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1 \input texinfo
2 @c -*-texinfo-*-
3 @c %**start of header
4 @setfilename grub-dev.info
5 @include version-dev.texi
6 @settitle GNU GRUB Developers Manual @value{VERSION}
7 @c Unify all our little indices for now.
8 @syncodeindex fn cp
9 @syncodeindex vr cp
10 @syncodeindex ky cp
11 @syncodeindex pg cp
12 @syncodeindex tp cp
13 @c %**end of header
14
15 @footnotestyle separate
16 @paragraphindent 3
17 @finalout
18
19 @copying
20 This developer manual is for GNU GRUB (version @value{VERSION},
21 @value{UPDATED}).
22
23 Copyright @copyright{} 1999,2000,2001,2002,2004,2005,2006,2008,2009,2010,2011 Free Software Foundation, Inc.
24
25 @quotation
26 Permission is granted to copy, distribute and/or modify this document
27 under the terms of the GNU Free Documentation License, Version 1.2 or
28 any later version published by the Free Software Foundation; with no
29 Invariant Sections.
30 @end quotation
31 @end copying
32
33 @dircategory Kernel
34 @direntry
35 * grub-dev: (grub-dev). The GRand Unified Bootloader Dev
36 @end direntry
37
38 @setchapternewpage odd
39
40 @titlepage
41 @sp 10
42 @title the GNU GRUB developer manual
43 @subtitle The GRand Unified Bootloader, version @value{VERSION}, @value{UPDATED}.
44 @author Yoshinori K. Okuji
45 @author Colin D Bennett
46 @author Vesa Jääskeläinen
47 @author Colin Watson
48 @author Robert Millan
49 @author Carles Pina
50 @c The following two commands start the copyright page.
51 @page
52 @vskip 0pt plus 1filll
53 @insertcopying
54 @end titlepage
55
56 @c Output the table of contents at the beginning.
57 @contents
58
59 @finalout
60 @headings double
61
62 @ifnottex
63 @node Top
64 @top GNU GRUB developer manual
65
66 This is the developer documentation of GNU GRUB, the GRand Unified Bootloader,
67 a flexible and powerful boot loader program for a wide range of
68 architectures.
69
70 This edition documents version @value{VERSION}.
71
72 @insertcopying
73 @end ifnottex
74
75 @menu
76 * Getting the source code::
77 * Coding style::
78 * Finding your way around::
79 * Contributing Changes::
80 * Porting::
81 * Error Handling::
82 * Stack and heap size::
83 * BIOS port memory map::
84 * Video Subsystem::
85 * PFF2 Font File Format::
86 * Graphical Menu Software Design::
87 * Copying This Manual:: Copying This Manual
88 * Index::
89 @end menu
90
91
92 @node Getting the source code
93 @chapter Getting the source code
94
95 GRUB is maintained using the @uref{GIT revision
96 control system}. To fetch:
97
98 @example
99 git clone git://git.sv.gnu.org/grub.git
100 @end example
101
102 Web access is available under
103 @example
104 http://git.savannah.gnu.org/cgit/grub.git/
105 @end example
106
107 The branches available are:
108
109 @table @samp
110 @item master
111 Main development branch.
112 @item grub-legacy
113 GRUB 0.97 codebase. Kept for reference and legal reasons
114 @item multiboot
115 Multiboot specfication
116 @item multiboot2
117 Multiboot2 specfication
118 @item developer branches
119 Prefixed with developer name. Every developer of a team manages his own branches.
120 Developer branches do not need changelog entries.
121 @end table
122
123 Once you have used @kbd{git clone} to fetch an initial copy of a branch, you
124 can use @kbd{git pull} to keep it up to date. If you have modified your
125 local version, you may need to resolve conflicts when pulling.
126
127 @node Coding style
128 @chapter Coding style
129 @c By YoshinoriOkuji, VesaJääskeläinen and ColinBennett
130
131 Basically we follow the @uref{http://www.gnu.org/prep/standards_toc.html, GNU Coding Standards}. We define additional conventions for GRUB here.
132
133 @menu
134 * Naming Conventions::
135 * Functions::
136 * Variables::
137 * Types::
138 * Macros::
139 * Comments::
140 * Multi-Line Comments::
141 @end menu
142
143 @node Naming Conventions
144 @section Naming Conventions
145
146 All global symbols (i.e. functions, variables, types, and macros) must have the prefix grub_ or GRUB_. The all capital form is used only by macros.
147
148 @node Functions
149 @section Functions
150
151 If a function is global, its name must be prefixed with grub_ and must consist of only small letters. If the function belongs to a specific function module, the name must also be prefixed with the module name. For example, if a function is for file systems, its name is prefixed with grub_fs_. If a function is for FAT file system but not for all file systems, its name is prefixed with grub_fs_fat_. The hierarchy is noted this way.
152
153 After a prefix, a function name must start with a verb (such as get or is). It must not be a noun. Some kind of abbreviation is permitted, as long as it wouldn't make code less readable (e.g. init).
154
155 If a function is local, its name may not start with any prefix. It must start with a verb.
156
157 @node Variables
158 @section Variables
159
160 The rule is mostly the same as functions, as noted above. If a variable is global, its name must be prefixed with grub_ and must consist of only small letters. If the variable belongs to a specific function module, the name must also be prefixed with the module name. For example, if a function is for dynamic loading, its name is prefixed with grub_dl_. If a variable is for ELF but not for all dynamic loading systems, its name is prefixed with grub_dl_elf_.
161
162 After a prefix, a variable name must start with a noun or an adjective (such as name or long) and it should end with a noun. Some kind of abbreviation is permitted, as long as it wouldn't make code less readable (e.g. i18n).
163
164 If a variable is global in the scope of a single file (i.e. it is declared with static), its name may not start with any prefix. It must start with a noun or an adjective.
165
166 If a variable is local, you may choose any shorter name, as long as it wouldn't make code less readable (e.g. i).
167
168 @node Types
169 @section Types
170
171 The name of a type must be prefixed with grub_ and must consist of only small letters. If the type belongs to a specific function module, the name must also be prefixed with the module name. For example, if a type is for OS loaders, its name is prefixed with grub_loader_. If a type is for Multiboot but not for all OS loaders, its name is prefixed with grub_loader_linux_.
172
173 The name must be suffixed with _t, to emphasize the fact that it is a type but not a variable or a function.
174
175 @node Macros
176 @section Macros
177
178 If a macro is global, its name must be prefixed with GRUB_ and must consist of only large letters. Other rules are the same as functions or variables, depending on whether a macro is used like a function or a variable.
179
180 @node Comments
181 @section Comments
182
183 All comments shall be C-style comments, of the form @samp{/* @dots{} */}.
184
185 Comments shall be placed only on a line by themselves. They shall not be placed together with code, variable declarations, or other non-comment entities. A comment should be placed immediately preceding the entity it describes.
186
187 Acceptable:
188 @example
189 /* The page # that is the front buffer. */
190 int displayed_page;
191 /* The page # that is the back buffer. */
192 int render_page;
193 @end example
194
195 Unacceptable:
196 @example
197 int displayed_page; /* The page # that is the front buffer. */
198 int render_page; /* The page # that is the back buffer. */
199 @end example
200
201 @node Multi-Line Comments
202 @section Multi-Line Comments
203
204 Comments spanning multiple lines shall be formatted with all lines after the first aligned with the first line.
205
206 Asterisk characters should not be repeated a the start of each subsequent line.
207
208 Acceptable:
209 @example
210 /* This is a comment
211 which spans multiple lines.
212 It is long. */
213 @end example
214
215 Unacceptable:
216 @example
217 /*
218 * This is a comment
219 * which spans multiple lines.
220 * It is long. */
221 @end example
222
223 The opening @samp{/*} and closing @samp{*/} should be placed together on a line with text.
224
225 @node Finding your way around
226 @chapter Finding your way around
227
228 Here is a brief map of the GRUB code base.
229
230 GRUB uses Autoconf and Automake, with most of the Automake input generated
231 by a Python script. The top-level build rules are in @file{configure.ac},
232 @file{grub-core/Makefile.core.def}, and @file{Makefile.util.def}. Each
233 block in a @file{*.def} file represents a build target, and specifies the
234 source files used to build it on various platforms. The @file{*.def} files
235 are processed into Automake input by @file{gentpl.py} (which you only need
236 to look at if you are extending the build system). If you are adding a new
237 module which follows an existing pattern, such as a new command or a new
238 filesystem implementation, it is usually easiest to grep
239 @file{grub-core/Makefile.core.def} and @file{Makefile.util.def} for an
240 existing example of that pattern to find out where it should be added.
241
242 In general, code that may be run at boot time is in a subdirectory of
243 @file{grub-core}, while code that is only run from within a full operating
244 system is in a subdirectory of the top level.
245
246 Low-level boot code, such as the MBR implementation on PC BIOS systems, is
247 in the @file{grub-core/boot/} directory.
248
249 The GRUB kernel is in @file{grub-core/kern/}. This contains core facilities
250 such as the device, disk, and file frameworks, environment variable
251 handling, list processing, and so on. The kernel should contain enough to
252 get up to a rescue prompt. Header files for kernel facilities, among
253 others, are in @file{include/}.
254
255 Terminal implementations are in @file{grub-core/term/}.
256
257 Disk access code is spread across @file{grub-core/disk/} (for accessing the
258 disk devices themselves), @file{grub-core/partmap/} (for interpreting
259 partition table data), and @file{grub-core/fs/} (for accessing filesystems).
260 Note that, with the odd specialised exception, GRUB only contains code to
261 @emph{read} from filesystems and tries to avoid containing any code to
262 @emph{write} to filesystems; this lets us confidently assure users that GRUB
263 cannot be responsible for filesystem corruption.
264
265 PCI and USB bus handling is in @file{grub-core/bus/}.
266
267 Video handling code is in @file{grub-core/video/}. The graphical menu
268 system uses this heavily, but is in a separate directory,
269 @file{grub-core/gfxmenu/}.
270
271 Most commands are implemented by files in @file{grub-core/commands/}, with
272 the following exceptions:
273
274 @itemize
275 @item
276 A few core commands live in @file{grub-core/kern/corecmd.c}.
277
278 @item
279 Commands related to normal mode live under @file{grub-core/normal/}.
280
281 @item
282 Commands that load and boot kernels live under @file{grub-core/loader/}.
283
284 @item
285 The @samp{loopback} command is really a disk device, and so lives in
286 @file{grub-core/disk/loopback.c}.
287
288 @item
289 The @samp{gettext} command lives under @file{grub-core/gettext/}.
290
291 @item
292 The @samp{loadfont} and @samp{lsfonts} commands live under
293 @file{grub-core/font/}.
294
295 @item
296 The @samp{serial}, @samp{terminfo}, and @samp{background_image} commands
297 live under @file{grub-core/term/}.
298
299 @item
300 The @samp{efiemu_*} commands live under @file{grub-core/efiemu/}.
301
302 @item
303 OS-dependent code should be under @file{grub-core/osdep/}
304
305 @item
306 Utility programs meant to be run from a full operating system
307 (except OS-dependent code mentioned previously) are in @file{util/}.
308
309 @end itemize
310
311 There are a few other special-purpose exceptions; grep for them if they
312 matter to you.
313
314 @node Contributing Changes
315 @chapter Contributing changes
316 @c By YoshinoriOkuji, VesaJääskeläinen, ColinWatson
317
318 Contributing changes to GRUB 2 is welcomed activity. However we have a
319 bit of control what kind of changes will be accepted to GRUB 2.
320 Therefore it is important to discuss your changes on grub-devel mailing list
321 (see MailingLists). On this page there are some basic details on the
322 development process and activities.
323
324 First of all you should come up with the idea yourself what you want to
325 contribute. If you do not have that beforehand you are advised to study this
326 manual and try GRUB 2 out to see what you think is missing from there.
327
328 Here are additional pointers:
329 @itemize
330 @item @url{https://savannah.gnu.org/task/?group=grub GRUB's Task Tracker}
331 @item @url{https://savannah.gnu.org/bugs/?group=grub GRUB's Bug Tracker}
332 @end itemize
333
334 If you intended to make changes to GRUB Legacy (<=0.97) those are not accepted
335 anymore.
336
337 @menu
338 * Getting started::
339 * Typical Developer Experience::
340 * When you are approved for write access to project's files::
341 @end menu
342
343 @node Getting started
344 @section Getting started
345
346 @itemize
347 @item Always use latest GRUB 2 source code. So get that first.
348
349 For developers it is recommended always to use the newest development version of GRUB 2. If development takes a long period of time, please remember to keep in sync with newest developments regularly so it is much easier to integrate your change in the future. GRUB 2 is being developed in a GIT repository.
350
351 Please check Savannah's GRUB project page for details how to get newest git:
352 @uref{https://savannah.gnu.org/git/?group=grub, GRUB 2 git Repository}
353
354 @item Compile it and try it out.
355
356 It is always good idea to first see that things work somehow and after that
357 to start to implement new features or develop fixes to bugs.
358
359 @item Study the code.
360
361 There are sometimes odd ways to do things in GRUB 2 code base.
362 This is mainly related to limited environment where GRUB 2 is being executed.
363 You usually do not need to understand it all so it is better to only try to
364 look at places that relates to your work. Please do not hesitate to ask for
365 help if there is something that you do not understand.
366
367 @item Develop a new feature.
368
369 Now that you know what to do and how it should work in GRUB 2 code base, please
370 be free to develop it. If you have not so far announced your idea on grub-devel
371 mailing list, please do it now. This is to make sure you are not wasting your
372 time working on the solution that will not be integrated to GRUB 2 code base.
373
374 You might want to study our coding style before starting development so you
375 do not need to change much of the code when your patch is being reviewed.
376 (see @ref{Coding style})
377
378 For every accepted patch there has to exist a ChangeLog entry. Our ChangeLog
379 consist of changes within source code and are not describing about what the
380 change logically does. Please see examples from previous entries.
381
382 Also remember that GRUB 2 is licensed under GPLv3 license and that usually
383 means that you are not allowed to copy pieces of code from other projects.
384 Even if the source project's license would be compatible with GPLv3, please
385 discuss it beforehand on grub-devel mailing list.
386
387 @item Test your change.
388
389 Test that your change works properly. Try it out a couple of times, preferably on different systems, and try to find problems with it.
390
391 @item Publish your change.
392
393 When you are happy with your change, first make sure it is compilable with
394 latest development version of GRUB 2. After that please send a patch to
395 grub-devel for review. Please describe in your email why you made the change,
396 what it changes and so on. Please be prepared to receive even discouraging
397 comments about your patch. There is usually at least something that needs
398 to be improved in every patch.
399
400 Please use unified diff to make your patch (good match of arguments for diff is @samp{-pruN}).
401
402 @item Respond to received feedback.
403
404 If you are asked to modify your patch, please do that and resubmit it for
405 review. If your change is large you are required to submit a copyright
406 agreement to FSF. Please keep in mind that if you are asked to submit
407 for copyright agreement, process can take some time and is mandatory
408 in order to get your changes integrated.
409
410 If you are not on grub-devel to respond to questions, most likely your patch
411 will not be accepted. Also if problems arise from your changes later on,
412 it would be preferable that you also fix the problem. So stay around
413 for a while.
414
415 @item Your patch is accepted.
416
417 Good job! Your patch will now be integrated into GRUB 2 mainline, and if it didn't break anything it will be publicly available in the next release.
418
419 Now you are welcome to do further improvements :)
420 @end itemize
421
422 @node Typical Developer Experience
423 @section Typical Developer Experience
424
425 The typical experience for a developer in this project is the following:
426
427 @enumerate
428 @item You find yourself wanting to do something (e.g. fixing a bug).
429 @item You show some result in the mailing list or the IRC.
430 @item You are getting to be known to other developers.
431 @item You accumulate significant amount of contribution, so copyright assignment is processed.
432 @item You are free to check in your changes on your own, legally speaking.
433 @end enumerate
434
435 At this point, it is rather annoying that you ought to ask somebody else every
436 change to be checked in. For efficiency, it is far better, if you can commit
437 it yourself. Therefore, our policy is to give you the write permission to our
438 official repository, once you have shown your skill and will,
439 and the FSF clerks have dealt with your copyright assignment.
440
441 @node When you are approved for write access to project's files
442 @section When you are approved for write access to project's files
443
444 As you might know, GRUB is hosted on
445 @url{https://savannah.gnu.org/projects/grub Savannah}, thus the membership
446 is managed by Savannah. This means that, if you want to be a member of this
447 project:
448
449 @enumerate
450 @item You need to create your own account on Savannah.
451 @item You can submit ``Request for Inclusion'' from ``My Groups'' on Savannah.
452 @end enumerate
453
454 Then, one of the admins can approve your request, and you will be a member.
455 If you don't want to use the Savannah interface to submit a request, you can
456 simply notify the admins by email or something else, alternatively. But you
457 still need to create an account beforehand.
458
459 NOTE: we sometimes receive a ``Request for Inclusion'' from an unknown person.
460 In this case, the request would be just discarded, since it is too dangerous
461 to allow a stranger to be a member, which automatically gives him a commit
462 right to the repository, both for a legal reason and for a technical reason.
463
464 If your intention is to just get started, please do not submit a inclusion
465 request. Instead, please subscribe to the mailing list, and communicate first
466 (e.g. sending a patch, asking a question, commenting on another message...).
467
468 @node Porting
469 @chapter Porting
470
471 GRUB2 is designed to be easily portable accross platforms. But because of the
472 nature of bootloader every new port must be done separately. Here is how I did
473 MIPS (loongson and ARC) and Xen ports. Note than this is more of suggestions,
474 not absolute truth.
475
476 First of all grab any architecture specifications you can find in public
477 (please avoid NDA).
478
479 First stage is ``Hello world''. I've done it outside of GRUB for simplicity.
480 Your task is to have a small program which is loadable as bootloader and
481 clearly shows its presence to you. If you have easily accessible console
482 you can just print a message. If you have a mapped framebuffer you know address
483 of, you can draw a square. If you have a debug facility, just hanging without
484 crashing might be enough. For the first stage you can choose to load the
485 bootloader across the network since format for network image is often easier
486 than for local boot and it skips the need of small intermediary stages and
487 nvram handling. Additionally you can often have a good idea of the needed
488 format by running ``file'' on any netbootable executable for given platform.
489
490 This program should probably have 2 parts: an assembler and C one. Assembler one
491 handles BSS cleaning and other needed setup (on some platforms you may need
492 to switch modes or copy the executable to its definitive position). So your code
493 may look like (x86 assembly for illustration purposes)
494
495 @example
496 .globl _start
497 _start:
498 movl $_bss_start, %edi
499 movl $_end, %ecx
500 subl %edi, %ecx
501 xorl %eax, %eax
502 cld
503 rep
504 stosb
505 call main
506 @end example
507
508 @example
509
510 static const char msg[] = "Hello, world";
511
512 void
513 putchar (int c)
514 @{
515 ...
516 @}
517
518 void
519 main (void)
520 @{
521 const char *ptr = msg;
522 while (*ptr)
523 putchar (*ptr++);
524 while (1);
525 @}
526 @end example
527
528 Sometimes you need a third file: assembly stubs for ABI-compatibility.
529
530 Once this file is functional it's time to move it into GRUB2. The startup
531 assembly file goes to grub-core/kern/$cpu/$platform/startup.S. You should also
532 include grub/symbol.h and replace call to entry point with call to
533 EXT_C(grub_main). The C file goes to grub-core/kern/$cpu/$platform/init.c
534 and its entry point is renamed to void grub_machine_init (void). Keep final
535 infinite loop for now. Stubs file if any goes to
536 grub-core/kern/$cpu/$platform/callwrap.S. Sometimes either $cpu or $platform
537 is dropped if file is used on several cpus respectivelyplatforms.
538 Check those locations if they already have what you're looking for.
539
540 Then modify in configure.ac the following parts:
541
542 CPU names:
543
544 @example
545 case "$target_cpu" in
546 i[[3456]]86) target_cpu=i386 ;;
547 amd64) target_cpu=x86_64 ;;
548 sparc) target_cpu=sparc64 ;;
549 s390x) target_cpu=s390 ;;
550 ...
551 esac
552 @end example
553
554 Sometimes CPU have additional architecture names which don't influence booting.
555 You might want to have some canonical name to avoid having bunch of identical
556 platforms with different names.
557
558 NOTE: it doesn't influence compile optimisations which depend solely on
559 chosen compiler and compile options.
560
561 @example
562 if test "x$with_platform" = x; then
563 case "$target_cpu"-"$target_vendor" in
564 i386-apple) platform=efi ;;
565 i386-*) platform=pc ;;
566 x86_64-apple) platform=efi ;;
567 x86_64-*) platform=pc ;;
568 powerpc-*) platform=ieee1275 ;;
569 ...
570 esac
571 else
572 ...
573 fi
574 @end example
575
576 This part deals with guessing the platform from CPU and vendor. Sometimes you
577 need to use 32-bit mode for booting even if OS runs in 64-bit one. If so add
578 your platform to:
579
580 @example
581 case "$target_cpu"-"$platform" in
582 x86_64-efi) ;;
583 x86_64-emu) ;;
584 x86_64-*) target_cpu=i386 ;;
585 powerpc64-ieee1275) target_cpu=powerpc ;;
586 esac
587 @end example
588
589 Add your platform to the list of supported ones:
590
591 @example
592 case "$target_cpu"-"$platform" in
593 i386-efi) ;;
594 x86_64-efi) ;;
595 i386-pc) ;;
596 i386-multiboot) ;;
597 i386-coreboot) ;;
598 ...
599 esac
600 @end example
601
602 If explicit -m32 or -m64 is needed add it to:
603
604 @example
605 case "$target_cpu" in
606 i386 | powerpc) target_m32=1 ;;
607 x86_64 | sparc64) target_m64=1 ;;
608 esac
609 @end example
610
611 Finally you need to add a conditional to the following block:
612
613 @example
614 AM_CONDITIONAL([COND_mips_arc], [test x$target_cpu = xmips -a x$platform = xarc])
615 AM_CONDITIONAL([COND_sparc64_ieee1275], [test x$target_cpu = xsparc64 -a x$platform = xieee1275])
616 AM_CONDITIONAL([COND_powerpc_ieee1275], [test x$target_cpu = xpowerpc -a x$platform = xieee1275])
617 @end example
618
619 Next stop is gentpl.py. You need to add your platform to the list of supported
620 ones (sorry that this list is duplicated):
621
622 @example
623 GRUB_PLATFORMS = [ "emu", "i386_pc", "i386_efi", "i386_qemu", "i386_coreboot",
624 "i386_multiboot", "i386_ieee1275", "x86_64_efi",
625 "mips_loongson", "sparc64_ieee1275",
626 "powerpc_ieee1275", "mips_arc", "ia64_efi",
627 "mips_qemu_mips", "s390_mainframe" ]
628 @end example
629
630 You may also want already to add new platform to one or several of available
631 groups. In particular we always have a group for each CPU even when only
632 one platform for given CPU is available.
633
634 Then comes grub-core/Makefile.core.def. In the block ``kernel'' you'll need
635 to define ldflags for your platform ($cpu_$platform_ldflags). You also need to
636 declare startup asm file ($cpu_$platform_startup) as well as any other files
637 (e.g. init.c and callwrap.S) (e.g. $cpu_$platform = kern/$cpu/$platform/init.c).
638 At this stage you will also need to add dummy dl.c and cache.S with functions
639 grub_err_t grub_arch_dl_check_header (void *ehdr), grub_err_t
640 grub_arch_dl_relocate_symbols (grub_dl_t mod, void *ehdr) (dl.c) and
641 void grub_arch_sync_caches (void *address, grub_size_t len) (cache.S). They
642 won't be used for now.
643
644 You will need to create directory include/$cpu/$platform and a file
645 include/$cpu/types.h. The later folowing this template:
646
647 @example
648 #ifndef GRUB_TYPES_CPU_HEADER
649 #define GRUB_TYPES_CPU_HEADER 1
650
651 /* The size of void *. */
652 #define GRUB_TARGET_SIZEOF_VOID_P 4
653
654 /* The size of long. */
655 #define GRUB_TARGET_SIZEOF_LONG 4
656
657 /* mycpu is big-endian. */
658 #define GRUB_TARGET_WORDS_BIGENDIAN 1
659 /* Alternatively: mycpu is little-endian. */
660 #undef GRUB_TARGET_WORDS_BIGENDIAN
661
662 #endif /* ! GRUB_TYPES_CPU_HEADER */
663 @end example
664
665 You will also need to add a dummy file to datetime and setjmp modules to
666 avoid any of it having no files. It can be just completely empty at this stage.
667
668 You'll need to make grub-mkimage.c (util/grub_mkimage.c) aware of the needed
669 format. For most commonly used formats like ELF, PE, aout or raw the support
670 is already present and you'll need to make it follow the existant code paths
671 for your platform adding adjustments if necessary. When done compile:
672
673 @example
674 ./autogen.sh
675 ./configure --target=$cpu --with-platform=$platform TARGET_CC=.. OBJCOPY=... STRIP=...
676 make > /dev/null
677 @end example
678
679 And create image
680
681 @example
682 ./grub-mkimage -d grub-core -O $format_id -o test.img
683 @end example
684
685 And it's time to test your test.img.
686
687 If it works next stage is to have heap, console and timer.
688
689 To have the heap working you need to determine which regions are suitable for
690 heap usage, allocate them from firmware and map (if applicable). Then call
691 grub_mm_init_region (vois *start, grub_size_t s) for every of this region.
692 As a shortcut for early port you can allocate right after _end or have
693 a big static array for heap. If you do you'll probably need to come back to
694 this later. As for output console you should distinguish between an array of
695 text, terminfo or graphics-based console. Many of real-world examples don't
696 fit perfectly into any of these categories but one of the models is easier
697 to be used as base. In second and third case you should add your platform to
698 terminfokernel respectively videoinkernel group. A good example of array of
699 text is i386-pc (kern/i386/pc/init.c and term/i386/pc/console.c).
700 Of terminfo is ieee1275 (kern/ieee1275/init.c and term/ieee1275/console.c).
701 Of video is loongson (kern/mips/loongson/init.c). Note that terminfo has
702 to be inited in 2 stages: one before (to get at least rudimentary console
703 as early as possible) and another after the heap (to get full-featured console).
704 For the input there are string of keys, terminfo and direct hardware. For string
705 of keys look at i386-pc (same files), for termino ieee1275 (same files) and for
706 hardware loongson (kern/mips/loongson/init.c and term/at_keyboard.c).
707
708 For the timer you'll need to call grub_install_get_time_ms (...) with as sole
709 argument a function returning a grub_uint64_t of a number of milliseconds
710 elapsed since arbitrary point in the past.
711
712 Once these steps accomplished you can remove the inifinite loop and you should
713 be able to get to the minimal console. Next step is to have module loading
714 working. For this you'll need to fill kern/$cpu/dl.c and kern/$cpu/cache.S
715 with real handling of relocations and respectively the real sync of I and D
716 caches. Also you'll need to decide where in the image to store the modules.
717 Usual way is to have it concatenated at the end. In this case you'll need to
718 modify startup.S to copy modules out of bss to let's say ALIGN_UP (_end, 8)
719 before cleaning out bss. You'll probably find useful to add total_module_size
720 field to startup.S. In init.c you need to set grub_modbase to the address
721 where modules can be found. You may need grub_modules_get_end () to avoid
722 declaring the space occupied by modules as usable for heap. You can test modules
723 with:
724
725 @example
726 ./grub-mkimage -d grub-core -O $format_id -o test.img hello
727 @end example
728
729 and then running ``hello'' in the shell.
730
731 Once this works, you should think of implementing disk access. Look around
732 disk/ for examples.
733
734 Then, very importantly, you probably need to implement the actual loader
735 (examples available in loader/)
736
737 Last step to have minimally usable port is to add support to grub-install to
738 put GRUB in a place where firmware or platform will pick it up.
739
740 Next steps are: filling datetime.c, setjmp.S, network (net/drivers),
741 video (video/), halt (lib/), reboot (lib/).
742
743 Please add your platform to Platform limitations and Supported kernels chapter
744 in user documentation and mention any steps you skipped which result in reduced
745 features or performance. Here is the quick checklist of features. Some of them
746 are less important than others and skipping them is completely ok, just needs
747 to be mentioned in user documentation.
748
749 Checklist:
750 @itemize
751 @item Is heap big enough?
752 @item Which charset is supported by console?
753 @item Does platform have disk driver?
754 @item Do you have network card support?
755 @item Are you able to retrieve datetime (with date)?
756 @item Are you able to set datetime (with date)?
757 @item Is serial supported?
758 @item Do you have direct disk support?
759 @item Do you have direct keyboard support?
760 @item Do you have USB support?
761 @item Do you support loading through network?
762 @item Do you support loading from disk?
763 @item Do you support chainloading?
764 @item Do you support network chainloading?
765 @item Does cpuid command supports checking all
766 CPU features that the user might want conditionalise on
767 (64-bit mode, hypervisor,...)
768 @item Do you support hints? How reliable are they?
769 @item Does platform have ACPI? If so do ``acpi'' and ``lsacpi'' modules work?
770 @item Do any of platform-specific operations mentioned in the relevant section of
771 user manual makes sense on your platform?
772 @item Does your platform support PCI? If so is there an appropriate driver for
773 GRUB?
774 @item Do you support badram?
775 @end itemize
776
777 @node Error Handling
778 @chapter Error Handling
779
780 Error handling in GRUB 2 is based on exception handling model. As C language
781 doesn't directly support exceptions, exception handling behavior is emulated
782 in software.
783
784 When exception is raised, function must return to calling function. If calling
785 function does not provide handling of the exception it must return back to its
786 calling function and so on, until exception is handled. If exception is not
787 handled before prompt is displayed, error message will be shown to user.
788
789 Exception information is stored on @code{grub_errno} global variable. If
790 @code{grub_errno} variable contains value @code{GRUB_ERR_NONE}, there is no active
791 exception and application can continue normal processing. When @code{grub_errno} has
792 other value, it is required that application code either handles this error or
793 returns instantly to caller. If function is with return type @code{grub_err_t} is
794 about to return @code{GRUB_ERR_NONE}, it should not set @code{grub_errno} to that
795 value. Only set @code{grub_errno} in cases where there is error situation.
796
797 Simple exception forwarder.
798 @example
799 grub_err_t
800 forwarding_example (void)
801 @{
802 /* Call function that might cause exception. */
803 foobar ();
804
805 /* No special exception handler, just forward possible exceptions. */
806 if (grub_errno != GRUB_ERR_NONE)
807 @{
808 return grub_errno;
809 @}
810
811 /* All is OK, do more processing. */
812
813 /* Return OK signal, to caller. */
814 return GRUB_ERR_NONE;
815 @}
816 @end example
817
818 Error reporting has two components, the actual error code (of type
819 @code{grub_err_t}) and textual message that will be displayed to user. List of
820 valid error codes is listed in header file @file{include/grub/err.h}. Textual
821 error message can contain any textual data. At time of writing, error message
822 can contain up to 256 characters (including terminating NUL). To ease error
823 reporting there is a helper function @code{grub_error} that allows easier
824 formatting of error messages and should be used instead of writing directly to
825 global variables.
826
827 Example of error reporting.
828 @example
829 grub_err_t
830 failing_example ()
831 @{
832 return grub_error (GRUB_ERR_FILE_NOT_FOUND,
833 "Failed to read %s, tried %d times.",
834 "test.txt",
835 10);
836 @}
837 @end example
838
839 If there is a special reason that error code does not need to be taken account,
840 @code{grub_errno} can be zeroed back to @code{GRUB_ERR_NONE}. In cases like this all
841 previous error codes should have been handled correctly. This makes sure that
842 there are no unhandled exceptions.
843
844 Example of zeroing @code{grub_errno}.
845 @example
846 grub_err_t
847 probe_example ()
848 @{
849 /* Try to probe device type 1. */
850 probe_for_device ();
851 if (grub_errno == GRUB_ERR_NONE)
852 @{
853 /* Device type 1 was found on system. */
854 register_device ();
855 return GRUB_ERR_NONE;
856 @}
857 /* Zero out error code. */
858 grub_errno = GRUB_ERR_NONE;
859
860 /* No device type 1 found, try to probe device type 2. */
861 probe_for_device2 ();
862 if (grub_errno == GRUB_ERR_NONE)
863 @{
864 /* Device type 2 was found on system. */
865 register_device2 ();
866 return GRUB_ERR_NONE;
867 @}
868 /* Zero out error code. */
869 grub_errno = GRUB_ERR_NONE;
870
871 /* Return custom error message. */
872 return grub_error (GRUB_ERR_UNKNOWN_DEVICE, "No device type 1 or 2 found.");
873 @}
874 @end example
875
876 Some times there is a need to continue processing even if there is a error
877 state in application. In situations like this, there is a needed to save old
878 error state and then call other functions that might fail. To aid in this,
879 there is a error stack implemented. Error state can be pushed to error stack
880 by calling function @code{grub_error_push ()}. When processing has been completed,
881 @code{grub_error_pop ()} can be used to pop error state from stack. Error stack
882 contains predefined amount of error stack items. Error stack is protected for
883 overflow and marks these situations so overflow error does not get unseen.
884 If there is no space available to store error message, it is simply discarded
885 and overflow will be marked as happened. When overflow happens, it most likely
886 will corrupt error stack consistency as for pushed error there is no matching
887 pop, but overflow message will be shown to inform user about the situation.
888 Overflow message will be shown at time when prompt is about to be drawn.
889
890 Example usage of error stack.
891 @example
892 /* Save possible old error message. */
893 grub_error_push ();
894
895 /* Do your stuff here. */
896 call_possibly_failing_function ();
897
898 if (grub_errno != GRUB_ERR_NONE)
899 @{
900 /* Inform rest of the code that there is error (grub_errno
901 is set). There is no pop here as we want both error states
902 to be displayed. */
903 return;
904 @}
905
906 /* Restore old error state by popping previous item from stack. */
907 grub_error_pop ();
908 @end example
909
910 @node Stack and heap size
911 @chapter Stack and heap size
912
913 On emu stack and heap are just normal host OS stack and heap. Stack is typically
914 8 MiB although it's OS-dependent.
915
916 On i386-pc, i386-coreboot, i386-qemu and i386-multiboot the stack is 60KiB.
917 All available space between 1MiB and 4GiB marks is part of heap.
918
919 On *-xen stack is 4MiB. If compiled for x86-64 with GCC 4.4 or later adressable
920 space is unlimited. When compiled for x86-64 with older GCC version adressable
921 space is limited to 2GiB. When compiling for i386 adressable space is limited
922 to 4GiB. All adressable pages except the ones for stack, GRUB binary, special
923 pages and page table are in the heap.
924
925 On *-efi GRUB uses same stack as EFI. If compiled for x86-64 with GCC 4.4 or
926 later adressable space is unlimited. When compiled for x86-64 with older GCC
927 version adressable space is limited to 2GiB. For all other platforms adressable
928 space is limited to 4GiB. GRUB allocates pages from EFI for its heap, at most
929 1.6 GiB.
930
931 On i386-ieee1275 and powerpc-ieee1275 GRUB uses same stack as IEEE1275.
932 It allocates at most 32MiB for its heap.
933
934 On sparc64-ieee1275 stack is 256KiB and heap is 2MiB.
935
936 On mips(el)-qemu_mips and mipsel-loongson stack is 2MiB (everything below
937 GRUB image) and everything above GRUB image (from 2MiB + kernel size)
938 until 256MiB is part of heap.
939
940 On mips-arc stack is 2MiB (everything below GRUB image) and everything above
941 GRUB image(from 2MiB + kernel size) until 128MiB is part of heap.
942
943 On mipsel-arc stack is 2MiB (everything below GRUB image which is not part
944 of ARC) and everything above GRUB image (from 7MiB + kernel size)
945 until 256MiB is part of heap.
946
947 On arm-uboot stack is 256KiB and heap is 2MiB.
948
949 In short:
950
951 @multitable @columnfractions .15 .25 .5
952 @headitem Platform @tab Stack @tab Heap
953 @item emu @tab 8 MiB @tab ?
954 @item i386-pc @tab 60 KiB @tab < 4 GiB
955 @item i386-coreboot @tab 60 KiB @tab < 4 GiB
956 @item i386-multiboot @tab 60 KiB @tab < 4 GiB
957 @item i386-qemu @tab 60 KiB @tab < 4 GiB
958 @item *-efi @tab ? @tab < 1.6 GiB
959 @item i386-ieee1275 @tab ? @tab < 32 MiB
960 @item powerpc-ieee1275 @tab ? @tab < 32 MiB
961 @item sparc64-ieee1275 @tab 256KiB @tab 2 MiB
962 @item arm-uboot @tab 256KiB @tab 2 MiB
963 @item mips(el)-qemu_mips @tab 2MiB @tab 253 MiB
964 @item mipsel-loongson @tab 2MiB @tab 253 MiB
965 @item mips-arc @tab 2MiB @tab 125 MiB
966 @item mipsel-arc @tab 2MiB @tab 248 MiB
967 @item x86_64-xen (GCC >= 4.4) @tab 4MiB @tab unlimited
968 @item x86_64-xen (GCC < 4.4) @tab 4MiB @tab < 2GiB
969 @item i386-xen @tab 4MiB @tab < 4GiB
970 @end multitable
971
972
973 @node BIOS port memory map
974 @chapter BIOS port memory map
975 @c By Yoshinori K Okuji
976
977 @multitable @columnfractions .15 .25 .5
978 @headitem Start @tab End @tab Usage
979 @item 0 @tab 0x1000 - 1 @tab BIOS and real mode interrupts
980 @item 0x07BE @tab 0x07FF @tab Partition table passed to another boot loader
981 @item ? @tab 0x2000 - 1 @tab Real mode stack
982 @item 0x7C00 @tab 0x7D00 - 1 @tab Boot sector
983 @item 0x8000 @tab ? @tab GRUB kernel
984 @item 0x68000 @tab 0x71000 - 1 @tab Disk buffer
985 @item ? @tab 0x80000 - 1 @tab Protected mode stack
986 @item ? @tab 0xA0000 - 1 @tab Extended BIOS Data Area
987 @item 0xA0000 @tab 0xC0000 - 1 @tab Video RAM
988 @item 0xC0000 @tab 0x100000 - 1 @tab BIOS
989 @item 0x100000 @tab ? @tab Heap and module code
990 @end multitable
991
992 @node Video Subsystem
993 @chapter Video Subsystem
994 @c By VesaJääskeläinen
995 This document contains specification for Video Subsystem for GRUB2.
996 Currently only the usage interface is described in this document.
997 Internal structure of how video drivers are registering and how video
998 driver manager works are not included here.
999
1000 @menu
1001 * Video API::
1002 * Example usage of Video API::
1003 * Bitmap API::
1004 @end menu
1005
1006 @node Video API
1007 @section Video API
1008
1009 @subsection grub_video_setup
1010
1011 @itemize
1012 @item Prototype:
1013 @example
1014 grub_err_t
1015 grub_video_setup (unsigned int width, unsigned int height, unsigned int mode_type);
1016 @end example
1017 @item Description:
1018
1019 Driver will use information provided to it to select best possible video mode and switch to it. Supported values for @code{mode_type} are @code{GRUB_VIDEO_MODE_TYPE_INDEX_COLOR} for index color modes, @code{GRUB_VIDEO_MODE_TYPE_RGB} for direct RGB color modes and @code{GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED} for double buffering. When requesting RGB mode, highest bits per pixel mode will be selected. When requesting Index color mode, mode with highest number of colors will be selected. If all parameters are specified as zero, video adapter will try to figure out best possible mode and initialize it, platform specific differences are allowed here. If there is no mode matching request, error X will be returned. If there are no problems, function returns @code{GRUB_ERR_NONE}.
1020
1021 This function also performs following task upon succesful mode switch. Active rendering target is changed to screen and viewport is maximized to allow whole screen to be used when performing graphics operations. In RGB modes, emulated palette gets 16 entries containing default values for VGA palette, other colors are defined as black. When switching to Indexed Color mode, driver may set default VGA palette to screen if the video card allows the operation.
1022
1023 @end itemize
1024
1025 @subsection grub_video_restore
1026 @itemize
1027 @item Prototype:
1028
1029 @example
1030 grub_err_t
1031 grub_video_restore (void);
1032 @end example
1033 @item Description:
1034
1035 Video subsystem will deinitialize activated video driver to restore old state of video device. This can be used to switch back to text mode.
1036 @end itemize
1037
1038 @subsection grub_video_get_info
1039 @itemize
1040 @item Prototype:
1041
1042 @example
1043 grub_err_t
1044 grub_video_get_info (struct grub_video_mode_info *mode_info);
1045 @end example
1046 @example
1047 struct grub_video_mode_info
1048 @{
1049 /* Width of the screen. */
1050 unsigned int width;
1051 /* Height of the screen. */
1052 unsigned int height;
1053 /* Mode type bitmask. Contains information like is it Index color or
1054 RGB mode. */
1055 unsigned int mode_type;
1056 /* Bits per pixel. */
1057 unsigned int bpp;
1058 /* Bytes per pixel. */
1059 unsigned int bytes_per_pixel;
1060 /* Pitch of one scanline. How many bytes there are for scanline. */
1061 unsigned int pitch;
1062 /* In index color mode, number of colors. In RGB mode this is 256. */
1063 unsigned int number_of_colors;
1064 /* Optimization hint how binary data is coded. */
1065 enum grub_video_blit_format blit_format;
1066 /* How many bits are reserved for red color. */
1067 unsigned int red_mask_size;
1068 /* What is location of red color bits. In Index Color mode, this is 0. */
1069 unsigned int red_field_pos;
1070 /* How many bits are reserved for green color. */
1071 unsigned int green_mask_size;
1072 /* What is location of green color bits. In Index Color mode, this is 0. */
1073 unsigned int green_field_pos;
1074 /* How many bits are reserved for blue color. */
1075 unsigned int blue_mask_size;
1076 /* What is location of blue color bits. In Index Color mode, this is 0. */
1077 unsigned int blue_field_pos;
1078 /* How many bits are reserved in color. */
1079 unsigned int reserved_mask_size;
1080 /* What is location of reserved color bits. In Index Color mode,
1081 this is 0. */
1082 unsigned int reserved_field_pos;
1083 @};
1084 @end example
1085 @item Description:
1086
1087 Software developer can use this function to query properties of active rendering taget. Information provided here can be used by other parts of GRUB, like image loaders to convert loaded images to correct screen format to allow more optimized blitters to be used. If there there is no configured video driver with active screen, error @code{GRUB_ERR_BAD_DEVICE} is returned, otherwise @code{mode_info} is filled with valid information and @code{GRUB_ERR_NONE} is returned.
1088 @end itemize
1089
1090 @subsection grub_video_get_blit_format
1091 @itemize
1092 @item Prototype:
1093
1094 @example
1095 enum grub_video_blit_format
1096 grub_video_get_blit_format (struct grub_video_mode_info *mode_info);
1097 @end example
1098 @example
1099 enum grub_video_blit_format
1100 @{
1101 /* Follow exactly field & mask information. */
1102 GRUB_VIDEO_BLIT_FORMAT_RGBA,
1103 /* Make optimization assumption. */
1104 GRUB_VIDEO_BLIT_FORMAT_R8G8B8A8,
1105 /* Follow exactly field & mask information. */
1106 GRUB_VIDEO_BLIT_FORMAT_RGB,
1107 /* Make optimization assumption. */
1108 GRUB_VIDEO_BLIT_FORMAT_R8G8B8,
1109 /* When needed, decode color or just use value as is. */
1110 GRUB_VIDEO_BLIT_FORMAT_INDEXCOLOR
1111 @};
1112 @end example
1113 @item Description:
1114
1115 Used to query how data could be optimized to suit specified video mode. Returns exact video format type, or a generic one if there is no definition for the type. For generic formats, use @code{grub_video_get_info} to query video color coding settings.
1116 @end itemize
1117
1118 @subsection grub_video_set_palette
1119 @itemize
1120 @item Prototype:
1121
1122 @example
1123 grub_err_t
1124 grub_video_set_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data);
1125 @end example
1126 @example
1127 struct grub_video_palette_data
1128 @{
1129 grub_uint8_t r; /* Red color value (0-255). */
1130 grub_uint8_t g; /* Green color value (0-255). */
1131 grub_uint8_t b; /* Blue color value (0-255). */
1132 grub_uint8_t a; /* Reserved bits value (0-255). */
1133 @};
1134 @end example
1135 @item Description:
1136
1137 Used to setup indexed color palettes. If mode is RGB mode, colors will be set to emulated palette data. In Indexed Color modes, palettes will be set to hardware. Color values will be converted to suit requirements of the video mode. @code{start} will tell what hardware color index (or emulated color index) will be set to according information in first indice of @code{palette_data}, after that both hardware color index and @code{palette_data} index will be incremented until @code{count} number of colors have been set.
1138 @end itemize
1139
1140 @subsection grub_video_get_palette
1141 @itemize
1142 @item Prototype:
1143
1144 @example
1145 grub_err_t
1146 grub_video_get_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data);
1147 @end example
1148 @example
1149 struct grub_video_palette_data
1150 @{
1151 grub_uint8_t r; /* Red color value (0-255). */
1152 grub_uint8_t g; /* Green color value (0-255). */
1153 grub_uint8_t b; /* Blue color value (0-255). */
1154 grub_uint8_t a; /* Reserved bits value (0-255). */
1155 @};
1156 @end example
1157 @item Description:
1158
1159 Used to query indexed color palettes. If mode is RGB mode, colors will be copied from emulated palette data. In Indexed Color modes, palettes will be read from hardware. Color values will be converted to suit structure format. @code{start} will tell what hardware color index (or emulated color index) will be used as a source for first indice of @code{palette_data}, after that both hardware color index and @code{palette_data} index will be incremented until @code{count} number of colors have been read.
1160 @end itemize
1161
1162 @subsection grub_video_set_area_status
1163 @itemize
1164
1165 @item Prototype:
1166 @example
1167 grub_err_t
1168 grub_video_set_area_status (grub_video_area_status_t area_status);
1169 @end example
1170 @example
1171 enum grub_video_area_status_t
1172 @{
1173 GRUB_VIDEO_AREA_DISABLED,
1174 GRUB_VIDEO_AREA_ENABLED
1175 @};
1176 @end example
1177
1178 @item Description:
1179
1180 Used to set area drawing mode for redrawing the specified region. Draw commands
1181 are performed in the intersection of the viewport and the region called area.
1182 Coordinates remain related to the viewport. If draw commands try to draw over
1183 the area, they are clipped.
1184 Set status to DISABLED if you need to draw everything.
1185 Set status to ENABLED and region to the desired rectangle to redraw everything
1186 inside the region leaving everything else intact.
1187 Should be used for redrawing of active elements.
1188 @end itemize
1189
1190 @subsection grub_video_get_area_status
1191 @itemize
1192
1193 @item Prototype:
1194 @example
1195 grub_err_r
1196 grub_video_get_area_status (grub_video_area_status_t *area_status);
1197 @end example
1198
1199 @item Description:
1200 Used to query the area status.
1201 @end itemize
1202
1203 @subsection grub_video_set_viewport
1204 @itemize
1205 @item Prototype:
1206
1207 @example
1208 grub_err_t
1209 grub_video_set_viewport (unsigned int x, unsigned int y, unsigned int width, unsigned int height);
1210 @end example
1211 @item Description:
1212
1213 Used to specify viewport where draw commands are performed. When viewport is set, all draw commands coordinates relate to those specified by @code{x} and @code{y}. If draw commands try to draw over viewport, they are clipped. If developer requests larger than possible viewport, width and height will be clamped to fit screen. If @code{x} and @code{y} are out of bounds, all functions drawing to screen will not be displayed. In order to maximize viewport, use @code{grub_video_get_info} to query actual screen dimensions and provide that information to this function.
1214 @end itemize
1215
1216 @subsection grub_video_get_viewport
1217 @itemize
1218 @item Prototype:
1219
1220 @example
1221 grub_err_t
1222 grub_video_get_viewport (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height);
1223 @end example
1224 @item Description:
1225
1226 Used to query current viewport dimensions. Software developer can use this to choose best way to render contents of the viewport.
1227 @end itemize
1228
1229 @subsection grub_video_set_region
1230 @itemize
1231 @item Prototype:
1232
1233 @example
1234 grub_err_t
1235 grub_video_set_region (unsigned int x, unsigned int y, unsigned int width, unsigned int height);
1236 @end example
1237 @item Description:
1238
1239 Used to specify the region of the screen which should be redrawn. Use absolute
1240 values. When the region is set and area status is ENABLE all draw commands will
1241 be performed inside the interseption of region and viewport named area.
1242 If draw commands try to draw over viewport, they are clipped. If developer
1243 requests larger than possible region, width and height will be clamped to fit
1244 screen. Should be used for redrawing of active elements.
1245 @end itemize
1246
1247 @subsection grub_video_get_region
1248 @itemize
1249 @item Prototype:
1250
1251 @example
1252 grub_err_t
1253 grub_video_get_region (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height);
1254 @end example
1255 @item Description:
1256
1257 Used to query current region dimensions.
1258 @end itemize
1259
1260 @subsection grub_video_map_color
1261 @itemize
1262 @item Prototype:
1263
1264 @example
1265 grub_video_color_t
1266 grub_video_map_color (grub_uint32_t color_name);
1267 @end example
1268 @item Description:
1269
1270 Map color can be used to support color themes in GRUB. There will be collection of color names that can be used to query actual screen mapped color data. Examples could be @code{GRUB_COLOR_CONSOLE_BACKGROUND}, @code{GRUB_COLOR_CONSOLE_TEXT}. The actual color defines are not specified at this point.
1271 @end itemize
1272
1273 @subsection grub_video_map_rgb
1274 @itemize
1275 @item Prototype:
1276
1277 @example
1278 grub_video_color_t
1279 grub_video_map_rgb (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue);
1280 @end example
1281 @item Description:
1282
1283 Map RGB values to compatible screen color data. Values are expected to be in range 0-255 and in RGB modes they will be converted to screen color data. In index color modes, index color palette will be searched for specified color and then index is returned.
1284 @end itemize
1285
1286 @subsection grub_video_map_rgba
1287 @itemize
1288 @item Prototype:
1289
1290 @example
1291 grub_video_color_t
1292 grub_video_map_rgba (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue, grub_uint8_t alpha);
1293 @end example
1294 @item Description:
1295
1296 Map RGBA values to compatible screen color data. Values are expected to be in range 0-255. In RGBA modes they will be converted to screen color data. In index color modes, index color palette will be searched for best matching color and its index is returned.
1297 @end itemize
1298
1299 @subsection grub_video_unmap_color
1300 @itemize
1301 @item Prototype:
1302
1303 @example
1304 grub_err_t
1305 grub_video_unmap_color (grub_video_color_t color, grub_uint8_t *red, grub_uint8_t *green, grub_uint8_t *blue, grub_uint8_t *alpha);
1306 @end example
1307 @item Description:
1308
1309 Unmap color value from @code{color} to color channels in @code{red}, @code{green}, @code{blue} and @code{alpha}. Values will be in range 0-255. Active rendering target will be used for color domain. In case alpha information is not available in rendering target, it is assumed to be opaque (having value 255).
1310 @end itemize
1311
1312 @subsection grub_video_fill_rect
1313 @itemize
1314 @item Prototype:
1315
1316 @example
1317 grub_err_t
1318 grub_video_fill_rect (grub_video_color_t color, int x, int y, unsigned int width, unsigned int height);
1319 @end example
1320 @item Description:
1321
1322 Fill specified area limited by given coordinates within specified viewport. Negative coordinates are accepted in order to allow easy moving of rectangle within viewport. If coordinates are negative, area of the rectangle will be shrinken to follow size limits of the viewport.
1323
1324 Software developer should use either @code{grub_video_map_color}, @code{grub_video_map_rgb} or @code{grub_video_map_rgba} to map requested color to @code{color} parameter.
1325 @end itemize
1326
1327 @subsection grub_video_blit_glyph
1328 @itemize
1329 @item Prototype:
1330
1331 @example
1332 grub_err_t
1333 grub_video_blit_glyph (struct grub_font_glyph *glyph, grub_video_color_t color, int x, int y);
1334 @end example
1335 @example
1336 struct grub_font_glyph @{
1337 /* TBD. */
1338 @};
1339 @end example
1340 @item Description:
1341
1342 Used to blit glyph to viewport in specified coodinates. If glyph is at edge of viewport, pixels outside of viewport will be clipped out. Software developer should use either @code{grub_video_map_rgb} or @code{grub_video_map_rgba} to map requested color to @code{color} parameter.
1343 @end itemize
1344
1345 @subsection grub_video_blit_bitmap
1346 @itemize
1347 @item Prototype:
1348
1349 @example
1350 grub_err_t
1351 grub_video_blit_bitmap (struct grub_video_bitmap *bitmap, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height);
1352 @end example
1353 @example
1354 struct grub_video_bitmap
1355 @{
1356 /* TBD. */
1357 @};
1358
1359 enum grub_video_blit_operators
1360 @{
1361 GRUB_VIDEO_BLIT_REPLACE,
1362 GRUB_VIDEO_BLIT_BLEND
1363 @};
1364 @end example
1365 @item Description:
1366
1367 Used to blit bitmap to viewport in specified coordinates. If part of bitmap is outside of viewport region, it will be clipped out. Offsets affect bitmap position where data will be copied from. Negative values for both viewport coordinates and bitmap offset coordinates are allowed. If data is looked out of bounds of bitmap, color value will be assumed to be transparent. If viewport coordinates are negative, area of the blitted rectangle will be shrinken to follow size limits of the viewport and bitmap. Blitting operator @code{oper} specifies should source pixel replace data in screen or blend with pixel alpha value.
1368
1369 Software developer should use @code{grub_video_bitmap_create} or @code{grub_video_bitmap_load} to create or load bitmap data.
1370 @end itemize
1371
1372 @subsection grub_video_blit_render_target
1373 @itemize
1374 @item Prototype:
1375
1376 @example
1377 grub_err_t
1378 grub_video_blit_render_target (struct grub_video_render_target *source, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height);
1379 @end example
1380 @example
1381 struct grub_video_render_target @{
1382 /* This is private data for video driver. Should not be accessed from elsewhere directly. */
1383 @};
1384
1385 enum grub_video_blit_operators
1386 @{
1387 GRUB_VIDEO_BLIT_REPLACE,
1388 GRUB_VIDEO_BLIT_BLEND
1389 @};
1390 @end example
1391 @item Description:
1392
1393 Used to blit source render target to viewport in specified coordinates. If part of source render target is outside of viewport region, it will be clipped out. If blitting operator is specified and source contains alpha values, resulting pixel color components will be calculated using formula ((src_color * src_alpha) + (dst_color * (255 - src_alpha)) / 255, if target buffer has alpha, it will be set to src_alpha. Offsets affect render target position where data will be copied from. If data is looked out of bounds of render target, color value will be assumed to be transparent. Blitting operator @code{oper} specifies should source pixel replace data in screen or blend with pixel alpha value.
1394 @end itemize
1395
1396 @subsection grub_video_scroll
1397 @itemize
1398 @item Prototype:
1399
1400 @example
1401 grub_err_t
1402 grub_video_scroll (grub_video_color_t color, int dx, int dy);
1403 @end example
1404 @item Description:
1405
1406 Used to scroll viewport to specified direction. New areas are filled with specified color. This function is used when screen is scroller up in video terminal.
1407 @end itemize
1408
1409 @subsection grub_video_swap_buffers
1410 @itemize
1411 @item Prototype:
1412
1413 @example
1414 grub_err_t
1415 grub_video_swap_buffers (void);
1416 @end example
1417 @item Description:
1418
1419 If double buffering is enabled, this swaps frontbuffer and backbuffer, in order to show values drawn to back buffer. Video driver is free to choose how this operation is techincally done.
1420 @end itemize
1421
1422 @subsection grub_video_create_render_target
1423 @itemize
1424 @item Prototype:
1425
1426 @example
1427 grub_err_t
1428 grub_video_create_render_target (struct grub_video_render_target **result, unsigned int width, unsigned int height, unsigned int mode_type);
1429 @end example
1430 @example
1431 struct grub_video_render_target @{
1432 /* This is private data for video driver. Should not be accessed from elsewhere directly. */
1433 @};
1434 @end example
1435 @item Description:
1436
1437 Driver will use information provided to it to create best fitting render target. @code{mode_type} will be used to guide on selecting what features are wanted for render target. Supported values for @code{mode_type} are @code{GRUB_VIDEO_MODE_TYPE_INDEX_COLOR} for index color modes, @code{GRUB_VIDEO_MODE_TYPE_RGB} for direct RGB color modes and @code{GRUB_VIDEO_MODE_TYPE_ALPHA} for alpha component.
1438 @end itemize
1439
1440 @subsection grub_video_delete_render_target
1441 @itemize
1442 @item Prototype:
1443
1444 @example
1445 grub_err_t
1446 grub_video_delete_render_target (struct grub_video_render_target *target);
1447 @end example
1448 @item Description:
1449
1450 Used to delete previously created render target. If @code{target} contains @code{NULL} pointer, nothing will be done. If render target is correctly destroyed, GRUB_ERR_NONE is returned.
1451 @end itemize
1452
1453 @subsection grub_video_set_active_render_target
1454 @itemize
1455 @item Prototype:
1456
1457 @example
1458 grub_err_t
1459 grub_video_set_active_render_target (struct grub_video_render_target *target);
1460 @end example
1461 @item Description:
1462
1463 Sets active render target. If this comand is successful all drawing commands will be done to specified @code{target}. There is also special values for target, @code{GRUB_VIDEO_RENDER_TARGET_DISPLAY} used to reference screen's front buffer, @code{GRUB_VIDEO_RENDER_TARGET_FRONT_BUFFER} used to reference screen's front buffer (alias for @code{GRUB_VIDEO_RENDER_TARGET_DISPLAY}) and @code{GRUB_VIDEO_RENDER_TARGET_BACK_BUFFER} used to reference back buffer (if double buffering is enabled). If render target is correclty switched GRUB_ERR_NONE is returned. In no any event shall there be non drawable active render target.
1464
1465 @end itemize
1466 @subsection grub_video_get_active_render_target
1467 @itemize
1468 @item Prototype:
1469
1470 @example
1471 grub_err_t
1472 grub_video_get_active_render_target (struct grub_video_render_target **target);
1473 @end example
1474 @item Description:
1475
1476 Returns currently active render target. It returns value in @code{target} that can be subsequently issued back to @code{grub_video_set_active_render_target}.
1477 @end itemize
1478
1479 @node Example usage of Video API
1480 @section Example usage of Video API
1481 @subsection Example of screen setup
1482 @example
1483 grub_err_t rc;
1484 /* Try to initialize video mode 1024 x 768 with direct RGB. */
1485 rc = grub_video_setup (1024, 768, GRUB_VIDEO_MODE_TYPE_RGB);
1486 if (rc != GRUB_ERR_NONE)
1487 @{
1488 /* Fall back to standard VGA Index Color mode. */
1489 rc = grub_video_setup (640, 480, GRUB_VIDEO_MODE_TYPE_INDEX);
1490 if (rc != GRUB_ERR_NONE)
1491 @{
1492 /* Handle error. */
1493 @}
1494 @}
1495 @end example
1496 @subsection Example of setting up console viewport
1497 @example
1498 grub_uint32_t x, y, width, height;
1499 grub_video_color_t color;
1500 struct grub_font_glyph glyph;
1501 grub_err_t rc;
1502 /* Query existing viewport. */
1503 grub_video_get_viewport (&x, &y, &width, &height);
1504 /* Fill background. */
1505 color = grub_video_map_color (GRUB_COLOR_BACKGROUND);
1506 grub_video_fill_rect (color, 0, 0, width, height);
1507 /* Setup console viewport. */
1508 grub_video_set_viewport (x + 10, y + 10, width - 20, height - 20);
1509 grub_video_get_viewport (&x, &y, &width, &height);
1510 color = grub_video_map_color (GRUB_COLOR_CONSOLE_BACKGROUND);
1511 grub_video_fill_rect (color, 0, 0, width, height);
1512 /* Draw text to viewport. */
1513 color = grub_video_map_color (GRUB_COLOR_CONSOLE_TEXT);
1514 grub_font_get_glyph ('X', &glyph);
1515 grub_video_blit_glyph (&glyph, color, 0, 0);
1516 @end example
1517
1518 @node Bitmap API
1519 @section Bitmap API
1520 @subsection grub_video_bitmap_create
1521 @itemize
1522 @item Prototype:
1523 @example
1524 grub_err_t grub_video_bitmap_create (struct grub_video_bitmap **bitmap, unsigned int width, unsigned int height, enum grub_video_blit_format blit_format)
1525 @end example
1526
1527 @item Description:
1528
1529 Creates a new bitmap with given dimensions and blitting format. Allocated bitmap data can then be modified freely and finally blitted with @code{grub_video_blit_bitmap} to rendering target.
1530 @end itemize
1531
1532 @subsection grub_video_bitmap_destroy
1533 @itemize
1534 @item Prototype:
1535 @example
1536 grub_err_t grub_video_bitmap_destroy (struct grub_video_bitmap *bitmap);
1537 @end example
1538
1539 @item Description:
1540
1541 When bitmap is no longer needed, it can be freed from memory using this command. @code{bitmap} is previously allocated bitmap with @code{grub_video_bitmap_create} or loaded with @code{grub_video_bitmap_load}.
1542 @end itemize
1543
1544 @subsection grub_video_bitmap_load
1545 @itemize
1546 @item Prototype:
1547 @example
1548 grub_err_t grub_video_bitmap_load (struct grub_video_bitmap **bitmap, const char *filename);
1549 @end example
1550
1551 @item Description:
1552
1553 Tries to load given bitmap (@code{filename}) using registered bitmap loaders. In case bitmap format is not recognized or supported error @code{GRUB_ERR_BAD_FILE_TYPE} is returned.
1554 @end itemize
1555
1556 @subsection grub_video_bitmap_get_width
1557 @itemize
1558 @item Prototype:
1559 @example
1560 unsigned int grub_video_bitmap_get_width (struct grub_video_bitmap *bitmap);
1561 @end example
1562
1563 @item Description:
1564
1565 Returns bitmap width.
1566 @end itemize
1567
1568 @subsection grub_video_bitmap_get_height
1569 @itemize
1570 @item Prototype:
1571 @example
1572 unsigned int grub_video_bitmap_get_height (struct grub_video_bitmap *bitmap);
1573 @end example
1574
1575 @item Description:
1576
1577 Return bitmap height.
1578 @end itemize
1579
1580 @subsection grub_video_bitmap_get_mode_info
1581 @itemize
1582 @item Prototype:
1583 @example
1584 void grub_video_bitmap_get_mode_info (struct grub_video_bitmap *bitmap, struct grub_video_mode_info *mode_info);
1585 @end example
1586
1587 @item Description:
1588
1589 Returns bitmap format details in form of @code{grub_video_mode_info}.
1590 @end itemize
1591
1592 @subsection grub_video_bitmap_get_data
1593 @itemize
1594 @item Prototype:
1595 @example
1596 void *grub_video_bitmap_get_data (struct grub_video_bitmap *bitmap);
1597 @end example
1598
1599 @item Description:
1600
1601 Return pointer to bitmap data. Contents of the pointed data can be freely modified. There is no extra protection against going off the bounds so you have to be carefull how to access the data.
1602 @end itemize
1603
1604 @node PFF2 Font File Format
1605 @chapter PFF2 Font File Format
1606
1607 @c Author: Colin D. Bennett <colin@gibibit.com>
1608 @c Date: 8 January 2009
1609
1610 @menu
1611 * Introduction::
1612 * File Structure::
1613 * Font Metrics::
1614 @end menu
1615
1616
1617 @node Introduction
1618 @section Introduction
1619
1620 The goal of this format is to provide a bitmap font format that is simple to
1621 use, compact, and cleanly supports Unicode.
1622
1623
1624 @subsection Goals of the GRUB Font Format
1625
1626 @itemize
1627 @item Simple to read and use.
1628 Since GRUB will only be reading the font files,
1629 we are more concerned with making the code to read the font simple than we
1630 are with writing the font.
1631
1632 @item Compact storage.
1633 The fonts will generally be stored in a small boot
1634 partition where GRUB is located, and this may be on a removable storage
1635 device such as a CD or USB flash drive where space is more limited than it
1636 is on most hard drives.
1637
1638 @item Unicode.
1639 GRUB should not have to deal with multiple character
1640 encodings. The font should always use Unicode character codes for simple
1641 internationalization.
1642 @end itemize
1643
1644 @subsection Why Another Font Format?
1645
1646 There are many existing bitmap font formats that GRUB could use. However,
1647 there are aspects of these formats that may make them less than suitable for
1648 use in GRUB at this time:
1649
1650 @table @samp
1651 @item BDF
1652 Inefficient storage; uses ASCII to describe properties and
1653 hexadecimal numbers in ASCII for the bitmap rows.
1654 @item PCF
1655 Many format variations such as byte order and bitmap padding (rows
1656 padded to byte, word, etc.) would result in more complex code to
1657 handle the font format.
1658 @end table
1659
1660 @node File Structure
1661 @section File Structure
1662
1663 A file @strong{section} consists of a 4-byte name, a 32-bit big-endian length (not
1664 including the name or length), and then @var{length} more section-type-specific
1665 bytes.
1666
1667 The standard file extension for PFF2 font files is @file{.pf2}.
1668
1669
1670 @subsection Section Types
1671
1672 @table @samp
1673 @item FILE
1674 @strong{File type ID} (ASCII string). This must be the first section in the file. It has length 4
1675 and the contents are the four bytes of the ASCII string @samp{PFF2}.
1676
1677 @item NAME
1678 @strong{Font name} (ASCII string). This is the full font name including family,
1679 weight, style, and point size. For instance, "Helvetica Bold Italic 14".
1680
1681 @item FAMI
1682 @strong{Font family name} (ASCII string). For instance, "Helvetica". This should
1683 be included so that intelligent font substitution can take place.
1684
1685 @item WEIG
1686 @strong{Font weight} (ASCII string). Valid values are @samp{bold} and @samp{normal}.
1687 This should be included so that intelligent font substitution can take
1688 place.
1689
1690 @item SLAN
1691 @strong{Font slant} (ASCII string). Valid values are @samp{italic} and @samp{normal}.
1692 This should be included so that intelligent font substitution can take
1693 place.
1694
1695 @item PTSZ
1696 @strong{Font point size} (uint16be).
1697
1698 @item MAXW
1699 @strong{Maximum character width in pixels} (uint16be).
1700
1701 @item MAXH
1702 @strong{Maximum character height in pixels} (uint16be).
1703
1704 @item ASCE
1705 @strong{Ascent in pixels} (uint16be). @xref{Font Metrics}, for details.
1706
1707 @item DESC
1708 @strong{Descent in pixels} (uint16be). @xref{Font Metrics}, for details.
1709
1710 @item CHIX
1711 @strong{Character index.}
1712 The character index begins with a 32-bit big-endian unsigned integer
1713 indicating the total size of the section, not including this size value.
1714 For each character, there is an instance of the following entry structure:
1715
1716 @itemize
1717 @item @strong{Unicode code point.} (32-bit big-endian integer.)
1718
1719 @item @strong{Storage flags.} (byte.)
1720
1721 @itemize
1722 @item Bits 2..0:
1723
1724 If equal to 000 binary, then the character data is stored
1725 uncompressed beginning at the offset indicated by the character's
1726 @strong{offset} value.
1727
1728 If equal to 001 binary, then the character data is stored within a
1729 compressed character definition block that begins at the offset
1730 within the file indicated by the character's @strong{offset} value.
1731 @end itemize
1732
1733 @item @strong{Offset.} (32-bit big-endian integer.)
1734
1735 A marker that indicates the remainder of the file is data accessed via
1736 the character index (CHIX) section. When reading this font file, the rest
1737 of the file can be ignored when scanning the sections. The length should
1738 be set to -1 (0xFFFFFFFF).
1739
1740 Supported data structures:
1741
1742 Character definition
1743 Each character definition consists of:
1744
1745 @itemize
1746 @item @strong{Width.}
1747 Width of the bitmap in pixels. The bitmap's extents
1748 represent the glyph's bounding box. @code{uint16be}.
1749
1750 @item @strong{Height.}
1751 Height of the bitmap in pixels. The bitmap's extents
1752 represent the glyph's bounding box. @code{uint16be}.
1753
1754 @item @strong{X offset.}
1755 The number of pixels to shift the bitmap by
1756 horizontally before drawing the character. @code{int16be}.
1757
1758 @item @strong{Y offset.}
1759 The number of pixels to shift the bitmap by
1760 vertically before drawing the character. @code{int16be}.
1761
1762 @item @strong{Device width.}
1763 The number of pixels to advance horizontally from
1764 this character's origin to the origin of the next character.
1765 @code{int16be}.
1766
1767 @item @strong{Bitmap data.}
1768 This is encoded as a string of bits. It is
1769 organized as a row-major, top-down, left-to-right bitmap. The most
1770 significant bit of each byte is taken to be the leftmost or uppermost
1771 bit in the byte. For the sake of compact storage, rows are not padded
1772 to byte boundaries (i.e., a single byte may contain bits belonging to
1773 multiple rows). The last byte of the bitmap @strong{is} padded with zero
1774 bits in the bits positions to the right of the last used bit if the
1775 bitmap data does not fill the last byte.
1776
1777 The length of the @strong{bitmap data} field is (@var{width} * @var{height} + 7) / 8
1778 using integer arithmetic, which is equivalent to ceil(@var{width} *
1779 @var{height} / 8) using real number arithmetic.
1780
1781 It remains to be determined whether bitmap fonts usually make all
1782 glyph bitmaps the same height, or if smaller glyphs are stored with
1783 bitmaps having a lesser height. In the latter case, the baseline
1784 would have to be used to calculate the location the bitmap should be
1785 anchored at on screen.
1786 @end itemize
1787
1788 @end itemize
1789 @end table
1790
1791 @node Font Metrics
1792 @section Font Metrics
1793
1794 @itemize
1795 @item Ascent.
1796 The distance from the baseline to the top of most characters.
1797 Note that in some cases characters may extend above the ascent.
1798
1799 @item Descent.
1800 The distance from the baseline to the bottom of most characters. Note that
1801 in some cases characters may extend below the descent.
1802
1803 @item Leading.
1804 The amount of space, in pixels, to leave between the descent of one line of
1805 text and the ascent of the next line. This metrics is not specified in the
1806 current file format; instead, the font rendering engine calculates a
1807 reasonable leading value based on the other font metrics.
1808
1809 @item Horizonal leading.
1810 The amount of space, in pixels, to leave horizontally between the left and
1811 right edges of two adjacent glyphs. The @strong{device width} field determines
1812 the effective leading value that is used to render the font.
1813
1814 @end itemize
1815 @ifnottex
1816 @image{font_char_metrics,,,,.png}
1817 @end ifnottex
1818
1819 An illustration of how the various font metrics apply to characters.
1820
1821
1822
1823 @node Graphical Menu Software Design
1824 @chapter Graphical Menu Software Design
1825
1826 @c By Colin D. Bennett <colin@gibibit.com>
1827 @c Date: 17 August 2008
1828
1829 @menu
1830 * Introduction_2::
1831 * Startup Sequence::
1832 * GUI Components::
1833 * Command Line Window::
1834 @end menu
1835
1836 @node Introduction_2
1837 @section Introduction
1838
1839 The @samp{gfxmenu} module provides a graphical menu interface for GRUB 2. It
1840 functions as an alternative to the menu interface provided by the @samp{normal}
1841 module, which uses the grub terminal interface to display a menu on a
1842 character-oriented terminal.
1843
1844 The graphical menu uses the GRUB video API, which is currently for the VESA
1845 BIOS extensions (VBE) 2.0+. This is supported on the i386-pc platform.
1846 However, the graphical menu itself does not depend on using VBE, so if another
1847 GRUB video driver were implemented, the @samp{gfxmenu} graphical menu would work
1848 on the new video driver as well.
1849
1850
1851 @node Startup Sequence
1852 @section Startup Sequence
1853
1854 @itemize
1855 @item grub_enter_normal_mode [normal/main.c]
1856 @item grub_normal_execute [normal/main.c]
1857 @item read_config_file [normal/main.c]
1858 @item (When @file{gfxmenu.mod} is loaded with @command{insmod}, it will call @code{grub_menu_viewer_register()} to register itself.)
1859 @item GRUB_MOD_INIT (gfxmenu) [gfxmenu/gfxmenu.c]
1860 @item grub_menu_viewer_register [kern/menu_viewer.c]
1861 @item grub_menu_viewer_show_menu [kern/menu_viewer.c]
1862 @item get_current_menu_viewer() [kern/menu_viewer.c]
1863 @item show_menu() [gfxmenu/gfxmenu.c]
1864 @item grub_gfxmenu_model_new [gfxmenu/model.c]
1865 @item grub_gfxmenu_view_new [gfxmenu/view.c]
1866 @item set_graphics_mode [gfxmenu/view.c]
1867 @item grub_gfxmenu_view_load_theme [gfxmenu/theme_loader.c]
1868 @end itemize
1869
1870
1871 @node GUI Components
1872 @section GUI Components
1873
1874 The graphical menu implements a GUI component system that supports a
1875 container-based layout system. Components can be added to containers, and
1876 containers (which are a type of component) can then be added to other
1877 containers, to form a tree of components. Currently, the root component of
1878 this tree is a @samp{canvas} component, which allows manual layout of its child
1879 components.
1880
1881 Components (non-container):
1882
1883 @itemize
1884 @item label
1885 @item image
1886 @item progress_bar
1887 @item circular_progress
1888 @item list (currently hard coded to be a boot menu list)
1889 @end itemize
1890
1891 Containers:
1892
1893 @itemize
1894 @item canvas
1895 @item hbox
1896 @item vbox
1897 @end itemize
1898
1899 The GUI component instances are created by the theme loader in
1900 @file{gfxmenu/theme_loader.c} when a theme is loaded. Theme files specify
1901 statements such as @samp{+vbox@{ +label @{ text="Hello" @} +label@{ text="World" @} @}}
1902 to add components to the component tree root. By nesting the component
1903 creation statements in the theme file, the instantiated components are nested
1904 the same way.
1905
1906 When a component is added to a container, that new child is considered @strong{owned}
1907 by the container. Great care should be taken if the caller retains a
1908 reference to the child component, since it will be destroyed if its parent
1909 container is destroyed. A better choice instead of storing a pointer to the
1910 child component is to use the component ID to find the desired component.
1911 Component IDs do not have to be unique (it is often useful to have multiple
1912 components with an ID of "__timeout__", for instance).
1913
1914 In order to access and use components in the component tree, there are two
1915 functions (defined in @file{gfxmenu/gui_util.c}) that are particularly useful:
1916
1917 @itemize
1918
1919 @item @code{grub_gui_find_by_id (root, id, callback, userdata)}:
1920
1921 This function ecursively traverses the component tree rooted at @var{root}, and
1922 for every component that has an ID equal to @var{id}, calls the function pointed
1923 to by @var{callback} with the matching component and the void pointer @var{userdata}
1924 as arguments. The callback function can do whatever is desired to use the
1925 component passed in.
1926
1927 @item @code{grub_gui_iterate_recursively (root, callback, userdata)}:
1928
1929 This function calls the function pointed to by @var{callback} for every
1930 component that is a descendant of @var{root} in the component tree. When the
1931 callback function is called, the component and the void pointer @var{userdata}
1932 as arguments. The callback function can do whatever is desired to use the
1933 component passed in.
1934 @end itemize
1935
1936 @node Command Line Window
1937 @section Command Line Window
1938
1939 The terminal window used to provide command line access within the graphical
1940 menu is managed by @file{gfxmenu/view.c}. The @samp{gfxterm} terminal is used, and
1941 it has been modified to allow rendering to an offscreen render target to allow
1942 it to be composed into the double buffering system that the graphical menu
1943 view uses. This is bad for performance, however, so it would probably be a
1944 good idea to make it possible to temporarily disable double buffering as long
1945 as the terminal window is visible. There are still unresolved problems that
1946 occur when commands are executed from the terminal window that change the
1947 graphics mode. It's possible that making @code{grub_video_restore()} return to
1948 the graphics mode that was in use before @code{grub_video_setup()} was called
1949 might fix some of the problems.
1950
1951
1952 @node Copying This Manual
1953 @appendix Copying This Manual
1954
1955 @menu
1956 * GNU Free Documentation License:: License for copying this manual.
1957 @end menu
1958
1959 @include fdl.texi
1960
1961
1962 @node Index
1963 @unnumbered Index
1964
1965 @c Currently, we use only the Concept Index.
1966 @printindex cp
1967
1968 @bye