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[mirror_ubuntu-artful-kernel.git] / drivers / gpu / drm / i915 / gvt / vgpu.c
1 /*
2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Eddie Dong <eddie.dong@intel.com>
25 * Kevin Tian <kevin.tian@intel.com>
26 *
27 * Contributors:
28 * Ping Gao <ping.a.gao@intel.com>
29 * Zhi Wang <zhi.a.wang@intel.com>
30 * Bing Niu <bing.niu@intel.com>
31 *
32 */
33
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37
38 void populate_pvinfo_page(struct intel_vgpu *vgpu)
39 {
40 /* setup the ballooning information */
41 vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
42 vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1;
43 vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0;
44 vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0;
45 vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
46 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
47 vgpu_aperture_gmadr_base(vgpu);
48 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
49 vgpu_aperture_sz(vgpu);
50 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
51 vgpu_hidden_gmadr_base(vgpu);
52 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
53 vgpu_hidden_sz(vgpu);
54
55 vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
56
57 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
58 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
59 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
60 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
61 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
62 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
63
64 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
65 }
66
67 static struct {
68 unsigned int low_mm;
69 unsigned int high_mm;
70 unsigned int fence;
71 enum intel_vgpu_edid edid;
72 char *name;
73 } vgpu_types[] = {
74 /* Fixed vGPU type table */
75 { MB_TO_BYTES(64), MB_TO_BYTES(512), 4, GVT_EDID_1024_768, "8" },
76 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, GVT_EDID_1920_1200, "4" },
77 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, GVT_EDID_1920_1200, "2" },
78 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, GVT_EDID_1920_1200, "1" },
79 };
80
81 /**
82 * intel_gvt_init_vgpu_types - initialize vGPU type list
83 * @gvt : GVT device
84 *
85 * Initialize vGPU type list based on available resource.
86 *
87 */
88 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
89 {
90 unsigned int num_types;
91 unsigned int i, low_avail, high_avail;
92 unsigned int min_low;
93
94 /* vGPU type name is defined as GVTg_Vx_y which contains
95 * physical GPU generation type (e.g V4 as BDW server, V5 as
96 * SKL server).
97 *
98 * Depend on physical SKU resource, might see vGPU types like
99 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
100 * different types of vGPU on same physical GPU depending on
101 * available resource. Each vGPU type will have "avail_instance"
102 * to indicate how many vGPU instance can be created for this
103 * type.
104 *
105 */
106 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
107 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
108 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
109
110 gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type),
111 GFP_KERNEL);
112 if (!gvt->types)
113 return -ENOMEM;
114
115 min_low = MB_TO_BYTES(32);
116 for (i = 0; i < num_types; ++i) {
117 if (low_avail / vgpu_types[i].low_mm == 0)
118 break;
119
120 gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
121 gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
122 gvt->types[i].fence = vgpu_types[i].fence;
123 gvt->types[i].resolution = vgpu_types[i].edid;
124 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
125 high_avail / vgpu_types[i].high_mm);
126
127 if (IS_GEN8(gvt->dev_priv))
128 sprintf(gvt->types[i].name, "GVTg_V4_%s",
129 vgpu_types[i].name);
130 else if (IS_GEN9(gvt->dev_priv))
131 sprintf(gvt->types[i].name, "GVTg_V5_%s",
132 vgpu_types[i].name);
133
134 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u res %s\n",
135 i, gvt->types[i].name,
136 gvt->types[i].avail_instance,
137 gvt->types[i].low_gm_size,
138 gvt->types[i].high_gm_size, gvt->types[i].fence,
139 vgpu_edid_str(gvt->types[i].resolution));
140 }
141
142 gvt->num_types = i;
143 return 0;
144 }
145
146 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
147 {
148 kfree(gvt->types);
149 }
150
151 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
152 {
153 int i;
154 unsigned int low_gm_avail, high_gm_avail, fence_avail;
155 unsigned int low_gm_min, high_gm_min, fence_min;
156
157 /* Need to depend on maxium hw resource size but keep on
158 * static config for now.
159 */
160 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
161 gvt->gm.vgpu_allocated_low_gm_size;
162 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
163 gvt->gm.vgpu_allocated_high_gm_size;
164 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
165 gvt->fence.vgpu_allocated_fence_num;
166
167 for (i = 0; i < gvt->num_types; i++) {
168 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
169 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
170 fence_min = fence_avail / gvt->types[i].fence;
171 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
172 fence_min);
173
174 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
175 i, gvt->types[i].name,
176 gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
177 gvt->types[i].high_gm_size, gvt->types[i].fence);
178 }
179 }
180
181 /**
182 * intel_gvt_destroy_vgpu - destroy a virtual GPU
183 * @vgpu: virtual GPU
184 *
185 * This function is called when user wants to destroy a virtual GPU.
186 *
187 */
188 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
189 {
190 struct intel_gvt *gvt = vgpu->gvt;
191
192 mutex_lock(&gvt->lock);
193
194 vgpu->active = false;
195 idr_remove(&gvt->vgpu_idr, vgpu->id);
196
197 if (atomic_read(&vgpu->running_workload_num)) {
198 mutex_unlock(&gvt->lock);
199 intel_gvt_wait_vgpu_idle(vgpu);
200 mutex_lock(&gvt->lock);
201 }
202
203 intel_vgpu_stop_schedule(vgpu);
204 intel_vgpu_clean_sched_policy(vgpu);
205 intel_vgpu_clean_gvt_context(vgpu);
206 intel_vgpu_clean_execlist(vgpu);
207 intel_vgpu_clean_display(vgpu);
208 intel_vgpu_clean_opregion(vgpu);
209 intel_vgpu_clean_gtt(vgpu);
210 intel_gvt_hypervisor_detach_vgpu(vgpu);
211 intel_vgpu_free_resource(vgpu);
212 intel_vgpu_clean_mmio(vgpu);
213 vfree(vgpu);
214
215 intel_gvt_update_vgpu_types(gvt);
216 mutex_unlock(&gvt->lock);
217 }
218
219 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
220 struct intel_vgpu_creation_params *param)
221 {
222 struct intel_vgpu *vgpu;
223 int ret;
224
225 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
226 param->handle, param->low_gm_sz, param->high_gm_sz,
227 param->fence_sz);
228
229 vgpu = vzalloc(sizeof(*vgpu));
230 if (!vgpu)
231 return ERR_PTR(-ENOMEM);
232
233 mutex_lock(&gvt->lock);
234
235 ret = idr_alloc(&gvt->vgpu_idr, vgpu, 1, GVT_MAX_VGPU, GFP_KERNEL);
236 if (ret < 0)
237 goto out_free_vgpu;
238
239 vgpu->id = ret;
240 vgpu->handle = param->handle;
241 vgpu->gvt = gvt;
242 bitmap_zero(vgpu->tlb_handle_pending, I915_NUM_ENGINES);
243
244 intel_vgpu_init_cfg_space(vgpu, param->primary);
245
246 ret = intel_vgpu_init_mmio(vgpu);
247 if (ret)
248 goto out_clean_idr;
249
250 ret = intel_vgpu_alloc_resource(vgpu, param);
251 if (ret)
252 goto out_clean_vgpu_mmio;
253
254 populate_pvinfo_page(vgpu);
255
256 ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
257 if (ret)
258 goto out_clean_vgpu_resource;
259
260 ret = intel_vgpu_init_gtt(vgpu);
261 if (ret)
262 goto out_detach_hypervisor_vgpu;
263
264 ret = intel_vgpu_init_display(vgpu, param->resolution);
265 if (ret)
266 goto out_clean_gtt;
267
268 ret = intel_vgpu_init_execlist(vgpu);
269 if (ret)
270 goto out_clean_display;
271
272 ret = intel_vgpu_init_gvt_context(vgpu);
273 if (ret)
274 goto out_clean_execlist;
275
276 ret = intel_vgpu_init_sched_policy(vgpu);
277 if (ret)
278 goto out_clean_shadow_ctx;
279
280 vgpu->active = true;
281 mutex_unlock(&gvt->lock);
282
283 return vgpu;
284
285 out_clean_shadow_ctx:
286 intel_vgpu_clean_gvt_context(vgpu);
287 out_clean_execlist:
288 intel_vgpu_clean_execlist(vgpu);
289 out_clean_display:
290 intel_vgpu_clean_display(vgpu);
291 out_clean_gtt:
292 intel_vgpu_clean_gtt(vgpu);
293 out_detach_hypervisor_vgpu:
294 intel_gvt_hypervisor_detach_vgpu(vgpu);
295 out_clean_vgpu_resource:
296 intel_vgpu_free_resource(vgpu);
297 out_clean_vgpu_mmio:
298 intel_vgpu_clean_mmio(vgpu);
299 out_clean_idr:
300 idr_remove(&gvt->vgpu_idr, vgpu->id);
301 out_free_vgpu:
302 vfree(vgpu);
303 mutex_unlock(&gvt->lock);
304 return ERR_PTR(ret);
305 }
306
307 /**
308 * intel_gvt_create_vgpu - create a virtual GPU
309 * @gvt: GVT device
310 * @type: type of the vGPU to create
311 *
312 * This function is called when user wants to create a virtual GPU.
313 *
314 * Returns:
315 * pointer to intel_vgpu, error pointer if failed.
316 */
317 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
318 struct intel_vgpu_type *type)
319 {
320 struct intel_vgpu_creation_params param;
321 struct intel_vgpu *vgpu;
322
323 param.handle = 0;
324 param.primary = 1;
325 param.low_gm_sz = type->low_gm_size;
326 param.high_gm_sz = type->high_gm_size;
327 param.fence_sz = type->fence;
328 param.resolution = type->resolution;
329
330 /* XXX current param based on MB */
331 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
332 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
333
334 vgpu = __intel_gvt_create_vgpu(gvt, &param);
335 if (IS_ERR(vgpu))
336 return vgpu;
337
338 /* calculate left instance change for types */
339 intel_gvt_update_vgpu_types(gvt);
340
341 return vgpu;
342 }
343
344 /**
345 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
346 * @vgpu: virtual GPU
347 * @dmlr: vGPU Device Model Level Reset or GT Reset
348 * @engine_mask: engines to reset for GT reset
349 *
350 * This function is called when user wants to reset a virtual GPU through
351 * device model reset or GT reset. The caller should hold the gvt lock.
352 *
353 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
354 * the whole vGPU to default state as when it is created. This vGPU function
355 * is required both for functionary and security concerns.The ultimate goal
356 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
357 * assign a vGPU to a virtual machine we must isse such reset first.
358 *
359 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
360 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
361 * Unlike the FLR, GT reset only reset particular resource of a vGPU per
362 * the reset request. Guest driver can issue a GT reset by programming the
363 * virtual GDRST register to reset specific virtual GPU engine or all
364 * engines.
365 *
366 * The parameter dev_level is to identify if we will do DMLR or GT reset.
367 * The parameter engine_mask is to specific the engines that need to be
368 * resetted. If value ALL_ENGINES is given for engine_mask, it means
369 * the caller requests a full GT reset that we will reset all virtual
370 * GPU engines. For FLR, engine_mask is ignored.
371 */
372 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
373 unsigned int engine_mask)
374 {
375 struct intel_gvt *gvt = vgpu->gvt;
376 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
377
378 gvt_dbg_core("------------------------------------------\n");
379 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
380 vgpu->id, dmlr, engine_mask);
381 vgpu->resetting = true;
382
383 intel_vgpu_stop_schedule(vgpu);
384 /*
385 * The current_vgpu will set to NULL after stopping the
386 * scheduler when the reset is triggered by current vgpu.
387 */
388 if (scheduler->current_vgpu == NULL) {
389 mutex_unlock(&gvt->lock);
390 intel_gvt_wait_vgpu_idle(vgpu);
391 mutex_lock(&gvt->lock);
392 }
393
394 intel_vgpu_reset_execlist(vgpu, dmlr ? ALL_ENGINES : engine_mask);
395
396 /* full GPU reset or device model level reset */
397 if (engine_mask == ALL_ENGINES || dmlr) {
398 intel_vgpu_reset_gtt(vgpu, dmlr);
399 intel_vgpu_reset_resource(vgpu);
400 intel_vgpu_reset_mmio(vgpu);
401 populate_pvinfo_page(vgpu);
402 intel_vgpu_reset_display(vgpu);
403
404 if (dmlr) {
405 intel_vgpu_reset_cfg_space(vgpu);
406 /* only reset the failsafe mode when dmlr reset */
407 vgpu->failsafe = false;
408 vgpu->pv_notified = false;
409 }
410 }
411
412 vgpu->resetting = false;
413 gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
414 gvt_dbg_core("------------------------------------------\n");
415 }
416
417 /**
418 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
419 * @vgpu: virtual GPU
420 *
421 * This function is called when user wants to reset a virtual GPU.
422 *
423 */
424 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
425 {
426 mutex_lock(&vgpu->gvt->lock);
427 intel_gvt_reset_vgpu_locked(vgpu, true, 0);
428 mutex_unlock(&vgpu->gvt->lock);
429 }