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1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
5 * scheduler schedules generic entities. The latter can represent
6 * either single bfq queues (associated with processes) or groups of
7 * bfq queues (associated with cgroups).
8 */
9 #include "bfq-iosched.h"
10
11 /**
12 * bfq_gt - compare two timestamps.
13 * @a: first ts.
14 * @b: second ts.
15 *
16 * Return @a > @b, dealing with wrapping correctly.
17 */
18 static int bfq_gt(u64 a, u64 b)
19 {
20 return (s64)(a - b) > 0;
21 }
22
23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
24 {
25 struct rb_node *node = tree->rb_node;
26
27 return rb_entry(node, struct bfq_entity, rb_node);
28 }
29
30 static unsigned int bfq_class_idx(struct bfq_entity *entity)
31 {
32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
33
34 return bfqq ? bfqq->ioprio_class - 1 :
35 BFQ_DEFAULT_GRP_CLASS - 1;
36 }
37
38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
39 {
40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
41 bfqd->busy_queues[2];
42 }
43
44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
45 bool expiration);
46
47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
48
49 /**
50 * bfq_update_next_in_service - update sd->next_in_service
51 * @sd: sched_data for which to perform the update.
52 * @new_entity: if not NULL, pointer to the entity whose activation,
53 * requeueing or repositioning triggered the invocation of
54 * this function.
55 * @expiration: id true, this function is being invoked after the
56 * expiration of the in-service entity
57 *
58 * This function is called to update sd->next_in_service, which, in
59 * its turn, may change as a consequence of the insertion or
60 * extraction of an entity into/from one of the active trees of
61 * sd. These insertions/extractions occur as a consequence of
62 * activations/deactivations of entities, with some activations being
63 * 'true' activations, and other activations being requeueings (i.e.,
64 * implementing the second, requeueing phase of the mechanism used to
65 * reposition an entity in its active tree; see comments on
66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
67 * both the last two activation sub-cases, new_entity points to the
68 * just activated or requeued entity.
69 *
70 * Returns true if sd->next_in_service changes in such a way that
71 * entity->parent may become the next_in_service for its parent
72 * entity.
73 */
74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
75 struct bfq_entity *new_entity,
76 bool expiration)
77 {
78 struct bfq_entity *next_in_service = sd->next_in_service;
79 bool parent_sched_may_change = false;
80 bool change_without_lookup = false;
81
82 /*
83 * If this update is triggered by the activation, requeueing
84 * or repositioning of an entity that does not coincide with
85 * sd->next_in_service, then a full lookup in the active tree
86 * can be avoided. In fact, it is enough to check whether the
87 * just-modified entity has the same priority as
88 * sd->next_in_service, is eligible and has a lower virtual
89 * finish time than sd->next_in_service. If this compound
90 * condition holds, then the new entity becomes the new
91 * next_in_service. Otherwise no change is needed.
92 */
93 if (new_entity && new_entity != sd->next_in_service) {
94 /*
95 * Flag used to decide whether to replace
96 * sd->next_in_service with new_entity. Tentatively
97 * set to true, and left as true if
98 * sd->next_in_service is NULL.
99 */
100 change_without_lookup = true;
101
102 /*
103 * If there is already a next_in_service candidate
104 * entity, then compare timestamps to decide whether
105 * to replace sd->service_tree with new_entity.
106 */
107 if (next_in_service) {
108 unsigned int new_entity_class_idx =
109 bfq_class_idx(new_entity);
110 struct bfq_service_tree *st =
111 sd->service_tree + new_entity_class_idx;
112
113 change_without_lookup =
114 (new_entity_class_idx ==
115 bfq_class_idx(next_in_service)
116 &&
117 !bfq_gt(new_entity->start, st->vtime)
118 &&
119 bfq_gt(next_in_service->finish,
120 new_entity->finish));
121 }
122
123 if (change_without_lookup)
124 next_in_service = new_entity;
125 }
126
127 if (!change_without_lookup) /* lookup needed */
128 next_in_service = bfq_lookup_next_entity(sd, expiration);
129
130 if (next_in_service) {
131 bool new_budget_triggers_change =
132 bfq_update_parent_budget(next_in_service);
133
134 parent_sched_may_change = !sd->next_in_service ||
135 new_budget_triggers_change;
136 }
137
138 sd->next_in_service = next_in_service;
139
140 if (!next_in_service)
141 return parent_sched_may_change;
142
143 return parent_sched_may_change;
144 }
145
146 #ifdef CONFIG_BFQ_GROUP_IOSCHED
147
148 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
149 {
150 struct bfq_entity *group_entity = bfqq->entity.parent;
151
152 if (!group_entity)
153 group_entity = &bfqq->bfqd->root_group->entity;
154
155 return container_of(group_entity, struct bfq_group, entity);
156 }
157
158 /*
159 * Returns true if this budget changes may let next_in_service->parent
160 * become the next_in_service entity for its parent entity.
161 */
162 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
163 {
164 struct bfq_entity *bfqg_entity;
165 struct bfq_group *bfqg;
166 struct bfq_sched_data *group_sd;
167 bool ret = false;
168
169 group_sd = next_in_service->sched_data;
170
171 bfqg = container_of(group_sd, struct bfq_group, sched_data);
172 /*
173 * bfq_group's my_entity field is not NULL only if the group
174 * is not the root group. We must not touch the root entity
175 * as it must never become an in-service entity.
176 */
177 bfqg_entity = bfqg->my_entity;
178 if (bfqg_entity) {
179 if (bfqg_entity->budget > next_in_service->budget)
180 ret = true;
181 bfqg_entity->budget = next_in_service->budget;
182 }
183
184 return ret;
185 }
186
187 /*
188 * This function tells whether entity stops being a candidate for next
189 * service, according to the restrictive definition of the field
190 * next_in_service. In particular, this function is invoked for an
191 * entity that is about to be set in service.
192 *
193 * If entity is a queue, then the entity is no longer a candidate for
194 * next service according to the that definition, because entity is
195 * about to become the in-service queue. This function then returns
196 * true if entity is a queue.
197 *
198 * In contrast, entity could still be a candidate for next service if
199 * it is not a queue, and has more than one active child. In fact,
200 * even if one of its children is about to be set in service, other
201 * active children may still be the next to serve, for the parent
202 * entity, even according to the above definition. As a consequence, a
203 * non-queue entity is not a candidate for next-service only if it has
204 * only one active child. And only if this condition holds, then this
205 * function returns true for a non-queue entity.
206 */
207 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
208 {
209 struct bfq_group *bfqg;
210
211 if (bfq_entity_to_bfqq(entity))
212 return true;
213
214 bfqg = container_of(entity, struct bfq_group, entity);
215
216 /*
217 * The field active_entities does not always contain the
218 * actual number of active children entities: it happens to
219 * not account for the in-service entity in case the latter is
220 * removed from its active tree (which may get done after
221 * invoking the function bfq_no_longer_next_in_service in
222 * bfq_get_next_queue). Fortunately, here, i.e., while
223 * bfq_no_longer_next_in_service is not yet completed in
224 * bfq_get_next_queue, bfq_active_extract has not yet been
225 * invoked, and thus active_entities still coincides with the
226 * actual number of active entities.
227 */
228 if (bfqg->active_entities == 1)
229 return true;
230
231 return false;
232 }
233
234 #else /* CONFIG_BFQ_GROUP_IOSCHED */
235
236 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
237 {
238 return bfqq->bfqd->root_group;
239 }
240
241 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
242 {
243 return false;
244 }
245
246 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
247 {
248 return true;
249 }
250
251 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
252
253 /*
254 * Shift for timestamp calculations. This actually limits the maximum
255 * service allowed in one timestamp delta (small shift values increase it),
256 * the maximum total weight that can be used for the queues in the system
257 * (big shift values increase it), and the period of virtual time
258 * wraparounds.
259 */
260 #define WFQ_SERVICE_SHIFT 22
261
262 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
263 {
264 struct bfq_queue *bfqq = NULL;
265
266 if (!entity->my_sched_data)
267 bfqq = container_of(entity, struct bfq_queue, entity);
268
269 return bfqq;
270 }
271
272
273 /**
274 * bfq_delta - map service into the virtual time domain.
275 * @service: amount of service.
276 * @weight: scale factor (weight of an entity or weight sum).
277 */
278 static u64 bfq_delta(unsigned long service, unsigned long weight)
279 {
280 return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight);
281 }
282
283 /**
284 * bfq_calc_finish - assign the finish time to an entity.
285 * @entity: the entity to act upon.
286 * @service: the service to be charged to the entity.
287 */
288 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
289 {
290 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
291
292 entity->finish = entity->start +
293 bfq_delta(service, entity->weight);
294
295 if (bfqq) {
296 bfq_log_bfqq(bfqq->bfqd, bfqq,
297 "calc_finish: serv %lu, w %d",
298 service, entity->weight);
299 bfq_log_bfqq(bfqq->bfqd, bfqq,
300 "calc_finish: start %llu, finish %llu, delta %llu",
301 entity->start, entity->finish,
302 bfq_delta(service, entity->weight));
303 }
304 }
305
306 /**
307 * bfq_entity_of - get an entity from a node.
308 * @node: the node field of the entity.
309 *
310 * Convert a node pointer to the relative entity. This is used only
311 * to simplify the logic of some functions and not as the generic
312 * conversion mechanism because, e.g., in the tree walking functions,
313 * the check for a %NULL value would be redundant.
314 */
315 struct bfq_entity *bfq_entity_of(struct rb_node *node)
316 {
317 struct bfq_entity *entity = NULL;
318
319 if (node)
320 entity = rb_entry(node, struct bfq_entity, rb_node);
321
322 return entity;
323 }
324
325 /**
326 * bfq_extract - remove an entity from a tree.
327 * @root: the tree root.
328 * @entity: the entity to remove.
329 */
330 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
331 {
332 entity->tree = NULL;
333 rb_erase(&entity->rb_node, root);
334 }
335
336 /**
337 * bfq_idle_extract - extract an entity from the idle tree.
338 * @st: the service tree of the owning @entity.
339 * @entity: the entity being removed.
340 */
341 static void bfq_idle_extract(struct bfq_service_tree *st,
342 struct bfq_entity *entity)
343 {
344 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
345 struct rb_node *next;
346
347 if (entity == st->first_idle) {
348 next = rb_next(&entity->rb_node);
349 st->first_idle = bfq_entity_of(next);
350 }
351
352 if (entity == st->last_idle) {
353 next = rb_prev(&entity->rb_node);
354 st->last_idle = bfq_entity_of(next);
355 }
356
357 bfq_extract(&st->idle, entity);
358
359 if (bfqq)
360 list_del(&bfqq->bfqq_list);
361 }
362
363 /**
364 * bfq_insert - generic tree insertion.
365 * @root: tree root.
366 * @entity: entity to insert.
367 *
368 * This is used for the idle and the active tree, since they are both
369 * ordered by finish time.
370 */
371 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
372 {
373 struct bfq_entity *entry;
374 struct rb_node **node = &root->rb_node;
375 struct rb_node *parent = NULL;
376
377 while (*node) {
378 parent = *node;
379 entry = rb_entry(parent, struct bfq_entity, rb_node);
380
381 if (bfq_gt(entry->finish, entity->finish))
382 node = &parent->rb_left;
383 else
384 node = &parent->rb_right;
385 }
386
387 rb_link_node(&entity->rb_node, parent, node);
388 rb_insert_color(&entity->rb_node, root);
389
390 entity->tree = root;
391 }
392
393 /**
394 * bfq_update_min - update the min_start field of a entity.
395 * @entity: the entity to update.
396 * @node: one of its children.
397 *
398 * This function is called when @entity may store an invalid value for
399 * min_start due to updates to the active tree. The function assumes
400 * that the subtree rooted at @node (which may be its left or its right
401 * child) has a valid min_start value.
402 */
403 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
404 {
405 struct bfq_entity *child;
406
407 if (node) {
408 child = rb_entry(node, struct bfq_entity, rb_node);
409 if (bfq_gt(entity->min_start, child->min_start))
410 entity->min_start = child->min_start;
411 }
412 }
413
414 /**
415 * bfq_update_active_node - recalculate min_start.
416 * @node: the node to update.
417 *
418 * @node may have changed position or one of its children may have moved,
419 * this function updates its min_start value. The left and right subtrees
420 * are assumed to hold a correct min_start value.
421 */
422 static void bfq_update_active_node(struct rb_node *node)
423 {
424 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
425
426 entity->min_start = entity->start;
427 bfq_update_min(entity, node->rb_right);
428 bfq_update_min(entity, node->rb_left);
429 }
430
431 /**
432 * bfq_update_active_tree - update min_start for the whole active tree.
433 * @node: the starting node.
434 *
435 * @node must be the deepest modified node after an update. This function
436 * updates its min_start using the values held by its children, assuming
437 * that they did not change, and then updates all the nodes that may have
438 * changed in the path to the root. The only nodes that may have changed
439 * are the ones in the path or their siblings.
440 */
441 static void bfq_update_active_tree(struct rb_node *node)
442 {
443 struct rb_node *parent;
444
445 up:
446 bfq_update_active_node(node);
447
448 parent = rb_parent(node);
449 if (!parent)
450 return;
451
452 if (node == parent->rb_left && parent->rb_right)
453 bfq_update_active_node(parent->rb_right);
454 else if (parent->rb_left)
455 bfq_update_active_node(parent->rb_left);
456
457 node = parent;
458 goto up;
459 }
460
461 /**
462 * bfq_active_insert - insert an entity in the active tree of its
463 * group/device.
464 * @st: the service tree of the entity.
465 * @entity: the entity being inserted.
466 *
467 * The active tree is ordered by finish time, but an extra key is kept
468 * per each node, containing the minimum value for the start times of
469 * its children (and the node itself), so it's possible to search for
470 * the eligible node with the lowest finish time in logarithmic time.
471 */
472 static void bfq_active_insert(struct bfq_service_tree *st,
473 struct bfq_entity *entity)
474 {
475 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
476 struct rb_node *node = &entity->rb_node;
477 #ifdef CONFIG_BFQ_GROUP_IOSCHED
478 struct bfq_sched_data *sd = NULL;
479 struct bfq_group *bfqg = NULL;
480 struct bfq_data *bfqd = NULL;
481 #endif
482
483 bfq_insert(&st->active, entity);
484
485 if (node->rb_left)
486 node = node->rb_left;
487 else if (node->rb_right)
488 node = node->rb_right;
489
490 bfq_update_active_tree(node);
491
492 #ifdef CONFIG_BFQ_GROUP_IOSCHED
493 sd = entity->sched_data;
494 bfqg = container_of(sd, struct bfq_group, sched_data);
495 bfqd = (struct bfq_data *)bfqg->bfqd;
496 #endif
497 if (bfqq)
498 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
499 #ifdef CONFIG_BFQ_GROUP_IOSCHED
500 if (bfqg != bfqd->root_group)
501 bfqg->active_entities++;
502 #endif
503 }
504
505 /**
506 * bfq_ioprio_to_weight - calc a weight from an ioprio.
507 * @ioprio: the ioprio value to convert.
508 */
509 unsigned short bfq_ioprio_to_weight(int ioprio)
510 {
511 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
512 }
513
514 /**
515 * bfq_weight_to_ioprio - calc an ioprio from a weight.
516 * @weight: the weight value to convert.
517 *
518 * To preserve as much as possible the old only-ioprio user interface,
519 * 0 is used as an escape ioprio value for weights (numerically) equal or
520 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
521 */
522 static unsigned short bfq_weight_to_ioprio(int weight)
523 {
524 return max_t(int, 0,
525 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
526 }
527
528 static void bfq_get_entity(struct bfq_entity *entity)
529 {
530 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
531
532 if (bfqq) {
533 bfqq->ref++;
534 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
535 bfqq, bfqq->ref);
536 }
537 }
538
539 /**
540 * bfq_find_deepest - find the deepest node that an extraction can modify.
541 * @node: the node being removed.
542 *
543 * Do the first step of an extraction in an rb tree, looking for the
544 * node that will replace @node, and returning the deepest node that
545 * the following modifications to the tree can touch. If @node is the
546 * last node in the tree return %NULL.
547 */
548 static struct rb_node *bfq_find_deepest(struct rb_node *node)
549 {
550 struct rb_node *deepest;
551
552 if (!node->rb_right && !node->rb_left)
553 deepest = rb_parent(node);
554 else if (!node->rb_right)
555 deepest = node->rb_left;
556 else if (!node->rb_left)
557 deepest = node->rb_right;
558 else {
559 deepest = rb_next(node);
560 if (deepest->rb_right)
561 deepest = deepest->rb_right;
562 else if (rb_parent(deepest) != node)
563 deepest = rb_parent(deepest);
564 }
565
566 return deepest;
567 }
568
569 /**
570 * bfq_active_extract - remove an entity from the active tree.
571 * @st: the service_tree containing the tree.
572 * @entity: the entity being removed.
573 */
574 static void bfq_active_extract(struct bfq_service_tree *st,
575 struct bfq_entity *entity)
576 {
577 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
578 struct rb_node *node;
579 #ifdef CONFIG_BFQ_GROUP_IOSCHED
580 struct bfq_sched_data *sd = NULL;
581 struct bfq_group *bfqg = NULL;
582 struct bfq_data *bfqd = NULL;
583 #endif
584
585 node = bfq_find_deepest(&entity->rb_node);
586 bfq_extract(&st->active, entity);
587
588 if (node)
589 bfq_update_active_tree(node);
590
591 #ifdef CONFIG_BFQ_GROUP_IOSCHED
592 sd = entity->sched_data;
593 bfqg = container_of(sd, struct bfq_group, sched_data);
594 bfqd = (struct bfq_data *)bfqg->bfqd;
595 #endif
596 if (bfqq)
597 list_del(&bfqq->bfqq_list);
598 #ifdef CONFIG_BFQ_GROUP_IOSCHED
599 if (bfqg != bfqd->root_group)
600 bfqg->active_entities--;
601 #endif
602 }
603
604 /**
605 * bfq_idle_insert - insert an entity into the idle tree.
606 * @st: the service tree containing the tree.
607 * @entity: the entity to insert.
608 */
609 static void bfq_idle_insert(struct bfq_service_tree *st,
610 struct bfq_entity *entity)
611 {
612 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
613 struct bfq_entity *first_idle = st->first_idle;
614 struct bfq_entity *last_idle = st->last_idle;
615
616 if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
617 st->first_idle = entity;
618 if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
619 st->last_idle = entity;
620
621 bfq_insert(&st->idle, entity);
622
623 if (bfqq)
624 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
625 }
626
627 /**
628 * bfq_forget_entity - do not consider entity any longer for scheduling
629 * @st: the service tree.
630 * @entity: the entity being removed.
631 * @is_in_service: true if entity is currently the in-service entity.
632 *
633 * Forget everything about @entity. In addition, if entity represents
634 * a queue, and the latter is not in service, then release the service
635 * reference to the queue (the one taken through bfq_get_entity). In
636 * fact, in this case, there is really no more service reference to
637 * the queue, as the latter is also outside any service tree. If,
638 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
639 * will take care of putting the reference when the queue finally
640 * stops being served.
641 */
642 static void bfq_forget_entity(struct bfq_service_tree *st,
643 struct bfq_entity *entity,
644 bool is_in_service)
645 {
646 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
647
648 entity->on_st = false;
649 st->wsum -= entity->weight;
650 if (bfqq && !is_in_service)
651 bfq_put_queue(bfqq);
652 }
653
654 /**
655 * bfq_put_idle_entity - release the idle tree ref of an entity.
656 * @st: service tree for the entity.
657 * @entity: the entity being released.
658 */
659 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
660 {
661 bfq_idle_extract(st, entity);
662 bfq_forget_entity(st, entity,
663 entity == entity->sched_data->in_service_entity);
664 }
665
666 /**
667 * bfq_forget_idle - update the idle tree if necessary.
668 * @st: the service tree to act upon.
669 *
670 * To preserve the global O(log N) complexity we only remove one entry here;
671 * as the idle tree will not grow indefinitely this can be done safely.
672 */
673 static void bfq_forget_idle(struct bfq_service_tree *st)
674 {
675 struct bfq_entity *first_idle = st->first_idle;
676 struct bfq_entity *last_idle = st->last_idle;
677
678 if (RB_EMPTY_ROOT(&st->active) && last_idle &&
679 !bfq_gt(last_idle->finish, st->vtime)) {
680 /*
681 * Forget the whole idle tree, increasing the vtime past
682 * the last finish time of idle entities.
683 */
684 st->vtime = last_idle->finish;
685 }
686
687 if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
688 bfq_put_idle_entity(st, first_idle);
689 }
690
691 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
692 {
693 struct bfq_sched_data *sched_data = entity->sched_data;
694 unsigned int idx = bfq_class_idx(entity);
695
696 return sched_data->service_tree + idx;
697 }
698
699 /*
700 * Update weight and priority of entity. If update_class_too is true,
701 * then update the ioprio_class of entity too.
702 *
703 * The reason why the update of ioprio_class is controlled through the
704 * last parameter is as follows. Changing the ioprio class of an
705 * entity implies changing the destination service trees for that
706 * entity. If such a change occurred when the entity is already on one
707 * of the service trees for its previous class, then the state of the
708 * entity would become more complex: none of the new possible service
709 * trees for the entity, according to bfq_entity_service_tree(), would
710 * match any of the possible service trees on which the entity
711 * is. Complex operations involving these trees, such as entity
712 * activations and deactivations, should take into account this
713 * additional complexity. To avoid this issue, this function is
714 * invoked with update_class_too unset in the points in the code where
715 * entity may happen to be on some tree.
716 */
717 struct bfq_service_tree *
718 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
719 struct bfq_entity *entity,
720 bool update_class_too)
721 {
722 struct bfq_service_tree *new_st = old_st;
723
724 if (entity->prio_changed) {
725 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
726 unsigned int prev_weight, new_weight;
727 struct bfq_data *bfqd = NULL;
728 struct rb_root_cached *root;
729 #ifdef CONFIG_BFQ_GROUP_IOSCHED
730 struct bfq_sched_data *sd;
731 struct bfq_group *bfqg;
732 #endif
733
734 if (bfqq)
735 bfqd = bfqq->bfqd;
736 #ifdef CONFIG_BFQ_GROUP_IOSCHED
737 else {
738 sd = entity->my_sched_data;
739 bfqg = container_of(sd, struct bfq_group, sched_data);
740 bfqd = (struct bfq_data *)bfqg->bfqd;
741 }
742 #endif
743
744 /* Matches the smp_wmb() in bfq_group_set_weight. */
745 smp_rmb();
746 old_st->wsum -= entity->weight;
747
748 if (entity->new_weight != entity->orig_weight) {
749 if (entity->new_weight < BFQ_MIN_WEIGHT ||
750 entity->new_weight > BFQ_MAX_WEIGHT) {
751 pr_crit("update_weight_prio: new_weight %d\n",
752 entity->new_weight);
753 if (entity->new_weight < BFQ_MIN_WEIGHT)
754 entity->new_weight = BFQ_MIN_WEIGHT;
755 else
756 entity->new_weight = BFQ_MAX_WEIGHT;
757 }
758 entity->orig_weight = entity->new_weight;
759 if (bfqq)
760 bfqq->ioprio =
761 bfq_weight_to_ioprio(entity->orig_weight);
762 }
763
764 if (bfqq && update_class_too)
765 bfqq->ioprio_class = bfqq->new_ioprio_class;
766
767 /*
768 * Reset prio_changed only if the ioprio_class change
769 * is not pending any longer.
770 */
771 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
772 entity->prio_changed = 0;
773
774 /*
775 * NOTE: here we may be changing the weight too early,
776 * this will cause unfairness. The correct approach
777 * would have required additional complexity to defer
778 * weight changes to the proper time instants (i.e.,
779 * when entity->finish <= old_st->vtime).
780 */
781 new_st = bfq_entity_service_tree(entity);
782
783 prev_weight = entity->weight;
784 new_weight = entity->orig_weight *
785 (bfqq ? bfqq->wr_coeff : 1);
786 /*
787 * If the weight of the entity changes, and the entity is a
788 * queue, remove the entity from its old weight counter (if
789 * there is a counter associated with the entity).
790 */
791 if (prev_weight != new_weight && bfqq) {
792 root = &bfqd->queue_weights_tree;
793 __bfq_weights_tree_remove(bfqd, bfqq, root);
794 }
795 entity->weight = new_weight;
796 /*
797 * Add the entity, if it is not a weight-raised queue,
798 * to the counter associated with its new weight.
799 */
800 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
801 /* If we get here, root has been initialized. */
802 bfq_weights_tree_add(bfqd, bfqq, root);
803 }
804
805 new_st->wsum += entity->weight;
806
807 if (new_st != old_st)
808 entity->start = new_st->vtime;
809 }
810
811 return new_st;
812 }
813
814 /**
815 * bfq_bfqq_served - update the scheduler status after selection for
816 * service.
817 * @bfqq: the queue being served.
818 * @served: bytes to transfer.
819 *
820 * NOTE: this can be optimized, as the timestamps of upper level entities
821 * are synchronized every time a new bfqq is selected for service. By now,
822 * we keep it to better check consistency.
823 */
824 void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
825 {
826 struct bfq_entity *entity = &bfqq->entity;
827 struct bfq_service_tree *st;
828
829 if (!bfqq->service_from_backlogged)
830 bfqq->first_IO_time = jiffies;
831
832 if (bfqq->wr_coeff > 1)
833 bfqq->service_from_wr += served;
834
835 bfqq->service_from_backlogged += served;
836 for_each_entity(entity) {
837 st = bfq_entity_service_tree(entity);
838
839 entity->service += served;
840
841 st->vtime += bfq_delta(served, st->wsum);
842 bfq_forget_idle(st);
843 }
844 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
845 }
846
847 /**
848 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
849 * of the time interval during which bfqq has been in
850 * service.
851 * @bfqd: the device
852 * @bfqq: the queue that needs a service update.
853 * @time_ms: the amount of time during which the queue has received service
854 *
855 * If a queue does not consume its budget fast enough, then providing
856 * the queue with service fairness may impair throughput, more or less
857 * severely. For this reason, queues that consume their budget slowly
858 * are provided with time fairness instead of service fairness. This
859 * goal is achieved through the BFQ scheduling engine, even if such an
860 * engine works in the service, and not in the time domain. The trick
861 * is charging these queues with an inflated amount of service, equal
862 * to the amount of service that they would have received during their
863 * service slot if they had been fast, i.e., if their requests had
864 * been dispatched at a rate equal to the estimated peak rate.
865 *
866 * It is worth noting that time fairness can cause important
867 * distortions in terms of bandwidth distribution, on devices with
868 * internal queueing. The reason is that I/O requests dispatched
869 * during the service slot of a queue may be served after that service
870 * slot is finished, and may have a total processing time loosely
871 * correlated with the duration of the service slot. This is
872 * especially true for short service slots.
873 */
874 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
875 unsigned long time_ms)
876 {
877 struct bfq_entity *entity = &bfqq->entity;
878 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
879 unsigned long bounded_time_ms = min(time_ms, timeout_ms);
880 int serv_to_charge_for_time =
881 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
882 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
883
884 /* Increase budget to avoid inconsistencies */
885 if (tot_serv_to_charge > entity->budget)
886 entity->budget = tot_serv_to_charge;
887
888 bfq_bfqq_served(bfqq,
889 max_t(int, 0, tot_serv_to_charge - entity->service));
890 }
891
892 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
893 struct bfq_service_tree *st,
894 bool backshifted)
895 {
896 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
897
898 /*
899 * When this function is invoked, entity is not in any service
900 * tree, then it is safe to invoke next function with the last
901 * parameter set (see the comments on the function).
902 */
903 st = __bfq_entity_update_weight_prio(st, entity, true);
904 bfq_calc_finish(entity, entity->budget);
905
906 /*
907 * If some queues enjoy backshifting for a while, then their
908 * (virtual) finish timestamps may happen to become lower and
909 * lower than the system virtual time. In particular, if
910 * these queues often happen to be idle for short time
911 * periods, and during such time periods other queues with
912 * higher timestamps happen to be busy, then the backshifted
913 * timestamps of the former queues can become much lower than
914 * the system virtual time. In fact, to serve the queues with
915 * higher timestamps while the ones with lower timestamps are
916 * idle, the system virtual time may be pushed-up to much
917 * higher values than the finish timestamps of the idle
918 * queues. As a consequence, the finish timestamps of all new
919 * or newly activated queues may end up being much larger than
920 * those of lucky queues with backshifted timestamps. The
921 * latter queues may then monopolize the device for a lot of
922 * time. This would simply break service guarantees.
923 *
924 * To reduce this problem, push up a little bit the
925 * backshifted timestamps of the queue associated with this
926 * entity (only a queue can happen to have the backshifted
927 * flag set): just enough to let the finish timestamp of the
928 * queue be equal to the current value of the system virtual
929 * time. This may introduce a little unfairness among queues
930 * with backshifted timestamps, but it does not break
931 * worst-case fairness guarantees.
932 *
933 * As a special case, if bfqq is weight-raised, push up
934 * timestamps much less, to keep very low the probability that
935 * this push up causes the backshifted finish timestamps of
936 * weight-raised queues to become higher than the backshifted
937 * finish timestamps of non weight-raised queues.
938 */
939 if (backshifted && bfq_gt(st->vtime, entity->finish)) {
940 unsigned long delta = st->vtime - entity->finish;
941
942 if (bfqq)
943 delta /= bfqq->wr_coeff;
944
945 entity->start += delta;
946 entity->finish += delta;
947 }
948
949 bfq_active_insert(st, entity);
950 }
951
952 /**
953 * __bfq_activate_entity - handle activation of entity.
954 * @entity: the entity being activated.
955 * @non_blocking_wait_rq: true if entity was waiting for a request
956 *
957 * Called for a 'true' activation, i.e., if entity is not active and
958 * one of its children receives a new request.
959 *
960 * Basically, this function updates the timestamps of entity and
961 * inserts entity into its active tree, after possibly extracting it
962 * from its idle tree.
963 */
964 static void __bfq_activate_entity(struct bfq_entity *entity,
965 bool non_blocking_wait_rq)
966 {
967 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
968 bool backshifted = false;
969 unsigned long long min_vstart;
970
971 /* See comments on bfq_fqq_update_budg_for_activation */
972 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
973 backshifted = true;
974 min_vstart = entity->finish;
975 } else
976 min_vstart = st->vtime;
977
978 if (entity->tree == &st->idle) {
979 /*
980 * Must be on the idle tree, bfq_idle_extract() will
981 * check for that.
982 */
983 bfq_idle_extract(st, entity);
984 entity->start = bfq_gt(min_vstart, entity->finish) ?
985 min_vstart : entity->finish;
986 } else {
987 /*
988 * The finish time of the entity may be invalid, and
989 * it is in the past for sure, otherwise the queue
990 * would have been on the idle tree.
991 */
992 entity->start = min_vstart;
993 st->wsum += entity->weight;
994 /*
995 * entity is about to be inserted into a service tree,
996 * and then set in service: get a reference to make
997 * sure entity does not disappear until it is no
998 * longer in service or scheduled for service.
999 */
1000 bfq_get_entity(entity);
1001
1002 entity->on_st = true;
1003 }
1004
1005 #ifdef CONFIG_BFQ_GROUP_IOSCHED
1006 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
1007 struct bfq_group *bfqg =
1008 container_of(entity, struct bfq_group, entity);
1009 struct bfq_data *bfqd = bfqg->bfqd;
1010
1011 if (!entity->in_groups_with_pending_reqs) {
1012 entity->in_groups_with_pending_reqs = true;
1013 bfqd->num_groups_with_pending_reqs++;
1014 }
1015 }
1016 #endif
1017
1018 bfq_update_fin_time_enqueue(entity, st, backshifted);
1019 }
1020
1021 /**
1022 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1023 * @entity: the entity being requeued or repositioned.
1024 *
1025 * Requeueing is needed if this entity stops being served, which
1026 * happens if a leaf descendant entity has expired. On the other hand,
1027 * repositioning is needed if the next_inservice_entity for the child
1028 * entity has changed. See the comments inside the function for
1029 * details.
1030 *
1031 * Basically, this function: 1) removes entity from its active tree if
1032 * present there, 2) updates the timestamps of entity and 3) inserts
1033 * entity back into its active tree (in the new, right position for
1034 * the new values of the timestamps).
1035 */
1036 static void __bfq_requeue_entity(struct bfq_entity *entity)
1037 {
1038 struct bfq_sched_data *sd = entity->sched_data;
1039 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1040
1041 if (entity == sd->in_service_entity) {
1042 /*
1043 * We are requeueing the current in-service entity,
1044 * which may have to be done for one of the following
1045 * reasons:
1046 * - entity represents the in-service queue, and the
1047 * in-service queue is being requeued after an
1048 * expiration;
1049 * - entity represents a group, and its budget has
1050 * changed because one of its child entities has
1051 * just been either activated or requeued for some
1052 * reason; the timestamps of the entity need then to
1053 * be updated, and the entity needs to be enqueued
1054 * or repositioned accordingly.
1055 *
1056 * In particular, before requeueing, the start time of
1057 * the entity must be moved forward to account for the
1058 * service that the entity has received while in
1059 * service. This is done by the next instructions. The
1060 * finish time will then be updated according to this
1061 * new value of the start time, and to the budget of
1062 * the entity.
1063 */
1064 bfq_calc_finish(entity, entity->service);
1065 entity->start = entity->finish;
1066 /*
1067 * In addition, if the entity had more than one child
1068 * when set in service, then it was not extracted from
1069 * the active tree. This implies that the position of
1070 * the entity in the active tree may need to be
1071 * changed now, because we have just updated the start
1072 * time of the entity, and we will update its finish
1073 * time in a moment (the requeueing is then, more
1074 * precisely, a repositioning in this case). To
1075 * implement this repositioning, we: 1) dequeue the
1076 * entity here, 2) update the finish time and requeue
1077 * the entity according to the new timestamps below.
1078 */
1079 if (entity->tree)
1080 bfq_active_extract(st, entity);
1081 } else { /* The entity is already active, and not in service */
1082 /*
1083 * In this case, this function gets called only if the
1084 * next_in_service entity below this entity has
1085 * changed, and this change has caused the budget of
1086 * this entity to change, which, finally implies that
1087 * the finish time of this entity must be
1088 * updated. Such an update may cause the scheduling,
1089 * i.e., the position in the active tree, of this
1090 * entity to change. We handle this change by: 1)
1091 * dequeueing the entity here, 2) updating the finish
1092 * time and requeueing the entity according to the new
1093 * timestamps below. This is the same approach as the
1094 * non-extracted-entity sub-case above.
1095 */
1096 bfq_active_extract(st, entity);
1097 }
1098
1099 bfq_update_fin_time_enqueue(entity, st, false);
1100 }
1101
1102 static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1103 struct bfq_sched_data *sd,
1104 bool non_blocking_wait_rq)
1105 {
1106 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1107
1108 if (sd->in_service_entity == entity || entity->tree == &st->active)
1109 /*
1110 * in service or already queued on the active tree,
1111 * requeue or reposition
1112 */
1113 __bfq_requeue_entity(entity);
1114 else
1115 /*
1116 * Not in service and not queued on its active tree:
1117 * the activity is idle and this is a true activation.
1118 */
1119 __bfq_activate_entity(entity, non_blocking_wait_rq);
1120 }
1121
1122
1123 /**
1124 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1125 * bfq_queue, and activate, requeue or reposition
1126 * all ancestors for which such an update becomes
1127 * necessary.
1128 * @entity: the entity to activate.
1129 * @non_blocking_wait_rq: true if this entity was waiting for a request
1130 * @requeue: true if this is a requeue, which implies that bfqq is
1131 * being expired; thus ALL its ancestors stop being served and must
1132 * therefore be requeued
1133 * @expiration: true if this function is being invoked in the expiration path
1134 * of the in-service queue
1135 */
1136 static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1137 bool non_blocking_wait_rq,
1138 bool requeue, bool expiration)
1139 {
1140 struct bfq_sched_data *sd;
1141
1142 for_each_entity(entity) {
1143 sd = entity->sched_data;
1144 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
1145
1146 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1147 !requeue)
1148 break;
1149 }
1150 }
1151
1152 /**
1153 * __bfq_deactivate_entity - update sched_data and service trees for
1154 * entity, so as to represent entity as inactive
1155 * @entity: the entity being deactivated.
1156 * @ins_into_idle_tree: if false, the entity will not be put into the
1157 * idle tree.
1158 *
1159 * If necessary and allowed, puts entity into the idle tree. NOTE:
1160 * entity may be on no tree if in service.
1161 */
1162 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1163 {
1164 struct bfq_sched_data *sd = entity->sched_data;
1165 struct bfq_service_tree *st;
1166 bool is_in_service;
1167
1168 if (!entity->on_st) /* entity never activated, or already inactive */
1169 return false;
1170
1171 /*
1172 * If we get here, then entity is active, which implies that
1173 * bfq_group_set_parent has already been invoked for the group
1174 * represented by entity. Therefore, the field
1175 * entity->sched_data has been set, and we can safely use it.
1176 */
1177 st = bfq_entity_service_tree(entity);
1178 is_in_service = entity == sd->in_service_entity;
1179
1180 bfq_calc_finish(entity, entity->service);
1181
1182 if (is_in_service)
1183 sd->in_service_entity = NULL;
1184 else
1185 /*
1186 * Non in-service entity: nobody will take care of
1187 * resetting its service counter on expiration. Do it
1188 * now.
1189 */
1190 entity->service = 0;
1191
1192 if (entity->tree == &st->active)
1193 bfq_active_extract(st, entity);
1194 else if (!is_in_service && entity->tree == &st->idle)
1195 bfq_idle_extract(st, entity);
1196
1197 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1198 bfq_forget_entity(st, entity, is_in_service);
1199 else
1200 bfq_idle_insert(st, entity);
1201
1202 return true;
1203 }
1204
1205 /**
1206 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1207 * @entity: the entity to deactivate.
1208 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1209 * @expiration: true if this function is being invoked in the expiration path
1210 * of the in-service queue
1211 */
1212 static void bfq_deactivate_entity(struct bfq_entity *entity,
1213 bool ins_into_idle_tree,
1214 bool expiration)
1215 {
1216 struct bfq_sched_data *sd;
1217 struct bfq_entity *parent = NULL;
1218
1219 for_each_entity_safe(entity, parent) {
1220 sd = entity->sched_data;
1221
1222 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1223 /*
1224 * entity is not in any tree any more, so
1225 * this deactivation is a no-op, and there is
1226 * nothing to change for upper-level entities
1227 * (in case of expiration, this can never
1228 * happen).
1229 */
1230 return;
1231 }
1232
1233 if (sd->next_in_service == entity)
1234 /*
1235 * entity was the next_in_service entity,
1236 * then, since entity has just been
1237 * deactivated, a new one must be found.
1238 */
1239 bfq_update_next_in_service(sd, NULL, expiration);
1240
1241 if (sd->next_in_service || sd->in_service_entity) {
1242 /*
1243 * The parent entity is still active, because
1244 * either next_in_service or in_service_entity
1245 * is not NULL. So, no further upwards
1246 * deactivation must be performed. Yet,
1247 * next_in_service has changed. Then the
1248 * schedule does need to be updated upwards.
1249 *
1250 * NOTE If in_service_entity is not NULL, then
1251 * next_in_service may happen to be NULL,
1252 * although the parent entity is evidently
1253 * active. This happens if 1) the entity
1254 * pointed by in_service_entity is the only
1255 * active entity in the parent entity, and 2)
1256 * according to the definition of
1257 * next_in_service, the in_service_entity
1258 * cannot be considered as
1259 * next_in_service. See the comments on the
1260 * definition of next_in_service for details.
1261 */
1262 break;
1263 }
1264
1265 /*
1266 * If we get here, then the parent is no more
1267 * backlogged and we need to propagate the
1268 * deactivation upwards. Thus let the loop go on.
1269 */
1270
1271 /*
1272 * Also let parent be queued into the idle tree on
1273 * deactivation, to preserve service guarantees, and
1274 * assuming that who invoked this function does not
1275 * need parent entities too to be removed completely.
1276 */
1277 ins_into_idle_tree = true;
1278 }
1279
1280 /*
1281 * If the deactivation loop is fully executed, then there are
1282 * no more entities to touch and next loop is not executed at
1283 * all. Otherwise, requeue remaining entities if they are
1284 * about to stop receiving service, or reposition them if this
1285 * is not the case.
1286 */
1287 entity = parent;
1288 for_each_entity(entity) {
1289 /*
1290 * Invoke __bfq_requeue_entity on entity, even if
1291 * already active, to requeue/reposition it in the
1292 * active tree (because sd->next_in_service has
1293 * changed)
1294 */
1295 __bfq_requeue_entity(entity);
1296
1297 sd = entity->sched_data;
1298 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1299 !expiration)
1300 /*
1301 * next_in_service unchanged or not causing
1302 * any change in entity->parent->sd, and no
1303 * requeueing needed for expiration: stop
1304 * here.
1305 */
1306 break;
1307 }
1308 }
1309
1310 /**
1311 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1312 * if needed, to have at least one entity eligible.
1313 * @st: the service tree to act upon.
1314 *
1315 * Assumes that st is not empty.
1316 */
1317 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1318 {
1319 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1320
1321 if (bfq_gt(root_entity->min_start, st->vtime))
1322 return root_entity->min_start;
1323
1324 return st->vtime;
1325 }
1326
1327 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1328 {
1329 if (new_value > st->vtime) {
1330 st->vtime = new_value;
1331 bfq_forget_idle(st);
1332 }
1333 }
1334
1335 /**
1336 * bfq_first_active_entity - find the eligible entity with
1337 * the smallest finish time
1338 * @st: the service tree to select from.
1339 * @vtime: the system virtual to use as a reference for eligibility
1340 *
1341 * This function searches the first schedulable entity, starting from the
1342 * root of the tree and going on the left every time on this side there is
1343 * a subtree with at least one eligible (start <= vtime) entity. The path on
1344 * the right is followed only if a) the left subtree contains no eligible
1345 * entities and b) no eligible entity has been found yet.
1346 */
1347 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1348 u64 vtime)
1349 {
1350 struct bfq_entity *entry, *first = NULL;
1351 struct rb_node *node = st->active.rb_node;
1352
1353 while (node) {
1354 entry = rb_entry(node, struct bfq_entity, rb_node);
1355 left:
1356 if (!bfq_gt(entry->start, vtime))
1357 first = entry;
1358
1359 if (node->rb_left) {
1360 entry = rb_entry(node->rb_left,
1361 struct bfq_entity, rb_node);
1362 if (!bfq_gt(entry->min_start, vtime)) {
1363 node = node->rb_left;
1364 goto left;
1365 }
1366 }
1367 if (first)
1368 break;
1369 node = node->rb_right;
1370 }
1371
1372 return first;
1373 }
1374
1375 /**
1376 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1377 * @st: the service tree.
1378 *
1379 * If there is no in-service entity for the sched_data st belongs to,
1380 * then return the entity that will be set in service if:
1381 * 1) the parent entity this st belongs to is set in service;
1382 * 2) no entity belonging to such parent entity undergoes a state change
1383 * that would influence the timestamps of the entity (e.g., becomes idle,
1384 * becomes backlogged, changes its budget, ...).
1385 *
1386 * In this first case, update the virtual time in @st too (see the
1387 * comments on this update inside the function).
1388 *
1389 * In contrast, if there is an in-service entity, then return the
1390 * entity that would be set in service if not only the above
1391 * conditions, but also the next one held true: the currently
1392 * in-service entity, on expiration,
1393 * 1) gets a finish time equal to the current one, or
1394 * 2) is not eligible any more, or
1395 * 3) is idle.
1396 */
1397 static struct bfq_entity *
1398 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1399 {
1400 struct bfq_entity *entity;
1401 u64 new_vtime;
1402
1403 if (RB_EMPTY_ROOT(&st->active))
1404 return NULL;
1405
1406 /*
1407 * Get the value of the system virtual time for which at
1408 * least one entity is eligible.
1409 */
1410 new_vtime = bfq_calc_vtime_jump(st);
1411
1412 /*
1413 * If there is no in-service entity for the sched_data this
1414 * active tree belongs to, then push the system virtual time
1415 * up to the value that guarantees that at least one entity is
1416 * eligible. If, instead, there is an in-service entity, then
1417 * do not make any such update, because there is already an
1418 * eligible entity, namely the in-service one (even if the
1419 * entity is not on st, because it was extracted when set in
1420 * service).
1421 */
1422 if (!in_service)
1423 bfq_update_vtime(st, new_vtime);
1424
1425 entity = bfq_first_active_entity(st, new_vtime);
1426
1427 return entity;
1428 }
1429
1430 /**
1431 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1432 * @sd: the sched_data.
1433 * @expiration: true if we are on the expiration path of the in-service queue
1434 *
1435 * This function is invoked when there has been a change in the trees
1436 * for sd, and we need to know what is the new next entity to serve
1437 * after this change.
1438 */
1439 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1440 bool expiration)
1441 {
1442 struct bfq_service_tree *st = sd->service_tree;
1443 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1444 struct bfq_entity *entity = NULL;
1445 int class_idx = 0;
1446
1447 /*
1448 * Choose from idle class, if needed to guarantee a minimum
1449 * bandwidth to this class (and if there is some active entity
1450 * in idle class). This should also mitigate
1451 * priority-inversion problems in case a low priority task is
1452 * holding file system resources.
1453 */
1454 if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1455 BFQ_CL_IDLE_TIMEOUT)) {
1456 if (!RB_EMPTY_ROOT(&idle_class_st->active))
1457 class_idx = BFQ_IOPRIO_CLASSES - 1;
1458 /* About to be served if backlogged, or not yet backlogged */
1459 sd->bfq_class_idle_last_service = jiffies;
1460 }
1461
1462 /*
1463 * Find the next entity to serve for the highest-priority
1464 * class, unless the idle class needs to be served.
1465 */
1466 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1467 /*
1468 * If expiration is true, then bfq_lookup_next_entity
1469 * is being invoked as a part of the expiration path
1470 * of the in-service queue. In this case, even if
1471 * sd->in_service_entity is not NULL,
1472 * sd->in_service_entity at this point is actually not
1473 * in service any more, and, if needed, has already
1474 * been properly queued or requeued into the right
1475 * tree. The reason why sd->in_service_entity is still
1476 * not NULL here, even if expiration is true, is that
1477 * sd->in_service_entity is reset as a last step in the
1478 * expiration path. So, if expiration is true, tell
1479 * __bfq_lookup_next_entity that there is no
1480 * sd->in_service_entity.
1481 */
1482 entity = __bfq_lookup_next_entity(st + class_idx,
1483 sd->in_service_entity &&
1484 !expiration);
1485
1486 if (entity)
1487 break;
1488 }
1489
1490 if (!entity)
1491 return NULL;
1492
1493 return entity;
1494 }
1495
1496 bool next_queue_may_preempt(struct bfq_data *bfqd)
1497 {
1498 struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1499
1500 return sd->next_in_service != sd->in_service_entity;
1501 }
1502
1503 /*
1504 * Get next queue for service.
1505 */
1506 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1507 {
1508 struct bfq_entity *entity = NULL;
1509 struct bfq_sched_data *sd;
1510 struct bfq_queue *bfqq;
1511
1512 if (bfq_tot_busy_queues(bfqd) == 0)
1513 return NULL;
1514
1515 /*
1516 * Traverse the path from the root to the leaf entity to
1517 * serve. Set in service all the entities visited along the
1518 * way.
1519 */
1520 sd = &bfqd->root_group->sched_data;
1521 for (; sd ; sd = entity->my_sched_data) {
1522 /*
1523 * WARNING. We are about to set the in-service entity
1524 * to sd->next_in_service, i.e., to the (cached) value
1525 * returned by bfq_lookup_next_entity(sd) the last
1526 * time it was invoked, i.e., the last time when the
1527 * service order in sd changed as a consequence of the
1528 * activation or deactivation of an entity. In this
1529 * respect, if we execute bfq_lookup_next_entity(sd)
1530 * in this very moment, it may, although with low
1531 * probability, yield a different entity than that
1532 * pointed to by sd->next_in_service. This rare event
1533 * happens in case there was no CLASS_IDLE entity to
1534 * serve for sd when bfq_lookup_next_entity(sd) was
1535 * invoked for the last time, while there is now one
1536 * such entity.
1537 *
1538 * If the above event happens, then the scheduling of
1539 * such entity in CLASS_IDLE is postponed until the
1540 * service of the sd->next_in_service entity
1541 * finishes. In fact, when the latter is expired,
1542 * bfq_lookup_next_entity(sd) gets called again,
1543 * exactly to update sd->next_in_service.
1544 */
1545
1546 /* Make next_in_service entity become in_service_entity */
1547 entity = sd->next_in_service;
1548 sd->in_service_entity = entity;
1549
1550 /*
1551 * If entity is no longer a candidate for next
1552 * service, then it must be extracted from its active
1553 * tree, so as to make sure that it won't be
1554 * considered when computing next_in_service. See the
1555 * comments on the function
1556 * bfq_no_longer_next_in_service() for details.
1557 */
1558 if (bfq_no_longer_next_in_service(entity))
1559 bfq_active_extract(bfq_entity_service_tree(entity),
1560 entity);
1561
1562 /*
1563 * Even if entity is not to be extracted according to
1564 * the above check, a descendant entity may get
1565 * extracted in one of the next iterations of this
1566 * loop. Such an event could cause a change in
1567 * next_in_service for the level of the descendant
1568 * entity, and thus possibly back to this level.
1569 *
1570 * However, we cannot perform the resulting needed
1571 * update of next_in_service for this level before the
1572 * end of the whole loop, because, to know which is
1573 * the correct next-to-serve candidate entity for each
1574 * level, we need first to find the leaf entity to set
1575 * in service. In fact, only after we know which is
1576 * the next-to-serve leaf entity, we can discover
1577 * whether the parent entity of the leaf entity
1578 * becomes the next-to-serve, and so on.
1579 */
1580 }
1581
1582 bfqq = bfq_entity_to_bfqq(entity);
1583
1584 /*
1585 * We can finally update all next-to-serve entities along the
1586 * path from the leaf entity just set in service to the root.
1587 */
1588 for_each_entity(entity) {
1589 struct bfq_sched_data *sd = entity->sched_data;
1590
1591 if (!bfq_update_next_in_service(sd, NULL, false))
1592 break;
1593 }
1594
1595 return bfqq;
1596 }
1597
1598 /* returns true if the in-service queue gets freed */
1599 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1600 {
1601 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1602 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1603 struct bfq_entity *entity = in_serv_entity;
1604
1605 bfq_clear_bfqq_wait_request(in_serv_bfqq);
1606 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1607 bfqd->in_service_queue = NULL;
1608
1609 /*
1610 * When this function is called, all in-service entities have
1611 * been properly deactivated or requeued, so we can safely
1612 * execute the final step: reset in_service_entity along the
1613 * path from entity to the root.
1614 */
1615 for_each_entity(entity)
1616 entity->sched_data->in_service_entity = NULL;
1617
1618 /*
1619 * in_serv_entity is no longer in service, so, if it is in no
1620 * service tree either, then release the service reference to
1621 * the queue it represents (taken with bfq_get_entity).
1622 */
1623 if (!in_serv_entity->on_st) {
1624 /*
1625 * If no process is referencing in_serv_bfqq any
1626 * longer, then the service reference may be the only
1627 * reference to the queue. If this is the case, then
1628 * bfqq gets freed here.
1629 */
1630 int ref = in_serv_bfqq->ref;
1631 bfq_put_queue(in_serv_bfqq);
1632 if (ref == 1)
1633 return true;
1634 }
1635
1636 return false;
1637 }
1638
1639 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1640 bool ins_into_idle_tree, bool expiration)
1641 {
1642 struct bfq_entity *entity = &bfqq->entity;
1643
1644 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1645 }
1646
1647 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1648 {
1649 struct bfq_entity *entity = &bfqq->entity;
1650
1651 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1652 false, false);
1653 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1654 }
1655
1656 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1657 bool expiration)
1658 {
1659 struct bfq_entity *entity = &bfqq->entity;
1660
1661 bfq_activate_requeue_entity(entity, false,
1662 bfqq == bfqd->in_service_queue, expiration);
1663 }
1664
1665 /*
1666 * Called when the bfqq no longer has requests pending, remove it from
1667 * the service tree. As a special case, it can be invoked during an
1668 * expiration.
1669 */
1670 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1671 bool expiration)
1672 {
1673 bfq_log_bfqq(bfqd, bfqq, "del from busy");
1674
1675 bfq_clear_bfqq_busy(bfqq);
1676
1677 bfqd->busy_queues[bfqq->ioprio_class - 1]--;
1678
1679 if (bfqq->wr_coeff > 1)
1680 bfqd->wr_busy_queues--;
1681
1682 bfqg_stats_update_dequeue(bfqq_group(bfqq));
1683
1684 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1685
1686 if (!bfqq->dispatched)
1687 bfq_weights_tree_remove(bfqd, bfqq);
1688 }
1689
1690 /*
1691 * Called when an inactive queue receives a new request.
1692 */
1693 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1694 {
1695 bfq_log_bfqq(bfqd, bfqq, "add to busy");
1696
1697 bfq_activate_bfqq(bfqd, bfqq);
1698
1699 bfq_mark_bfqq_busy(bfqq);
1700 bfqd->busy_queues[bfqq->ioprio_class - 1]++;
1701
1702 if (!bfqq->dispatched)
1703 if (bfqq->wr_coeff == 1)
1704 bfq_weights_tree_add(bfqd, bfqq,
1705 &bfqd->queue_weights_tree);
1706
1707 if (bfqq->wr_coeff > 1)
1708 bfqd->wr_busy_queues++;
1709 }