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1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
2 /*
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
28 */
29
30 #include "drmP.h"
31 #include "drm.h"
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
35
36 /* ================================================================
37 * Helper functions for client state checking and fixup
38 */
39
40 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
41 dev_priv,
42 struct drm_file * file_priv,
43 u32 *offset)
44 {
45 u64 off = *offset;
46 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
47 struct drm_radeon_driver_file_fields *radeon_priv;
48
49 /* Hrm ... the story of the offset ... So this function converts
50 * the various ideas of what userland clients might have for an
51 * offset in the card address space into an offset into the card
52 * address space :) So with a sane client, it should just keep
53 * the value intact and just do some boundary checking. However,
54 * not all clients are sane. Some older clients pass us 0 based
55 * offsets relative to the start of the framebuffer and some may
56 * assume the AGP aperture it appended to the framebuffer, so we
57 * try to detect those cases and fix them up.
58 *
59 * Note: It might be a good idea here to make sure the offset lands
60 * in some "allowed" area to protect things like the PCIE GART...
61 */
62
63 /* First, the best case, the offset already lands in either the
64 * framebuffer or the GART mapped space
65 */
66 if (radeon_check_offset(dev_priv, off))
67 return 0;
68
69 /* Ok, that didn't happen... now check if we have a zero based
70 * offset that fits in the framebuffer + gart space, apply the
71 * magic offset we get from SETPARAM or calculated from fb_location
72 */
73 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
74 radeon_priv = file_priv->driver_priv;
75 off += radeon_priv->radeon_fb_delta;
76 }
77
78 /* Finally, assume we aimed at a GART offset if beyond the fb */
79 if (off > fb_end)
80 off = off - fb_end - 1 + dev_priv->gart_vm_start;
81
82 /* Now recheck and fail if out of bounds */
83 if (radeon_check_offset(dev_priv, off)) {
84 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
85 *offset = off;
86 return 0;
87 }
88 return -EINVAL;
89 }
90
91 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
92 dev_priv,
93 struct drm_file *file_priv,
94 int id, u32 *data)
95 {
96 switch (id) {
97
98 case RADEON_EMIT_PP_MISC:
99 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
100 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
101 DRM_ERROR("Invalid depth buffer offset\n");
102 return -EINVAL;
103 }
104 break;
105
106 case RADEON_EMIT_PP_CNTL:
107 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
108 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
109 DRM_ERROR("Invalid colour buffer offset\n");
110 return -EINVAL;
111 }
112 break;
113
114 case R200_EMIT_PP_TXOFFSET_0:
115 case R200_EMIT_PP_TXOFFSET_1:
116 case R200_EMIT_PP_TXOFFSET_2:
117 case R200_EMIT_PP_TXOFFSET_3:
118 case R200_EMIT_PP_TXOFFSET_4:
119 case R200_EMIT_PP_TXOFFSET_5:
120 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
121 &data[0])) {
122 DRM_ERROR("Invalid R200 texture offset\n");
123 return -EINVAL;
124 }
125 break;
126
127 case RADEON_EMIT_PP_TXFILTER_0:
128 case RADEON_EMIT_PP_TXFILTER_1:
129 case RADEON_EMIT_PP_TXFILTER_2:
130 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
131 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
132 DRM_ERROR("Invalid R100 texture offset\n");
133 return -EINVAL;
134 }
135 break;
136
137 case R200_EMIT_PP_CUBIC_OFFSETS_0:
138 case R200_EMIT_PP_CUBIC_OFFSETS_1:
139 case R200_EMIT_PP_CUBIC_OFFSETS_2:
140 case R200_EMIT_PP_CUBIC_OFFSETS_3:
141 case R200_EMIT_PP_CUBIC_OFFSETS_4:
142 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
143 int i;
144 for (i = 0; i < 5; i++) {
145 if (radeon_check_and_fixup_offset(dev_priv,
146 file_priv,
147 &data[i])) {
148 DRM_ERROR
149 ("Invalid R200 cubic texture offset\n");
150 return -EINVAL;
151 }
152 }
153 break;
154 }
155
156 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
157 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
158 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
159 int i;
160 for (i = 0; i < 5; i++) {
161 if (radeon_check_and_fixup_offset(dev_priv,
162 file_priv,
163 &data[i])) {
164 DRM_ERROR
165 ("Invalid R100 cubic texture offset\n");
166 return -EINVAL;
167 }
168 }
169 }
170 break;
171
172 case R200_EMIT_VAP_CTL:{
173 RING_LOCALS;
174 BEGIN_RING(2);
175 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
176 ADVANCE_RING();
177 }
178 break;
179
180 case RADEON_EMIT_RB3D_COLORPITCH:
181 case RADEON_EMIT_RE_LINE_PATTERN:
182 case RADEON_EMIT_SE_LINE_WIDTH:
183 case RADEON_EMIT_PP_LUM_MATRIX:
184 case RADEON_EMIT_PP_ROT_MATRIX_0:
185 case RADEON_EMIT_RB3D_STENCILREFMASK:
186 case RADEON_EMIT_SE_VPORT_XSCALE:
187 case RADEON_EMIT_SE_CNTL:
188 case RADEON_EMIT_SE_CNTL_STATUS:
189 case RADEON_EMIT_RE_MISC:
190 case RADEON_EMIT_PP_BORDER_COLOR_0:
191 case RADEON_EMIT_PP_BORDER_COLOR_1:
192 case RADEON_EMIT_PP_BORDER_COLOR_2:
193 case RADEON_EMIT_SE_ZBIAS_FACTOR:
194 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
195 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
196 case R200_EMIT_PP_TXCBLEND_0:
197 case R200_EMIT_PP_TXCBLEND_1:
198 case R200_EMIT_PP_TXCBLEND_2:
199 case R200_EMIT_PP_TXCBLEND_3:
200 case R200_EMIT_PP_TXCBLEND_4:
201 case R200_EMIT_PP_TXCBLEND_5:
202 case R200_EMIT_PP_TXCBLEND_6:
203 case R200_EMIT_PP_TXCBLEND_7:
204 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
205 case R200_EMIT_TFACTOR_0:
206 case R200_EMIT_VTX_FMT_0:
207 case R200_EMIT_MATRIX_SELECT_0:
208 case R200_EMIT_TEX_PROC_CTL_2:
209 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
210 case R200_EMIT_PP_TXFILTER_0:
211 case R200_EMIT_PP_TXFILTER_1:
212 case R200_EMIT_PP_TXFILTER_2:
213 case R200_EMIT_PP_TXFILTER_3:
214 case R200_EMIT_PP_TXFILTER_4:
215 case R200_EMIT_PP_TXFILTER_5:
216 case R200_EMIT_VTE_CNTL:
217 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
218 case R200_EMIT_PP_TAM_DEBUG3:
219 case R200_EMIT_PP_CNTL_X:
220 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
221 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
222 case R200_EMIT_RE_SCISSOR_TL_0:
223 case R200_EMIT_RE_SCISSOR_TL_1:
224 case R200_EMIT_RE_SCISSOR_TL_2:
225 case R200_EMIT_SE_VAP_CNTL_STATUS:
226 case R200_EMIT_SE_VTX_STATE_CNTL:
227 case R200_EMIT_RE_POINTSIZE:
228 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
229 case R200_EMIT_PP_CUBIC_FACES_0:
230 case R200_EMIT_PP_CUBIC_FACES_1:
231 case R200_EMIT_PP_CUBIC_FACES_2:
232 case R200_EMIT_PP_CUBIC_FACES_3:
233 case R200_EMIT_PP_CUBIC_FACES_4:
234 case R200_EMIT_PP_CUBIC_FACES_5:
235 case RADEON_EMIT_PP_TEX_SIZE_0:
236 case RADEON_EMIT_PP_TEX_SIZE_1:
237 case RADEON_EMIT_PP_TEX_SIZE_2:
238 case R200_EMIT_RB3D_BLENDCOLOR:
239 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
240 case RADEON_EMIT_PP_CUBIC_FACES_0:
241 case RADEON_EMIT_PP_CUBIC_FACES_1:
242 case RADEON_EMIT_PP_CUBIC_FACES_2:
243 case R200_EMIT_PP_TRI_PERF_CNTL:
244 case R200_EMIT_PP_AFS_0:
245 case R200_EMIT_PP_AFS_1:
246 case R200_EMIT_ATF_TFACTOR:
247 case R200_EMIT_PP_TXCTLALL_0:
248 case R200_EMIT_PP_TXCTLALL_1:
249 case R200_EMIT_PP_TXCTLALL_2:
250 case R200_EMIT_PP_TXCTLALL_3:
251 case R200_EMIT_PP_TXCTLALL_4:
252 case R200_EMIT_PP_TXCTLALL_5:
253 case R200_EMIT_VAP_PVS_CNTL:
254 /* These packets don't contain memory offsets */
255 break;
256
257 default:
258 DRM_ERROR("Unknown state packet ID %d\n", id);
259 return -EINVAL;
260 }
261
262 return 0;
263 }
264
265 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
266 dev_priv,
267 struct drm_file *file_priv,
268 drm_radeon_kcmd_buffer_t *
269 cmdbuf,
270 unsigned int *cmdsz)
271 {
272 u32 *cmd = (u32 *) cmdbuf->buf;
273 u32 offset, narrays;
274 int count, i, k;
275
276 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
277
278 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
279 DRM_ERROR("Not a type 3 packet\n");
280 return -EINVAL;
281 }
282
283 if (4 * *cmdsz > cmdbuf->bufsz) {
284 DRM_ERROR("Packet size larger than size of data provided\n");
285 return -EINVAL;
286 }
287
288 switch(cmd[0] & 0xff00) {
289 /* XXX Are there old drivers needing other packets? */
290
291 case RADEON_3D_DRAW_IMMD:
292 case RADEON_3D_DRAW_VBUF:
293 case RADEON_3D_DRAW_INDX:
294 case RADEON_WAIT_FOR_IDLE:
295 case RADEON_CP_NOP:
296 case RADEON_3D_CLEAR_ZMASK:
297 /* case RADEON_CP_NEXT_CHAR:
298 case RADEON_CP_PLY_NEXTSCAN:
299 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
300 /* these packets are safe */
301 break;
302
303 case RADEON_CP_3D_DRAW_IMMD_2:
304 case RADEON_CP_3D_DRAW_VBUF_2:
305 case RADEON_CP_3D_DRAW_INDX_2:
306 case RADEON_3D_CLEAR_HIZ:
307 /* safe but r200 only */
308 if (dev_priv->microcode_version != UCODE_R200) {
309 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
310 return -EINVAL;
311 }
312 break;
313
314 case RADEON_3D_LOAD_VBPNTR:
315 count = (cmd[0] >> 16) & 0x3fff;
316
317 if (count > 18) { /* 12 arrays max */
318 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
319 count);
320 return -EINVAL;
321 }
322
323 /* carefully check packet contents */
324 narrays = cmd[1] & ~0xc000;
325 k = 0;
326 i = 2;
327 while ((k < narrays) && (i < (count + 2))) {
328 i++; /* skip attribute field */
329 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
330 &cmd[i])) {
331 DRM_ERROR
332 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
333 k, i);
334 return -EINVAL;
335 }
336 k++;
337 i++;
338 if (k == narrays)
339 break;
340 /* have one more to process, they come in pairs */
341 if (radeon_check_and_fixup_offset(dev_priv,
342 file_priv, &cmd[i]))
343 {
344 DRM_ERROR
345 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
346 k, i);
347 return -EINVAL;
348 }
349 k++;
350 i++;
351 }
352 /* do the counts match what we expect ? */
353 if ((k != narrays) || (i != (count + 2))) {
354 DRM_ERROR
355 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
356 k, i, narrays, count + 1);
357 return -EINVAL;
358 }
359 break;
360
361 case RADEON_3D_RNDR_GEN_INDX_PRIM:
362 if (dev_priv->microcode_version != UCODE_R100) {
363 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
364 return -EINVAL;
365 }
366 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
367 DRM_ERROR("Invalid rndr_gen_indx offset\n");
368 return -EINVAL;
369 }
370 break;
371
372 case RADEON_CP_INDX_BUFFER:
373 if (dev_priv->microcode_version != UCODE_R200) {
374 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
375 return -EINVAL;
376 }
377 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
378 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
379 return -EINVAL;
380 }
381 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
382 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
383 return -EINVAL;
384 }
385 break;
386
387 case RADEON_CNTL_HOSTDATA_BLT:
388 case RADEON_CNTL_PAINT_MULTI:
389 case RADEON_CNTL_BITBLT_MULTI:
390 /* MSB of opcode: next DWORD GUI_CNTL */
391 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
392 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
393 offset = cmd[2] << 10;
394 if (radeon_check_and_fixup_offset
395 (dev_priv, file_priv, &offset)) {
396 DRM_ERROR("Invalid first packet offset\n");
397 return -EINVAL;
398 }
399 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
400 }
401
402 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
403 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
404 offset = cmd[3] << 10;
405 if (radeon_check_and_fixup_offset
406 (dev_priv, file_priv, &offset)) {
407 DRM_ERROR("Invalid second packet offset\n");
408 return -EINVAL;
409 }
410 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
411 }
412 break;
413
414 default:
415 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
416 return -EINVAL;
417 }
418
419 return 0;
420 }
421
422 /* ================================================================
423 * CP hardware state programming functions
424 */
425
426 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
427 struct drm_clip_rect * box)
428 {
429 RING_LOCALS;
430
431 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
432 box->x1, box->y1, box->x2, box->y2);
433
434 BEGIN_RING(4);
435 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
436 OUT_RING((box->y1 << 16) | box->x1);
437 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
438 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
439 ADVANCE_RING();
440 }
441
442 /* Emit 1.1 state
443 */
444 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
445 struct drm_file *file_priv,
446 drm_radeon_context_regs_t * ctx,
447 drm_radeon_texture_regs_t * tex,
448 unsigned int dirty)
449 {
450 RING_LOCALS;
451 DRM_DEBUG("dirty=0x%08x\n", dirty);
452
453 if (dirty & RADEON_UPLOAD_CONTEXT) {
454 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
455 &ctx->rb3d_depthoffset)) {
456 DRM_ERROR("Invalid depth buffer offset\n");
457 return -EINVAL;
458 }
459
460 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
461 &ctx->rb3d_coloroffset)) {
462 DRM_ERROR("Invalid depth buffer offset\n");
463 return -EINVAL;
464 }
465
466 BEGIN_RING(14);
467 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
468 OUT_RING(ctx->pp_misc);
469 OUT_RING(ctx->pp_fog_color);
470 OUT_RING(ctx->re_solid_color);
471 OUT_RING(ctx->rb3d_blendcntl);
472 OUT_RING(ctx->rb3d_depthoffset);
473 OUT_RING(ctx->rb3d_depthpitch);
474 OUT_RING(ctx->rb3d_zstencilcntl);
475 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
476 OUT_RING(ctx->pp_cntl);
477 OUT_RING(ctx->rb3d_cntl);
478 OUT_RING(ctx->rb3d_coloroffset);
479 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
480 OUT_RING(ctx->rb3d_colorpitch);
481 ADVANCE_RING();
482 }
483
484 if (dirty & RADEON_UPLOAD_VERTFMT) {
485 BEGIN_RING(2);
486 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
487 OUT_RING(ctx->se_coord_fmt);
488 ADVANCE_RING();
489 }
490
491 if (dirty & RADEON_UPLOAD_LINE) {
492 BEGIN_RING(5);
493 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
494 OUT_RING(ctx->re_line_pattern);
495 OUT_RING(ctx->re_line_state);
496 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
497 OUT_RING(ctx->se_line_width);
498 ADVANCE_RING();
499 }
500
501 if (dirty & RADEON_UPLOAD_BUMPMAP) {
502 BEGIN_RING(5);
503 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
504 OUT_RING(ctx->pp_lum_matrix);
505 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
506 OUT_RING(ctx->pp_rot_matrix_0);
507 OUT_RING(ctx->pp_rot_matrix_1);
508 ADVANCE_RING();
509 }
510
511 if (dirty & RADEON_UPLOAD_MASKS) {
512 BEGIN_RING(4);
513 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
514 OUT_RING(ctx->rb3d_stencilrefmask);
515 OUT_RING(ctx->rb3d_ropcntl);
516 OUT_RING(ctx->rb3d_planemask);
517 ADVANCE_RING();
518 }
519
520 if (dirty & RADEON_UPLOAD_VIEWPORT) {
521 BEGIN_RING(7);
522 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
523 OUT_RING(ctx->se_vport_xscale);
524 OUT_RING(ctx->se_vport_xoffset);
525 OUT_RING(ctx->se_vport_yscale);
526 OUT_RING(ctx->se_vport_yoffset);
527 OUT_RING(ctx->se_vport_zscale);
528 OUT_RING(ctx->se_vport_zoffset);
529 ADVANCE_RING();
530 }
531
532 if (dirty & RADEON_UPLOAD_SETUP) {
533 BEGIN_RING(4);
534 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
535 OUT_RING(ctx->se_cntl);
536 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
537 OUT_RING(ctx->se_cntl_status);
538 ADVANCE_RING();
539 }
540
541 if (dirty & RADEON_UPLOAD_MISC) {
542 BEGIN_RING(2);
543 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
544 OUT_RING(ctx->re_misc);
545 ADVANCE_RING();
546 }
547
548 if (dirty & RADEON_UPLOAD_TEX0) {
549 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
550 &tex[0].pp_txoffset)) {
551 DRM_ERROR("Invalid texture offset for unit 0\n");
552 return -EINVAL;
553 }
554
555 BEGIN_RING(9);
556 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
557 OUT_RING(tex[0].pp_txfilter);
558 OUT_RING(tex[0].pp_txformat);
559 OUT_RING(tex[0].pp_txoffset);
560 OUT_RING(tex[0].pp_txcblend);
561 OUT_RING(tex[0].pp_txablend);
562 OUT_RING(tex[0].pp_tfactor);
563 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
564 OUT_RING(tex[0].pp_border_color);
565 ADVANCE_RING();
566 }
567
568 if (dirty & RADEON_UPLOAD_TEX1) {
569 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
570 &tex[1].pp_txoffset)) {
571 DRM_ERROR("Invalid texture offset for unit 1\n");
572 return -EINVAL;
573 }
574
575 BEGIN_RING(9);
576 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
577 OUT_RING(tex[1].pp_txfilter);
578 OUT_RING(tex[1].pp_txformat);
579 OUT_RING(tex[1].pp_txoffset);
580 OUT_RING(tex[1].pp_txcblend);
581 OUT_RING(tex[1].pp_txablend);
582 OUT_RING(tex[1].pp_tfactor);
583 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
584 OUT_RING(tex[1].pp_border_color);
585 ADVANCE_RING();
586 }
587
588 if (dirty & RADEON_UPLOAD_TEX2) {
589 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
590 &tex[2].pp_txoffset)) {
591 DRM_ERROR("Invalid texture offset for unit 2\n");
592 return -EINVAL;
593 }
594
595 BEGIN_RING(9);
596 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
597 OUT_RING(tex[2].pp_txfilter);
598 OUT_RING(tex[2].pp_txformat);
599 OUT_RING(tex[2].pp_txoffset);
600 OUT_RING(tex[2].pp_txcblend);
601 OUT_RING(tex[2].pp_txablend);
602 OUT_RING(tex[2].pp_tfactor);
603 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
604 OUT_RING(tex[2].pp_border_color);
605 ADVANCE_RING();
606 }
607
608 return 0;
609 }
610
611 /* Emit 1.2 state
612 */
613 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
614 struct drm_file *file_priv,
615 drm_radeon_state_t * state)
616 {
617 RING_LOCALS;
618
619 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
620 BEGIN_RING(3);
621 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
622 OUT_RING(state->context2.se_zbias_factor);
623 OUT_RING(state->context2.se_zbias_constant);
624 ADVANCE_RING();
625 }
626
627 return radeon_emit_state(dev_priv, file_priv, &state->context,
628 state->tex, state->dirty);
629 }
630
631 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
632 * 1.3 cmdbuffers allow all previous state to be updated as well as
633 * the tcl scalar and vector areas.
634 */
635 static struct {
636 int start;
637 int len;
638 const char *name;
639 } packet[RADEON_MAX_STATE_PACKETS] = {
640 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
641 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
642 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
643 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
644 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
645 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
646 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
647 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
648 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
649 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
650 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
651 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
652 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
653 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
654 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
655 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
656 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
657 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
658 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
659 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
660 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
661 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
662 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
663 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
664 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
665 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
666 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
667 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
668 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
669 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
670 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
671 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
672 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
673 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
674 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
675 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
676 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
677 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
678 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
679 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
680 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
681 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
682 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
683 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
684 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
685 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
686 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
687 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
688 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
689 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
690 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
691 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
692 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
693 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
694 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
695 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
696 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
697 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
698 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
699 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
700 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
701 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
702 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
703 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
704 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
705 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
706 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
707 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
708 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
709 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
710 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
711 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
712 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
713 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
714 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
715 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
716 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
717 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
718 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
719 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
720 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
721 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
722 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
723 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
724 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
725 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
726 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
727 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
728 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
729 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
730 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
731 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
732 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
733 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
734 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
735 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
736 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
737 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
738 };
739
740 /* ================================================================
741 * Performance monitoring functions
742 */
743
744 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
745 int x, int y, int w, int h, int r, int g, int b)
746 {
747 u32 color;
748 RING_LOCALS;
749
750 x += dev_priv->sarea_priv->boxes[0].x1;
751 y += dev_priv->sarea_priv->boxes[0].y1;
752
753 switch (dev_priv->color_fmt) {
754 case RADEON_COLOR_FORMAT_RGB565:
755 color = (((r & 0xf8) << 8) |
756 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
757 break;
758 case RADEON_COLOR_FORMAT_ARGB8888:
759 default:
760 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
761 break;
762 }
763
764 BEGIN_RING(4);
765 RADEON_WAIT_UNTIL_3D_IDLE();
766 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
767 OUT_RING(0xffffffff);
768 ADVANCE_RING();
769
770 BEGIN_RING(6);
771
772 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
773 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
774 RADEON_GMC_BRUSH_SOLID_COLOR |
775 (dev_priv->color_fmt << 8) |
776 RADEON_GMC_SRC_DATATYPE_COLOR |
777 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
778
779 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
780 OUT_RING(dev_priv->front_pitch_offset);
781 } else {
782 OUT_RING(dev_priv->back_pitch_offset);
783 }
784
785 OUT_RING(color);
786
787 OUT_RING((x << 16) | y);
788 OUT_RING((w << 16) | h);
789
790 ADVANCE_RING();
791 }
792
793 static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
794 {
795 /* Collapse various things into a wait flag -- trying to
796 * guess if userspase slept -- better just to have them tell us.
797 */
798 if (dev_priv->stats.last_frame_reads > 1 ||
799 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
800 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
801 }
802
803 if (dev_priv->stats.freelist_loops) {
804 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
805 }
806
807 /* Purple box for page flipping
808 */
809 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
810 radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);
811
812 /* Red box if we have to wait for idle at any point
813 */
814 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
815 radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);
816
817 /* Blue box: lost context?
818 */
819
820 /* Yellow box for texture swaps
821 */
822 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
823 radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);
824
825 /* Green box if hardware never idles (as far as we can tell)
826 */
827 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
828 radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);
829
830 /* Draw bars indicating number of buffers allocated
831 * (not a great measure, easily confused)
832 */
833 if (dev_priv->stats.requested_bufs) {
834 if (dev_priv->stats.requested_bufs > 100)
835 dev_priv->stats.requested_bufs = 100;
836
837 radeon_clear_box(dev_priv, 4, 16,
838 dev_priv->stats.requested_bufs, 4,
839 196, 128, 128);
840 }
841
842 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
843
844 }
845
846 /* ================================================================
847 * CP command dispatch functions
848 */
849
850 static void radeon_cp_dispatch_clear(struct drm_device * dev,
851 drm_radeon_clear_t * clear,
852 drm_radeon_clear_rect_t * depth_boxes)
853 {
854 drm_radeon_private_t *dev_priv = dev->dev_private;
855 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
856 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
857 int nbox = sarea_priv->nbox;
858 struct drm_clip_rect *pbox = sarea_priv->boxes;
859 unsigned int flags = clear->flags;
860 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
861 int i;
862 RING_LOCALS;
863 DRM_DEBUG("flags = 0x%x\n", flags);
864
865 dev_priv->stats.clears++;
866
867 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
868 unsigned int tmp = flags;
869
870 flags &= ~(RADEON_FRONT | RADEON_BACK);
871 if (tmp & RADEON_FRONT)
872 flags |= RADEON_BACK;
873 if (tmp & RADEON_BACK)
874 flags |= RADEON_FRONT;
875 }
876
877 if (flags & (RADEON_FRONT | RADEON_BACK)) {
878
879 BEGIN_RING(4);
880
881 /* Ensure the 3D stream is idle before doing a
882 * 2D fill to clear the front or back buffer.
883 */
884 RADEON_WAIT_UNTIL_3D_IDLE();
885
886 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
887 OUT_RING(clear->color_mask);
888
889 ADVANCE_RING();
890
891 /* Make sure we restore the 3D state next time.
892 */
893 dev_priv->sarea_priv->ctx_owner = 0;
894
895 for (i = 0; i < nbox; i++) {
896 int x = pbox[i].x1;
897 int y = pbox[i].y1;
898 int w = pbox[i].x2 - x;
899 int h = pbox[i].y2 - y;
900
901 DRM_DEBUG("dispatch clear %d,%d-%d,%d flags 0x%x\n",
902 x, y, w, h, flags);
903
904 if (flags & RADEON_FRONT) {
905 BEGIN_RING(6);
906
907 OUT_RING(CP_PACKET3
908 (RADEON_CNTL_PAINT_MULTI, 4));
909 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
910 RADEON_GMC_BRUSH_SOLID_COLOR |
911 (dev_priv->
912 color_fmt << 8) |
913 RADEON_GMC_SRC_DATATYPE_COLOR |
914 RADEON_ROP3_P |
915 RADEON_GMC_CLR_CMP_CNTL_DIS);
916
917 OUT_RING(dev_priv->front_pitch_offset);
918 OUT_RING(clear->clear_color);
919
920 OUT_RING((x << 16) | y);
921 OUT_RING((w << 16) | h);
922
923 ADVANCE_RING();
924 }
925
926 if (flags & RADEON_BACK) {
927 BEGIN_RING(6);
928
929 OUT_RING(CP_PACKET3
930 (RADEON_CNTL_PAINT_MULTI, 4));
931 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
932 RADEON_GMC_BRUSH_SOLID_COLOR |
933 (dev_priv->
934 color_fmt << 8) |
935 RADEON_GMC_SRC_DATATYPE_COLOR |
936 RADEON_ROP3_P |
937 RADEON_GMC_CLR_CMP_CNTL_DIS);
938
939 OUT_RING(dev_priv->back_pitch_offset);
940 OUT_RING(clear->clear_color);
941
942 OUT_RING((x << 16) | y);
943 OUT_RING((w << 16) | h);
944
945 ADVANCE_RING();
946 }
947 }
948 }
949
950 /* hyper z clear */
951 /* no docs available, based on reverse engeneering by Stephane Marchesin */
952 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
953 && (flags & RADEON_CLEAR_FASTZ)) {
954
955 int i;
956 int depthpixperline =
957 dev_priv->depth_fmt ==
958 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
959 2) : (dev_priv->
960 depth_pitch / 4);
961
962 u32 clearmask;
963
964 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
965 ((clear->depth_mask & 0xff) << 24);
966
967 /* Make sure we restore the 3D state next time.
968 * we haven't touched any "normal" state - still need this?
969 */
970 dev_priv->sarea_priv->ctx_owner = 0;
971
972 if ((dev_priv->flags & RADEON_HAS_HIERZ)
973 && (flags & RADEON_USE_HIERZ)) {
974 /* FIXME : reverse engineer that for Rx00 cards */
975 /* FIXME : the mask supposedly contains low-res z values. So can't set
976 just to the max (0xff? or actually 0x3fff?), need to take z clear
977 value into account? */
978 /* pattern seems to work for r100, though get slight
979 rendering errors with glxgears. If hierz is not enabled for r100,
980 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
981 other ones are ignored, and the same clear mask can be used. That's
982 very different behaviour than R200 which needs different clear mask
983 and different number of tiles to clear if hierz is enabled or not !?!
984 */
985 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
986 } else {
987 /* clear mask : chooses the clearing pattern.
988 rv250: could be used to clear only parts of macrotiles
989 (but that would get really complicated...)?
990 bit 0 and 1 (either or both of them ?!?!) are used to
991 not clear tile (or maybe one of the bits indicates if the tile is
992 compressed or not), bit 2 and 3 to not clear tile 1,...,.
993 Pattern is as follows:
994 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
995 bits -------------------------------------------------
996 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
997 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
998 covers 256 pixels ?!?
999 */
1000 clearmask = 0x0;
1001 }
1002
1003 BEGIN_RING(8);
1004 RADEON_WAIT_UNTIL_2D_IDLE();
1005 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1006 tempRB3D_DEPTHCLEARVALUE);
1007 /* what offset is this exactly ? */
1008 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1009 /* need ctlstat, otherwise get some strange black flickering */
1010 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1011 RADEON_RB3D_ZC_FLUSH_ALL);
1012 ADVANCE_RING();
1013
1014 for (i = 0; i < nbox; i++) {
1015 int tileoffset, nrtilesx, nrtilesy, j;
1016 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1017 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1018 && !(dev_priv->microcode_version == UCODE_R200)) {
1019 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1020 maybe r200 actually doesn't need to put the low-res z value into
1021 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1022 Works for R100, both with hierz and without.
1023 R100 seems to operate on 2x1 8x8 tiles, but...
1024 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1025 problematic with resolutions which are not 64 pix aligned? */
1026 tileoffset =
1027 ((pbox[i].y1 >> 3) * depthpixperline +
1028 pbox[i].x1) >> 6;
1029 nrtilesx =
1030 ((pbox[i].x2 & ~63) -
1031 (pbox[i].x1 & ~63)) >> 4;
1032 nrtilesy =
1033 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1034 for (j = 0; j <= nrtilesy; j++) {
1035 BEGIN_RING(4);
1036 OUT_RING(CP_PACKET3
1037 (RADEON_3D_CLEAR_ZMASK, 2));
1038 /* first tile */
1039 OUT_RING(tileoffset * 8);
1040 /* the number of tiles to clear */
1041 OUT_RING(nrtilesx + 4);
1042 /* clear mask : chooses the clearing pattern. */
1043 OUT_RING(clearmask);
1044 ADVANCE_RING();
1045 tileoffset += depthpixperline >> 6;
1046 }
1047 } else if (dev_priv->microcode_version == UCODE_R200) {
1048 /* works for rv250. */
1049 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1050 tileoffset =
1051 ((pbox[i].y1 >> 3) * depthpixperline +
1052 pbox[i].x1) >> 5;
1053 nrtilesx =
1054 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1055 nrtilesy =
1056 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1057 for (j = 0; j <= nrtilesy; j++) {
1058 BEGIN_RING(4);
1059 OUT_RING(CP_PACKET3
1060 (RADEON_3D_CLEAR_ZMASK, 2));
1061 /* first tile */
1062 /* judging by the first tile offset needed, could possibly
1063 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1064 macro tiles, though would still need clear mask for
1065 right/bottom if truely 4x4 granularity is desired ? */
1066 OUT_RING(tileoffset * 16);
1067 /* the number of tiles to clear */
1068 OUT_RING(nrtilesx + 1);
1069 /* clear mask : chooses the clearing pattern. */
1070 OUT_RING(clearmask);
1071 ADVANCE_RING();
1072 tileoffset += depthpixperline >> 5;
1073 }
1074 } else { /* rv 100 */
1075 /* rv100 might not need 64 pix alignment, who knows */
1076 /* offsets are, hmm, weird */
1077 tileoffset =
1078 ((pbox[i].y1 >> 4) * depthpixperline +
1079 pbox[i].x1) >> 6;
1080 nrtilesx =
1081 ((pbox[i].x2 & ~63) -
1082 (pbox[i].x1 & ~63)) >> 4;
1083 nrtilesy =
1084 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1085 for (j = 0; j <= nrtilesy; j++) {
1086 BEGIN_RING(4);
1087 OUT_RING(CP_PACKET3
1088 (RADEON_3D_CLEAR_ZMASK, 2));
1089 OUT_RING(tileoffset * 128);
1090 /* the number of tiles to clear */
1091 OUT_RING(nrtilesx + 4);
1092 /* clear mask : chooses the clearing pattern. */
1093 OUT_RING(clearmask);
1094 ADVANCE_RING();
1095 tileoffset += depthpixperline >> 6;
1096 }
1097 }
1098 }
1099
1100 /* TODO don't always clear all hi-level z tiles */
1101 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1102 && (dev_priv->microcode_version == UCODE_R200)
1103 && (flags & RADEON_USE_HIERZ))
1104 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1105 /* FIXME : the mask supposedly contains low-res z values. So can't set
1106 just to the max (0xff? or actually 0x3fff?), need to take z clear
1107 value into account? */
1108 {
1109 BEGIN_RING(4);
1110 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1111 OUT_RING(0x0); /* First tile */
1112 OUT_RING(0x3cc0);
1113 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1114 ADVANCE_RING();
1115 }
1116 }
1117
1118 /* We have to clear the depth and/or stencil buffers by
1119 * rendering a quad into just those buffers. Thus, we have to
1120 * make sure the 3D engine is configured correctly.
1121 */
1122 else if ((dev_priv->microcode_version == UCODE_R200) &&
1123 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1124
1125 int tempPP_CNTL;
1126 int tempRE_CNTL;
1127 int tempRB3D_CNTL;
1128 int tempRB3D_ZSTENCILCNTL;
1129 int tempRB3D_STENCILREFMASK;
1130 int tempRB3D_PLANEMASK;
1131 int tempSE_CNTL;
1132 int tempSE_VTE_CNTL;
1133 int tempSE_VTX_FMT_0;
1134 int tempSE_VTX_FMT_1;
1135 int tempSE_VAP_CNTL;
1136 int tempRE_AUX_SCISSOR_CNTL;
1137
1138 tempPP_CNTL = 0;
1139 tempRE_CNTL = 0;
1140
1141 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1142
1143 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1144 tempRB3D_STENCILREFMASK = 0x0;
1145
1146 tempSE_CNTL = depth_clear->se_cntl;
1147
1148 /* Disable TCL */
1149
1150 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1151 (0x9 <<
1152 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1153
1154 tempRB3D_PLANEMASK = 0x0;
1155
1156 tempRE_AUX_SCISSOR_CNTL = 0x0;
1157
1158 tempSE_VTE_CNTL =
1159 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1160
1161 /* Vertex format (X, Y, Z, W) */
1162 tempSE_VTX_FMT_0 =
1163 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1164 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1165 tempSE_VTX_FMT_1 = 0x0;
1166
1167 /*
1168 * Depth buffer specific enables
1169 */
1170 if (flags & RADEON_DEPTH) {
1171 /* Enable depth buffer */
1172 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1173 } else {
1174 /* Disable depth buffer */
1175 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1176 }
1177
1178 /*
1179 * Stencil buffer specific enables
1180 */
1181 if (flags & RADEON_STENCIL) {
1182 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1183 tempRB3D_STENCILREFMASK = clear->depth_mask;
1184 } else {
1185 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1186 tempRB3D_STENCILREFMASK = 0x00000000;
1187 }
1188
1189 if (flags & RADEON_USE_COMP_ZBUF) {
1190 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1191 RADEON_Z_DECOMPRESSION_ENABLE;
1192 }
1193 if (flags & RADEON_USE_HIERZ) {
1194 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1195 }
1196
1197 BEGIN_RING(26);
1198 RADEON_WAIT_UNTIL_2D_IDLE();
1199
1200 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1201 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1202 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1203 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1204 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1205 tempRB3D_STENCILREFMASK);
1206 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1207 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1208 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1209 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1210 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1211 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1212 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1213 ADVANCE_RING();
1214
1215 /* Make sure we restore the 3D state next time.
1216 */
1217 dev_priv->sarea_priv->ctx_owner = 0;
1218
1219 for (i = 0; i < nbox; i++) {
1220
1221 /* Funny that this should be required --
1222 * sets top-left?
1223 */
1224 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1225
1226 BEGIN_RING(14);
1227 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1228 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1229 RADEON_PRIM_WALK_RING |
1230 (3 << RADEON_NUM_VERTICES_SHIFT)));
1231 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1232 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1233 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1234 OUT_RING(0x3f800000);
1235 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1236 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1237 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1238 OUT_RING(0x3f800000);
1239 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1240 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1241 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1242 OUT_RING(0x3f800000);
1243 ADVANCE_RING();
1244 }
1245 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1246
1247 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1248
1249 rb3d_cntl = depth_clear->rb3d_cntl;
1250
1251 if (flags & RADEON_DEPTH) {
1252 rb3d_cntl |= RADEON_Z_ENABLE;
1253 } else {
1254 rb3d_cntl &= ~RADEON_Z_ENABLE;
1255 }
1256
1257 if (flags & RADEON_STENCIL) {
1258 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1259 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1260 } else {
1261 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1262 rb3d_stencilrefmask = 0x00000000;
1263 }
1264
1265 if (flags & RADEON_USE_COMP_ZBUF) {
1266 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1267 RADEON_Z_DECOMPRESSION_ENABLE;
1268 }
1269 if (flags & RADEON_USE_HIERZ) {
1270 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1271 }
1272
1273 BEGIN_RING(13);
1274 RADEON_WAIT_UNTIL_2D_IDLE();
1275
1276 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1277 OUT_RING(0x00000000);
1278 OUT_RING(rb3d_cntl);
1279
1280 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1281 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1282 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1283 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1284 ADVANCE_RING();
1285
1286 /* Make sure we restore the 3D state next time.
1287 */
1288 dev_priv->sarea_priv->ctx_owner = 0;
1289
1290 for (i = 0; i < nbox; i++) {
1291
1292 /* Funny that this should be required --
1293 * sets top-left?
1294 */
1295 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1296
1297 BEGIN_RING(15);
1298
1299 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1300 OUT_RING(RADEON_VTX_Z_PRESENT |
1301 RADEON_VTX_PKCOLOR_PRESENT);
1302 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1303 RADEON_PRIM_WALK_RING |
1304 RADEON_MAOS_ENABLE |
1305 RADEON_VTX_FMT_RADEON_MODE |
1306 (3 << RADEON_NUM_VERTICES_SHIFT)));
1307
1308 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1309 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1310 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1311 OUT_RING(0x0);
1312
1313 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1314 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1315 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1316 OUT_RING(0x0);
1317
1318 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1319 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1320 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1321 OUT_RING(0x0);
1322
1323 ADVANCE_RING();
1324 }
1325 }
1326
1327 /* Increment the clear counter. The client-side 3D driver must
1328 * wait on this value before performing the clear ioctl. We
1329 * need this because the card's so damned fast...
1330 */
1331 dev_priv->sarea_priv->last_clear++;
1332
1333 BEGIN_RING(4);
1334
1335 RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
1336 RADEON_WAIT_UNTIL_IDLE();
1337
1338 ADVANCE_RING();
1339 }
1340
1341 static void radeon_cp_dispatch_swap(struct drm_device * dev)
1342 {
1343 drm_radeon_private_t *dev_priv = dev->dev_private;
1344 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1345 int nbox = sarea_priv->nbox;
1346 struct drm_clip_rect *pbox = sarea_priv->boxes;
1347 int i;
1348 RING_LOCALS;
1349 DRM_DEBUG("\n");
1350
1351 /* Do some trivial performance monitoring...
1352 */
1353 if (dev_priv->do_boxes)
1354 radeon_cp_performance_boxes(dev_priv);
1355
1356 /* Wait for the 3D stream to idle before dispatching the bitblt.
1357 * This will prevent data corruption between the two streams.
1358 */
1359 BEGIN_RING(2);
1360
1361 RADEON_WAIT_UNTIL_3D_IDLE();
1362
1363 ADVANCE_RING();
1364
1365 for (i = 0; i < nbox; i++) {
1366 int x = pbox[i].x1;
1367 int y = pbox[i].y1;
1368 int w = pbox[i].x2 - x;
1369 int h = pbox[i].y2 - y;
1370
1371 DRM_DEBUG("dispatch swap %d,%d-%d,%d\n", x, y, w, h);
1372
1373 BEGIN_RING(9);
1374
1375 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1376 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1377 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1378 RADEON_GMC_BRUSH_NONE |
1379 (dev_priv->color_fmt << 8) |
1380 RADEON_GMC_SRC_DATATYPE_COLOR |
1381 RADEON_ROP3_S |
1382 RADEON_DP_SRC_SOURCE_MEMORY |
1383 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1384
1385 /* Make this work even if front & back are flipped:
1386 */
1387 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1388 if (dev_priv->sarea_priv->pfCurrentPage == 0) {
1389 OUT_RING(dev_priv->back_pitch_offset);
1390 OUT_RING(dev_priv->front_pitch_offset);
1391 } else {
1392 OUT_RING(dev_priv->front_pitch_offset);
1393 OUT_RING(dev_priv->back_pitch_offset);
1394 }
1395
1396 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1397 OUT_RING((x << 16) | y);
1398 OUT_RING((x << 16) | y);
1399 OUT_RING((w << 16) | h);
1400
1401 ADVANCE_RING();
1402 }
1403
1404 /* Increment the frame counter. The client-side 3D driver must
1405 * throttle the framerate by waiting for this value before
1406 * performing the swapbuffer ioctl.
1407 */
1408 dev_priv->sarea_priv->last_frame++;
1409
1410 BEGIN_RING(4);
1411
1412 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1413 RADEON_WAIT_UNTIL_2D_IDLE();
1414
1415 ADVANCE_RING();
1416 }
1417
1418 static void radeon_cp_dispatch_flip(struct drm_device * dev)
1419 {
1420 drm_radeon_private_t *dev_priv = dev->dev_private;
1421 struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle;
1422 int offset = (dev_priv->sarea_priv->pfCurrentPage == 1)
1423 ? dev_priv->front_offset : dev_priv->back_offset;
1424 RING_LOCALS;
1425 DRM_DEBUG("%s: pfCurrentPage=%d\n",
1426 __FUNCTION__,
1427 dev_priv->sarea_priv->pfCurrentPage);
1428
1429 /* Do some trivial performance monitoring...
1430 */
1431 if (dev_priv->do_boxes) {
1432 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1433 radeon_cp_performance_boxes(dev_priv);
1434 }
1435
1436 /* Update the frame offsets for both CRTCs
1437 */
1438 BEGIN_RING(6);
1439
1440 RADEON_WAIT_UNTIL_3D_IDLE();
1441 OUT_RING_REG(RADEON_CRTC_OFFSET,
1442 ((sarea->frame.y * dev_priv->front_pitch +
1443 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1444 + offset);
1445 OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
1446 + offset);
1447
1448 ADVANCE_RING();
1449
1450 /* Increment the frame counter. The client-side 3D driver must
1451 * throttle the framerate by waiting for this value before
1452 * performing the swapbuffer ioctl.
1453 */
1454 dev_priv->sarea_priv->last_frame++;
1455 dev_priv->sarea_priv->pfCurrentPage =
1456 1 - dev_priv->sarea_priv->pfCurrentPage;
1457
1458 BEGIN_RING(2);
1459
1460 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1461
1462 ADVANCE_RING();
1463 }
1464
1465 static int bad_prim_vertex_nr(int primitive, int nr)
1466 {
1467 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1468 case RADEON_PRIM_TYPE_NONE:
1469 case RADEON_PRIM_TYPE_POINT:
1470 return nr < 1;
1471 case RADEON_PRIM_TYPE_LINE:
1472 return (nr & 1) || nr == 0;
1473 case RADEON_PRIM_TYPE_LINE_STRIP:
1474 return nr < 2;
1475 case RADEON_PRIM_TYPE_TRI_LIST:
1476 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1477 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1478 case RADEON_PRIM_TYPE_RECT_LIST:
1479 return nr % 3 || nr == 0;
1480 case RADEON_PRIM_TYPE_TRI_FAN:
1481 case RADEON_PRIM_TYPE_TRI_STRIP:
1482 return nr < 3;
1483 default:
1484 return 1;
1485 }
1486 }
1487
1488 typedef struct {
1489 unsigned int start;
1490 unsigned int finish;
1491 unsigned int prim;
1492 unsigned int numverts;
1493 unsigned int offset;
1494 unsigned int vc_format;
1495 } drm_radeon_tcl_prim_t;
1496
1497 static void radeon_cp_dispatch_vertex(struct drm_device * dev,
1498 struct drm_buf * buf,
1499 drm_radeon_tcl_prim_t * prim)
1500 {
1501 drm_radeon_private_t *dev_priv = dev->dev_private;
1502 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1503 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1504 int numverts = (int)prim->numverts;
1505 int nbox = sarea_priv->nbox;
1506 int i = 0;
1507 RING_LOCALS;
1508
1509 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1510 prim->prim,
1511 prim->vc_format, prim->start, prim->finish, prim->numverts);
1512
1513 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1514 DRM_ERROR("bad prim %x numverts %d\n",
1515 prim->prim, prim->numverts);
1516 return;
1517 }
1518
1519 do {
1520 /* Emit the next cliprect */
1521 if (i < nbox) {
1522 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1523 }
1524
1525 /* Emit the vertex buffer rendering commands */
1526 BEGIN_RING(5);
1527
1528 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1529 OUT_RING(offset);
1530 OUT_RING(numverts);
1531 OUT_RING(prim->vc_format);
1532 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1533 RADEON_COLOR_ORDER_RGBA |
1534 RADEON_VTX_FMT_RADEON_MODE |
1535 (numverts << RADEON_NUM_VERTICES_SHIFT));
1536
1537 ADVANCE_RING();
1538
1539 i++;
1540 } while (i < nbox);
1541 }
1542
1543 static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
1544 {
1545 drm_radeon_private_t *dev_priv = dev->dev_private;
1546 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1547 RING_LOCALS;
1548
1549 buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
1550
1551 /* Emit the vertex buffer age */
1552 BEGIN_RING(2);
1553 RADEON_DISPATCH_AGE(buf_priv->age);
1554 ADVANCE_RING();
1555
1556 buf->pending = 1;
1557 buf->used = 0;
1558 }
1559
1560 static void radeon_cp_dispatch_indirect(struct drm_device * dev,
1561 struct drm_buf * buf, int start, int end)
1562 {
1563 drm_radeon_private_t *dev_priv = dev->dev_private;
1564 RING_LOCALS;
1565 DRM_DEBUG("indirect: buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1566
1567 if (start != end) {
1568 int offset = (dev_priv->gart_buffers_offset
1569 + buf->offset + start);
1570 int dwords = (end - start + 3) / sizeof(u32);
1571
1572 /* Indirect buffer data must be an even number of
1573 * dwords, so if we've been given an odd number we must
1574 * pad the data with a Type-2 CP packet.
1575 */
1576 if (dwords & 1) {
1577 u32 *data = (u32 *)
1578 ((char *)dev->agp_buffer_map->handle
1579 + buf->offset + start);
1580 data[dwords++] = RADEON_CP_PACKET2;
1581 }
1582
1583 /* Fire off the indirect buffer */
1584 BEGIN_RING(3);
1585
1586 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1587 OUT_RING(offset);
1588 OUT_RING(dwords);
1589
1590 ADVANCE_RING();
1591 }
1592 }
1593
1594 static void radeon_cp_dispatch_indices(struct drm_device * dev,
1595 struct drm_buf * elt_buf,
1596 drm_radeon_tcl_prim_t * prim)
1597 {
1598 drm_radeon_private_t *dev_priv = dev->dev_private;
1599 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1600 int offset = dev_priv->gart_buffers_offset + prim->offset;
1601 u32 *data;
1602 int dwords;
1603 int i = 0;
1604 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1605 int count = (prim->finish - start) / sizeof(u16);
1606 int nbox = sarea_priv->nbox;
1607
1608 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1609 prim->prim,
1610 prim->vc_format,
1611 prim->start, prim->finish, prim->offset, prim->numverts);
1612
1613 if (bad_prim_vertex_nr(prim->prim, count)) {
1614 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1615 return;
1616 }
1617
1618 if (start >= prim->finish || (prim->start & 0x7)) {
1619 DRM_ERROR("buffer prim %d\n", prim->prim);
1620 return;
1621 }
1622
1623 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1624
1625 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1626 elt_buf->offset + prim->start);
1627
1628 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1629 data[1] = offset;
1630 data[2] = prim->numverts;
1631 data[3] = prim->vc_format;
1632 data[4] = (prim->prim |
1633 RADEON_PRIM_WALK_IND |
1634 RADEON_COLOR_ORDER_RGBA |
1635 RADEON_VTX_FMT_RADEON_MODE |
1636 (count << RADEON_NUM_VERTICES_SHIFT));
1637
1638 do {
1639 if (i < nbox)
1640 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1641
1642 radeon_cp_dispatch_indirect(dev, elt_buf,
1643 prim->start, prim->finish);
1644
1645 i++;
1646 } while (i < nbox);
1647
1648 }
1649
1650 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1651
1652 static int radeon_cp_dispatch_texture(struct drm_device * dev,
1653 struct drm_file *file_priv,
1654 drm_radeon_texture_t * tex,
1655 drm_radeon_tex_image_t * image)
1656 {
1657 drm_radeon_private_t *dev_priv = dev->dev_private;
1658 struct drm_buf *buf;
1659 u32 format;
1660 u32 *buffer;
1661 const u8 __user *data;
1662 int size, dwords, tex_width, blit_width, spitch;
1663 u32 height;
1664 int i;
1665 u32 texpitch, microtile;
1666 u32 offset;
1667 RING_LOCALS;
1668
1669 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
1670 DRM_ERROR("Invalid destination offset\n");
1671 return -EINVAL;
1672 }
1673
1674 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1675
1676 /* Flush the pixel cache. This ensures no pixel data gets mixed
1677 * up with the texture data from the host data blit, otherwise
1678 * part of the texture image may be corrupted.
1679 */
1680 BEGIN_RING(4);
1681 RADEON_FLUSH_CACHE();
1682 RADEON_WAIT_UNTIL_IDLE();
1683 ADVANCE_RING();
1684
1685 /* The compiler won't optimize away a division by a variable,
1686 * even if the only legal values are powers of two. Thus, we'll
1687 * use a shift instead.
1688 */
1689 switch (tex->format) {
1690 case RADEON_TXFORMAT_ARGB8888:
1691 case RADEON_TXFORMAT_RGBA8888:
1692 format = RADEON_COLOR_FORMAT_ARGB8888;
1693 tex_width = tex->width * 4;
1694 blit_width = image->width * 4;
1695 break;
1696 case RADEON_TXFORMAT_AI88:
1697 case RADEON_TXFORMAT_ARGB1555:
1698 case RADEON_TXFORMAT_RGB565:
1699 case RADEON_TXFORMAT_ARGB4444:
1700 case RADEON_TXFORMAT_VYUY422:
1701 case RADEON_TXFORMAT_YVYU422:
1702 format = RADEON_COLOR_FORMAT_RGB565;
1703 tex_width = tex->width * 2;
1704 blit_width = image->width * 2;
1705 break;
1706 case RADEON_TXFORMAT_I8:
1707 case RADEON_TXFORMAT_RGB332:
1708 format = RADEON_COLOR_FORMAT_CI8;
1709 tex_width = tex->width * 1;
1710 blit_width = image->width * 1;
1711 break;
1712 default:
1713 DRM_ERROR("invalid texture format %d\n", tex->format);
1714 return -EINVAL;
1715 }
1716 spitch = blit_width >> 6;
1717 if (spitch == 0 && image->height > 1)
1718 return -EINVAL;
1719
1720 texpitch = tex->pitch;
1721 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1722 microtile = 1;
1723 if (tex_width < 64) {
1724 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1725 /* we got tiled coordinates, untile them */
1726 image->x *= 2;
1727 }
1728 } else
1729 microtile = 0;
1730
1731 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1732
1733 do {
1734 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1735 tex->offset >> 10, tex->pitch, tex->format,
1736 image->x, image->y, image->width, image->height);
1737
1738 /* Make a copy of some parameters in case we have to
1739 * update them for a multi-pass texture blit.
1740 */
1741 height = image->height;
1742 data = (const u8 __user *)image->data;
1743
1744 size = height * blit_width;
1745
1746 if (size > RADEON_MAX_TEXTURE_SIZE) {
1747 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1748 size = height * blit_width;
1749 } else if (size < 4 && size > 0) {
1750 size = 4;
1751 } else if (size == 0) {
1752 return 0;
1753 }
1754
1755 buf = radeon_freelist_get(dev);
1756 if (0 && !buf) {
1757 radeon_do_cp_idle(dev_priv);
1758 buf = radeon_freelist_get(dev);
1759 }
1760 if (!buf) {
1761 DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n");
1762 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1763 return -EFAULT;
1764 return -EAGAIN;
1765 }
1766
1767 /* Dispatch the indirect buffer.
1768 */
1769 buffer =
1770 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1771 dwords = size / 4;
1772
1773 #define RADEON_COPY_MT(_buf, _data, _width) \
1774 do { \
1775 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1776 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1777 return -EFAULT; \
1778 } \
1779 } while(0)
1780
1781 if (microtile) {
1782 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1783 however, we cannot use blitter directly for texture width < 64 bytes,
1784 since minimum tex pitch is 64 bytes and we need this to match
1785 the texture width, otherwise the blitter will tile it wrong.
1786 Thus, tiling manually in this case. Additionally, need to special
1787 case tex height = 1, since our actual image will have height 2
1788 and we need to ensure we don't read beyond the texture size
1789 from user space. */
1790 if (tex->height == 1) {
1791 if (tex_width >= 64 || tex_width <= 16) {
1792 RADEON_COPY_MT(buffer, data,
1793 (int)(tex_width * sizeof(u32)));
1794 } else if (tex_width == 32) {
1795 RADEON_COPY_MT(buffer, data, 16);
1796 RADEON_COPY_MT(buffer + 8,
1797 data + 16, 16);
1798 }
1799 } else if (tex_width >= 64 || tex_width == 16) {
1800 RADEON_COPY_MT(buffer, data,
1801 (int)(dwords * sizeof(u32)));
1802 } else if (tex_width < 16) {
1803 for (i = 0; i < tex->height; i++) {
1804 RADEON_COPY_MT(buffer, data, tex_width);
1805 buffer += 4;
1806 data += tex_width;
1807 }
1808 } else if (tex_width == 32) {
1809 /* TODO: make sure this works when not fitting in one buffer
1810 (i.e. 32bytes x 2048...) */
1811 for (i = 0; i < tex->height; i += 2) {
1812 RADEON_COPY_MT(buffer, data, 16);
1813 data += 16;
1814 RADEON_COPY_MT(buffer + 8, data, 16);
1815 data += 16;
1816 RADEON_COPY_MT(buffer + 4, data, 16);
1817 data += 16;
1818 RADEON_COPY_MT(buffer + 12, data, 16);
1819 data += 16;
1820 buffer += 16;
1821 }
1822 }
1823 } else {
1824 if (tex_width >= 32) {
1825 /* Texture image width is larger than the minimum, so we
1826 * can upload it directly.
1827 */
1828 RADEON_COPY_MT(buffer, data,
1829 (int)(dwords * sizeof(u32)));
1830 } else {
1831 /* Texture image width is less than the minimum, so we
1832 * need to pad out each image scanline to the minimum
1833 * width.
1834 */
1835 for (i = 0; i < tex->height; i++) {
1836 RADEON_COPY_MT(buffer, data, tex_width);
1837 buffer += 8;
1838 data += tex_width;
1839 }
1840 }
1841 }
1842
1843 #undef RADEON_COPY_MT
1844 buf->file_priv = file_priv;
1845 buf->used = size;
1846 offset = dev_priv->gart_buffers_offset + buf->offset;
1847 BEGIN_RING(9);
1848 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1849 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1850 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1851 RADEON_GMC_BRUSH_NONE |
1852 (format << 8) |
1853 RADEON_GMC_SRC_DATATYPE_COLOR |
1854 RADEON_ROP3_S |
1855 RADEON_DP_SRC_SOURCE_MEMORY |
1856 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1857 OUT_RING((spitch << 22) | (offset >> 10));
1858 OUT_RING((texpitch << 22) | (tex->offset >> 10));
1859 OUT_RING(0);
1860 OUT_RING((image->x << 16) | image->y);
1861 OUT_RING((image->width << 16) | height);
1862 RADEON_WAIT_UNTIL_2D_IDLE();
1863 ADVANCE_RING();
1864 COMMIT_RING();
1865
1866 radeon_cp_discard_buffer(dev, buf);
1867
1868 /* Update the input parameters for next time */
1869 image->y += height;
1870 image->height -= height;
1871 image->data = (const u8 __user *)image->data + size;
1872 } while (image->height > 0);
1873
1874 /* Flush the pixel cache after the blit completes. This ensures
1875 * the texture data is written out to memory before rendering
1876 * continues.
1877 */
1878 BEGIN_RING(4);
1879 RADEON_FLUSH_CACHE();
1880 RADEON_WAIT_UNTIL_2D_IDLE();
1881 ADVANCE_RING();
1882 COMMIT_RING();
1883
1884 return 0;
1885 }
1886
1887 static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
1888 {
1889 drm_radeon_private_t *dev_priv = dev->dev_private;
1890 int i;
1891 RING_LOCALS;
1892 DRM_DEBUG("\n");
1893
1894 BEGIN_RING(35);
1895
1896 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1897 OUT_RING(0x00000000);
1898
1899 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1900 for (i = 0; i < 32; i++) {
1901 OUT_RING(stipple[i]);
1902 }
1903
1904 ADVANCE_RING();
1905 }
1906
1907 static void radeon_apply_surface_regs(int surf_index,
1908 drm_radeon_private_t *dev_priv)
1909 {
1910 if (!dev_priv->mmio)
1911 return;
1912
1913 radeon_do_cp_idle(dev_priv);
1914
1915 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1916 dev_priv->surfaces[surf_index].flags);
1917 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1918 dev_priv->surfaces[surf_index].lower);
1919 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1920 dev_priv->surfaces[surf_index].upper);
1921 }
1922
1923 /* Allocates a virtual surface
1924 * doesn't always allocate a real surface, will stretch an existing
1925 * surface when possible.
1926 *
1927 * Note that refcount can be at most 2, since during a free refcount=3
1928 * might mean we have to allocate a new surface which might not always
1929 * be available.
1930 * For example : we allocate three contigous surfaces ABC. If B is
1931 * freed, we suddenly need two surfaces to store A and C, which might
1932 * not always be available.
1933 */
1934 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1935 drm_radeon_private_t *dev_priv,
1936 struct drm_file *file_priv)
1937 {
1938 struct radeon_virt_surface *s;
1939 int i;
1940 int virt_surface_index;
1941 uint32_t new_upper, new_lower;
1942
1943 new_lower = new->address;
1944 new_upper = new_lower + new->size - 1;
1945
1946 /* sanity check */
1947 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1948 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1949 RADEON_SURF_ADDRESS_FIXED_MASK)
1950 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1951 return -1;
1952
1953 /* make sure there is no overlap with existing surfaces */
1954 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1955 if ((dev_priv->surfaces[i].refcount != 0) &&
1956 (((new_lower >= dev_priv->surfaces[i].lower) &&
1957 (new_lower < dev_priv->surfaces[i].upper)) ||
1958 ((new_lower < dev_priv->surfaces[i].lower) &&
1959 (new_upper > dev_priv->surfaces[i].lower)))) {
1960 return -1;
1961 }
1962 }
1963
1964 /* find a virtual surface */
1965 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1966 if (dev_priv->virt_surfaces[i].file_priv == 0)
1967 break;
1968 if (i == 2 * RADEON_MAX_SURFACES) {
1969 return -1;
1970 }
1971 virt_surface_index = i;
1972
1973 /* try to reuse an existing surface */
1974 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1975 /* extend before */
1976 if ((dev_priv->surfaces[i].refcount == 1) &&
1977 (new->flags == dev_priv->surfaces[i].flags) &&
1978 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1979 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1980 s->surface_index = i;
1981 s->lower = new_lower;
1982 s->upper = new_upper;
1983 s->flags = new->flags;
1984 s->file_priv = file_priv;
1985 dev_priv->surfaces[i].refcount++;
1986 dev_priv->surfaces[i].lower = s->lower;
1987 radeon_apply_surface_regs(s->surface_index, dev_priv);
1988 return virt_surface_index;
1989 }
1990
1991 /* extend after */
1992 if ((dev_priv->surfaces[i].refcount == 1) &&
1993 (new->flags == dev_priv->surfaces[i].flags) &&
1994 (new_lower == dev_priv->surfaces[i].upper + 1)) {
1995 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1996 s->surface_index = i;
1997 s->lower = new_lower;
1998 s->upper = new_upper;
1999 s->flags = new->flags;
2000 s->file_priv = file_priv;
2001 dev_priv->surfaces[i].refcount++;
2002 dev_priv->surfaces[i].upper = s->upper;
2003 radeon_apply_surface_regs(s->surface_index, dev_priv);
2004 return virt_surface_index;
2005 }
2006 }
2007
2008 /* okay, we need a new one */
2009 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2010 if (dev_priv->surfaces[i].refcount == 0) {
2011 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2012 s->surface_index = i;
2013 s->lower = new_lower;
2014 s->upper = new_upper;
2015 s->flags = new->flags;
2016 s->file_priv = file_priv;
2017 dev_priv->surfaces[i].refcount = 1;
2018 dev_priv->surfaces[i].lower = s->lower;
2019 dev_priv->surfaces[i].upper = s->upper;
2020 dev_priv->surfaces[i].flags = s->flags;
2021 radeon_apply_surface_regs(s->surface_index, dev_priv);
2022 return virt_surface_index;
2023 }
2024 }
2025
2026 /* we didn't find anything */
2027 return -1;
2028 }
2029
2030 static int free_surface(struct drm_file *file_priv,
2031 drm_radeon_private_t * dev_priv,
2032 int lower)
2033 {
2034 struct radeon_virt_surface *s;
2035 int i;
2036 /* find the virtual surface */
2037 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2038 s = &(dev_priv->virt_surfaces[i]);
2039 if (s->file_priv) {
2040 if ((lower == s->lower) && (file_priv == s->file_priv))
2041 {
2042 if (dev_priv->surfaces[s->surface_index].
2043 lower == s->lower)
2044 dev_priv->surfaces[s->surface_index].
2045 lower = s->upper;
2046
2047 if (dev_priv->surfaces[s->surface_index].
2048 upper == s->upper)
2049 dev_priv->surfaces[s->surface_index].
2050 upper = s->lower;
2051
2052 dev_priv->surfaces[s->surface_index].refcount--;
2053 if (dev_priv->surfaces[s->surface_index].
2054 refcount == 0)
2055 dev_priv->surfaces[s->surface_index].
2056 flags = 0;
2057 s->file_priv = NULL;
2058 radeon_apply_surface_regs(s->surface_index,
2059 dev_priv);
2060 return 0;
2061 }
2062 }
2063 }
2064 return 1;
2065 }
2066
2067 static void radeon_surfaces_release(struct drm_file *file_priv,
2068 drm_radeon_private_t * dev_priv)
2069 {
2070 int i;
2071 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2072 if (dev_priv->virt_surfaces[i].file_priv == file_priv)
2073 free_surface(file_priv, dev_priv,
2074 dev_priv->virt_surfaces[i].lower);
2075 }
2076 }
2077
2078 /* ================================================================
2079 * IOCTL functions
2080 */
2081 static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
2082 {
2083 drm_radeon_private_t *dev_priv = dev->dev_private;
2084 drm_radeon_surface_alloc_t *alloc = data;
2085
2086 if (alloc_surface(alloc, dev_priv, file_priv) == -1)
2087 return -EINVAL;
2088 else
2089 return 0;
2090 }
2091
2092 static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
2093 {
2094 drm_radeon_private_t *dev_priv = dev->dev_private;
2095 drm_radeon_surface_free_t *memfree = data;
2096
2097 if (free_surface(file_priv, dev_priv, memfree->address))
2098 return -EINVAL;
2099 else
2100 return 0;
2101 }
2102
2103 static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
2104 {
2105 drm_radeon_private_t *dev_priv = dev->dev_private;
2106 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2107 drm_radeon_clear_t *clear = data;
2108 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2109 DRM_DEBUG("\n");
2110
2111 LOCK_TEST_WITH_RETURN(dev, file_priv);
2112
2113 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2114
2115 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2116 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2117
2118 if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
2119 sarea_priv->nbox * sizeof(depth_boxes[0])))
2120 return -EFAULT;
2121
2122 radeon_cp_dispatch_clear(dev, clear, depth_boxes);
2123
2124 COMMIT_RING();
2125 return 0;
2126 }
2127
2128 /* Not sure why this isn't set all the time:
2129 */
2130 static int radeon_do_init_pageflip(struct drm_device * dev)
2131 {
2132 drm_radeon_private_t *dev_priv = dev->dev_private;
2133 RING_LOCALS;
2134
2135 DRM_DEBUG("\n");
2136
2137 BEGIN_RING(6);
2138 RADEON_WAIT_UNTIL_3D_IDLE();
2139 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2140 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2141 RADEON_CRTC_OFFSET_FLIP_CNTL);
2142 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2143 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2144 RADEON_CRTC_OFFSET_FLIP_CNTL);
2145 ADVANCE_RING();
2146
2147 dev_priv->page_flipping = 1;
2148
2149 if (dev_priv->sarea_priv->pfCurrentPage != 1)
2150 dev_priv->sarea_priv->pfCurrentPage = 0;
2151
2152 return 0;
2153 }
2154
2155 /* Swapping and flipping are different operations, need different ioctls.
2156 * They can & should be intermixed to support multiple 3d windows.
2157 */
2158 static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
2159 {
2160 drm_radeon_private_t *dev_priv = dev->dev_private;
2161 DRM_DEBUG("\n");
2162
2163 LOCK_TEST_WITH_RETURN(dev, file_priv);
2164
2165 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2166
2167 if (!dev_priv->page_flipping)
2168 radeon_do_init_pageflip(dev);
2169
2170 radeon_cp_dispatch_flip(dev);
2171
2172 COMMIT_RING();
2173 return 0;
2174 }
2175
2176 static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
2177 {
2178 drm_radeon_private_t *dev_priv = dev->dev_private;
2179 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2180 DRM_DEBUG("\n");
2181
2182 LOCK_TEST_WITH_RETURN(dev, file_priv);
2183
2184 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2185
2186 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2187 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2188
2189 radeon_cp_dispatch_swap(dev);
2190 dev_priv->sarea_priv->ctx_owner = 0;
2191
2192 COMMIT_RING();
2193 return 0;
2194 }
2195
2196 static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv)
2197 {
2198 drm_radeon_private_t *dev_priv = dev->dev_private;
2199 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2200 struct drm_device_dma *dma = dev->dma;
2201 struct drm_buf *buf;
2202 drm_radeon_vertex_t *vertex = data;
2203 drm_radeon_tcl_prim_t prim;
2204
2205 LOCK_TEST_WITH_RETURN(dev, file_priv);
2206
2207 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2208 DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard);
2209
2210 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2211 DRM_ERROR("buffer index %d (of %d max)\n",
2212 vertex->idx, dma->buf_count - 1);
2213 return -EINVAL;
2214 }
2215 if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2216 DRM_ERROR("buffer prim %d\n", vertex->prim);
2217 return -EINVAL;
2218 }
2219
2220 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2221 VB_AGE_TEST_WITH_RETURN(dev_priv);
2222
2223 buf = dma->buflist[vertex->idx];
2224
2225 if (buf->file_priv != file_priv) {
2226 DRM_ERROR("process %d using buffer owned by %p\n",
2227 DRM_CURRENTPID, buf->file_priv);
2228 return -EINVAL;
2229 }
2230 if (buf->pending) {
2231 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2232 return -EINVAL;
2233 }
2234
2235 /* Build up a prim_t record:
2236 */
2237 if (vertex->count) {
2238 buf->used = vertex->count; /* not used? */
2239
2240 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2241 if (radeon_emit_state(dev_priv, file_priv,
2242 &sarea_priv->context_state,
2243 sarea_priv->tex_state,
2244 sarea_priv->dirty)) {
2245 DRM_ERROR("radeon_emit_state failed\n");
2246 return -EINVAL;
2247 }
2248
2249 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2250 RADEON_UPLOAD_TEX1IMAGES |
2251 RADEON_UPLOAD_TEX2IMAGES |
2252 RADEON_REQUIRE_QUIESCENCE);
2253 }
2254
2255 prim.start = 0;
2256 prim.finish = vertex->count; /* unused */
2257 prim.prim = vertex->prim;
2258 prim.numverts = vertex->count;
2259 prim.vc_format = dev_priv->sarea_priv->vc_format;
2260
2261 radeon_cp_dispatch_vertex(dev, buf, &prim);
2262 }
2263
2264 if (vertex->discard) {
2265 radeon_cp_discard_buffer(dev, buf);
2266 }
2267
2268 COMMIT_RING();
2269 return 0;
2270 }
2271
2272 static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv)
2273 {
2274 drm_radeon_private_t *dev_priv = dev->dev_private;
2275 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2276 struct drm_device_dma *dma = dev->dma;
2277 struct drm_buf *buf;
2278 drm_radeon_indices_t *elts = data;
2279 drm_radeon_tcl_prim_t prim;
2280 int count;
2281
2282 LOCK_TEST_WITH_RETURN(dev, file_priv);
2283
2284 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2285 DRM_CURRENTPID, elts->idx, elts->start, elts->end,
2286 elts->discard);
2287
2288 if (elts->idx < 0 || elts->idx >= dma->buf_count) {
2289 DRM_ERROR("buffer index %d (of %d max)\n",
2290 elts->idx, dma->buf_count - 1);
2291 return -EINVAL;
2292 }
2293 if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2294 DRM_ERROR("buffer prim %d\n", elts->prim);
2295 return -EINVAL;
2296 }
2297
2298 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2299 VB_AGE_TEST_WITH_RETURN(dev_priv);
2300
2301 buf = dma->buflist[elts->idx];
2302
2303 if (buf->file_priv != file_priv) {
2304 DRM_ERROR("process %d using buffer owned by %p\n",
2305 DRM_CURRENTPID, buf->file_priv);
2306 return -EINVAL;
2307 }
2308 if (buf->pending) {
2309 DRM_ERROR("sending pending buffer %d\n", elts->idx);
2310 return -EINVAL;
2311 }
2312
2313 count = (elts->end - elts->start) / sizeof(u16);
2314 elts->start -= RADEON_INDEX_PRIM_OFFSET;
2315
2316 if (elts->start & 0x7) {
2317 DRM_ERROR("misaligned buffer 0x%x\n", elts->start);
2318 return -EINVAL;
2319 }
2320 if (elts->start < buf->used) {
2321 DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used);
2322 return -EINVAL;
2323 }
2324
2325 buf->used = elts->end;
2326
2327 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2328 if (radeon_emit_state(dev_priv, file_priv,
2329 &sarea_priv->context_state,
2330 sarea_priv->tex_state,
2331 sarea_priv->dirty)) {
2332 DRM_ERROR("radeon_emit_state failed\n");
2333 return -EINVAL;
2334 }
2335
2336 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2337 RADEON_UPLOAD_TEX1IMAGES |
2338 RADEON_UPLOAD_TEX2IMAGES |
2339 RADEON_REQUIRE_QUIESCENCE);
2340 }
2341
2342 /* Build up a prim_t record:
2343 */
2344 prim.start = elts->start;
2345 prim.finish = elts->end;
2346 prim.prim = elts->prim;
2347 prim.offset = 0; /* offset from start of dma buffers */
2348 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2349 prim.vc_format = dev_priv->sarea_priv->vc_format;
2350
2351 radeon_cp_dispatch_indices(dev, buf, &prim);
2352 if (elts->discard) {
2353 radeon_cp_discard_buffer(dev, buf);
2354 }
2355
2356 COMMIT_RING();
2357 return 0;
2358 }
2359
2360 static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv)
2361 {
2362 drm_radeon_private_t *dev_priv = dev->dev_private;
2363 drm_radeon_texture_t *tex = data;
2364 drm_radeon_tex_image_t image;
2365 int ret;
2366
2367 LOCK_TEST_WITH_RETURN(dev, file_priv);
2368
2369 if (tex->image == NULL) {
2370 DRM_ERROR("null texture image!\n");
2371 return -EINVAL;
2372 }
2373
2374 if (DRM_COPY_FROM_USER(&image,
2375 (drm_radeon_tex_image_t __user *) tex->image,
2376 sizeof(image)))
2377 return -EFAULT;
2378
2379 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2380 VB_AGE_TEST_WITH_RETURN(dev_priv);
2381
2382 ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image);
2383
2384 return ret;
2385 }
2386
2387 static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv)
2388 {
2389 drm_radeon_private_t *dev_priv = dev->dev_private;
2390 drm_radeon_stipple_t *stipple = data;
2391 u32 mask[32];
2392
2393 LOCK_TEST_WITH_RETURN(dev, file_priv);
2394
2395 if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32)))
2396 return -EFAULT;
2397
2398 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2399
2400 radeon_cp_dispatch_stipple(dev, mask);
2401
2402 COMMIT_RING();
2403 return 0;
2404 }
2405
2406 static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv)
2407 {
2408 drm_radeon_private_t *dev_priv = dev->dev_private;
2409 struct drm_device_dma *dma = dev->dma;
2410 struct drm_buf *buf;
2411 drm_radeon_indirect_t *indirect = data;
2412 RING_LOCALS;
2413
2414 LOCK_TEST_WITH_RETURN(dev, file_priv);
2415
2416 DRM_DEBUG("indirect: idx=%d s=%d e=%d d=%d\n",
2417 indirect->idx, indirect->start, indirect->end,
2418 indirect->discard);
2419
2420 if (indirect->idx < 0 || indirect->idx >= dma->buf_count) {
2421 DRM_ERROR("buffer index %d (of %d max)\n",
2422 indirect->idx, dma->buf_count - 1);
2423 return -EINVAL;
2424 }
2425
2426 buf = dma->buflist[indirect->idx];
2427
2428 if (buf->file_priv != file_priv) {
2429 DRM_ERROR("process %d using buffer owned by %p\n",
2430 DRM_CURRENTPID, buf->file_priv);
2431 return -EINVAL;
2432 }
2433 if (buf->pending) {
2434 DRM_ERROR("sending pending buffer %d\n", indirect->idx);
2435 return -EINVAL;
2436 }
2437
2438 if (indirect->start < buf->used) {
2439 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2440 indirect->start, buf->used);
2441 return -EINVAL;
2442 }
2443
2444 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2445 VB_AGE_TEST_WITH_RETURN(dev_priv);
2446
2447 buf->used = indirect->end;
2448
2449 /* Wait for the 3D stream to idle before the indirect buffer
2450 * containing 2D acceleration commands is processed.
2451 */
2452 BEGIN_RING(2);
2453
2454 RADEON_WAIT_UNTIL_3D_IDLE();
2455
2456 ADVANCE_RING();
2457
2458 /* Dispatch the indirect buffer full of commands from the
2459 * X server. This is insecure and is thus only available to
2460 * privileged clients.
2461 */
2462 radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
2463 if (indirect->discard) {
2464 radeon_cp_discard_buffer(dev, buf);
2465 }
2466
2467 COMMIT_RING();
2468 return 0;
2469 }
2470
2471 static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv)
2472 {
2473 drm_radeon_private_t *dev_priv = dev->dev_private;
2474 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2475 struct drm_device_dma *dma = dev->dma;
2476 struct drm_buf *buf;
2477 drm_radeon_vertex2_t *vertex = data;
2478 int i;
2479 unsigned char laststate;
2480
2481 LOCK_TEST_WITH_RETURN(dev, file_priv);
2482
2483 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2484 DRM_CURRENTPID, vertex->idx, vertex->discard);
2485
2486 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2487 DRM_ERROR("buffer index %d (of %d max)\n",
2488 vertex->idx, dma->buf_count - 1);
2489 return -EINVAL;
2490 }
2491
2492 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2493 VB_AGE_TEST_WITH_RETURN(dev_priv);
2494
2495 buf = dma->buflist[vertex->idx];
2496
2497 if (buf->file_priv != file_priv) {
2498 DRM_ERROR("process %d using buffer owned by %p\n",
2499 DRM_CURRENTPID, buf->file_priv);
2500 return -EINVAL;
2501 }
2502
2503 if (buf->pending) {
2504 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2505 return -EINVAL;
2506 }
2507
2508 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2509 return -EINVAL;
2510
2511 for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) {
2512 drm_radeon_prim_t prim;
2513 drm_radeon_tcl_prim_t tclprim;
2514
2515 if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim)))
2516 return -EFAULT;
2517
2518 if (prim.stateidx != laststate) {
2519 drm_radeon_state_t state;
2520
2521 if (DRM_COPY_FROM_USER(&state,
2522 &vertex->state[prim.stateidx],
2523 sizeof(state)))
2524 return -EFAULT;
2525
2526 if (radeon_emit_state2(dev_priv, file_priv, &state)) {
2527 DRM_ERROR("radeon_emit_state2 failed\n");
2528 return -EINVAL;
2529 }
2530
2531 laststate = prim.stateidx;
2532 }
2533
2534 tclprim.start = prim.start;
2535 tclprim.finish = prim.finish;
2536 tclprim.prim = prim.prim;
2537 tclprim.vc_format = prim.vc_format;
2538
2539 if (prim.prim & RADEON_PRIM_WALK_IND) {
2540 tclprim.offset = prim.numverts * 64;
2541 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2542
2543 radeon_cp_dispatch_indices(dev, buf, &tclprim);
2544 } else {
2545 tclprim.numverts = prim.numverts;
2546 tclprim.offset = 0; /* not used */
2547
2548 radeon_cp_dispatch_vertex(dev, buf, &tclprim);
2549 }
2550
2551 if (sarea_priv->nbox == 1)
2552 sarea_priv->nbox = 0;
2553 }
2554
2555 if (vertex->discard) {
2556 radeon_cp_discard_buffer(dev, buf);
2557 }
2558
2559 COMMIT_RING();
2560 return 0;
2561 }
2562
2563 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2564 struct drm_file *file_priv,
2565 drm_radeon_cmd_header_t header,
2566 drm_radeon_kcmd_buffer_t *cmdbuf)
2567 {
2568 int id = (int)header.packet.packet_id;
2569 int sz, reg;
2570 int *data = (int *)cmdbuf->buf;
2571 RING_LOCALS;
2572
2573 if (id >= RADEON_MAX_STATE_PACKETS)
2574 return -EINVAL;
2575
2576 sz = packet[id].len;
2577 reg = packet[id].start;
2578
2579 if (sz * sizeof(int) > cmdbuf->bufsz) {
2580 DRM_ERROR("Packet size provided larger than data provided\n");
2581 return -EINVAL;
2582 }
2583
2584 if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) {
2585 DRM_ERROR("Packet verification failed\n");
2586 return -EINVAL;
2587 }
2588
2589 BEGIN_RING(sz + 1);
2590 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2591 OUT_RING_TABLE(data, sz);
2592 ADVANCE_RING();
2593
2594 cmdbuf->buf += sz * sizeof(int);
2595 cmdbuf->bufsz -= sz * sizeof(int);
2596 return 0;
2597 }
2598
2599 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2600 drm_radeon_cmd_header_t header,
2601 drm_radeon_kcmd_buffer_t *cmdbuf)
2602 {
2603 int sz = header.scalars.count;
2604 int start = header.scalars.offset;
2605 int stride = header.scalars.stride;
2606 RING_LOCALS;
2607
2608 BEGIN_RING(3 + sz);
2609 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2610 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2611 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2612 OUT_RING_TABLE(cmdbuf->buf, sz);
2613 ADVANCE_RING();
2614 cmdbuf->buf += sz * sizeof(int);
2615 cmdbuf->bufsz -= sz * sizeof(int);
2616 return 0;
2617 }
2618
2619 /* God this is ugly
2620 */
2621 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2622 drm_radeon_cmd_header_t header,
2623 drm_radeon_kcmd_buffer_t *cmdbuf)
2624 {
2625 int sz = header.scalars.count;
2626 int start = ((unsigned int)header.scalars.offset) + 0x100;
2627 int stride = header.scalars.stride;
2628 RING_LOCALS;
2629
2630 BEGIN_RING(3 + sz);
2631 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2632 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2633 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2634 OUT_RING_TABLE(cmdbuf->buf, sz);
2635 ADVANCE_RING();
2636 cmdbuf->buf += sz * sizeof(int);
2637 cmdbuf->bufsz -= sz * sizeof(int);
2638 return 0;
2639 }
2640
2641 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2642 drm_radeon_cmd_header_t header,
2643 drm_radeon_kcmd_buffer_t *cmdbuf)
2644 {
2645 int sz = header.vectors.count;
2646 int start = header.vectors.offset;
2647 int stride = header.vectors.stride;
2648 RING_LOCALS;
2649
2650 BEGIN_RING(5 + sz);
2651 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2652 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2653 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2654 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2655 OUT_RING_TABLE(cmdbuf->buf, sz);
2656 ADVANCE_RING();
2657
2658 cmdbuf->buf += sz * sizeof(int);
2659 cmdbuf->bufsz -= sz * sizeof(int);
2660 return 0;
2661 }
2662
2663 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2664 drm_radeon_cmd_header_t header,
2665 drm_radeon_kcmd_buffer_t *cmdbuf)
2666 {
2667 int sz = header.veclinear.count * 4;
2668 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2669 RING_LOCALS;
2670
2671 if (!sz)
2672 return 0;
2673 if (sz * 4 > cmdbuf->bufsz)
2674 return -EINVAL;
2675
2676 BEGIN_RING(5 + sz);
2677 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2678 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2679 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2680 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2681 OUT_RING_TABLE(cmdbuf->buf, sz);
2682 ADVANCE_RING();
2683
2684 cmdbuf->buf += sz * sizeof(int);
2685 cmdbuf->bufsz -= sz * sizeof(int);
2686 return 0;
2687 }
2688
2689 static int radeon_emit_packet3(struct drm_device * dev,
2690 struct drm_file *file_priv,
2691 drm_radeon_kcmd_buffer_t *cmdbuf)
2692 {
2693 drm_radeon_private_t *dev_priv = dev->dev_private;
2694 unsigned int cmdsz;
2695 int ret;
2696 RING_LOCALS;
2697
2698 DRM_DEBUG("\n");
2699
2700 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2701 cmdbuf, &cmdsz))) {
2702 DRM_ERROR("Packet verification failed\n");
2703 return ret;
2704 }
2705
2706 BEGIN_RING(cmdsz);
2707 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2708 ADVANCE_RING();
2709
2710 cmdbuf->buf += cmdsz * 4;
2711 cmdbuf->bufsz -= cmdsz * 4;
2712 return 0;
2713 }
2714
2715 static int radeon_emit_packet3_cliprect(struct drm_device *dev,
2716 struct drm_file *file_priv,
2717 drm_radeon_kcmd_buffer_t *cmdbuf,
2718 int orig_nbox)
2719 {
2720 drm_radeon_private_t *dev_priv = dev->dev_private;
2721 struct drm_clip_rect box;
2722 unsigned int cmdsz;
2723 int ret;
2724 struct drm_clip_rect __user *boxes = cmdbuf->boxes;
2725 int i = 0;
2726 RING_LOCALS;
2727
2728 DRM_DEBUG("\n");
2729
2730 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2731 cmdbuf, &cmdsz))) {
2732 DRM_ERROR("Packet verification failed\n");
2733 return ret;
2734 }
2735
2736 if (!orig_nbox)
2737 goto out;
2738
2739 do {
2740 if (i < cmdbuf->nbox) {
2741 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2742 return -EFAULT;
2743 /* FIXME The second and subsequent times round
2744 * this loop, send a WAIT_UNTIL_3D_IDLE before
2745 * calling emit_clip_rect(). This fixes a
2746 * lockup on fast machines when sending
2747 * several cliprects with a cmdbuf, as when
2748 * waving a 2D window over a 3D
2749 * window. Something in the commands from user
2750 * space seems to hang the card when they're
2751 * sent several times in a row. That would be
2752 * the correct place to fix it but this works
2753 * around it until I can figure that out - Tim
2754 * Smith */
2755 if (i) {
2756 BEGIN_RING(2);
2757 RADEON_WAIT_UNTIL_3D_IDLE();
2758 ADVANCE_RING();
2759 }
2760 radeon_emit_clip_rect(dev_priv, &box);
2761 }
2762
2763 BEGIN_RING(cmdsz);
2764 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2765 ADVANCE_RING();
2766
2767 } while (++i < cmdbuf->nbox);
2768 if (cmdbuf->nbox == 1)
2769 cmdbuf->nbox = 0;
2770
2771 out:
2772 cmdbuf->buf += cmdsz * 4;
2773 cmdbuf->bufsz -= cmdsz * 4;
2774 return 0;
2775 }
2776
2777 static int radeon_emit_wait(struct drm_device * dev, int flags)
2778 {
2779 drm_radeon_private_t *dev_priv = dev->dev_private;
2780 RING_LOCALS;
2781
2782 DRM_DEBUG("%s: %x\n", __FUNCTION__, flags);
2783 switch (flags) {
2784 case RADEON_WAIT_2D:
2785 BEGIN_RING(2);
2786 RADEON_WAIT_UNTIL_2D_IDLE();
2787 ADVANCE_RING();
2788 break;
2789 case RADEON_WAIT_3D:
2790 BEGIN_RING(2);
2791 RADEON_WAIT_UNTIL_3D_IDLE();
2792 ADVANCE_RING();
2793 break;
2794 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2795 BEGIN_RING(2);
2796 RADEON_WAIT_UNTIL_IDLE();
2797 ADVANCE_RING();
2798 break;
2799 default:
2800 return -EINVAL;
2801 }
2802
2803 return 0;
2804 }
2805
2806 static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
2807 {
2808 drm_radeon_private_t *dev_priv = dev->dev_private;
2809 struct drm_device_dma *dma = dev->dma;
2810 struct drm_buf *buf = NULL;
2811 int idx;
2812 drm_radeon_kcmd_buffer_t *cmdbuf = data;
2813 drm_radeon_cmd_header_t header;
2814 int orig_nbox, orig_bufsz;
2815 char *kbuf = NULL;
2816
2817 LOCK_TEST_WITH_RETURN(dev, file_priv);
2818
2819 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2820 VB_AGE_TEST_WITH_RETURN(dev_priv);
2821
2822 if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) {
2823 return -EINVAL;
2824 }
2825
2826 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2827 * races between checking values and using those values in other code,
2828 * and simply to avoid a lot of function calls to copy in data.
2829 */
2830 orig_bufsz = cmdbuf->bufsz;
2831 if (orig_bufsz != 0) {
2832 kbuf = drm_alloc(cmdbuf->bufsz, DRM_MEM_DRIVER);
2833 if (kbuf == NULL)
2834 return -ENOMEM;
2835 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf,
2836 cmdbuf->bufsz)) {
2837 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2838 return -EFAULT;
2839 }
2840 cmdbuf->buf = kbuf;
2841 }
2842
2843 orig_nbox = cmdbuf->nbox;
2844
2845 if (dev_priv->microcode_version == UCODE_R300) {
2846 int temp;
2847 temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf);
2848
2849 if (orig_bufsz != 0)
2850 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2851
2852 return temp;
2853 }
2854
2855 /* microcode_version != r300 */
2856 while (cmdbuf->bufsz >= sizeof(header)) {
2857
2858 header.i = *(int *)cmdbuf->buf;
2859 cmdbuf->buf += sizeof(header);
2860 cmdbuf->bufsz -= sizeof(header);
2861
2862 switch (header.header.cmd_type) {
2863 case RADEON_CMD_PACKET:
2864 DRM_DEBUG("RADEON_CMD_PACKET\n");
2865 if (radeon_emit_packets
2866 (dev_priv, file_priv, header, cmdbuf)) {
2867 DRM_ERROR("radeon_emit_packets failed\n");
2868 goto err;
2869 }
2870 break;
2871
2872 case RADEON_CMD_SCALARS:
2873 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2874 if (radeon_emit_scalars(dev_priv, header, cmdbuf)) {
2875 DRM_ERROR("radeon_emit_scalars failed\n");
2876 goto err;
2877 }
2878 break;
2879
2880 case RADEON_CMD_VECTORS:
2881 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2882 if (radeon_emit_vectors(dev_priv, header, cmdbuf)) {
2883 DRM_ERROR("radeon_emit_vectors failed\n");
2884 goto err;
2885 }
2886 break;
2887
2888 case RADEON_CMD_DMA_DISCARD:
2889 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2890 idx = header.dma.buf_idx;
2891 if (idx < 0 || idx >= dma->buf_count) {
2892 DRM_ERROR("buffer index %d (of %d max)\n",
2893 idx, dma->buf_count - 1);
2894 goto err;
2895 }
2896
2897 buf = dma->buflist[idx];
2898 if (buf->file_priv != file_priv || buf->pending) {
2899 DRM_ERROR("bad buffer %p %p %d\n",
2900 buf->file_priv, file_priv,
2901 buf->pending);
2902 goto err;
2903 }
2904
2905 radeon_cp_discard_buffer(dev, buf);
2906 break;
2907
2908 case RADEON_CMD_PACKET3:
2909 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2910 if (radeon_emit_packet3(dev, file_priv, cmdbuf)) {
2911 DRM_ERROR("radeon_emit_packet3 failed\n");
2912 goto err;
2913 }
2914 break;
2915
2916 case RADEON_CMD_PACKET3_CLIP:
2917 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2918 if (radeon_emit_packet3_cliprect
2919 (dev, file_priv, cmdbuf, orig_nbox)) {
2920 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2921 goto err;
2922 }
2923 break;
2924
2925 case RADEON_CMD_SCALARS2:
2926 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2927 if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) {
2928 DRM_ERROR("radeon_emit_scalars2 failed\n");
2929 goto err;
2930 }
2931 break;
2932
2933 case RADEON_CMD_WAIT:
2934 DRM_DEBUG("RADEON_CMD_WAIT\n");
2935 if (radeon_emit_wait(dev, header.wait.flags)) {
2936 DRM_ERROR("radeon_emit_wait failed\n");
2937 goto err;
2938 }
2939 break;
2940 case RADEON_CMD_VECLINEAR:
2941 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
2942 if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) {
2943 DRM_ERROR("radeon_emit_veclinear failed\n");
2944 goto err;
2945 }
2946 break;
2947
2948 default:
2949 DRM_ERROR("bad cmd_type %d at %p\n",
2950 header.header.cmd_type,
2951 cmdbuf->buf - sizeof(header));
2952 goto err;
2953 }
2954 }
2955
2956 if (orig_bufsz != 0)
2957 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2958
2959 DRM_DEBUG("DONE\n");
2960 COMMIT_RING();
2961 return 0;
2962
2963 err:
2964 if (orig_bufsz != 0)
2965 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2966 return -EINVAL;
2967 }
2968
2969 static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
2970 {
2971 drm_radeon_private_t *dev_priv = dev->dev_private;
2972 drm_radeon_getparam_t *param = data;
2973 int value;
2974
2975 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
2976
2977 switch (param->param) {
2978 case RADEON_PARAM_GART_BUFFER_OFFSET:
2979 value = dev_priv->gart_buffers_offset;
2980 break;
2981 case RADEON_PARAM_LAST_FRAME:
2982 dev_priv->stats.last_frame_reads++;
2983 value = GET_SCRATCH(0);
2984 break;
2985 case RADEON_PARAM_LAST_DISPATCH:
2986 value = GET_SCRATCH(1);
2987 break;
2988 case RADEON_PARAM_LAST_CLEAR:
2989 dev_priv->stats.last_clear_reads++;
2990 value = GET_SCRATCH(2);
2991 break;
2992 case RADEON_PARAM_IRQ_NR:
2993 value = dev->irq;
2994 break;
2995 case RADEON_PARAM_GART_BASE:
2996 value = dev_priv->gart_vm_start;
2997 break;
2998 case RADEON_PARAM_REGISTER_HANDLE:
2999 value = dev_priv->mmio->offset;
3000 break;
3001 case RADEON_PARAM_STATUS_HANDLE:
3002 value = dev_priv->ring_rptr_offset;
3003 break;
3004 #if BITS_PER_LONG == 32
3005 /*
3006 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3007 * pointer which can't fit into an int-sized variable. According to
3008 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3009 * not supporting it shouldn't be a problem. If the same functionality
3010 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3011 * so backwards-compatibility for the embedded platforms can be
3012 * maintained. --davidm 4-Feb-2004.
3013 */
3014 case RADEON_PARAM_SAREA_HANDLE:
3015 /* The lock is the first dword in the sarea. */
3016 value = (long)dev->lock.hw_lock;
3017 break;
3018 #endif
3019 case RADEON_PARAM_GART_TEX_HANDLE:
3020 value = dev_priv->gart_textures_offset;
3021 break;
3022 case RADEON_PARAM_SCRATCH_OFFSET:
3023 if (!dev_priv->writeback_works)
3024 return -EINVAL;
3025 value = RADEON_SCRATCH_REG_OFFSET;
3026 break;
3027 case RADEON_PARAM_CARD_TYPE:
3028 if (dev_priv->flags & RADEON_IS_PCIE)
3029 value = RADEON_CARD_PCIE;
3030 else if (dev_priv->flags & RADEON_IS_AGP)
3031 value = RADEON_CARD_AGP;
3032 else
3033 value = RADEON_CARD_PCI;
3034 break;
3035 case RADEON_PARAM_VBLANK_CRTC:
3036 value = radeon_vblank_crtc_get(dev);
3037 break;
3038 default:
3039 DRM_DEBUG("Invalid parameter %d\n", param->param);
3040 return -EINVAL;
3041 }
3042
3043 if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) {
3044 DRM_ERROR("copy_to_user\n");
3045 return -EFAULT;
3046 }
3047
3048 return 0;
3049 }
3050
3051 static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3052 {
3053 drm_radeon_private_t *dev_priv = dev->dev_private;
3054 drm_radeon_setparam_t *sp = data;
3055 struct drm_radeon_driver_file_fields *radeon_priv;
3056
3057 switch (sp->param) {
3058 case RADEON_SETPARAM_FB_LOCATION:
3059 radeon_priv = file_priv->driver_priv;
3060 radeon_priv->radeon_fb_delta = dev_priv->fb_location -
3061 sp->value;
3062 break;
3063 case RADEON_SETPARAM_SWITCH_TILING:
3064 if (sp->value == 0) {
3065 DRM_DEBUG("color tiling disabled\n");
3066 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3067 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3068 dev_priv->sarea_priv->tiling_enabled = 0;
3069 } else if (sp->value == 1) {
3070 DRM_DEBUG("color tiling enabled\n");
3071 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3072 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3073 dev_priv->sarea_priv->tiling_enabled = 1;
3074 }
3075 break;
3076 case RADEON_SETPARAM_PCIGART_LOCATION:
3077 dev_priv->pcigart_offset = sp->value;
3078 dev_priv->pcigart_offset_set = 1;
3079 break;
3080 case RADEON_SETPARAM_NEW_MEMMAP:
3081 dev_priv->new_memmap = sp->value;
3082 break;
3083 case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
3084 dev_priv->gart_info.table_size = sp->value;
3085 if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
3086 dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
3087 break;
3088 case RADEON_SETPARAM_VBLANK_CRTC:
3089 return radeon_vblank_crtc_set(dev, sp->value);
3090 break;
3091 default:
3092 DRM_DEBUG("Invalid parameter %d\n", sp->param);
3093 return -EINVAL;
3094 }
3095
3096 return 0;
3097 }
3098
3099 /* When a client dies:
3100 * - Check for and clean up flipped page state
3101 * - Free any alloced GART memory.
3102 * - Free any alloced radeon surfaces.
3103 *
3104 * DRM infrastructure takes care of reclaiming dma buffers.
3105 */
3106 void radeon_driver_preclose(struct drm_device *dev, struct drm_file *file_priv)
3107 {
3108 if (dev->dev_private) {
3109 drm_radeon_private_t *dev_priv = dev->dev_private;
3110 dev_priv->page_flipping = 0;
3111 radeon_mem_release(file_priv, dev_priv->gart_heap);
3112 radeon_mem_release(file_priv, dev_priv->fb_heap);
3113 radeon_surfaces_release(file_priv, dev_priv);
3114 }
3115 }
3116
3117 void radeon_driver_lastclose(struct drm_device *dev)
3118 {
3119 if (dev->dev_private) {
3120 drm_radeon_private_t *dev_priv = dev->dev_private;
3121
3122 if (dev_priv->sarea_priv &&
3123 dev_priv->sarea_priv->pfCurrentPage != 0)
3124 radeon_cp_dispatch_flip(dev);
3125 }
3126
3127 radeon_do_release(dev);
3128 }
3129
3130 int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv)
3131 {
3132 drm_radeon_private_t *dev_priv = dev->dev_private;
3133 struct drm_radeon_driver_file_fields *radeon_priv;
3134
3135 DRM_DEBUG("\n");
3136 radeon_priv =
3137 (struct drm_radeon_driver_file_fields *)
3138 drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3139
3140 if (!radeon_priv)
3141 return -ENOMEM;
3142
3143 file_priv->driver_priv = radeon_priv;
3144
3145 if (dev_priv)
3146 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3147 else
3148 radeon_priv->radeon_fb_delta = 0;
3149 return 0;
3150 }
3151
3152 void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv)
3153 {
3154 struct drm_radeon_driver_file_fields *radeon_priv =
3155 file_priv->driver_priv;
3156
3157 drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3158 }
3159
3160 struct drm_ioctl_desc radeon_ioctls[] = {
3161 DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3162 DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3163 DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3164 DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3165 DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH),
3166 DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH),
3167 DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH),
3168 DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH),
3169 DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH),
3170 DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH),
3171 DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH),
3172 DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH),
3173 DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH),
3174 DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH),
3175 DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3176 DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH),
3177 DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH),
3178 DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH),
3179 DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH),
3180 DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH),
3181 DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH),
3182 DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3183 DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH),
3184 DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH),
3185 DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH),
3186 DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH),
3187 DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH)
3188 };
3189
3190 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);