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[mirror_ubuntu-artful-kernel.git] / drivers / gpu / drm / etnaviv / etnaviv_buffer.c
1 /*
2 * Copyright (C) 2014 Etnaviv Project
3 * Author: Christian Gmeiner <christian.gmeiner@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "etnaviv_gpu.h"
19 #include "etnaviv_gem.h"
20 #include "etnaviv_mmu.h"
21
22 #include "common.xml.h"
23 #include "state.xml.h"
24 #include "state_3d.xml.h"
25 #include "cmdstream.xml.h"
26
27 /*
28 * Command Buffer helper:
29 */
30
31
32 static inline void OUT(struct etnaviv_cmdbuf *buffer, u32 data)
33 {
34 u32 *vaddr = (u32 *)buffer->vaddr;
35
36 BUG_ON(buffer->user_size >= buffer->size);
37
38 vaddr[buffer->user_size / 4] = data;
39 buffer->user_size += 4;
40 }
41
42 static inline void CMD_LOAD_STATE(struct etnaviv_cmdbuf *buffer,
43 u32 reg, u32 value)
44 {
45 u32 index = reg >> VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR;
46
47 buffer->user_size = ALIGN(buffer->user_size, 8);
48
49 /* write a register via cmd stream */
50 OUT(buffer, VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE |
51 VIV_FE_LOAD_STATE_HEADER_COUNT(1) |
52 VIV_FE_LOAD_STATE_HEADER_OFFSET(index));
53 OUT(buffer, value);
54 }
55
56 static inline void CMD_END(struct etnaviv_cmdbuf *buffer)
57 {
58 buffer->user_size = ALIGN(buffer->user_size, 8);
59
60 OUT(buffer, VIV_FE_END_HEADER_OP_END);
61 }
62
63 static inline void CMD_WAIT(struct etnaviv_cmdbuf *buffer)
64 {
65 buffer->user_size = ALIGN(buffer->user_size, 8);
66
67 OUT(buffer, VIV_FE_WAIT_HEADER_OP_WAIT | 200);
68 }
69
70 static inline void CMD_LINK(struct etnaviv_cmdbuf *buffer,
71 u16 prefetch, u32 address)
72 {
73 buffer->user_size = ALIGN(buffer->user_size, 8);
74
75 OUT(buffer, VIV_FE_LINK_HEADER_OP_LINK |
76 VIV_FE_LINK_HEADER_PREFETCH(prefetch));
77 OUT(buffer, address);
78 }
79
80 static inline void CMD_STALL(struct etnaviv_cmdbuf *buffer,
81 u32 from, u32 to)
82 {
83 buffer->user_size = ALIGN(buffer->user_size, 8);
84
85 OUT(buffer, VIV_FE_STALL_HEADER_OP_STALL);
86 OUT(buffer, VIV_FE_STALL_TOKEN_FROM(from) | VIV_FE_STALL_TOKEN_TO(to));
87 }
88
89 static inline void CMD_SEM(struct etnaviv_cmdbuf *buffer, u32 from, u32 to)
90 {
91 CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN,
92 VIVS_GL_SEMAPHORE_TOKEN_FROM(from) |
93 VIVS_GL_SEMAPHORE_TOKEN_TO(to));
94 }
95
96 static void etnaviv_cmd_select_pipe(struct etnaviv_gpu *gpu,
97 struct etnaviv_cmdbuf *buffer, u8 pipe)
98 {
99 u32 flush = 0;
100
101 /*
102 * This assumes that if we're switching to 2D, we're switching
103 * away from 3D, and vice versa. Hence, if we're switching to
104 * the 2D core, we need to flush the 3D depth and color caches,
105 * otherwise we need to flush the 2D pixel engine cache.
106 */
107 if (gpu->exec_state == ETNA_PIPE_2D)
108 flush = VIVS_GL_FLUSH_CACHE_PE2D;
109 else if (gpu->exec_state == ETNA_PIPE_3D)
110 flush = VIVS_GL_FLUSH_CACHE_DEPTH | VIVS_GL_FLUSH_CACHE_COLOR;
111
112 CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
113 CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
114 CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
115
116 CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,
117 VIVS_GL_PIPE_SELECT_PIPE(pipe));
118 }
119
120 static u32 gpu_va(struct etnaviv_gpu *gpu, struct etnaviv_cmdbuf *buf)
121 {
122 return buf->paddr - gpu->memory_base;
123 }
124
125 static void etnaviv_buffer_dump(struct etnaviv_gpu *gpu,
126 struct etnaviv_cmdbuf *buf, u32 off, u32 len)
127 {
128 u32 size = buf->size;
129 u32 *ptr = buf->vaddr + off;
130
131 dev_info(gpu->dev, "virt %p phys 0x%08x free 0x%08x\n",
132 ptr, gpu_va(gpu, buf) + off, size - len * 4 - off);
133
134 print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
135 ptr, len * 4, 0);
136 }
137
138 /*
139 * Safely replace the WAIT of a waitlink with a new command and argument.
140 * The GPU may be executing this WAIT while we're modifying it, so we have
141 * to write it in a specific order to avoid the GPU branching to somewhere
142 * else. 'wl_offset' is the offset to the first byte of the WAIT command.
143 */
144 static void etnaviv_buffer_replace_wait(struct etnaviv_cmdbuf *buffer,
145 unsigned int wl_offset, u32 cmd, u32 arg)
146 {
147 u32 *lw = buffer->vaddr + wl_offset;
148
149 lw[1] = arg;
150 mb();
151 lw[0] = cmd;
152 mb();
153 }
154
155 /*
156 * Ensure that there is space in the command buffer to contiguously write
157 * 'cmd_dwords' 64-bit words into the buffer, wrapping if necessary.
158 */
159 static u32 etnaviv_buffer_reserve(struct etnaviv_gpu *gpu,
160 struct etnaviv_cmdbuf *buffer, unsigned int cmd_dwords)
161 {
162 if (buffer->user_size + cmd_dwords * sizeof(u64) > buffer->size)
163 buffer->user_size = 0;
164
165 return gpu_va(gpu, buffer) + buffer->user_size;
166 }
167
168 u16 etnaviv_buffer_init(struct etnaviv_gpu *gpu)
169 {
170 struct etnaviv_cmdbuf *buffer = gpu->buffer;
171
172 /* initialize buffer */
173 buffer->user_size = 0;
174
175 CMD_WAIT(buffer);
176 CMD_LINK(buffer, 2, gpu_va(gpu, buffer) + buffer->user_size - 4);
177
178 return buffer->user_size / 8;
179 }
180
181 void etnaviv_buffer_end(struct etnaviv_gpu *gpu)
182 {
183 struct etnaviv_cmdbuf *buffer = gpu->buffer;
184 unsigned int waitlink_offset = buffer->user_size - 16;
185 u32 link_target, flush = 0;
186
187 if (gpu->exec_state == ETNA_PIPE_2D)
188 flush = VIVS_GL_FLUSH_CACHE_PE2D;
189 else if (gpu->exec_state == ETNA_PIPE_3D)
190 flush = VIVS_GL_FLUSH_CACHE_DEPTH |
191 VIVS_GL_FLUSH_CACHE_COLOR |
192 VIVS_GL_FLUSH_CACHE_TEXTURE |
193 VIVS_GL_FLUSH_CACHE_TEXTUREVS |
194 VIVS_GL_FLUSH_CACHE_SHADER_L2;
195
196 if (flush) {
197 unsigned int dwords = 7;
198
199 link_target = etnaviv_buffer_reserve(gpu, buffer, dwords);
200
201 CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
202 CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
203 CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
204 if (gpu->exec_state == ETNA_PIPE_3D)
205 CMD_LOAD_STATE(buffer, VIVS_TS_FLUSH_CACHE,
206 VIVS_TS_FLUSH_CACHE_FLUSH);
207 CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
208 CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
209 CMD_END(buffer);
210
211 etnaviv_buffer_replace_wait(buffer, waitlink_offset,
212 VIV_FE_LINK_HEADER_OP_LINK |
213 VIV_FE_LINK_HEADER_PREFETCH(dwords),
214 link_target);
215 } else {
216 /* Replace the last link-wait with an "END" command */
217 etnaviv_buffer_replace_wait(buffer, waitlink_offset,
218 VIV_FE_END_HEADER_OP_END, 0);
219 }
220 }
221
222 /* Append a command buffer to the ring buffer. */
223 void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, unsigned int event,
224 struct etnaviv_cmdbuf *cmdbuf)
225 {
226 struct etnaviv_cmdbuf *buffer = gpu->buffer;
227 unsigned int waitlink_offset = buffer->user_size - 16;
228 u32 return_target, return_dwords;
229 u32 link_target, link_dwords;
230
231 if (drm_debug & DRM_UT_DRIVER)
232 etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
233
234 link_target = gpu_va(gpu, cmdbuf);
235 link_dwords = cmdbuf->size / 8;
236
237 /*
238 * If we need maintanence prior to submitting this buffer, we will
239 * need to append a mmu flush load state, followed by a new
240 * link to this buffer - a total of four additional words.
241 */
242 if (gpu->mmu->need_flush || gpu->switch_context) {
243 u32 target, extra_dwords;
244
245 /* link command */
246 extra_dwords = 1;
247
248 /* flush command */
249 if (gpu->mmu->need_flush)
250 extra_dwords += 1;
251
252 /* pipe switch commands */
253 if (gpu->switch_context)
254 extra_dwords += 4;
255
256 target = etnaviv_buffer_reserve(gpu, buffer, extra_dwords);
257
258 if (gpu->mmu->need_flush) {
259 /* Add the MMU flush */
260 CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_MMU,
261 VIVS_GL_FLUSH_MMU_FLUSH_FEMMU |
262 VIVS_GL_FLUSH_MMU_FLUSH_UNK1 |
263 VIVS_GL_FLUSH_MMU_FLUSH_UNK2 |
264 VIVS_GL_FLUSH_MMU_FLUSH_PEMMU |
265 VIVS_GL_FLUSH_MMU_FLUSH_UNK4);
266
267 gpu->mmu->need_flush = false;
268 }
269
270 if (gpu->switch_context) {
271 etnaviv_cmd_select_pipe(gpu, buffer, cmdbuf->exec_state);
272 gpu->exec_state = cmdbuf->exec_state;
273 gpu->switch_context = false;
274 }
275
276 /* And the link to the submitted buffer */
277 CMD_LINK(buffer, link_dwords, link_target);
278
279 /* Update the link target to point to above instructions */
280 link_target = target;
281 link_dwords = extra_dwords;
282 }
283
284 /*
285 * Append a LINK to the submitted command buffer to return to
286 * the ring buffer. return_target is the ring target address.
287 * We need three dwords: event, wait, link.
288 */
289 return_dwords = 3;
290 return_target = etnaviv_buffer_reserve(gpu, buffer, return_dwords);
291 CMD_LINK(cmdbuf, return_dwords, return_target);
292
293 /*
294 * Append event, wait and link pointing back to the wait
295 * command to the ring buffer.
296 */
297 CMD_LOAD_STATE(buffer, VIVS_GL_EVENT, VIVS_GL_EVENT_EVENT_ID(event) |
298 VIVS_GL_EVENT_FROM_PE);
299 CMD_WAIT(buffer);
300 CMD_LINK(buffer, 2, return_target + 8);
301
302 if (drm_debug & DRM_UT_DRIVER)
303 pr_info("stream link to 0x%08x @ 0x%08x %p\n",
304 return_target, gpu_va(gpu, cmdbuf), cmdbuf->vaddr);
305
306 if (drm_debug & DRM_UT_DRIVER) {
307 print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
308 cmdbuf->vaddr, cmdbuf->size, 0);
309
310 pr_info("link op: %p\n", buffer->vaddr + waitlink_offset);
311 pr_info("addr: 0x%08x\n", link_target);
312 pr_info("back: 0x%08x\n", return_target);
313 pr_info("event: %d\n", event);
314 }
315
316 /*
317 * Kick off the submitted command by replacing the previous
318 * WAIT with a link to the address in the ring buffer.
319 */
320 etnaviv_buffer_replace_wait(buffer, waitlink_offset,
321 VIV_FE_LINK_HEADER_OP_LINK |
322 VIV_FE_LINK_HEADER_PREFETCH(link_dwords),
323 link_target);
324
325 if (drm_debug & DRM_UT_DRIVER)
326 etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
327 }