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1 There is a potential for deadlock when allocating a struct sk_buff for
2 data that needs to be written out to aoe storage. If the data is
3 being written from a dirty page in order to free that page, and if
4 there are no other pages available, then deadlock may occur when a
5 free page is needed for the sk_buff allocation. This situation has
6 not been observed, but it would be nice to eliminate any potential for
7 deadlock under memory pressure.
8
9 Because ATA over Ethernet is not fragmented by the kernel's IP code,
10 the destructor member of the struct sk_buff is available to the aoe
11 driver. By using a mempool for allocating all but the first few
12 sk_buffs, and by registering a destructor, we should be able to
13 efficiently allocate sk_buffs without introducing any potential for
14 deadlock.