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1 /*
2 * QEMU aio implementation
3 *
4 * Copyright IBM Corp., 2008
5 * Copyright Red Hat Inc., 2012
6 *
7 * Authors:
8 * Anthony Liguori <aliguori@us.ibm.com>
9 * Paolo Bonzini <pbonzini@redhat.com>
10 *
11 * This work is licensed under the terms of the GNU GPL, version 2. See
12 * the COPYING file in the top-level directory.
13 *
14 * Contributions after 2012-01-13 are licensed under the terms of the
15 * GNU GPL, version 2 or (at your option) any later version.
16 */
17
18 #include "qemu-common.h"
19 #include "block/block.h"
20 #include "qemu/queue.h"
21 #include "qemu/sockets.h"
22
23 struct AioHandler {
24 EventNotifier *e;
25 EventNotifierHandler *io_notify;
26 GPollFD pfd;
27 int deleted;
28 QLIST_ENTRY(AioHandler) node;
29 };
30
31 void aio_set_event_notifier(AioContext *ctx,
32 EventNotifier *e,
33 EventNotifierHandler *io_notify)
34 {
35 AioHandler *node;
36
37 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
38 if (node->e == e && !node->deleted) {
39 break;
40 }
41 }
42
43 /* Are we deleting the fd handler? */
44 if (!io_notify) {
45 if (node) {
46 g_source_remove_poll(&ctx->source, &node->pfd);
47
48 /* If the lock is held, just mark the node as deleted */
49 if (ctx->walking_handlers) {
50 node->deleted = 1;
51 node->pfd.revents = 0;
52 } else {
53 /* Otherwise, delete it for real. We can't just mark it as
54 * deleted because deleted nodes are only cleaned up after
55 * releasing the walking_handlers lock.
56 */
57 QLIST_REMOVE(node, node);
58 g_free(node);
59 }
60 }
61 } else {
62 if (node == NULL) {
63 /* Alloc and insert if it's not already there */
64 node = g_malloc0(sizeof(AioHandler));
65 node->e = e;
66 node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
67 node->pfd.events = G_IO_IN;
68 QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
69
70 g_source_add_poll(&ctx->source, &node->pfd);
71 }
72 /* Update handler with latest information */
73 node->io_notify = io_notify;
74 }
75
76 aio_notify(ctx);
77 }
78
79 bool aio_pending(AioContext *ctx)
80 {
81 AioHandler *node;
82
83 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
84 if (node->pfd.revents && node->io_notify) {
85 return true;
86 }
87 }
88
89 return false;
90 }
91
92 bool aio_poll(AioContext *ctx, bool blocking)
93 {
94 AioHandler *node;
95 HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
96 bool progress;
97 int count;
98
99 progress = false;
100
101 /*
102 * If there are callbacks left that have been queued, we need to call then.
103 * Do not call select in this case, because it is possible that the caller
104 * does not need a complete flush (as is the case for qemu_aio_wait loops).
105 */
106 if (aio_bh_poll(ctx)) {
107 blocking = false;
108 progress = true;
109 }
110
111 /*
112 * Then dispatch any pending callbacks from the GSource.
113 *
114 * We have to walk very carefully in case qemu_aio_set_fd_handler is
115 * called while we're walking.
116 */
117 node = QLIST_FIRST(&ctx->aio_handlers);
118 while (node) {
119 AioHandler *tmp;
120
121 ctx->walking_handlers++;
122
123 if (node->pfd.revents && node->io_notify) {
124 node->pfd.revents = 0;
125 node->io_notify(node->e);
126
127 /* aio_notify() does not count as progress */
128 if (node->opaque != &ctx->notifier) {
129 progress = true;
130 }
131 }
132
133 tmp = node;
134 node = QLIST_NEXT(node, node);
135
136 ctx->walking_handlers--;
137
138 if (!ctx->walking_handlers && tmp->deleted) {
139 QLIST_REMOVE(tmp, node);
140 g_free(tmp);
141 }
142 }
143
144 if (progress && !blocking) {
145 return true;
146 }
147
148 ctx->walking_handlers++;
149
150 /* fill fd sets */
151 count = 0;
152 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
153 if (!node->deleted && node->io_notify) {
154 events[count++] = event_notifier_get_handle(node->e);
155 }
156 }
157
158 ctx->walking_handlers--;
159
160 /* early return if we only have the aio_notify() fd */
161 if (count == 1) {
162 return progress;
163 }
164
165 /* wait until next event */
166 while (count > 0) {
167 int timeout = blocking ? INFINITE : 0;
168 int ret = WaitForMultipleObjects(count, events, FALSE, timeout);
169
170 /* if we have any signaled events, dispatch event */
171 if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
172 break;
173 }
174
175 blocking = false;
176
177 /* we have to walk very carefully in case
178 * qemu_aio_set_fd_handler is called while we're walking */
179 node = QLIST_FIRST(&ctx->aio_handlers);
180 while (node) {
181 AioHandler *tmp;
182
183 ctx->walking_handlers++;
184
185 if (!node->deleted &&
186 event_notifier_get_handle(node->e) == events[ret - WAIT_OBJECT_0] &&
187 node->io_notify) {
188 node->io_notify(node->e);
189
190 /* aio_notify() does not count as progress */
191 if (node->opaque != &ctx->notifier) {
192 progress = true;
193 }
194 }
195
196 tmp = node;
197 node = QLIST_NEXT(node, node);
198
199 ctx->walking_handlers--;
200
201 if (!ctx->walking_handlers && tmp->deleted) {
202 QLIST_REMOVE(tmp, node);
203 g_free(tmp);
204 }
205 }
206
207 /* Try again, but only call each handler once. */
208 events[ret - WAIT_OBJECT_0] = events[--count];
209 }
210
211 return progress;
212 }