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1 /*
2 * Copyright © 2011-2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Ben Widawsky <ben@bwidawsk.net>
25 *
26 */
27
28 /*
29 * This file implements HW context support. On gen5+ a HW context consists of an
30 * opaque GPU object which is referenced at times of context saves and restores.
31 * With RC6 enabled, the context is also referenced as the GPU enters and exists
32 * from RC6 (GPU has it's own internal power context, except on gen5). Though
33 * something like a context does exist for the media ring, the code only
34 * supports contexts for the render ring.
35 *
36 * In software, there is a distinction between contexts created by the user,
37 * and the default HW context. The default HW context is used by GPU clients
38 * that do not request setup of their own hardware context. The default
39 * context's state is never restored to help prevent programming errors. This
40 * would happen if a client ran and piggy-backed off another clients GPU state.
41 * The default context only exists to give the GPU some offset to load as the
42 * current to invoke a save of the context we actually care about. In fact, the
43 * code could likely be constructed, albeit in a more complicated fashion, to
44 * never use the default context, though that limits the driver's ability to
45 * swap out, and/or destroy other contexts.
46 *
47 * All other contexts are created as a request by the GPU client. These contexts
48 * store GPU state, and thus allow GPU clients to not re-emit state (and
49 * potentially query certain state) at any time. The kernel driver makes
50 * certain that the appropriate commands are inserted.
51 *
52 * The context life cycle is semi-complicated in that context BOs may live
53 * longer than the context itself because of the way the hardware, and object
54 * tracking works. Below is a very crude representation of the state machine
55 * describing the context life.
56 * refcount pincount active
57 * S0: initial state 0 0 0
58 * S1: context created 1 0 0
59 * S2: context is currently running 2 1 X
60 * S3: GPU referenced, but not current 2 0 1
61 * S4: context is current, but destroyed 1 1 0
62 * S5: like S3, but destroyed 1 0 1
63 *
64 * The most common (but not all) transitions:
65 * S0->S1: client creates a context
66 * S1->S2: client submits execbuf with context
67 * S2->S3: other clients submits execbuf with context
68 * S3->S1: context object was retired
69 * S3->S2: clients submits another execbuf
70 * S2->S4: context destroy called with current context
71 * S3->S5->S0: destroy path
72 * S4->S5->S0: destroy path on current context
73 *
74 * There are two confusing terms used above:
75 * The "current context" means the context which is currently running on the
76 * GPU. The GPU has loaded it's state already and has stored away the gtt
77 * offset of the BO. The GPU is not actively referencing the data at this
78 * offset, but it will on the next context switch. The only way to avoid this
79 * is to do a GPU reset.
80 *
81 * An "active context' is one which was previously the "current context" and is
82 * on the active list waiting for the next context switch to occur. Until this
83 * happens, the object must remain at the same gtt offset. It is therefore
84 * possible to destroy a context, but it is still active.
85 *
86 */
87
88 #include <drm/drmP.h>
89 #include <drm/i915_drm.h>
90 #include "i915_drv.h"
91
92 /* This is a HW constraint. The value below is the largest known requirement
93 * I've seen in a spec to date, and that was a workaround for a non-shipping
94 * part. It should be safe to decrease this, but it's more future proof as is.
95 */
96 #define CONTEXT_ALIGN (64<<10)
97
98 static struct i915_hw_context *
99 i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id);
100 static int do_switch(struct i915_hw_context *to);
101
102 static int get_context_size(struct drm_device *dev)
103 {
104 struct drm_i915_private *dev_priv = dev->dev_private;
105 int ret;
106 u32 reg;
107
108 switch (INTEL_INFO(dev)->gen) {
109 case 6:
110 reg = I915_READ(CXT_SIZE);
111 ret = GEN6_CXT_TOTAL_SIZE(reg) * 64;
112 break;
113 case 7:
114 reg = I915_READ(GEN7_CXT_SIZE);
115 if (IS_HASWELL(dev))
116 ret = HSW_CXT_TOTAL_SIZE(reg) * 64;
117 else
118 ret = GEN7_CXT_TOTAL_SIZE(reg) * 64;
119 break;
120 default:
121 BUG();
122 }
123
124 return ret;
125 }
126
127 static void do_destroy(struct i915_hw_context *ctx)
128 {
129 if (ctx->file_priv)
130 idr_remove(&ctx->file_priv->context_idr, ctx->id);
131
132 drm_gem_object_unreference(&ctx->obj->base);
133 kfree(ctx);
134 }
135
136 static struct i915_hw_context *
137 create_hw_context(struct drm_device *dev,
138 struct drm_i915_file_private *file_priv)
139 {
140 struct drm_i915_private *dev_priv = dev->dev_private;
141 struct i915_hw_context *ctx;
142 int ret;
143
144 ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
145 if (ctx == NULL)
146 return ERR_PTR(-ENOMEM);
147
148 ctx->obj = i915_gem_alloc_object(dev, dev_priv->hw_context_size);
149 if (ctx->obj == NULL) {
150 kfree(ctx);
151 DRM_DEBUG_DRIVER("Context object allocated failed\n");
152 return ERR_PTR(-ENOMEM);
153 }
154
155 /* The ring associated with the context object is handled by the normal
156 * object tracking code. We give an initial ring value simple to pass an
157 * assertion in the context switch code.
158 */
159 ctx->ring = &dev_priv->ring[RCS];
160
161 /* Default context will never have a file_priv */
162 if (file_priv == NULL)
163 return ctx;
164
165 ctx->file_priv = file_priv;
166
167 ret = idr_alloc(&file_priv->context_idr, ctx, DEFAULT_CONTEXT_ID + 1, 0,
168 GFP_KERNEL);
169 if (ret < 0)
170 goto err_out;
171 ctx->id = ret;
172
173 return ctx;
174
175 err_out:
176 do_destroy(ctx);
177 return ERR_PTR(ret);
178 }
179
180 static inline bool is_default_context(struct i915_hw_context *ctx)
181 {
182 return (ctx == ctx->ring->default_context);
183 }
184
185 /**
186 * The default context needs to exist per ring that uses contexts. It stores the
187 * context state of the GPU for applications that don't utilize HW contexts, as
188 * well as an idle case.
189 */
190 static int create_default_context(struct drm_i915_private *dev_priv)
191 {
192 struct i915_hw_context *ctx;
193 int ret;
194
195 BUG_ON(!mutex_is_locked(&dev_priv->dev->struct_mutex));
196
197 ctx = create_hw_context(dev_priv->dev, NULL);
198 if (IS_ERR(ctx))
199 return PTR_ERR(ctx);
200
201 /* We may need to do things with the shrinker which require us to
202 * immediately switch back to the default context. This can cause a
203 * problem as pinning the default context also requires GTT space which
204 * may not be available. To avoid this we always pin the
205 * default context.
206 */
207 dev_priv->ring[RCS].default_context = ctx;
208 ret = i915_gem_object_pin(ctx->obj, CONTEXT_ALIGN, false, false);
209 if (ret)
210 goto err_destroy;
211
212 ret = do_switch(ctx);
213 if (ret)
214 goto err_unpin;
215
216 DRM_DEBUG_DRIVER("Default HW context loaded\n");
217 return 0;
218
219 err_unpin:
220 i915_gem_object_unpin(ctx->obj);
221 err_destroy:
222 do_destroy(ctx);
223 return ret;
224 }
225
226 void i915_gem_context_init(struct drm_device *dev)
227 {
228 struct drm_i915_private *dev_priv = dev->dev_private;
229
230 if (!HAS_HW_CONTEXTS(dev)) {
231 dev_priv->hw_contexts_disabled = true;
232 return;
233 }
234
235 /* If called from reset, or thaw... we've been here already */
236 if (dev_priv->hw_contexts_disabled ||
237 dev_priv->ring[RCS].default_context)
238 return;
239
240 dev_priv->hw_context_size = round_up(get_context_size(dev), 4096);
241
242 if (dev_priv->hw_context_size > (1<<20)) {
243 dev_priv->hw_contexts_disabled = true;
244 return;
245 }
246
247 if (create_default_context(dev_priv)) {
248 dev_priv->hw_contexts_disabled = true;
249 return;
250 }
251
252 DRM_DEBUG_DRIVER("HW context support initialized\n");
253 }
254
255 void i915_gem_context_fini(struct drm_device *dev)
256 {
257 struct drm_i915_private *dev_priv = dev->dev_private;
258
259 if (dev_priv->hw_contexts_disabled)
260 return;
261
262 /* The only known way to stop the gpu from accessing the hw context is
263 * to reset it. Do this as the very last operation to avoid confusing
264 * other code, leading to spurious errors. */
265 intel_gpu_reset(dev);
266
267 i915_gem_object_unpin(dev_priv->ring[RCS].default_context->obj);
268
269 do_destroy(dev_priv->ring[RCS].default_context);
270 }
271
272 static int context_idr_cleanup(int id, void *p, void *data)
273 {
274 struct i915_hw_context *ctx = p;
275
276 BUG_ON(id == DEFAULT_CONTEXT_ID);
277
278 do_destroy(ctx);
279
280 return 0;
281 }
282
283 void i915_gem_context_close(struct drm_device *dev, struct drm_file *file)
284 {
285 struct drm_i915_file_private *file_priv = file->driver_priv;
286
287 mutex_lock(&dev->struct_mutex);
288 idr_for_each(&file_priv->context_idr, context_idr_cleanup, NULL);
289 idr_destroy(&file_priv->context_idr);
290 mutex_unlock(&dev->struct_mutex);
291 }
292
293 static struct i915_hw_context *
294 i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id)
295 {
296 return (struct i915_hw_context *)idr_find(&file_priv->context_idr, id);
297 }
298
299 static inline int
300 mi_set_context(struct intel_ring_buffer *ring,
301 struct i915_hw_context *new_context,
302 u32 hw_flags)
303 {
304 int ret;
305
306 /* w/a: If Flush TLB Invalidation Mode is enabled, driver must do a TLB
307 * invalidation prior to MI_SET_CONTEXT. On GEN6 we don't set the value
308 * explicitly, so we rely on the value at ring init, stored in
309 * itlb_before_ctx_switch.
310 */
311 if (IS_GEN6(ring->dev) && ring->itlb_before_ctx_switch) {
312 ret = ring->flush(ring, I915_GEM_GPU_DOMAINS, 0);
313 if (ret)
314 return ret;
315 }
316
317 ret = intel_ring_begin(ring, 6);
318 if (ret)
319 return ret;
320
321 if (IS_GEN7(ring->dev))
322 intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_DISABLE);
323 else
324 intel_ring_emit(ring, MI_NOOP);
325
326 intel_ring_emit(ring, MI_NOOP);
327 intel_ring_emit(ring, MI_SET_CONTEXT);
328 intel_ring_emit(ring, new_context->obj->gtt_offset |
329 MI_MM_SPACE_GTT |
330 MI_SAVE_EXT_STATE_EN |
331 MI_RESTORE_EXT_STATE_EN |
332 hw_flags);
333 /* w/a: MI_SET_CONTEXT must always be followed by MI_NOOP */
334 intel_ring_emit(ring, MI_NOOP);
335
336 if (IS_GEN7(ring->dev))
337 intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
338 else
339 intel_ring_emit(ring, MI_NOOP);
340
341 intel_ring_advance(ring);
342
343 return ret;
344 }
345
346 static int do_switch(struct i915_hw_context *to)
347 {
348 struct intel_ring_buffer *ring = to->ring;
349 struct drm_i915_gem_object *from_obj = ring->last_context_obj;
350 u32 hw_flags = 0;
351 int ret;
352
353 BUG_ON(from_obj != NULL && from_obj->pin_count == 0);
354
355 if (from_obj == to->obj)
356 return 0;
357
358 ret = i915_gem_object_pin(to->obj, CONTEXT_ALIGN, false, false);
359 if (ret)
360 return ret;
361
362 /* Clear this page out of any CPU caches for coherent swap-in/out. Note
363 * that thanks to write = false in this call and us not setting any gpu
364 * write domains when putting a context object onto the active list
365 * (when switching away from it), this won't block.
366 * XXX: We need a real interface to do this instead of trickery. */
367 ret = i915_gem_object_set_to_gtt_domain(to->obj, false);
368 if (ret) {
369 i915_gem_object_unpin(to->obj);
370 return ret;
371 }
372
373 if (!to->obj->has_global_gtt_mapping)
374 i915_gem_gtt_bind_object(to->obj, to->obj->cache_level);
375
376 if (!to->is_initialized || is_default_context(to))
377 hw_flags |= MI_RESTORE_INHIBIT;
378 else if (WARN_ON_ONCE(from_obj == to->obj)) /* not yet expected */
379 hw_flags |= MI_FORCE_RESTORE;
380
381 ret = mi_set_context(ring, to, hw_flags);
382 if (ret) {
383 i915_gem_object_unpin(to->obj);
384 return ret;
385 }
386
387 /* The backing object for the context is done after switching to the
388 * *next* context. Therefore we cannot retire the previous context until
389 * the next context has already started running. In fact, the below code
390 * is a bit suboptimal because the retiring can occur simply after the
391 * MI_SET_CONTEXT instead of when the next seqno has completed.
392 */
393 if (from_obj != NULL) {
394 from_obj->base.read_domains = I915_GEM_DOMAIN_INSTRUCTION;
395 i915_gem_object_move_to_active(from_obj, ring);
396 /* As long as MI_SET_CONTEXT is serializing, ie. it flushes the
397 * whole damn pipeline, we don't need to explicitly mark the
398 * object dirty. The only exception is that the context must be
399 * correct in case the object gets swapped out. Ideally we'd be
400 * able to defer doing this until we know the object would be
401 * swapped, but there is no way to do that yet.
402 */
403 from_obj->dirty = 1;
404 BUG_ON(from_obj->ring != ring);
405 i915_gem_object_unpin(from_obj);
406
407 drm_gem_object_unreference(&from_obj->base);
408 }
409
410 drm_gem_object_reference(&to->obj->base);
411 ring->last_context_obj = to->obj;
412 to->is_initialized = true;
413
414 return 0;
415 }
416
417 /**
418 * i915_switch_context() - perform a GPU context switch.
419 * @ring: ring for which we'll execute the context switch
420 * @file_priv: file_priv associated with the context, may be NULL
421 * @id: context id number
422 * @seqno: sequence number by which the new context will be switched to
423 * @flags:
424 *
425 * The context life cycle is simple. The context refcount is incremented and
426 * decremented by 1 and create and destroy. If the context is in use by the GPU,
427 * it will have a refoucnt > 1. This allows us to destroy the context abstract
428 * object while letting the normal object tracking destroy the backing BO.
429 */
430 int i915_switch_context(struct intel_ring_buffer *ring,
431 struct drm_file *file,
432 int to_id)
433 {
434 struct drm_i915_private *dev_priv = ring->dev->dev_private;
435 struct i915_hw_context *to;
436
437 if (dev_priv->hw_contexts_disabled)
438 return 0;
439
440 if (ring != &dev_priv->ring[RCS])
441 return 0;
442
443 if (to_id == DEFAULT_CONTEXT_ID) {
444 to = ring->default_context;
445 } else {
446 if (file == NULL)
447 return -EINVAL;
448
449 to = i915_gem_context_get(file->driver_priv, to_id);
450 if (to == NULL)
451 return -ENOENT;
452 }
453
454 return do_switch(to);
455 }
456
457 int i915_gem_context_create_ioctl(struct drm_device *dev, void *data,
458 struct drm_file *file)
459 {
460 struct drm_i915_private *dev_priv = dev->dev_private;
461 struct drm_i915_gem_context_create *args = data;
462 struct drm_i915_file_private *file_priv = file->driver_priv;
463 struct i915_hw_context *ctx;
464 int ret;
465
466 if (!(dev->driver->driver_features & DRIVER_GEM))
467 return -ENODEV;
468
469 if (dev_priv->hw_contexts_disabled)
470 return -ENODEV;
471
472 ret = i915_mutex_lock_interruptible(dev);
473 if (ret)
474 return ret;
475
476 ctx = create_hw_context(dev, file_priv);
477 mutex_unlock(&dev->struct_mutex);
478 if (IS_ERR(ctx))
479 return PTR_ERR(ctx);
480
481 args->ctx_id = ctx->id;
482 DRM_DEBUG_DRIVER("HW context %d created\n", args->ctx_id);
483
484 return 0;
485 }
486
487 int i915_gem_context_destroy_ioctl(struct drm_device *dev, void *data,
488 struct drm_file *file)
489 {
490 struct drm_i915_gem_context_destroy *args = data;
491 struct drm_i915_file_private *file_priv = file->driver_priv;
492 struct i915_hw_context *ctx;
493 int ret;
494
495 if (!(dev->driver->driver_features & DRIVER_GEM))
496 return -ENODEV;
497
498 ret = i915_mutex_lock_interruptible(dev);
499 if (ret)
500 return ret;
501
502 ctx = i915_gem_context_get(file_priv, args->ctx_id);
503 if (!ctx) {
504 mutex_unlock(&dev->struct_mutex);
505 return -ENOENT;
506 }
507
508 do_destroy(ctx);
509
510 mutex_unlock(&dev->struct_mutex);
511
512 DRM_DEBUG_DRIVER("HW context %d destroyed\n", args->ctx_id);
513 return 0;
514 }