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1 /*
2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Eddie Dong <eddie.dong@intel.com>
25 * Kevin Tian <kevin.tian@intel.com>
26 *
27 * Contributors:
28 * Ping Gao <ping.a.gao@intel.com>
29 * Zhi Wang <zhi.a.wang@intel.com>
30 * Bing Niu <bing.niu@intel.com>
31 *
32 */
33
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37
38 void populate_pvinfo_page(struct intel_vgpu *vgpu)
39 {
40 /* setup the ballooning information */
41 vgpu_vreg64(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
42 vgpu_vreg(vgpu, vgtif_reg(version_major)) = 1;
43 vgpu_vreg(vgpu, vgtif_reg(version_minor)) = 0;
44 vgpu_vreg(vgpu, vgtif_reg(display_ready)) = 0;
45 vgpu_vreg(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
46 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
47 vgpu_aperture_gmadr_base(vgpu);
48 vgpu_vreg(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
49 vgpu_aperture_sz(vgpu);
50 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
51 vgpu_hidden_gmadr_base(vgpu);
52 vgpu_vreg(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
53 vgpu_hidden_sz(vgpu);
54
55 vgpu_vreg(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
56
57 gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
58 gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
59 vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
60 gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
61 vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
62 gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
63
64 WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
65 }
66
67 #define VGPU_MAX_WEIGHT 16
68 #define VGPU_WEIGHT(vgpu_num) \
69 (VGPU_MAX_WEIGHT / (vgpu_num))
70
71 static struct {
72 unsigned int low_mm;
73 unsigned int high_mm;
74 unsigned int fence;
75
76 /* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
77 * with a weight of 4 on a contended host, different vGPU type has
78 * different weight set. Legal weights range from 1 to 16.
79 */
80 unsigned int weight;
81 enum intel_vgpu_edid edid;
82 char *name;
83 } vgpu_types[] = {
84 /* Fixed vGPU type table */
85 { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
86 { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
87 { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
88 { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
89 };
90
91 /**
92 * intel_gvt_init_vgpu_types - initialize vGPU type list
93 * @gvt : GVT device
94 *
95 * Initialize vGPU type list based on available resource.
96 *
97 */
98 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
99 {
100 unsigned int num_types;
101 unsigned int i, low_avail, high_avail;
102 unsigned int min_low;
103
104 /* vGPU type name is defined as GVTg_Vx_y which contains
105 * physical GPU generation type (e.g V4 as BDW server, V5 as
106 * SKL server).
107 *
108 * Depend on physical SKU resource, might see vGPU types like
109 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
110 * different types of vGPU on same physical GPU depending on
111 * available resource. Each vGPU type will have "avail_instance"
112 * to indicate how many vGPU instance can be created for this
113 * type.
114 *
115 */
116 low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
117 high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
118 num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
119
120 gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type),
121 GFP_KERNEL);
122 if (!gvt->types)
123 return -ENOMEM;
124
125 min_low = MB_TO_BYTES(32);
126 for (i = 0; i < num_types; ++i) {
127 if (low_avail / vgpu_types[i].low_mm == 0)
128 break;
129
130 gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
131 gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
132 gvt->types[i].fence = vgpu_types[i].fence;
133
134 if (vgpu_types[i].weight < 1 ||
135 vgpu_types[i].weight > VGPU_MAX_WEIGHT)
136 return -EINVAL;
137
138 gvt->types[i].weight = vgpu_types[i].weight;
139 gvt->types[i].resolution = vgpu_types[i].edid;
140 gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
141 high_avail / vgpu_types[i].high_mm);
142
143 if (IS_GEN8(gvt->dev_priv))
144 sprintf(gvt->types[i].name, "GVTg_V4_%s",
145 vgpu_types[i].name);
146 else if (IS_GEN9(gvt->dev_priv))
147 sprintf(gvt->types[i].name, "GVTg_V5_%s",
148 vgpu_types[i].name);
149
150 gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
151 i, gvt->types[i].name,
152 gvt->types[i].avail_instance,
153 gvt->types[i].low_gm_size,
154 gvt->types[i].high_gm_size, gvt->types[i].fence,
155 gvt->types[i].weight,
156 vgpu_edid_str(gvt->types[i].resolution));
157 }
158
159 gvt->num_types = i;
160 return 0;
161 }
162
163 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
164 {
165 kfree(gvt->types);
166 }
167
168 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
169 {
170 int i;
171 unsigned int low_gm_avail, high_gm_avail, fence_avail;
172 unsigned int low_gm_min, high_gm_min, fence_min;
173
174 /* Need to depend on maxium hw resource size but keep on
175 * static config for now.
176 */
177 low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
178 gvt->gm.vgpu_allocated_low_gm_size;
179 high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
180 gvt->gm.vgpu_allocated_high_gm_size;
181 fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
182 gvt->fence.vgpu_allocated_fence_num;
183
184 for (i = 0; i < gvt->num_types; i++) {
185 low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
186 high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
187 fence_min = fence_avail / gvt->types[i].fence;
188 gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
189 fence_min);
190
191 gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
192 i, gvt->types[i].name,
193 gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
194 gvt->types[i].high_gm_size, gvt->types[i].fence);
195 }
196 }
197
198 /**
199 * intel_gvt_active_vgpu - activate a virtual GPU
200 * @vgpu: virtual GPU
201 *
202 * This function is called when user wants to activate a virtual GPU.
203 *
204 */
205 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
206 {
207 mutex_lock(&vgpu->gvt->lock);
208 vgpu->active = true;
209 mutex_unlock(&vgpu->gvt->lock);
210 }
211
212 /**
213 * intel_gvt_deactive_vgpu - deactivate a virtual GPU
214 * @vgpu: virtual GPU
215 *
216 * This function is called when user wants to deactivate a virtual GPU.
217 * All virtual GPU runtime information will be destroyed.
218 *
219 */
220 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
221 {
222 struct intel_gvt *gvt = vgpu->gvt;
223
224 mutex_lock(&gvt->lock);
225
226 vgpu->active = false;
227
228 if (atomic_read(&vgpu->running_workload_num)) {
229 mutex_unlock(&gvt->lock);
230 intel_gvt_wait_vgpu_idle(vgpu);
231 mutex_lock(&gvt->lock);
232 }
233
234 intel_vgpu_stop_schedule(vgpu);
235
236 mutex_unlock(&gvt->lock);
237 }
238
239 /**
240 * intel_gvt_destroy_vgpu - destroy a virtual GPU
241 * @vgpu: virtual GPU
242 *
243 * This function is called when user wants to destroy a virtual GPU.
244 *
245 */
246 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
247 {
248 struct intel_gvt *gvt = vgpu->gvt;
249
250 mutex_lock(&gvt->lock);
251
252 WARN(vgpu->active, "vGPU is still active!\n");
253
254 idr_remove(&gvt->vgpu_idr, vgpu->id);
255 intel_vgpu_clean_sched_policy(vgpu);
256 intel_vgpu_clean_gvt_context(vgpu);
257 intel_vgpu_clean_execlist(vgpu);
258 intel_vgpu_clean_display(vgpu);
259 intel_vgpu_clean_opregion(vgpu);
260 intel_vgpu_clean_gtt(vgpu);
261 intel_gvt_hypervisor_detach_vgpu(vgpu);
262 intel_vgpu_free_resource(vgpu);
263 intel_vgpu_clean_mmio(vgpu);
264 vfree(vgpu);
265
266 intel_gvt_update_vgpu_types(gvt);
267 mutex_unlock(&gvt->lock);
268 }
269
270 #define IDLE_VGPU_IDR 0
271
272 /**
273 * intel_gvt_create_idle_vgpu - create an idle virtual GPU
274 * @gvt: GVT device
275 *
276 * This function is called when user wants to create an idle virtual GPU.
277 *
278 * Returns:
279 * pointer to intel_vgpu, error pointer if failed.
280 */
281 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
282 {
283 struct intel_vgpu *vgpu;
284 enum intel_engine_id i;
285 int ret;
286
287 vgpu = vzalloc(sizeof(*vgpu));
288 if (!vgpu)
289 return ERR_PTR(-ENOMEM);
290
291 vgpu->id = IDLE_VGPU_IDR;
292 vgpu->gvt = gvt;
293
294 for (i = 0; i < I915_NUM_ENGINES; i++)
295 INIT_LIST_HEAD(&vgpu->workload_q_head[i]);
296
297 ret = intel_vgpu_init_sched_policy(vgpu);
298 if (ret)
299 goto out_free_vgpu;
300
301 vgpu->active = false;
302
303 return vgpu;
304
305 out_free_vgpu:
306 vfree(vgpu);
307 return ERR_PTR(ret);
308 }
309
310 /**
311 * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
312 * @vgpu: virtual GPU
313 *
314 * This function is called when user wants to destroy an idle virtual GPU.
315 *
316 */
317 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
318 {
319 intel_vgpu_clean_sched_policy(vgpu);
320 vfree(vgpu);
321 }
322
323 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
324 struct intel_vgpu_creation_params *param)
325 {
326 struct intel_vgpu *vgpu;
327 int ret;
328
329 gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
330 param->handle, param->low_gm_sz, param->high_gm_sz,
331 param->fence_sz);
332
333 vgpu = vzalloc(sizeof(*vgpu));
334 if (!vgpu)
335 return ERR_PTR(-ENOMEM);
336
337 mutex_lock(&gvt->lock);
338
339 ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
340 GFP_KERNEL);
341 if (ret < 0)
342 goto out_free_vgpu;
343
344 vgpu->id = ret;
345 vgpu->handle = param->handle;
346 vgpu->gvt = gvt;
347 vgpu->sched_ctl.weight = param->weight;
348 bitmap_zero(vgpu->tlb_handle_pending, I915_NUM_ENGINES);
349
350 intel_vgpu_init_cfg_space(vgpu, param->primary);
351
352 ret = intel_vgpu_init_mmio(vgpu);
353 if (ret)
354 goto out_clean_idr;
355
356 ret = intel_vgpu_alloc_resource(vgpu, param);
357 if (ret)
358 goto out_clean_vgpu_mmio;
359
360 populate_pvinfo_page(vgpu);
361
362 ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
363 if (ret)
364 goto out_clean_vgpu_resource;
365
366 ret = intel_vgpu_init_gtt(vgpu);
367 if (ret)
368 goto out_detach_hypervisor_vgpu;
369
370 ret = intel_vgpu_init_display(vgpu, param->resolution);
371 if (ret)
372 goto out_clean_gtt;
373
374 ret = intel_vgpu_init_execlist(vgpu);
375 if (ret)
376 goto out_clean_display;
377
378 ret = intel_vgpu_init_gvt_context(vgpu);
379 if (ret)
380 goto out_clean_execlist;
381
382 ret = intel_vgpu_init_sched_policy(vgpu);
383 if (ret)
384 goto out_clean_shadow_ctx;
385
386 mutex_unlock(&gvt->lock);
387
388 return vgpu;
389
390 out_clean_shadow_ctx:
391 intel_vgpu_clean_gvt_context(vgpu);
392 out_clean_execlist:
393 intel_vgpu_clean_execlist(vgpu);
394 out_clean_display:
395 intel_vgpu_clean_display(vgpu);
396 out_clean_gtt:
397 intel_vgpu_clean_gtt(vgpu);
398 out_detach_hypervisor_vgpu:
399 intel_gvt_hypervisor_detach_vgpu(vgpu);
400 out_clean_vgpu_resource:
401 intel_vgpu_free_resource(vgpu);
402 out_clean_vgpu_mmio:
403 intel_vgpu_clean_mmio(vgpu);
404 out_clean_idr:
405 idr_remove(&gvt->vgpu_idr, vgpu->id);
406 out_free_vgpu:
407 vfree(vgpu);
408 mutex_unlock(&gvt->lock);
409 return ERR_PTR(ret);
410 }
411
412 /**
413 * intel_gvt_create_vgpu - create a virtual GPU
414 * @gvt: GVT device
415 * @type: type of the vGPU to create
416 *
417 * This function is called when user wants to create a virtual GPU.
418 *
419 * Returns:
420 * pointer to intel_vgpu, error pointer if failed.
421 */
422 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
423 struct intel_vgpu_type *type)
424 {
425 struct intel_vgpu_creation_params param;
426 struct intel_vgpu *vgpu;
427
428 param.handle = 0;
429 param.primary = 1;
430 param.low_gm_sz = type->low_gm_size;
431 param.high_gm_sz = type->high_gm_size;
432 param.fence_sz = type->fence;
433 param.weight = type->weight;
434 param.resolution = type->resolution;
435
436 /* XXX current param based on MB */
437 param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
438 param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
439
440 vgpu = __intel_gvt_create_vgpu(gvt, &param);
441 if (IS_ERR(vgpu))
442 return vgpu;
443
444 /* calculate left instance change for types */
445 intel_gvt_update_vgpu_types(gvt);
446
447 return vgpu;
448 }
449
450 /**
451 * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
452 * @vgpu: virtual GPU
453 * @dmlr: vGPU Device Model Level Reset or GT Reset
454 * @engine_mask: engines to reset for GT reset
455 *
456 * This function is called when user wants to reset a virtual GPU through
457 * device model reset or GT reset. The caller should hold the gvt lock.
458 *
459 * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
460 * the whole vGPU to default state as when it is created. This vGPU function
461 * is required both for functionary and security concerns.The ultimate goal
462 * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
463 * assign a vGPU to a virtual machine we must isse such reset first.
464 *
465 * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
466 * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
467 * Unlike the FLR, GT reset only reset particular resource of a vGPU per
468 * the reset request. Guest driver can issue a GT reset by programming the
469 * virtual GDRST register to reset specific virtual GPU engine or all
470 * engines.
471 *
472 * The parameter dev_level is to identify if we will do DMLR or GT reset.
473 * The parameter engine_mask is to specific the engines that need to be
474 * resetted. If value ALL_ENGINES is given for engine_mask, it means
475 * the caller requests a full GT reset that we will reset all virtual
476 * GPU engines. For FLR, engine_mask is ignored.
477 */
478 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
479 unsigned int engine_mask)
480 {
481 struct intel_gvt *gvt = vgpu->gvt;
482 struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
483
484 gvt_dbg_core("------------------------------------------\n");
485 gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
486 vgpu->id, dmlr, engine_mask);
487 vgpu->resetting = true;
488
489 intel_vgpu_stop_schedule(vgpu);
490 /*
491 * The current_vgpu will set to NULL after stopping the
492 * scheduler when the reset is triggered by current vgpu.
493 */
494 if (scheduler->current_vgpu == NULL) {
495 mutex_unlock(&gvt->lock);
496 intel_gvt_wait_vgpu_idle(vgpu);
497 mutex_lock(&gvt->lock);
498 }
499
500 intel_vgpu_reset_execlist(vgpu, dmlr ? ALL_ENGINES : engine_mask);
501
502 /* full GPU reset or device model level reset */
503 if (engine_mask == ALL_ENGINES || dmlr) {
504
505 intel_vgpu_reset_gtt(vgpu, dmlr);
506
507 /*fence will not be reset during virtual reset */
508 if (dmlr)
509 intel_vgpu_reset_resource(vgpu);
510
511 intel_vgpu_reset_mmio(vgpu, dmlr);
512 populate_pvinfo_page(vgpu);
513 intel_vgpu_reset_display(vgpu);
514
515 if (dmlr) {
516 intel_vgpu_reset_cfg_space(vgpu);
517 /* only reset the failsafe mode when dmlr reset */
518 vgpu->failsafe = false;
519 vgpu->pv_notified = false;
520 }
521 }
522
523 vgpu->resetting = false;
524 gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
525 gvt_dbg_core("------------------------------------------\n");
526 }
527
528 /**
529 * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
530 * @vgpu: virtual GPU
531 *
532 * This function is called when user wants to reset a virtual GPU.
533 *
534 */
535 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
536 {
537 mutex_lock(&vgpu->gvt->lock);
538 intel_gvt_reset_vgpu_locked(vgpu, true, 0);
539 mutex_unlock(&vgpu->gvt->lock);
540 }