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1/* Native implementation of soft float functions. Only a single status
2 context is supported */
3#include "softfloat.h"
4#include <math.h>
5#if defined(CONFIG_SOLARIS)
6#include <fenv.h>
7#endif
8
9void set_float_rounding_mode(int val STATUS_PARAM)
10{
11 STATUS(float_rounding_mode) = val;
12#if defined(CONFIG_BSD) && !defined(__APPLE__) || \
13 (defined(CONFIG_SOLARIS) && CONFIG_SOLARIS_VERSION < 10)
14 fpsetround(val);
15#elif defined(__arm__)
16 /* nothing to do */
17#else
18 fesetround(val);
19#endif
20}
21
22#ifdef FLOATX80
23void set_floatx80_rounding_precision(int val STATUS_PARAM)
24{
25 STATUS(floatx80_rounding_precision) = val;
26}
27#endif
28
29#if defined(CONFIG_BSD) || \
30 (defined(CONFIG_SOLARIS) && CONFIG_SOLARIS_VERSION < 10)
31#define lrint(d) ((int32_t)rint(d))
32#define llrint(d) ((int64_t)rint(d))
33#define lrintf(f) ((int32_t)rint(f))
34#define llrintf(f) ((int64_t)rint(f))
35#define sqrtf(f) ((float)sqrt(f))
36#define remainderf(fa, fb) ((float)remainder(fa, fb))
37#define rintf(f) ((float)rint(f))
38#if !defined(__sparc__) && \
39 (defined(CONFIG_SOLARIS) && CONFIG_SOLARIS_VERSION < 10)
40extern long double rintl(long double);
41extern long double scalbnl(long double, int);
42
43long long
44llrintl(long double x) {
45 return ((long long) rintl(x));
46}
47
48long
49lrintl(long double x) {
50 return ((long) rintl(x));
51}
52
53long double
54ldexpl(long double x, int n) {
55 return (scalbnl(x, n));
56}
57#endif
58#endif
59
60#if defined(_ARCH_PPC)
61
62/* correct (but slow) PowerPC rint() (glibc version is incorrect) */
63static double qemu_rint(double x)
64{
65 double y = 4503599627370496.0;
66 if (fabs(x) >= y)
67 return x;
68 if (x < 0)
69 y = -y;
70 y = (x + y) - y;
71 if (y == 0.0)
72 y = copysign(y, x);
73 return y;
74}
75
76#define rint qemu_rint
77#endif
78
79/*----------------------------------------------------------------------------
80| Software IEC/IEEE integer-to-floating-point conversion routines.
81*----------------------------------------------------------------------------*/
82float32 int32_to_float32(int v STATUS_PARAM)
83{
84 return (float32)v;
85}
86
87float32 uint32_to_float32(unsigned int v STATUS_PARAM)
88{
89 return (float32)v;
90}
91
92float64 int32_to_float64(int v STATUS_PARAM)
93{
94 return (float64)v;
95}
96
97float64 uint32_to_float64(unsigned int v STATUS_PARAM)
98{
99 return (float64)v;
100}
101
102#ifdef FLOATX80
103floatx80 int32_to_floatx80(int v STATUS_PARAM)
104{
105 return (floatx80)v;
106}
107#endif
108float32 int64_to_float32( int64_t v STATUS_PARAM)
109{
110 return (float32)v;
111}
112float32 uint64_to_float32( uint64_t v STATUS_PARAM)
113{
114 return (float32)v;
115}
116float64 int64_to_float64( int64_t v STATUS_PARAM)
117{
118 return (float64)v;
119}
120float64 uint64_to_float64( uint64_t v STATUS_PARAM)
121{
122 return (float64)v;
123}
124#ifdef FLOATX80
125floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
126{
127 return (floatx80)v;
128}
129#endif
130
131/* XXX: this code implements the x86 behaviour, not the IEEE one. */
132#if HOST_LONG_BITS == 32
133static inline int long_to_int32(long a)
134{
135 return a;
136}
137#else
138static inline int long_to_int32(long a)
139{
140 if (a != (int32_t)a)
141 a = 0x80000000;
142 return a;
143}
144#endif
145
146/*----------------------------------------------------------------------------
147| Software IEC/IEEE single-precision conversion routines.
148*----------------------------------------------------------------------------*/
149int float32_to_int32( float32 a STATUS_PARAM)
150{
151 return long_to_int32(lrintf(a));
152}
153int float32_to_int32_round_to_zero( float32 a STATUS_PARAM)
154{
155 return (int)a;
156}
157int64_t float32_to_int64( float32 a STATUS_PARAM)
158{
159 return llrintf(a);
160}
161
162int64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM)
163{
164 return (int64_t)a;
165}
166
167float64 float32_to_float64( float32 a STATUS_PARAM)
168{
169 return a;
170}
171#ifdef FLOATX80
172floatx80 float32_to_floatx80( float32 a STATUS_PARAM)
173{
174 return a;
175}
176#endif
177
178unsigned int float32_to_uint32( float32 a STATUS_PARAM)
179{
180 int64_t v;
181 unsigned int res;
182
183 v = llrintf(a);
184 if (v < 0) {
185 res = 0;
186 } else if (v > 0xffffffff) {
187 res = 0xffffffff;
188 } else {
189 res = v;
190 }
191 return res;
192}
193unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM)
194{
195 int64_t v;
196 unsigned int res;
197
198 v = (int64_t)a;
199 if (v < 0) {
200 res = 0;
201 } else if (v > 0xffffffff) {
202 res = 0xffffffff;
203 } else {
204 res = v;
205 }
206 return res;
207}
208
209/*----------------------------------------------------------------------------
210| Software IEC/IEEE single-precision operations.
211*----------------------------------------------------------------------------*/
212float32 float32_round_to_int( float32 a STATUS_PARAM)
213{
214 return rintf(a);
215}
216
217float32 float32_rem( float32 a, float32 b STATUS_PARAM)
218{
219 return remainderf(a, b);
220}
221
222float32 float32_sqrt( float32 a STATUS_PARAM)
223{
224 return sqrtf(a);
225}
226int float32_compare( float32 a, float32 b STATUS_PARAM )
227{
228 if (a < b) {
229 return float_relation_less;
230 } else if (a == b) {
231 return float_relation_equal;
232 } else if (a > b) {
233 return float_relation_greater;
234 } else {
235 return float_relation_unordered;
236 }
237}
238int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
239{
240 if (isless(a, b)) {
241 return float_relation_less;
242 } else if (a == b) {
243 return float_relation_equal;
244 } else if (isgreater(a, b)) {
245 return float_relation_greater;
246 } else {
247 return float_relation_unordered;
248 }
249}
250int float32_is_signaling_nan( float32 a1)
251{
252 float32u u;
253 uint32_t a;
254 u.f = a1;
255 a = u.i;
256 return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
257}
258
259int float32_is_nan( float32 a1 )
260{
261 float32u u;
262 uint64_t a;
263 u.f = a1;
264 a = u.i;
265 return ( 0xFF800000 < ( a<<1 ) );
266}
267
268/*----------------------------------------------------------------------------
269| Software IEC/IEEE double-precision conversion routines.
270*----------------------------------------------------------------------------*/
271int float64_to_int32( float64 a STATUS_PARAM)
272{
273 return long_to_int32(lrint(a));
274}
275int float64_to_int32_round_to_zero( float64 a STATUS_PARAM)
276{
277 return (int)a;
278}
279int64_t float64_to_int64( float64 a STATUS_PARAM)
280{
281 return llrint(a);
282}
283int64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM)
284{
285 return (int64_t)a;
286}
287float32 float64_to_float32( float64 a STATUS_PARAM)
288{
289 return a;
290}
291#ifdef FLOATX80
292floatx80 float64_to_floatx80( float64 a STATUS_PARAM)
293{
294 return a;
295}
296#endif
297#ifdef FLOAT128
298float128 float64_to_float128( float64 a STATUS_PARAM)
299{
300 return a;
301}
302#endif
303
304unsigned int float64_to_uint32( float64 a STATUS_PARAM)
305{
306 int64_t v;
307 unsigned int res;
308
309 v = llrint(a);
310 if (v < 0) {
311 res = 0;
312 } else if (v > 0xffffffff) {
313 res = 0xffffffff;
314 } else {
315 res = v;
316 }
317 return res;
318}
319unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM)
320{
321 int64_t v;
322 unsigned int res;
323
324 v = (int64_t)a;
325 if (v < 0) {
326 res = 0;
327 } else if (v > 0xffffffff) {
328 res = 0xffffffff;
329 } else {
330 res = v;
331 }
332 return res;
333}
334uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
335{
336 int64_t v;
337
338 v = llrint(a + (float64)INT64_MIN);
339
340 return v - INT64_MIN;
341}
342uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
343{
344 int64_t v;
345
346 v = (int64_t)(a + (float64)INT64_MIN);
347
348 return v - INT64_MIN;
349}
350
351/*----------------------------------------------------------------------------
352| Software IEC/IEEE double-precision operations.
353*----------------------------------------------------------------------------*/
354#if defined(__sun__) && \
355 (defined(CONFIG_SOLARIS) && CONFIG_SOLARIS_VERSION < 10)
356static inline float64 trunc(float64 x)
357{
358 return x < 0 ? -floor(-x) : floor(x);
359}
360#endif
361float64 float64_trunc_to_int( float64 a STATUS_PARAM )
362{
363 return trunc(a);
364}
365
366float64 float64_round_to_int( float64 a STATUS_PARAM )
367{
368#if defined(__arm__)
369 switch(STATUS(float_rounding_mode)) {
370 default:
371 case float_round_nearest_even:
372 asm("rndd %0, %1" : "=f" (a) : "f"(a));
373 break;
374 case float_round_down:
375 asm("rnddm %0, %1" : "=f" (a) : "f"(a));
376 break;
377 case float_round_up:
378 asm("rnddp %0, %1" : "=f" (a) : "f"(a));
379 break;
380 case float_round_to_zero:
381 asm("rnddz %0, %1" : "=f" (a) : "f"(a));
382 break;
383 }
384#else
385 return rint(a);
386#endif
387}
388
389float64 float64_rem( float64 a, float64 b STATUS_PARAM)
390{
391 return remainder(a, b);
392}
393
394float64 float64_sqrt( float64 a STATUS_PARAM)
395{
396 return sqrt(a);
397}
398int float64_compare( float64 a, float64 b STATUS_PARAM )
399{
400 if (a < b) {
401 return float_relation_less;
402 } else if (a == b) {
403 return float_relation_equal;
404 } else if (a > b) {
405 return float_relation_greater;
406 } else {
407 return float_relation_unordered;
408 }
409}
410int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
411{
412 if (isless(a, b)) {
413 return float_relation_less;
414 } else if (a == b) {
415 return float_relation_equal;
416 } else if (isgreater(a, b)) {
417 return float_relation_greater;
418 } else {
419 return float_relation_unordered;
420 }
421}
422int float64_is_signaling_nan( float64 a1)
423{
424 float64u u;
425 uint64_t a;
426 u.f = a1;
427 a = u.i;
428 return
429 ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
430 && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
431
432}
433
434int float64_is_nan( float64 a1 )
435{
436 float64u u;
437 uint64_t a;
438 u.f = a1;
439 a = u.i;
440
441 return ( LIT64( 0xFFF0000000000000 ) < (bits64) ( a<<1 ) );
442
443}
444
445#ifdef FLOATX80
446
447/*----------------------------------------------------------------------------
448| Software IEC/IEEE extended double-precision conversion routines.
449*----------------------------------------------------------------------------*/
450int floatx80_to_int32( floatx80 a STATUS_PARAM)
451{
452 return long_to_int32(lrintl(a));
453}
454int floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM)
455{
456 return (int)a;
457}
458int64_t floatx80_to_int64( floatx80 a STATUS_PARAM)
459{
460 return llrintl(a);
461}
462int64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM)
463{
464 return (int64_t)a;
465}
466float32 floatx80_to_float32( floatx80 a STATUS_PARAM)
467{
468 return a;
469}
470float64 floatx80_to_float64( floatx80 a STATUS_PARAM)
471{
472 return a;
473}
474
475/*----------------------------------------------------------------------------
476| Software IEC/IEEE extended double-precision operations.
477*----------------------------------------------------------------------------*/
478floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM)
479{
480 return rintl(a);
481}
482floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM)
483{
484 return remainderl(a, b);
485}
486floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
487{
488 return sqrtl(a);
489}
490int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
491{
492 if (a < b) {
493 return float_relation_less;
494 } else if (a == b) {
495 return float_relation_equal;
496 } else if (a > b) {
497 return float_relation_greater;
498 } else {
499 return float_relation_unordered;
500 }
501}
502int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
503{
504 if (isless(a, b)) {
505 return float_relation_less;
506 } else if (a == b) {
507 return float_relation_equal;
508 } else if (isgreater(a, b)) {
509 return float_relation_greater;
510 } else {
511 return float_relation_unordered;
512 }
513}
514int floatx80_is_signaling_nan( floatx80 a1)
515{
516 floatx80u u;
517 uint64_t aLow;
518 u.f = a1;
519
520 aLow = u.i.low & ~ LIT64( 0x4000000000000000 );
521 return
522 ( ( u.i.high & 0x7FFF ) == 0x7FFF )
523 && (bits64) ( aLow<<1 )
524 && ( u.i.low == aLow );
525}
526
527int floatx80_is_nan( floatx80 a1 )
528{
529 floatx80u u;
530 u.f = a1;
531 return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
532}
533
534#endif