1 use super::crt_objects
::CrtObjectsFallback
;
2 use super::{LinkerFlavor, LldFlavor, PanicStrategy, RelocModel, TargetOptions, TlsModel}
;
3 use std
::collections
::BTreeMap
;
5 pub fn options() -> TargetOptions
{
6 let mut lld_args
= Vec
::new();
7 let mut clang_args
= Vec
::new();
8 let mut arg
= |arg
: &str| {
9 lld_args
.push(arg
.to_string());
10 clang_args
.push(format
!("-Wl,{}", arg
));
13 // By default LLD only gives us one page of stack (64k) which is a
14 // little small. Default to a larger stack closer to other PC platforms
15 // (1MB) and users can always inject their own link-args to override this.
17 arg("stack-size=1048576");
19 // By default LLD's memory layout is:
21 // 1. First, a blank page
22 // 2. Next, all static data
23 // 3. Finally, the main stack (which grows down)
25 // This has the unfortunate consequence that on stack overflows you
26 // corrupt static data and can cause some exceedingly weird bugs. To
27 // help detect this a little sooner we instead request that the stack is
28 // placed before static data.
30 // This means that we'll generate slightly larger binaries as references
31 // to static data will take more bytes in the ULEB128 encoding, but
32 // stack overflow will be guaranteed to trap as it underflows instead of
33 // corrupting static data.
36 // FIXME we probably shouldn't pass this but instead pass an explicit list
37 // of symbols we'll allow to be undefined. We don't currently have a
38 // mechanism of knowing, however, which symbols are intended to be imported
39 // from the environment and which are intended to be imported from other
40 // objects linked elsewhere. This is a coarse approximation but is sure to
41 // hide some bugs and frustrate someone at some point, so we should ideally
42 // work towards a world where we can explicitly list symbols that are
43 // supposed to be imported and have all other symbols generate errors if
44 // they remain undefined.
45 arg("--allow-undefined");
47 // Rust code should never have warnings, and warnings are often
48 // indicative of bugs, let's prevent them.
49 arg("--fatal-warnings");
51 // LLD only implements C++-like demangling, which doesn't match our own
52 // mangling scheme. Tell LLD to not demangle anything and leave it up to
53 // us to demangle these symbols later. Currently rustc does not perform
54 // further demangling, but tools like twiggy and wasm-bindgen are intended
58 let mut pre_link_args
= BTreeMap
::new();
59 pre_link_args
.insert(LinkerFlavor
::Lld(LldFlavor
::Wasm
), lld_args
);
60 pre_link_args
.insert(LinkerFlavor
::Gcc
, clang_args
);
64 families
: vec
!["wasm".to_string()],
66 // we allow dynamic linking, but only cdylibs. Basically we allow a
67 // final library artifact that exports some symbols (a wasm module) but
68 // we don't allow intermediate `dylib` crate types
69 dynamic_linking
: true,
72 // This means we'll just embed a `#[start]` function in the wasm module
75 // relatively self-explanatory!
76 exe_suffix
: ".wasm".to_string(),
77 dll_prefix
: String
::new(),
78 dll_suffix
: ".wasm".to_string(),
79 eh_frame_header
: false,
81 max_atomic_width
: Some(64),
83 // Unwinding doesn't work right now, so the whole target unconditionally
84 // defaults to panic=abort. Note that this is guaranteed to change in
85 // the future once unwinding is implemented. Don't rely on this as we're
86 // basically guaranteed to change it once WebAssembly supports
88 panic_strategy
: PanicStrategy
::Abort
,
90 // Wasm doesn't have atomics yet, so tell LLVM that we're in a single
91 // threaded model which will legalize atomics to normal operations.
94 // no dynamic linking, no need for default visibility!
95 default_hidden_visibility
: true,
97 // Symbol visibility takes care of this for the WebAssembly.
98 // Additionally the only known linker, LLD, doesn't support the script
100 limit_rdylib_exports
: false,
102 // we use the LLD shipped with the Rust toolchain by default
103 linker
: Some("rust-lld".to_owned()),
104 lld_flavor
: LldFlavor
::Wasm
,
105 linker_is_gnu
: false,
109 crt_objects_fallback
: Some(CrtObjectsFallback
::Wasm
),
111 // This has no effect in LLVM 8 or prior, but in LLVM 9 and later when
112 // PIC code is implemented this has quite a drastric effect if it stays
113 // at the default, `pic`. In an effort to keep wasm binaries as minimal
114 // as possible we're defaulting to `static` for now, but the hope is
115 // that eventually we can ship a `pic`-compatible standard library which
116 // works with `static` as well (or works with some method of generating
117 // non-relative calls and such later on).
118 relocation_model
: RelocModel
::Static
,
120 // When the atomics feature is activated then these two keys matter,
121 // otherwise they're basically ignored by the standard library. In this
122 // mode, however, the `#[thread_local]` attribute works (i.e.
123 // `has_elf_tls`) and we need to get it to work by specifying
124 // `local-exec` as that's all that's implemented in LLVM today for wasm.
126 tls_model
: TlsModel
::LocalExec
,
128 // gdb scripts don't work on wasm blobs
129 emit_debug_gdb_scripts
: false,