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AioContext: export and use aio_dispatch
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1 /*
2 * QEMU aio implementation
3 *
4 * Copyright IBM Corp., 2008
5 * Copyright Red Hat Inc., 2012
6 *
7 * Authors:
8 * Anthony Liguori <aliguori@us.ibm.com>
9 * Paolo Bonzini <pbonzini@redhat.com>
10 *
11 * This work is licensed under the terms of the GNU GPL, version 2. See
12 * the COPYING file in the top-level directory.
13 *
14 * Contributions after 2012-01-13 are licensed under the terms of the
15 * GNU GPL, version 2 or (at your option) any later version.
16 */
17
18 #include "qemu-common.h"
19 #include "block/block.h"
20 #include "qemu/queue.h"
21 #include "qemu/sockets.h"
22
23 struct AioHandler {
24 EventNotifier *e;
25 EventNotifierHandler *io_notify;
26 GPollFD pfd;
27 int deleted;
28 QLIST_ENTRY(AioHandler) node;
29 };
30
31 void aio_set_event_notifier(AioContext *ctx,
32 EventNotifier *e,
33 EventNotifierHandler *io_notify)
34 {
35 AioHandler *node;
36
37 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
38 if (node->e == e && !node->deleted) {
39 break;
40 }
41 }
42
43 /* Are we deleting the fd handler? */
44 if (!io_notify) {
45 if (node) {
46 g_source_remove_poll(&ctx->source, &node->pfd);
47
48 /* If the lock is held, just mark the node as deleted */
49 if (ctx->walking_handlers) {
50 node->deleted = 1;
51 node->pfd.revents = 0;
52 } else {
53 /* Otherwise, delete it for real. We can't just mark it as
54 * deleted because deleted nodes are only cleaned up after
55 * releasing the walking_handlers lock.
56 */
57 QLIST_REMOVE(node, node);
58 g_free(node);
59 }
60 }
61 } else {
62 if (node == NULL) {
63 /* Alloc and insert if it's not already there */
64 node = g_malloc0(sizeof(AioHandler));
65 node->e = e;
66 node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
67 node->pfd.events = G_IO_IN;
68 QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
69
70 g_source_add_poll(&ctx->source, &node->pfd);
71 }
72 /* Update handler with latest information */
73 node->io_notify = io_notify;
74 }
75
76 aio_notify(ctx);
77 }
78
79 bool aio_pending(AioContext *ctx)
80 {
81 AioHandler *node;
82
83 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
84 if (node->pfd.revents && node->io_notify) {
85 return true;
86 }
87 }
88
89 return false;
90 }
91
92 static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
93 {
94 AioHandler *node;
95 bool progress = false;
96
97 /*
98 * We have to walk very carefully in case aio_set_fd_handler is
99 * called while we're walking.
100 */
101 node = QLIST_FIRST(&ctx->aio_handlers);
102 while (node) {
103 AioHandler *tmp;
104
105 ctx->walking_handlers++;
106
107 if (!node->deleted &&
108 (node->pfd.revents || event_notifier_get_handle(node->e) == event) &&
109 node->io_notify) {
110 node->pfd.revents = 0;
111 node->io_notify(node->e);
112
113 /* aio_notify() does not count as progress */
114 if (node->e != &ctx->notifier) {
115 progress = true;
116 }
117 }
118
119 tmp = node;
120 node = QLIST_NEXT(node, node);
121
122 ctx->walking_handlers--;
123
124 if (!ctx->walking_handlers && tmp->deleted) {
125 QLIST_REMOVE(tmp, node);
126 g_free(tmp);
127 }
128 }
129
130 return progress;
131 }
132
133 bool aio_dispatch(AioContext *ctx)
134 {
135 bool progress;
136
137 progress = aio_bh_poll(ctx);
138 progress |= aio_dispatch_handlers(ctx, INVALID_HANDLE_VALUE);
139 progress |= timerlistgroup_run_timers(&ctx->tlg);
140 return progress;
141 }
142
143 bool aio_poll(AioContext *ctx, bool blocking)
144 {
145 AioHandler *node;
146 HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
147 bool progress, first;
148 int count;
149 int timeout;
150
151 progress = false;
152
153 ctx->walking_handlers++;
154
155 /* fill fd sets */
156 count = 0;
157 QLIST_FOREACH(node, &ctx->aio_handlers, node) {
158 if (!node->deleted && node->io_notify) {
159 events[count++] = event_notifier_get_handle(node->e);
160 }
161 }
162
163 ctx->walking_handlers--;
164 first = true;
165
166 /* wait until next event */
167 while (count > 0) {
168 int ret;
169
170 timeout = blocking
171 ? qemu_timeout_ns_to_ms(aio_compute_timeout(ctx)) : 0;
172 ret = WaitForMultipleObjects(count, events, FALSE, timeout);
173
174 if (first && aio_bh_poll(ctx)) {
175 progress = true;
176 }
177 first = false;
178
179 /* if we have any signaled events, dispatch event */
180 if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
181 break;
182 }
183
184 blocking = false;
185
186 progress |= aio_dispatch_handlers(ctx, events[ret - WAIT_OBJECT_0]);
187
188 /* Try again, but only call each handler once. */
189 events[ret - WAIT_OBJECT_0] = events[--count];
190 }
191
192 progress |= timerlistgroup_run_timers(&ctx->tlg);
193
194 return progress;
195 }