(&self, pblendstatedesc: *const D3D11_BLEND_DESC1, ppblendstate: *mut ::core::option::Option<ID3D11BlendState1>) -> ::windows::core::Result<()>; | |
762 | fn CreateRasterizerState1(&self, prasterizerdesc: *const D3D11_RASTERIZER_DESC1, pprasterizerstate: *mut ::core::option::Option<ID3D11RasterizerState1>) -> ::windows::core::Result<()>; | |
763 | fn CreateDeviceContextState(&self, flags: u32, pfeaturelevels: *const super::Direct3D::D3D_FEATURE_LEVEL, featurelevels: u32, sdkversion: u32, emulatedinterface: *const ::windows::core::GUID, pchosenfeaturelevel: *mut super::Direct3D::D3D_FEATURE_LEVEL, ppcontextstate: *mut ::core::option::Option<ID3DDeviceContextState>) -> ::windows::core::Result<()>; | |
764 | fn OpenSharedResource1(&self, hresource: super::super::Foundation::HANDLE, returnedinterface: *const ::windows::core::GUID, ppresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
765 | fn OpenSharedResourceByName(&self, lpname: &::windows::core::PCWSTR, dwdesiredaccess: u32, returnedinterface: *const ::windows::core::GUID, ppresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
766 | } | |
767 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
768 | impl ::windows::core::RuntimeName for ID3D11Device1 {} | |
769 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
770 | impl ID3D11Device1_Vtbl { | |
771 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>() -> ID3D11Device1_Vtbl { | |
772 | unsafe extern "system" fn GetImmediateContext1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppimmediatecontext: *mut *mut ::core::ffi::c_void) { | |
773 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
774 | let this = (*this).get_impl(); | |
775 | this.GetImmediateContext1(::core::mem::transmute_copy(&ppimmediatecontext)) | |
776 | } | |
777 | unsafe extern "system" fn CreateDeferredContext1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, contextflags: u32, ppdeferredcontext: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
778 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
779 | let this = (*this).get_impl(); | |
780 | this.CreateDeferredContext1(::core::mem::transmute_copy(&contextflags), ::core::mem::transmute_copy(&ppdeferredcontext)).into() | |
781 | } | |
782 | unsafe extern "system" fn CreateBlendState1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pblendstatedesc: *const D3D11_BLEND_DESC1, ppblendstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
783 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
784 | let this = (*this).get_impl(); | |
785 | this.CreateBlendState1(::core::mem::transmute_copy(&pblendstatedesc), ::core::mem::transmute_copy(&ppblendstate)).into() | |
786 | } | |
787 | unsafe extern "system" fn CreateRasterizerState1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, prasterizerdesc: *const D3D11_RASTERIZER_DESC1, pprasterizerstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
788 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
789 | let this = (*this).get_impl(); | |
790 | this.CreateRasterizerState1(::core::mem::transmute_copy(&prasterizerdesc), ::core::mem::transmute_copy(&pprasterizerstate)).into() | |
791 | } | |
792 | unsafe extern "system" fn CreateDeviceContextState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, flags: u32, pfeaturelevels: *const super::Direct3D::D3D_FEATURE_LEVEL, featurelevels: u32, sdkversion: u32, emulatedinterface: *const ::windows::core::GUID, pchosenfeaturelevel: *mut super::Direct3D::D3D_FEATURE_LEVEL, ppcontextstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
793 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
794 | let this = (*this).get_impl(); | |
795 | this.CreateDeviceContextState(::core::mem::transmute_copy(&flags), ::core::mem::transmute_copy(&pfeaturelevels), ::core::mem::transmute_copy(&featurelevels), ::core::mem::transmute_copy(&sdkversion), ::core::mem::transmute_copy(&emulatedinterface), ::core::mem::transmute_copy(&pchosenfeaturelevel), ::core::mem::transmute_copy(&ppcontextstate)).into() | |
796 | } | |
797 | unsafe extern "system" fn OpenSharedResource1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, hresource: super::super::Foundation::HANDLE, returnedinterface: *const ::windows::core::GUID, ppresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
798 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
799 | let this = (*this).get_impl(); | |
800 | this.OpenSharedResource1(::core::mem::transmute_copy(&hresource), ::core::mem::transmute_copy(&returnedinterface), ::core::mem::transmute_copy(&ppresource)).into() | |
801 | } | |
802 | unsafe extern "system" fn OpenSharedResourceByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, lpname: ::windows::core::PCWSTR, dwdesiredaccess: u32, returnedinterface: *const ::windows::core::GUID, ppresource: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
803 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
804 | let this = (*this).get_impl(); | |
805 | this.OpenSharedResourceByName(::core::mem::transmute(&lpname), ::core::mem::transmute_copy(&dwdesiredaccess), ::core::mem::transmute_copy(&returnedinterface), ::core::mem::transmute_copy(&ppresource)).into() | |
806 | } | |
807 | Self { | |
808 | base__: ID3D11Device_Vtbl::new::<Identity, Impl, OFFSET>(), | |
809 | GetImmediateContext1: GetImmediateContext1::<Identity, Impl, OFFSET>, | |
810 | CreateDeferredContext1: CreateDeferredContext1::<Identity, Impl, OFFSET>, | |
811 | CreateBlendState1: CreateBlendState1::<Identity, Impl, OFFSET>, | |
812 | CreateRasterizerState1: CreateRasterizerState1::<Identity, Impl, OFFSET>, | |
813 | CreateDeviceContextState: CreateDeviceContextState::<Identity, Impl, OFFSET>, | |
814 | OpenSharedResource1: OpenSharedResource1::<Identity, Impl, OFFSET>, | |
815 | OpenSharedResourceByName: OpenSharedResourceByName::<Identity, Impl, OFFSET>, | |
816 | } | |
817 | } | |
818 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
819 | iid == &<ID3D11Device1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device as ::windows::core::ComInterface>::IID | |
820 | } | |
821 | } | |
822 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
823 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
824 | pub trait ID3D11Device2_Impl: Sized + ID3D11Device1_Impl { | |
825 | fn GetImmediateContext2(&self, ppimmediatecontext: *mut ::core::option::Option<ID3D11DeviceContext2>) -> (); | |
826 | fn CreateDeferredContext2(&self, contextflags: u32, ppdeferredcontext: *mut ::core::option::Option<ID3D11DeviceContext2>) -> ::windows::core::Result<()>; | |
827 | fn GetResourceTiling(&self, ptiledresource: ::core::option::Option<&ID3D11Resource>, pnumtilesforentireresource: *mut u32, ppackedmipdesc: *mut D3D11_PACKED_MIP_DESC, pstandardtileshapefornonpackedmips: *mut D3D11_TILE_SHAPE, pnumsubresourcetilings: *mut u32, firstsubresourcetilingtoget: u32, psubresourcetilingsfornonpackedmips: *mut D3D11_SUBRESOURCE_TILING); | |
828 | fn CheckMultisampleQualityLevels1(&self, format: super::Dxgi::Common::DXGI_FORMAT, samplecount: u32, flags: u32) -> ::windows::core::Result<u32>; | |
829 | } | |
830 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
831 | impl ::windows::core::RuntimeName for ID3D11Device2 {} | |
832 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
833 | impl ID3D11Device2_Vtbl { | |
834 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device2_Impl, const OFFSET: isize>() -> ID3D11Device2_Vtbl { | |
835 | unsafe extern "system" fn GetImmediateContext2<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppimmediatecontext: *mut *mut ::core::ffi::c_void) { | |
836 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
837 | let this = (*this).get_impl(); | |
838 | this.GetImmediateContext2(::core::mem::transmute_copy(&ppimmediatecontext)) | |
839 | } | |
840 | unsafe extern "system" fn CreateDeferredContext2<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, contextflags: u32, ppdeferredcontext: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
841 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
842 | let this = (*this).get_impl(); | |
843 | this.CreateDeferredContext2(::core::mem::transmute_copy(&contextflags), ::core::mem::transmute_copy(&ppdeferredcontext)).into() | |
844 | } | |
845 | unsafe extern "system" fn GetResourceTiling<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptiledresource: *mut ::core::ffi::c_void, pnumtilesforentireresource: *mut u32, ppackedmipdesc: *mut D3D11_PACKED_MIP_DESC, pstandardtileshapefornonpackedmips: *mut D3D11_TILE_SHAPE, pnumsubresourcetilings: *mut u32, firstsubresourcetilingtoget: u32, psubresourcetilingsfornonpackedmips: *mut D3D11_SUBRESOURCE_TILING) { | |
846 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
847 | let this = (*this).get_impl(); | |
848 | this.GetResourceTiling(::windows::core::from_raw_borrowed(&ptiledresource), ::core::mem::transmute_copy(&pnumtilesforentireresource), ::core::mem::transmute_copy(&ppackedmipdesc), ::core::mem::transmute_copy(&pstandardtileshapefornonpackedmips), ::core::mem::transmute_copy(&pnumsubresourcetilings), ::core::mem::transmute_copy(&firstsubresourcetilingtoget), ::core::mem::transmute_copy(&psubresourcetilingsfornonpackedmips)) | |
849 | } | |
850 | unsafe extern "system" fn CheckMultisampleQualityLevels1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, format: super::Dxgi::Common::DXGI_FORMAT, samplecount: u32, flags: u32, pnumqualitylevels: *mut u32) -> ::windows::core::HRESULT { | |
851 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
852 | let this = (*this).get_impl(); | |
853 | match this.CheckMultisampleQualityLevels1(::core::mem::transmute_copy(&format), ::core::mem::transmute_copy(&samplecount), ::core::mem::transmute_copy(&flags)) { | |
854 | ::core::result::Result::Ok(ok__) => { | |
855 | ::core::ptr::write(pnumqualitylevels, ::core::mem::transmute(ok__)); | |
856 | ::windows::core::HRESULT(0) | |
857 | } | |
858 | ::core::result::Result::Err(err) => err.into(), | |
859 | } | |
860 | } | |
861 | Self { | |
862 | base__: ID3D11Device1_Vtbl::new::<Identity, Impl, OFFSET>(), | |
863 | GetImmediateContext2: GetImmediateContext2::<Identity, Impl, OFFSET>, | |
864 | CreateDeferredContext2: CreateDeferredContext2::<Identity, Impl, OFFSET>, | |
865 | GetResourceTiling: GetResourceTiling::<Identity, Impl, OFFSET>, | |
866 | CheckMultisampleQualityLevels1: CheckMultisampleQualityLevels1::<Identity, Impl, OFFSET>, | |
867 | } | |
868 | } | |
869 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
870 | iid == &<ID3D11Device2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device1 as ::windows::core::ComInterface>::IID | |
871 | } | |
872 | } | |
873 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
874 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
875 | pub trait ID3D11Device3_Impl: Sized + ID3D11Device2_Impl { | |
876 | fn CreateTexture2D1(&self, pdesc1: *const D3D11_TEXTURE2D_DESC1, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture2d: *mut ::core::option::Option<ID3D11Texture2D1>) -> ::windows::core::Result<()>; | |
877 | fn CreateTexture3D1(&self, pdesc1: *const D3D11_TEXTURE3D_DESC1, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture3d: *mut ::core::option::Option<ID3D11Texture3D1>) -> ::windows::core::Result<()>; | |
878 | fn CreateRasterizerState2(&self, prasterizerdesc: *const D3D11_RASTERIZER_DESC2, pprasterizerstate: *mut ::core::option::Option<ID3D11RasterizerState2>) -> ::windows::core::Result<()>; | |
879 | fn CreateShaderResourceView1(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc1: *const D3D11_SHADER_RESOURCE_VIEW_DESC1, ppsrview1: *mut ::core::option::Option<ID3D11ShaderResourceView1>) -> ::windows::core::Result<()>; | |
880 | fn CreateUnorderedAccessView1(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc1: *const D3D11_UNORDERED_ACCESS_VIEW_DESC1, ppuaview1: *mut ::core::option::Option<ID3D11UnorderedAccessView1>) -> ::windows::core::Result<()>; | |
881 | fn CreateRenderTargetView1(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc1: *const D3D11_RENDER_TARGET_VIEW_DESC1, pprtview1: *mut ::core::option::Option<ID3D11RenderTargetView1>) -> ::windows::core::Result<()>; | |
882 | fn CreateQuery1(&self, pquerydesc1: *const D3D11_QUERY_DESC1, ppquery1: *mut ::core::option::Option<ID3D11Query1>) -> ::windows::core::Result<()>; | |
883 | fn GetImmediateContext3(&self, ppimmediatecontext: *mut ::core::option::Option<ID3D11DeviceContext3>) -> (); | |
884 | fn CreateDeferredContext3(&self, contextflags: u32, ppdeferredcontext: *mut ::core::option::Option<ID3D11DeviceContext3>) -> ::windows::core::Result<()>; | |
885 | fn WriteToSubresource(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, dstsubresource: u32, pdstbox: *const D3D11_BOX, psrcdata: *const ::core::ffi::c_void, srcrowpitch: u32, srcdepthpitch: u32); | |
886 | fn ReadFromSubresource(&self, pdstdata: *mut ::core::ffi::c_void, dstrowpitch: u32, dstdepthpitch: u32, psrcresource: ::core::option::Option<&ID3D11Resource>, srcsubresource: u32, psrcbox: *const D3D11_BOX); | |
887 | } | |
888 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
889 | impl ::windows::core::RuntimeName for ID3D11Device3 {} | |
890 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
891 | impl ID3D11Device3_Vtbl { | |
892 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>() -> ID3D11Device3_Vtbl { | |
893 | unsafe extern "system" fn CreateTexture2D1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc1: *const D3D11_TEXTURE2D_DESC1, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture2d: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
894 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
895 | let this = (*this).get_impl(); | |
896 | this.CreateTexture2D1(::core::mem::transmute_copy(&pdesc1), ::core::mem::transmute_copy(&pinitialdata), ::core::mem::transmute_copy(&pptexture2d)).into() | |
897 | } | |
898 | unsafe extern "system" fn CreateTexture3D1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc1: *const D3D11_TEXTURE3D_DESC1, pinitialdata: *const D3D11_SUBRESOURCE_DATA, pptexture3d: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
899 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
900 | let this = (*this).get_impl(); | |
901 | this.CreateTexture3D1(::core::mem::transmute_copy(&pdesc1), ::core::mem::transmute_copy(&pinitialdata), ::core::mem::transmute_copy(&pptexture3d)).into() | |
902 | } | |
903 | unsafe extern "system" fn CreateRasterizerState2<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, prasterizerdesc: *const D3D11_RASTERIZER_DESC2, pprasterizerstate: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
904 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
905 | let this = (*this).get_impl(); | |
906 | this.CreateRasterizerState2(::core::mem::transmute_copy(&prasterizerdesc), ::core::mem::transmute_copy(&pprasterizerstate)).into() | |
907 | } | |
908 | unsafe extern "system" fn CreateShaderResourceView1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc1: *const D3D11_SHADER_RESOURCE_VIEW_DESC1, ppsrview1: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
909 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
910 | let this = (*this).get_impl(); | |
911 | this.CreateShaderResourceView1(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc1), ::core::mem::transmute_copy(&ppsrview1)).into() | |
912 | } | |
913 | unsafe extern "system" fn CreateUnorderedAccessView1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc1: *const D3D11_UNORDERED_ACCESS_VIEW_DESC1, ppuaview1: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
914 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
915 | let this = (*this).get_impl(); | |
916 | this.CreateUnorderedAccessView1(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc1), ::core::mem::transmute_copy(&ppuaview1)).into() | |
917 | } | |
918 | unsafe extern "system" fn CreateRenderTargetView1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc1: *const D3D11_RENDER_TARGET_VIEW_DESC1, pprtview1: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
919 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
920 | let this = (*this).get_impl(); | |
921 | this.CreateRenderTargetView1(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc1), ::core::mem::transmute_copy(&pprtview1)).into() | |
922 | } | |
923 | unsafe extern "system" fn CreateQuery1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pquerydesc1: *const D3D11_QUERY_DESC1, ppquery1: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
924 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
925 | let this = (*this).get_impl(); | |
926 | this.CreateQuery1(::core::mem::transmute_copy(&pquerydesc1), ::core::mem::transmute_copy(&ppquery1)).into() | |
927 | } | |
928 | unsafe extern "system" fn GetImmediateContext3<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppimmediatecontext: *mut *mut ::core::ffi::c_void) { | |
929 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
930 | let this = (*this).get_impl(); | |
931 | this.GetImmediateContext3(::core::mem::transmute_copy(&ppimmediatecontext)) | |
932 | } | |
933 | unsafe extern "system" fn CreateDeferredContext3<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, contextflags: u32, ppdeferredcontext: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
934 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
935 | let this = (*this).get_impl(); | |
936 | this.CreateDeferredContext3(::core::mem::transmute_copy(&contextflags), ::core::mem::transmute_copy(&ppdeferredcontext)).into() | |
937 | } | |
938 | unsafe extern "system" fn WriteToSubresource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, dstsubresource: u32, pdstbox: *const D3D11_BOX, psrcdata: *const ::core::ffi::c_void, srcrowpitch: u32, srcdepthpitch: u32) { | |
939 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
940 | let this = (*this).get_impl(); | |
941 | this.WriteToSubresource(::windows::core::from_raw_borrowed(&pdstresource), ::core::mem::transmute_copy(&dstsubresource), ::core::mem::transmute_copy(&pdstbox), ::core::mem::transmute_copy(&psrcdata), ::core::mem::transmute_copy(&srcrowpitch), ::core::mem::transmute_copy(&srcdepthpitch)) | |
942 | } | |
943 | unsafe extern "system" fn ReadFromSubresource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstdata: *mut ::core::ffi::c_void, dstrowpitch: u32, dstdepthpitch: u32, psrcresource: *mut ::core::ffi::c_void, srcsubresource: u32, psrcbox: *const D3D11_BOX) { | |
944 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
945 | let this = (*this).get_impl(); | |
946 | this.ReadFromSubresource(::core::mem::transmute_copy(&pdstdata), ::core::mem::transmute_copy(&dstrowpitch), ::core::mem::transmute_copy(&dstdepthpitch), ::windows::core::from_raw_borrowed(&psrcresource), ::core::mem::transmute_copy(&srcsubresource), ::core::mem::transmute_copy(&psrcbox)) | |
947 | } | |
948 | Self { | |
949 | base__: ID3D11Device2_Vtbl::new::<Identity, Impl, OFFSET>(), | |
950 | CreateTexture2D1: CreateTexture2D1::<Identity, Impl, OFFSET>, | |
951 | CreateTexture3D1: CreateTexture3D1::<Identity, Impl, OFFSET>, | |
952 | CreateRasterizerState2: CreateRasterizerState2::<Identity, Impl, OFFSET>, | |
953 | CreateShaderResourceView1: CreateShaderResourceView1::<Identity, Impl, OFFSET>, | |
954 | CreateUnorderedAccessView1: CreateUnorderedAccessView1::<Identity, Impl, OFFSET>, | |
955 | CreateRenderTargetView1: CreateRenderTargetView1::<Identity, Impl, OFFSET>, | |
956 | CreateQuery1: CreateQuery1::<Identity, Impl, OFFSET>, | |
957 | GetImmediateContext3: GetImmediateContext3::<Identity, Impl, OFFSET>, | |
958 | CreateDeferredContext3: CreateDeferredContext3::<Identity, Impl, OFFSET>, | |
959 | WriteToSubresource: WriteToSubresource::<Identity, Impl, OFFSET>, | |
960 | ReadFromSubresource: ReadFromSubresource::<Identity, Impl, OFFSET>, | |
961 | } | |
962 | } | |
963 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
964 | iid == &<ID3D11Device3 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device2 as ::windows::core::ComInterface>::IID | |
965 | } | |
966 | } | |
967 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
968 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
969 | pub trait ID3D11Device4_Impl: Sized + ID3D11Device3_Impl { | |
970 | fn RegisterDeviceRemovedEvent(&self, hevent: super::super::Foundation::HANDLE) -> ::windows::core::Result<u32>; | |
971 | fn UnregisterDeviceRemoved(&self, dwcookie: u32); | |
972 | } | |
973 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
974 | impl ::windows::core::RuntimeName for ID3D11Device4 {} | |
975 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
976 | impl ID3D11Device4_Vtbl { | |
977 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device4_Impl, const OFFSET: isize>() -> ID3D11Device4_Vtbl { | |
978 | unsafe extern "system" fn RegisterDeviceRemovedEvent<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device4_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, hevent: super::super::Foundation::HANDLE, pdwcookie: *mut u32) -> ::windows::core::HRESULT { | |
979 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
980 | let this = (*this).get_impl(); | |
981 | match this.RegisterDeviceRemovedEvent(::core::mem::transmute_copy(&hevent)) { | |
982 | ::core::result::Result::Ok(ok__) => { | |
983 | ::core::ptr::write(pdwcookie, ::core::mem::transmute(ok__)); | |
984 | ::windows::core::HRESULT(0) | |
985 | } | |
986 | ::core::result::Result::Err(err) => err.into(), | |
987 | } | |
988 | } | |
989 | unsafe extern "system" fn UnregisterDeviceRemoved<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device4_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, dwcookie: u32) { | |
990 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
991 | let this = (*this).get_impl(); | |
992 | this.UnregisterDeviceRemoved(::core::mem::transmute_copy(&dwcookie)) | |
993 | } | |
994 | Self { | |
995 | base__: ID3D11Device3_Vtbl::new::<Identity, Impl, OFFSET>(), | |
996 | RegisterDeviceRemovedEvent: RegisterDeviceRemovedEvent::<Identity, Impl, OFFSET>, | |
997 | UnregisterDeviceRemoved: UnregisterDeviceRemoved::<Identity, Impl, OFFSET>, | |
998 | } | |
999 | } | |
1000 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
1001 | iid == &<ID3D11Device4 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device3 as ::windows::core::ComInterface>::IID | |
1002 | } | |
1003 | } | |
1004 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
1005 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1006 | pub trait ID3D11Device5_Impl: Sized + ID3D11Device4_Impl { | |
1007 | fn OpenSharedFence(&self, hfence: super::super::Foundation::HANDLE, returnedinterface: *const ::windows::core::GUID, ppfence: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
1008 | fn CreateFence(&self, initialvalue: u64, flags: D3D11_FENCE_FLAG, returnedinterface: *const ::windows::core::GUID, ppfence: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
1009 | } | |
1010 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1011 | impl ::windows::core::RuntimeName for ID3D11Device5 {} | |
1012 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1013 | impl ID3D11Device5_Vtbl { | |
1014 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device5_Impl, const OFFSET: isize>() -> ID3D11Device5_Vtbl { | |
1015 | unsafe extern "system" fn OpenSharedFence<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device5_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, hfence: super::super::Foundation::HANDLE, returnedinterface: *const ::windows::core::GUID, ppfence: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
1016 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1017 | let this = (*this).get_impl(); | |
1018 | this.OpenSharedFence(::core::mem::transmute_copy(&hfence), ::core::mem::transmute_copy(&returnedinterface), ::core::mem::transmute_copy(&ppfence)).into() | |
1019 | } | |
1020 | unsafe extern "system" fn CreateFence<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Device5_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, initialvalue: u64, flags: D3D11_FENCE_FLAG, returnedinterface: *const ::windows::core::GUID, ppfence: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
1021 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1022 | let this = (*this).get_impl(); | |
1023 | this.CreateFence(::core::mem::transmute_copy(&initialvalue), ::core::mem::transmute_copy(&flags), ::core::mem::transmute_copy(&returnedinterface), ::core::mem::transmute_copy(&ppfence)).into() | |
1024 | } | |
1025 | Self { | |
1026 | base__: ID3D11Device4_Vtbl::new::<Identity, Impl, OFFSET>(), | |
1027 | OpenSharedFence: OpenSharedFence::<Identity, Impl, OFFSET>, | |
1028 | CreateFence: CreateFence::<Identity, Impl, OFFSET>, | |
1029 | } | |
1030 | } | |
1031 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
1032 | iid == &<ID3D11Device5 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device3 as ::windows::core::ComInterface>::IID || iid == &<ID3D11Device4 as ::windows::core::ComInterface>::IID | |
1033 | } | |
1034 | } | |
1035 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
1036 | pub trait ID3D11DeviceChild_Impl: Sized { | |
1037 | fn GetDevice(&self, ppdevice: *mut ::core::option::Option<ID3D11Device>) -> (); | |
1038 | fn GetPrivateData(&self, guid: *const ::windows::core::GUID, pdatasize: *mut u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
1039 | fn SetPrivateData(&self, guid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
1040 | fn SetPrivateDataInterface(&self, guid: *const ::windows::core::GUID, pdata: ::core::option::Option<&::windows::core::IUnknown>) -> ::windows::core::Result<()>; | |
1041 | } | |
1042 | impl ::windows::core::RuntimeName for ID3D11DeviceChild {} | |
1043 | impl ID3D11DeviceChild_Vtbl { | |
1044 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceChild_Impl, const OFFSET: isize>() -> ID3D11DeviceChild_Vtbl { | |
1045 | unsafe extern "system" fn GetDevice<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceChild_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppdevice: *mut *mut ::core::ffi::c_void) { | |
1046 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1047 | let this = (*this).get_impl(); | |
1048 | this.GetDevice(::core::mem::transmute_copy(&ppdevice)) | |
1049 | } | |
1050 | unsafe extern "system" fn GetPrivateData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceChild_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, pdatasize: *mut u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
1051 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1052 | let this = (*this).get_impl(); | |
1053 | this.GetPrivateData(::core::mem::transmute_copy(&guid), ::core::mem::transmute_copy(&pdatasize), ::core::mem::transmute_copy(&pdata)).into() | |
1054 | } | |
1055 | unsafe extern "system" fn SetPrivateData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceChild_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
1056 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1057 | let this = (*this).get_impl(); | |
1058 | this.SetPrivateData(::core::mem::transmute_copy(&guid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)).into() | |
1059 | } | |
1060 | unsafe extern "system" fn SetPrivateDataInterface<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceChild_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
1061 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1062 | let this = (*this).get_impl(); | |
1063 | this.SetPrivateDataInterface(::core::mem::transmute_copy(&guid), ::windows::core::from_raw_borrowed(&pdata)).into() | |
1064 | } | |
1065 | Self { | |
1066 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
1067 | GetDevice: GetDevice::<Identity, Impl, OFFSET>, | |
1068 | GetPrivateData: GetPrivateData::<Identity, Impl, OFFSET>, | |
1069 | SetPrivateData: SetPrivateData::<Identity, Impl, OFFSET>, | |
1070 | SetPrivateDataInterface: SetPrivateDataInterface::<Identity, Impl, OFFSET>, | |
1071 | } | |
1072 | } | |
1073 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
1074 | iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
1075 | } | |
1076 | } | |
1077 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
1078 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1079 | pub trait ID3D11DeviceContext_Impl: Sized + ID3D11DeviceChild_Impl { | |
1080 | fn VSSetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>); | |
1081 | fn PSSetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *const ::core::option::Option<ID3D11ShaderResourceView>); | |
1082 | fn PSSetShader(&self, ppixelshader: ::core::option::Option<&ID3D11PixelShader>, ppclassinstances: *const ::core::option::Option<ID3D11ClassInstance>, numclassinstances: u32); | |
1083 | fn PSSetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *const ::core::option::Option<ID3D11SamplerState>); | |
1084 | fn VSSetShader(&self, pvertexshader: ::core::option::Option<&ID3D11VertexShader>, ppclassinstances: *const ::core::option::Option<ID3D11ClassInstance>, numclassinstances: u32); | |
1085 | fn DrawIndexed(&self, indexcount: u32, startindexlocation: u32, basevertexlocation: i32); | |
1086 | fn Draw(&self, vertexcount: u32, startvertexlocation: u32); | |
1087 | fn Map(&self, presource: ::core::option::Option<&ID3D11Resource>, subresource: u32, maptype: D3D11_MAP, mapflags: u32, pmappedresource: *mut D3D11_MAPPED_SUBRESOURCE) -> ::windows::core::Result<()>; | |
1088 | fn Unmap(&self, presource: ::core::option::Option<&ID3D11Resource>, subresource: u32); | |
1089 | fn PSSetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>); | |
1090 | fn IASetInputLayout(&self, pinputlayout: ::core::option::Option<&ID3D11InputLayout>); | |
1091 | fn IASetVertexBuffers(&self, startslot: u32, numbuffers: u32, ppvertexbuffers: *const ::core::option::Option<ID3D11Buffer>, pstrides: *const u32, poffsets: *const u32); | |
1092 | fn IASetIndexBuffer(&self, pindexbuffer: ::core::option::Option<&ID3D11Buffer>, format: super::Dxgi::Common::DXGI_FORMAT, offset: u32); | |
1093 | fn DrawIndexedInstanced(&self, indexcountperinstance: u32, instancecount: u32, startindexlocation: u32, basevertexlocation: i32, startinstancelocation: u32); | |
1094 | fn DrawInstanced(&self, vertexcountperinstance: u32, instancecount: u32, startvertexlocation: u32, startinstancelocation: u32); | |
1095 | fn GSSetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>); | |
1096 | fn GSSetShader(&self, pshader: ::core::option::Option<&ID3D11GeometryShader>, ppclassinstances: *const ::core::option::Option<ID3D11ClassInstance>, numclassinstances: u32); | |
1097 | fn IASetPrimitiveTopology(&self, topology: super::Direct3D::D3D_PRIMITIVE_TOPOLOGY); | |
1098 | fn VSSetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *const ::core::option::Option<ID3D11ShaderResourceView>); | |
1099 | fn VSSetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *const ::core::option::Option<ID3D11SamplerState>); | |
1100 | fn Begin(&self, pasync: ::core::option::Option<&ID3D11Asynchronous>); | |
1101 | fn End(&self, pasync: ::core::option::Option<&ID3D11Asynchronous>); | |
1102 | fn GetData(&self, pasync: ::core::option::Option<&ID3D11Asynchronous>, pdata: *mut ::core::ffi::c_void, datasize: u32, getdataflags: u32) -> ::windows::core::Result<()>; | |
1103 | fn SetPredication(&self, ppredicate: ::core::option::Option<&ID3D11Predicate>, predicatevalue: super::super::Foundation::BOOL); | |
1104 | fn GSSetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *const ::core::option::Option<ID3D11ShaderResourceView>); | |
1105 | fn GSSetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *const ::core::option::Option<ID3D11SamplerState>); | |
1106 | fn OMSetRenderTargets(&self, numviews: u32, pprendertargetviews: *const ::core::option::Option<ID3D11RenderTargetView>, pdepthstencilview: ::core::option::Option<&ID3D11DepthStencilView>); | |
1107 | fn OMSetRenderTargetsAndUnorderedAccessViews(&self, numrtvs: u32, pprendertargetviews: *const ::core::option::Option<ID3D11RenderTargetView>, pdepthstencilview: ::core::option::Option<&ID3D11DepthStencilView>, uavstartslot: u32, numuavs: u32, ppunorderedaccessviews: *const ::core::option::Option<ID3D11UnorderedAccessView>, puavinitialcounts: *const u32); | |
1108 | fn OMSetBlendState(&self, pblendstate: ::core::option::Option<&ID3D11BlendState>, blendfactor: *const f32, samplemask: u32); | |
1109 | fn OMSetDepthStencilState(&self, pdepthstencilstate: ::core::option::Option<&ID3D11DepthStencilState>, stencilref: u32); | |
1110 | fn SOSetTargets(&self, numbuffers: u32, ppsotargets: *const ::core::option::Option<ID3D11Buffer>, poffsets: *const u32); | |
1111 | fn DrawAuto(&self); | |
1112 | fn DrawIndexedInstancedIndirect(&self, pbufferforargs: ::core::option::Option<&ID3D11Buffer>, alignedbyteoffsetforargs: u32); | |
1113 | fn DrawInstancedIndirect(&self, pbufferforargs: ::core::option::Option<&ID3D11Buffer>, alignedbyteoffsetforargs: u32); | |
1114 | fn Dispatch(&self, threadgroupcountx: u32, threadgroupcounty: u32, threadgroupcountz: u32); | |
1115 | fn DispatchIndirect(&self, pbufferforargs: ::core::option::Option<&ID3D11Buffer>, alignedbyteoffsetforargs: u32); | |
1116 | fn RSSetState(&self, prasterizerstate: ::core::option::Option<&ID3D11RasterizerState>); | |
1117 | fn RSSetViewports(&self, numviewports: u32, pviewports: *const D3D11_VIEWPORT); | |
1118 | fn RSSetScissorRects(&self, numrects: u32, prects: *const super::super::Foundation::RECT); | |
1119 | fn CopySubresourceRegion(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, dstsubresource: u32, dstx: u32, dsty: u32, dstz: u32, psrcresource: ::core::option::Option<&ID3D11Resource>, srcsubresource: u32, psrcbox: *const D3D11_BOX); | |
1120 | fn CopyResource(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, psrcresource: ::core::option::Option<&ID3D11Resource>); | |
1121 | fn UpdateSubresource(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, dstsubresource: u32, pdstbox: *const D3D11_BOX, psrcdata: *const ::core::ffi::c_void, srcrowpitch: u32, srcdepthpitch: u32); | |
1122 | fn CopyStructureCount(&self, pdstbuffer: ::core::option::Option<&ID3D11Buffer>, dstalignedbyteoffset: u32, psrcview: ::core::option::Option<&ID3D11UnorderedAccessView>); | |
1123 | fn ClearRenderTargetView(&self, prendertargetview: ::core::option::Option<&ID3D11RenderTargetView>, colorrgba: *const f32); | |
1124 | fn ClearUnorderedAccessViewUint(&self, punorderedaccessview: ::core::option::Option<&ID3D11UnorderedAccessView>, values: *const u32); | |
1125 | fn ClearUnorderedAccessViewFloat(&self, punorderedaccessview: ::core::option::Option<&ID3D11UnorderedAccessView>, values: *const f32); | |
1126 | fn ClearDepthStencilView(&self, pdepthstencilview: ::core::option::Option<&ID3D11DepthStencilView>, clearflags: u32, depth: f32, stencil: u8); | |
1127 | fn GenerateMips(&self, pshaderresourceview: ::core::option::Option<&ID3D11ShaderResourceView>); | |
1128 | fn SetResourceMinLOD(&self, presource: ::core::option::Option<&ID3D11Resource>, minlod: f32); | |
1129 | fn GetResourceMinLOD(&self, presource: ::core::option::Option<&ID3D11Resource>) -> f32; | |
1130 | fn ResolveSubresource(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, dstsubresource: u32, psrcresource: ::core::option::Option<&ID3D11Resource>, srcsubresource: u32, format: super::Dxgi::Common::DXGI_FORMAT); | |
1131 | fn ExecuteCommandList(&self, pcommandlist: ::core::option::Option<&ID3D11CommandList>, restorecontextstate: super::super::Foundation::BOOL); | |
1132 | fn HSSetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *const ::core::option::Option<ID3D11ShaderResourceView>); | |
1133 | fn HSSetShader(&self, phullshader: ::core::option::Option<&ID3D11HullShader>, ppclassinstances: *const ::core::option::Option<ID3D11ClassInstance>, numclassinstances: u32); | |
1134 | fn HSSetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *const ::core::option::Option<ID3D11SamplerState>); | |
1135 | fn HSSetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>); | |
1136 | fn DSSetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *const ::core::option::Option<ID3D11ShaderResourceView>); | |
1137 | fn DSSetShader(&self, pdomainshader: ::core::option::Option<&ID3D11DomainShader>, ppclassinstances: *const ::core::option::Option<ID3D11ClassInstance>, numclassinstances: u32); | |
1138 | fn DSSetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *const ::core::option::Option<ID3D11SamplerState>); | |
1139 | fn DSSetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>); | |
1140 | fn CSSetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *const ::core::option::Option<ID3D11ShaderResourceView>); | |
1141 | fn CSSetUnorderedAccessViews(&self, startslot: u32, numuavs: u32, ppunorderedaccessviews: *const ::core::option::Option<ID3D11UnorderedAccessView>, puavinitialcounts: *const u32); | |
1142 | fn CSSetShader(&self, pcomputeshader: ::core::option::Option<&ID3D11ComputeShader>, ppclassinstances: *const ::core::option::Option<ID3D11ClassInstance>, numclassinstances: u32); | |
1143 | fn CSSetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *const ::core::option::Option<ID3D11SamplerState>); | |
1144 | fn CSSetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>); | |
1145 | fn VSGetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>); | |
1146 | fn PSGetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *mut ::core::option::Option<ID3D11ShaderResourceView>); | |
1147 | fn PSGetShader(&self, pppixelshader: *mut ::core::option::Option<ID3D11PixelShader>, ppclassinstances: *mut ::core::option::Option<ID3D11ClassInstance>, pnumclassinstances: *mut u32); | |
1148 | fn PSGetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *mut ::core::option::Option<ID3D11SamplerState>); | |
1149 | fn VSGetShader(&self, ppvertexshader: *mut ::core::option::Option<ID3D11VertexShader>, ppclassinstances: *mut ::core::option::Option<ID3D11ClassInstance>, pnumclassinstances: *mut u32); | |
1150 | fn PSGetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>); | |
1151 | fn IAGetInputLayout(&self, ppinputlayout: *mut ::core::option::Option<ID3D11InputLayout>) -> (); | |
1152 | fn IAGetVertexBuffers(&self, startslot: u32, numbuffers: u32, ppvertexbuffers: *mut ::core::option::Option<ID3D11Buffer>, pstrides: *mut u32, poffsets: *mut u32); | |
1153 | fn IAGetIndexBuffer(&self, pindexbuffer: *mut ::core::option::Option<ID3D11Buffer>, format: *mut super::Dxgi::Common::DXGI_FORMAT, offset: *mut u32); | |
1154 | fn GSGetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>); | |
1155 | fn GSGetShader(&self, ppgeometryshader: *mut ::core::option::Option<ID3D11GeometryShader>, ppclassinstances: *mut ::core::option::Option<ID3D11ClassInstance>, pnumclassinstances: *mut u32); | |
1156 | fn IAGetPrimitiveTopology(&self, ptopology: *mut super::Direct3D::D3D_PRIMITIVE_TOPOLOGY) -> (); | |
1157 | fn VSGetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *mut ::core::option::Option<ID3D11ShaderResourceView>); | |
1158 | fn VSGetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *mut ::core::option::Option<ID3D11SamplerState>); | |
1159 | fn GetPredication(&self, pppredicate: *mut ::core::option::Option<ID3D11Predicate>, ppredicatevalue: *mut super::super::Foundation::BOOL); | |
1160 | fn GSGetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *mut ::core::option::Option<ID3D11ShaderResourceView>); | |
1161 | fn GSGetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *mut ::core::option::Option<ID3D11SamplerState>); | |
1162 | fn OMGetRenderTargets(&self, numviews: u32, pprendertargetviews: *mut ::core::option::Option<ID3D11RenderTargetView>, ppdepthstencilview: *mut ::core::option::Option<ID3D11DepthStencilView>); | |
1163 | fn OMGetRenderTargetsAndUnorderedAccessViews(&self, numrtvs: u32, pprendertargetviews: *mut ::core::option::Option<ID3D11RenderTargetView>, ppdepthstencilview: *mut ::core::option::Option<ID3D11DepthStencilView>, uavstartslot: u32, numuavs: u32, ppunorderedaccessviews: *mut ::core::option::Option<ID3D11UnorderedAccessView>); | |
1164 | fn OMGetBlendState(&self, ppblendstate: *mut ::core::option::Option<ID3D11BlendState>, blendfactor: *mut f32, psamplemask: *mut u32); | |
1165 | fn OMGetDepthStencilState(&self, ppdepthstencilstate: *mut ::core::option::Option<ID3D11DepthStencilState>, pstencilref: *mut u32); | |
1166 | fn SOGetTargets(&self, numbuffers: u32, ppsotargets: *mut ::core::option::Option<ID3D11Buffer>); | |
1167 | fn RSGetState(&self, pprasterizerstate: *mut ::core::option::Option<ID3D11RasterizerState>) -> (); | |
1168 | fn RSGetViewports(&self, pnumviewports: *mut u32, pviewports: *mut D3D11_VIEWPORT); | |
1169 | fn RSGetScissorRects(&self, pnumrects: *mut u32, prects: *mut super::super::Foundation::RECT); | |
1170 | fn HSGetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *mut ::core::option::Option<ID3D11ShaderResourceView>); | |
1171 | fn HSGetShader(&self, pphullshader: *mut ::core::option::Option<ID3D11HullShader>, ppclassinstances: *mut ::core::option::Option<ID3D11ClassInstance>, pnumclassinstances: *mut u32); | |
1172 | fn HSGetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *mut ::core::option::Option<ID3D11SamplerState>); | |
1173 | fn HSGetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>); | |
1174 | fn DSGetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *mut ::core::option::Option<ID3D11ShaderResourceView>); | |
1175 | fn DSGetShader(&self, ppdomainshader: *mut ::core::option::Option<ID3D11DomainShader>, ppclassinstances: *mut ::core::option::Option<ID3D11ClassInstance>, pnumclassinstances: *mut u32); | |
1176 | fn DSGetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *mut ::core::option::Option<ID3D11SamplerState>); | |
1177 | fn DSGetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>); | |
1178 | fn CSGetShaderResources(&self, startslot: u32, numviews: u32, ppshaderresourceviews: *mut ::core::option::Option<ID3D11ShaderResourceView>); | |
1179 | fn CSGetUnorderedAccessViews(&self, startslot: u32, numuavs: u32, ppunorderedaccessviews: *mut ::core::option::Option<ID3D11UnorderedAccessView>); | |
1180 | fn CSGetShader(&self, ppcomputeshader: *mut ::core::option::Option<ID3D11ComputeShader>, ppclassinstances: *mut ::core::option::Option<ID3D11ClassInstance>, pnumclassinstances: *mut u32); | |
1181 | fn CSGetSamplers(&self, startslot: u32, numsamplers: u32, ppsamplers: *mut ::core::option::Option<ID3D11SamplerState>); | |
1182 | fn CSGetConstantBuffers(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>); | |
1183 | fn ClearState(&self); | |
1184 | fn Flush(&self); | |
1185 | fn GetType(&self) -> D3D11_DEVICE_CONTEXT_TYPE; | |
1186 | fn GetContextFlags(&self) -> u32; | |
1187 | fn FinishCommandList(&self, restoredeferredcontextstate: super::super::Foundation::BOOL, ppcommandlist: *mut ::core::option::Option<ID3D11CommandList>) -> ::windows::core::Result<()>; | |
1188 | } | |
1189 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1190 | impl ::windows::core::RuntimeName for ID3D11DeviceContext {} | |
1191 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1192 | impl ID3D11DeviceContext_Vtbl { | |
1193 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>() -> ID3D11DeviceContext_Vtbl { | |
1194 | unsafe extern "system" fn VSSetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void) { | |
1195 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1196 | let this = (*this).get_impl(); | |
1197 | this.VSSetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1198 | } | |
1199 | unsafe extern "system" fn PSSetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *const *mut ::core::ffi::c_void) { | |
1200 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1201 | let this = (*this).get_impl(); | |
1202 | this.PSSetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1203 | } | |
1204 | unsafe extern "system" fn PSSetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppixelshader: *mut ::core::ffi::c_void, ppclassinstances: *const *mut ::core::ffi::c_void, numclassinstances: u32) { | |
1205 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1206 | let this = (*this).get_impl(); | |
1207 | this.PSSetShader(::windows::core::from_raw_borrowed(&ppixelshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&numclassinstances)) | |
1208 | } | |
1209 | unsafe extern "system" fn PSSetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *const *mut ::core::ffi::c_void) { | |
1210 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1211 | let this = (*this).get_impl(); | |
1212 | this.PSSetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1213 | } | |
1214 | unsafe extern "system" fn VSSetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvertexshader: *mut ::core::ffi::c_void, ppclassinstances: *const *mut ::core::ffi::c_void, numclassinstances: u32) { | |
1215 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1216 | let this = (*this).get_impl(); | |
1217 | this.VSSetShader(::windows::core::from_raw_borrowed(&pvertexshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&numclassinstances)) | |
1218 | } | |
1219 | unsafe extern "system" fn DrawIndexed<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, indexcount: u32, startindexlocation: u32, basevertexlocation: i32) { | |
1220 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1221 | let this = (*this).get_impl(); | |
1222 | this.DrawIndexed(::core::mem::transmute_copy(&indexcount), ::core::mem::transmute_copy(&startindexlocation), ::core::mem::transmute_copy(&basevertexlocation)) | |
1223 | } | |
1224 | unsafe extern "system" fn Draw<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, vertexcount: u32, startvertexlocation: u32) { | |
1225 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1226 | let this = (*this).get_impl(); | |
1227 | this.Draw(::core::mem::transmute_copy(&vertexcount), ::core::mem::transmute_copy(&startvertexlocation)) | |
1228 | } | |
1229 | unsafe extern "system" fn Map<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, subresource: u32, maptype: D3D11_MAP, mapflags: u32, pmappedresource: *mut D3D11_MAPPED_SUBRESOURCE) -> ::windows::core::HRESULT { | |
1230 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1231 | let this = (*this).get_impl(); | |
1232 | this.Map(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&subresource), ::core::mem::transmute_copy(&maptype), ::core::mem::transmute_copy(&mapflags), ::core::mem::transmute_copy(&pmappedresource)).into() | |
1233 | } | |
1234 | unsafe extern "system" fn Unmap<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, subresource: u32) { | |
1235 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1236 | let this = (*this).get_impl(); | |
1237 | this.Unmap(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&subresource)) | |
1238 | } | |
1239 | unsafe extern "system" fn PSSetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void) { | |
1240 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1241 | let this = (*this).get_impl(); | |
1242 | this.PSSetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1243 | } | |
1244 | unsafe extern "system" fn IASetInputLayout<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputlayout: *mut ::core::ffi::c_void) { | |
1245 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1246 | let this = (*this).get_impl(); | |
1247 | this.IASetInputLayout(::windows::core::from_raw_borrowed(&pinputlayout)) | |
1248 | } | |
1249 | unsafe extern "system" fn IASetVertexBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppvertexbuffers: *const *mut ::core::ffi::c_void, pstrides: *const u32, poffsets: *const u32) { | |
1250 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1251 | let this = (*this).get_impl(); | |
1252 | this.IASetVertexBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppvertexbuffers), ::core::mem::transmute_copy(&pstrides), ::core::mem::transmute_copy(&poffsets)) | |
1253 | } | |
1254 | unsafe extern "system" fn IASetIndexBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pindexbuffer: *mut ::core::ffi::c_void, format: super::Dxgi::Common::DXGI_FORMAT, offset: u32) { | |
1255 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1256 | let this = (*this).get_impl(); | |
1257 | this.IASetIndexBuffer(::windows::core::from_raw_borrowed(&pindexbuffer), ::core::mem::transmute_copy(&format), ::core::mem::transmute_copy(&offset)) | |
1258 | } | |
1259 | unsafe extern "system" fn DrawIndexedInstanced<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, indexcountperinstance: u32, instancecount: u32, startindexlocation: u32, basevertexlocation: i32, startinstancelocation: u32) { | |
1260 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1261 | let this = (*this).get_impl(); | |
1262 | this.DrawIndexedInstanced(::core::mem::transmute_copy(&indexcountperinstance), ::core::mem::transmute_copy(&instancecount), ::core::mem::transmute_copy(&startindexlocation), ::core::mem::transmute_copy(&basevertexlocation), ::core::mem::transmute_copy(&startinstancelocation)) | |
1263 | } | |
1264 | unsafe extern "system" fn DrawInstanced<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, vertexcountperinstance: u32, instancecount: u32, startvertexlocation: u32, startinstancelocation: u32) { | |
1265 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1266 | let this = (*this).get_impl(); | |
1267 | this.DrawInstanced(::core::mem::transmute_copy(&vertexcountperinstance), ::core::mem::transmute_copy(&instancecount), ::core::mem::transmute_copy(&startvertexlocation), ::core::mem::transmute_copy(&startinstancelocation)) | |
1268 | } | |
1269 | unsafe extern "system" fn GSSetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void) { | |
1270 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1271 | let this = (*this).get_impl(); | |
1272 | this.GSSetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1273 | } | |
1274 | unsafe extern "system" fn GSSetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshader: *mut ::core::ffi::c_void, ppclassinstances: *const *mut ::core::ffi::c_void, numclassinstances: u32) { | |
1275 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1276 | let this = (*this).get_impl(); | |
1277 | this.GSSetShader(::windows::core::from_raw_borrowed(&pshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&numclassinstances)) | |
1278 | } | |
1279 | unsafe extern "system" fn IASetPrimitiveTopology<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, topology: super::Direct3D::D3D_PRIMITIVE_TOPOLOGY) { | |
1280 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1281 | let this = (*this).get_impl(); | |
1282 | this.IASetPrimitiveTopology(::core::mem::transmute_copy(&topology)) | |
1283 | } | |
1284 | unsafe extern "system" fn VSSetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *const *mut ::core::ffi::c_void) { | |
1285 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1286 | let this = (*this).get_impl(); | |
1287 | this.VSSetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1288 | } | |
1289 | unsafe extern "system" fn VSSetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *const *mut ::core::ffi::c_void) { | |
1290 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1291 | let this = (*this).get_impl(); | |
1292 | this.VSSetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1293 | } | |
1294 | unsafe extern "system" fn Begin<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pasync: *mut ::core::ffi::c_void) { | |
1295 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1296 | let this = (*this).get_impl(); | |
1297 | this.Begin(::windows::core::from_raw_borrowed(&pasync)) | |
1298 | } | |
1299 | unsafe extern "system" fn End<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pasync: *mut ::core::ffi::c_void) { | |
1300 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1301 | let this = (*this).get_impl(); | |
1302 | this.End(::windows::core::from_raw_borrowed(&pasync)) | |
1303 | } | |
1304 | unsafe extern "system" fn GetData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pasync: *mut ::core::ffi::c_void, pdata: *mut ::core::ffi::c_void, datasize: u32, getdataflags: u32) -> ::windows::core::HRESULT { | |
1305 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1306 | let this = (*this).get_impl(); | |
1307 | this.GetData(::windows::core::from_raw_borrowed(&pasync), ::core::mem::transmute_copy(&pdata), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&getdataflags)).into() | |
1308 | } | |
1309 | unsafe extern "system" fn SetPredication<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppredicate: *mut ::core::ffi::c_void, predicatevalue: super::super::Foundation::BOOL) { | |
1310 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1311 | let this = (*this).get_impl(); | |
1312 | this.SetPredication(::windows::core::from_raw_borrowed(&ppredicate), ::core::mem::transmute_copy(&predicatevalue)) | |
1313 | } | |
1314 | unsafe extern "system" fn GSSetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *const *mut ::core::ffi::c_void) { | |
1315 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1316 | let this = (*this).get_impl(); | |
1317 | this.GSSetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1318 | } | |
1319 | unsafe extern "system" fn GSSetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *const *mut ::core::ffi::c_void) { | |
1320 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1321 | let this = (*this).get_impl(); | |
1322 | this.GSSetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1323 | } | |
1324 | unsafe extern "system" fn OMSetRenderTargets<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numviews: u32, pprendertargetviews: *const *mut ::core::ffi::c_void, pdepthstencilview: *mut ::core::ffi::c_void) { | |
1325 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1326 | let this = (*this).get_impl(); | |
1327 | this.OMSetRenderTargets(::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&pprendertargetviews), ::windows::core::from_raw_borrowed(&pdepthstencilview)) | |
1328 | } | |
1329 | unsafe extern "system" fn OMSetRenderTargetsAndUnorderedAccessViews<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numrtvs: u32, pprendertargetviews: *const *mut ::core::ffi::c_void, pdepthstencilview: *mut ::core::ffi::c_void, uavstartslot: u32, numuavs: u32, ppunorderedaccessviews: *const *mut ::core::ffi::c_void, puavinitialcounts: *const u32) { | |
1330 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1331 | let this = (*this).get_impl(); | |
1332 | this.OMSetRenderTargetsAndUnorderedAccessViews(::core::mem::transmute_copy(&numrtvs), ::core::mem::transmute_copy(&pprendertargetviews), ::windows::core::from_raw_borrowed(&pdepthstencilview), ::core::mem::transmute_copy(&uavstartslot), ::core::mem::transmute_copy(&numuavs), ::core::mem::transmute_copy(&ppunorderedaccessviews), ::core::mem::transmute_copy(&puavinitialcounts)) | |
1333 | } | |
1334 | unsafe extern "system" fn OMSetBlendState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pblendstate: *mut ::core::ffi::c_void, blendfactor: *const f32, samplemask: u32) { | |
1335 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1336 | let this = (*this).get_impl(); | |
1337 | this.OMSetBlendState(::windows::core::from_raw_borrowed(&pblendstate), ::core::mem::transmute_copy(&blendfactor), ::core::mem::transmute_copy(&samplemask)) | |
1338 | } | |
1339 | unsafe extern "system" fn OMSetDepthStencilState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdepthstencilstate: *mut ::core::ffi::c_void, stencilref: u32) { | |
1340 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1341 | let this = (*this).get_impl(); | |
1342 | this.OMSetDepthStencilState(::windows::core::from_raw_borrowed(&pdepthstencilstate), ::core::mem::transmute_copy(&stencilref)) | |
1343 | } | |
1344 | unsafe extern "system" fn SOSetTargets<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numbuffers: u32, ppsotargets: *const *mut ::core::ffi::c_void, poffsets: *const u32) { | |
1345 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1346 | let this = (*this).get_impl(); | |
1347 | this.SOSetTargets(::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppsotargets), ::core::mem::transmute_copy(&poffsets)) | |
1348 | } | |
1349 | unsafe extern "system" fn DrawAuto<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
1350 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1351 | let this = (*this).get_impl(); | |
1352 | this.DrawAuto() | |
1353 | } | |
1354 | unsafe extern "system" fn DrawIndexedInstancedIndirect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pbufferforargs: *mut ::core::ffi::c_void, alignedbyteoffsetforargs: u32) { | |
1355 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1356 | let this = (*this).get_impl(); | |
1357 | this.DrawIndexedInstancedIndirect(::windows::core::from_raw_borrowed(&pbufferforargs), ::core::mem::transmute_copy(&alignedbyteoffsetforargs)) | |
1358 | } | |
1359 | unsafe extern "system" fn DrawInstancedIndirect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pbufferforargs: *mut ::core::ffi::c_void, alignedbyteoffsetforargs: u32) { | |
1360 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1361 | let this = (*this).get_impl(); | |
1362 | this.DrawInstancedIndirect(::windows::core::from_raw_borrowed(&pbufferforargs), ::core::mem::transmute_copy(&alignedbyteoffsetforargs)) | |
1363 | } | |
1364 | unsafe extern "system" fn Dispatch<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, threadgroupcountx: u32, threadgroupcounty: u32, threadgroupcountz: u32) { | |
1365 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1366 | let this = (*this).get_impl(); | |
1367 | this.Dispatch(::core::mem::transmute_copy(&threadgroupcountx), ::core::mem::transmute_copy(&threadgroupcounty), ::core::mem::transmute_copy(&threadgroupcountz)) | |
1368 | } | |
1369 | unsafe extern "system" fn DispatchIndirect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pbufferforargs: *mut ::core::ffi::c_void, alignedbyteoffsetforargs: u32) { | |
1370 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1371 | let this = (*this).get_impl(); | |
1372 | this.DispatchIndirect(::windows::core::from_raw_borrowed(&pbufferforargs), ::core::mem::transmute_copy(&alignedbyteoffsetforargs)) | |
1373 | } | |
1374 | unsafe extern "system" fn RSSetState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, prasterizerstate: *mut ::core::ffi::c_void) { | |
1375 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1376 | let this = (*this).get_impl(); | |
1377 | this.RSSetState(::windows::core::from_raw_borrowed(&prasterizerstate)) | |
1378 | } | |
1379 | unsafe extern "system" fn RSSetViewports<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numviewports: u32, pviewports: *const D3D11_VIEWPORT) { | |
1380 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1381 | let this = (*this).get_impl(); | |
1382 | this.RSSetViewports(::core::mem::transmute_copy(&numviewports), ::core::mem::transmute_copy(&pviewports)) | |
1383 | } | |
1384 | unsafe extern "system" fn RSSetScissorRects<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numrects: u32, prects: *const super::super::Foundation::RECT) { | |
1385 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1386 | let this = (*this).get_impl(); | |
1387 | this.RSSetScissorRects(::core::mem::transmute_copy(&numrects), ::core::mem::transmute_copy(&prects)) | |
1388 | } | |
1389 | unsafe extern "system" fn CopySubresourceRegion<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, dstsubresource: u32, dstx: u32, dsty: u32, dstz: u32, psrcresource: *mut ::core::ffi::c_void, srcsubresource: u32, psrcbox: *const D3D11_BOX) { | |
1390 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1391 | let this = (*this).get_impl(); | |
1392 | this.CopySubresourceRegion(::windows::core::from_raw_borrowed(&pdstresource), ::core::mem::transmute_copy(&dstsubresource), ::core::mem::transmute_copy(&dstx), ::core::mem::transmute_copy(&dsty), ::core::mem::transmute_copy(&dstz), ::windows::core::from_raw_borrowed(&psrcresource), ::core::mem::transmute_copy(&srcsubresource), ::core::mem::transmute_copy(&psrcbox)) | |
1393 | } | |
1394 | unsafe extern "system" fn CopyResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, psrcresource: *mut ::core::ffi::c_void) { | |
1395 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1396 | let this = (*this).get_impl(); | |
1397 | this.CopyResource(::windows::core::from_raw_borrowed(&pdstresource), ::windows::core::from_raw_borrowed(&psrcresource)) | |
1398 | } | |
1399 | unsafe extern "system" fn UpdateSubresource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, dstsubresource: u32, pdstbox: *const D3D11_BOX, psrcdata: *const ::core::ffi::c_void, srcrowpitch: u32, srcdepthpitch: u32) { | |
1400 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1401 | let this = (*this).get_impl(); | |
1402 | this.UpdateSubresource(::windows::core::from_raw_borrowed(&pdstresource), ::core::mem::transmute_copy(&dstsubresource), ::core::mem::transmute_copy(&pdstbox), ::core::mem::transmute_copy(&psrcdata), ::core::mem::transmute_copy(&srcrowpitch), ::core::mem::transmute_copy(&srcdepthpitch)) | |
1403 | } | |
1404 | unsafe extern "system" fn CopyStructureCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstbuffer: *mut ::core::ffi::c_void, dstalignedbyteoffset: u32, psrcview: *mut ::core::ffi::c_void) { | |
1405 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1406 | let this = (*this).get_impl(); | |
1407 | this.CopyStructureCount(::windows::core::from_raw_borrowed(&pdstbuffer), ::core::mem::transmute_copy(&dstalignedbyteoffset), ::windows::core::from_raw_borrowed(&psrcview)) | |
1408 | } | |
1409 | unsafe extern "system" fn ClearRenderTargetView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, prendertargetview: *mut ::core::ffi::c_void, colorrgba: *const f32) { | |
1410 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1411 | let this = (*this).get_impl(); | |
1412 | this.ClearRenderTargetView(::windows::core::from_raw_borrowed(&prendertargetview), ::core::mem::transmute_copy(&colorrgba)) | |
1413 | } | |
1414 | unsafe extern "system" fn ClearUnorderedAccessViewUint<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, punorderedaccessview: *mut ::core::ffi::c_void, values: *const u32) { | |
1415 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1416 | let this = (*this).get_impl(); | |
1417 | this.ClearUnorderedAccessViewUint(::windows::core::from_raw_borrowed(&punorderedaccessview), ::core::mem::transmute_copy(&values)) | |
1418 | } | |
1419 | unsafe extern "system" fn ClearUnorderedAccessViewFloat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, punorderedaccessview: *mut ::core::ffi::c_void, values: *const f32) { | |
1420 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1421 | let this = (*this).get_impl(); | |
1422 | this.ClearUnorderedAccessViewFloat(::windows::core::from_raw_borrowed(&punorderedaccessview), ::core::mem::transmute_copy(&values)) | |
1423 | } | |
1424 | unsafe extern "system" fn ClearDepthStencilView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdepthstencilview: *mut ::core::ffi::c_void, clearflags: u32, depth: f32, stencil: u8) { | |
1425 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1426 | let this = (*this).get_impl(); | |
1427 | this.ClearDepthStencilView(::windows::core::from_raw_borrowed(&pdepthstencilview), ::core::mem::transmute_copy(&clearflags), ::core::mem::transmute_copy(&depth), ::core::mem::transmute_copy(&stencil)) | |
1428 | } | |
1429 | unsafe extern "system" fn GenerateMips<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshaderresourceview: *mut ::core::ffi::c_void) { | |
1430 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1431 | let this = (*this).get_impl(); | |
1432 | this.GenerateMips(::windows::core::from_raw_borrowed(&pshaderresourceview)) | |
1433 | } | |
1434 | unsafe extern "system" fn SetResourceMinLOD<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, minlod: f32) { | |
1435 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1436 | let this = (*this).get_impl(); | |
1437 | this.SetResourceMinLOD(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&minlod)) | |
1438 | } | |
1439 | unsafe extern "system" fn GetResourceMinLOD<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void) -> f32 { | |
1440 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1441 | let this = (*this).get_impl(); | |
1442 | this.GetResourceMinLOD(::windows::core::from_raw_borrowed(&presource)) | |
1443 | } | |
1444 | unsafe extern "system" fn ResolveSubresource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, dstsubresource: u32, psrcresource: *mut ::core::ffi::c_void, srcsubresource: u32, format: super::Dxgi::Common::DXGI_FORMAT) { | |
1445 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1446 | let this = (*this).get_impl(); | |
1447 | this.ResolveSubresource(::windows::core::from_raw_borrowed(&pdstresource), ::core::mem::transmute_copy(&dstsubresource), ::windows::core::from_raw_borrowed(&psrcresource), ::core::mem::transmute_copy(&srcsubresource), ::core::mem::transmute_copy(&format)) | |
1448 | } | |
1449 | unsafe extern "system" fn ExecuteCommandList<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcommandlist: *mut ::core::ffi::c_void, restorecontextstate: super::super::Foundation::BOOL) { | |
1450 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1451 | let this = (*this).get_impl(); | |
1452 | this.ExecuteCommandList(::windows::core::from_raw_borrowed(&pcommandlist), ::core::mem::transmute_copy(&restorecontextstate)) | |
1453 | } | |
1454 | unsafe extern "system" fn HSSetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *const *mut ::core::ffi::c_void) { | |
1455 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1456 | let this = (*this).get_impl(); | |
1457 | this.HSSetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1458 | } | |
1459 | unsafe extern "system" fn HSSetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, phullshader: *mut ::core::ffi::c_void, ppclassinstances: *const *mut ::core::ffi::c_void, numclassinstances: u32) { | |
1460 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1461 | let this = (*this).get_impl(); | |
1462 | this.HSSetShader(::windows::core::from_raw_borrowed(&phullshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&numclassinstances)) | |
1463 | } | |
1464 | unsafe extern "system" fn HSSetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *const *mut ::core::ffi::c_void) { | |
1465 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1466 | let this = (*this).get_impl(); | |
1467 | this.HSSetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1468 | } | |
1469 | unsafe extern "system" fn HSSetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void) { | |
1470 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1471 | let this = (*this).get_impl(); | |
1472 | this.HSSetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1473 | } | |
1474 | unsafe extern "system" fn DSSetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *const *mut ::core::ffi::c_void) { | |
1475 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1476 | let this = (*this).get_impl(); | |
1477 | this.DSSetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1478 | } | |
1479 | unsafe extern "system" fn DSSetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdomainshader: *mut ::core::ffi::c_void, ppclassinstances: *const *mut ::core::ffi::c_void, numclassinstances: u32) { | |
1480 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1481 | let this = (*this).get_impl(); | |
1482 | this.DSSetShader(::windows::core::from_raw_borrowed(&pdomainshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&numclassinstances)) | |
1483 | } | |
1484 | unsafe extern "system" fn DSSetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *const *mut ::core::ffi::c_void) { | |
1485 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1486 | let this = (*this).get_impl(); | |
1487 | this.DSSetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1488 | } | |
1489 | unsafe extern "system" fn DSSetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void) { | |
1490 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1491 | let this = (*this).get_impl(); | |
1492 | this.DSSetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1493 | } | |
1494 | unsafe extern "system" fn CSSetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *const *mut ::core::ffi::c_void) { | |
1495 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1496 | let this = (*this).get_impl(); | |
1497 | this.CSSetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1498 | } | |
1499 | unsafe extern "system" fn CSSetUnorderedAccessViews<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numuavs: u32, ppunorderedaccessviews: *const *mut ::core::ffi::c_void, puavinitialcounts: *const u32) { | |
1500 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1501 | let this = (*this).get_impl(); | |
1502 | this.CSSetUnorderedAccessViews(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numuavs), ::core::mem::transmute_copy(&ppunorderedaccessviews), ::core::mem::transmute_copy(&puavinitialcounts)) | |
1503 | } | |
1504 | unsafe extern "system" fn CSSetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcomputeshader: *mut ::core::ffi::c_void, ppclassinstances: *const *mut ::core::ffi::c_void, numclassinstances: u32) { | |
1505 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1506 | let this = (*this).get_impl(); | |
1507 | this.CSSetShader(::windows::core::from_raw_borrowed(&pcomputeshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&numclassinstances)) | |
1508 | } | |
1509 | unsafe extern "system" fn CSSetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *const *mut ::core::ffi::c_void) { | |
1510 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1511 | let this = (*this).get_impl(); | |
1512 | this.CSSetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1513 | } | |
1514 | unsafe extern "system" fn CSSetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void) { | |
1515 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1516 | let this = (*this).get_impl(); | |
1517 | this.CSSetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1518 | } | |
1519 | unsafe extern "system" fn VSGetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void) { | |
1520 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1521 | let this = (*this).get_impl(); | |
1522 | this.VSGetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1523 | } | |
1524 | unsafe extern "system" fn PSGetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *mut *mut ::core::ffi::c_void) { | |
1525 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1526 | let this = (*this).get_impl(); | |
1527 | this.PSGetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1528 | } | |
1529 | unsafe extern "system" fn PSGetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pppixelshader: *mut *mut ::core::ffi::c_void, ppclassinstances: *mut *mut ::core::ffi::c_void, pnumclassinstances: *mut u32) { | |
1530 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1531 | let this = (*this).get_impl(); | |
1532 | this.PSGetShader(::core::mem::transmute_copy(&pppixelshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&pnumclassinstances)) | |
1533 | } | |
1534 | unsafe extern "system" fn PSGetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *mut *mut ::core::ffi::c_void) { | |
1535 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1536 | let this = (*this).get_impl(); | |
1537 | this.PSGetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1538 | } | |
1539 | unsafe extern "system" fn VSGetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppvertexshader: *mut *mut ::core::ffi::c_void, ppclassinstances: *mut *mut ::core::ffi::c_void, pnumclassinstances: *mut u32) { | |
1540 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1541 | let this = (*this).get_impl(); | |
1542 | this.VSGetShader(::core::mem::transmute_copy(&ppvertexshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&pnumclassinstances)) | |
1543 | } | |
1544 | unsafe extern "system" fn PSGetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void) { | |
1545 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1546 | let this = (*this).get_impl(); | |
1547 | this.PSGetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1548 | } | |
1549 | unsafe extern "system" fn IAGetInputLayout<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppinputlayout: *mut *mut ::core::ffi::c_void) { | |
1550 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1551 | let this = (*this).get_impl(); | |
1552 | this.IAGetInputLayout(::core::mem::transmute_copy(&ppinputlayout)) | |
1553 | } | |
1554 | unsafe extern "system" fn IAGetVertexBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppvertexbuffers: *mut *mut ::core::ffi::c_void, pstrides: *mut u32, poffsets: *mut u32) { | |
1555 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1556 | let this = (*this).get_impl(); | |
1557 | this.IAGetVertexBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppvertexbuffers), ::core::mem::transmute_copy(&pstrides), ::core::mem::transmute_copy(&poffsets)) | |
1558 | } | |
1559 | unsafe extern "system" fn IAGetIndexBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pindexbuffer: *mut *mut ::core::ffi::c_void, format: *mut super::Dxgi::Common::DXGI_FORMAT, offset: *mut u32) { | |
1560 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1561 | let this = (*this).get_impl(); | |
1562 | this.IAGetIndexBuffer(::core::mem::transmute_copy(&pindexbuffer), ::core::mem::transmute_copy(&format), ::core::mem::transmute_copy(&offset)) | |
1563 | } | |
1564 | unsafe extern "system" fn GSGetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void) { | |
1565 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1566 | let this = (*this).get_impl(); | |
1567 | this.GSGetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1568 | } | |
1569 | unsafe extern "system" fn GSGetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppgeometryshader: *mut *mut ::core::ffi::c_void, ppclassinstances: *mut *mut ::core::ffi::c_void, pnumclassinstances: *mut u32) { | |
1570 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1571 | let this = (*this).get_impl(); | |
1572 | this.GSGetShader(::core::mem::transmute_copy(&ppgeometryshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&pnumclassinstances)) | |
1573 | } | |
1574 | unsafe extern "system" fn IAGetPrimitiveTopology<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptopology: *mut super::Direct3D::D3D_PRIMITIVE_TOPOLOGY) { | |
1575 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1576 | let this = (*this).get_impl(); | |
1577 | this.IAGetPrimitiveTopology(::core::mem::transmute_copy(&ptopology)) | |
1578 | } | |
1579 | unsafe extern "system" fn VSGetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *mut *mut ::core::ffi::c_void) { | |
1580 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1581 | let this = (*this).get_impl(); | |
1582 | this.VSGetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1583 | } | |
1584 | unsafe extern "system" fn VSGetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *mut *mut ::core::ffi::c_void) { | |
1585 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1586 | let this = (*this).get_impl(); | |
1587 | this.VSGetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1588 | } | |
1589 | unsafe extern "system" fn GetPredication<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pppredicate: *mut *mut ::core::ffi::c_void, ppredicatevalue: *mut super::super::Foundation::BOOL) { | |
1590 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1591 | let this = (*this).get_impl(); | |
1592 | this.GetPredication(::core::mem::transmute_copy(&pppredicate), ::core::mem::transmute_copy(&ppredicatevalue)) | |
1593 | } | |
1594 | unsafe extern "system" fn GSGetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *mut *mut ::core::ffi::c_void) { | |
1595 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1596 | let this = (*this).get_impl(); | |
1597 | this.GSGetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1598 | } | |
1599 | unsafe extern "system" fn GSGetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *mut *mut ::core::ffi::c_void) { | |
1600 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1601 | let this = (*this).get_impl(); | |
1602 | this.GSGetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1603 | } | |
1604 | unsafe extern "system" fn OMGetRenderTargets<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numviews: u32, pprendertargetviews: *mut *mut ::core::ffi::c_void, ppdepthstencilview: *mut *mut ::core::ffi::c_void) { | |
1605 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1606 | let this = (*this).get_impl(); | |
1607 | this.OMGetRenderTargets(::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&pprendertargetviews), ::core::mem::transmute_copy(&ppdepthstencilview)) | |
1608 | } | |
1609 | unsafe extern "system" fn OMGetRenderTargetsAndUnorderedAccessViews<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numrtvs: u32, pprendertargetviews: *mut *mut ::core::ffi::c_void, ppdepthstencilview: *mut *mut ::core::ffi::c_void, uavstartslot: u32, numuavs: u32, ppunorderedaccessviews: *mut *mut ::core::ffi::c_void) { | |
1610 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1611 | let this = (*this).get_impl(); | |
1612 | this.OMGetRenderTargetsAndUnorderedAccessViews(::core::mem::transmute_copy(&numrtvs), ::core::mem::transmute_copy(&pprendertargetviews), ::core::mem::transmute_copy(&ppdepthstencilview), ::core::mem::transmute_copy(&uavstartslot), ::core::mem::transmute_copy(&numuavs), ::core::mem::transmute_copy(&ppunorderedaccessviews)) | |
1613 | } | |
1614 | unsafe extern "system" fn OMGetBlendState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppblendstate: *mut *mut ::core::ffi::c_void, blendfactor: *mut f32, psamplemask: *mut u32) { | |
1615 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1616 | let this = (*this).get_impl(); | |
1617 | this.OMGetBlendState(::core::mem::transmute_copy(&ppblendstate), ::core::mem::transmute_copy(&blendfactor), ::core::mem::transmute_copy(&psamplemask)) | |
1618 | } | |
1619 | unsafe extern "system" fn OMGetDepthStencilState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppdepthstencilstate: *mut *mut ::core::ffi::c_void, pstencilref: *mut u32) { | |
1620 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1621 | let this = (*this).get_impl(); | |
1622 | this.OMGetDepthStencilState(::core::mem::transmute_copy(&ppdepthstencilstate), ::core::mem::transmute_copy(&pstencilref)) | |
1623 | } | |
1624 | unsafe extern "system" fn SOGetTargets<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numbuffers: u32, ppsotargets: *mut *mut ::core::ffi::c_void) { | |
1625 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1626 | let this = (*this).get_impl(); | |
1627 | this.SOGetTargets(::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppsotargets)) | |
1628 | } | |
1629 | unsafe extern "system" fn RSGetState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pprasterizerstate: *mut *mut ::core::ffi::c_void) { | |
1630 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1631 | let this = (*this).get_impl(); | |
1632 | this.RSGetState(::core::mem::transmute_copy(&pprasterizerstate)) | |
1633 | } | |
1634 | unsafe extern "system" fn RSGetViewports<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pnumviewports: *mut u32, pviewports: *mut D3D11_VIEWPORT) { | |
1635 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1636 | let this = (*this).get_impl(); | |
1637 | this.RSGetViewports(::core::mem::transmute_copy(&pnumviewports), ::core::mem::transmute_copy(&pviewports)) | |
1638 | } | |
1639 | unsafe extern "system" fn RSGetScissorRects<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pnumrects: *mut u32, prects: *mut super::super::Foundation::RECT) { | |
1640 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1641 | let this = (*this).get_impl(); | |
1642 | this.RSGetScissorRects(::core::mem::transmute_copy(&pnumrects), ::core::mem::transmute_copy(&prects)) | |
1643 | } | |
1644 | unsafe extern "system" fn HSGetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *mut *mut ::core::ffi::c_void) { | |
1645 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1646 | let this = (*this).get_impl(); | |
1647 | this.HSGetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1648 | } | |
1649 | unsafe extern "system" fn HSGetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pphullshader: *mut *mut ::core::ffi::c_void, ppclassinstances: *mut *mut ::core::ffi::c_void, pnumclassinstances: *mut u32) { | |
1650 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1651 | let this = (*this).get_impl(); | |
1652 | this.HSGetShader(::core::mem::transmute_copy(&pphullshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&pnumclassinstances)) | |
1653 | } | |
1654 | unsafe extern "system" fn HSGetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *mut *mut ::core::ffi::c_void) { | |
1655 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1656 | let this = (*this).get_impl(); | |
1657 | this.HSGetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1658 | } | |
1659 | unsafe extern "system" fn HSGetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void) { | |
1660 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1661 | let this = (*this).get_impl(); | |
1662 | this.HSGetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1663 | } | |
1664 | unsafe extern "system" fn DSGetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *mut *mut ::core::ffi::c_void) { | |
1665 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1666 | let this = (*this).get_impl(); | |
1667 | this.DSGetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1668 | } | |
1669 | unsafe extern "system" fn DSGetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppdomainshader: *mut *mut ::core::ffi::c_void, ppclassinstances: *mut *mut ::core::ffi::c_void, pnumclassinstances: *mut u32) { | |
1670 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1671 | let this = (*this).get_impl(); | |
1672 | this.DSGetShader(::core::mem::transmute_copy(&ppdomainshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&pnumclassinstances)) | |
1673 | } | |
1674 | unsafe extern "system" fn DSGetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *mut *mut ::core::ffi::c_void) { | |
1675 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1676 | let this = (*this).get_impl(); | |
1677 | this.DSGetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1678 | } | |
1679 | unsafe extern "system" fn DSGetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void) { | |
1680 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1681 | let this = (*this).get_impl(); | |
1682 | this.DSGetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1683 | } | |
1684 | unsafe extern "system" fn CSGetShaderResources<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numviews: u32, ppshaderresourceviews: *mut *mut ::core::ffi::c_void) { | |
1685 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1686 | let this = (*this).get_impl(); | |
1687 | this.CSGetShaderResources(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numviews), ::core::mem::transmute_copy(&ppshaderresourceviews)) | |
1688 | } | |
1689 | unsafe extern "system" fn CSGetUnorderedAccessViews<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numuavs: u32, ppunorderedaccessviews: *mut *mut ::core::ffi::c_void) { | |
1690 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1691 | let this = (*this).get_impl(); | |
1692 | this.CSGetUnorderedAccessViews(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numuavs), ::core::mem::transmute_copy(&ppunorderedaccessviews)) | |
1693 | } | |
1694 | unsafe extern "system" fn CSGetShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppcomputeshader: *mut *mut ::core::ffi::c_void, ppclassinstances: *mut *mut ::core::ffi::c_void, pnumclassinstances: *mut u32) { | |
1695 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1696 | let this = (*this).get_impl(); | |
1697 | this.CSGetShader(::core::mem::transmute_copy(&ppcomputeshader), ::core::mem::transmute_copy(&ppclassinstances), ::core::mem::transmute_copy(&pnumclassinstances)) | |
1698 | } | |
1699 | unsafe extern "system" fn CSGetSamplers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numsamplers: u32, ppsamplers: *mut *mut ::core::ffi::c_void) { | |
1700 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1701 | let this = (*this).get_impl(); | |
1702 | this.CSGetSamplers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numsamplers), ::core::mem::transmute_copy(&ppsamplers)) | |
1703 | } | |
1704 | unsafe extern "system" fn CSGetConstantBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void) { | |
1705 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1706 | let this = (*this).get_impl(); | |
1707 | this.CSGetConstantBuffers(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers)) | |
1708 | } | |
1709 | unsafe extern "system" fn ClearState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
1710 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1711 | let this = (*this).get_impl(); | |
1712 | this.ClearState() | |
1713 | } | |
1714 | unsafe extern "system" fn Flush<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
1715 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1716 | let this = (*this).get_impl(); | |
1717 | this.Flush() | |
1718 | } | |
1719 | unsafe extern "system" fn GetType<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> D3D11_DEVICE_CONTEXT_TYPE { | |
1720 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1721 | let this = (*this).get_impl(); | |
1722 | this.GetType() | |
1723 | } | |
1724 | unsafe extern "system" fn GetContextFlags<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
1725 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1726 | let this = (*this).get_impl(); | |
1727 | this.GetContextFlags() | |
1728 | } | |
1729 | unsafe extern "system" fn FinishCommandList<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, restoredeferredcontextstate: super::super::Foundation::BOOL, ppcommandlist: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
1730 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1731 | let this = (*this).get_impl(); | |
1732 | this.FinishCommandList(::core::mem::transmute_copy(&restoredeferredcontextstate), ::core::mem::transmute_copy(&ppcommandlist)).into() | |
1733 | } | |
1734 | Self { | |
1735 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
1736 | VSSetConstantBuffers: VSSetConstantBuffers::<Identity, Impl, OFFSET>, | |
1737 | PSSetShaderResources: PSSetShaderResources::<Identity, Impl, OFFSET>, | |
1738 | PSSetShader: PSSetShader::<Identity, Impl, OFFSET>, | |
1739 | PSSetSamplers: PSSetSamplers::<Identity, Impl, OFFSET>, | |
1740 | VSSetShader: VSSetShader::<Identity, Impl, OFFSET>, | |
1741 | DrawIndexed: DrawIndexed::<Identity, Impl, OFFSET>, | |
1742 | Draw: Draw::<Identity, Impl, OFFSET>, | |
1743 | Map: Map::<Identity, Impl, OFFSET>, | |
1744 | Unmap: Unmap::<Identity, Impl, OFFSET>, | |
1745 | PSSetConstantBuffers: PSSetConstantBuffers::<Identity, Impl, OFFSET>, | |
1746 | IASetInputLayout: IASetInputLayout::<Identity, Impl, OFFSET>, | |
1747 | IASetVertexBuffers: IASetVertexBuffers::<Identity, Impl, OFFSET>, | |
1748 | IASetIndexBuffer: IASetIndexBuffer::<Identity, Impl, OFFSET>, | |
1749 | DrawIndexedInstanced: DrawIndexedInstanced::<Identity, Impl, OFFSET>, | |
1750 | DrawInstanced: DrawInstanced::<Identity, Impl, OFFSET>, | |
1751 | GSSetConstantBuffers: GSSetConstantBuffers::<Identity, Impl, OFFSET>, | |
1752 | GSSetShader: GSSetShader::<Identity, Impl, OFFSET>, | |
1753 | IASetPrimitiveTopology: IASetPrimitiveTopology::<Identity, Impl, OFFSET>, | |
1754 | VSSetShaderResources: VSSetShaderResources::<Identity, Impl, OFFSET>, | |
1755 | VSSetSamplers: VSSetSamplers::<Identity, Impl, OFFSET>, | |
1756 | Begin: Begin::<Identity, Impl, OFFSET>, | |
1757 | End: End::<Identity, Impl, OFFSET>, | |
1758 | GetData: GetData::<Identity, Impl, OFFSET>, | |
1759 | SetPredication: SetPredication::<Identity, Impl, OFFSET>, | |
1760 | GSSetShaderResources: GSSetShaderResources::<Identity, Impl, OFFSET>, | |
1761 | GSSetSamplers: GSSetSamplers::<Identity, Impl, OFFSET>, | |
1762 | OMSetRenderTargets: OMSetRenderTargets::<Identity, Impl, OFFSET>, | |
1763 | OMSetRenderTargetsAndUnorderedAccessViews: OMSetRenderTargetsAndUnorderedAccessViews::<Identity, Impl, OFFSET>, | |
1764 | OMSetBlendState: OMSetBlendState::<Identity, Impl, OFFSET>, | |
1765 | OMSetDepthStencilState: OMSetDepthStencilState::<Identity, Impl, OFFSET>, | |
1766 | SOSetTargets: SOSetTargets::<Identity, Impl, OFFSET>, | |
1767 | DrawAuto: DrawAuto::<Identity, Impl, OFFSET>, | |
1768 | DrawIndexedInstancedIndirect: DrawIndexedInstancedIndirect::<Identity, Impl, OFFSET>, | |
1769 | DrawInstancedIndirect: DrawInstancedIndirect::<Identity, Impl, OFFSET>, | |
1770 | Dispatch: Dispatch::<Identity, Impl, OFFSET>, | |
1771 | DispatchIndirect: DispatchIndirect::<Identity, Impl, OFFSET>, | |
1772 | RSSetState: RSSetState::<Identity, Impl, OFFSET>, | |
1773 | RSSetViewports: RSSetViewports::<Identity, Impl, OFFSET>, | |
1774 | RSSetScissorRects: RSSetScissorRects::<Identity, Impl, OFFSET>, | |
1775 | CopySubresourceRegion: CopySubresourceRegion::<Identity, Impl, OFFSET>, | |
1776 | CopyResource: CopyResource::<Identity, Impl, OFFSET>, | |
1777 | UpdateSubresource: UpdateSubresource::<Identity, Impl, OFFSET>, | |
1778 | CopyStructureCount: CopyStructureCount::<Identity, Impl, OFFSET>, | |
1779 | ClearRenderTargetView: ClearRenderTargetView::<Identity, Impl, OFFSET>, | |
1780 | ClearUnorderedAccessViewUint: ClearUnorderedAccessViewUint::<Identity, Impl, OFFSET>, | |
1781 | ClearUnorderedAccessViewFloat: ClearUnorderedAccessViewFloat::<Identity, Impl, OFFSET>, | |
1782 | ClearDepthStencilView: ClearDepthStencilView::<Identity, Impl, OFFSET>, | |
1783 | GenerateMips: GenerateMips::<Identity, Impl, OFFSET>, | |
1784 | SetResourceMinLOD: SetResourceMinLOD::<Identity, Impl, OFFSET>, | |
1785 | GetResourceMinLOD: GetResourceMinLOD::<Identity, Impl, OFFSET>, | |
1786 | ResolveSubresource: ResolveSubresource::<Identity, Impl, OFFSET>, | |
1787 | ExecuteCommandList: ExecuteCommandList::<Identity, Impl, OFFSET>, | |
1788 | HSSetShaderResources: HSSetShaderResources::<Identity, Impl, OFFSET>, | |
1789 | HSSetShader: HSSetShader::<Identity, Impl, OFFSET>, | |
1790 | HSSetSamplers: HSSetSamplers::<Identity, Impl, OFFSET>, | |
1791 | HSSetConstantBuffers: HSSetConstantBuffers::<Identity, Impl, OFFSET>, | |
1792 | DSSetShaderResources: DSSetShaderResources::<Identity, Impl, OFFSET>, | |
1793 | DSSetShader: DSSetShader::<Identity, Impl, OFFSET>, | |
1794 | DSSetSamplers: DSSetSamplers::<Identity, Impl, OFFSET>, | |
1795 | DSSetConstantBuffers: DSSetConstantBuffers::<Identity, Impl, OFFSET>, | |
1796 | CSSetShaderResources: CSSetShaderResources::<Identity, Impl, OFFSET>, | |
1797 | CSSetUnorderedAccessViews: CSSetUnorderedAccessViews::<Identity, Impl, OFFSET>, | |
1798 | CSSetShader: CSSetShader::<Identity, Impl, OFFSET>, | |
1799 | CSSetSamplers: CSSetSamplers::<Identity, Impl, OFFSET>, | |
1800 | CSSetConstantBuffers: CSSetConstantBuffers::<Identity, Impl, OFFSET>, | |
1801 | VSGetConstantBuffers: VSGetConstantBuffers::<Identity, Impl, OFFSET>, | |
1802 | PSGetShaderResources: PSGetShaderResources::<Identity, Impl, OFFSET>, | |
1803 | PSGetShader: PSGetShader::<Identity, Impl, OFFSET>, | |
1804 | PSGetSamplers: PSGetSamplers::<Identity, Impl, OFFSET>, | |
1805 | VSGetShader: VSGetShader::<Identity, Impl, OFFSET>, | |
1806 | PSGetConstantBuffers: PSGetConstantBuffers::<Identity, Impl, OFFSET>, | |
1807 | IAGetInputLayout: IAGetInputLayout::<Identity, Impl, OFFSET>, | |
1808 | IAGetVertexBuffers: IAGetVertexBuffers::<Identity, Impl, OFFSET>, | |
1809 | IAGetIndexBuffer: IAGetIndexBuffer::<Identity, Impl, OFFSET>, | |
1810 | GSGetConstantBuffers: GSGetConstantBuffers::<Identity, Impl, OFFSET>, | |
1811 | GSGetShader: GSGetShader::<Identity, Impl, OFFSET>, | |
1812 | IAGetPrimitiveTopology: IAGetPrimitiveTopology::<Identity, Impl, OFFSET>, | |
1813 | VSGetShaderResources: VSGetShaderResources::<Identity, Impl, OFFSET>, | |
1814 | VSGetSamplers: VSGetSamplers::<Identity, Impl, OFFSET>, | |
1815 | GetPredication: GetPredication::<Identity, Impl, OFFSET>, | |
1816 | GSGetShaderResources: GSGetShaderResources::<Identity, Impl, OFFSET>, | |
1817 | GSGetSamplers: GSGetSamplers::<Identity, Impl, OFFSET>, | |
1818 | OMGetRenderTargets: OMGetRenderTargets::<Identity, Impl, OFFSET>, | |
1819 | OMGetRenderTargetsAndUnorderedAccessViews: OMGetRenderTargetsAndUnorderedAccessViews::<Identity, Impl, OFFSET>, | |
1820 | OMGetBlendState: OMGetBlendState::<Identity, Impl, OFFSET>, | |
1821 | OMGetDepthStencilState: OMGetDepthStencilState::<Identity, Impl, OFFSET>, | |
1822 | SOGetTargets: SOGetTargets::<Identity, Impl, OFFSET>, | |
1823 | RSGetState: RSGetState::<Identity, Impl, OFFSET>, | |
1824 | RSGetViewports: RSGetViewports::<Identity, Impl, OFFSET>, | |
1825 | RSGetScissorRects: RSGetScissorRects::<Identity, Impl, OFFSET>, | |
1826 | HSGetShaderResources: HSGetShaderResources::<Identity, Impl, OFFSET>, | |
1827 | HSGetShader: HSGetShader::<Identity, Impl, OFFSET>, | |
1828 | HSGetSamplers: HSGetSamplers::<Identity, Impl, OFFSET>, | |
1829 | HSGetConstantBuffers: HSGetConstantBuffers::<Identity, Impl, OFFSET>, | |
1830 | DSGetShaderResources: DSGetShaderResources::<Identity, Impl, OFFSET>, | |
1831 | DSGetShader: DSGetShader::<Identity, Impl, OFFSET>, | |
1832 | DSGetSamplers: DSGetSamplers::<Identity, Impl, OFFSET>, | |
1833 | DSGetConstantBuffers: DSGetConstantBuffers::<Identity, Impl, OFFSET>, | |
1834 | CSGetShaderResources: CSGetShaderResources::<Identity, Impl, OFFSET>, | |
1835 | CSGetUnorderedAccessViews: CSGetUnorderedAccessViews::<Identity, Impl, OFFSET>, | |
1836 | CSGetShader: CSGetShader::<Identity, Impl, OFFSET>, | |
1837 | CSGetSamplers: CSGetSamplers::<Identity, Impl, OFFSET>, | |
1838 | CSGetConstantBuffers: CSGetConstantBuffers::<Identity, Impl, OFFSET>, | |
1839 | ClearState: ClearState::<Identity, Impl, OFFSET>, | |
1840 | Flush: Flush::<Identity, Impl, OFFSET>, | |
1841 | GetType: GetType::<Identity, Impl, OFFSET>, | |
1842 | GetContextFlags: GetContextFlags::<Identity, Impl, OFFSET>, | |
1843 | FinishCommandList: FinishCommandList::<Identity, Impl, OFFSET>, | |
1844 | } | |
1845 | } | |
1846 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
1847 | iid == &<ID3D11DeviceContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
1848 | } | |
1849 | } | |
1850 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
1851 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1852 | pub trait ID3D11DeviceContext1_Impl: Sized + ID3D11DeviceContext_Impl { | |
1853 | fn CopySubresourceRegion1(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, dstsubresource: u32, dstx: u32, dsty: u32, dstz: u32, psrcresource: ::core::option::Option<&ID3D11Resource>, srcsubresource: u32, psrcbox: *const D3D11_BOX, copyflags: u32); | |
1854 | fn UpdateSubresource1(&self, pdstresource: ::core::option::Option<&ID3D11Resource>, dstsubresource: u32, pdstbox: *const D3D11_BOX, psrcdata: *const ::core::ffi::c_void, srcrowpitch: u32, srcdepthpitch: u32, copyflags: u32); | |
1855 | fn DiscardResource(&self, presource: ::core::option::Option<&ID3D11Resource>); | |
1856 | fn DiscardView(&self, presourceview: ::core::option::Option<&ID3D11View>); | |
1857 | fn VSSetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>, pfirstconstant: *const u32, pnumconstants: *const u32); | |
1858 | fn HSSetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>, pfirstconstant: *const u32, pnumconstants: *const u32); | |
1859 | fn DSSetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>, pfirstconstant: *const u32, pnumconstants: *const u32); | |
1860 | fn GSSetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>, pfirstconstant: *const u32, pnumconstants: *const u32); | |
1861 | fn PSSetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>, pfirstconstant: *const u32, pnumconstants: *const u32); | |
1862 | fn CSSetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *const ::core::option::Option<ID3D11Buffer>, pfirstconstant: *const u32, pnumconstants: *const u32); | |
1863 | fn VSGetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>, pfirstconstant: *mut u32, pnumconstants: *mut u32); | |
1864 | fn HSGetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>, pfirstconstant: *mut u32, pnumconstants: *mut u32); | |
1865 | fn DSGetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>, pfirstconstant: *mut u32, pnumconstants: *mut u32); | |
1866 | fn GSGetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>, pfirstconstant: *mut u32, pnumconstants: *mut u32); | |
1867 | fn PSGetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>, pfirstconstant: *mut u32, pnumconstants: *mut u32); | |
1868 | fn CSGetConstantBuffers1(&self, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut ::core::option::Option<ID3D11Buffer>, pfirstconstant: *mut u32, pnumconstants: *mut u32); | |
1869 | fn SwapDeviceContextState(&self, pstate: ::core::option::Option<&ID3DDeviceContextState>, pppreviousstate: *mut ::core::option::Option<ID3DDeviceContextState>); | |
1870 | fn ClearView(&self, pview: ::core::option::Option<&ID3D11View>, color: *const f32, prect: *const super::super::Foundation::RECT, numrects: u32); | |
1871 | fn DiscardView1(&self, presourceview: ::core::option::Option<&ID3D11View>, prects: *const super::super::Foundation::RECT, numrects: u32); | |
1872 | } | |
1873 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1874 | impl ::windows::core::RuntimeName for ID3D11DeviceContext1 {} | |
1875 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
1876 | impl ID3D11DeviceContext1_Vtbl { | |
1877 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>() -> ID3D11DeviceContext1_Vtbl { | |
1878 | unsafe extern "system" fn CopySubresourceRegion1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, dstsubresource: u32, dstx: u32, dsty: u32, dstz: u32, psrcresource: *mut ::core::ffi::c_void, srcsubresource: u32, psrcbox: *const D3D11_BOX, copyflags: u32) { | |
1879 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1880 | let this = (*this).get_impl(); | |
1881 | this.CopySubresourceRegion1(::windows::core::from_raw_borrowed(&pdstresource), ::core::mem::transmute_copy(&dstsubresource), ::core::mem::transmute_copy(&dstx), ::core::mem::transmute_copy(&dsty), ::core::mem::transmute_copy(&dstz), ::windows::core::from_raw_borrowed(&psrcresource), ::core::mem::transmute_copy(&srcsubresource), ::core::mem::transmute_copy(&psrcbox), ::core::mem::transmute_copy(©flags)) | |
1882 | } | |
1883 | unsafe extern "system" fn UpdateSubresource1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdstresource: *mut ::core::ffi::c_void, dstsubresource: u32, pdstbox: *const D3D11_BOX, psrcdata: *const ::core::ffi::c_void, srcrowpitch: u32, srcdepthpitch: u32, copyflags: u32) { | |
1884 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1885 | let this = (*this).get_impl(); | |
1886 | this.UpdateSubresource1(::windows::core::from_raw_borrowed(&pdstresource), ::core::mem::transmute_copy(&dstsubresource), ::core::mem::transmute_copy(&pdstbox), ::core::mem::transmute_copy(&psrcdata), ::core::mem::transmute_copy(&srcrowpitch), ::core::mem::transmute_copy(&srcdepthpitch), ::core::mem::transmute_copy(©flags)) | |
1887 | } | |
1888 | unsafe extern "system" fn DiscardResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void) { | |
1889 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1890 | let this = (*this).get_impl(); | |
1891 | this.DiscardResource(::windows::core::from_raw_borrowed(&presource)) | |
1892 | } | |
1893 | unsafe extern "system" fn DiscardView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presourceview: *mut ::core::ffi::c_void) { | |
1894 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1895 | let this = (*this).get_impl(); | |
1896 | this.DiscardView(::windows::core::from_raw_borrowed(&presourceview)) | |
1897 | } | |
1898 | unsafe extern "system" fn VSSetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void, pfirstconstant: *const u32, pnumconstants: *const u32) { | |
1899 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1900 | let this = (*this).get_impl(); | |
1901 | this.VSSetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1902 | } | |
1903 | unsafe extern "system" fn HSSetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void, pfirstconstant: *const u32, pnumconstants: *const u32) { | |
1904 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1905 | let this = (*this).get_impl(); | |
1906 | this.HSSetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1907 | } | |
1908 | unsafe extern "system" fn DSSetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void, pfirstconstant: *const u32, pnumconstants: *const u32) { | |
1909 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1910 | let this = (*this).get_impl(); | |
1911 | this.DSSetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1912 | } | |
1913 | unsafe extern "system" fn GSSetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void, pfirstconstant: *const u32, pnumconstants: *const u32) { | |
1914 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1915 | let this = (*this).get_impl(); | |
1916 | this.GSSetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1917 | } | |
1918 | unsafe extern "system" fn PSSetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void, pfirstconstant: *const u32, pnumconstants: *const u32) { | |
1919 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1920 | let this = (*this).get_impl(); | |
1921 | this.PSSetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1922 | } | |
1923 | unsafe extern "system" fn CSSetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *const *mut ::core::ffi::c_void, pfirstconstant: *const u32, pnumconstants: *const u32) { | |
1924 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1925 | let this = (*this).get_impl(); | |
1926 | this.CSSetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1927 | } | |
1928 | unsafe extern "system" fn VSGetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void, pfirstconstant: *mut u32, pnumconstants: *mut u32) { | |
1929 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1930 | let this = (*this).get_impl(); | |
1931 | this.VSGetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1932 | } | |
1933 | unsafe extern "system" fn HSGetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void, pfirstconstant: *mut u32, pnumconstants: *mut u32) { | |
1934 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1935 | let this = (*this).get_impl(); | |
1936 | this.HSGetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1937 | } | |
1938 | unsafe extern "system" fn DSGetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void, pfirstconstant: *mut u32, pnumconstants: *mut u32) { | |
1939 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1940 | let this = (*this).get_impl(); | |
1941 | this.DSGetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1942 | } | |
1943 | unsafe extern "system" fn GSGetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void, pfirstconstant: *mut u32, pnumconstants: *mut u32) { | |
1944 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1945 | let this = (*this).get_impl(); | |
1946 | this.GSGetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1947 | } | |
1948 | unsafe extern "system" fn PSGetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void, pfirstconstant: *mut u32, pnumconstants: *mut u32) { | |
1949 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1950 | let this = (*this).get_impl(); | |
1951 | this.PSGetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1952 | } | |
1953 | unsafe extern "system" fn CSGetConstantBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, startslot: u32, numbuffers: u32, ppconstantbuffers: *mut *mut ::core::ffi::c_void, pfirstconstant: *mut u32, pnumconstants: *mut u32) { | |
1954 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1955 | let this = (*this).get_impl(); | |
1956 | this.CSGetConstantBuffers1(::core::mem::transmute_copy(&startslot), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&ppconstantbuffers), ::core::mem::transmute_copy(&pfirstconstant), ::core::mem::transmute_copy(&pnumconstants)) | |
1957 | } | |
1958 | unsafe extern "system" fn SwapDeviceContextState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pstate: *mut ::core::ffi::c_void, pppreviousstate: *mut *mut ::core::ffi::c_void) { | |
1959 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1960 | let this = (*this).get_impl(); | |
1961 | this.SwapDeviceContextState(::windows::core::from_raw_borrowed(&pstate), ::core::mem::transmute_copy(&pppreviousstate)) | |
1962 | } | |
1963 | unsafe extern "system" fn ClearView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pview: *mut ::core::ffi::c_void, color: *const f32, prect: *const super::super::Foundation::RECT, numrects: u32) { | |
1964 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1965 | let this = (*this).get_impl(); | |
1966 | this.ClearView(::windows::core::from_raw_borrowed(&pview), ::core::mem::transmute_copy(&color), ::core::mem::transmute_copy(&prect), ::core::mem::transmute_copy(&numrects)) | |
1967 | } | |
1968 | unsafe extern "system" fn DiscardView1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presourceview: *mut ::core::ffi::c_void, prects: *const super::super::Foundation::RECT, numrects: u32) { | |
1969 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
1970 | let this = (*this).get_impl(); | |
1971 | this.DiscardView1(::windows::core::from_raw_borrowed(&presourceview), ::core::mem::transmute_copy(&prects), ::core::mem::transmute_copy(&numrects)) | |
1972 | } | |
1973 | Self { | |
1974 | base__: ID3D11DeviceContext_Vtbl::new::<Identity, Impl, OFFSET>(), | |
1975 | CopySubresourceRegion1: CopySubresourceRegion1::<Identity, Impl, OFFSET>, | |
1976 | UpdateSubresource1: UpdateSubresource1::<Identity, Impl, OFFSET>, | |
1977 | DiscardResource: DiscardResource::<Identity, Impl, OFFSET>, | |
1978 | DiscardView: DiscardView::<Identity, Impl, OFFSET>, | |
1979 | VSSetConstantBuffers1: VSSetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1980 | HSSetConstantBuffers1: HSSetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1981 | DSSetConstantBuffers1: DSSetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1982 | GSSetConstantBuffers1: GSSetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1983 | PSSetConstantBuffers1: PSSetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1984 | CSSetConstantBuffers1: CSSetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1985 | VSGetConstantBuffers1: VSGetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1986 | HSGetConstantBuffers1: HSGetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1987 | DSGetConstantBuffers1: DSGetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1988 | GSGetConstantBuffers1: GSGetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1989 | PSGetConstantBuffers1: PSGetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1990 | CSGetConstantBuffers1: CSGetConstantBuffers1::<Identity, Impl, OFFSET>, | |
1991 | SwapDeviceContextState: SwapDeviceContextState::<Identity, Impl, OFFSET>, | |
1992 | ClearView: ClearView::<Identity, Impl, OFFSET>, | |
1993 | DiscardView1: DiscardView1::<Identity, Impl, OFFSET>, | |
1994 | } | |
1995 | } | |
1996 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
1997 | iid == &<ID3D11DeviceContext1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext as ::windows::core::ComInterface>::IID | |
1998 | } | |
1999 | } | |
2000 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
2001 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2002 | pub trait ID3D11DeviceContext2_Impl: Sized + ID3D11DeviceContext1_Impl { | |
2003 | fn UpdateTileMappings(&self, ptiledresource: ::core::option::Option<&ID3D11Resource>, numtiledresourceregions: u32, ptiledresourceregionstartcoordinates: *const D3D11_TILED_RESOURCE_COORDINATE, ptiledresourceregionsizes: *const D3D11_TILE_REGION_SIZE, ptilepool: ::core::option::Option<&ID3D11Buffer>, numranges: u32, prangeflags: *const u32, ptilepoolstartoffsets: *const u32, prangetilecounts: *const u32, flags: u32) -> ::windows::core::Result<()>; | |
2004 | fn CopyTileMappings(&self, pdesttiledresource: ::core::option::Option<&ID3D11Resource>, pdestregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, psourcetiledresource: ::core::option::Option<&ID3D11Resource>, psourceregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, ptileregionsize: *const D3D11_TILE_REGION_SIZE, flags: u32) -> ::windows::core::Result<()>; | |
2005 | fn CopyTiles(&self, ptiledresource: ::core::option::Option<&ID3D11Resource>, ptileregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, ptileregionsize: *const D3D11_TILE_REGION_SIZE, pbuffer: ::core::option::Option<&ID3D11Buffer>, bufferstartoffsetinbytes: u64, flags: u32); | |
2006 | fn UpdateTiles(&self, pdesttiledresource: ::core::option::Option<&ID3D11Resource>, pdesttileregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, pdesttileregionsize: *const D3D11_TILE_REGION_SIZE, psourcetiledata: *const ::core::ffi::c_void, flags: u32); | |
2007 | fn ResizeTilePool(&self, ptilepool: ::core::option::Option<&ID3D11Buffer>, newsizeinbytes: u64) -> ::windows::core::Result<()>; | |
2008 | fn TiledResourceBarrier(&self, ptiledresourceorviewaccessbeforebarrier: ::core::option::Option<&ID3D11DeviceChild>, ptiledresourceorviewaccessafterbarrier: ::core::option::Option<&ID3D11DeviceChild>); | |
2009 | fn IsAnnotationEnabled(&self) -> super::super::Foundation::BOOL; | |
2010 | fn SetMarkerInt(&self, plabel: &::windows::core::PCWSTR, data: i32); | |
2011 | fn BeginEventInt(&self, plabel: &::windows::core::PCWSTR, data: i32); | |
2012 | fn EndEvent(&self); | |
2013 | } | |
2014 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2015 | impl ::windows::core::RuntimeName for ID3D11DeviceContext2 {} | |
2016 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2017 | impl ID3D11DeviceContext2_Vtbl { | |
2018 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>() -> ID3D11DeviceContext2_Vtbl { | |
2019 | unsafe extern "system" fn UpdateTileMappings<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptiledresource: *mut ::core::ffi::c_void, numtiledresourceregions: u32, ptiledresourceregionstartcoordinates: *const D3D11_TILED_RESOURCE_COORDINATE, ptiledresourceregionsizes: *const D3D11_TILE_REGION_SIZE, ptilepool: *mut ::core::ffi::c_void, numranges: u32, prangeflags: *const u32, ptilepoolstartoffsets: *const u32, prangetilecounts: *const u32, flags: u32) -> ::windows::core::HRESULT { | |
2020 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2021 | let this = (*this).get_impl(); | |
2022 | this.UpdateTileMappings( | |
2023 | ::windows::core::from_raw_borrowed(&ptiledresource), | |
2024 | ::core::mem::transmute_copy(&numtiledresourceregions), | |
2025 | ::core::mem::transmute_copy(&ptiledresourceregionstartcoordinates), | |
2026 | ::core::mem::transmute_copy(&ptiledresourceregionsizes), | |
2027 | ::windows::core::from_raw_borrowed(&ptilepool), | |
2028 | ::core::mem::transmute_copy(&numranges), | |
2029 | ::core::mem::transmute_copy(&prangeflags), | |
2030 | ::core::mem::transmute_copy(&ptilepoolstartoffsets), | |
2031 | ::core::mem::transmute_copy(&prangetilecounts), | |
2032 | ::core::mem::transmute_copy(&flags), | |
2033 | ) | |
2034 | .into() | |
2035 | } | |
2036 | unsafe extern "system" fn CopyTileMappings<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesttiledresource: *mut ::core::ffi::c_void, pdestregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, psourcetiledresource: *mut ::core::ffi::c_void, psourceregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, ptileregionsize: *const D3D11_TILE_REGION_SIZE, flags: u32) -> ::windows::core::HRESULT { | |
2037 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2038 | let this = (*this).get_impl(); | |
2039 | this.CopyTileMappings(::windows::core::from_raw_borrowed(&pdesttiledresource), ::core::mem::transmute_copy(&pdestregionstartcoordinate), ::windows::core::from_raw_borrowed(&psourcetiledresource), ::core::mem::transmute_copy(&psourceregionstartcoordinate), ::core::mem::transmute_copy(&ptileregionsize), ::core::mem::transmute_copy(&flags)).into() | |
2040 | } | |
2041 | unsafe extern "system" fn CopyTiles<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptiledresource: *mut ::core::ffi::c_void, ptileregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, ptileregionsize: *const D3D11_TILE_REGION_SIZE, pbuffer: *mut ::core::ffi::c_void, bufferstartoffsetinbytes: u64, flags: u32) { | |
2042 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2043 | let this = (*this).get_impl(); | |
2044 | this.CopyTiles(::windows::core::from_raw_borrowed(&ptiledresource), ::core::mem::transmute_copy(&ptileregionstartcoordinate), ::core::mem::transmute_copy(&ptileregionsize), ::windows::core::from_raw_borrowed(&pbuffer), ::core::mem::transmute_copy(&bufferstartoffsetinbytes), ::core::mem::transmute_copy(&flags)) | |
2045 | } | |
2046 | unsafe extern "system" fn UpdateTiles<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesttiledresource: *mut ::core::ffi::c_void, pdesttileregionstartcoordinate: *const D3D11_TILED_RESOURCE_COORDINATE, pdesttileregionsize: *const D3D11_TILE_REGION_SIZE, psourcetiledata: *const ::core::ffi::c_void, flags: u32) { | |
2047 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2048 | let this = (*this).get_impl(); | |
2049 | this.UpdateTiles(::windows::core::from_raw_borrowed(&pdesttiledresource), ::core::mem::transmute_copy(&pdesttileregionstartcoordinate), ::core::mem::transmute_copy(&pdesttileregionsize), ::core::mem::transmute_copy(&psourcetiledata), ::core::mem::transmute_copy(&flags)) | |
2050 | } | |
2051 | unsafe extern "system" fn ResizeTilePool<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptilepool: *mut ::core::ffi::c_void, newsizeinbytes: u64) -> ::windows::core::HRESULT { | |
2052 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2053 | let this = (*this).get_impl(); | |
2054 | this.ResizeTilePool(::windows::core::from_raw_borrowed(&ptilepool), ::core::mem::transmute_copy(&newsizeinbytes)).into() | |
2055 | } | |
2056 | unsafe extern "system" fn TiledResourceBarrier<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptiledresourceorviewaccessbeforebarrier: *mut ::core::ffi::c_void, ptiledresourceorviewaccessafterbarrier: *mut ::core::ffi::c_void) { | |
2057 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2058 | let this = (*this).get_impl(); | |
2059 | this.TiledResourceBarrier(::windows::core::from_raw_borrowed(&ptiledresourceorviewaccessbeforebarrier), ::windows::core::from_raw_borrowed(&ptiledresourceorviewaccessafterbarrier)) | |
2060 | } | |
2061 | unsafe extern "system" fn IsAnnotationEnabled<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL { | |
2062 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2063 | let this = (*this).get_impl(); | |
2064 | this.IsAnnotationEnabled() | |
2065 | } | |
2066 | unsafe extern "system" fn SetMarkerInt<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, plabel: ::windows::core::PCWSTR, data: i32) { | |
2067 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2068 | let this = (*this).get_impl(); | |
2069 | this.SetMarkerInt(::core::mem::transmute(&plabel), ::core::mem::transmute_copy(&data)) | |
2070 | } | |
2071 | unsafe extern "system" fn BeginEventInt<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, plabel: ::windows::core::PCWSTR, data: i32) { | |
2072 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2073 | let this = (*this).get_impl(); | |
2074 | this.BeginEventInt(::core::mem::transmute(&plabel), ::core::mem::transmute_copy(&data)) | |
2075 | } | |
2076 | unsafe extern "system" fn EndEvent<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2077 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2078 | let this = (*this).get_impl(); | |
2079 | this.EndEvent() | |
2080 | } | |
2081 | Self { | |
2082 | base__: ID3D11DeviceContext1_Vtbl::new::<Identity, Impl, OFFSET>(), | |
2083 | UpdateTileMappings: UpdateTileMappings::<Identity, Impl, OFFSET>, | |
2084 | CopyTileMappings: CopyTileMappings::<Identity, Impl, OFFSET>, | |
2085 | CopyTiles: CopyTiles::<Identity, Impl, OFFSET>, | |
2086 | UpdateTiles: UpdateTiles::<Identity, Impl, OFFSET>, | |
2087 | ResizeTilePool: ResizeTilePool::<Identity, Impl, OFFSET>, | |
2088 | TiledResourceBarrier: TiledResourceBarrier::<Identity, Impl, OFFSET>, | |
2089 | IsAnnotationEnabled: IsAnnotationEnabled::<Identity, Impl, OFFSET>, | |
2090 | SetMarkerInt: SetMarkerInt::<Identity, Impl, OFFSET>, | |
2091 | BeginEventInt: BeginEventInt::<Identity, Impl, OFFSET>, | |
2092 | EndEvent: EndEvent::<Identity, Impl, OFFSET>, | |
2093 | } | |
2094 | } | |
2095 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2096 | iid == &<ID3D11DeviceContext2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext1 as ::windows::core::ComInterface>::IID | |
2097 | } | |
2098 | } | |
2099 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
2100 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2101 | pub trait ID3D11DeviceContext3_Impl: Sized + ID3D11DeviceContext2_Impl { | |
2102 | fn Flush1(&self, contexttype: D3D11_CONTEXT_TYPE, hevent: super::super::Foundation::HANDLE); | |
2103 | fn SetHardwareProtectionState(&self, hwprotectionenable: super::super::Foundation::BOOL); | |
2104 | fn GetHardwareProtectionState(&self, phwprotectionenable: *mut super::super::Foundation::BOOL) -> (); | |
2105 | } | |
2106 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2107 | impl ::windows::core::RuntimeName for ID3D11DeviceContext3 {} | |
2108 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2109 | impl ID3D11DeviceContext3_Vtbl { | |
2110 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext3_Impl, const OFFSET: isize>() -> ID3D11DeviceContext3_Vtbl { | |
2111 | unsafe extern "system" fn Flush1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, contexttype: D3D11_CONTEXT_TYPE, hevent: super::super::Foundation::HANDLE) { | |
2112 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2113 | let this = (*this).get_impl(); | |
2114 | this.Flush1(::core::mem::transmute_copy(&contexttype), ::core::mem::transmute_copy(&hevent)) | |
2115 | } | |
2116 | unsafe extern "system" fn SetHardwareProtectionState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, hwprotectionenable: super::super::Foundation::BOOL) { | |
2117 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2118 | let this = (*this).get_impl(); | |
2119 | this.SetHardwareProtectionState(::core::mem::transmute_copy(&hwprotectionenable)) | |
2120 | } | |
2121 | unsafe extern "system" fn GetHardwareProtectionState<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, phwprotectionenable: *mut super::super::Foundation::BOOL) { | |
2122 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2123 | let this = (*this).get_impl(); | |
2124 | this.GetHardwareProtectionState(::core::mem::transmute_copy(&phwprotectionenable)) | |
2125 | } | |
2126 | Self { | |
2127 | base__: ID3D11DeviceContext2_Vtbl::new::<Identity, Impl, OFFSET>(), | |
2128 | Flush1: Flush1::<Identity, Impl, OFFSET>, | |
2129 | SetHardwareProtectionState: SetHardwareProtectionState::<Identity, Impl, OFFSET>, | |
2130 | GetHardwareProtectionState: GetHardwareProtectionState::<Identity, Impl, OFFSET>, | |
2131 | } | |
2132 | } | |
2133 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2134 | iid == &<ID3D11DeviceContext3 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext2 as ::windows::core::ComInterface>::IID | |
2135 | } | |
2136 | } | |
2137 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
2138 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2139 | pub trait ID3D11DeviceContext4_Impl: Sized + ID3D11DeviceContext3_Impl { | |
2140 | fn Signal(&self, pfence: ::core::option::Option<&ID3D11Fence>, value: u64) -> ::windows::core::Result<()>; | |
2141 | fn Wait(&self, pfence: ::core::option::Option<&ID3D11Fence>, value: u64) -> ::windows::core::Result<()>; | |
2142 | } | |
2143 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2144 | impl ::windows::core::RuntimeName for ID3D11DeviceContext4 {} | |
2145 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
2146 | impl ID3D11DeviceContext4_Vtbl { | |
2147 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext4_Impl, const OFFSET: isize>() -> ID3D11DeviceContext4_Vtbl { | |
2148 | unsafe extern "system" fn Signal<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext4_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfence: *mut ::core::ffi::c_void, value: u64) -> ::windows::core::HRESULT { | |
2149 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2150 | let this = (*this).get_impl(); | |
2151 | this.Signal(::windows::core::from_raw_borrowed(&pfence), ::core::mem::transmute_copy(&value)).into() | |
2152 | } | |
2153 | unsafe extern "system" fn Wait<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DeviceContext4_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfence: *mut ::core::ffi::c_void, value: u64) -> ::windows::core::HRESULT { | |
2154 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2155 | let this = (*this).get_impl(); | |
2156 | this.Wait(::windows::core::from_raw_borrowed(&pfence), ::core::mem::transmute_copy(&value)).into() | |
2157 | } | |
2158 | Self { | |
2159 | base__: ID3D11DeviceContext3_Vtbl::new::<Identity, Impl, OFFSET>(), | |
2160 | Signal: Signal::<Identity, Impl, OFFSET>, | |
2161 | Wait: Wait::<Identity, Impl, OFFSET>, | |
2162 | } | |
2163 | } | |
2164 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2165 | iid == &<ID3D11DeviceContext4 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceContext3 as ::windows::core::ComInterface>::IID | |
2166 | } | |
2167 | } | |
2168 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2169 | pub trait ID3D11DomainShader_Impl: Sized + ID3D11DeviceChild_Impl {} | |
2170 | impl ::windows::core::RuntimeName for ID3D11DomainShader {} | |
2171 | impl ID3D11DomainShader_Vtbl { | |
2172 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11DomainShader_Impl, const OFFSET: isize>() -> ID3D11DomainShader_Vtbl { | |
2173 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
2174 | } | |
2175 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2176 | iid == &<ID3D11DomainShader as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
2177 | } | |
2178 | } | |
2179 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Security\"`, `\"implement\"`*"] | |
2180 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Security"))] | |
2181 | pub trait ID3D11Fence_Impl: Sized + ID3D11DeviceChild_Impl { | |
2182 | fn CreateSharedHandle(&self, pattributes: *const super::super::Security::SECURITY_ATTRIBUTES, dwaccess: u32, lpname: &::windows::core::PCWSTR) -> ::windows::core::Result<super::super::Foundation::HANDLE>; | |
2183 | fn GetCompletedValue(&self) -> u64; | |
2184 | fn SetEventOnCompletion(&self, value: u64, hevent: super::super::Foundation::HANDLE) -> ::windows::core::Result<()>; | |
2185 | } | |
2186 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Security"))] | |
2187 | impl ::windows::core::RuntimeName for ID3D11Fence {} | |
2188 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Security"))] | |
2189 | impl ID3D11Fence_Vtbl { | |
2190 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Fence_Impl, const OFFSET: isize>() -> ID3D11Fence_Vtbl { | |
2191 | unsafe extern "system" fn CreateSharedHandle<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Fence_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pattributes: *const super::super::Security::SECURITY_ATTRIBUTES, dwaccess: u32, lpname: ::windows::core::PCWSTR, phandle: *mut super::super::Foundation::HANDLE) -> ::windows::core::HRESULT { | |
2192 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2193 | let this = (*this).get_impl(); | |
2194 | match this.CreateSharedHandle(::core::mem::transmute_copy(&pattributes), ::core::mem::transmute_copy(&dwaccess), ::core::mem::transmute(&lpname)) { | |
2195 | ::core::result::Result::Ok(ok__) => { | |
2196 | ::core::ptr::write(phandle, ::core::mem::transmute(ok__)); | |
2197 | ::windows::core::HRESULT(0) | |
2198 | } | |
2199 | ::core::result::Result::Err(err) => err.into(), | |
2200 | } | |
2201 | } | |
2202 | unsafe extern "system" fn GetCompletedValue<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Fence_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2203 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2204 | let this = (*this).get_impl(); | |
2205 | this.GetCompletedValue() | |
2206 | } | |
2207 | unsafe extern "system" fn SetEventOnCompletion<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Fence_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, value: u64, hevent: super::super::Foundation::HANDLE) -> ::windows::core::HRESULT { | |
2208 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2209 | let this = (*this).get_impl(); | |
2210 | this.SetEventOnCompletion(::core::mem::transmute_copy(&value), ::core::mem::transmute_copy(&hevent)).into() | |
2211 | } | |
2212 | Self { | |
2213 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
2214 | CreateSharedHandle: CreateSharedHandle::<Identity, Impl, OFFSET>, | |
2215 | GetCompletedValue: GetCompletedValue::<Identity, Impl, OFFSET>, | |
2216 | SetEventOnCompletion: SetEventOnCompletion::<Identity, Impl, OFFSET>, | |
2217 | } | |
2218 | } | |
2219 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2220 | iid == &<ID3D11Fence as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
2221 | } | |
2222 | } | |
2223 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
2224 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2225 | pub trait ID3D11FunctionLinkingGraph_Impl: Sized { | |
2226 | fn CreateModuleInstance(&self, ppmoduleinstance: *mut ::core::option::Option<ID3D11ModuleInstance>, pperrorbuffer: *mut ::core::option::Option<super::Direct3D::ID3DBlob>) -> ::windows::core::Result<()>; | |
2227 | fn SetInputSignature(&self, pinputparameters: *const D3D11_PARAMETER_DESC, cinputparameters: u32) -> ::windows::core::Result<ID3D11LinkingNode>; | |
2228 | fn SetOutputSignature(&self, poutputparameters: *const D3D11_PARAMETER_DESC, coutputparameters: u32) -> ::windows::core::Result<ID3D11LinkingNode>; | |
2229 | fn CallFunction(&self, pmoduleinstancenamespace: &::windows::core::PCSTR, pmodulewithfunctionprototype: ::core::option::Option<&ID3D11Module>, pfunctionname: &::windows::core::PCSTR) -> ::windows::core::Result<ID3D11LinkingNode>; | |
2230 | fn PassValue(&self, psrcnode: ::core::option::Option<&ID3D11LinkingNode>, srcparameterindex: i32, pdstnode: ::core::option::Option<&ID3D11LinkingNode>, dstparameterindex: i32) -> ::windows::core::Result<()>; | |
2231 | fn PassValueWithSwizzle(&self, psrcnode: ::core::option::Option<&ID3D11LinkingNode>, srcparameterindex: i32, psrcswizzle: &::windows::core::PCSTR, pdstnode: ::core::option::Option<&ID3D11LinkingNode>, dstparameterindex: i32, pdstswizzle: &::windows::core::PCSTR) -> ::windows::core::Result<()>; | |
2232 | fn GetLastError(&self, pperrorbuffer: *mut ::core::option::Option<super::Direct3D::ID3DBlob>) -> ::windows::core::Result<()>; | |
2233 | fn GenerateHlsl(&self, uflags: u32) -> ::windows::core::Result<super::Direct3D::ID3DBlob>; | |
2234 | } | |
2235 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2236 | impl ::windows::core::RuntimeName for ID3D11FunctionLinkingGraph {} | |
2237 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2238 | impl ID3D11FunctionLinkingGraph_Vtbl { | |
2239 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>() -> ID3D11FunctionLinkingGraph_Vtbl { | |
2240 | unsafe extern "system" fn CreateModuleInstance<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppmoduleinstance: *mut *mut ::core::ffi::c_void, pperrorbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2241 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2242 | let this = (*this).get_impl(); | |
2243 | this.CreateModuleInstance(::core::mem::transmute_copy(&ppmoduleinstance), ::core::mem::transmute_copy(&pperrorbuffer)).into() | |
2244 | } | |
2245 | unsafe extern "system" fn SetInputSignature<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputparameters: *const D3D11_PARAMETER_DESC, cinputparameters: u32, ppinputnode: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2246 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2247 | let this = (*this).get_impl(); | |
2248 | match this.SetInputSignature(::core::mem::transmute_copy(&pinputparameters), ::core::mem::transmute_copy(&cinputparameters)) { | |
2249 | ::core::result::Result::Ok(ok__) => { | |
2250 | ::core::ptr::write(ppinputnode, ::core::mem::transmute(ok__)); | |
2251 | ::windows::core::HRESULT(0) | |
2252 | } | |
2253 | ::core::result::Result::Err(err) => err.into(), | |
2254 | } | |
2255 | } | |
2256 | unsafe extern "system" fn SetOutputSignature<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, poutputparameters: *const D3D11_PARAMETER_DESC, coutputparameters: u32, ppoutputnode: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2257 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2258 | let this = (*this).get_impl(); | |
2259 | match this.SetOutputSignature(::core::mem::transmute_copy(&poutputparameters), ::core::mem::transmute_copy(&coutputparameters)) { | |
2260 | ::core::result::Result::Ok(ok__) => { | |
2261 | ::core::ptr::write(ppoutputnode, ::core::mem::transmute(ok__)); | |
2262 | ::windows::core::HRESULT(0) | |
2263 | } | |
2264 | ::core::result::Result::Err(err) => err.into(), | |
2265 | } | |
2266 | } | |
2267 | unsafe extern "system" fn CallFunction<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pmoduleinstancenamespace: ::windows::core::PCSTR, pmodulewithfunctionprototype: *mut ::core::ffi::c_void, pfunctionname: ::windows::core::PCSTR, ppcallnode: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2268 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2269 | let this = (*this).get_impl(); | |
2270 | match this.CallFunction(::core::mem::transmute(&pmoduleinstancenamespace), ::windows::core::from_raw_borrowed(&pmodulewithfunctionprototype), ::core::mem::transmute(&pfunctionname)) { | |
2271 | ::core::result::Result::Ok(ok__) => { | |
2272 | ::core::ptr::write(ppcallnode, ::core::mem::transmute(ok__)); | |
2273 | ::windows::core::HRESULT(0) | |
2274 | } | |
2275 | ::core::result::Result::Err(err) => err.into(), | |
2276 | } | |
2277 | } | |
2278 | unsafe extern "system" fn PassValue<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, psrcnode: *mut ::core::ffi::c_void, srcparameterindex: i32, pdstnode: *mut ::core::ffi::c_void, dstparameterindex: i32) -> ::windows::core::HRESULT { | |
2279 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2280 | let this = (*this).get_impl(); | |
2281 | this.PassValue(::windows::core::from_raw_borrowed(&psrcnode), ::core::mem::transmute_copy(&srcparameterindex), ::windows::core::from_raw_borrowed(&pdstnode), ::core::mem::transmute_copy(&dstparameterindex)).into() | |
2282 | } | |
2283 | unsafe extern "system" fn PassValueWithSwizzle<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, psrcnode: *mut ::core::ffi::c_void, srcparameterindex: i32, psrcswizzle: ::windows::core::PCSTR, pdstnode: *mut ::core::ffi::c_void, dstparameterindex: i32, pdstswizzle: ::windows::core::PCSTR) -> ::windows::core::HRESULT { | |
2284 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2285 | let this = (*this).get_impl(); | |
2286 | this.PassValueWithSwizzle(::windows::core::from_raw_borrowed(&psrcnode), ::core::mem::transmute_copy(&srcparameterindex), ::core::mem::transmute(&psrcswizzle), ::windows::core::from_raw_borrowed(&pdstnode), ::core::mem::transmute_copy(&dstparameterindex), ::core::mem::transmute(&pdstswizzle)).into() | |
2287 | } | |
2288 | unsafe extern "system" fn GetLastError<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pperrorbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2289 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2290 | let this = (*this).get_impl(); | |
2291 | this.GetLastError(::core::mem::transmute_copy(&pperrorbuffer)).into() | |
2292 | } | |
2293 | unsafe extern "system" fn GenerateHlsl<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11FunctionLinkingGraph_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, uflags: u32, ppbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2294 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2295 | let this = (*this).get_impl(); | |
2296 | match this.GenerateHlsl(::core::mem::transmute_copy(&uflags)) { | |
2297 | ::core::result::Result::Ok(ok__) => { | |
2298 | ::core::ptr::write(ppbuffer, ::core::mem::transmute(ok__)); | |
2299 | ::windows::core::HRESULT(0) | |
2300 | } | |
2301 | ::core::result::Result::Err(err) => err.into(), | |
2302 | } | |
2303 | } | |
2304 | Self { | |
2305 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
2306 | CreateModuleInstance: CreateModuleInstance::<Identity, Impl, OFFSET>, | |
2307 | SetInputSignature: SetInputSignature::<Identity, Impl, OFFSET>, | |
2308 | SetOutputSignature: SetOutputSignature::<Identity, Impl, OFFSET>, | |
2309 | CallFunction: CallFunction::<Identity, Impl, OFFSET>, | |
2310 | PassValue: PassValue::<Identity, Impl, OFFSET>, | |
2311 | PassValueWithSwizzle: PassValueWithSwizzle::<Identity, Impl, OFFSET>, | |
2312 | GetLastError: GetLastError::<Identity, Impl, OFFSET>, | |
2313 | GenerateHlsl: GenerateHlsl::<Identity, Impl, OFFSET>, | |
2314 | } | |
2315 | } | |
2316 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2317 | iid == &<ID3D11FunctionLinkingGraph as ::windows::core::ComInterface>::IID | |
2318 | } | |
2319 | } | |
2320 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
2321 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2322 | pub trait ID3D11FunctionParameterReflection_Impl: Sized { | |
2323 | fn GetDesc(&self, pdesc: *mut D3D11_PARAMETER_DESC) -> ::windows::core::Result<()>; | |
2324 | } | |
2325 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2326 | impl ID3D11FunctionParameterReflection_Vtbl { | |
2327 | pub const fn new<Impl: ID3D11FunctionParameterReflection_Impl>() -> ID3D11FunctionParameterReflection_Vtbl { | |
2328 | unsafe extern "system" fn GetDesc<Impl: ID3D11FunctionParameterReflection_Impl>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_PARAMETER_DESC) -> ::windows::core::HRESULT { | |
2329 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2330 | let this = &*((*this).this as *const Impl); | |
2331 | this.GetDesc(::core::mem::transmute_copy(&pdesc)).into() | |
2332 | } | |
2333 | Self { GetDesc: GetDesc::<Impl> } | |
2334 | } | |
2335 | } | |
2336 | #[doc(hidden)] | |
2337 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2338 | struct ID3D11FunctionParameterReflection_ImplVtbl<T: ID3D11FunctionParameterReflection_Impl>(::std::marker::PhantomData<T>); | |
2339 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2340 | impl<T: ID3D11FunctionParameterReflection_Impl> ID3D11FunctionParameterReflection_ImplVtbl<T> { | |
2341 | const VTABLE: ID3D11FunctionParameterReflection_Vtbl = ID3D11FunctionParameterReflection_Vtbl::new::<T>(); | |
2342 | } | |
2343 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2344 | impl ID3D11FunctionParameterReflection { | |
2345 | pub fn new<'a, T: ID3D11FunctionParameterReflection_Impl>(this: &'a T) -> ::windows::core::ScopedInterface<'a, Self> { | |
2346 | let this = ::windows::core::ScopedHeap { vtable: &ID3D11FunctionParameterReflection_ImplVtbl::<T>::VTABLE as *const _ as *const _, this: this as *const _ as *const _ }; | |
2347 | let this = ::std::mem::ManuallyDrop::new(::std::boxed::Box::new(this)); | |
2348 | unsafe { ::windows::core::ScopedInterface::new(::std::mem::transmute(&this.vtable)) } | |
2349 | } | |
2350 | } | |
2351 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
2352 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
2353 | pub trait ID3D11FunctionReflection_Impl: Sized { | |
2354 | fn GetDesc(&self, pdesc: *mut D3D11_FUNCTION_DESC) -> ::windows::core::Result<()>; | |
2355 | fn GetConstantBufferByIndex(&self, bufferindex: u32) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer>; | |
2356 | fn GetConstantBufferByName(&self, name: &::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer>; | |
2357 | fn GetResourceBindingDesc(&self, resourceindex: u32, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::Result<()>; | |
2358 | fn GetVariableByName(&self, name: &::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionVariable>; | |
2359 | fn GetResourceBindingDescByName(&self, name: &::windows::core::PCSTR, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::Result<()>; | |
2360 | fn GetFunctionParameter(&self, parameterindex: i32) -> ::core::option::Option<ID3D11FunctionParameterReflection>; | |
2361 | } | |
2362 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
2363 | impl ID3D11FunctionReflection_Vtbl { | |
2364 | pub const fn new<Impl: ID3D11FunctionReflection_Impl>() -> ID3D11FunctionReflection_Vtbl { | |
2365 | unsafe extern "system" fn GetDesc<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_FUNCTION_DESC) -> ::windows::core::HRESULT { | |
2366 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2367 | let this = &*((*this).this as *const Impl); | |
2368 | this.GetDesc(::core::mem::transmute_copy(&pdesc)).into() | |
2369 | } | |
2370 | unsafe extern "system" fn GetConstantBufferByIndex<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, bufferindex: u32) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer> { | |
2371 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2372 | let this = &*((*this).this as *const Impl); | |
2373 | this.GetConstantBufferByIndex(::core::mem::transmute_copy(&bufferindex)) | |
2374 | } | |
2375 | unsafe extern "system" fn GetConstantBufferByName<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer> { | |
2376 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2377 | let this = &*((*this).this as *const Impl); | |
2378 | this.GetConstantBufferByName(::core::mem::transmute(&name)) | |
2379 | } | |
2380 | unsafe extern "system" fn GetResourceBindingDesc<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, resourceindex: u32, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::HRESULT { | |
2381 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2382 | let this = &*((*this).this as *const Impl); | |
2383 | this.GetResourceBindingDesc(::core::mem::transmute_copy(&resourceindex), ::core::mem::transmute_copy(&pdesc)).into() | |
2384 | } | |
2385 | unsafe extern "system" fn GetVariableByName<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionVariable> { | |
2386 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2387 | let this = &*((*this).this as *const Impl); | |
2388 | this.GetVariableByName(::core::mem::transmute(&name)) | |
2389 | } | |
2390 | unsafe extern "system" fn GetResourceBindingDescByName<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::HRESULT { | |
2391 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2392 | let this = &*((*this).this as *const Impl); | |
2393 | this.GetResourceBindingDescByName(::core::mem::transmute(&name), ::core::mem::transmute_copy(&pdesc)).into() | |
2394 | } | |
2395 | unsafe extern "system" fn GetFunctionParameter<Impl: ID3D11FunctionReflection_Impl>(this: *mut ::core::ffi::c_void, parameterindex: i32) -> ::core::option::Option<ID3D11FunctionParameterReflection> { | |
2396 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
2397 | let this = &*((*this).this as *const Impl); | |
2398 | this.GetFunctionParameter(::core::mem::transmute_copy(¶meterindex)) | |
2399 | } | |
2400 | Self { | |
2401 | GetDesc: GetDesc::<Impl>, | |
2402 | GetConstantBufferByIndex: GetConstantBufferByIndex::<Impl>, | |
2403 | GetConstantBufferByName: GetConstantBufferByName::<Impl>, | |
2404 | GetResourceBindingDesc: GetResourceBindingDesc::<Impl>, | |
2405 | GetVariableByName: GetVariableByName::<Impl>, | |
2406 | GetResourceBindingDescByName: GetResourceBindingDescByName::<Impl>, | |
2407 | GetFunctionParameter: GetFunctionParameter::<Impl>, | |
2408 | } | |
2409 | } | |
2410 | } | |
2411 | #[doc(hidden)] | |
2412 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
2413 | struct ID3D11FunctionReflection_ImplVtbl<T: ID3D11FunctionReflection_Impl>(::std::marker::PhantomData<T>); | |
2414 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
2415 | impl<T: ID3D11FunctionReflection_Impl> ID3D11FunctionReflection_ImplVtbl<T> { | |
2416 | const VTABLE: ID3D11FunctionReflection_Vtbl = ID3D11FunctionReflection_Vtbl::new::<T>(); | |
2417 | } | |
2418 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
2419 | impl ID3D11FunctionReflection { | |
2420 | pub fn new<'a, T: ID3D11FunctionReflection_Impl>(this: &'a T) -> ::windows::core::ScopedInterface<'a, Self> { | |
2421 | let this = ::windows::core::ScopedHeap { vtable: &ID3D11FunctionReflection_ImplVtbl::<T>::VTABLE as *const _ as *const _, this: this as *const _ as *const _ }; | |
2422 | let this = ::std::mem::ManuallyDrop::new(::std::boxed::Box::new(this)); | |
2423 | unsafe { ::windows::core::ScopedInterface::new(::std::mem::transmute(&this.vtable)) } | |
2424 | } | |
2425 | } | |
2426 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2427 | pub trait ID3D11GeometryShader_Impl: Sized + ID3D11DeviceChild_Impl {} | |
2428 | impl ::windows::core::RuntimeName for ID3D11GeometryShader {} | |
2429 | impl ID3D11GeometryShader_Vtbl { | |
2430 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11GeometryShader_Impl, const OFFSET: isize>() -> ID3D11GeometryShader_Vtbl { | |
2431 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
2432 | } | |
2433 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2434 | iid == &<ID3D11GeometryShader as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
2435 | } | |
2436 | } | |
2437 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2438 | pub trait ID3D11HullShader_Impl: Sized + ID3D11DeviceChild_Impl {} | |
2439 | impl ::windows::core::RuntimeName for ID3D11HullShader {} | |
2440 | impl ID3D11HullShader_Vtbl { | |
2441 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11HullShader_Impl, const OFFSET: isize>() -> ID3D11HullShader_Vtbl { | |
2442 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
2443 | } | |
2444 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2445 | iid == &<ID3D11HullShader as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
2446 | } | |
2447 | } | |
2448 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
2449 | #[cfg(feature = "Win32_Foundation")] | |
2450 | pub trait ID3D11InfoQueue_Impl: Sized { | |
2451 | fn SetMessageCountLimit(&self, messagecountlimit: u64) -> ::windows::core::Result<()>; | |
2452 | fn ClearStoredMessages(&self); | |
2453 | fn GetMessage(&self, messageindex: u64, pmessage: *mut D3D11_MESSAGE, pmessagebytelength: *mut usize) -> ::windows::core::Result<()>; | |
2454 | fn GetNumMessagesAllowedByStorageFilter(&self) -> u64; | |
2455 | fn GetNumMessagesDeniedByStorageFilter(&self) -> u64; | |
2456 | fn GetNumStoredMessages(&self) -> u64; | |
2457 | fn GetNumStoredMessagesAllowedByRetrievalFilter(&self) -> u64; | |
2458 | fn GetNumMessagesDiscardedByMessageCountLimit(&self) -> u64; | |
2459 | fn GetMessageCountLimit(&self) -> u64; | |
2460 | fn AddStorageFilterEntries(&self, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::Result<()>; | |
2461 | fn GetStorageFilter(&self, pfilter: *mut D3D11_INFO_QUEUE_FILTER, pfilterbytelength: *mut usize) -> ::windows::core::Result<()>; | |
2462 | fn ClearStorageFilter(&self); | |
2463 | fn PushEmptyStorageFilter(&self) -> ::windows::core::Result<()>; | |
2464 | fn PushCopyOfStorageFilter(&self) -> ::windows::core::Result<()>; | |
2465 | fn PushStorageFilter(&self, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::Result<()>; | |
2466 | fn PopStorageFilter(&self); | |
2467 | fn GetStorageFilterStackSize(&self) -> u32; | |
2468 | fn AddRetrievalFilterEntries(&self, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::Result<()>; | |
2469 | fn GetRetrievalFilter(&self, pfilter: *mut D3D11_INFO_QUEUE_FILTER, pfilterbytelength: *mut usize) -> ::windows::core::Result<()>; | |
2470 | fn ClearRetrievalFilter(&self); | |
2471 | fn PushEmptyRetrievalFilter(&self) -> ::windows::core::Result<()>; | |
2472 | fn PushCopyOfRetrievalFilter(&self) -> ::windows::core::Result<()>; | |
2473 | fn PushRetrievalFilter(&self, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::Result<()>; | |
2474 | fn PopRetrievalFilter(&self); | |
2475 | fn GetRetrievalFilterStackSize(&self) -> u32; | |
2476 | fn AddMessage(&self, category: D3D11_MESSAGE_CATEGORY, severity: D3D11_MESSAGE_SEVERITY, id: D3D11_MESSAGE_ID, pdescription: &::windows::core::PCSTR) -> ::windows::core::Result<()>; | |
2477 | fn AddApplicationMessage(&self, severity: D3D11_MESSAGE_SEVERITY, pdescription: &::windows::core::PCSTR) -> ::windows::core::Result<()>; | |
2478 | fn SetBreakOnCategory(&self, category: D3D11_MESSAGE_CATEGORY, benable: super::super::Foundation::BOOL) -> ::windows::core::Result<()>; | |
2479 | fn SetBreakOnSeverity(&self, severity: D3D11_MESSAGE_SEVERITY, benable: super::super::Foundation::BOOL) -> ::windows::core::Result<()>; | |
2480 | fn SetBreakOnID(&self, id: D3D11_MESSAGE_ID, benable: super::super::Foundation::BOOL) -> ::windows::core::Result<()>; | |
2481 | fn GetBreakOnCategory(&self, category: D3D11_MESSAGE_CATEGORY) -> super::super::Foundation::BOOL; | |
2482 | fn GetBreakOnSeverity(&self, severity: D3D11_MESSAGE_SEVERITY) -> super::super::Foundation::BOOL; | |
2483 | fn GetBreakOnID(&self, id: D3D11_MESSAGE_ID) -> super::super::Foundation::BOOL; | |
2484 | fn SetMuteDebugOutput(&self, bmute: super::super::Foundation::BOOL); | |
2485 | fn GetMuteDebugOutput(&self) -> super::super::Foundation::BOOL; | |
2486 | } | |
2487 | #[cfg(feature = "Win32_Foundation")] | |
2488 | impl ::windows::core::RuntimeName for ID3D11InfoQueue {} | |
2489 | #[cfg(feature = "Win32_Foundation")] | |
2490 | impl ID3D11InfoQueue_Vtbl { | |
2491 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>() -> ID3D11InfoQueue_Vtbl { | |
2492 | unsafe extern "system" fn SetMessageCountLimit<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, messagecountlimit: u64) -> ::windows::core::HRESULT { | |
2493 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2494 | let this = (*this).get_impl(); | |
2495 | this.SetMessageCountLimit(::core::mem::transmute_copy(&messagecountlimit)).into() | |
2496 | } | |
2497 | unsafe extern "system" fn ClearStoredMessages<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2498 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2499 | let this = (*this).get_impl(); | |
2500 | this.ClearStoredMessages() | |
2501 | } | |
2502 | unsafe extern "system" fn GetMessage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, messageindex: u64, pmessage: *mut D3D11_MESSAGE, pmessagebytelength: *mut usize) -> ::windows::core::HRESULT { | |
2503 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2504 | let this = (*this).get_impl(); | |
2505 | this.GetMessage(::core::mem::transmute_copy(&messageindex), ::core::mem::transmute_copy(&pmessage), ::core::mem::transmute_copy(&pmessagebytelength)).into() | |
2506 | } | |
2507 | unsafe extern "system" fn GetNumMessagesAllowedByStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2508 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2509 | let this = (*this).get_impl(); | |
2510 | this.GetNumMessagesAllowedByStorageFilter() | |
2511 | } | |
2512 | unsafe extern "system" fn GetNumMessagesDeniedByStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2513 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2514 | let this = (*this).get_impl(); | |
2515 | this.GetNumMessagesDeniedByStorageFilter() | |
2516 | } | |
2517 | unsafe extern "system" fn GetNumStoredMessages<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2518 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2519 | let this = (*this).get_impl(); | |
2520 | this.GetNumStoredMessages() | |
2521 | } | |
2522 | unsafe extern "system" fn GetNumStoredMessagesAllowedByRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2523 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2524 | let this = (*this).get_impl(); | |
2525 | this.GetNumStoredMessagesAllowedByRetrievalFilter() | |
2526 | } | |
2527 | unsafe extern "system" fn GetNumMessagesDiscardedByMessageCountLimit<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2528 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2529 | let this = (*this).get_impl(); | |
2530 | this.GetNumMessagesDiscardedByMessageCountLimit() | |
2531 | } | |
2532 | unsafe extern "system" fn GetMessageCountLimit<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
2533 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2534 | let this = (*this).get_impl(); | |
2535 | this.GetMessageCountLimit() | |
2536 | } | |
2537 | unsafe extern "system" fn AddStorageFilterEntries<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::HRESULT { | |
2538 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2539 | let this = (*this).get_impl(); | |
2540 | this.AddStorageFilterEntries(::core::mem::transmute_copy(&pfilter)).into() | |
2541 | } | |
2542 | unsafe extern "system" fn GetStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfilter: *mut D3D11_INFO_QUEUE_FILTER, pfilterbytelength: *mut usize) -> ::windows::core::HRESULT { | |
2543 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2544 | let this = (*this).get_impl(); | |
2545 | this.GetStorageFilter(::core::mem::transmute_copy(&pfilter), ::core::mem::transmute_copy(&pfilterbytelength)).into() | |
2546 | } | |
2547 | unsafe extern "system" fn ClearStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2548 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2549 | let this = (*this).get_impl(); | |
2550 | this.ClearStorageFilter() | |
2551 | } | |
2552 | unsafe extern "system" fn PushEmptyStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2553 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2554 | let this = (*this).get_impl(); | |
2555 | this.PushEmptyStorageFilter().into() | |
2556 | } | |
2557 | unsafe extern "system" fn PushCopyOfStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2558 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2559 | let this = (*this).get_impl(); | |
2560 | this.PushCopyOfStorageFilter().into() | |
2561 | } | |
2562 | unsafe extern "system" fn PushStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::HRESULT { | |
2563 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2564 | let this = (*this).get_impl(); | |
2565 | this.PushStorageFilter(::core::mem::transmute_copy(&pfilter)).into() | |
2566 | } | |
2567 | unsafe extern "system" fn PopStorageFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2568 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2569 | let this = (*this).get_impl(); | |
2570 | this.PopStorageFilter() | |
2571 | } | |
2572 | unsafe extern "system" fn GetStorageFilterStackSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
2573 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2574 | let this = (*this).get_impl(); | |
2575 | this.GetStorageFilterStackSize() | |
2576 | } | |
2577 | unsafe extern "system" fn AddRetrievalFilterEntries<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::HRESULT { | |
2578 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2579 | let this = (*this).get_impl(); | |
2580 | this.AddRetrievalFilterEntries(::core::mem::transmute_copy(&pfilter)).into() | |
2581 | } | |
2582 | unsafe extern "system" fn GetRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfilter: *mut D3D11_INFO_QUEUE_FILTER, pfilterbytelength: *mut usize) -> ::windows::core::HRESULT { | |
2583 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2584 | let this = (*this).get_impl(); | |
2585 | this.GetRetrievalFilter(::core::mem::transmute_copy(&pfilter), ::core::mem::transmute_copy(&pfilterbytelength)).into() | |
2586 | } | |
2587 | unsafe extern "system" fn ClearRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2588 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2589 | let this = (*this).get_impl(); | |
2590 | this.ClearRetrievalFilter() | |
2591 | } | |
2592 | unsafe extern "system" fn PushEmptyRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2593 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2594 | let this = (*this).get_impl(); | |
2595 | this.PushEmptyRetrievalFilter().into() | |
2596 | } | |
2597 | unsafe extern "system" fn PushCopyOfRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2598 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2599 | let this = (*this).get_impl(); | |
2600 | this.PushCopyOfRetrievalFilter().into() | |
2601 | } | |
2602 | unsafe extern "system" fn PushRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pfilter: *const D3D11_INFO_QUEUE_FILTER) -> ::windows::core::HRESULT { | |
2603 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2604 | let this = (*this).get_impl(); | |
2605 | this.PushRetrievalFilter(::core::mem::transmute_copy(&pfilter)).into() | |
2606 | } | |
2607 | unsafe extern "system" fn PopRetrievalFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2608 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2609 | let this = (*this).get_impl(); | |
2610 | this.PopRetrievalFilter() | |
2611 | } | |
2612 | unsafe extern "system" fn GetRetrievalFilterStackSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
2613 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2614 | let this = (*this).get_impl(); | |
2615 | this.GetRetrievalFilterStackSize() | |
2616 | } | |
2617 | unsafe extern "system" fn AddMessage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, category: D3D11_MESSAGE_CATEGORY, severity: D3D11_MESSAGE_SEVERITY, id: D3D11_MESSAGE_ID, pdescription: ::windows::core::PCSTR) -> ::windows::core::HRESULT { | |
2618 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2619 | let this = (*this).get_impl(); | |
2620 | this.AddMessage(::core::mem::transmute_copy(&category), ::core::mem::transmute_copy(&severity), ::core::mem::transmute_copy(&id), ::core::mem::transmute(&pdescription)).into() | |
2621 | } | |
2622 | unsafe extern "system" fn AddApplicationMessage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, severity: D3D11_MESSAGE_SEVERITY, pdescription: ::windows::core::PCSTR) -> ::windows::core::HRESULT { | |
2623 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2624 | let this = (*this).get_impl(); | |
2625 | this.AddApplicationMessage(::core::mem::transmute_copy(&severity), ::core::mem::transmute(&pdescription)).into() | |
2626 | } | |
2627 | unsafe extern "system" fn SetBreakOnCategory<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, category: D3D11_MESSAGE_CATEGORY, benable: super::super::Foundation::BOOL) -> ::windows::core::HRESULT { | |
2628 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2629 | let this = (*this).get_impl(); | |
2630 | this.SetBreakOnCategory(::core::mem::transmute_copy(&category), ::core::mem::transmute_copy(&benable)).into() | |
2631 | } | |
2632 | unsafe extern "system" fn SetBreakOnSeverity<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, severity: D3D11_MESSAGE_SEVERITY, benable: super::super::Foundation::BOOL) -> ::windows::core::HRESULT { | |
2633 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2634 | let this = (*this).get_impl(); | |
2635 | this.SetBreakOnSeverity(::core::mem::transmute_copy(&severity), ::core::mem::transmute_copy(&benable)).into() | |
2636 | } | |
2637 | unsafe extern "system" fn SetBreakOnID<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, id: D3D11_MESSAGE_ID, benable: super::super::Foundation::BOOL) -> ::windows::core::HRESULT { | |
2638 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2639 | let this = (*this).get_impl(); | |
2640 | this.SetBreakOnID(::core::mem::transmute_copy(&id), ::core::mem::transmute_copy(&benable)).into() | |
2641 | } | |
2642 | unsafe extern "system" fn GetBreakOnCategory<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, category: D3D11_MESSAGE_CATEGORY) -> super::super::Foundation::BOOL { | |
2643 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2644 | let this = (*this).get_impl(); | |
2645 | this.GetBreakOnCategory(::core::mem::transmute_copy(&category)) | |
2646 | } | |
2647 | unsafe extern "system" fn GetBreakOnSeverity<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, severity: D3D11_MESSAGE_SEVERITY) -> super::super::Foundation::BOOL { | |
2648 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2649 | let this = (*this).get_impl(); | |
2650 | this.GetBreakOnSeverity(::core::mem::transmute_copy(&severity)) | |
2651 | } | |
2652 | unsafe extern "system" fn GetBreakOnID<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, id: D3D11_MESSAGE_ID) -> super::super::Foundation::BOOL { | |
2653 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2654 | let this = (*this).get_impl(); | |
2655 | this.GetBreakOnID(::core::mem::transmute_copy(&id)) | |
2656 | } | |
2657 | unsafe extern "system" fn SetMuteDebugOutput<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, bmute: super::super::Foundation::BOOL) { | |
2658 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2659 | let this = (*this).get_impl(); | |
2660 | this.SetMuteDebugOutput(::core::mem::transmute_copy(&bmute)) | |
2661 | } | |
2662 | unsafe extern "system" fn GetMuteDebugOutput<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InfoQueue_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL { | |
2663 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2664 | let this = (*this).get_impl(); | |
2665 | this.GetMuteDebugOutput() | |
2666 | } | |
2667 | Self { | |
2668 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
2669 | SetMessageCountLimit: SetMessageCountLimit::<Identity, Impl, OFFSET>, | |
2670 | ClearStoredMessages: ClearStoredMessages::<Identity, Impl, OFFSET>, | |
2671 | GetMessage: GetMessage::<Identity, Impl, OFFSET>, | |
2672 | GetNumMessagesAllowedByStorageFilter: GetNumMessagesAllowedByStorageFilter::<Identity, Impl, OFFSET>, | |
2673 | GetNumMessagesDeniedByStorageFilter: GetNumMessagesDeniedByStorageFilter::<Identity, Impl, OFFSET>, | |
2674 | GetNumStoredMessages: GetNumStoredMessages::<Identity, Impl, OFFSET>, | |
2675 | GetNumStoredMessagesAllowedByRetrievalFilter: GetNumStoredMessagesAllowedByRetrievalFilter::<Identity, Impl, OFFSET>, | |
2676 | GetNumMessagesDiscardedByMessageCountLimit: GetNumMessagesDiscardedByMessageCountLimit::<Identity, Impl, OFFSET>, | |
2677 | GetMessageCountLimit: GetMessageCountLimit::<Identity, Impl, OFFSET>, | |
2678 | AddStorageFilterEntries: AddStorageFilterEntries::<Identity, Impl, OFFSET>, | |
2679 | GetStorageFilter: GetStorageFilter::<Identity, Impl, OFFSET>, | |
2680 | ClearStorageFilter: ClearStorageFilter::<Identity, Impl, OFFSET>, | |
2681 | PushEmptyStorageFilter: PushEmptyStorageFilter::<Identity, Impl, OFFSET>, | |
2682 | PushCopyOfStorageFilter: PushCopyOfStorageFilter::<Identity, Impl, OFFSET>, | |
2683 | PushStorageFilter: PushStorageFilter::<Identity, Impl, OFFSET>, | |
2684 | PopStorageFilter: PopStorageFilter::<Identity, Impl, OFFSET>, | |
2685 | GetStorageFilterStackSize: GetStorageFilterStackSize::<Identity, Impl, OFFSET>, | |
2686 | AddRetrievalFilterEntries: AddRetrievalFilterEntries::<Identity, Impl, OFFSET>, | |
2687 | GetRetrievalFilter: GetRetrievalFilter::<Identity, Impl, OFFSET>, | |
2688 | ClearRetrievalFilter: ClearRetrievalFilter::<Identity, Impl, OFFSET>, | |
2689 | PushEmptyRetrievalFilter: PushEmptyRetrievalFilter::<Identity, Impl, OFFSET>, | |
2690 | PushCopyOfRetrievalFilter: PushCopyOfRetrievalFilter::<Identity, Impl, OFFSET>, | |
2691 | PushRetrievalFilter: PushRetrievalFilter::<Identity, Impl, OFFSET>, | |
2692 | PopRetrievalFilter: PopRetrievalFilter::<Identity, Impl, OFFSET>, | |
2693 | GetRetrievalFilterStackSize: GetRetrievalFilterStackSize::<Identity, Impl, OFFSET>, | |
2694 | AddMessage: AddMessage::<Identity, Impl, OFFSET>, | |
2695 | AddApplicationMessage: AddApplicationMessage::<Identity, Impl, OFFSET>, | |
2696 | SetBreakOnCategory: SetBreakOnCategory::<Identity, Impl, OFFSET>, | |
2697 | SetBreakOnSeverity: SetBreakOnSeverity::<Identity, Impl, OFFSET>, | |
2698 | SetBreakOnID: SetBreakOnID::<Identity, Impl, OFFSET>, | |
2699 | GetBreakOnCategory: GetBreakOnCategory::<Identity, Impl, OFFSET>, | |
2700 | GetBreakOnSeverity: GetBreakOnSeverity::<Identity, Impl, OFFSET>, | |
2701 | GetBreakOnID: GetBreakOnID::<Identity, Impl, OFFSET>, | |
2702 | SetMuteDebugOutput: SetMuteDebugOutput::<Identity, Impl, OFFSET>, | |
2703 | GetMuteDebugOutput: GetMuteDebugOutput::<Identity, Impl, OFFSET>, | |
2704 | } | |
2705 | } | |
2706 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2707 | iid == &<ID3D11InfoQueue as ::windows::core::ComInterface>::IID | |
2708 | } | |
2709 | } | |
2710 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2711 | pub trait ID3D11InputLayout_Impl: Sized + ID3D11DeviceChild_Impl {} | |
2712 | impl ::windows::core::RuntimeName for ID3D11InputLayout {} | |
2713 | impl ID3D11InputLayout_Vtbl { | |
2714 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11InputLayout_Impl, const OFFSET: isize>() -> ID3D11InputLayout_Vtbl { | |
2715 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
2716 | } | |
2717 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2718 | iid == &<ID3D11InputLayout as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
2719 | } | |
2720 | } | |
2721 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2722 | pub trait ID3D11LibraryReflection_Impl: Sized { | |
2723 | fn GetDesc(&self) -> ::windows::core::Result<D3D11_LIBRARY_DESC>; | |
2724 | fn GetFunctionByIndex(&self, functionindex: i32) -> ::core::option::Option<ID3D11FunctionReflection>; | |
2725 | } | |
2726 | impl ::windows::core::RuntimeName for ID3D11LibraryReflection {} | |
2727 | impl ID3D11LibraryReflection_Vtbl { | |
2728 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11LibraryReflection_Impl, const OFFSET: isize>() -> ID3D11LibraryReflection_Vtbl { | |
2729 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11LibraryReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_LIBRARY_DESC) -> ::windows::core::HRESULT { | |
2730 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2731 | let this = (*this).get_impl(); | |
2732 | match this.GetDesc() { | |
2733 | ::core::result::Result::Ok(ok__) => { | |
2734 | ::core::ptr::write(pdesc, ::core::mem::transmute(ok__)); | |
2735 | ::windows::core::HRESULT(0) | |
2736 | } | |
2737 | ::core::result::Result::Err(err) => err.into(), | |
2738 | } | |
2739 | } | |
2740 | unsafe extern "system" fn GetFunctionByIndex<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11LibraryReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, functionindex: i32) -> ::core::option::Option<ID3D11FunctionReflection> { | |
2741 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2742 | let this = (*this).get_impl(); | |
2743 | this.GetFunctionByIndex(::core::mem::transmute_copy(&functionindex)) | |
2744 | } | |
2745 | Self { | |
2746 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
2747 | GetDesc: GetDesc::<Identity, Impl, OFFSET>, | |
2748 | GetFunctionByIndex: GetFunctionByIndex::<Identity, Impl, OFFSET>, | |
2749 | } | |
2750 | } | |
2751 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2752 | iid == &<ID3D11LibraryReflection as ::windows::core::ComInterface>::IID | |
2753 | } | |
2754 | } | |
2755 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
2756 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2757 | pub trait ID3D11Linker_Impl: Sized { | |
2758 | fn Link(&self, pentry: ::core::option::Option<&ID3D11ModuleInstance>, pentryname: &::windows::core::PCSTR, ptargetname: &::windows::core::PCSTR, uflags: u32, ppshaderblob: *mut ::core::option::Option<super::Direct3D::ID3DBlob>, pperrorbuffer: *mut ::core::option::Option<super::Direct3D::ID3DBlob>) -> ::windows::core::Result<()>; | |
2759 | fn UseLibrary(&self, plibrarymi: ::core::option::Option<&ID3D11ModuleInstance>) -> ::windows::core::Result<()>; | |
2760 | fn AddClipPlaneFromCBuffer(&self, ucbufferslot: u32, ucbufferentry: u32) -> ::windows::core::Result<()>; | |
2761 | } | |
2762 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2763 | impl ::windows::core::RuntimeName for ID3D11Linker {} | |
2764 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
2765 | impl ID3D11Linker_Vtbl { | |
2766 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Linker_Impl, const OFFSET: isize>() -> ID3D11Linker_Vtbl { | |
2767 | unsafe extern "system" fn Link<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Linker_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pentry: *mut ::core::ffi::c_void, pentryname: ::windows::core::PCSTR, ptargetname: ::windows::core::PCSTR, uflags: u32, ppshaderblob: *mut *mut ::core::ffi::c_void, pperrorbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2768 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2769 | let this = (*this).get_impl(); | |
2770 | this.Link(::windows::core::from_raw_borrowed(&pentry), ::core::mem::transmute(&pentryname), ::core::mem::transmute(&ptargetname), ::core::mem::transmute_copy(&uflags), ::core::mem::transmute_copy(&ppshaderblob), ::core::mem::transmute_copy(&pperrorbuffer)).into() | |
2771 | } | |
2772 | unsafe extern "system" fn UseLibrary<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Linker_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, plibrarymi: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2773 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2774 | let this = (*this).get_impl(); | |
2775 | this.UseLibrary(::windows::core::from_raw_borrowed(&plibrarymi)).into() | |
2776 | } | |
2777 | unsafe extern "system" fn AddClipPlaneFromCBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Linker_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ucbufferslot: u32, ucbufferentry: u32) -> ::windows::core::HRESULT { | |
2778 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2779 | let this = (*this).get_impl(); | |
2780 | this.AddClipPlaneFromCBuffer(::core::mem::transmute_copy(&ucbufferslot), ::core::mem::transmute_copy(&ucbufferentry)).into() | |
2781 | } | |
2782 | Self { | |
2783 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
2784 | Link: Link::<Identity, Impl, OFFSET>, | |
2785 | UseLibrary: UseLibrary::<Identity, Impl, OFFSET>, | |
2786 | AddClipPlaneFromCBuffer: AddClipPlaneFromCBuffer::<Identity, Impl, OFFSET>, | |
2787 | } | |
2788 | } | |
2789 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2790 | iid == &<ID3D11Linker as ::windows::core::ComInterface>::IID | |
2791 | } | |
2792 | } | |
2793 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2794 | pub trait ID3D11LinkingNode_Impl: Sized {} | |
2795 | impl ::windows::core::RuntimeName for ID3D11LinkingNode {} | |
2796 | impl ID3D11LinkingNode_Vtbl { | |
2797 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11LinkingNode_Impl, const OFFSET: isize>() -> ID3D11LinkingNode_Vtbl { | |
2798 | Self { base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>() } | |
2799 | } | |
2800 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2801 | iid == &<ID3D11LinkingNode as ::windows::core::ComInterface>::IID | |
2802 | } | |
2803 | } | |
2804 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2805 | pub trait ID3D11Module_Impl: Sized { | |
2806 | fn CreateInstance(&self, pnamespace: &::windows::core::PCSTR) -> ::windows::core::Result<ID3D11ModuleInstance>; | |
2807 | } | |
2808 | impl ::windows::core::RuntimeName for ID3D11Module {} | |
2809 | impl ID3D11Module_Vtbl { | |
2810 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Module_Impl, const OFFSET: isize>() -> ID3D11Module_Vtbl { | |
2811 | unsafe extern "system" fn CreateInstance<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Module_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pnamespace: ::windows::core::PCSTR, ppmoduleinstance: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
2812 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2813 | let this = (*this).get_impl(); | |
2814 | match this.CreateInstance(::core::mem::transmute(&pnamespace)) { | |
2815 | ::core::result::Result::Ok(ok__) => { | |
2816 | ::core::ptr::write(ppmoduleinstance, ::core::mem::transmute(ok__)); | |
2817 | ::windows::core::HRESULT(0) | |
2818 | } | |
2819 | ::core::result::Result::Err(err) => err.into(), | |
2820 | } | |
2821 | } | |
2822 | Self { base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), CreateInstance: CreateInstance::<Identity, Impl, OFFSET> } | |
2823 | } | |
2824 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2825 | iid == &<ID3D11Module as ::windows::core::ComInterface>::IID | |
2826 | } | |
2827 | } | |
2828 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2829 | pub trait ID3D11ModuleInstance_Impl: Sized { | |
2830 | fn BindConstantBuffer(&self, usrcslot: u32, udstslot: u32, cbdstoffset: u32) -> ::windows::core::Result<()>; | |
2831 | fn BindConstantBufferByName(&self, pname: &::windows::core::PCSTR, udstslot: u32, cbdstoffset: u32) -> ::windows::core::Result<()>; | |
2832 | fn BindResource(&self, usrcslot: u32, udstslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2833 | fn BindResourceByName(&self, pname: &::windows::core::PCSTR, udstslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2834 | fn BindSampler(&self, usrcslot: u32, udstslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2835 | fn BindSamplerByName(&self, pname: &::windows::core::PCSTR, udstslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2836 | fn BindUnorderedAccessView(&self, usrcslot: u32, udstslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2837 | fn BindUnorderedAccessViewByName(&self, pname: &::windows::core::PCSTR, udstslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2838 | fn BindResourceAsUnorderedAccessView(&self, usrcsrvslot: u32, udstuavslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2839 | fn BindResourceAsUnorderedAccessViewByName(&self, psrvname: &::windows::core::PCSTR, udstuavslot: u32, ucount: u32) -> ::windows::core::Result<()>; | |
2840 | } | |
2841 | impl ::windows::core::RuntimeName for ID3D11ModuleInstance {} | |
2842 | impl ID3D11ModuleInstance_Vtbl { | |
2843 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>() -> ID3D11ModuleInstance_Vtbl { | |
2844 | unsafe extern "system" fn BindConstantBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, usrcslot: u32, udstslot: u32, cbdstoffset: u32) -> ::windows::core::HRESULT { | |
2845 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2846 | let this = (*this).get_impl(); | |
2847 | this.BindConstantBuffer(::core::mem::transmute_copy(&usrcslot), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&cbdstoffset)).into() | |
2848 | } | |
2849 | unsafe extern "system" fn BindConstantBufferByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pname: ::windows::core::PCSTR, udstslot: u32, cbdstoffset: u32) -> ::windows::core::HRESULT { | |
2850 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2851 | let this = (*this).get_impl(); | |
2852 | this.BindConstantBufferByName(::core::mem::transmute(&pname), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&cbdstoffset)).into() | |
2853 | } | |
2854 | unsafe extern "system" fn BindResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, usrcslot: u32, udstslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2855 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2856 | let this = (*this).get_impl(); | |
2857 | this.BindResource(::core::mem::transmute_copy(&usrcslot), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&ucount)).into() | |
2858 | } | |
2859 | unsafe extern "system" fn BindResourceByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pname: ::windows::core::PCSTR, udstslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2860 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2861 | let this = (*this).get_impl(); | |
2862 | this.BindResourceByName(::core::mem::transmute(&pname), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&ucount)).into() | |
2863 | } | |
2864 | unsafe extern "system" fn BindSampler<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, usrcslot: u32, udstslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2865 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2866 | let this = (*this).get_impl(); | |
2867 | this.BindSampler(::core::mem::transmute_copy(&usrcslot), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&ucount)).into() | |
2868 | } | |
2869 | unsafe extern "system" fn BindSamplerByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pname: ::windows::core::PCSTR, udstslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2870 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2871 | let this = (*this).get_impl(); | |
2872 | this.BindSamplerByName(::core::mem::transmute(&pname), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&ucount)).into() | |
2873 | } | |
2874 | unsafe extern "system" fn BindUnorderedAccessView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, usrcslot: u32, udstslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2875 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2876 | let this = (*this).get_impl(); | |
2877 | this.BindUnorderedAccessView(::core::mem::transmute_copy(&usrcslot), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&ucount)).into() | |
2878 | } | |
2879 | unsafe extern "system" fn BindUnorderedAccessViewByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pname: ::windows::core::PCSTR, udstslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2880 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2881 | let this = (*this).get_impl(); | |
2882 | this.BindUnorderedAccessViewByName(::core::mem::transmute(&pname), ::core::mem::transmute_copy(&udstslot), ::core::mem::transmute_copy(&ucount)).into() | |
2883 | } | |
2884 | unsafe extern "system" fn BindResourceAsUnorderedAccessView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, usrcsrvslot: u32, udstuavslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2885 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2886 | let this = (*this).get_impl(); | |
2887 | this.BindResourceAsUnorderedAccessView(::core::mem::transmute_copy(&usrcsrvslot), ::core::mem::transmute_copy(&udstuavslot), ::core::mem::transmute_copy(&ucount)).into() | |
2888 | } | |
2889 | unsafe extern "system" fn BindResourceAsUnorderedAccessViewByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ModuleInstance_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, psrvname: ::windows::core::PCSTR, udstuavslot: u32, ucount: u32) -> ::windows::core::HRESULT { | |
2890 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2891 | let this = (*this).get_impl(); | |
2892 | this.BindResourceAsUnorderedAccessViewByName(::core::mem::transmute(&psrvname), ::core::mem::transmute_copy(&udstuavslot), ::core::mem::transmute_copy(&ucount)).into() | |
2893 | } | |
2894 | Self { | |
2895 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
2896 | BindConstantBuffer: BindConstantBuffer::<Identity, Impl, OFFSET>, | |
2897 | BindConstantBufferByName: BindConstantBufferByName::<Identity, Impl, OFFSET>, | |
2898 | BindResource: BindResource::<Identity, Impl, OFFSET>, | |
2899 | BindResourceByName: BindResourceByName::<Identity, Impl, OFFSET>, | |
2900 | BindSampler: BindSampler::<Identity, Impl, OFFSET>, | |
2901 | BindSamplerByName: BindSamplerByName::<Identity, Impl, OFFSET>, | |
2902 | BindUnorderedAccessView: BindUnorderedAccessView::<Identity, Impl, OFFSET>, | |
2903 | BindUnorderedAccessViewByName: BindUnorderedAccessViewByName::<Identity, Impl, OFFSET>, | |
2904 | BindResourceAsUnorderedAccessView: BindResourceAsUnorderedAccessView::<Identity, Impl, OFFSET>, | |
2905 | BindResourceAsUnorderedAccessViewByName: BindResourceAsUnorderedAccessViewByName::<Identity, Impl, OFFSET>, | |
2906 | } | |
2907 | } | |
2908 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2909 | iid == &<ID3D11ModuleInstance as ::windows::core::ComInterface>::IID | |
2910 | } | |
2911 | } | |
2912 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
2913 | #[cfg(feature = "Win32_Foundation")] | |
2914 | pub trait ID3D11Multithread_Impl: Sized { | |
2915 | fn Enter(&self); | |
2916 | fn Leave(&self); | |
2917 | fn SetMultithreadProtected(&self, bmtprotect: super::super::Foundation::BOOL) -> super::super::Foundation::BOOL; | |
2918 | fn GetMultithreadProtected(&self) -> super::super::Foundation::BOOL; | |
2919 | } | |
2920 | #[cfg(feature = "Win32_Foundation")] | |
2921 | impl ::windows::core::RuntimeName for ID3D11Multithread {} | |
2922 | #[cfg(feature = "Win32_Foundation")] | |
2923 | impl ID3D11Multithread_Vtbl { | |
2924 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Multithread_Impl, const OFFSET: isize>() -> ID3D11Multithread_Vtbl { | |
2925 | unsafe extern "system" fn Enter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Multithread_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2926 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2927 | let this = (*this).get_impl(); | |
2928 | this.Enter() | |
2929 | } | |
2930 | unsafe extern "system" fn Leave<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Multithread_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
2931 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2932 | let this = (*this).get_impl(); | |
2933 | this.Leave() | |
2934 | } | |
2935 | unsafe extern "system" fn SetMultithreadProtected<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Multithread_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, bmtprotect: super::super::Foundation::BOOL) -> super::super::Foundation::BOOL { | |
2936 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2937 | let this = (*this).get_impl(); | |
2938 | this.SetMultithreadProtected(::core::mem::transmute_copy(&bmtprotect)) | |
2939 | } | |
2940 | unsafe extern "system" fn GetMultithreadProtected<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Multithread_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL { | |
2941 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2942 | let this = (*this).get_impl(); | |
2943 | this.GetMultithreadProtected() | |
2944 | } | |
2945 | Self { | |
2946 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
2947 | Enter: Enter::<Identity, Impl, OFFSET>, | |
2948 | Leave: Leave::<Identity, Impl, OFFSET>, | |
2949 | SetMultithreadProtected: SetMultithreadProtected::<Identity, Impl, OFFSET>, | |
2950 | GetMultithreadProtected: GetMultithreadProtected::<Identity, Impl, OFFSET>, | |
2951 | } | |
2952 | } | |
2953 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2954 | iid == &<ID3D11Multithread as ::windows::core::ComInterface>::IID | |
2955 | } | |
2956 | } | |
2957 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2958 | pub trait ID3D11PixelShader_Impl: Sized + ID3D11DeviceChild_Impl {} | |
2959 | impl ::windows::core::RuntimeName for ID3D11PixelShader {} | |
2960 | impl ID3D11PixelShader_Vtbl { | |
2961 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11PixelShader_Impl, const OFFSET: isize>() -> ID3D11PixelShader_Vtbl { | |
2962 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
2963 | } | |
2964 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2965 | iid == &<ID3D11PixelShader as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
2966 | } | |
2967 | } | |
2968 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2969 | pub trait ID3D11Predicate_Impl: Sized + ID3D11Query_Impl {} | |
2970 | impl ::windows::core::RuntimeName for ID3D11Predicate {} | |
2971 | impl ID3D11Predicate_Vtbl { | |
2972 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Predicate_Impl, const OFFSET: isize>() -> ID3D11Predicate_Vtbl { | |
2973 | Self { base__: ID3D11Query_Vtbl::new::<Identity, Impl, OFFSET>() } | |
2974 | } | |
2975 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2976 | iid == &<ID3D11Predicate as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Asynchronous as ::windows::core::ComInterface>::IID || iid == &<ID3D11Query as ::windows::core::ComInterface>::IID | |
2977 | } | |
2978 | } | |
2979 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2980 | pub trait ID3D11Query_Impl: Sized + ID3D11Asynchronous_Impl { | |
2981 | fn GetDesc(&self, pdesc: *mut D3D11_QUERY_DESC) -> (); | |
2982 | } | |
2983 | impl ::windows::core::RuntimeName for ID3D11Query {} | |
2984 | impl ID3D11Query_Vtbl { | |
2985 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Query_Impl, const OFFSET: isize>() -> ID3D11Query_Vtbl { | |
2986 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Query_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_QUERY_DESC) { | |
2987 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
2988 | let this = (*this).get_impl(); | |
2989 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
2990 | } | |
2991 | Self { base__: ID3D11Asynchronous_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
2992 | } | |
2993 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
2994 | iid == &<ID3D11Query as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Asynchronous as ::windows::core::ComInterface>::IID | |
2995 | } | |
2996 | } | |
2997 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
2998 | pub trait ID3D11Query1_Impl: Sized + ID3D11Query_Impl { | |
2999 | fn GetDesc1(&self, pdesc1: *mut D3D11_QUERY_DESC1) -> (); | |
3000 | } | |
3001 | impl ::windows::core::RuntimeName for ID3D11Query1 {} | |
3002 | impl ID3D11Query1_Vtbl { | |
3003 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Query1_Impl, const OFFSET: isize>() -> ID3D11Query1_Vtbl { | |
3004 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Query1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc1: *mut D3D11_QUERY_DESC1) { | |
3005 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3006 | let this = (*this).get_impl(); | |
3007 | this.GetDesc1(::core::mem::transmute_copy(&pdesc1)) | |
3008 | } | |
3009 | Self { base__: ID3D11Query_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3010 | } | |
3011 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3012 | iid == &<ID3D11Query1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Asynchronous as ::windows::core::ComInterface>::IID || iid == &<ID3D11Query as ::windows::core::ComInterface>::IID | |
3013 | } | |
3014 | } | |
3015 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
3016 | #[cfg(feature = "Win32_Foundation")] | |
3017 | pub trait ID3D11RasterizerState_Impl: Sized + ID3D11DeviceChild_Impl { | |
3018 | fn GetDesc(&self, pdesc: *mut D3D11_RASTERIZER_DESC); | |
3019 | } | |
3020 | #[cfg(feature = "Win32_Foundation")] | |
3021 | impl ::windows::core::RuntimeName for ID3D11RasterizerState {} | |
3022 | #[cfg(feature = "Win32_Foundation")] | |
3023 | impl ID3D11RasterizerState_Vtbl { | |
3024 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RasterizerState_Impl, const OFFSET: isize>() -> ID3D11RasterizerState_Vtbl { | |
3025 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RasterizerState_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_RASTERIZER_DESC) { | |
3026 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3027 | let this = (*this).get_impl(); | |
3028 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3029 | } | |
3030 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3031 | } | |
3032 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3033 | iid == &<ID3D11RasterizerState as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
3034 | } | |
3035 | } | |
3036 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
3037 | #[cfg(feature = "Win32_Foundation")] | |
3038 | pub trait ID3D11RasterizerState1_Impl: Sized + ID3D11RasterizerState_Impl { | |
3039 | fn GetDesc1(&self, pdesc: *mut D3D11_RASTERIZER_DESC1); | |
3040 | } | |
3041 | #[cfg(feature = "Win32_Foundation")] | |
3042 | impl ::windows::core::RuntimeName for ID3D11RasterizerState1 {} | |
3043 | #[cfg(feature = "Win32_Foundation")] | |
3044 | impl ID3D11RasterizerState1_Vtbl { | |
3045 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RasterizerState1_Impl, const OFFSET: isize>() -> ID3D11RasterizerState1_Vtbl { | |
3046 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RasterizerState1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_RASTERIZER_DESC1) { | |
3047 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3048 | let this = (*this).get_impl(); | |
3049 | this.GetDesc1(::core::mem::transmute_copy(&pdesc)) | |
3050 | } | |
3051 | Self { base__: ID3D11RasterizerState_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3052 | } | |
3053 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3054 | iid == &<ID3D11RasterizerState1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11RasterizerState as ::windows::core::ComInterface>::IID | |
3055 | } | |
3056 | } | |
3057 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
3058 | #[cfg(feature = "Win32_Foundation")] | |
3059 | pub trait ID3D11RasterizerState2_Impl: Sized + ID3D11RasterizerState1_Impl { | |
3060 | fn GetDesc2(&self, pdesc: *mut D3D11_RASTERIZER_DESC2); | |
3061 | } | |
3062 | #[cfg(feature = "Win32_Foundation")] | |
3063 | impl ::windows::core::RuntimeName for ID3D11RasterizerState2 {} | |
3064 | #[cfg(feature = "Win32_Foundation")] | |
3065 | impl ID3D11RasterizerState2_Vtbl { | |
3066 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RasterizerState2_Impl, const OFFSET: isize>() -> ID3D11RasterizerState2_Vtbl { | |
3067 | unsafe extern "system" fn GetDesc2<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RasterizerState2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_RASTERIZER_DESC2) { | |
3068 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3069 | let this = (*this).get_impl(); | |
3070 | this.GetDesc2(::core::mem::transmute_copy(&pdesc)) | |
3071 | } | |
3072 | Self { base__: ID3D11RasterizerState1_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc2: GetDesc2::<Identity, Impl, OFFSET> } | |
3073 | } | |
3074 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3075 | iid == &<ID3D11RasterizerState2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11RasterizerState as ::windows::core::ComInterface>::IID || iid == &<ID3D11RasterizerState1 as ::windows::core::ComInterface>::IID | |
3076 | } | |
3077 | } | |
3078 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3079 | pub trait ID3D11RefDefaultTrackingOptions_Impl: Sized { | |
3080 | fn SetTrackingOptions(&self, resourcetypeflags: u32, options: u32) -> ::windows::core::Result<()>; | |
3081 | } | |
3082 | impl ::windows::core::RuntimeName for ID3D11RefDefaultTrackingOptions {} | |
3083 | impl ID3D11RefDefaultTrackingOptions_Vtbl { | |
3084 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RefDefaultTrackingOptions_Impl, const OFFSET: isize>() -> ID3D11RefDefaultTrackingOptions_Vtbl { | |
3085 | unsafe extern "system" fn SetTrackingOptions<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RefDefaultTrackingOptions_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, resourcetypeflags: u32, options: u32) -> ::windows::core::HRESULT { | |
3086 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3087 | let this = (*this).get_impl(); | |
3088 | this.SetTrackingOptions(::core::mem::transmute_copy(&resourcetypeflags), ::core::mem::transmute_copy(&options)).into() | |
3089 | } | |
3090 | Self { base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), SetTrackingOptions: SetTrackingOptions::<Identity, Impl, OFFSET> } | |
3091 | } | |
3092 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3093 | iid == &<ID3D11RefDefaultTrackingOptions as ::windows::core::ComInterface>::IID | |
3094 | } | |
3095 | } | |
3096 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3097 | pub trait ID3D11RefTrackingOptions_Impl: Sized { | |
3098 | fn SetTrackingOptions(&self, uoptions: u32) -> ::windows::core::Result<()>; | |
3099 | } | |
3100 | impl ::windows::core::RuntimeName for ID3D11RefTrackingOptions {} | |
3101 | impl ID3D11RefTrackingOptions_Vtbl { | |
3102 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RefTrackingOptions_Impl, const OFFSET: isize>() -> ID3D11RefTrackingOptions_Vtbl { | |
3103 | unsafe extern "system" fn SetTrackingOptions<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RefTrackingOptions_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, uoptions: u32) -> ::windows::core::HRESULT { | |
3104 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3105 | let this = (*this).get_impl(); | |
3106 | this.SetTrackingOptions(::core::mem::transmute_copy(&uoptions)).into() | |
3107 | } | |
3108 | Self { base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), SetTrackingOptions: SetTrackingOptions::<Identity, Impl, OFFSET> } | |
3109 | } | |
3110 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3111 | iid == &<ID3D11RefTrackingOptions as ::windows::core::ComInterface>::IID | |
3112 | } | |
3113 | } | |
3114 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3115 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3116 | pub trait ID3D11RenderTargetView_Impl: Sized + ID3D11View_Impl { | |
3117 | fn GetDesc(&self, pdesc: *mut D3D11_RENDER_TARGET_VIEW_DESC); | |
3118 | } | |
3119 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3120 | impl ::windows::core::RuntimeName for ID3D11RenderTargetView {} | |
3121 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3122 | impl ID3D11RenderTargetView_Vtbl { | |
3123 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RenderTargetView_Impl, const OFFSET: isize>() -> ID3D11RenderTargetView_Vtbl { | |
3124 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RenderTargetView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_RENDER_TARGET_VIEW_DESC) { | |
3125 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3126 | let this = (*this).get_impl(); | |
3127 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3128 | } | |
3129 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3130 | } | |
3131 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3132 | iid == &<ID3D11RenderTargetView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
3133 | } | |
3134 | } | |
3135 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3136 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3137 | pub trait ID3D11RenderTargetView1_Impl: Sized + ID3D11RenderTargetView_Impl { | |
3138 | fn GetDesc1(&self, pdesc1: *mut D3D11_RENDER_TARGET_VIEW_DESC1); | |
3139 | } | |
3140 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3141 | impl ::windows::core::RuntimeName for ID3D11RenderTargetView1 {} | |
3142 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3143 | impl ID3D11RenderTargetView1_Vtbl { | |
3144 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RenderTargetView1_Impl, const OFFSET: isize>() -> ID3D11RenderTargetView1_Vtbl { | |
3145 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11RenderTargetView1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc1: *mut D3D11_RENDER_TARGET_VIEW_DESC1) { | |
3146 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3147 | let this = (*this).get_impl(); | |
3148 | this.GetDesc1(::core::mem::transmute_copy(&pdesc1)) | |
3149 | } | |
3150 | Self { base__: ID3D11RenderTargetView_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3151 | } | |
3152 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3153 | iid == &<ID3D11RenderTargetView1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID || iid == &<ID3D11RenderTargetView as ::windows::core::ComInterface>::IID | |
3154 | } | |
3155 | } | |
3156 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3157 | pub trait ID3D11Resource_Impl: Sized + ID3D11DeviceChild_Impl { | |
3158 | fn GetType(&self, presourcedimension: *mut D3D11_RESOURCE_DIMENSION) -> (); | |
3159 | fn SetEvictionPriority(&self, evictionpriority: u32); | |
3160 | fn GetEvictionPriority(&self) -> u32; | |
3161 | } | |
3162 | impl ::windows::core::RuntimeName for ID3D11Resource {} | |
3163 | impl ID3D11Resource_Vtbl { | |
3164 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Resource_Impl, const OFFSET: isize>() -> ID3D11Resource_Vtbl { | |
3165 | unsafe extern "system" fn GetType<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Resource_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presourcedimension: *mut D3D11_RESOURCE_DIMENSION) { | |
3166 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3167 | let this = (*this).get_impl(); | |
3168 | this.GetType(::core::mem::transmute_copy(&presourcedimension)) | |
3169 | } | |
3170 | unsafe extern "system" fn SetEvictionPriority<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Resource_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, evictionpriority: u32) { | |
3171 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3172 | let this = (*this).get_impl(); | |
3173 | this.SetEvictionPriority(::core::mem::transmute_copy(&evictionpriority)) | |
3174 | } | |
3175 | unsafe extern "system" fn GetEvictionPriority<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Resource_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
3176 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3177 | let this = (*this).get_impl(); | |
3178 | this.GetEvictionPriority() | |
3179 | } | |
3180 | Self { | |
3181 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
3182 | GetType: GetType::<Identity, Impl, OFFSET>, | |
3183 | SetEvictionPriority: SetEvictionPriority::<Identity, Impl, OFFSET>, | |
3184 | GetEvictionPriority: GetEvictionPriority::<Identity, Impl, OFFSET>, | |
3185 | } | |
3186 | } | |
3187 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3188 | iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
3189 | } | |
3190 | } | |
3191 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3192 | pub trait ID3D11SamplerState_Impl: Sized + ID3D11DeviceChild_Impl { | |
3193 | fn GetDesc(&self, pdesc: *mut D3D11_SAMPLER_DESC); | |
3194 | } | |
3195 | impl ::windows::core::RuntimeName for ID3D11SamplerState {} | |
3196 | impl ID3D11SamplerState_Vtbl { | |
3197 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11SamplerState_Impl, const OFFSET: isize>() -> ID3D11SamplerState_Vtbl { | |
3198 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11SamplerState_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_SAMPLER_DESC) { | |
3199 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3200 | let this = (*this).get_impl(); | |
3201 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3202 | } | |
3203 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3204 | } | |
3205 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3206 | iid == &<ID3D11SamplerState as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
3207 | } | |
3208 | } | |
3209 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
3210 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
3211 | pub trait ID3D11ShaderReflection_Impl: Sized { | |
3212 | fn GetDesc(&self, pdesc: *mut D3D11_SHADER_DESC) -> ::windows::core::Result<()>; | |
3213 | fn GetConstantBufferByIndex(&self, index: u32) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer>; | |
3214 | fn GetConstantBufferByName(&self, name: &::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer>; | |
3215 | fn GetResourceBindingDesc(&self, resourceindex: u32, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::Result<()>; | |
3216 | fn GetInputParameterDesc(&self, parameterindex: u32, pdesc: *mut D3D11_SIGNATURE_PARAMETER_DESC) -> ::windows::core::Result<()>; | |
3217 | fn GetOutputParameterDesc(&self, parameterindex: u32, pdesc: *mut D3D11_SIGNATURE_PARAMETER_DESC) -> ::windows::core::Result<()>; | |
3218 | fn GetPatchConstantParameterDesc(&self, parameterindex: u32, pdesc: *mut D3D11_SIGNATURE_PARAMETER_DESC) -> ::windows::core::Result<()>; | |
3219 | fn GetVariableByName(&self, name: &::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionVariable>; | |
3220 | fn GetResourceBindingDescByName(&self, name: &::windows::core::PCSTR, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::Result<()>; | |
3221 | fn GetMovInstructionCount(&self) -> u32; | |
3222 | fn GetMovcInstructionCount(&self) -> u32; | |
3223 | fn GetConversionInstructionCount(&self) -> u32; | |
3224 | fn GetBitwiseInstructionCount(&self) -> u32; | |
3225 | fn GetGSInputPrimitive(&self) -> super::Direct3D::D3D_PRIMITIVE; | |
3226 | fn IsSampleFrequencyShader(&self) -> super::super::Foundation::BOOL; | |
3227 | fn GetNumInterfaceSlots(&self) -> u32; | |
3228 | fn GetMinFeatureLevel(&self) -> ::windows::core::Result<super::Direct3D::D3D_FEATURE_LEVEL>; | |
3229 | fn GetThreadGroupSize(&self, psizex: *mut u32, psizey: *mut u32, psizez: *mut u32) -> u32; | |
3230 | fn GetRequiresFlags(&self) -> u64; | |
3231 | } | |
3232 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
3233 | impl ::windows::core::RuntimeName for ID3D11ShaderReflection {} | |
3234 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Direct3D"))] | |
3235 | impl ID3D11ShaderReflection_Vtbl { | |
3236 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>() -> ID3D11ShaderReflection_Vtbl { | |
3237 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_SHADER_DESC) -> ::windows::core::HRESULT { | |
3238 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3239 | let this = (*this).get_impl(); | |
3240 | this.GetDesc(::core::mem::transmute_copy(&pdesc)).into() | |
3241 | } | |
3242 | unsafe extern "system" fn GetConstantBufferByIndex<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, index: u32) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer> { | |
3243 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3244 | let this = (*this).get_impl(); | |
3245 | this.GetConstantBufferByIndex(::core::mem::transmute_copy(&index)) | |
3246 | } | |
3247 | unsafe extern "system" fn GetConstantBufferByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer> { | |
3248 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3249 | let this = (*this).get_impl(); | |
3250 | this.GetConstantBufferByName(::core::mem::transmute(&name)) | |
3251 | } | |
3252 | unsafe extern "system" fn GetResourceBindingDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, resourceindex: u32, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::HRESULT { | |
3253 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3254 | let this = (*this).get_impl(); | |
3255 | this.GetResourceBindingDesc(::core::mem::transmute_copy(&resourceindex), ::core::mem::transmute_copy(&pdesc)).into() | |
3256 | } | |
3257 | unsafe extern "system" fn GetInputParameterDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, parameterindex: u32, pdesc: *mut D3D11_SIGNATURE_PARAMETER_DESC) -> ::windows::core::HRESULT { | |
3258 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3259 | let this = (*this).get_impl(); | |
3260 | this.GetInputParameterDesc(::core::mem::transmute_copy(¶meterindex), ::core::mem::transmute_copy(&pdesc)).into() | |
3261 | } | |
3262 | unsafe extern "system" fn GetOutputParameterDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, parameterindex: u32, pdesc: *mut D3D11_SIGNATURE_PARAMETER_DESC) -> ::windows::core::HRESULT { | |
3263 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3264 | let this = (*this).get_impl(); | |
3265 | this.GetOutputParameterDesc(::core::mem::transmute_copy(¶meterindex), ::core::mem::transmute_copy(&pdesc)).into() | |
3266 | } | |
3267 | unsafe extern "system" fn GetPatchConstantParameterDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, parameterindex: u32, pdesc: *mut D3D11_SIGNATURE_PARAMETER_DESC) -> ::windows::core::HRESULT { | |
3268 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3269 | let this = (*this).get_impl(); | |
3270 | this.GetPatchConstantParameterDesc(::core::mem::transmute_copy(¶meterindex), ::core::mem::transmute_copy(&pdesc)).into() | |
3271 | } | |
3272 | unsafe extern "system" fn GetVariableByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionVariable> { | |
3273 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3274 | let this = (*this).get_impl(); | |
3275 | this.GetVariableByName(::core::mem::transmute(&name)) | |
3276 | } | |
3277 | unsafe extern "system" fn GetResourceBindingDescByName<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR, pdesc: *mut D3D11_SHADER_INPUT_BIND_DESC) -> ::windows::core::HRESULT { | |
3278 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3279 | let this = (*this).get_impl(); | |
3280 | this.GetResourceBindingDescByName(::core::mem::transmute(&name), ::core::mem::transmute_copy(&pdesc)).into() | |
3281 | } | |
3282 | unsafe extern "system" fn GetMovInstructionCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
3283 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3284 | let this = (*this).get_impl(); | |
3285 | this.GetMovInstructionCount() | |
3286 | } | |
3287 | unsafe extern "system" fn GetMovcInstructionCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
3288 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3289 | let this = (*this).get_impl(); | |
3290 | this.GetMovcInstructionCount() | |
3291 | } | |
3292 | unsafe extern "system" fn GetConversionInstructionCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
3293 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3294 | let this = (*this).get_impl(); | |
3295 | this.GetConversionInstructionCount() | |
3296 | } | |
3297 | unsafe extern "system" fn GetBitwiseInstructionCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
3298 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3299 | let this = (*this).get_impl(); | |
3300 | this.GetBitwiseInstructionCount() | |
3301 | } | |
3302 | unsafe extern "system" fn GetGSInputPrimitive<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::Direct3D::D3D_PRIMITIVE { | |
3303 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3304 | let this = (*this).get_impl(); | |
3305 | this.GetGSInputPrimitive() | |
3306 | } | |
3307 | unsafe extern "system" fn IsSampleFrequencyShader<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL { | |
3308 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3309 | let this = (*this).get_impl(); | |
3310 | this.IsSampleFrequencyShader() | |
3311 | } | |
3312 | unsafe extern "system" fn GetNumInterfaceSlots<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
3313 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3314 | let this = (*this).get_impl(); | |
3315 | this.GetNumInterfaceSlots() | |
3316 | } | |
3317 | unsafe extern "system" fn GetMinFeatureLevel<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, plevel: *mut super::Direct3D::D3D_FEATURE_LEVEL) -> ::windows::core::HRESULT { | |
3318 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3319 | let this = (*this).get_impl(); | |
3320 | match this.GetMinFeatureLevel() { | |
3321 | ::core::result::Result::Ok(ok__) => { | |
3322 | ::core::ptr::write(plevel, ::core::mem::transmute(ok__)); | |
3323 | ::windows::core::HRESULT(0) | |
3324 | } | |
3325 | ::core::result::Result::Err(err) => err.into(), | |
3326 | } | |
3327 | } | |
3328 | unsafe extern "system" fn GetThreadGroupSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, psizex: *mut u32, psizey: *mut u32, psizez: *mut u32) -> u32 { | |
3329 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3330 | let this = (*this).get_impl(); | |
3331 | this.GetThreadGroupSize(::core::mem::transmute_copy(&psizex), ::core::mem::transmute_copy(&psizey), ::core::mem::transmute_copy(&psizez)) | |
3332 | } | |
3333 | unsafe extern "system" fn GetRequiresFlags<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderReflection_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u64 { | |
3334 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3335 | let this = (*this).get_impl(); | |
3336 | this.GetRequiresFlags() | |
3337 | } | |
3338 | Self { | |
3339 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
3340 | GetDesc: GetDesc::<Identity, Impl, OFFSET>, | |
3341 | GetConstantBufferByIndex: GetConstantBufferByIndex::<Identity, Impl, OFFSET>, | |
3342 | GetConstantBufferByName: GetConstantBufferByName::<Identity, Impl, OFFSET>, | |
3343 | GetResourceBindingDesc: GetResourceBindingDesc::<Identity, Impl, OFFSET>, | |
3344 | GetInputParameterDesc: GetInputParameterDesc::<Identity, Impl, OFFSET>, | |
3345 | GetOutputParameterDesc: GetOutputParameterDesc::<Identity, Impl, OFFSET>, | |
3346 | GetPatchConstantParameterDesc: GetPatchConstantParameterDesc::<Identity, Impl, OFFSET>, | |
3347 | GetVariableByName: GetVariableByName::<Identity, Impl, OFFSET>, | |
3348 | GetResourceBindingDescByName: GetResourceBindingDescByName::<Identity, Impl, OFFSET>, | |
3349 | GetMovInstructionCount: GetMovInstructionCount::<Identity, Impl, OFFSET>, | |
3350 | GetMovcInstructionCount: GetMovcInstructionCount::<Identity, Impl, OFFSET>, | |
3351 | GetConversionInstructionCount: GetConversionInstructionCount::<Identity, Impl, OFFSET>, | |
3352 | GetBitwiseInstructionCount: GetBitwiseInstructionCount::<Identity, Impl, OFFSET>, | |
3353 | GetGSInputPrimitive: GetGSInputPrimitive::<Identity, Impl, OFFSET>, | |
3354 | IsSampleFrequencyShader: IsSampleFrequencyShader::<Identity, Impl, OFFSET>, | |
3355 | GetNumInterfaceSlots: GetNumInterfaceSlots::<Identity, Impl, OFFSET>, | |
3356 | GetMinFeatureLevel: GetMinFeatureLevel::<Identity, Impl, OFFSET>, | |
3357 | GetThreadGroupSize: GetThreadGroupSize::<Identity, Impl, OFFSET>, | |
3358 | GetRequiresFlags: GetRequiresFlags::<Identity, Impl, OFFSET>, | |
3359 | } | |
3360 | } | |
3361 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3362 | iid == &<ID3D11ShaderReflection as ::windows::core::ComInterface>::IID | |
3363 | } | |
3364 | } | |
3365 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
3366 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3367 | pub trait ID3D11ShaderReflectionConstantBuffer_Impl: Sized { | |
3368 | fn GetDesc(&self, pdesc: *mut D3D11_SHADER_BUFFER_DESC) -> ::windows::core::Result<()>; | |
3369 | fn GetVariableByIndex(&self, index: u32) -> ::core::option::Option<ID3D11ShaderReflectionVariable>; | |
3370 | fn GetVariableByName(&self, name: &::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionVariable>; | |
3371 | } | |
3372 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3373 | impl ID3D11ShaderReflectionConstantBuffer_Vtbl { | |
3374 | pub const fn new<Impl: ID3D11ShaderReflectionConstantBuffer_Impl>() -> ID3D11ShaderReflectionConstantBuffer_Vtbl { | |
3375 | unsafe extern "system" fn GetDesc<Impl: ID3D11ShaderReflectionConstantBuffer_Impl>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_SHADER_BUFFER_DESC) -> ::windows::core::HRESULT { | |
3376 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3377 | let this = &*((*this).this as *const Impl); | |
3378 | this.GetDesc(::core::mem::transmute_copy(&pdesc)).into() | |
3379 | } | |
3380 | unsafe extern "system" fn GetVariableByIndex<Impl: ID3D11ShaderReflectionConstantBuffer_Impl>(this: *mut ::core::ffi::c_void, index: u32) -> ::core::option::Option<ID3D11ShaderReflectionVariable> { | |
3381 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3382 | let this = &*((*this).this as *const Impl); | |
3383 | this.GetVariableByIndex(::core::mem::transmute_copy(&index)) | |
3384 | } | |
3385 | unsafe extern "system" fn GetVariableByName<Impl: ID3D11ShaderReflectionConstantBuffer_Impl>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionVariable> { | |
3386 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3387 | let this = &*((*this).this as *const Impl); | |
3388 | this.GetVariableByName(::core::mem::transmute(&name)) | |
3389 | } | |
3390 | Self { GetDesc: GetDesc::<Impl>, GetVariableByIndex: GetVariableByIndex::<Impl>, GetVariableByName: GetVariableByName::<Impl> } | |
3391 | } | |
3392 | } | |
3393 | #[doc(hidden)] | |
3394 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3395 | struct ID3D11ShaderReflectionConstantBuffer_ImplVtbl<T: ID3D11ShaderReflectionConstantBuffer_Impl>(::std::marker::PhantomData<T>); | |
3396 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3397 | impl<T: ID3D11ShaderReflectionConstantBuffer_Impl> ID3D11ShaderReflectionConstantBuffer_ImplVtbl<T> { | |
3398 | const VTABLE: ID3D11ShaderReflectionConstantBuffer_Vtbl = ID3D11ShaderReflectionConstantBuffer_Vtbl::new::<T>(); | |
3399 | } | |
3400 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3401 | impl ID3D11ShaderReflectionConstantBuffer { | |
3402 | pub fn new<'a, T: ID3D11ShaderReflectionConstantBuffer_Impl>(this: &'a T) -> ::windows::core::ScopedInterface<'a, Self> { | |
3403 | let this = ::windows::core::ScopedHeap { vtable: &ID3D11ShaderReflectionConstantBuffer_ImplVtbl::<T>::VTABLE as *const _ as *const _, this: this as *const _ as *const _ }; | |
3404 | let this = ::std::mem::ManuallyDrop::new(::std::boxed::Box::new(this)); | |
3405 | unsafe { ::windows::core::ScopedInterface::new(::std::mem::transmute(&this.vtable)) } | |
3406 | } | |
3407 | } | |
3408 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"implement\"`*"] | |
3409 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3410 | pub trait ID3D11ShaderReflectionType_Impl: Sized { | |
3411 | fn GetDesc(&self, pdesc: *mut D3D11_SHADER_TYPE_DESC) -> ::windows::core::Result<()>; | |
3412 | fn GetMemberTypeByIndex(&self, index: u32) -> ::core::option::Option<ID3D11ShaderReflectionType>; | |
3413 | fn GetMemberTypeByName(&self, name: &::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionType>; | |
3414 | fn GetMemberTypeName(&self, index: u32) -> ::windows::core::PSTR; | |
3415 | fn IsEqual(&self, ptype: ::core::option::Option<&ID3D11ShaderReflectionType>) -> ::windows::core::Result<()>; | |
3416 | fn GetSubType(&self) -> ::core::option::Option<ID3D11ShaderReflectionType>; | |
3417 | fn GetBaseClass(&self) -> ::core::option::Option<ID3D11ShaderReflectionType>; | |
3418 | fn GetNumInterfaces(&self) -> u32; | |
3419 | fn GetInterfaceByIndex(&self, uindex: u32) -> ::core::option::Option<ID3D11ShaderReflectionType>; | |
3420 | fn IsOfType(&self, ptype: ::core::option::Option<&ID3D11ShaderReflectionType>) -> ::windows::core::Result<()>; | |
3421 | fn ImplementsInterface(&self, pbase: ::core::option::Option<&ID3D11ShaderReflectionType>) -> ::windows::core::Result<()>; | |
3422 | } | |
3423 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3424 | impl ID3D11ShaderReflectionType_Vtbl { | |
3425 | pub const fn new<Impl: ID3D11ShaderReflectionType_Impl>() -> ID3D11ShaderReflectionType_Vtbl { | |
3426 | unsafe extern "system" fn GetDesc<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_SHADER_TYPE_DESC) -> ::windows::core::HRESULT { | |
3427 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3428 | let this = &*((*this).this as *const Impl); | |
3429 | this.GetDesc(::core::mem::transmute_copy(&pdesc)).into() | |
3430 | } | |
3431 | unsafe extern "system" fn GetMemberTypeByIndex<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, index: u32) -> ::core::option::Option<ID3D11ShaderReflectionType> { | |
3432 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3433 | let this = &*((*this).this as *const Impl); | |
3434 | this.GetMemberTypeByIndex(::core::mem::transmute_copy(&index)) | |
3435 | } | |
3436 | unsafe extern "system" fn GetMemberTypeByName<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCSTR) -> ::core::option::Option<ID3D11ShaderReflectionType> { | |
3437 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3438 | let this = &*((*this).this as *const Impl); | |
3439 | this.GetMemberTypeByName(::core::mem::transmute(&name)) | |
3440 | } | |
3441 | unsafe extern "system" fn GetMemberTypeName<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, index: u32) -> ::windows::core::PSTR { | |
3442 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3443 | let this = &*((*this).this as *const Impl); | |
3444 | this.GetMemberTypeName(::core::mem::transmute_copy(&index)) | |
3445 | } | |
3446 | unsafe extern "system" fn IsEqual<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, ptype: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3447 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3448 | let this = &*((*this).this as *const Impl); | |
3449 | this.IsEqual(::windows::core::from_raw_borrowed(&ptype)).into() | |
3450 | } | |
3451 | unsafe extern "system" fn GetSubType<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void) -> ::core::option::Option<ID3D11ShaderReflectionType> { | |
3452 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3453 | let this = &*((*this).this as *const Impl); | |
3454 | this.GetSubType() | |
3455 | } | |
3456 | unsafe extern "system" fn GetBaseClass<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void) -> ::core::option::Option<ID3D11ShaderReflectionType> { | |
3457 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3458 | let this = &*((*this).this as *const Impl); | |
3459 | this.GetBaseClass() | |
3460 | } | |
3461 | unsafe extern "system" fn GetNumInterfaces<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void) -> u32 { | |
3462 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3463 | let this = &*((*this).this as *const Impl); | |
3464 | this.GetNumInterfaces() | |
3465 | } | |
3466 | unsafe extern "system" fn GetInterfaceByIndex<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, uindex: u32) -> ::core::option::Option<ID3D11ShaderReflectionType> { | |
3467 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3468 | let this = &*((*this).this as *const Impl); | |
3469 | this.GetInterfaceByIndex(::core::mem::transmute_copy(&uindex)) | |
3470 | } | |
3471 | unsafe extern "system" fn IsOfType<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, ptype: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3472 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3473 | let this = &*((*this).this as *const Impl); | |
3474 | this.IsOfType(::windows::core::from_raw_borrowed(&ptype)).into() | |
3475 | } | |
3476 | unsafe extern "system" fn ImplementsInterface<Impl: ID3D11ShaderReflectionType_Impl>(this: *mut ::core::ffi::c_void, pbase: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3477 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3478 | let this = &*((*this).this as *const Impl); | |
3479 | this.ImplementsInterface(::windows::core::from_raw_borrowed(&pbase)).into() | |
3480 | } | |
3481 | Self { | |
3482 | GetDesc: GetDesc::<Impl>, | |
3483 | GetMemberTypeByIndex: GetMemberTypeByIndex::<Impl>, | |
3484 | GetMemberTypeByName: GetMemberTypeByName::<Impl>, | |
3485 | GetMemberTypeName: GetMemberTypeName::<Impl>, | |
3486 | IsEqual: IsEqual::<Impl>, | |
3487 | GetSubType: GetSubType::<Impl>, | |
3488 | GetBaseClass: GetBaseClass::<Impl>, | |
3489 | GetNumInterfaces: GetNumInterfaces::<Impl>, | |
3490 | GetInterfaceByIndex: GetInterfaceByIndex::<Impl>, | |
3491 | IsOfType: IsOfType::<Impl>, | |
3492 | ImplementsInterface: ImplementsInterface::<Impl>, | |
3493 | } | |
3494 | } | |
3495 | } | |
3496 | #[doc(hidden)] | |
3497 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3498 | struct ID3D11ShaderReflectionType_ImplVtbl<T: ID3D11ShaderReflectionType_Impl>(::std::marker::PhantomData<T>); | |
3499 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3500 | impl<T: ID3D11ShaderReflectionType_Impl> ID3D11ShaderReflectionType_ImplVtbl<T> { | |
3501 | const VTABLE: ID3D11ShaderReflectionType_Vtbl = ID3D11ShaderReflectionType_Vtbl::new::<T>(); | |
3502 | } | |
3503 | #[cfg(feature = "Win32_Graphics_Direct3D")] | |
3504 | impl ID3D11ShaderReflectionType { | |
3505 | pub fn new<'a, T: ID3D11ShaderReflectionType_Impl>(this: &'a T) -> ::windows::core::ScopedInterface<'a, Self> { | |
3506 | let this = ::windows::core::ScopedHeap { vtable: &ID3D11ShaderReflectionType_ImplVtbl::<T>::VTABLE as *const _ as *const _, this: this as *const _ as *const _ }; | |
3507 | let this = ::std::mem::ManuallyDrop::new(::std::boxed::Box::new(this)); | |
3508 | unsafe { ::windows::core::ScopedInterface::new(::std::mem::transmute(&this.vtable)) } | |
3509 | } | |
3510 | } | |
3511 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3512 | pub trait ID3D11ShaderReflectionVariable_Impl: Sized { | |
3513 | fn GetDesc(&self, pdesc: *mut D3D11_SHADER_VARIABLE_DESC) -> ::windows::core::Result<()>; | |
3514 | fn GetType(&self) -> ::core::option::Option<ID3D11ShaderReflectionType>; | |
3515 | fn GetBuffer(&self) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer>; | |
3516 | fn GetInterfaceSlot(&self, uarrayindex: u32) -> u32; | |
3517 | } | |
3518 | impl ID3D11ShaderReflectionVariable_Vtbl { | |
3519 | pub const fn new<Impl: ID3D11ShaderReflectionVariable_Impl>() -> ID3D11ShaderReflectionVariable_Vtbl { | |
3520 | unsafe extern "system" fn GetDesc<Impl: ID3D11ShaderReflectionVariable_Impl>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_SHADER_VARIABLE_DESC) -> ::windows::core::HRESULT { | |
3521 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3522 | let this = &*((*this).this as *const Impl); | |
3523 | this.GetDesc(::core::mem::transmute_copy(&pdesc)).into() | |
3524 | } | |
3525 | unsafe extern "system" fn GetType<Impl: ID3D11ShaderReflectionVariable_Impl>(this: *mut ::core::ffi::c_void) -> ::core::option::Option<ID3D11ShaderReflectionType> { | |
3526 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3527 | let this = &*((*this).this as *const Impl); | |
3528 | this.GetType() | |
3529 | } | |
3530 | unsafe extern "system" fn GetBuffer<Impl: ID3D11ShaderReflectionVariable_Impl>(this: *mut ::core::ffi::c_void) -> ::core::option::Option<ID3D11ShaderReflectionConstantBuffer> { | |
3531 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3532 | let this = &*((*this).this as *const Impl); | |
3533 | this.GetBuffer() | |
3534 | } | |
3535 | unsafe extern "system" fn GetInterfaceSlot<Impl: ID3D11ShaderReflectionVariable_Impl>(this: *mut ::core::ffi::c_void, uarrayindex: u32) -> u32 { | |
3536 | let this = (this as *mut *mut ::core::ffi::c_void) as *const ::windows::core::ScopedHeap; | |
3537 | let this = &*((*this).this as *const Impl); | |
3538 | this.GetInterfaceSlot(::core::mem::transmute_copy(&uarrayindex)) | |
3539 | } | |
3540 | Self { GetDesc: GetDesc::<Impl>, GetType: GetType::<Impl>, GetBuffer: GetBuffer::<Impl>, GetInterfaceSlot: GetInterfaceSlot::<Impl> } | |
3541 | } | |
3542 | } | |
3543 | #[doc(hidden)] | |
3544 | struct ID3D11ShaderReflectionVariable_ImplVtbl<T: ID3D11ShaderReflectionVariable_Impl>(::std::marker::PhantomData<T>); | |
3545 | impl<T: ID3D11ShaderReflectionVariable_Impl> ID3D11ShaderReflectionVariable_ImplVtbl<T> { | |
3546 | const VTABLE: ID3D11ShaderReflectionVariable_Vtbl = ID3D11ShaderReflectionVariable_Vtbl::new::<T>(); | |
3547 | } | |
3548 | impl ID3D11ShaderReflectionVariable { | |
3549 | pub fn new<'a, T: ID3D11ShaderReflectionVariable_Impl>(this: &'a T) -> ::windows::core::ScopedInterface<'a, Self> { | |
3550 | let this = ::windows::core::ScopedHeap { vtable: &ID3D11ShaderReflectionVariable_ImplVtbl::<T>::VTABLE as *const _ as *const _, this: this as *const _ as *const _ }; | |
3551 | let this = ::std::mem::ManuallyDrop::new(::std::boxed::Box::new(this)); | |
3552 | unsafe { ::windows::core::ScopedInterface::new(::std::mem::transmute(&this.vtable)) } | |
3553 | } | |
3554 | } | |
3555 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3556 | #[cfg(all(feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
3557 | pub trait ID3D11ShaderResourceView_Impl: Sized + ID3D11View_Impl { | |
3558 | fn GetDesc(&self, pdesc: *mut D3D11_SHADER_RESOURCE_VIEW_DESC); | |
3559 | } | |
3560 | #[cfg(all(feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
3561 | impl ::windows::core::RuntimeName for ID3D11ShaderResourceView {} | |
3562 | #[cfg(all(feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
3563 | impl ID3D11ShaderResourceView_Vtbl { | |
3564 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderResourceView_Impl, const OFFSET: isize>() -> ID3D11ShaderResourceView_Vtbl { | |
3565 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderResourceView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_SHADER_RESOURCE_VIEW_DESC) { | |
3566 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3567 | let this = (*this).get_impl(); | |
3568 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3569 | } | |
3570 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3571 | } | |
3572 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3573 | iid == &<ID3D11ShaderResourceView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
3574 | } | |
3575 | } | |
3576 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Direct3D\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3577 | #[cfg(all(feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
3578 | pub trait ID3D11ShaderResourceView1_Impl: Sized + ID3D11ShaderResourceView_Impl { | |
3579 | fn GetDesc1(&self, pdesc1: *mut D3D11_SHADER_RESOURCE_VIEW_DESC1); | |
3580 | } | |
3581 | #[cfg(all(feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
3582 | impl ::windows::core::RuntimeName for ID3D11ShaderResourceView1 {} | |
3583 | #[cfg(all(feature = "Win32_Graphics_Direct3D", feature = "Win32_Graphics_Dxgi_Common"))] | |
3584 | impl ID3D11ShaderResourceView1_Vtbl { | |
3585 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderResourceView1_Impl, const OFFSET: isize>() -> ID3D11ShaderResourceView1_Vtbl { | |
3586 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderResourceView1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc1: *mut D3D11_SHADER_RESOURCE_VIEW_DESC1) { | |
3587 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3588 | let this = (*this).get_impl(); | |
3589 | this.GetDesc1(::core::mem::transmute_copy(&pdesc1)) | |
3590 | } | |
3591 | Self { base__: ID3D11ShaderResourceView_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3592 | } | |
3593 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3594 | iid == &<ID3D11ShaderResourceView1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID || iid == &<ID3D11ShaderResourceView as ::windows::core::ComInterface>::IID | |
3595 | } | |
3596 | } | |
3597 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
3598 | #[cfg(feature = "Win32_Foundation")] | |
3599 | pub trait ID3D11ShaderTrace_Impl: Sized { | |
3600 | fn TraceReady(&self, ptestcount: *mut u64) -> ::windows::core::Result<()>; | |
3601 | fn ResetTrace(&self); | |
3602 | fn GetTraceStats(&self, ptracestats: *mut D3D11_TRACE_STATS) -> ::windows::core::Result<()>; | |
3603 | fn PSSelectStamp(&self, stampindex: u32) -> ::windows::core::Result<()>; | |
3604 | fn GetInitialRegisterContents(&self, pregister: *const D3D11_TRACE_REGISTER, pvalue: *mut D3D11_TRACE_VALUE) -> ::windows::core::Result<()>; | |
3605 | fn GetStep(&self, stepindex: u32, ptracestep: *mut D3D11_TRACE_STEP) -> ::windows::core::Result<()>; | |
3606 | fn GetWrittenRegister(&self, stepindex: u32, writtenregisterindex: u32, pregister: *mut D3D11_TRACE_REGISTER, pvalue: *mut D3D11_TRACE_VALUE) -> ::windows::core::Result<()>; | |
3607 | fn GetReadRegister(&self, stepindex: u32, readregisterindex: u32, pregister: *mut D3D11_TRACE_REGISTER, pvalue: *mut D3D11_TRACE_VALUE) -> ::windows::core::Result<()>; | |
3608 | } | |
3609 | #[cfg(feature = "Win32_Foundation")] | |
3610 | impl ::windows::core::RuntimeName for ID3D11ShaderTrace {} | |
3611 | #[cfg(feature = "Win32_Foundation")] | |
3612 | impl ID3D11ShaderTrace_Vtbl { | |
3613 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>() -> ID3D11ShaderTrace_Vtbl { | |
3614 | unsafe extern "system" fn TraceReady<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptestcount: *mut u64) -> ::windows::core::HRESULT { | |
3615 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3616 | let this = (*this).get_impl(); | |
3617 | this.TraceReady(::core::mem::transmute_copy(&ptestcount)).into() | |
3618 | } | |
3619 | unsafe extern "system" fn ResetTrace<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) { | |
3620 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3621 | let this = (*this).get_impl(); | |
3622 | this.ResetTrace() | |
3623 | } | |
3624 | unsafe extern "system" fn GetTraceStats<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ptracestats: *mut D3D11_TRACE_STATS) -> ::windows::core::HRESULT { | |
3625 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3626 | let this = (*this).get_impl(); | |
3627 | this.GetTraceStats(::core::mem::transmute_copy(&ptracestats)).into() | |
3628 | } | |
3629 | unsafe extern "system" fn PSSelectStamp<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, stampindex: u32) -> ::windows::core::HRESULT { | |
3630 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3631 | let this = (*this).get_impl(); | |
3632 | this.PSSelectStamp(::core::mem::transmute_copy(&stampindex)).into() | |
3633 | } | |
3634 | unsafe extern "system" fn GetInitialRegisterContents<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pregister: *const D3D11_TRACE_REGISTER, pvalue: *mut D3D11_TRACE_VALUE) -> ::windows::core::HRESULT { | |
3635 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3636 | let this = (*this).get_impl(); | |
3637 | this.GetInitialRegisterContents(::core::mem::transmute_copy(&pregister), ::core::mem::transmute_copy(&pvalue)).into() | |
3638 | } | |
3639 | unsafe extern "system" fn GetStep<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, stepindex: u32, ptracestep: *mut D3D11_TRACE_STEP) -> ::windows::core::HRESULT { | |
3640 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3641 | let this = (*this).get_impl(); | |
3642 | this.GetStep(::core::mem::transmute_copy(&stepindex), ::core::mem::transmute_copy(&ptracestep)).into() | |
3643 | } | |
3644 | unsafe extern "system" fn GetWrittenRegister<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, stepindex: u32, writtenregisterindex: u32, pregister: *mut D3D11_TRACE_REGISTER, pvalue: *mut D3D11_TRACE_VALUE) -> ::windows::core::HRESULT { | |
3645 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3646 | let this = (*this).get_impl(); | |
3647 | this.GetWrittenRegister(::core::mem::transmute_copy(&stepindex), ::core::mem::transmute_copy(&writtenregisterindex), ::core::mem::transmute_copy(&pregister), ::core::mem::transmute_copy(&pvalue)).into() | |
3648 | } | |
3649 | unsafe extern "system" fn GetReadRegister<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTrace_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, stepindex: u32, readregisterindex: u32, pregister: *mut D3D11_TRACE_REGISTER, pvalue: *mut D3D11_TRACE_VALUE) -> ::windows::core::HRESULT { | |
3650 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3651 | let this = (*this).get_impl(); | |
3652 | this.GetReadRegister(::core::mem::transmute_copy(&stepindex), ::core::mem::transmute_copy(&readregisterindex), ::core::mem::transmute_copy(&pregister), ::core::mem::transmute_copy(&pvalue)).into() | |
3653 | } | |
3654 | Self { | |
3655 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
3656 | TraceReady: TraceReady::<Identity, Impl, OFFSET>, | |
3657 | ResetTrace: ResetTrace::<Identity, Impl, OFFSET>, | |
3658 | GetTraceStats: GetTraceStats::<Identity, Impl, OFFSET>, | |
3659 | PSSelectStamp: PSSelectStamp::<Identity, Impl, OFFSET>, | |
3660 | GetInitialRegisterContents: GetInitialRegisterContents::<Identity, Impl, OFFSET>, | |
3661 | GetStep: GetStep::<Identity, Impl, OFFSET>, | |
3662 | GetWrittenRegister: GetWrittenRegister::<Identity, Impl, OFFSET>, | |
3663 | GetReadRegister: GetReadRegister::<Identity, Impl, OFFSET>, | |
3664 | } | |
3665 | } | |
3666 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3667 | iid == &<ID3D11ShaderTrace as ::windows::core::ComInterface>::IID | |
3668 | } | |
3669 | } | |
3670 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3671 | pub trait ID3D11ShaderTraceFactory_Impl: Sized { | |
3672 | fn CreateShaderTrace(&self, pshader: ::core::option::Option<&::windows::core::IUnknown>, ptracedesc: *const D3D11_SHADER_TRACE_DESC) -> ::windows::core::Result<ID3D11ShaderTrace>; | |
3673 | } | |
3674 | impl ::windows::core::RuntimeName for ID3D11ShaderTraceFactory {} | |
3675 | impl ID3D11ShaderTraceFactory_Vtbl { | |
3676 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTraceFactory_Impl, const OFFSET: isize>() -> ID3D11ShaderTraceFactory_Vtbl { | |
3677 | unsafe extern "system" fn CreateShaderTrace<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11ShaderTraceFactory_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshader: *mut ::core::ffi::c_void, ptracedesc: *const D3D11_SHADER_TRACE_DESC, ppshadertrace: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3678 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3679 | let this = (*this).get_impl(); | |
3680 | match this.CreateShaderTrace(::windows::core::from_raw_borrowed(&pshader), ::core::mem::transmute_copy(&ptracedesc)) { | |
3681 | ::core::result::Result::Ok(ok__) => { | |
3682 | ::core::ptr::write(ppshadertrace, ::core::mem::transmute(ok__)); | |
3683 | ::windows::core::HRESULT(0) | |
3684 | } | |
3685 | ::core::result::Result::Err(err) => err.into(), | |
3686 | } | |
3687 | } | |
3688 | Self { base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), CreateShaderTrace: CreateShaderTrace::<Identity, Impl, OFFSET> } | |
3689 | } | |
3690 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3691 | iid == &<ID3D11ShaderTraceFactory as ::windows::core::ComInterface>::IID | |
3692 | } | |
3693 | } | |
3694 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
3695 | #[cfg(feature = "Win32_Foundation")] | |
3696 | pub trait ID3D11SwitchToRef_Impl: Sized { | |
3697 | fn SetUseRef(&self, useref: super::super::Foundation::BOOL) -> super::super::Foundation::BOOL; | |
3698 | fn GetUseRef(&self) -> super::super::Foundation::BOOL; | |
3699 | } | |
3700 | #[cfg(feature = "Win32_Foundation")] | |
3701 | impl ::windows::core::RuntimeName for ID3D11SwitchToRef {} | |
3702 | #[cfg(feature = "Win32_Foundation")] | |
3703 | impl ID3D11SwitchToRef_Vtbl { | |
3704 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11SwitchToRef_Impl, const OFFSET: isize>() -> ID3D11SwitchToRef_Vtbl { | |
3705 | unsafe extern "system" fn SetUseRef<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11SwitchToRef_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, useref: super::super::Foundation::BOOL) -> super::super::Foundation::BOOL { | |
3706 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3707 | let this = (*this).get_impl(); | |
3708 | this.SetUseRef(::core::mem::transmute_copy(&useref)) | |
3709 | } | |
3710 | unsafe extern "system" fn GetUseRef<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11SwitchToRef_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL { | |
3711 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3712 | let this = (*this).get_impl(); | |
3713 | this.GetUseRef() | |
3714 | } | |
3715 | Self { | |
3716 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
3717 | SetUseRef: SetUseRef::<Identity, Impl, OFFSET>, | |
3718 | GetUseRef: GetUseRef::<Identity, Impl, OFFSET>, | |
3719 | } | |
3720 | } | |
3721 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3722 | iid == &<ID3D11SwitchToRef as ::windows::core::ComInterface>::IID | |
3723 | } | |
3724 | } | |
3725 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3726 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3727 | pub trait ID3D11Texture1D_Impl: Sized + ID3D11Resource_Impl { | |
3728 | fn GetDesc(&self, pdesc: *mut D3D11_TEXTURE1D_DESC); | |
3729 | } | |
3730 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3731 | impl ::windows::core::RuntimeName for ID3D11Texture1D {} | |
3732 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3733 | impl ID3D11Texture1D_Vtbl { | |
3734 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture1D_Impl, const OFFSET: isize>() -> ID3D11Texture1D_Vtbl { | |
3735 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture1D_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_TEXTURE1D_DESC) { | |
3736 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3737 | let this = (*this).get_impl(); | |
3738 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3739 | } | |
3740 | Self { base__: ID3D11Resource_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3741 | } | |
3742 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3743 | iid == &<ID3D11Texture1D as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID | |
3744 | } | |
3745 | } | |
3746 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3747 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3748 | pub trait ID3D11Texture2D_Impl: Sized + ID3D11Resource_Impl { | |
3749 | fn GetDesc(&self, pdesc: *mut D3D11_TEXTURE2D_DESC); | |
3750 | } | |
3751 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3752 | impl ::windows::core::RuntimeName for ID3D11Texture2D {} | |
3753 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3754 | impl ID3D11Texture2D_Vtbl { | |
3755 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture2D_Impl, const OFFSET: isize>() -> ID3D11Texture2D_Vtbl { | |
3756 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture2D_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_TEXTURE2D_DESC) { | |
3757 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3758 | let this = (*this).get_impl(); | |
3759 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3760 | } | |
3761 | Self { base__: ID3D11Resource_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3762 | } | |
3763 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3764 | iid == &<ID3D11Texture2D as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID | |
3765 | } | |
3766 | } | |
3767 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3768 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3769 | pub trait ID3D11Texture2D1_Impl: Sized + ID3D11Texture2D_Impl { | |
3770 | fn GetDesc1(&self, pdesc: *mut D3D11_TEXTURE2D_DESC1); | |
3771 | } | |
3772 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3773 | impl ::windows::core::RuntimeName for ID3D11Texture2D1 {} | |
3774 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3775 | impl ID3D11Texture2D1_Vtbl { | |
3776 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture2D1_Impl, const OFFSET: isize>() -> ID3D11Texture2D1_Vtbl { | |
3777 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture2D1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_TEXTURE2D_DESC1) { | |
3778 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3779 | let this = (*this).get_impl(); | |
3780 | this.GetDesc1(::core::mem::transmute_copy(&pdesc)) | |
3781 | } | |
3782 | Self { base__: ID3D11Texture2D_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3783 | } | |
3784 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3785 | iid == &<ID3D11Texture2D1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID || iid == &<ID3D11Texture2D as ::windows::core::ComInterface>::IID | |
3786 | } | |
3787 | } | |
3788 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3789 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3790 | pub trait ID3D11Texture3D_Impl: Sized + ID3D11Resource_Impl { | |
3791 | fn GetDesc(&self, pdesc: *mut D3D11_TEXTURE3D_DESC); | |
3792 | } | |
3793 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3794 | impl ::windows::core::RuntimeName for ID3D11Texture3D {} | |
3795 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3796 | impl ID3D11Texture3D_Vtbl { | |
3797 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture3D_Impl, const OFFSET: isize>() -> ID3D11Texture3D_Vtbl { | |
3798 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture3D_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_TEXTURE3D_DESC) { | |
3799 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3800 | let this = (*this).get_impl(); | |
3801 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3802 | } | |
3803 | Self { base__: ID3D11Resource_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3804 | } | |
3805 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3806 | iid == &<ID3D11Texture3D as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID | |
3807 | } | |
3808 | } | |
3809 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3810 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3811 | pub trait ID3D11Texture3D1_Impl: Sized + ID3D11Texture3D_Impl { | |
3812 | fn GetDesc1(&self, pdesc: *mut D3D11_TEXTURE3D_DESC1); | |
3813 | } | |
3814 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3815 | impl ::windows::core::RuntimeName for ID3D11Texture3D1 {} | |
3816 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3817 | impl ID3D11Texture3D1_Vtbl { | |
3818 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture3D1_Impl, const OFFSET: isize>() -> ID3D11Texture3D1_Vtbl { | |
3819 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11Texture3D1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_TEXTURE3D_DESC1) { | |
3820 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3821 | let this = (*this).get_impl(); | |
3822 | this.GetDesc1(::core::mem::transmute_copy(&pdesc)) | |
3823 | } | |
3824 | Self { base__: ID3D11Texture3D_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3825 | } | |
3826 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3827 | iid == &<ID3D11Texture3D1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11Resource as ::windows::core::ComInterface>::IID || iid == &<ID3D11Texture3D as ::windows::core::ComInterface>::IID | |
3828 | } | |
3829 | } | |
3830 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3831 | pub trait ID3D11TracingDevice_Impl: Sized { | |
3832 | fn SetShaderTrackingOptionsByType(&self, resourcetypeflags: u32, options: u32) -> ::windows::core::Result<()>; | |
3833 | fn SetShaderTrackingOptions(&self, pshader: ::core::option::Option<&::windows::core::IUnknown>, options: u32) -> ::windows::core::Result<()>; | |
3834 | } | |
3835 | impl ::windows::core::RuntimeName for ID3D11TracingDevice {} | |
3836 | impl ID3D11TracingDevice_Vtbl { | |
3837 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11TracingDevice_Impl, const OFFSET: isize>() -> ID3D11TracingDevice_Vtbl { | |
3838 | unsafe extern "system" fn SetShaderTrackingOptionsByType<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11TracingDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, resourcetypeflags: u32, options: u32) -> ::windows::core::HRESULT { | |
3839 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3840 | let this = (*this).get_impl(); | |
3841 | this.SetShaderTrackingOptionsByType(::core::mem::transmute_copy(&resourcetypeflags), ::core::mem::transmute_copy(&options)).into() | |
3842 | } | |
3843 | unsafe extern "system" fn SetShaderTrackingOptions<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11TracingDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pshader: *mut ::core::ffi::c_void, options: u32) -> ::windows::core::HRESULT { | |
3844 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3845 | let this = (*this).get_impl(); | |
3846 | this.SetShaderTrackingOptions(::windows::core::from_raw_borrowed(&pshader), ::core::mem::transmute_copy(&options)).into() | |
3847 | } | |
3848 | Self { | |
3849 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
3850 | SetShaderTrackingOptionsByType: SetShaderTrackingOptionsByType::<Identity, Impl, OFFSET>, | |
3851 | SetShaderTrackingOptions: SetShaderTrackingOptions::<Identity, Impl, OFFSET>, | |
3852 | } | |
3853 | } | |
3854 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3855 | iid == &<ID3D11TracingDevice as ::windows::core::ComInterface>::IID | |
3856 | } | |
3857 | } | |
3858 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3859 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3860 | pub trait ID3D11UnorderedAccessView_Impl: Sized + ID3D11View_Impl { | |
3861 | fn GetDesc(&self, pdesc: *mut D3D11_UNORDERED_ACCESS_VIEW_DESC); | |
3862 | } | |
3863 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3864 | impl ::windows::core::RuntimeName for ID3D11UnorderedAccessView {} | |
3865 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3866 | impl ID3D11UnorderedAccessView_Vtbl { | |
3867 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11UnorderedAccessView_Impl, const OFFSET: isize>() -> ID3D11UnorderedAccessView_Vtbl { | |
3868 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11UnorderedAccessView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_UNORDERED_ACCESS_VIEW_DESC) { | |
3869 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3870 | let this = (*this).get_impl(); | |
3871 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
3872 | } | |
3873 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
3874 | } | |
3875 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3876 | iid == &<ID3D11UnorderedAccessView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
3877 | } | |
3878 | } | |
3879 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3880 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3881 | pub trait ID3D11UnorderedAccessView1_Impl: Sized + ID3D11UnorderedAccessView_Impl { | |
3882 | fn GetDesc1(&self, pdesc1: *mut D3D11_UNORDERED_ACCESS_VIEW_DESC1); | |
3883 | } | |
3884 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3885 | impl ::windows::core::RuntimeName for ID3D11UnorderedAccessView1 {} | |
3886 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
3887 | impl ID3D11UnorderedAccessView1_Vtbl { | |
3888 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11UnorderedAccessView1_Impl, const OFFSET: isize>() -> ID3D11UnorderedAccessView1_Vtbl { | |
3889 | unsafe extern "system" fn GetDesc1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11UnorderedAccessView1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc1: *mut D3D11_UNORDERED_ACCESS_VIEW_DESC1) { | |
3890 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3891 | let this = (*this).get_impl(); | |
3892 | this.GetDesc1(::core::mem::transmute_copy(&pdesc1)) | |
3893 | } | |
3894 | Self { base__: ID3D11UnorderedAccessView_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc1: GetDesc1::<Identity, Impl, OFFSET> } | |
3895 | } | |
3896 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3897 | iid == &<ID3D11UnorderedAccessView1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID || iid == &<ID3D11UnorderedAccessView as ::windows::core::ComInterface>::IID | |
3898 | } | |
3899 | } | |
3900 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
3901 | pub trait ID3D11VertexShader_Impl: Sized + ID3D11DeviceChild_Impl {} | |
3902 | impl ::windows::core::RuntimeName for ID3D11VertexShader {} | |
3903 | impl ID3D11VertexShader_Vtbl { | |
3904 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VertexShader_Impl, const OFFSET: isize>() -> ID3D11VertexShader_Vtbl { | |
3905 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
3906 | } | |
3907 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
3908 | iid == &<ID3D11VertexShader as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
3909 | } | |
3910 | } | |
3911 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
3912 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
3913 | pub trait ID3D11VideoContext_Impl: Sized + ID3D11DeviceChild_Impl { | |
3914 | fn GetDecoderBuffer(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, r#type: D3D11_VIDEO_DECODER_BUFFER_TYPE, pbuffersize: *mut u32, ppbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
3915 | fn ReleaseDecoderBuffer(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, r#type: D3D11_VIDEO_DECODER_BUFFER_TYPE) -> ::windows::core::Result<()>; | |
3916 | fn DecoderBeginFrame(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, pview: ::core::option::Option<&ID3D11VideoDecoderOutputView>, contentkeysize: u32, pcontentkey: *const ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
3917 | fn DecoderEndFrame(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>) -> ::windows::core::Result<()>; | |
3918 | fn SubmitDecoderBuffers(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, numbuffers: u32, pbufferdesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC) -> ::windows::core::Result<()>; | |
3919 | fn DecoderExtension(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, pextensiondata: *const D3D11_VIDEO_DECODER_EXTENSION) -> i32; | |
3920 | fn VideoProcessorSetOutputTargetRect(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, enable: super::super::Foundation::BOOL, prect: *const super::super::Foundation::RECT); | |
3921 | fn VideoProcessorSetOutputBackgroundColor(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, ycbcr: super::super::Foundation::BOOL, pcolor: *const D3D11_VIDEO_COLOR); | |
3922 | fn VideoProcessorSetOutputColorSpace(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pcolorspace: *const D3D11_VIDEO_PROCESSOR_COLOR_SPACE); | |
3923 | fn VideoProcessorSetOutputAlphaFillMode(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, alphafillmode: D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE, streamindex: u32); | |
3924 | fn VideoProcessorSetOutputConstriction(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, enable: super::super::Foundation::BOOL, size: &super::super::Foundation::SIZE); | |
3925 | fn VideoProcessorSetOutputStereoMode(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, enable: super::super::Foundation::BOOL); | |
3926 | fn VideoProcessorSetOutputExtension(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> i32; | |
3927 | fn VideoProcessorGetOutputTargetRect(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, enabled: *mut super::super::Foundation::BOOL, prect: *mut super::super::Foundation::RECT); | |
3928 | fn VideoProcessorGetOutputBackgroundColor(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pycbcr: *mut super::super::Foundation::BOOL, pcolor: *mut D3D11_VIDEO_COLOR); | |
3929 | fn VideoProcessorGetOutputColorSpace(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pcolorspace: *mut D3D11_VIDEO_PROCESSOR_COLOR_SPACE) -> (); | |
3930 | fn VideoProcessorGetOutputAlphaFillMode(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, palphafillmode: *mut D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE, pstreamindex: *mut u32); | |
3931 | fn VideoProcessorGetOutputConstriction(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, penabled: *mut super::super::Foundation::BOOL, psize: *mut super::super::Foundation::SIZE); | |
3932 | fn VideoProcessorGetOutputStereoMode(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, penabled: *mut super::super::Foundation::BOOL) -> (); | |
3933 | fn VideoProcessorGetOutputExtension(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *mut ::core::ffi::c_void) -> i32; | |
3934 | fn VideoProcessorSetStreamFrameFormat(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, frameformat: D3D11_VIDEO_FRAME_FORMAT); | |
3935 | fn VideoProcessorSetStreamColorSpace(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, pcolorspace: *const D3D11_VIDEO_PROCESSOR_COLOR_SPACE); | |
3936 | fn VideoProcessorSetStreamOutputRate(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, outputrate: D3D11_VIDEO_PROCESSOR_OUTPUT_RATE, repeatframe: super::super::Foundation::BOOL, pcustomrate: *const super::Dxgi::Common::DXGI_RATIONAL); | |
3937 | fn VideoProcessorSetStreamSourceRect(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, prect: *const super::super::Foundation::RECT); | |
3938 | fn VideoProcessorSetStreamDestRect(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, prect: *const super::super::Foundation::RECT); | |
3939 | fn VideoProcessorSetStreamAlpha(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, alpha: f32); | |
3940 | fn VideoProcessorSetStreamPalette(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, count: u32, pentries: *const u32); | |
3941 | fn VideoProcessorSetStreamPixelAspectRatio(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, psourceaspectratio: *const super::Dxgi::Common::DXGI_RATIONAL, pdestinationaspectratio: *const super::Dxgi::Common::DXGI_RATIONAL); | |
3942 | fn VideoProcessorSetStreamLumaKey(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, lower: f32, upper: f32); | |
3943 | fn VideoProcessorSetStreamStereoFormat(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, format: D3D11_VIDEO_PROCESSOR_STEREO_FORMAT, leftviewframe0: super::super::Foundation::BOOL, baseviewframe0: super::super::Foundation::BOOL, flipmode: D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE, monooffset: i32); | |
3944 | fn VideoProcessorSetStreamAutoProcessingMode(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL); | |
3945 | fn VideoProcessorSetStreamFilter(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, filter: D3D11_VIDEO_PROCESSOR_FILTER, enable: super::super::Foundation::BOOL, level: i32); | |
3946 | fn VideoProcessorSetStreamExtension(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> i32; | |
3947 | fn VideoProcessorGetStreamFrameFormat(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, pframeformat: *mut D3D11_VIDEO_FRAME_FORMAT) -> (); | |
3948 | fn VideoProcessorGetStreamColorSpace(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, pcolorspace: *mut D3D11_VIDEO_PROCESSOR_COLOR_SPACE) -> (); | |
3949 | fn VideoProcessorGetStreamOutputRate(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, poutputrate: *mut D3D11_VIDEO_PROCESSOR_OUTPUT_RATE, prepeatframe: *mut super::super::Foundation::BOOL, pcustomrate: *mut super::Dxgi::Common::DXGI_RATIONAL); | |
3950 | fn VideoProcessorGetStreamSourceRect(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, prect: *mut super::super::Foundation::RECT); | |
3951 | fn VideoProcessorGetStreamDestRect(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, prect: *mut super::super::Foundation::RECT); | |
3952 | fn VideoProcessorGetStreamAlpha(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, palpha: *mut f32); | |
3953 | fn VideoProcessorGetStreamPalette(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, count: u32, pentries: *mut u32); | |
3954 | fn VideoProcessorGetStreamPixelAspectRatio(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, psourceaspectratio: *mut super::Dxgi::Common::DXGI_RATIONAL, pdestinationaspectratio: *mut super::Dxgi::Common::DXGI_RATIONAL); | |
3955 | fn VideoProcessorGetStreamLumaKey(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, plower: *mut f32, pupper: *mut f32); | |
3956 | fn VideoProcessorGetStreamStereoFormat(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penable: *mut super::super::Foundation::BOOL, pformat: *mut D3D11_VIDEO_PROCESSOR_STEREO_FORMAT, pleftviewframe0: *mut super::super::Foundation::BOOL, pbaseviewframe0: *mut super::super::Foundation::BOOL, pflipmode: *mut D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE, monooffset: *mut i32); | |
3957 | fn VideoProcessorGetStreamAutoProcessingMode(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penabled: *mut super::super::Foundation::BOOL) -> (); | |
3958 | fn VideoProcessorGetStreamFilter(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, filter: D3D11_VIDEO_PROCESSOR_FILTER, penabled: *mut super::super::Foundation::BOOL, plevel: *mut i32); | |
3959 | fn VideoProcessorGetStreamExtension(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *mut ::core::ffi::c_void) -> i32; | |
3960 | fn VideoProcessorBlt(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pview: ::core::option::Option<&ID3D11VideoProcessorOutputView>, outputframe: u32, streamcount: u32, pstreams: *const D3D11_VIDEO_PROCESSOR_STREAM) -> ::windows::core::Result<()>; | |
3961 | fn NegotiateCryptoSessionKeyExchange(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, datasize: u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
3962 | fn EncryptionBlt(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, psrcsurface: ::core::option::Option<&ID3D11Texture2D>, pdstsurface: ::core::option::Option<&ID3D11Texture2D>, ivsize: u32, piv: *mut ::core::ffi::c_void); | |
3963 | fn DecryptionBlt(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, psrcsurface: ::core::option::Option<&ID3D11Texture2D>, pdstsurface: ::core::option::Option<&ID3D11Texture2D>, pencryptedblockinfo: *const D3D11_ENCRYPTED_BLOCK_INFO, contentkeysize: u32, pcontentkey: *const ::core::ffi::c_void, ivsize: u32, piv: *mut ::core::ffi::c_void); | |
3964 | fn StartSessionKeyRefresh(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, randomnumbersize: u32, prandomnumber: *mut ::core::ffi::c_void); | |
3965 | fn FinishSessionKeyRefresh(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>); | |
3966 | fn GetEncryptionBltKey(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, keysize: u32, preadbackkey: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
3967 | fn NegotiateAuthenticatedChannelKeyExchange(&self, pchannel: ::core::option::Option<&ID3D11AuthenticatedChannel>, datasize: u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
3968 | fn QueryAuthenticatedChannel(&self, pchannel: ::core::option::Option<&ID3D11AuthenticatedChannel>, inputsize: u32, pinput: *const ::core::ffi::c_void, outputsize: u32, poutput: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
3969 | fn ConfigureAuthenticatedChannel(&self, pchannel: ::core::option::Option<&ID3D11AuthenticatedChannel>, inputsize: u32, pinput: *const ::core::ffi::c_void, poutput: *mut D3D11_AUTHENTICATED_CONFIGURE_OUTPUT) -> ::windows::core::Result<()>; | |
3970 | fn VideoProcessorSetStreamRotation(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, rotation: D3D11_VIDEO_PROCESSOR_ROTATION); | |
3971 | fn VideoProcessorGetStreamRotation(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penable: *mut super::super::Foundation::BOOL, protation: *mut D3D11_VIDEO_PROCESSOR_ROTATION); | |
3972 | } | |
3973 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
3974 | impl ::windows::core::RuntimeName for ID3D11VideoContext {} | |
3975 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
3976 | impl ID3D11VideoContext_Vtbl { | |
3977 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>() -> ID3D11VideoContext_Vtbl { | |
3978 | unsafe extern "system" fn GetDecoderBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, r#type: D3D11_VIDEO_DECODER_BUFFER_TYPE, pbuffersize: *mut u32, ppbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3979 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3980 | let this = (*this).get_impl(); | |
3981 | this.GetDecoderBuffer(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&r#type), ::core::mem::transmute_copy(&pbuffersize), ::core::mem::transmute_copy(&ppbuffer)).into() | |
3982 | } | |
3983 | unsafe extern "system" fn ReleaseDecoderBuffer<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, r#type: D3D11_VIDEO_DECODER_BUFFER_TYPE) -> ::windows::core::HRESULT { | |
3984 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3985 | let this = (*this).get_impl(); | |
3986 | this.ReleaseDecoderBuffer(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&r#type)).into() | |
3987 | } | |
3988 | unsafe extern "system" fn DecoderBeginFrame<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, pview: *mut ::core::ffi::c_void, contentkeysize: u32, pcontentkey: *const ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3989 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3990 | let this = (*this).get_impl(); | |
3991 | this.DecoderBeginFrame(::windows::core::from_raw_borrowed(&pdecoder), ::windows::core::from_raw_borrowed(&pview), ::core::mem::transmute_copy(&contentkeysize), ::core::mem::transmute_copy(&pcontentkey)).into() | |
3992 | } | |
3993 | unsafe extern "system" fn DecoderEndFrame<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
3994 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
3995 | let this = (*this).get_impl(); | |
3996 | this.DecoderEndFrame(::windows::core::from_raw_borrowed(&pdecoder)).into() | |
3997 | } | |
3998 | unsafe extern "system" fn SubmitDecoderBuffers<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, numbuffers: u32, pbufferdesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC) -> ::windows::core::HRESULT { | |
3999 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4000 | let this = (*this).get_impl(); | |
4001 | this.SubmitDecoderBuffers(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&pbufferdesc)).into() | |
4002 | } | |
4003 | unsafe extern "system" fn DecoderExtension<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, pextensiondata: *const D3D11_VIDEO_DECODER_EXTENSION) -> i32 { | |
4004 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4005 | let this = (*this).get_impl(); | |
4006 | this.DecoderExtension(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&pextensiondata)) | |
4007 | } | |
4008 | unsafe extern "system" fn VideoProcessorSetOutputTargetRect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, enable: super::super::Foundation::BOOL, prect: *const super::super::Foundation::RECT) { | |
4009 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4010 | let this = (*this).get_impl(); | |
4011 | this.VideoProcessorSetOutputTargetRect(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&prect)) | |
4012 | } | |
4013 | unsafe extern "system" fn VideoProcessorSetOutputBackgroundColor<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, ycbcr: super::super::Foundation::BOOL, pcolor: *const D3D11_VIDEO_COLOR) { | |
4014 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4015 | let this = (*this).get_impl(); | |
4016 | this.VideoProcessorSetOutputBackgroundColor(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&ycbcr), ::core::mem::transmute_copy(&pcolor)) | |
4017 | } | |
4018 | unsafe extern "system" fn VideoProcessorSetOutputColorSpace<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pcolorspace: *const D3D11_VIDEO_PROCESSOR_COLOR_SPACE) { | |
4019 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4020 | let this = (*this).get_impl(); | |
4021 | this.VideoProcessorSetOutputColorSpace(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pcolorspace)) | |
4022 | } | |
4023 | unsafe extern "system" fn VideoProcessorSetOutputAlphaFillMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, alphafillmode: D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE, streamindex: u32) { | |
4024 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4025 | let this = (*this).get_impl(); | |
4026 | this.VideoProcessorSetOutputAlphaFillMode(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&alphafillmode), ::core::mem::transmute_copy(&streamindex)) | |
4027 | } | |
4028 | unsafe extern "system" fn VideoProcessorSetOutputConstriction<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, enable: super::super::Foundation::BOOL, size: super::super::Foundation::SIZE) { | |
4029 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4030 | let this = (*this).get_impl(); | |
4031 | this.VideoProcessorSetOutputConstriction(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&enable), ::core::mem::transmute(&size)) | |
4032 | } | |
4033 | unsafe extern "system" fn VideoProcessorSetOutputStereoMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, enable: super::super::Foundation::BOOL) { | |
4034 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4035 | let this = (*this).get_impl(); | |
4036 | this.VideoProcessorSetOutputStereoMode(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&enable)) | |
4037 | } | |
4038 | unsafe extern "system" fn VideoProcessorSetOutputExtension<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> i32 { | |
4039 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4040 | let this = (*this).get_impl(); | |
4041 | this.VideoProcessorSetOutputExtension(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pextensionguid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)) | |
4042 | } | |
4043 | unsafe extern "system" fn VideoProcessorGetOutputTargetRect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, enabled: *mut super::super::Foundation::BOOL, prect: *mut super::super::Foundation::RECT) { | |
4044 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4045 | let this = (*this).get_impl(); | |
4046 | this.VideoProcessorGetOutputTargetRect(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&enabled), ::core::mem::transmute_copy(&prect)) | |
4047 | } | |
4048 | unsafe extern "system" fn VideoProcessorGetOutputBackgroundColor<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pycbcr: *mut super::super::Foundation::BOOL, pcolor: *mut D3D11_VIDEO_COLOR) { | |
4049 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4050 | let this = (*this).get_impl(); | |
4051 | this.VideoProcessorGetOutputBackgroundColor(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pycbcr), ::core::mem::transmute_copy(&pcolor)) | |
4052 | } | |
4053 | unsafe extern "system" fn VideoProcessorGetOutputColorSpace<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pcolorspace: *mut D3D11_VIDEO_PROCESSOR_COLOR_SPACE) { | |
4054 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4055 | let this = (*this).get_impl(); | |
4056 | this.VideoProcessorGetOutputColorSpace(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pcolorspace)) | |
4057 | } | |
4058 | unsafe extern "system" fn VideoProcessorGetOutputAlphaFillMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, palphafillmode: *mut D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE, pstreamindex: *mut u32) { | |
4059 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4060 | let this = (*this).get_impl(); | |
4061 | this.VideoProcessorGetOutputAlphaFillMode(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&palphafillmode), ::core::mem::transmute_copy(&pstreamindex)) | |
4062 | } | |
4063 | unsafe extern "system" fn VideoProcessorGetOutputConstriction<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, penabled: *mut super::super::Foundation::BOOL, psize: *mut super::super::Foundation::SIZE) { | |
4064 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4065 | let this = (*this).get_impl(); | |
4066 | this.VideoProcessorGetOutputConstriction(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&psize)) | |
4067 | } | |
4068 | unsafe extern "system" fn VideoProcessorGetOutputStereoMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, penabled: *mut super::super::Foundation::BOOL) { | |
4069 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4070 | let this = (*this).get_impl(); | |
4071 | this.VideoProcessorGetOutputStereoMode(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&penabled)) | |
4072 | } | |
4073 | unsafe extern "system" fn VideoProcessorGetOutputExtension<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *mut ::core::ffi::c_void) -> i32 { | |
4074 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4075 | let this = (*this).get_impl(); | |
4076 | this.VideoProcessorGetOutputExtension(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pextensionguid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)) | |
4077 | } | |
4078 | unsafe extern "system" fn VideoProcessorSetStreamFrameFormat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, frameformat: D3D11_VIDEO_FRAME_FORMAT) { | |
4079 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4080 | let this = (*this).get_impl(); | |
4081 | this.VideoProcessorSetStreamFrameFormat(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&frameformat)) | |
4082 | } | |
4083 | unsafe extern "system" fn VideoProcessorSetStreamColorSpace<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, pcolorspace: *const D3D11_VIDEO_PROCESSOR_COLOR_SPACE) { | |
4084 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4085 | let this = (*this).get_impl(); | |
4086 | this.VideoProcessorSetStreamColorSpace(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&pcolorspace)) | |
4087 | } | |
4088 | unsafe extern "system" fn VideoProcessorSetStreamOutputRate<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, outputrate: D3D11_VIDEO_PROCESSOR_OUTPUT_RATE, repeatframe: super::super::Foundation::BOOL, pcustomrate: *const super::Dxgi::Common::DXGI_RATIONAL) { | |
4089 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4090 | let this = (*this).get_impl(); | |
4091 | this.VideoProcessorSetStreamOutputRate(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&outputrate), ::core::mem::transmute_copy(&repeatframe), ::core::mem::transmute_copy(&pcustomrate)) | |
4092 | } | |
4093 | unsafe extern "system" fn VideoProcessorSetStreamSourceRect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, prect: *const super::super::Foundation::RECT) { | |
4094 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4095 | let this = (*this).get_impl(); | |
4096 | this.VideoProcessorSetStreamSourceRect(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&prect)) | |
4097 | } | |
4098 | unsafe extern "system" fn VideoProcessorSetStreamDestRect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, prect: *const super::super::Foundation::RECT) { | |
4099 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4100 | let this = (*this).get_impl(); | |
4101 | this.VideoProcessorSetStreamDestRect(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&prect)) | |
4102 | } | |
4103 | unsafe extern "system" fn VideoProcessorSetStreamAlpha<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, alpha: f32) { | |
4104 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4105 | let this = (*this).get_impl(); | |
4106 | this.VideoProcessorSetStreamAlpha(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&alpha)) | |
4107 | } | |
4108 | unsafe extern "system" fn VideoProcessorSetStreamPalette<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, count: u32, pentries: *const u32) { | |
4109 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4110 | let this = (*this).get_impl(); | |
4111 | this.VideoProcessorSetStreamPalette(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&count), ::core::mem::transmute_copy(&pentries)) | |
4112 | } | |
4113 | unsafe extern "system" fn VideoProcessorSetStreamPixelAspectRatio<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, psourceaspectratio: *const super::Dxgi::Common::DXGI_RATIONAL, pdestinationaspectratio: *const super::Dxgi::Common::DXGI_RATIONAL) { | |
4114 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4115 | let this = (*this).get_impl(); | |
4116 | this.VideoProcessorSetStreamPixelAspectRatio(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&psourceaspectratio), ::core::mem::transmute_copy(&pdestinationaspectratio)) | |
4117 | } | |
4118 | unsafe extern "system" fn VideoProcessorSetStreamLumaKey<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, lower: f32, upper: f32) { | |
4119 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4120 | let this = (*this).get_impl(); | |
4121 | this.VideoProcessorSetStreamLumaKey(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&lower), ::core::mem::transmute_copy(&upper)) | |
4122 | } | |
4123 | unsafe extern "system" fn VideoProcessorSetStreamStereoFormat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, format: D3D11_VIDEO_PROCESSOR_STEREO_FORMAT, leftviewframe0: super::super::Foundation::BOOL, baseviewframe0: super::super::Foundation::BOOL, flipmode: D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE, monooffset: i32) { | |
4124 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4125 | let this = (*this).get_impl(); | |
4126 | this.VideoProcessorSetStreamStereoFormat(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&format), ::core::mem::transmute_copy(&leftviewframe0), ::core::mem::transmute_copy(&baseviewframe0), ::core::mem::transmute_copy(&flipmode), ::core::mem::transmute_copy(&monooffset)) | |
4127 | } | |
4128 | unsafe extern "system" fn VideoProcessorSetStreamAutoProcessingMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL) { | |
4129 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4130 | let this = (*this).get_impl(); | |
4131 | this.VideoProcessorSetStreamAutoProcessingMode(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable)) | |
4132 | } | |
4133 | unsafe extern "system" fn VideoProcessorSetStreamFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, filter: D3D11_VIDEO_PROCESSOR_FILTER, enable: super::super::Foundation::BOOL, level: i32) { | |
4134 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4135 | let this = (*this).get_impl(); | |
4136 | this.VideoProcessorSetStreamFilter(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&filter), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&level)) | |
4137 | } | |
4138 | unsafe extern "system" fn VideoProcessorSetStreamExtension<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> i32 { | |
4139 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4140 | let this = (*this).get_impl(); | |
4141 | this.VideoProcessorSetStreamExtension(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&pextensionguid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)) | |
4142 | } | |
4143 | unsafe extern "system" fn VideoProcessorGetStreamFrameFormat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, pframeformat: *mut D3D11_VIDEO_FRAME_FORMAT) { | |
4144 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4145 | let this = (*this).get_impl(); | |
4146 | this.VideoProcessorGetStreamFrameFormat(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&pframeformat)) | |
4147 | } | |
4148 | unsafe extern "system" fn VideoProcessorGetStreamColorSpace<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, pcolorspace: *mut D3D11_VIDEO_PROCESSOR_COLOR_SPACE) { | |
4149 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4150 | let this = (*this).get_impl(); | |
4151 | this.VideoProcessorGetStreamColorSpace(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&pcolorspace)) | |
4152 | } | |
4153 | unsafe extern "system" fn VideoProcessorGetStreamOutputRate<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, poutputrate: *mut D3D11_VIDEO_PROCESSOR_OUTPUT_RATE, prepeatframe: *mut super::super::Foundation::BOOL, pcustomrate: *mut super::Dxgi::Common::DXGI_RATIONAL) { | |
4154 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4155 | let this = (*this).get_impl(); | |
4156 | this.VideoProcessorGetStreamOutputRate(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&poutputrate), ::core::mem::transmute_copy(&prepeatframe), ::core::mem::transmute_copy(&pcustomrate)) | |
4157 | } | |
4158 | unsafe extern "system" fn VideoProcessorGetStreamSourceRect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, prect: *mut super::super::Foundation::RECT) { | |
4159 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4160 | let this = (*this).get_impl(); | |
4161 | this.VideoProcessorGetStreamSourceRect(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&prect)) | |
4162 | } | |
4163 | unsafe extern "system" fn VideoProcessorGetStreamDestRect<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, prect: *mut super::super::Foundation::RECT) { | |
4164 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4165 | let this = (*this).get_impl(); | |
4166 | this.VideoProcessorGetStreamDestRect(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&prect)) | |
4167 | } | |
4168 | unsafe extern "system" fn VideoProcessorGetStreamAlpha<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, palpha: *mut f32) { | |
4169 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4170 | let this = (*this).get_impl(); | |
4171 | this.VideoProcessorGetStreamAlpha(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&palpha)) | |
4172 | } | |
4173 | unsafe extern "system" fn VideoProcessorGetStreamPalette<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, count: u32, pentries: *mut u32) { | |
4174 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4175 | let this = (*this).get_impl(); | |
4176 | this.VideoProcessorGetStreamPalette(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&count), ::core::mem::transmute_copy(&pentries)) | |
4177 | } | |
4178 | unsafe extern "system" fn VideoProcessorGetStreamPixelAspectRatio<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, psourceaspectratio: *mut super::Dxgi::Common::DXGI_RATIONAL, pdestinationaspectratio: *mut super::Dxgi::Common::DXGI_RATIONAL) { | |
4179 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4180 | let this = (*this).get_impl(); | |
4181 | this.VideoProcessorGetStreamPixelAspectRatio(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&psourceaspectratio), ::core::mem::transmute_copy(&pdestinationaspectratio)) | |
4182 | } | |
4183 | unsafe extern "system" fn VideoProcessorGetStreamLumaKey<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penabled: *mut super::super::Foundation::BOOL, plower: *mut f32, pupper: *mut f32) { | |
4184 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4185 | let this = (*this).get_impl(); | |
4186 | this.VideoProcessorGetStreamLumaKey(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&plower), ::core::mem::transmute_copy(&pupper)) | |
4187 | } | |
4188 | unsafe extern "system" fn VideoProcessorGetStreamStereoFormat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penable: *mut super::super::Foundation::BOOL, pformat: *mut D3D11_VIDEO_PROCESSOR_STEREO_FORMAT, pleftviewframe0: *mut super::super::Foundation::BOOL, pbaseviewframe0: *mut super::super::Foundation::BOOL, pflipmode: *mut D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE, monooffset: *mut i32) { | |
4189 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4190 | let this = (*this).get_impl(); | |
4191 | this.VideoProcessorGetStreamStereoFormat(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penable), ::core::mem::transmute_copy(&pformat), ::core::mem::transmute_copy(&pleftviewframe0), ::core::mem::transmute_copy(&pbaseviewframe0), ::core::mem::transmute_copy(&pflipmode), ::core::mem::transmute_copy(&monooffset)) | |
4192 | } | |
4193 | unsafe extern "system" fn VideoProcessorGetStreamAutoProcessingMode<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penabled: *mut super::super::Foundation::BOOL) { | |
4194 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4195 | let this = (*this).get_impl(); | |
4196 | this.VideoProcessorGetStreamAutoProcessingMode(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penabled)) | |
4197 | } | |
4198 | unsafe extern "system" fn VideoProcessorGetStreamFilter<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, filter: D3D11_VIDEO_PROCESSOR_FILTER, penabled: *mut super::super::Foundation::BOOL, plevel: *mut i32) { | |
4199 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4200 | let this = (*this).get_impl(); | |
4201 | this.VideoProcessorGetStreamFilter(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&filter), ::core::mem::transmute_copy(&penabled), ::core::mem::transmute_copy(&plevel)) | |
4202 | } | |
4203 | unsafe extern "system" fn VideoProcessorGetStreamExtension<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, pextensionguid: *const ::windows::core::GUID, datasize: u32, pdata: *mut ::core::ffi::c_void) -> i32 { | |
4204 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4205 | let this = (*this).get_impl(); | |
4206 | this.VideoProcessorGetStreamExtension(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&pextensionguid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)) | |
4207 | } | |
4208 | unsafe extern "system" fn VideoProcessorBlt<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pview: *mut ::core::ffi::c_void, outputframe: u32, streamcount: u32, pstreams: *const D3D11_VIDEO_PROCESSOR_STREAM) -> ::windows::core::HRESULT { | |
4209 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4210 | let this = (*this).get_impl(); | |
4211 | this.VideoProcessorBlt(::windows::core::from_raw_borrowed(&pvideoprocessor), ::windows::core::from_raw_borrowed(&pview), ::core::mem::transmute_copy(&outputframe), ::core::mem::transmute_copy(&streamcount), ::core::mem::transmute_copy(&pstreams)).into() | |
4212 | } | |
4213 | unsafe extern "system" fn NegotiateCryptoSessionKeyExchange<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, datasize: u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4214 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4215 | let this = (*this).get_impl(); | |
4216 | this.NegotiateCryptoSessionKeyExchange(::windows::core::from_raw_borrowed(&pcryptosession), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)).into() | |
4217 | } | |
4218 | unsafe extern "system" fn EncryptionBlt<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, psrcsurface: *mut ::core::ffi::c_void, pdstsurface: *mut ::core::ffi::c_void, ivsize: u32, piv: *mut ::core::ffi::c_void) { | |
4219 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4220 | let this = (*this).get_impl(); | |
4221 | this.EncryptionBlt(::windows::core::from_raw_borrowed(&pcryptosession), ::windows::core::from_raw_borrowed(&psrcsurface), ::windows::core::from_raw_borrowed(&pdstsurface), ::core::mem::transmute_copy(&ivsize), ::core::mem::transmute_copy(&piv)) | |
4222 | } | |
4223 | unsafe extern "system" fn DecryptionBlt<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, psrcsurface: *mut ::core::ffi::c_void, pdstsurface: *mut ::core::ffi::c_void, pencryptedblockinfo: *const D3D11_ENCRYPTED_BLOCK_INFO, contentkeysize: u32, pcontentkey: *const ::core::ffi::c_void, ivsize: u32, piv: *mut ::core::ffi::c_void) { | |
4224 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4225 | let this = (*this).get_impl(); | |
4226 | this.DecryptionBlt(::windows::core::from_raw_borrowed(&pcryptosession), ::windows::core::from_raw_borrowed(&psrcsurface), ::windows::core::from_raw_borrowed(&pdstsurface), ::core::mem::transmute_copy(&pencryptedblockinfo), ::core::mem::transmute_copy(&contentkeysize), ::core::mem::transmute_copy(&pcontentkey), ::core::mem::transmute_copy(&ivsize), ::core::mem::transmute_copy(&piv)) | |
4227 | } | |
4228 | unsafe extern "system" fn StartSessionKeyRefresh<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, randomnumbersize: u32, prandomnumber: *mut ::core::ffi::c_void) { | |
4229 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4230 | let this = (*this).get_impl(); | |
4231 | this.StartSessionKeyRefresh(::windows::core::from_raw_borrowed(&pcryptosession), ::core::mem::transmute_copy(&randomnumbersize), ::core::mem::transmute_copy(&prandomnumber)) | |
4232 | } | |
4233 | unsafe extern "system" fn FinishSessionKeyRefresh<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void) { | |
4234 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4235 | let this = (*this).get_impl(); | |
4236 | this.FinishSessionKeyRefresh(::windows::core::from_raw_borrowed(&pcryptosession)) | |
4237 | } | |
4238 | unsafe extern "system" fn GetEncryptionBltKey<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, keysize: u32, preadbackkey: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4239 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4240 | let this = (*this).get_impl(); | |
4241 | this.GetEncryptionBltKey(::windows::core::from_raw_borrowed(&pcryptosession), ::core::mem::transmute_copy(&keysize), ::core::mem::transmute_copy(&preadbackkey)).into() | |
4242 | } | |
4243 | unsafe extern "system" fn NegotiateAuthenticatedChannelKeyExchange<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pchannel: *mut ::core::ffi::c_void, datasize: u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4244 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4245 | let this = (*this).get_impl(); | |
4246 | this.NegotiateAuthenticatedChannelKeyExchange(::windows::core::from_raw_borrowed(&pchannel), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)).into() | |
4247 | } | |
4248 | unsafe extern "system" fn QueryAuthenticatedChannel<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pchannel: *mut ::core::ffi::c_void, inputsize: u32, pinput: *const ::core::ffi::c_void, outputsize: u32, poutput: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4249 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4250 | let this = (*this).get_impl(); | |
4251 | this.QueryAuthenticatedChannel(::windows::core::from_raw_borrowed(&pchannel), ::core::mem::transmute_copy(&inputsize), ::core::mem::transmute_copy(&pinput), ::core::mem::transmute_copy(&outputsize), ::core::mem::transmute_copy(&poutput)).into() | |
4252 | } | |
4253 | unsafe extern "system" fn ConfigureAuthenticatedChannel<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pchannel: *mut ::core::ffi::c_void, inputsize: u32, pinput: *const ::core::ffi::c_void, poutput: *mut D3D11_AUTHENTICATED_CONFIGURE_OUTPUT) -> ::windows::core::HRESULT { | |
4254 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4255 | let this = (*this).get_impl(); | |
4256 | this.ConfigureAuthenticatedChannel(::windows::core::from_raw_borrowed(&pchannel), ::core::mem::transmute_copy(&inputsize), ::core::mem::transmute_copy(&pinput), ::core::mem::transmute_copy(&poutput)).into() | |
4257 | } | |
4258 | unsafe extern "system" fn VideoProcessorSetStreamRotation<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, rotation: D3D11_VIDEO_PROCESSOR_ROTATION) { | |
4259 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4260 | let this = (*this).get_impl(); | |
4261 | this.VideoProcessorSetStreamRotation(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&rotation)) | |
4262 | } | |
4263 | unsafe extern "system" fn VideoProcessorGetStreamRotation<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penable: *mut super::super::Foundation::BOOL, protation: *mut D3D11_VIDEO_PROCESSOR_ROTATION) { | |
4264 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4265 | let this = (*this).get_impl(); | |
4266 | this.VideoProcessorGetStreamRotation(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penable), ::core::mem::transmute_copy(&protation)) | |
4267 | } | |
4268 | Self { | |
4269 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4270 | GetDecoderBuffer: GetDecoderBuffer::<Identity, Impl, OFFSET>, | |
4271 | ReleaseDecoderBuffer: ReleaseDecoderBuffer::<Identity, Impl, OFFSET>, | |
4272 | DecoderBeginFrame: DecoderBeginFrame::<Identity, Impl, OFFSET>, | |
4273 | DecoderEndFrame: DecoderEndFrame::<Identity, Impl, OFFSET>, | |
4274 | SubmitDecoderBuffers: SubmitDecoderBuffers::<Identity, Impl, OFFSET>, | |
4275 | DecoderExtension: DecoderExtension::<Identity, Impl, OFFSET>, | |
4276 | VideoProcessorSetOutputTargetRect: VideoProcessorSetOutputTargetRect::<Identity, Impl, OFFSET>, | |
4277 | VideoProcessorSetOutputBackgroundColor: VideoProcessorSetOutputBackgroundColor::<Identity, Impl, OFFSET>, | |
4278 | VideoProcessorSetOutputColorSpace: VideoProcessorSetOutputColorSpace::<Identity, Impl, OFFSET>, | |
4279 | VideoProcessorSetOutputAlphaFillMode: VideoProcessorSetOutputAlphaFillMode::<Identity, Impl, OFFSET>, | |
4280 | VideoProcessorSetOutputConstriction: VideoProcessorSetOutputConstriction::<Identity, Impl, OFFSET>, | |
4281 | VideoProcessorSetOutputStereoMode: VideoProcessorSetOutputStereoMode::<Identity, Impl, OFFSET>, | |
4282 | VideoProcessorSetOutputExtension: VideoProcessorSetOutputExtension::<Identity, Impl, OFFSET>, | |
4283 | VideoProcessorGetOutputTargetRect: VideoProcessorGetOutputTargetRect::<Identity, Impl, OFFSET>, | |
4284 | VideoProcessorGetOutputBackgroundColor: VideoProcessorGetOutputBackgroundColor::<Identity, Impl, OFFSET>, | |
4285 | VideoProcessorGetOutputColorSpace: VideoProcessorGetOutputColorSpace::<Identity, Impl, OFFSET>, | |
4286 | VideoProcessorGetOutputAlphaFillMode: VideoProcessorGetOutputAlphaFillMode::<Identity, Impl, OFFSET>, | |
4287 | VideoProcessorGetOutputConstriction: VideoProcessorGetOutputConstriction::<Identity, Impl, OFFSET>, | |
4288 | VideoProcessorGetOutputStereoMode: VideoProcessorGetOutputStereoMode::<Identity, Impl, OFFSET>, | |
4289 | VideoProcessorGetOutputExtension: VideoProcessorGetOutputExtension::<Identity, Impl, OFFSET>, | |
4290 | VideoProcessorSetStreamFrameFormat: VideoProcessorSetStreamFrameFormat::<Identity, Impl, OFFSET>, | |
4291 | VideoProcessorSetStreamColorSpace: VideoProcessorSetStreamColorSpace::<Identity, Impl, OFFSET>, | |
4292 | VideoProcessorSetStreamOutputRate: VideoProcessorSetStreamOutputRate::<Identity, Impl, OFFSET>, | |
4293 | VideoProcessorSetStreamSourceRect: VideoProcessorSetStreamSourceRect::<Identity, Impl, OFFSET>, | |
4294 | VideoProcessorSetStreamDestRect: VideoProcessorSetStreamDestRect::<Identity, Impl, OFFSET>, | |
4295 | VideoProcessorSetStreamAlpha: VideoProcessorSetStreamAlpha::<Identity, Impl, OFFSET>, | |
4296 | VideoProcessorSetStreamPalette: VideoProcessorSetStreamPalette::<Identity, Impl, OFFSET>, | |
4297 | VideoProcessorSetStreamPixelAspectRatio: VideoProcessorSetStreamPixelAspectRatio::<Identity, Impl, OFFSET>, | |
4298 | VideoProcessorSetStreamLumaKey: VideoProcessorSetStreamLumaKey::<Identity, Impl, OFFSET>, | |
4299 | VideoProcessorSetStreamStereoFormat: VideoProcessorSetStreamStereoFormat::<Identity, Impl, OFFSET>, | |
4300 | VideoProcessorSetStreamAutoProcessingMode: VideoProcessorSetStreamAutoProcessingMode::<Identity, Impl, OFFSET>, | |
4301 | VideoProcessorSetStreamFilter: VideoProcessorSetStreamFilter::<Identity, Impl, OFFSET>, | |
4302 | VideoProcessorSetStreamExtension: VideoProcessorSetStreamExtension::<Identity, Impl, OFFSET>, | |
4303 | VideoProcessorGetStreamFrameFormat: VideoProcessorGetStreamFrameFormat::<Identity, Impl, OFFSET>, | |
4304 | VideoProcessorGetStreamColorSpace: VideoProcessorGetStreamColorSpace::<Identity, Impl, OFFSET>, | |
4305 | VideoProcessorGetStreamOutputRate: VideoProcessorGetStreamOutputRate::<Identity, Impl, OFFSET>, | |
4306 | VideoProcessorGetStreamSourceRect: VideoProcessorGetStreamSourceRect::<Identity, Impl, OFFSET>, | |
4307 | VideoProcessorGetStreamDestRect: VideoProcessorGetStreamDestRect::<Identity, Impl, OFFSET>, | |
4308 | VideoProcessorGetStreamAlpha: VideoProcessorGetStreamAlpha::<Identity, Impl, OFFSET>, | |
4309 | VideoProcessorGetStreamPalette: VideoProcessorGetStreamPalette::<Identity, Impl, OFFSET>, | |
4310 | VideoProcessorGetStreamPixelAspectRatio: VideoProcessorGetStreamPixelAspectRatio::<Identity, Impl, OFFSET>, | |
4311 | VideoProcessorGetStreamLumaKey: VideoProcessorGetStreamLumaKey::<Identity, Impl, OFFSET>, | |
4312 | VideoProcessorGetStreamStereoFormat: VideoProcessorGetStreamStereoFormat::<Identity, Impl, OFFSET>, | |
4313 | VideoProcessorGetStreamAutoProcessingMode: VideoProcessorGetStreamAutoProcessingMode::<Identity, Impl, OFFSET>, | |
4314 | VideoProcessorGetStreamFilter: VideoProcessorGetStreamFilter::<Identity, Impl, OFFSET>, | |
4315 | VideoProcessorGetStreamExtension: VideoProcessorGetStreamExtension::<Identity, Impl, OFFSET>, | |
4316 | VideoProcessorBlt: VideoProcessorBlt::<Identity, Impl, OFFSET>, | |
4317 | NegotiateCryptoSessionKeyExchange: NegotiateCryptoSessionKeyExchange::<Identity, Impl, OFFSET>, | |
4318 | EncryptionBlt: EncryptionBlt::<Identity, Impl, OFFSET>, | |
4319 | DecryptionBlt: DecryptionBlt::<Identity, Impl, OFFSET>, | |
4320 | StartSessionKeyRefresh: StartSessionKeyRefresh::<Identity, Impl, OFFSET>, | |
4321 | FinishSessionKeyRefresh: FinishSessionKeyRefresh::<Identity, Impl, OFFSET>, | |
4322 | GetEncryptionBltKey: GetEncryptionBltKey::<Identity, Impl, OFFSET>, | |
4323 | NegotiateAuthenticatedChannelKeyExchange: NegotiateAuthenticatedChannelKeyExchange::<Identity, Impl, OFFSET>, | |
4324 | QueryAuthenticatedChannel: QueryAuthenticatedChannel::<Identity, Impl, OFFSET>, | |
4325 | ConfigureAuthenticatedChannel: ConfigureAuthenticatedChannel::<Identity, Impl, OFFSET>, | |
4326 | VideoProcessorSetStreamRotation: VideoProcessorSetStreamRotation::<Identity, Impl, OFFSET>, | |
4327 | VideoProcessorGetStreamRotation: VideoProcessorGetStreamRotation::<Identity, Impl, OFFSET>, | |
4328 | } | |
4329 | } | |
4330 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4331 | iid == &<ID3D11VideoContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
4332 | } | |
4333 | } | |
4334 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4335 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4336 | pub trait ID3D11VideoContext1_Impl: Sized + ID3D11VideoContext_Impl { | |
4337 | fn SubmitDecoderBuffers1(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, numbuffers: u32, pbufferdesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC1) -> ::windows::core::Result<()>; | |
4338 | fn GetDataForNewHardwareKey(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, privateinputsize: u32, pprivatinputdata: *const ::core::ffi::c_void) -> ::windows::core::Result<u64>; | |
4339 | fn CheckCryptoSessionStatus(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>) -> ::windows::core::Result<D3D11_CRYPTO_SESSION_STATUS>; | |
4340 | fn DecoderEnableDownsampling(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, poutputdesc: *const D3D11_VIDEO_SAMPLE_DESC, referenceframecount: u32) -> ::windows::core::Result<()>; | |
4341 | fn DecoderUpdateDownsampling(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, poutputdesc: *const D3D11_VIDEO_SAMPLE_DESC) -> ::windows::core::Result<()>; | |
4342 | fn VideoProcessorSetOutputColorSpace1(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, colorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE); | |
4343 | fn VideoProcessorSetOutputShaderUsage(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, shaderusage: super::super::Foundation::BOOL); | |
4344 | fn VideoProcessorGetOutputColorSpace1(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pcolorspace: *mut super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) -> (); | |
4345 | fn VideoProcessorGetOutputShaderUsage(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, pshaderusage: *mut super::super::Foundation::BOOL) -> (); | |
4346 | fn VideoProcessorSetStreamColorSpace1(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, colorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE); | |
4347 | fn VideoProcessorSetStreamMirror(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, enable: super::super::Foundation::BOOL, fliphorizontal: super::super::Foundation::BOOL, flipvertical: super::super::Foundation::BOOL); | |
4348 | fn VideoProcessorGetStreamColorSpace1(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, pcolorspace: *mut super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) -> (); | |
4349 | fn VideoProcessorGetStreamMirror(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, penable: *mut super::super::Foundation::BOOL, pfliphorizontal: *mut super::super::Foundation::BOOL, pflipvertical: *mut super::super::Foundation::BOOL); | |
4350 | fn VideoProcessorGetBehaviorHints(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, outputwidth: u32, outputheight: u32, outputformat: super::Dxgi::Common::DXGI_FORMAT, streamcount: u32, pstreams: *const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT) -> ::windows::core::Result<u32>; | |
4351 | } | |
4352 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4353 | impl ::windows::core::RuntimeName for ID3D11VideoContext1 {} | |
4354 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4355 | impl ID3D11VideoContext1_Vtbl { | |
4356 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>() -> ID3D11VideoContext1_Vtbl { | |
4357 | unsafe extern "system" fn SubmitDecoderBuffers1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, numbuffers: u32, pbufferdesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC1) -> ::windows::core::HRESULT { | |
4358 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4359 | let this = (*this).get_impl(); | |
4360 | this.SubmitDecoderBuffers1(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&pbufferdesc)).into() | |
4361 | } | |
4362 | unsafe extern "system" fn GetDataForNewHardwareKey<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, privateinputsize: u32, pprivatinputdata: *const ::core::ffi::c_void, pprivateoutputdata: *mut u64) -> ::windows::core::HRESULT { | |
4363 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4364 | let this = (*this).get_impl(); | |
4365 | match this.GetDataForNewHardwareKey(::windows::core::from_raw_borrowed(&pcryptosession), ::core::mem::transmute_copy(&privateinputsize), ::core::mem::transmute_copy(&pprivatinputdata)) { | |
4366 | ::core::result::Result::Ok(ok__) => { | |
4367 | ::core::ptr::write(pprivateoutputdata, ::core::mem::transmute(ok__)); | |
4368 | ::windows::core::HRESULT(0) | |
4369 | } | |
4370 | ::core::result::Result::Err(err) => err.into(), | |
4371 | } | |
4372 | } | |
4373 | unsafe extern "system" fn CheckCryptoSessionStatus<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, pstatus: *mut D3D11_CRYPTO_SESSION_STATUS) -> ::windows::core::HRESULT { | |
4374 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4375 | let this = (*this).get_impl(); | |
4376 | match this.CheckCryptoSessionStatus(::windows::core::from_raw_borrowed(&pcryptosession)) { | |
4377 | ::core::result::Result::Ok(ok__) => { | |
4378 | ::core::ptr::write(pstatus, ::core::mem::transmute(ok__)); | |
4379 | ::windows::core::HRESULT(0) | |
4380 | } | |
4381 | ::core::result::Result::Err(err) => err.into(), | |
4382 | } | |
4383 | } | |
4384 | unsafe extern "system" fn DecoderEnableDownsampling<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, poutputdesc: *const D3D11_VIDEO_SAMPLE_DESC, referenceframecount: u32) -> ::windows::core::HRESULT { | |
4385 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4386 | let this = (*this).get_impl(); | |
4387 | this.DecoderEnableDownsampling(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&inputcolorspace), ::core::mem::transmute_copy(&poutputdesc), ::core::mem::transmute_copy(&referenceframecount)).into() | |
4388 | } | |
4389 | unsafe extern "system" fn DecoderUpdateDownsampling<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, poutputdesc: *const D3D11_VIDEO_SAMPLE_DESC) -> ::windows::core::HRESULT { | |
4390 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4391 | let this = (*this).get_impl(); | |
4392 | this.DecoderUpdateDownsampling(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&poutputdesc)).into() | |
4393 | } | |
4394 | unsafe extern "system" fn VideoProcessorSetOutputColorSpace1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, colorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) { | |
4395 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4396 | let this = (*this).get_impl(); | |
4397 | this.VideoProcessorSetOutputColorSpace1(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&colorspace)) | |
4398 | } | |
4399 | unsafe extern "system" fn VideoProcessorSetOutputShaderUsage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, shaderusage: super::super::Foundation::BOOL) { | |
4400 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4401 | let this = (*this).get_impl(); | |
4402 | this.VideoProcessorSetOutputShaderUsage(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&shaderusage)) | |
4403 | } | |
4404 | unsafe extern "system" fn VideoProcessorGetOutputColorSpace1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pcolorspace: *mut super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) { | |
4405 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4406 | let this = (*this).get_impl(); | |
4407 | this.VideoProcessorGetOutputColorSpace1(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pcolorspace)) | |
4408 | } | |
4409 | unsafe extern "system" fn VideoProcessorGetOutputShaderUsage<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, pshaderusage: *mut super::super::Foundation::BOOL) { | |
4410 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4411 | let this = (*this).get_impl(); | |
4412 | this.VideoProcessorGetOutputShaderUsage(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&pshaderusage)) | |
4413 | } | |
4414 | unsafe extern "system" fn VideoProcessorSetStreamColorSpace1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, colorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) { | |
4415 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4416 | let this = (*this).get_impl(); | |
4417 | this.VideoProcessorSetStreamColorSpace1(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&colorspace)) | |
4418 | } | |
4419 | unsafe extern "system" fn VideoProcessorSetStreamMirror<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, enable: super::super::Foundation::BOOL, fliphorizontal: super::super::Foundation::BOOL, flipvertical: super::super::Foundation::BOOL) { | |
4420 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4421 | let this = (*this).get_impl(); | |
4422 | this.VideoProcessorSetStreamMirror(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&enable), ::core::mem::transmute_copy(&fliphorizontal), ::core::mem::transmute_copy(&flipvertical)) | |
4423 | } | |
4424 | unsafe extern "system" fn VideoProcessorGetStreamColorSpace1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, pcolorspace: *mut super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) { | |
4425 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4426 | let this = (*this).get_impl(); | |
4427 | this.VideoProcessorGetStreamColorSpace1(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&pcolorspace)) | |
4428 | } | |
4429 | unsafe extern "system" fn VideoProcessorGetStreamMirror<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, penable: *mut super::super::Foundation::BOOL, pfliphorizontal: *mut super::super::Foundation::BOOL, pflipvertical: *mut super::super::Foundation::BOOL) { | |
4430 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4431 | let this = (*this).get_impl(); | |
4432 | this.VideoProcessorGetStreamMirror(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&penable), ::core::mem::transmute_copy(&pfliphorizontal), ::core::mem::transmute_copy(&pflipvertical)) | |
4433 | } | |
4434 | unsafe extern "system" fn VideoProcessorGetBehaviorHints<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, outputwidth: u32, outputheight: u32, outputformat: super::Dxgi::Common::DXGI_FORMAT, streamcount: u32, pstreams: *const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT, pbehaviorhints: *mut u32) -> ::windows::core::HRESULT { | |
4435 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4436 | let this = (*this).get_impl(); | |
4437 | match this.VideoProcessorGetBehaviorHints(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&outputwidth), ::core::mem::transmute_copy(&outputheight), ::core::mem::transmute_copy(&outputformat), ::core::mem::transmute_copy(&streamcount), ::core::mem::transmute_copy(&pstreams)) { | |
4438 | ::core::result::Result::Ok(ok__) => { | |
4439 | ::core::ptr::write(pbehaviorhints, ::core::mem::transmute(ok__)); | |
4440 | ::windows::core::HRESULT(0) | |
4441 | } | |
4442 | ::core::result::Result::Err(err) => err.into(), | |
4443 | } | |
4444 | } | |
4445 | Self { | |
4446 | base__: ID3D11VideoContext_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4447 | SubmitDecoderBuffers1: SubmitDecoderBuffers1::<Identity, Impl, OFFSET>, | |
4448 | GetDataForNewHardwareKey: GetDataForNewHardwareKey::<Identity, Impl, OFFSET>, | |
4449 | CheckCryptoSessionStatus: CheckCryptoSessionStatus::<Identity, Impl, OFFSET>, | |
4450 | DecoderEnableDownsampling: DecoderEnableDownsampling::<Identity, Impl, OFFSET>, | |
4451 | DecoderUpdateDownsampling: DecoderUpdateDownsampling::<Identity, Impl, OFFSET>, | |
4452 | VideoProcessorSetOutputColorSpace1: VideoProcessorSetOutputColorSpace1::<Identity, Impl, OFFSET>, | |
4453 | VideoProcessorSetOutputShaderUsage: VideoProcessorSetOutputShaderUsage::<Identity, Impl, OFFSET>, | |
4454 | VideoProcessorGetOutputColorSpace1: VideoProcessorGetOutputColorSpace1::<Identity, Impl, OFFSET>, | |
4455 | VideoProcessorGetOutputShaderUsage: VideoProcessorGetOutputShaderUsage::<Identity, Impl, OFFSET>, | |
4456 | VideoProcessorSetStreamColorSpace1: VideoProcessorSetStreamColorSpace1::<Identity, Impl, OFFSET>, | |
4457 | VideoProcessorSetStreamMirror: VideoProcessorSetStreamMirror::<Identity, Impl, OFFSET>, | |
4458 | VideoProcessorGetStreamColorSpace1: VideoProcessorGetStreamColorSpace1::<Identity, Impl, OFFSET>, | |
4459 | VideoProcessorGetStreamMirror: VideoProcessorGetStreamMirror::<Identity, Impl, OFFSET>, | |
4460 | VideoProcessorGetBehaviorHints: VideoProcessorGetBehaviorHints::<Identity, Impl, OFFSET>, | |
4461 | } | |
4462 | } | |
4463 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4464 | iid == &<ID3D11VideoContext1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoContext as ::windows::core::ComInterface>::IID | |
4465 | } | |
4466 | } | |
4467 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4468 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4469 | pub trait ID3D11VideoContext2_Impl: Sized + ID3D11VideoContext1_Impl { | |
4470 | fn VideoProcessorSetOutputHDRMetaData(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, r#type: super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, phdrmetadata: *const ::core::ffi::c_void); | |
4471 | fn VideoProcessorGetOutputHDRMetaData(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, ptype: *mut super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, pmetadata: *mut ::core::ffi::c_void); | |
4472 | fn VideoProcessorSetStreamHDRMetaData(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, r#type: super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, phdrmetadata: *const ::core::ffi::c_void); | |
4473 | fn VideoProcessorGetStreamHDRMetaData(&self, pvideoprocessor: ::core::option::Option<&ID3D11VideoProcessor>, streamindex: u32, ptype: *mut super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, pmetadata: *mut ::core::ffi::c_void); | |
4474 | } | |
4475 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4476 | impl ::windows::core::RuntimeName for ID3D11VideoContext2 {} | |
4477 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4478 | impl ID3D11VideoContext2_Vtbl { | |
4479 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext2_Impl, const OFFSET: isize>() -> ID3D11VideoContext2_Vtbl { | |
4480 | unsafe extern "system" fn VideoProcessorSetOutputHDRMetaData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, r#type: super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, phdrmetadata: *const ::core::ffi::c_void) { | |
4481 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4482 | let this = (*this).get_impl(); | |
4483 | this.VideoProcessorSetOutputHDRMetaData(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&r#type), ::core::mem::transmute_copy(&size), ::core::mem::transmute_copy(&phdrmetadata)) | |
4484 | } | |
4485 | unsafe extern "system" fn VideoProcessorGetOutputHDRMetaData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, ptype: *mut super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, pmetadata: *mut ::core::ffi::c_void) { | |
4486 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4487 | let this = (*this).get_impl(); | |
4488 | this.VideoProcessorGetOutputHDRMetaData(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&ptype), ::core::mem::transmute_copy(&size), ::core::mem::transmute_copy(&pmetadata)) | |
4489 | } | |
4490 | unsafe extern "system" fn VideoProcessorSetStreamHDRMetaData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, r#type: super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, phdrmetadata: *const ::core::ffi::c_void) { | |
4491 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4492 | let this = (*this).get_impl(); | |
4493 | this.VideoProcessorSetStreamHDRMetaData(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&r#type), ::core::mem::transmute_copy(&size), ::core::mem::transmute_copy(&phdrmetadata)) | |
4494 | } | |
4495 | unsafe extern "system" fn VideoProcessorGetStreamHDRMetaData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideoprocessor: *mut ::core::ffi::c_void, streamindex: u32, ptype: *mut super::Dxgi::DXGI_HDR_METADATA_TYPE, size: u32, pmetadata: *mut ::core::ffi::c_void) { | |
4496 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4497 | let this = (*this).get_impl(); | |
4498 | this.VideoProcessorGetStreamHDRMetaData(::windows::core::from_raw_borrowed(&pvideoprocessor), ::core::mem::transmute_copy(&streamindex), ::core::mem::transmute_copy(&ptype), ::core::mem::transmute_copy(&size), ::core::mem::transmute_copy(&pmetadata)) | |
4499 | } | |
4500 | Self { | |
4501 | base__: ID3D11VideoContext1_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4502 | VideoProcessorSetOutputHDRMetaData: VideoProcessorSetOutputHDRMetaData::<Identity, Impl, OFFSET>, | |
4503 | VideoProcessorGetOutputHDRMetaData: VideoProcessorGetOutputHDRMetaData::<Identity, Impl, OFFSET>, | |
4504 | VideoProcessorSetStreamHDRMetaData: VideoProcessorSetStreamHDRMetaData::<Identity, Impl, OFFSET>, | |
4505 | VideoProcessorGetStreamHDRMetaData: VideoProcessorGetStreamHDRMetaData::<Identity, Impl, OFFSET>, | |
4506 | } | |
4507 | } | |
4508 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4509 | iid == &<ID3D11VideoContext2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoContext1 as ::windows::core::ComInterface>::IID | |
4510 | } | |
4511 | } | |
4512 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4513 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4514 | pub trait ID3D11VideoContext3_Impl: Sized + ID3D11VideoContext2_Impl { | |
4515 | fn DecoderBeginFrame1(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, pview: ::core::option::Option<&ID3D11VideoDecoderOutputView>, contentkeysize: u32, pcontentkey: *const ::core::ffi::c_void, numcomponenthistograms: u32, phistogramoffsets: *const u32, pphistogrambuffers: *const ::core::option::Option<ID3D11Buffer>) -> ::windows::core::Result<()>; | |
4516 | fn SubmitDecoderBuffers2(&self, pdecoder: ::core::option::Option<&ID3D11VideoDecoder>, numbuffers: u32, pbufferdesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC2) -> ::windows::core::Result<()>; | |
4517 | } | |
4518 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4519 | impl ::windows::core::RuntimeName for ID3D11VideoContext3 {} | |
4520 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4521 | impl ID3D11VideoContext3_Vtbl { | |
4522 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext3_Impl, const OFFSET: isize>() -> ID3D11VideoContext3_Vtbl { | |
4523 | unsafe extern "system" fn DecoderBeginFrame1<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, pview: *mut ::core::ffi::c_void, contentkeysize: u32, pcontentkey: *const ::core::ffi::c_void, numcomponenthistograms: u32, phistogramoffsets: *const u32, pphistogrambuffers: *const *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4524 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4525 | let this = (*this).get_impl(); | |
4526 | this.DecoderBeginFrame1(::windows::core::from_raw_borrowed(&pdecoder), ::windows::core::from_raw_borrowed(&pview), ::core::mem::transmute_copy(&contentkeysize), ::core::mem::transmute_copy(&pcontentkey), ::core::mem::transmute_copy(&numcomponenthistograms), ::core::mem::transmute_copy(&phistogramoffsets), ::core::mem::transmute_copy(&pphistogrambuffers)).into() | |
4527 | } | |
4528 | unsafe extern "system" fn SubmitDecoderBuffers2<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoContext3_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoder: *mut ::core::ffi::c_void, numbuffers: u32, pbufferdesc: *const D3D11_VIDEO_DECODER_BUFFER_DESC2) -> ::windows::core::HRESULT { | |
4529 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4530 | let this = (*this).get_impl(); | |
4531 | this.SubmitDecoderBuffers2(::windows::core::from_raw_borrowed(&pdecoder), ::core::mem::transmute_copy(&numbuffers), ::core::mem::transmute_copy(&pbufferdesc)).into() | |
4532 | } | |
4533 | Self { | |
4534 | base__: ID3D11VideoContext2_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4535 | DecoderBeginFrame1: DecoderBeginFrame1::<Identity, Impl, OFFSET>, | |
4536 | SubmitDecoderBuffers2: SubmitDecoderBuffers2::<Identity, Impl, OFFSET>, | |
4537 | } | |
4538 | } | |
4539 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4540 | iid == &<ID3D11VideoContext3 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoContext as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoContext1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoContext2 as ::windows::core::ComInterface>::IID | |
4541 | } | |
4542 | } | |
4543 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4544 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4545 | pub trait ID3D11VideoDecoder_Impl: Sized + ID3D11DeviceChild_Impl { | |
4546 | fn GetCreationParameters(&self, pvideodesc: *mut D3D11_VIDEO_DECODER_DESC, pconfig: *mut D3D11_VIDEO_DECODER_CONFIG) -> ::windows::core::Result<()>; | |
4547 | fn GetDriverHandle(&self) -> ::windows::core::Result<super::super::Foundation::HANDLE>; | |
4548 | } | |
4549 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4550 | impl ::windows::core::RuntimeName for ID3D11VideoDecoder {} | |
4551 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4552 | impl ID3D11VideoDecoder_Vtbl { | |
4553 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDecoder_Impl, const OFFSET: isize>() -> ID3D11VideoDecoder_Vtbl { | |
4554 | unsafe extern "system" fn GetCreationParameters<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDecoder_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideodesc: *mut D3D11_VIDEO_DECODER_DESC, pconfig: *mut D3D11_VIDEO_DECODER_CONFIG) -> ::windows::core::HRESULT { | |
4555 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4556 | let this = (*this).get_impl(); | |
4557 | this.GetCreationParameters(::core::mem::transmute_copy(&pvideodesc), ::core::mem::transmute_copy(&pconfig)).into() | |
4558 | } | |
4559 | unsafe extern "system" fn GetDriverHandle<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDecoder_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdriverhandle: *mut super::super::Foundation::HANDLE) -> ::windows::core::HRESULT { | |
4560 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4561 | let this = (*this).get_impl(); | |
4562 | match this.GetDriverHandle() { | |
4563 | ::core::result::Result::Ok(ok__) => { | |
4564 | ::core::ptr::write(pdriverhandle, ::core::mem::transmute(ok__)); | |
4565 | ::windows::core::HRESULT(0) | |
4566 | } | |
4567 | ::core::result::Result::Err(err) => err.into(), | |
4568 | } | |
4569 | } | |
4570 | Self { | |
4571 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4572 | GetCreationParameters: GetCreationParameters::<Identity, Impl, OFFSET>, | |
4573 | GetDriverHandle: GetDriverHandle::<Identity, Impl, OFFSET>, | |
4574 | } | |
4575 | } | |
4576 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4577 | iid == &<ID3D11VideoDecoder as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
4578 | } | |
4579 | } | |
4580 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
4581 | pub trait ID3D11VideoDecoderOutputView_Impl: Sized + ID3D11View_Impl { | |
4582 | fn GetDesc(&self, pdesc: *mut D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC); | |
4583 | } | |
4584 | impl ::windows::core::RuntimeName for ID3D11VideoDecoderOutputView {} | |
4585 | impl ID3D11VideoDecoderOutputView_Vtbl { | |
4586 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDecoderOutputView_Impl, const OFFSET: isize>() -> ID3D11VideoDecoderOutputView_Vtbl { | |
4587 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDecoderOutputView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC) { | |
4588 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4589 | let this = (*this).get_impl(); | |
4590 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
4591 | } | |
4592 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
4593 | } | |
4594 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4595 | iid == &<ID3D11VideoDecoderOutputView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
4596 | } | |
4597 | } | |
4598 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4599 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4600 | pub trait ID3D11VideoDevice_Impl: Sized { | |
4601 | fn CreateVideoDecoder(&self, pvideodesc: *const D3D11_VIDEO_DECODER_DESC, pconfig: *const D3D11_VIDEO_DECODER_CONFIG) -> ::windows::core::Result<ID3D11VideoDecoder>; | |
4602 | fn CreateVideoProcessor(&self, penum: ::core::option::Option<&ID3D11VideoProcessorEnumerator>, rateconversionindex: u32) -> ::windows::core::Result<ID3D11VideoProcessor>; | |
4603 | fn CreateAuthenticatedChannel(&self, channeltype: D3D11_AUTHENTICATED_CHANNEL_TYPE) -> ::windows::core::Result<ID3D11AuthenticatedChannel>; | |
4604 | fn CreateCryptoSession(&self, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, pkeyexchangetype: *const ::windows::core::GUID) -> ::windows::core::Result<ID3D11CryptoSession>; | |
4605 | fn CreateVideoDecoderOutputView(&self, presource: ::core::option::Option<&ID3D11Resource>, pdesc: *const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC, ppvdovview: *mut ::core::option::Option<ID3D11VideoDecoderOutputView>) -> ::windows::core::Result<()>; | |
4606 | fn CreateVideoProcessorInputView(&self, presource: ::core::option::Option<&ID3D11Resource>, penum: ::core::option::Option<&ID3D11VideoProcessorEnumerator>, pdesc: *const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC, ppvpiview: *mut ::core::option::Option<ID3D11VideoProcessorInputView>) -> ::windows::core::Result<()>; | |
4607 | fn CreateVideoProcessorOutputView(&self, presource: ::core::option::Option<&ID3D11Resource>, penum: ::core::option::Option<&ID3D11VideoProcessorEnumerator>, pdesc: *const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC, ppvpoview: *mut ::core::option::Option<ID3D11VideoProcessorOutputView>) -> ::windows::core::Result<()>; | |
4608 | fn CreateVideoProcessorEnumerator(&self, pdesc: *const D3D11_VIDEO_PROCESSOR_CONTENT_DESC) -> ::windows::core::Result<ID3D11VideoProcessorEnumerator>; | |
4609 | fn GetVideoDecoderProfileCount(&self) -> u32; | |
4610 | fn GetVideoDecoderProfile(&self, index: u32) -> ::windows::core::Result<::windows::core::GUID>; | |
4611 | fn CheckVideoDecoderFormat(&self, pdecoderprofile: *const ::windows::core::GUID, format: super::Dxgi::Common::DXGI_FORMAT) -> ::windows::core::Result<super::super::Foundation::BOOL>; | |
4612 | fn GetVideoDecoderConfigCount(&self, pdesc: *const D3D11_VIDEO_DECODER_DESC) -> ::windows::core::Result<u32>; | |
4613 | fn GetVideoDecoderConfig(&self, pdesc: *const D3D11_VIDEO_DECODER_DESC, index: u32, pconfig: *mut D3D11_VIDEO_DECODER_CONFIG) -> ::windows::core::Result<()>; | |
4614 | fn GetContentProtectionCaps(&self, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, pcaps: *mut D3D11_VIDEO_CONTENT_PROTECTION_CAPS) -> ::windows::core::Result<()>; | |
4615 | fn CheckCryptoKeyExchange(&self, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, index: u32) -> ::windows::core::Result<::windows::core::GUID>; | |
4616 | fn SetPrivateData(&self, guid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
4617 | fn SetPrivateDataInterface(&self, guid: *const ::windows::core::GUID, pdata: ::core::option::Option<&::windows::core::IUnknown>) -> ::windows::core::Result<()>; | |
4618 | } | |
4619 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4620 | impl ::windows::core::RuntimeName for ID3D11VideoDevice {} | |
4621 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4622 | impl ID3D11VideoDevice_Vtbl { | |
4623 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>() -> ID3D11VideoDevice_Vtbl { | |
4624 | unsafe extern "system" fn CreateVideoDecoder<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pvideodesc: *const D3D11_VIDEO_DECODER_DESC, pconfig: *const D3D11_VIDEO_DECODER_CONFIG, ppdecoder: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4625 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4626 | let this = (*this).get_impl(); | |
4627 | match this.CreateVideoDecoder(::core::mem::transmute_copy(&pvideodesc), ::core::mem::transmute_copy(&pconfig)) { | |
4628 | ::core::result::Result::Ok(ok__) => { | |
4629 | ::core::ptr::write(ppdecoder, ::core::mem::transmute(ok__)); | |
4630 | ::windows::core::HRESULT(0) | |
4631 | } | |
4632 | ::core::result::Result::Err(err) => err.into(), | |
4633 | } | |
4634 | } | |
4635 | unsafe extern "system" fn CreateVideoProcessor<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, penum: *mut ::core::ffi::c_void, rateconversionindex: u32, ppvideoprocessor: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4636 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4637 | let this = (*this).get_impl(); | |
4638 | match this.CreateVideoProcessor(::windows::core::from_raw_borrowed(&penum), ::core::mem::transmute_copy(&rateconversionindex)) { | |
4639 | ::core::result::Result::Ok(ok__) => { | |
4640 | ::core::ptr::write(ppvideoprocessor, ::core::mem::transmute(ok__)); | |
4641 | ::windows::core::HRESULT(0) | |
4642 | } | |
4643 | ::core::result::Result::Err(err) => err.into(), | |
4644 | } | |
4645 | } | |
4646 | unsafe extern "system" fn CreateAuthenticatedChannel<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, channeltype: D3D11_AUTHENTICATED_CHANNEL_TYPE, ppauthenticatedchannel: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4647 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4648 | let this = (*this).get_impl(); | |
4649 | match this.CreateAuthenticatedChannel(::core::mem::transmute_copy(&channeltype)) { | |
4650 | ::core::result::Result::Ok(ok__) => { | |
4651 | ::core::ptr::write(ppauthenticatedchannel, ::core::mem::transmute(ok__)); | |
4652 | ::windows::core::HRESULT(0) | |
4653 | } | |
4654 | ::core::result::Result::Err(err) => err.into(), | |
4655 | } | |
4656 | } | |
4657 | unsafe extern "system" fn CreateCryptoSession<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, pkeyexchangetype: *const ::windows::core::GUID, ppcryptosession: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4658 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4659 | let this = (*this).get_impl(); | |
4660 | match this.CreateCryptoSession(::core::mem::transmute_copy(&pcryptotype), ::core::mem::transmute_copy(&pdecoderprofile), ::core::mem::transmute_copy(&pkeyexchangetype)) { | |
4661 | ::core::result::Result::Ok(ok__) => { | |
4662 | ::core::ptr::write(ppcryptosession, ::core::mem::transmute(ok__)); | |
4663 | ::windows::core::HRESULT(0) | |
4664 | } | |
4665 | ::core::result::Result::Err(err) => err.into(), | |
4666 | } | |
4667 | } | |
4668 | unsafe extern "system" fn CreateVideoDecoderOutputView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pdesc: *const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC, ppvdovview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4669 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4670 | let this = (*this).get_impl(); | |
4671 | this.CreateVideoDecoderOutputView(::windows::core::from_raw_borrowed(&presource), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ppvdovview)).into() | |
4672 | } | |
4673 | unsafe extern "system" fn CreateVideoProcessorInputView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, penum: *mut ::core::ffi::c_void, pdesc: *const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC, ppvpiview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4674 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4675 | let this = (*this).get_impl(); | |
4676 | this.CreateVideoProcessorInputView(::windows::core::from_raw_borrowed(&presource), ::windows::core::from_raw_borrowed(&penum), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ppvpiview)).into() | |
4677 | } | |
4678 | unsafe extern "system" fn CreateVideoProcessorOutputView<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, penum: *mut ::core::ffi::c_void, pdesc: *const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC, ppvpoview: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4679 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4680 | let this = (*this).get_impl(); | |
4681 | this.CreateVideoProcessorOutputView(::windows::core::from_raw_borrowed(&presource), ::windows::core::from_raw_borrowed(&penum), ::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&ppvpoview)).into() | |
4682 | } | |
4683 | unsafe extern "system" fn CreateVideoProcessorEnumerator<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_VIDEO_PROCESSOR_CONTENT_DESC, ppenum: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4684 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4685 | let this = (*this).get_impl(); | |
4686 | match this.CreateVideoProcessorEnumerator(::core::mem::transmute_copy(&pdesc)) { | |
4687 | ::core::result::Result::Ok(ok__) => { | |
4688 | ::core::ptr::write(ppenum, ::core::mem::transmute(ok__)); | |
4689 | ::windows::core::HRESULT(0) | |
4690 | } | |
4691 | ::core::result::Result::Err(err) => err.into(), | |
4692 | } | |
4693 | } | |
4694 | unsafe extern "system" fn GetVideoDecoderProfileCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> u32 { | |
4695 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4696 | let this = (*this).get_impl(); | |
4697 | this.GetVideoDecoderProfileCount() | |
4698 | } | |
4699 | unsafe extern "system" fn GetVideoDecoderProfile<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, index: u32, pdecoderprofile: *mut ::windows::core::GUID) -> ::windows::core::HRESULT { | |
4700 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4701 | let this = (*this).get_impl(); | |
4702 | match this.GetVideoDecoderProfile(::core::mem::transmute_copy(&index)) { | |
4703 | ::core::result::Result::Ok(ok__) => { | |
4704 | ::core::ptr::write(pdecoderprofile, ::core::mem::transmute(ok__)); | |
4705 | ::windows::core::HRESULT(0) | |
4706 | } | |
4707 | ::core::result::Result::Err(err) => err.into(), | |
4708 | } | |
4709 | } | |
4710 | unsafe extern "system" fn CheckVideoDecoderFormat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoderprofile: *const ::windows::core::GUID, format: super::Dxgi::Common::DXGI_FORMAT, psupported: *mut super::super::Foundation::BOOL) -> ::windows::core::HRESULT { | |
4711 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4712 | let this = (*this).get_impl(); | |
4713 | match this.CheckVideoDecoderFormat(::core::mem::transmute_copy(&pdecoderprofile), ::core::mem::transmute_copy(&format)) { | |
4714 | ::core::result::Result::Ok(ok__) => { | |
4715 | ::core::ptr::write(psupported, ::core::mem::transmute(ok__)); | |
4716 | ::windows::core::HRESULT(0) | |
4717 | } | |
4718 | ::core::result::Result::Err(err) => err.into(), | |
4719 | } | |
4720 | } | |
4721 | unsafe extern "system" fn GetVideoDecoderConfigCount<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_VIDEO_DECODER_DESC, pcount: *mut u32) -> ::windows::core::HRESULT { | |
4722 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4723 | let this = (*this).get_impl(); | |
4724 | match this.GetVideoDecoderConfigCount(::core::mem::transmute_copy(&pdesc)) { | |
4725 | ::core::result::Result::Ok(ok__) => { | |
4726 | ::core::ptr::write(pcount, ::core::mem::transmute(ok__)); | |
4727 | ::windows::core::HRESULT(0) | |
4728 | } | |
4729 | ::core::result::Result::Err(err) => err.into(), | |
4730 | } | |
4731 | } | |
4732 | unsafe extern "system" fn GetVideoDecoderConfig<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *const D3D11_VIDEO_DECODER_DESC, index: u32, pconfig: *mut D3D11_VIDEO_DECODER_CONFIG) -> ::windows::core::HRESULT { | |
4733 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4734 | let this = (*this).get_impl(); | |
4735 | this.GetVideoDecoderConfig(::core::mem::transmute_copy(&pdesc), ::core::mem::transmute_copy(&index), ::core::mem::transmute_copy(&pconfig)).into() | |
4736 | } | |
4737 | unsafe extern "system" fn GetContentProtectionCaps<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, pcaps: *mut D3D11_VIDEO_CONTENT_PROTECTION_CAPS) -> ::windows::core::HRESULT { | |
4738 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4739 | let this = (*this).get_impl(); | |
4740 | this.GetContentProtectionCaps(::core::mem::transmute_copy(&pcryptotype), ::core::mem::transmute_copy(&pdecoderprofile), ::core::mem::transmute_copy(&pcaps)).into() | |
4741 | } | |
4742 | unsafe extern "system" fn CheckCryptoKeyExchange<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, index: u32, pkeyexchangetype: *mut ::windows::core::GUID) -> ::windows::core::HRESULT { | |
4743 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4744 | let this = (*this).get_impl(); | |
4745 | match this.CheckCryptoKeyExchange(::core::mem::transmute_copy(&pcryptotype), ::core::mem::transmute_copy(&pdecoderprofile), ::core::mem::transmute_copy(&index)) { | |
4746 | ::core::result::Result::Ok(ok__) => { | |
4747 | ::core::ptr::write(pkeyexchangetype, ::core::mem::transmute(ok__)); | |
4748 | ::windows::core::HRESULT(0) | |
4749 | } | |
4750 | ::core::result::Result::Err(err) => err.into(), | |
4751 | } | |
4752 | } | |
4753 | unsafe extern "system" fn SetPrivateData<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, datasize: u32, pdata: *const ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4754 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4755 | let this = (*this).get_impl(); | |
4756 | this.SetPrivateData(::core::mem::transmute_copy(&guid), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)).into() | |
4757 | } | |
4758 | unsafe extern "system" fn SetPrivateDataInterface<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, guid: *const ::windows::core::GUID, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4759 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4760 | let this = (*this).get_impl(); | |
4761 | this.SetPrivateDataInterface(::core::mem::transmute_copy(&guid), ::windows::core::from_raw_borrowed(&pdata)).into() | |
4762 | } | |
4763 | Self { | |
4764 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
4765 | CreateVideoDecoder: CreateVideoDecoder::<Identity, Impl, OFFSET>, | |
4766 | CreateVideoProcessor: CreateVideoProcessor::<Identity, Impl, OFFSET>, | |
4767 | CreateAuthenticatedChannel: CreateAuthenticatedChannel::<Identity, Impl, OFFSET>, | |
4768 | CreateCryptoSession: CreateCryptoSession::<Identity, Impl, OFFSET>, | |
4769 | CreateVideoDecoderOutputView: CreateVideoDecoderOutputView::<Identity, Impl, OFFSET>, | |
4770 | CreateVideoProcessorInputView: CreateVideoProcessorInputView::<Identity, Impl, OFFSET>, | |
4771 | CreateVideoProcessorOutputView: CreateVideoProcessorOutputView::<Identity, Impl, OFFSET>, | |
4772 | CreateVideoProcessorEnumerator: CreateVideoProcessorEnumerator::<Identity, Impl, OFFSET>, | |
4773 | GetVideoDecoderProfileCount: GetVideoDecoderProfileCount::<Identity, Impl, OFFSET>, | |
4774 | GetVideoDecoderProfile: GetVideoDecoderProfile::<Identity, Impl, OFFSET>, | |
4775 | CheckVideoDecoderFormat: CheckVideoDecoderFormat::<Identity, Impl, OFFSET>, | |
4776 | GetVideoDecoderConfigCount: GetVideoDecoderConfigCount::<Identity, Impl, OFFSET>, | |
4777 | GetVideoDecoderConfig: GetVideoDecoderConfig::<Identity, Impl, OFFSET>, | |
4778 | GetContentProtectionCaps: GetContentProtectionCaps::<Identity, Impl, OFFSET>, | |
4779 | CheckCryptoKeyExchange: CheckCryptoKeyExchange::<Identity, Impl, OFFSET>, | |
4780 | SetPrivateData: SetPrivateData::<Identity, Impl, OFFSET>, | |
4781 | SetPrivateDataInterface: SetPrivateDataInterface::<Identity, Impl, OFFSET>, | |
4782 | } | |
4783 | } | |
4784 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4785 | iid == &<ID3D11VideoDevice as ::windows::core::ComInterface>::IID | |
4786 | } | |
4787 | } | |
4788 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4789 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4790 | pub trait ID3D11VideoDevice1_Impl: Sized + ID3D11VideoDevice_Impl { | |
4791 | fn GetCryptoSessionPrivateDataSize(&self, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, pkeyexchangetype: *const ::windows::core::GUID, pprivateinputsize: *mut u32, pprivateoutputsize: *mut u32) -> ::windows::core::Result<()>; | |
4792 | fn GetVideoDecoderCaps(&self, pdecoderprofile: *const ::windows::core::GUID, samplewidth: u32, sampleheight: u32, pframerate: *const super::Dxgi::Common::DXGI_RATIONAL, bitrate: u32, pcryptotype: *const ::windows::core::GUID) -> ::windows::core::Result<u32>; | |
4793 | fn CheckVideoDecoderDownsampling(&self, pinputdesc: *const D3D11_VIDEO_DECODER_DESC, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, pinputconfig: *const D3D11_VIDEO_DECODER_CONFIG, pframerate: *const super::Dxgi::Common::DXGI_RATIONAL, poutputdesc: *const D3D11_VIDEO_SAMPLE_DESC, psupported: *mut super::super::Foundation::BOOL, prealtimehint: *mut super::super::Foundation::BOOL) -> ::windows::core::Result<()>; | |
4794 | fn RecommendVideoDecoderDownsampleParameters(&self, pinputdesc: *const D3D11_VIDEO_DECODER_DESC, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, pinputconfig: *const D3D11_VIDEO_DECODER_CONFIG, pframerate: *const super::Dxgi::Common::DXGI_RATIONAL) -> ::windows::core::Result<D3D11_VIDEO_SAMPLE_DESC>; | |
4795 | } | |
4796 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4797 | impl ::windows::core::RuntimeName for ID3D11VideoDevice1 {} | |
4798 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4799 | impl ID3D11VideoDevice1_Vtbl { | |
4800 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice1_Impl, const OFFSET: isize>() -> ID3D11VideoDevice1_Vtbl { | |
4801 | unsafe extern "system" fn GetCryptoSessionPrivateDataSize<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptotype: *const ::windows::core::GUID, pdecoderprofile: *const ::windows::core::GUID, pkeyexchangetype: *const ::windows::core::GUID, pprivateinputsize: *mut u32, pprivateoutputsize: *mut u32) -> ::windows::core::HRESULT { | |
4802 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4803 | let this = (*this).get_impl(); | |
4804 | this.GetCryptoSessionPrivateDataSize(::core::mem::transmute_copy(&pcryptotype), ::core::mem::transmute_copy(&pdecoderprofile), ::core::mem::transmute_copy(&pkeyexchangetype), ::core::mem::transmute_copy(&pprivateinputsize), ::core::mem::transmute_copy(&pprivateoutputsize)).into() | |
4805 | } | |
4806 | unsafe extern "system" fn GetVideoDecoderCaps<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdecoderprofile: *const ::windows::core::GUID, samplewidth: u32, sampleheight: u32, pframerate: *const super::Dxgi::Common::DXGI_RATIONAL, bitrate: u32, pcryptotype: *const ::windows::core::GUID, pdecodercaps: *mut u32) -> ::windows::core::HRESULT { | |
4807 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4808 | let this = (*this).get_impl(); | |
4809 | match this.GetVideoDecoderCaps(::core::mem::transmute_copy(&pdecoderprofile), ::core::mem::transmute_copy(&samplewidth), ::core::mem::transmute_copy(&sampleheight), ::core::mem::transmute_copy(&pframerate), ::core::mem::transmute_copy(&bitrate), ::core::mem::transmute_copy(&pcryptotype)) { | |
4810 | ::core::result::Result::Ok(ok__) => { | |
4811 | ::core::ptr::write(pdecodercaps, ::core::mem::transmute(ok__)); | |
4812 | ::windows::core::HRESULT(0) | |
4813 | } | |
4814 | ::core::result::Result::Err(err) => err.into(), | |
4815 | } | |
4816 | } | |
4817 | unsafe extern "system" fn CheckVideoDecoderDownsampling<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputdesc: *const D3D11_VIDEO_DECODER_DESC, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, pinputconfig: *const D3D11_VIDEO_DECODER_CONFIG, pframerate: *const super::Dxgi::Common::DXGI_RATIONAL, poutputdesc: *const D3D11_VIDEO_SAMPLE_DESC, psupported: *mut super::super::Foundation::BOOL, prealtimehint: *mut super::super::Foundation::BOOL) -> ::windows::core::HRESULT { | |
4818 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4819 | let this = (*this).get_impl(); | |
4820 | this.CheckVideoDecoderDownsampling(::core::mem::transmute_copy(&pinputdesc), ::core::mem::transmute_copy(&inputcolorspace), ::core::mem::transmute_copy(&pinputconfig), ::core::mem::transmute_copy(&pframerate), ::core::mem::transmute_copy(&poutputdesc), ::core::mem::transmute_copy(&psupported), ::core::mem::transmute_copy(&prealtimehint)).into() | |
4821 | } | |
4822 | unsafe extern "system" fn RecommendVideoDecoderDownsampleParameters<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputdesc: *const D3D11_VIDEO_DECODER_DESC, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, pinputconfig: *const D3D11_VIDEO_DECODER_CONFIG, pframerate: *const super::Dxgi::Common::DXGI_RATIONAL, precommendedoutputdesc: *mut D3D11_VIDEO_SAMPLE_DESC) -> ::windows::core::HRESULT { | |
4823 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4824 | let this = (*this).get_impl(); | |
4825 | match this.RecommendVideoDecoderDownsampleParameters(::core::mem::transmute_copy(&pinputdesc), ::core::mem::transmute_copy(&inputcolorspace), ::core::mem::transmute_copy(&pinputconfig), ::core::mem::transmute_copy(&pframerate)) { | |
4826 | ::core::result::Result::Ok(ok__) => { | |
4827 | ::core::ptr::write(precommendedoutputdesc, ::core::mem::transmute(ok__)); | |
4828 | ::windows::core::HRESULT(0) | |
4829 | } | |
4830 | ::core::result::Result::Err(err) => err.into(), | |
4831 | } | |
4832 | } | |
4833 | Self { | |
4834 | base__: ID3D11VideoDevice_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4835 | GetCryptoSessionPrivateDataSize: GetCryptoSessionPrivateDataSize::<Identity, Impl, OFFSET>, | |
4836 | GetVideoDecoderCaps: GetVideoDecoderCaps::<Identity, Impl, OFFSET>, | |
4837 | CheckVideoDecoderDownsampling: CheckVideoDecoderDownsampling::<Identity, Impl, OFFSET>, | |
4838 | RecommendVideoDecoderDownsampleParameters: RecommendVideoDecoderDownsampleParameters::<Identity, Impl, OFFSET>, | |
4839 | } | |
4840 | } | |
4841 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4842 | iid == &<ID3D11VideoDevice1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoDevice as ::windows::core::ComInterface>::IID | |
4843 | } | |
4844 | } | |
4845 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4846 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4847 | pub trait ID3D11VideoDevice2_Impl: Sized + ID3D11VideoDevice1_Impl { | |
4848 | fn CheckFeatureSupport(&self, feature: D3D11_FEATURE_VIDEO, pfeaturesupportdata: *mut ::core::ffi::c_void, featuresupportdatasize: u32) -> ::windows::core::Result<()>; | |
4849 | fn NegotiateCryptoSessionKeyExchangeMT(&self, pcryptosession: ::core::option::Option<&ID3D11CryptoSession>, flags: D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS, datasize: u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; | |
4850 | } | |
4851 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4852 | impl ::windows::core::RuntimeName for ID3D11VideoDevice2 {} | |
4853 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4854 | impl ID3D11VideoDevice2_Vtbl { | |
4855 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice2_Impl, const OFFSET: isize>() -> ID3D11VideoDevice2_Vtbl { | |
4856 | unsafe extern "system" fn CheckFeatureSupport<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, feature: D3D11_FEATURE_VIDEO, pfeaturesupportdata: *mut ::core::ffi::c_void, featuresupportdatasize: u32) -> ::windows::core::HRESULT { | |
4857 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4858 | let this = (*this).get_impl(); | |
4859 | this.CheckFeatureSupport(::core::mem::transmute_copy(&feature), ::core::mem::transmute_copy(&pfeaturesupportdata), ::core::mem::transmute_copy(&featuresupportdatasize)).into() | |
4860 | } | |
4861 | unsafe extern "system" fn NegotiateCryptoSessionKeyExchangeMT<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoDevice2_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcryptosession: *mut ::core::ffi::c_void, flags: D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS, datasize: u32, pdata: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
4862 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4863 | let this = (*this).get_impl(); | |
4864 | this.NegotiateCryptoSessionKeyExchangeMT(::windows::core::from_raw_borrowed(&pcryptosession), ::core::mem::transmute_copy(&flags), ::core::mem::transmute_copy(&datasize), ::core::mem::transmute_copy(&pdata)).into() | |
4865 | } | |
4866 | Self { | |
4867 | base__: ID3D11VideoDevice1_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4868 | CheckFeatureSupport: CheckFeatureSupport::<Identity, Impl, OFFSET>, | |
4869 | NegotiateCryptoSessionKeyExchangeMT: NegotiateCryptoSessionKeyExchangeMT::<Identity, Impl, OFFSET>, | |
4870 | } | |
4871 | } | |
4872 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4873 | iid == &<ID3D11VideoDevice2 as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoDevice as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoDevice1 as ::windows::core::ComInterface>::IID | |
4874 | } | |
4875 | } | |
4876 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4877 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
4878 | pub trait ID3D11VideoProcessor_Impl: Sized + ID3D11DeviceChild_Impl { | |
4879 | fn GetContentDesc(&self, pdesc: *mut D3D11_VIDEO_PROCESSOR_CONTENT_DESC); | |
4880 | fn GetRateConversionCaps(&self, pcaps: *mut D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS); | |
4881 | } | |
4882 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
4883 | impl ::windows::core::RuntimeName for ID3D11VideoProcessor {} | |
4884 | #[cfg(feature = "Win32_Graphics_Dxgi_Common")] | |
4885 | impl ID3D11VideoProcessor_Vtbl { | |
4886 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessor_Impl, const OFFSET: isize>() -> ID3D11VideoProcessor_Vtbl { | |
4887 | unsafe extern "system" fn GetContentDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessor_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_VIDEO_PROCESSOR_CONTENT_DESC) { | |
4888 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4889 | let this = (*this).get_impl(); | |
4890 | this.GetContentDesc(::core::mem::transmute_copy(&pdesc)) | |
4891 | } | |
4892 | unsafe extern "system" fn GetRateConversionCaps<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessor_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcaps: *mut D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS) { | |
4893 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4894 | let this = (*this).get_impl(); | |
4895 | this.GetRateConversionCaps(::core::mem::transmute_copy(&pcaps)) | |
4896 | } | |
4897 | Self { | |
4898 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4899 | GetContentDesc: GetContentDesc::<Identity, Impl, OFFSET>, | |
4900 | GetRateConversionCaps: GetRateConversionCaps::<Identity, Impl, OFFSET>, | |
4901 | } | |
4902 | } | |
4903 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4904 | iid == &<ID3D11VideoProcessor as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
4905 | } | |
4906 | } | |
4907 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4908 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4909 | pub trait ID3D11VideoProcessorEnumerator_Impl: Sized + ID3D11DeviceChild_Impl { | |
4910 | fn GetVideoProcessorContentDesc(&self, pcontentdesc: *mut D3D11_VIDEO_PROCESSOR_CONTENT_DESC) -> ::windows::core::Result<()>; | |
4911 | fn CheckVideoProcessorFormat(&self, format: super::Dxgi::Common::DXGI_FORMAT) -> ::windows::core::Result<u32>; | |
4912 | fn GetVideoProcessorCaps(&self, pcaps: *mut D3D11_VIDEO_PROCESSOR_CAPS) -> ::windows::core::Result<()>; | |
4913 | fn GetVideoProcessorRateConversionCaps(&self, typeindex: u32, pcaps: *mut D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS) -> ::windows::core::Result<()>; | |
4914 | fn GetVideoProcessorCustomRate(&self, typeindex: u32, customrateindex: u32, prate: *mut D3D11_VIDEO_PROCESSOR_CUSTOM_RATE) -> ::windows::core::Result<()>; | |
4915 | fn GetVideoProcessorFilterRange(&self, filter: D3D11_VIDEO_PROCESSOR_FILTER) -> ::windows::core::Result<D3D11_VIDEO_PROCESSOR_FILTER_RANGE>; | |
4916 | } | |
4917 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4918 | impl ::windows::core::RuntimeName for ID3D11VideoProcessorEnumerator {} | |
4919 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4920 | impl ID3D11VideoProcessorEnumerator_Vtbl { | |
4921 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>() -> ID3D11VideoProcessorEnumerator_Vtbl { | |
4922 | unsafe extern "system" fn GetVideoProcessorContentDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcontentdesc: *mut D3D11_VIDEO_PROCESSOR_CONTENT_DESC) -> ::windows::core::HRESULT { | |
4923 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4924 | let this = (*this).get_impl(); | |
4925 | this.GetVideoProcessorContentDesc(::core::mem::transmute_copy(&pcontentdesc)).into() | |
4926 | } | |
4927 | unsafe extern "system" fn CheckVideoProcessorFormat<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, format: super::Dxgi::Common::DXGI_FORMAT, pflags: *mut u32) -> ::windows::core::HRESULT { | |
4928 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4929 | let this = (*this).get_impl(); | |
4930 | match this.CheckVideoProcessorFormat(::core::mem::transmute_copy(&format)) { | |
4931 | ::core::result::Result::Ok(ok__) => { | |
4932 | ::core::ptr::write(pflags, ::core::mem::transmute(ok__)); | |
4933 | ::windows::core::HRESULT(0) | |
4934 | } | |
4935 | ::core::result::Result::Err(err) => err.into(), | |
4936 | } | |
4937 | } | |
4938 | unsafe extern "system" fn GetVideoProcessorCaps<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pcaps: *mut D3D11_VIDEO_PROCESSOR_CAPS) -> ::windows::core::HRESULT { | |
4939 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4940 | let this = (*this).get_impl(); | |
4941 | this.GetVideoProcessorCaps(::core::mem::transmute_copy(&pcaps)).into() | |
4942 | } | |
4943 | unsafe extern "system" fn GetVideoProcessorRateConversionCaps<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, typeindex: u32, pcaps: *mut D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS) -> ::windows::core::HRESULT { | |
4944 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4945 | let this = (*this).get_impl(); | |
4946 | this.GetVideoProcessorRateConversionCaps(::core::mem::transmute_copy(&typeindex), ::core::mem::transmute_copy(&pcaps)).into() | |
4947 | } | |
4948 | unsafe extern "system" fn GetVideoProcessorCustomRate<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, typeindex: u32, customrateindex: u32, prate: *mut D3D11_VIDEO_PROCESSOR_CUSTOM_RATE) -> ::windows::core::HRESULT { | |
4949 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4950 | let this = (*this).get_impl(); | |
4951 | this.GetVideoProcessorCustomRate(::core::mem::transmute_copy(&typeindex), ::core::mem::transmute_copy(&customrateindex), ::core::mem::transmute_copy(&prate)).into() | |
4952 | } | |
4953 | unsafe extern "system" fn GetVideoProcessorFilterRange<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, filter: D3D11_VIDEO_PROCESSOR_FILTER, prange: *mut D3D11_VIDEO_PROCESSOR_FILTER_RANGE) -> ::windows::core::HRESULT { | |
4954 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4955 | let this = (*this).get_impl(); | |
4956 | match this.GetVideoProcessorFilterRange(::core::mem::transmute_copy(&filter)) { | |
4957 | ::core::result::Result::Ok(ok__) => { | |
4958 | ::core::ptr::write(prange, ::core::mem::transmute(ok__)); | |
4959 | ::windows::core::HRESULT(0) | |
4960 | } | |
4961 | ::core::result::Result::Err(err) => err.into(), | |
4962 | } | |
4963 | } | |
4964 | Self { | |
4965 | base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), | |
4966 | GetVideoProcessorContentDesc: GetVideoProcessorContentDesc::<Identity, Impl, OFFSET>, | |
4967 | CheckVideoProcessorFormat: CheckVideoProcessorFormat::<Identity, Impl, OFFSET>, | |
4968 | GetVideoProcessorCaps: GetVideoProcessorCaps::<Identity, Impl, OFFSET>, | |
4969 | GetVideoProcessorRateConversionCaps: GetVideoProcessorRateConversionCaps::<Identity, Impl, OFFSET>, | |
4970 | GetVideoProcessorCustomRate: GetVideoProcessorCustomRate::<Identity, Impl, OFFSET>, | |
4971 | GetVideoProcessorFilterRange: GetVideoProcessorFilterRange::<Identity, Impl, OFFSET>, | |
4972 | } | |
4973 | } | |
4974 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
4975 | iid == &<ID3D11VideoProcessorEnumerator as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
4976 | } | |
4977 | } | |
4978 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"Win32_Graphics_Dxgi_Common\"`, `\"implement\"`*"] | |
4979 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4980 | pub trait ID3D11VideoProcessorEnumerator1_Impl: Sized + ID3D11VideoProcessorEnumerator_Impl { | |
4981 | fn CheckVideoProcessorFormatConversion(&self, inputformat: super::Dxgi::Common::DXGI_FORMAT, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, outputformat: super::Dxgi::Common::DXGI_FORMAT, outputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) -> ::windows::core::Result<super::super::Foundation::BOOL>; | |
4982 | } | |
4983 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4984 | impl ::windows::core::RuntimeName for ID3D11VideoProcessorEnumerator1 {} | |
4985 | #[cfg(all(feature = "Win32_Foundation", feature = "Win32_Graphics_Dxgi_Common"))] | |
4986 | impl ID3D11VideoProcessorEnumerator1_Vtbl { | |
4987 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator1_Impl, const OFFSET: isize>() -> ID3D11VideoProcessorEnumerator1_Vtbl { | |
4988 | unsafe extern "system" fn CheckVideoProcessorFormatConversion<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorEnumerator1_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, inputformat: super::Dxgi::Common::DXGI_FORMAT, inputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, outputformat: super::Dxgi::Common::DXGI_FORMAT, outputcolorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE, psupported: *mut super::super::Foundation::BOOL) -> ::windows::core::HRESULT { | |
4989 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
4990 | let this = (*this).get_impl(); | |
4991 | match this.CheckVideoProcessorFormatConversion(::core::mem::transmute_copy(&inputformat), ::core::mem::transmute_copy(&inputcolorspace), ::core::mem::transmute_copy(&outputformat), ::core::mem::transmute_copy(&outputcolorspace)) { | |
4992 | ::core::result::Result::Ok(ok__) => { | |
4993 | ::core::ptr::write(psupported, ::core::mem::transmute(ok__)); | |
4994 | ::windows::core::HRESULT(0) | |
4995 | } | |
4996 | ::core::result::Result::Err(err) => err.into(), | |
4997 | } | |
4998 | } | |
4999 | Self { | |
5000 | base__: ID3D11VideoProcessorEnumerator_Vtbl::new::<Identity, Impl, OFFSET>(), | |
5001 | CheckVideoProcessorFormatConversion: CheckVideoProcessorFormatConversion::<Identity, Impl, OFFSET>, | |
5002 | } | |
5003 | } | |
5004 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5005 | iid == &<ID3D11VideoProcessorEnumerator1 as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11VideoProcessorEnumerator as ::windows::core::ComInterface>::IID | |
5006 | } | |
5007 | } | |
5008 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5009 | pub trait ID3D11VideoProcessorInputView_Impl: Sized + ID3D11View_Impl { | |
5010 | fn GetDesc(&self, pdesc: *mut D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC) -> (); | |
5011 | } | |
5012 | impl ::windows::core::RuntimeName for ID3D11VideoProcessorInputView {} | |
5013 | impl ID3D11VideoProcessorInputView_Vtbl { | |
5014 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorInputView_Impl, const OFFSET: isize>() -> ID3D11VideoProcessorInputView_Vtbl { | |
5015 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorInputView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC) { | |
5016 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5017 | let this = (*this).get_impl(); | |
5018 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
5019 | } | |
5020 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
5021 | } | |
5022 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5023 | iid == &<ID3D11VideoProcessorInputView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
5024 | } | |
5025 | } | |
5026 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5027 | pub trait ID3D11VideoProcessorOutputView_Impl: Sized + ID3D11View_Impl { | |
5028 | fn GetDesc(&self, pdesc: *mut D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC) -> (); | |
5029 | } | |
5030 | impl ::windows::core::RuntimeName for ID3D11VideoProcessorOutputView {} | |
5031 | impl ID3D11VideoProcessorOutputView_Vtbl { | |
5032 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorOutputView_Impl, const OFFSET: isize>() -> ID3D11VideoProcessorOutputView_Vtbl { | |
5033 | unsafe extern "system" fn GetDesc<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11VideoProcessorOutputView_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pdesc: *mut D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC) { | |
5034 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5035 | let this = (*this).get_impl(); | |
5036 | this.GetDesc(::core::mem::transmute_copy(&pdesc)) | |
5037 | } | |
5038 | Self { base__: ID3D11View_Vtbl::new::<Identity, Impl, OFFSET>(), GetDesc: GetDesc::<Identity, Impl, OFFSET> } | |
5039 | } | |
5040 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5041 | iid == &<ID3D11VideoProcessorOutputView as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID || iid == &<ID3D11View as ::windows::core::ComInterface>::IID | |
5042 | } | |
5043 | } | |
5044 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5045 | pub trait ID3D11View_Impl: Sized + ID3D11DeviceChild_Impl { | |
5046 | fn GetResource(&self, ppresource: *mut ::core::option::Option<ID3D11Resource>) -> (); | |
5047 | } | |
5048 | impl ::windows::core::RuntimeName for ID3D11View {} | |
5049 | impl ID3D11View_Vtbl { | |
5050 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11View_Impl, const OFFSET: isize>() -> ID3D11View_Vtbl { | |
5051 | unsafe extern "system" fn GetResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3D11View_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, ppresource: *mut *mut ::core::ffi::c_void) { | |
5052 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5053 | let this = (*this).get_impl(); | |
5054 | this.GetResource(::core::mem::transmute_copy(&ppresource)) | |
5055 | } | |
5056 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>(), GetResource: GetResource::<Identity, Impl, OFFSET> } | |
5057 | } | |
5058 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5059 | iid == &<ID3D11View as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
5060 | } | |
5061 | } | |
5062 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5063 | pub trait ID3DDeviceContextState_Impl: Sized + ID3D11DeviceChild_Impl {} | |
5064 | impl ::windows::core::RuntimeName for ID3DDeviceContextState {} | |
5065 | impl ID3DDeviceContextState_Vtbl { | |
5066 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DDeviceContextState_Impl, const OFFSET: isize>() -> ID3DDeviceContextState_Vtbl { | |
5067 | Self { base__: ID3D11DeviceChild_Vtbl::new::<Identity, Impl, OFFSET>() } | |
5068 | } | |
5069 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5070 | iid == &<ID3DDeviceContextState as ::windows::core::ComInterface>::IID || iid == &<ID3D11DeviceChild as ::windows::core::ComInterface>::IID | |
5071 | } | |
5072 | } | |
5073 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"Win32_Foundation\"`, `\"implement\"`*"] | |
5074 | #[cfg(feature = "Win32_Foundation")] | |
5075 | pub trait ID3DUserDefinedAnnotation_Impl: Sized { | |
5076 | fn BeginEvent(&self, name: &::windows::core::PCWSTR) -> i32; | |
5077 | fn EndEvent(&self) -> i32; | |
5078 | fn SetMarker(&self, name: &::windows::core::PCWSTR); | |
5079 | fn GetStatus(&self) -> super::super::Foundation::BOOL; | |
5080 | } | |
5081 | #[cfg(feature = "Win32_Foundation")] | |
5082 | impl ::windows::core::RuntimeName for ID3DUserDefinedAnnotation {} | |
5083 | #[cfg(feature = "Win32_Foundation")] | |
5084 | impl ID3DUserDefinedAnnotation_Vtbl { | |
5085 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DUserDefinedAnnotation_Impl, const OFFSET: isize>() -> ID3DUserDefinedAnnotation_Vtbl { | |
5086 | unsafe extern "system" fn BeginEvent<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DUserDefinedAnnotation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCWSTR) -> i32 { | |
5087 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5088 | let this = (*this).get_impl(); | |
5089 | this.BeginEvent(::core::mem::transmute(&name)) | |
5090 | } | |
5091 | unsafe extern "system" fn EndEvent<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DUserDefinedAnnotation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> i32 { | |
5092 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5093 | let this = (*this).get_impl(); | |
5094 | this.EndEvent() | |
5095 | } | |
5096 | unsafe extern "system" fn SetMarker<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DUserDefinedAnnotation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, name: ::windows::core::PCWSTR) { | |
5097 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5098 | let this = (*this).get_impl(); | |
5099 | this.SetMarker(::core::mem::transmute(&name)) | |
5100 | } | |
5101 | unsafe extern "system" fn GetStatus<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DUserDefinedAnnotation_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> super::super::Foundation::BOOL { | |
5102 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5103 | let this = (*this).get_impl(); | |
5104 | this.GetStatus() | |
5105 | } | |
5106 | Self { | |
5107 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
5108 | BeginEvent: BeginEvent::<Identity, Impl, OFFSET>, | |
5109 | EndEvent: EndEvent::<Identity, Impl, OFFSET>, | |
5110 | SetMarker: SetMarker::<Identity, Impl, OFFSET>, | |
5111 | GetStatus: GetStatus::<Identity, Impl, OFFSET>, | |
5112 | } | |
5113 | } | |
5114 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5115 | iid == &<ID3DUserDefinedAnnotation as ::windows::core::ComInterface>::IID | |
5116 | } | |
5117 | } | |
5118 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5119 | pub trait ID3DX11FFT_Impl: Sized { | |
5120 | fn SetForwardScale(&self, forwardscale: f32) -> ::windows::core::Result<()>; | |
5121 | fn GetForwardScale(&self) -> f32; | |
5122 | fn SetInverseScale(&self, inversescale: f32) -> ::windows::core::Result<()>; | |
5123 | fn GetInverseScale(&self) -> f32; | |
5124 | fn AttachBuffersAndPrecompute(&self, numtempbuffers: u32, pptempbuffers: *const ::core::option::Option<ID3D11UnorderedAccessView>, numprecomputebuffers: u32, ppprecomputebuffersizes: *const ::core::option::Option<ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
5125 | fn ForwardTransform(&self, pinputbuffer: ::core::option::Option<&ID3D11UnorderedAccessView>, ppoutputbuffer: *mut ::core::option::Option<ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
5126 | fn InverseTransform(&self, pinputbuffer: ::core::option::Option<&ID3D11UnorderedAccessView>, ppoutputbuffer: *mut ::core::option::Option<ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
5127 | } | |
5128 | impl ::windows::core::RuntimeName for ID3DX11FFT {} | |
5129 | impl ID3DX11FFT_Vtbl { | |
5130 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>() -> ID3DX11FFT_Vtbl { | |
5131 | unsafe extern "system" fn SetForwardScale<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, forwardscale: f32) -> ::windows::core::HRESULT { | |
5132 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5133 | let this = (*this).get_impl(); | |
5134 | this.SetForwardScale(::core::mem::transmute_copy(&forwardscale)).into() | |
5135 | } | |
5136 | unsafe extern "system" fn GetForwardScale<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> f32 { | |
5137 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5138 | let this = (*this).get_impl(); | |
5139 | this.GetForwardScale() | |
5140 | } | |
5141 | unsafe extern "system" fn SetInverseScale<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, inversescale: f32) -> ::windows::core::HRESULT { | |
5142 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5143 | let this = (*this).get_impl(); | |
5144 | this.SetInverseScale(::core::mem::transmute_copy(&inversescale)).into() | |
5145 | } | |
5146 | unsafe extern "system" fn GetInverseScale<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void) -> f32 { | |
5147 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5148 | let this = (*this).get_impl(); | |
5149 | this.GetInverseScale() | |
5150 | } | |
5151 | unsafe extern "system" fn AttachBuffersAndPrecompute<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, numtempbuffers: u32, pptempbuffers: *const *mut ::core::ffi::c_void, numprecomputebuffers: u32, ppprecomputebuffersizes: *const *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
5152 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5153 | let this = (*this).get_impl(); | |
5154 | this.AttachBuffersAndPrecompute(::core::mem::transmute_copy(&numtempbuffers), ::core::mem::transmute_copy(&pptempbuffers), ::core::mem::transmute_copy(&numprecomputebuffers), ::core::mem::transmute_copy(&ppprecomputebuffersizes)).into() | |
5155 | } | |
5156 | unsafe extern "system" fn ForwardTransform<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputbuffer: *mut ::core::ffi::c_void, ppoutputbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
5157 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5158 | let this = (*this).get_impl(); | |
5159 | this.ForwardTransform(::windows::core::from_raw_borrowed(&pinputbuffer), ::core::mem::transmute_copy(&ppoutputbuffer)).into() | |
5160 | } | |
5161 | unsafe extern "system" fn InverseTransform<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11FFT_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, pinputbuffer: *mut ::core::ffi::c_void, ppoutputbuffer: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
5162 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5163 | let this = (*this).get_impl(); | |
5164 | this.InverseTransform(::windows::core::from_raw_borrowed(&pinputbuffer), ::core::mem::transmute_copy(&ppoutputbuffer)).into() | |
5165 | } | |
5166 | Self { | |
5167 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
5168 | SetForwardScale: SetForwardScale::<Identity, Impl, OFFSET>, | |
5169 | GetForwardScale: GetForwardScale::<Identity, Impl, OFFSET>, | |
5170 | SetInverseScale: SetInverseScale::<Identity, Impl, OFFSET>, | |
5171 | GetInverseScale: GetInverseScale::<Identity, Impl, OFFSET>, | |
5172 | AttachBuffersAndPrecompute: AttachBuffersAndPrecompute::<Identity, Impl, OFFSET>, | |
5173 | ForwardTransform: ForwardTransform::<Identity, Impl, OFFSET>, | |
5174 | InverseTransform: InverseTransform::<Identity, Impl, OFFSET>, | |
5175 | } | |
5176 | } | |
5177 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5178 | iid == &<ID3DX11FFT as ::windows::core::ComInterface>::IID | |
5179 | } | |
5180 | } | |
5181 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5182 | pub trait ID3DX11Scan_Impl: Sized { | |
5183 | fn SetScanDirection(&self, direction: D3DX11_SCAN_DIRECTION) -> ::windows::core::Result<()>; | |
5184 | fn Scan(&self, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, psrc: ::core::option::Option<&ID3D11UnorderedAccessView>, pdst: ::core::option::Option<&ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
5185 | fn Multiscan(&self, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, elementscanpitch: u32, scancount: u32, psrc: ::core::option::Option<&ID3D11UnorderedAccessView>, pdst: ::core::option::Option<&ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
5186 | } | |
5187 | impl ::windows::core::RuntimeName for ID3DX11Scan {} | |
5188 | impl ID3DX11Scan_Vtbl { | |
5189 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11Scan_Impl, const OFFSET: isize>() -> ID3DX11Scan_Vtbl { | |
5190 | unsafe extern "system" fn SetScanDirection<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11Scan_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, direction: D3DX11_SCAN_DIRECTION) -> ::windows::core::HRESULT { | |
5191 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5192 | let this = (*this).get_impl(); | |
5193 | this.SetScanDirection(::core::mem::transmute_copy(&direction)).into() | |
5194 | } | |
5195 | unsafe extern "system" fn Scan<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11Scan_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, psrc: *mut ::core::ffi::c_void, pdst: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
5196 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5197 | let this = (*this).get_impl(); | |
5198 | this.Scan(::core::mem::transmute_copy(&elementtype), ::core::mem::transmute_copy(&opcode), ::core::mem::transmute_copy(&elementscansize), ::windows::core::from_raw_borrowed(&psrc), ::windows::core::from_raw_borrowed(&pdst)).into() | |
5199 | } | |
5200 | unsafe extern "system" fn Multiscan<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11Scan_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, elementscanpitch: u32, scancount: u32, psrc: *mut ::core::ffi::c_void, pdst: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
5201 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5202 | let this = (*this).get_impl(); | |
5203 | this.Multiscan(::core::mem::transmute_copy(&elementtype), ::core::mem::transmute_copy(&opcode), ::core::mem::transmute_copy(&elementscansize), ::core::mem::transmute_copy(&elementscanpitch), ::core::mem::transmute_copy(&scancount), ::windows::core::from_raw_borrowed(&psrc), ::windows::core::from_raw_borrowed(&pdst)).into() | |
5204 | } | |
5205 | Self { | |
5206 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
5207 | SetScanDirection: SetScanDirection::<Identity, Impl, OFFSET>, | |
5208 | Scan: Scan::<Identity, Impl, OFFSET>, | |
5209 | Multiscan: Multiscan::<Identity, Impl, OFFSET>, | |
5210 | } | |
5211 | } | |
5212 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5213 | iid == &<ID3DX11Scan as ::windows::core::ComInterface>::IID | |
5214 | } | |
5215 | } | |
5216 | #[doc = "*Required features: `\"Win32_Graphics_Direct3D11\"`, `\"implement\"`*"] | |
5217 | pub trait ID3DX11SegmentedScan_Impl: Sized { | |
5218 | fn SetScanDirection(&self, direction: D3DX11_SCAN_DIRECTION) -> ::windows::core::Result<()>; | |
5219 | fn SegScan(&self, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, psrc: ::core::option::Option<&ID3D11UnorderedAccessView>, psrcelementflags: ::core::option::Option<&ID3D11UnorderedAccessView>, pdst: ::core::option::Option<&ID3D11UnorderedAccessView>) -> ::windows::core::Result<()>; | |
5220 | } | |
5221 | impl ::windows::core::RuntimeName for ID3DX11SegmentedScan {} | |
5222 | impl ID3DX11SegmentedScan_Vtbl { | |
5223 | pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11SegmentedScan_Impl, const OFFSET: isize>() -> ID3DX11SegmentedScan_Vtbl { | |
5224 | unsafe extern "system" fn SetScanDirection<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11SegmentedScan_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, direction: D3DX11_SCAN_DIRECTION) -> ::windows::core::HRESULT { | |
5225 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5226 | let this = (*this).get_impl(); | |
5227 | this.SetScanDirection(::core::mem::transmute_copy(&direction)).into() | |
5228 | } | |
5229 | unsafe extern "system" fn SegScan<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: ID3DX11SegmentedScan_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, psrc: *mut ::core::ffi::c_void, psrcelementflags: *mut ::core::ffi::c_void, pdst: *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { | |
5230 | let this = (this as *const *const ()).offset(OFFSET) as *const Identity; | |
5231 | let this = (*this).get_impl(); | |
5232 | this.SegScan(::core::mem::transmute_copy(&elementtype), ::core::mem::transmute_copy(&opcode), ::core::mem::transmute_copy(&elementscansize), ::windows::core::from_raw_borrowed(&psrc), ::windows::core::from_raw_borrowed(&psrcelementflags), ::windows::core::from_raw_borrowed(&pdst)).into() | |
5233 | } | |
5234 | Self { | |
5235 | base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), | |
5236 | SetScanDirection: SetScanDirection::<Identity, Impl, OFFSET>, | |
5237 | SegScan: SegScan::<Identity, Impl, OFFSET>, | |
5238 | } | |
5239 | } | |
5240 | pub fn matches(iid: &windows::core::GUID) -> bool { | |
5241 | iid == &<ID3DX11SegmentedScan as ::windows::core::ComInterface>::IID | |
5242 | } | |
5243 | } |