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1/*
2 * QEMU VGA Emulator templates
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24
25#if DEPTH == 8
26#define BPP 1
27#define PIXEL_TYPE uint8_t
28#elif DEPTH == 15 || DEPTH == 16
29#define BPP 2
30#define PIXEL_TYPE uint16_t
31#elif DEPTH == 32
32#define BPP 4
33#define PIXEL_TYPE uint32_t
34#else
35#error unsupport depth
36#endif
37
38#ifdef BGR_FORMAT
39#define PIXEL_NAME glue(DEPTH, bgr)
40#else
41#define PIXEL_NAME DEPTH
42#endif /* BGR_FORMAT */
43
44#if DEPTH != 15 && !defined(BGR_FORMAT)
45
46static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d,
47 uint32_t font_data,
48 uint32_t xorcol,
49 uint32_t bgcol)
50{
51#if BPP == 1
52 ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol;
53 ((uint32_t *)d)[1] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
54#elif BPP == 2
55 ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol;
56 ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol;
57 ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol;
58 ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
59#else
60 ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
61 ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
62 ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
63 ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
64 ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
65 ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
66 ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
67 ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
68#endif
69}
70
71static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize,
72 const uint8_t *font_ptr, int h,
73 uint32_t fgcol, uint32_t bgcol)
74{
75 uint32_t font_data, xorcol;
76
77 xorcol = bgcol ^ fgcol;
78 do {
79 font_data = font_ptr[0];
80 glue(vga_draw_glyph_line_, DEPTH)(d, font_data, xorcol, bgcol);
81 font_ptr += 4;
82 d += linesize;
83 } while (--h);
84}
85
86static void glue(vga_draw_glyph16_, DEPTH)(uint8_t *d, int linesize,
87 const uint8_t *font_ptr, int h,
88 uint32_t fgcol, uint32_t bgcol)
89{
90 uint32_t font_data, xorcol;
91
92 xorcol = bgcol ^ fgcol;
93 do {
94 font_data = font_ptr[0];
95 glue(vga_draw_glyph_line_, DEPTH)(d,
96 expand4to8[font_data >> 4],
97 xorcol, bgcol);
98 glue(vga_draw_glyph_line_, DEPTH)(d + 8 * BPP,
99 expand4to8[font_data & 0x0f],
100 xorcol, bgcol);
101 font_ptr += 4;
102 d += linesize;
103 } while (--h);
104}
105
106static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize,
107 const uint8_t *font_ptr, int h,
108 uint32_t fgcol, uint32_t bgcol, int dup9)
109{
110 uint32_t font_data, xorcol, v;
111
112 xorcol = bgcol ^ fgcol;
113 do {
114 font_data = font_ptr[0];
115#if BPP == 1
116 cpu_to_32wu((uint32_t *)d, (dmask16[(font_data >> 4)] & xorcol) ^ bgcol);
117 v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
118 cpu_to_32wu(((uint32_t *)d)+1, v);
119 if (dup9)
120 ((uint8_t *)d)[8] = v >> (24 * (1 - BIG));
121 else
122 ((uint8_t *)d)[8] = bgcol;
123
124#elif BPP == 2
125 cpu_to_32wu(((uint32_t *)d)+0, (dmask4[(font_data >> 6)] & xorcol) ^ bgcol);
126 cpu_to_32wu(((uint32_t *)d)+1, (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol);
127 cpu_to_32wu(((uint32_t *)d)+2, (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol);
128 v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
129 cpu_to_32wu(((uint32_t *)d)+3, v);
130 if (dup9)
131 ((uint16_t *)d)[8] = v >> (16 * (1 - BIG));
132 else
133 ((uint16_t *)d)[8] = bgcol;
134#else
135 ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
136 ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
137 ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
138 ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
139 ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
140 ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
141 ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
142 v = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
143 ((uint32_t *)d)[7] = v;
144 if (dup9)
145 ((uint32_t *)d)[8] = v;
146 else
147 ((uint32_t *)d)[8] = bgcol;
148#endif
149 font_ptr += 4;
150 d += linesize;
151 } while (--h);
152}
153
154/*
155 * 4 color mode
156 */
157static void glue(vga_draw_line2_, DEPTH)(VGACommonState *s1, uint8_t *d,
158 const uint8_t *s, int width)
159{
160 uint32_t plane_mask, *palette, data, v;
161 int x;
162
163 palette = s1->last_palette;
164 plane_mask = mask16[s1->ar[0x12] & 0xf];
165 width >>= 3;
166 for(x = 0; x < width; x++) {
167 data = ((uint32_t *)s)[0];
168 data &= plane_mask;
169 v = expand2[GET_PLANE(data, 0)];
170 v |= expand2[GET_PLANE(data, 2)] << 2;
171 ((PIXEL_TYPE *)d)[0] = palette[v >> 12];
172 ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf];
173 ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf];
174 ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf];
175
176 v = expand2[GET_PLANE(data, 1)];
177 v |= expand2[GET_PLANE(data, 3)] << 2;
178 ((PIXEL_TYPE *)d)[4] = palette[v >> 12];
179 ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf];
180 ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf];
181 ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf];
182 d += BPP * 8;
183 s += 4;
184 }
185}
186
187#if BPP == 1
188#define PUT_PIXEL2(d, n, v) ((uint16_t *)d)[(n)] = (v)
189#elif BPP == 2
190#define PUT_PIXEL2(d, n, v) ((uint32_t *)d)[(n)] = (v)
191#else
192#define PUT_PIXEL2(d, n, v) \
193((uint32_t *)d)[2*(n)] = ((uint32_t *)d)[2*(n)+1] = (v)
194#endif
195
196/*
197 * 4 color mode, dup2 horizontal
198 */
199static void glue(vga_draw_line2d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
200 const uint8_t *s, int width)
201{
202 uint32_t plane_mask, *palette, data, v;
203 int x;
204
205 palette = s1->last_palette;
206 plane_mask = mask16[s1->ar[0x12] & 0xf];
207 width >>= 3;
208 for(x = 0; x < width; x++) {
209 data = ((uint32_t *)s)[0];
210 data &= plane_mask;
211 v = expand2[GET_PLANE(data, 0)];
212 v |= expand2[GET_PLANE(data, 2)] << 2;
213 PUT_PIXEL2(d, 0, palette[v >> 12]);
214 PUT_PIXEL2(d, 1, palette[(v >> 8) & 0xf]);
215 PUT_PIXEL2(d, 2, palette[(v >> 4) & 0xf]);
216 PUT_PIXEL2(d, 3, palette[(v >> 0) & 0xf]);
217
218 v = expand2[GET_PLANE(data, 1)];
219 v |= expand2[GET_PLANE(data, 3)] << 2;
220 PUT_PIXEL2(d, 4, palette[v >> 12]);
221 PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
222 PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
223 PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
224 d += BPP * 16;
225 s += 4;
226 }
227}
228
229/*
230 * 16 color mode
231 */
232static void glue(vga_draw_line4_, DEPTH)(VGACommonState *s1, uint8_t *d,
233 const uint8_t *s, int width)
234{
235 uint32_t plane_mask, data, v, *palette;
236 int x;
237
238 palette = s1->last_palette;
239 plane_mask = mask16[s1->ar[0x12] & 0xf];
240 width >>= 3;
241 for(x = 0; x < width; x++) {
242 data = ((uint32_t *)s)[0];
243 data &= plane_mask;
244 v = expand4[GET_PLANE(data, 0)];
245 v |= expand4[GET_PLANE(data, 1)] << 1;
246 v |= expand4[GET_PLANE(data, 2)] << 2;
247 v |= expand4[GET_PLANE(data, 3)] << 3;
248 ((PIXEL_TYPE *)d)[0] = palette[v >> 28];
249 ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf];
250 ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf];
251 ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf];
252 ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf];
253 ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf];
254 ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf];
255 ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf];
256 d += BPP * 8;
257 s += 4;
258 }
259}
260
261/*
262 * 16 color mode, dup2 horizontal
263 */
264static void glue(vga_draw_line4d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
265 const uint8_t *s, int width)
266{
267 uint32_t plane_mask, data, v, *palette;
268 int x;
269
270 palette = s1->last_palette;
271 plane_mask = mask16[s1->ar[0x12] & 0xf];
272 width >>= 3;
273 for(x = 0; x < width; x++) {
274 data = ((uint32_t *)s)[0];
275 data &= plane_mask;
276 v = expand4[GET_PLANE(data, 0)];
277 v |= expand4[GET_PLANE(data, 1)] << 1;
278 v |= expand4[GET_PLANE(data, 2)] << 2;
279 v |= expand4[GET_PLANE(data, 3)] << 3;
280 PUT_PIXEL2(d, 0, palette[v >> 28]);
281 PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]);
282 PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]);
283 PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]);
284 PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]);
285 PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
286 PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
287 PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
288 d += BPP * 16;
289 s += 4;
290 }
291}
292
293/*
294 * 256 color mode, double pixels
295 *
296 * XXX: add plane_mask support (never used in standard VGA modes)
297 */
298static void glue(vga_draw_line8d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
299 const uint8_t *s, int width)
300{
301 uint32_t *palette;
302 int x;
303
304 palette = s1->last_palette;
305 width >>= 3;
306 for(x = 0; x < width; x++) {
307 PUT_PIXEL2(d, 0, palette[s[0]]);
308 PUT_PIXEL2(d, 1, palette[s[1]]);
309 PUT_PIXEL2(d, 2, palette[s[2]]);
310 PUT_PIXEL2(d, 3, palette[s[3]]);
311 d += BPP * 8;
312 s += 4;
313 }
314}
315
316/*
317 * standard 256 color mode
318 *
319 * XXX: add plane_mask support (never used in standard VGA modes)
320 */
321static void glue(vga_draw_line8_, DEPTH)(VGACommonState *s1, uint8_t *d,
322 const uint8_t *s, int width)
323{
324 uint32_t *palette;
325 int x;
326
327 palette = s1->last_palette;
328 width >>= 3;
329 for(x = 0; x < width; x++) {
330 ((PIXEL_TYPE *)d)[0] = palette[s[0]];
331 ((PIXEL_TYPE *)d)[1] = palette[s[1]];
332 ((PIXEL_TYPE *)d)[2] = palette[s[2]];
333 ((PIXEL_TYPE *)d)[3] = palette[s[3]];
334 ((PIXEL_TYPE *)d)[4] = palette[s[4]];
335 ((PIXEL_TYPE *)d)[5] = palette[s[5]];
336 ((PIXEL_TYPE *)d)[6] = palette[s[6]];
337 ((PIXEL_TYPE *)d)[7] = palette[s[7]];
338 d += BPP * 8;
339 s += 8;
340 }
341}
342
343void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
344 const uint8_t *src1,
345 int poffset, int w,
346 unsigned int color0,
347 unsigned int color1,
348 unsigned int color_xor)
349{
350 const uint8_t *plane0, *plane1;
351 int x, b0, b1;
352 uint8_t *d;
353
354 d = d1;
355 plane0 = src1;
356 plane1 = src1 + poffset;
357 for(x = 0; x < w; x++) {
358 b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
359 b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
360#if DEPTH == 8
361 switch(b0 | (b1 << 1)) {
362 case 0:
363 break;
364 case 1:
365 d[0] ^= color_xor;
366 break;
367 case 2:
368 d[0] = color0;
369 break;
370 case 3:
371 d[0] = color1;
372 break;
373 }
374#elif DEPTH == 16
375 switch(b0 | (b1 << 1)) {
376 case 0:
377 break;
378 case 1:
379 ((uint16_t *)d)[0] ^= color_xor;
380 break;
381 case 2:
382 ((uint16_t *)d)[0] = color0;
383 break;
384 case 3:
385 ((uint16_t *)d)[0] = color1;
386 break;
387 }
388#elif DEPTH == 32
389 switch(b0 | (b1 << 1)) {
390 case 0:
391 break;
392 case 1:
393 ((uint32_t *)d)[0] ^= color_xor;
394 break;
395 case 2:
396 ((uint32_t *)d)[0] = color0;
397 break;
398 case 3:
399 ((uint32_t *)d)[0] = color1;
400 break;
401 }
402#else
403#error unsupported depth
404#endif
405 d += BPP;
406 }
407}
408
409#endif /* DEPTH != 15 */
410
411
412/* XXX: optimize */
413
414/*
415 * 15 bit color
416 */
417static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
418 const uint8_t *s, int width)
419{
420#if DEPTH == 15 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
421 memcpy(d, s, width * 2);
422#else
423 int w;
424 uint32_t v, r, g, b;
425
426 w = width;
427 do {
428 v = lduw_raw((void *)s);
429 r = (v >> 7) & 0xf8;
430 g = (v >> 2) & 0xf8;
431 b = (v << 3) & 0xf8;
432 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
433 s += 2;
434 d += BPP;
435 } while (--w != 0);
436#endif
437}
438
439/*
440 * 16 bit color
441 */
442static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
443 const uint8_t *s, int width)
444{
445#if DEPTH == 16 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
446 memcpy(d, s, width * 2);
447#else
448 int w;
449 uint32_t v, r, g, b;
450
451 w = width;
452 do {
453 v = lduw_raw((void *)s);
454 r = (v >> 8) & 0xf8;
455 g = (v >> 3) & 0xfc;
456 b = (v << 3) & 0xf8;
457 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
458 s += 2;
459 d += BPP;
460 } while (--w != 0);
461#endif
462}
463
464/*
465 * 24 bit color
466 */
467static void glue(vga_draw_line24_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
468 const uint8_t *s, int width)
469{
470 int w;
471 uint32_t r, g, b;
472
473 w = width;
474 do {
475#if defined(TARGET_WORDS_BIGENDIAN)
476 r = s[0];
477 g = s[1];
478 b = s[2];
479#else
480 b = s[0];
481 g = s[1];
482 r = s[2];
483#endif
484 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
485 s += 3;
486 d += BPP;
487 } while (--w != 0);
488}
489
490/*
491 * 32 bit color
492 */
493static void glue(vga_draw_line32_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
494 const uint8_t *s, int width)
495{
496#if DEPTH == 32 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) && !defined(BGR_FORMAT)
497 memcpy(d, s, width * 4);
498#else
499 int w;
500 uint32_t r, g, b;
501
502 w = width;
503 do {
504#if defined(TARGET_WORDS_BIGENDIAN)
505 r = s[1];
506 g = s[2];
507 b = s[3];
508#else
509 b = s[0];
510 g = s[1];
511 r = s[2];
512#endif
513 ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
514 s += 4;
515 d += BPP;
516 } while (--w != 0);
517#endif
518}
519
520#undef PUT_PIXEL2
521#undef DEPTH
522#undef BPP
523#undef PIXEL_TYPE
524#undef PIXEL_NAME
525#undef BGR_FORMAT