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1 # The Rust Programming Language
2
3 This is the main source code repository for [Rust]. It contains the compiler,
4 standard library, and documentation.
5
6 [Rust]: https://www.rust-lang.org
7
8 **Note: this README is for _users_ rather than _contributors_.
9 If you wish to _contribute_ to the compiler, you should read the
10 [Getting Started][gettingstarted] section of the rustc-dev-guide instead.
11 You can ask for help in the [#new members Zulip stream][new-members].**
12
13 [new-members]: https://rust-lang.zulipchat.com/#narrow/stream/122652-new-members
14
15 ## Quick Start
16
17 Read ["Installation"] from [The Book].
18
19 ["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html
20 [The Book]: https://doc.rust-lang.org/book/index.html
21
22 ## Installing from Source
23
24 The Rust build system uses a Python script called `x.py` to build the compiler,
25 which manages the bootstrapping process. It lives in the root of the project.
26
27 The `x.py` command can be run directly on most systems in the following format:
28
29 ```sh
30 ./x.py <subcommand> [flags]
31 ```
32
33 This is how the documentation and examples assume you are running `x.py`.
34
35 Systems such as Ubuntu 20.04 LTS do not create the necessary `python` command by default when Python is installed that allows `x.py` to be run directly. In that case you can either create a symlink for `python` (Ubuntu provides the `python-is-python3` package for this), or run `x.py` using Python itself:
36
37 ```sh
38 # Python 3
39 python3 x.py <subcommand> [flags]
40
41 # Python 2.7
42 python2.7 x.py <subcommand> [flags]
43 ```
44
45 More information about `x.py` can be found
46 by running it with the `--help` flag or reading the [rustc dev guide][rustcguidebuild].
47
48 [gettingstarted]: https://rustc-dev-guide.rust-lang.org/getting-started.html
49 [rustcguidebuild]: https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html
50
51 ### Building on a Unix-like system
52 1. Make sure you have installed the dependencies:
53
54 * `g++` 5.1 or later or `clang++` 3.5 or later
55 * `python` 3 or 2.7
56 * GNU `make` 3.81 or later
57 * `cmake` 3.13.4 or later
58 * `ninja`
59 * `curl`
60 * `git`
61 * `ssl` which comes in `libssl-dev` or `openssl-devel`
62 * `pkg-config` if you are compiling on Linux and targeting Linux
63
64 2. Clone the [source] with `git`:
65
66 ```sh
67 git clone https://github.com/rust-lang/rust.git
68 cd rust
69 ```
70
71 [source]: https://github.com/rust-lang/rust
72
73 3. Configure the build settings:
74
75 The Rust build system uses a file named `config.toml` in the root of the
76 source tree to determine various configuration settings for the build.
77 Copy the default `config.toml.example` to `config.toml` to get started.
78
79 ```sh
80 cp config.toml.example config.toml
81 ```
82
83 If you plan to use `x.py install` to create an installation, it is recommended
84 that you set the `prefix` value in the `[install]` section to a directory.
85
86 Create install directory if you are not installing in default directory.
87
88 4. Build and install:
89
90 ```sh
91 ./x.py build && ./x.py install
92 ```
93
94 When complete, `./x.py install` will place several programs into
95 `$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the
96 API-documentation tool. This install does not include [Cargo],
97 Rust's package manager. To build and install Cargo, you may
98 run `./x.py install cargo` or set the `build.extended` key in
99 `config.toml` to `true` to build and install all tools.
100
101 [Cargo]: https://github.com/rust-lang/cargo
102
103 ### Building on Windows
104
105 There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by
106 Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust
107 you need depends largely on what C/C++ libraries you want to interoperate with:
108 for interop with software produced by Visual Studio use the MSVC build of Rust;
109 for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU
110 build.
111
112 #### MinGW
113
114 [MSYS2][msys2] can be used to easily build Rust on Windows:
115
116 [msys2]: https://www.msys2.org/
117
118 1. Grab the latest [MSYS2 installer][msys2] and go through the installer.
119
120 2. Run `mingw32_shell.bat` or `mingw64_shell.bat` from wherever you installed
121 MSYS2 (i.e. `C:\msys64`), depending on whether you want 32-bit or 64-bit
122 Rust. (As of the latest version of MSYS2 you have to run `msys2_shell.cmd
123 -mingw32` or `msys2_shell.cmd -mingw64` from the command line instead)
124
125 3. From this terminal, install the required tools:
126
127 ```sh
128 # Update package mirrors (may be needed if you have a fresh install of MSYS2)
129 pacman -Sy pacman-mirrors
130
131 # Install build tools needed for Rust. If you're building a 32-bit compiler,
132 # then replace "x86_64" below with "i686". If you've already got git, python,
133 # or CMake installed and in PATH you can remove them from this list. Note
134 # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja'
135 # packages from the 'msys2' subsystem. The build has historically been known
136 # to fail with these packages.
137 pacman -S git \
138 make \
139 diffutils \
140 tar \
141 mingw-w64-x86_64-python \
142 mingw-w64-x86_64-cmake \
143 mingw-w64-x86_64-gcc \
144 mingw-w64-x86_64-ninja
145 ```
146
147 4. Navigate to Rust's source code (or clone it), then build it:
148
149 ```sh
150 ./x.py build && ./x.py install
151 ```
152
153 #### MSVC
154
155 MSVC builds of Rust additionally require an installation of Visual Studio 2017
156 (or later) so `rustc` can use its linker. The simplest way is to get the
157 [Visual Studio], check the “C++ build tools” and “Windows 10 SDK” workload.
158
159 [Visual Studio]: https://visualstudio.microsoft.com/downloads/
160
161 (If you're installing cmake yourself, be careful that “C++ CMake tools for
162 Windows” doesn't get included under “Individual components”.)
163
164 With these dependencies installed, you can build the compiler in a `cmd.exe`
165 shell with:
166
167 ```sh
168 python x.py build
169 ```
170
171 Currently, building Rust only works with some known versions of Visual Studio. If
172 you have a more recent version installed and the build system doesn't understand,
173 you may need to force rustbuild to use an older version. This can be done
174 by manually calling the appropriate vcvars file before running the bootstrap.
175
176 ```batch
177 CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
178 python x.py build
179 ```
180
181 #### Specifying an ABI
182
183 Each specific ABI can also be used from either environment (for example, using
184 the GNU ABI in PowerShell) by using an explicit build triple. The available
185 Windows build triples are:
186 - GNU ABI (using GCC)
187 - `i686-pc-windows-gnu`
188 - `x86_64-pc-windows-gnu`
189 - The MSVC ABI
190 - `i686-pc-windows-msvc`
191 - `x86_64-pc-windows-msvc`
192
193 The build triple can be specified by either specifying `--build=<triple>` when
194 invoking `x.py` commands, or by copying the `config.toml` file (as described
195 in [Installing From Source](#installing-from-source)), and modifying the
196 `build` option under the `[build]` section.
197
198 ### Configure and Make
199
200 While it's not the recommended build system, this project also provides a
201 configure script and makefile (the latter of which just invokes `x.py`).
202
203 ```sh
204 ./configure
205 make && sudo make install
206 ```
207
208 When using the configure script, the generated `config.mk` file may override the
209 `config.toml` file. To go back to the `config.toml` file, delete the generated
210 `config.mk` file.
211
212 ## Building Documentation
213
214 If you’d like to build the documentation, it’s almost the same:
215
216 ```sh
217 ./x.py doc
218 ```
219
220 The generated documentation will appear under `doc` in the `build` directory for
221 the ABI used. I.e., if the ABI was `x86_64-pc-windows-msvc`, the directory will be
222 `build\x86_64-pc-windows-msvc\doc`.
223
224 ## Notes
225
226 Since the Rust compiler is written in Rust, it must be built by a
227 precompiled "snapshot" version of itself (made in an earlier stage of
228 development). As such, source builds require a connection to the Internet, to
229 fetch snapshots, and an OS that can execute the available snapshot binaries.
230
231 Snapshot binaries are currently built and tested on several platforms:
232
233 | Platform / Architecture | x86 | x86_64 |
234 |---------------------------------------------|-----|--------|
235 | Windows (7, 8, 10, ...) | ✓ | ✓ |
236 | Linux (kernel 2.6.32, glibc 2.11 or later) | ✓ | ✓ |
237 | macOS (10.7 Lion or later) | (\*) | ✓ |
238
239 (\*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11.
240 Due to this decision from Apple, the targets are no longer useful to our users.
241 Please read [our blog post][macx32] for more info.
242
243 [macx32]: https://blog.rust-lang.org/2020/01/03/reducing-support-for-32-bit-apple-targets.html
244
245 You may find that other platforms work, but these are our officially
246 supported build environments that are most likely to work.
247
248 ## Getting Help
249
250 The Rust community congregates in a few places:
251
252 * [Stack Overflow] - Direct questions about using the language.
253 * [users.rust-lang.org] - General discussion and broader questions.
254 * [/r/rust] - News and general discussion.
255
256 [Stack Overflow]: https://stackoverflow.com/questions/tagged/rust
257 [/r/rust]: https://reddit.com/r/rust
258 [users.rust-lang.org]: https://users.rust-lang.org/
259
260 ## Contributing
261
262 If you are interested in contributing to the Rust project, please take a look
263 at the [Getting Started][gettingstarted] guide in the [rustc-dev-guide].
264
265 [rustc-dev-guide]: https://rustc-dev-guide.rust-lang.org
266
267 ## License
268
269 Rust is primarily distributed under the terms of both the MIT license
270 and the Apache License (Version 2.0), with portions covered by various
271 BSD-like licenses.
272
273 See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and
274 [COPYRIGHT](COPYRIGHT) for details.
275
276 ## Trademark
277
278 [The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo
279 trademarks and logos (the “Rust Trademarks”).
280
281 If you want to use these names or brands, please read the [media guide][media-guide].
282
283 Third-party logos may be subject to third-party copyrights and trademarks. See
284 [Licenses][policies-licenses] for details.
285
286 [rust-foundation]: https://foundation.rust-lang.org/
287 [media-guide]: https://www.rust-lang.org/policies/media-guide
288 [policies-licenses]: https://www.rust-lang.org/policies/licenses