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1 /*
2 * arch/alpha/lib/checksum.c
3 *
4 * This file contains network checksum routines that are better done
5 * in an architecture-specific manner due to speed..
6 * Comments in other versions indicate that the algorithms are from RFC1071
7 *
8 * accellerated versions (and 21264 assembly versions ) contributed by
9 * Rick Gorton <rick.gorton@alpha-processor.com>
10 */
11
12 #include <linux/module.h>
13 #include <linux/string.h>
14
15 #include <asm/byteorder.h>
16
17 static inline unsigned short from64to16(unsigned long x)
18 {
19 /* Using extract instructions is a bit more efficient
20 than the original shift/bitmask version. */
21
22 union {
23 unsigned long ul;
24 unsigned int ui[2];
25 unsigned short us[4];
26 } in_v, tmp_v, out_v;
27
28 in_v.ul = x;
29 tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];
30
31 /* Since the bits of tmp_v.sh[3] are going to always be zero,
32 we don't have to bother to add that in. */
33 out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]
34 + (unsigned long) tmp_v.us[2];
35
36 /* Similarly, out_v.us[2] is always zero for the final add. */
37 return out_v.us[0] + out_v.us[1];
38 }
39
40 /*
41 * computes the checksum of the TCP/UDP pseudo-header
42 * returns a 16-bit checksum, already complemented.
43 */
44 __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
45 unsigned short len,
46 unsigned short proto,
47 __wsum sum)
48 {
49 return (__force __sum16)~from64to16(
50 (__force u64)saddr + (__force u64)daddr +
51 (__force u64)sum + ((len + proto) << 8));
52 }
53
54 __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
55 unsigned short len,
56 unsigned short proto,
57 __wsum sum)
58 {
59 unsigned long result;
60
61 result = (__force u64)saddr + (__force u64)daddr +
62 (__force u64)sum + ((len + proto) << 8);
63
64 /* Fold down to 32-bits so we don't lose in the typedef-less
65 network stack. */
66 /* 64 to 33 */
67 result = (result & 0xffffffff) + (result >> 32);
68 /* 33 to 32 */
69 result = (result & 0xffffffff) + (result >> 32);
70 return (__force __wsum)result;
71 }
72
73 /*
74 * Do a 64-bit checksum on an arbitrary memory area..
75 *
76 * This isn't a great routine, but it's not _horrible_ either. The
77 * inner loop could be unrolled a bit further, and there are better
78 * ways to do the carry, but this is reasonable.
79 */
80 static inline unsigned long do_csum(const unsigned char * buff, int len)
81 {
82 int odd, count;
83 unsigned long result = 0;
84
85 if (len <= 0)
86 goto out;
87 odd = 1 & (unsigned long) buff;
88 if (odd) {
89 result = *buff << 8;
90 len--;
91 buff++;
92 }
93 count = len >> 1; /* nr of 16-bit words.. */
94 if (count) {
95 if (2 & (unsigned long) buff) {
96 result += *(unsigned short *) buff;
97 count--;
98 len -= 2;
99 buff += 2;
100 }
101 count >>= 1; /* nr of 32-bit words.. */
102 if (count) {
103 if (4 & (unsigned long) buff) {
104 result += *(unsigned int *) buff;
105 count--;
106 len -= 4;
107 buff += 4;
108 }
109 count >>= 1; /* nr of 64-bit words.. */
110 if (count) {
111 unsigned long carry = 0;
112 do {
113 unsigned long w = *(unsigned long *) buff;
114 count--;
115 buff += 8;
116 result += carry;
117 result += w;
118 carry = (w > result);
119 } while (count);
120 result += carry;
121 result = (result & 0xffffffff) + (result >> 32);
122 }
123 if (len & 4) {
124 result += *(unsigned int *) buff;
125 buff += 4;
126 }
127 }
128 if (len & 2) {
129 result += *(unsigned short *) buff;
130 buff += 2;
131 }
132 }
133 if (len & 1)
134 result += *buff;
135 result = from64to16(result);
136 if (odd)
137 result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
138 out:
139 return result;
140 }
141
142 /*
143 * This is a version of ip_compute_csum() optimized for IP headers,
144 * which always checksum on 4 octet boundaries.
145 */
146 __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
147 {
148 return (__force __sum16)~do_csum(iph,ihl*4);
149 }
150
151 /*
152 * computes the checksum of a memory block at buff, length len,
153 * and adds in "sum" (32-bit)
154 *
155 * returns a 32-bit number suitable for feeding into itself
156 * or csum_tcpudp_magic
157 *
158 * this function must be called with even lengths, except
159 * for the last fragment, which may be odd
160 *
161 * it's best to have buff aligned on a 32-bit boundary
162 */
163 __wsum csum_partial(const void *buff, int len, __wsum sum)
164 {
165 unsigned long result = do_csum(buff, len);
166
167 /* add in old sum, and carry.. */
168 result += (__force u32)sum;
169 /* 32+c bits -> 32 bits */
170 result = (result & 0xffffffff) + (result >> 32);
171 return (__force __wsum)result;
172 }
173
174 EXPORT_SYMBOL(csum_partial);
175
176 /*
177 * this routine is used for miscellaneous IP-like checksums, mainly
178 * in icmp.c
179 */
180 __sum16 ip_compute_csum(const void *buff, int len)
181 {
182 return (__force __sum16)~from64to16(do_csum(buff,len));
183 }