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1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3 * HID driver for Valve Steam Controller
4 *
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6 *
7 * Supports both the wired and wireless interfaces.
8 *
9 * This controller has a builtin emulation of mouse and keyboard: the right pad
10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12 * HID interfaces.
13 *
14 * This is known as the "lizard mode", because apparently lizards like to use
15 * the computer from the coach, without a proper mouse and keyboard.
16 *
17 * This driver will disable the lizard mode when the input device is opened
18 * and re-enable it when the input device is closed, so as not to break user
19 * mode behaviour. The lizard_mode parameter can be used to change that.
20 *
21 * There are a few user space applications (notably Steam Client) that use
22 * the hidraw interface directly to create input devices (XTest, uinput...).
23 * In order to avoid breaking them this driver creates a layered hidraw device,
24 * so it can detect when the client is running and then:
25 * - it will not send any command to the controller.
26 * - this input device will be removed, to avoid double input of the same
27 * user action.
28 * When the client is closed, this input device will be created again.
29 *
30 * For additional functions, such as changing the right-pad margin or switching
31 * the led, you can use the user-space tool at:
32 *
33 * https://github.com/rodrigorc/steamctrl
34 */
35
36 #include <linux/device.h>
37 #include <linux/input.h>
38 #include <linux/hid.h>
39 #include <linux/module.h>
40 #include <linux/workqueue.h>
41 #include <linux/mutex.h>
42 #include <linux/rcupdate.h>
43 #include <linux/delay.h>
44 #include <linux/power_supply.h>
45 #include "hid-ids.h"
46
47 MODULE_LICENSE("GPL");
48 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49
50 static bool lizard_mode = true;
51
52 static DEFINE_MUTEX(steam_devices_lock);
53 static LIST_HEAD(steam_devices);
54
55 #define STEAM_QUIRK_WIRELESS BIT(0)
56
57 /* Touch pads are 40 mm in diameter and 65535 units */
58 #define STEAM_PAD_RESOLUTION 1638
59 /* Trigger runs are about 5 mm and 256 units */
60 #define STEAM_TRIGGER_RESOLUTION 51
61 /* Joystick runs are about 5 mm and 256 units */
62 #define STEAM_JOYSTICK_RESOLUTION 51
63
64 #define STEAM_PAD_FUZZ 256
65
66 /*
67 * Commands that can be sent in a feature report.
68 * Thanks to Valve for some valuable hints.
69 */
70 #define STEAM_CMD_SET_MAPPINGS 0x80
71 #define STEAM_CMD_CLEAR_MAPPINGS 0x81
72 #define STEAM_CMD_GET_MAPPINGS 0x82
73 #define STEAM_CMD_GET_ATTRIB 0x83
74 #define STEAM_CMD_GET_ATTRIB_LABEL 0x84
75 #define STEAM_CMD_DEFAULT_MAPPINGS 0x85
76 #define STEAM_CMD_FACTORY_RESET 0x86
77 #define STEAM_CMD_WRITE_REGISTER 0x87
78 #define STEAM_CMD_CLEAR_REGISTER 0x88
79 #define STEAM_CMD_READ_REGISTER 0x89
80 #define STEAM_CMD_GET_REGISTER_LABEL 0x8a
81 #define STEAM_CMD_GET_REGISTER_MAX 0x8b
82 #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
83 #define STEAM_CMD_SET_MODE 0x8d
84 #define STEAM_CMD_DEFAULT_MOUSE 0x8e
85 #define STEAM_CMD_FORCEFEEDBAK 0x8f
86 #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
87 #define STEAM_CMD_GET_SERIAL 0xae
88
89 /* Some useful register ids */
90 #define STEAM_REG_LPAD_MODE 0x07
91 #define STEAM_REG_RPAD_MODE 0x08
92 #define STEAM_REG_RPAD_MARGIN 0x18
93 #define STEAM_REG_LED 0x2d
94 #define STEAM_REG_GYRO_MODE 0x30
95
96 /* Raw event identifiers */
97 #define STEAM_EV_INPUT_DATA 0x01
98 #define STEAM_EV_CONNECT 0x03
99 #define STEAM_EV_BATTERY 0x04
100
101 /* Values for GYRO_MODE (bitmask) */
102 #define STEAM_GYRO_MODE_OFF 0x0000
103 #define STEAM_GYRO_MODE_STEERING 0x0001
104 #define STEAM_GYRO_MODE_TILT 0x0002
105 #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
106 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
107 #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
108
109 /* Other random constants */
110 #define STEAM_SERIAL_LEN 10
111
112 struct steam_device {
113 struct list_head list;
114 spinlock_t lock;
115 struct hid_device *hdev, *client_hdev;
116 struct mutex mutex;
117 bool client_opened;
118 struct input_dev __rcu *input;
119 unsigned long quirks;
120 struct work_struct work_connect;
121 bool connected;
122 char serial_no[STEAM_SERIAL_LEN + 1];
123 struct power_supply_desc battery_desc;
124 struct power_supply __rcu *battery;
125 u8 battery_charge;
126 u16 voltage;
127 };
128
129 static int steam_recv_report(struct steam_device *steam,
130 u8 *data, int size)
131 {
132 struct hid_report *r;
133 u8 *buf;
134 int ret;
135
136 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137 if (hid_report_len(r) < 64)
138 return -EINVAL;
139
140 buf = hid_alloc_report_buf(r, GFP_KERNEL);
141 if (!buf)
142 return -ENOMEM;
143
144 /*
145 * The report ID is always 0, so strip the first byte from the output.
146 * hid_report_len() is not counting the report ID, so +1 to the length
147 * or else we get a EOVERFLOW. We are safe from a buffer overflow
148 * because hid_alloc_report_buf() allocates +7 bytes.
149 */
150 ret = hid_hw_raw_request(steam->hdev, 0x00,
151 buf, hid_report_len(r) + 1,
152 HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
153 if (ret > 0)
154 memcpy(data, buf + 1, min(size, ret - 1));
155 kfree(buf);
156 return ret;
157 }
158
159 static int steam_send_report(struct steam_device *steam,
160 u8 *cmd, int size)
161 {
162 struct hid_report *r;
163 u8 *buf;
164 unsigned int retries = 50;
165 int ret;
166
167 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
168 if (hid_report_len(r) < 64)
169 return -EINVAL;
170
171 buf = hid_alloc_report_buf(r, GFP_KERNEL);
172 if (!buf)
173 return -ENOMEM;
174
175 /* The report ID is always 0 */
176 memcpy(buf + 1, cmd, size);
177
178 /*
179 * Sometimes the wireless controller fails with EPIPE
180 * when sending a feature report.
181 * Doing a HID_REQ_GET_REPORT and waiting for a while
182 * seems to fix that.
183 */
184 do {
185 ret = hid_hw_raw_request(steam->hdev, 0,
186 buf, size + 1,
187 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
188 if (ret != -EPIPE)
189 break;
190 msleep(20);
191 } while (--retries);
192
193 kfree(buf);
194 if (ret < 0)
195 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
196 ret, size, cmd);
197 return ret;
198 }
199
200 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
201 {
202 return steam_send_report(steam, &cmd, 1);
203 }
204
205 static int steam_write_registers(struct steam_device *steam,
206 /* u8 reg, u16 val */...)
207 {
208 /* Send: 0x87 len (reg valLo valHi)* */
209 u8 reg;
210 u16 val;
211 u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
212 va_list args;
213
214 va_start(args, steam);
215 for (;;) {
216 reg = va_arg(args, int);
217 if (reg == 0)
218 break;
219 val = va_arg(args, int);
220 cmd[cmd[1] + 2] = reg;
221 cmd[cmd[1] + 3] = val & 0xff;
222 cmd[cmd[1] + 4] = val >> 8;
223 cmd[1] += 3;
224 }
225 va_end(args);
226
227 return steam_send_report(steam, cmd, 2 + cmd[1]);
228 }
229
230 static int steam_get_serial(struct steam_device *steam)
231 {
232 /*
233 * Send: 0xae 0x15 0x01
234 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
235 */
236 int ret;
237 u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
238 u8 reply[3 + STEAM_SERIAL_LEN + 1];
239
240 ret = steam_send_report(steam, cmd, sizeof(cmd));
241 if (ret < 0)
242 return ret;
243 ret = steam_recv_report(steam, reply, sizeof(reply));
244 if (ret < 0)
245 return ret;
246 if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
247 return -EIO;
248 reply[3 + STEAM_SERIAL_LEN] = 0;
249 strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
250 return 0;
251 }
252
253 /*
254 * This command requests the wireless adaptor to post an event
255 * with the connection status. Useful if this driver is loaded when
256 * the controller is already connected.
257 */
258 static inline int steam_request_conn_status(struct steam_device *steam)
259 {
260 return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
261 }
262
263 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
264 {
265 if (enable) {
266 /* enable esc, enter, cursors */
267 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
268 /* enable mouse */
269 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
270 steam_write_registers(steam,
271 STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
272 0);
273 } else {
274 /* disable esc, enter, cursor */
275 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
276 steam_write_registers(steam,
277 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
278 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
279 0);
280 }
281 }
282
283 static int steam_input_open(struct input_dev *dev)
284 {
285 struct steam_device *steam = input_get_drvdata(dev);
286
287 mutex_lock(&steam->mutex);
288 if (!steam->client_opened && lizard_mode)
289 steam_set_lizard_mode(steam, false);
290 mutex_unlock(&steam->mutex);
291 return 0;
292 }
293
294 static void steam_input_close(struct input_dev *dev)
295 {
296 struct steam_device *steam = input_get_drvdata(dev);
297
298 mutex_lock(&steam->mutex);
299 if (!steam->client_opened && lizard_mode)
300 steam_set_lizard_mode(steam, true);
301 mutex_unlock(&steam->mutex);
302 }
303
304 static enum power_supply_property steam_battery_props[] = {
305 POWER_SUPPLY_PROP_PRESENT,
306 POWER_SUPPLY_PROP_SCOPE,
307 POWER_SUPPLY_PROP_VOLTAGE_NOW,
308 POWER_SUPPLY_PROP_CAPACITY,
309 };
310
311 static int steam_battery_get_property(struct power_supply *psy,
312 enum power_supply_property psp,
313 union power_supply_propval *val)
314 {
315 struct steam_device *steam = power_supply_get_drvdata(psy);
316 unsigned long flags;
317 s16 volts;
318 u8 batt;
319 int ret = 0;
320
321 spin_lock_irqsave(&steam->lock, flags);
322 volts = steam->voltage;
323 batt = steam->battery_charge;
324 spin_unlock_irqrestore(&steam->lock, flags);
325
326 switch (psp) {
327 case POWER_SUPPLY_PROP_PRESENT:
328 val->intval = 1;
329 break;
330 case POWER_SUPPLY_PROP_SCOPE:
331 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
332 break;
333 case POWER_SUPPLY_PROP_VOLTAGE_NOW:
334 val->intval = volts * 1000; /* mV -> uV */
335 break;
336 case POWER_SUPPLY_PROP_CAPACITY:
337 val->intval = batt;
338 break;
339 default:
340 ret = -EINVAL;
341 break;
342 }
343 return ret;
344 }
345
346 static int steam_battery_register(struct steam_device *steam)
347 {
348 struct power_supply *battery;
349 struct power_supply_config battery_cfg = { .drv_data = steam, };
350 unsigned long flags;
351 int ret;
352
353 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
354 steam->battery_desc.properties = steam_battery_props;
355 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
356 steam->battery_desc.get_property = steam_battery_get_property;
357 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
358 GFP_KERNEL, "steam-controller-%s-battery",
359 steam->serial_no);
360 if (!steam->battery_desc.name)
361 return -ENOMEM;
362
363 /* avoid the warning of 0% battery while waiting for the first info */
364 spin_lock_irqsave(&steam->lock, flags);
365 steam->voltage = 3000;
366 steam->battery_charge = 100;
367 spin_unlock_irqrestore(&steam->lock, flags);
368
369 battery = power_supply_register(&steam->hdev->dev,
370 &steam->battery_desc, &battery_cfg);
371 if (IS_ERR(battery)) {
372 ret = PTR_ERR(battery);
373 hid_err(steam->hdev,
374 "%s:power_supply_register failed with error %d\n",
375 __func__, ret);
376 return ret;
377 }
378 rcu_assign_pointer(steam->battery, battery);
379 power_supply_powers(battery, &steam->hdev->dev);
380 return 0;
381 }
382
383 static int steam_input_register(struct steam_device *steam)
384 {
385 struct hid_device *hdev = steam->hdev;
386 struct input_dev *input;
387 int ret;
388
389 rcu_read_lock();
390 input = rcu_dereference(steam->input);
391 rcu_read_unlock();
392 if (input) {
393 dbg_hid("%s: already connected\n", __func__);
394 return 0;
395 }
396
397 input = input_allocate_device();
398 if (!input)
399 return -ENOMEM;
400
401 input_set_drvdata(input, steam);
402 input->dev.parent = &hdev->dev;
403 input->open = steam_input_open;
404 input->close = steam_input_close;
405
406 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
407 "Wireless Steam Controller" :
408 "Steam Controller";
409 input->phys = hdev->phys;
410 input->uniq = steam->serial_no;
411 input->id.bustype = hdev->bus;
412 input->id.vendor = hdev->vendor;
413 input->id.product = hdev->product;
414 input->id.version = hdev->version;
415
416 input_set_capability(input, EV_KEY, BTN_TR2);
417 input_set_capability(input, EV_KEY, BTN_TL2);
418 input_set_capability(input, EV_KEY, BTN_TR);
419 input_set_capability(input, EV_KEY, BTN_TL);
420 input_set_capability(input, EV_KEY, BTN_Y);
421 input_set_capability(input, EV_KEY, BTN_B);
422 input_set_capability(input, EV_KEY, BTN_X);
423 input_set_capability(input, EV_KEY, BTN_A);
424 input_set_capability(input, EV_KEY, BTN_DPAD_UP);
425 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
426 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
427 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
428 input_set_capability(input, EV_KEY, BTN_SELECT);
429 input_set_capability(input, EV_KEY, BTN_MODE);
430 input_set_capability(input, EV_KEY, BTN_START);
431 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
432 input_set_capability(input, EV_KEY, BTN_GEAR_UP);
433 input_set_capability(input, EV_KEY, BTN_THUMBR);
434 input_set_capability(input, EV_KEY, BTN_THUMBL);
435 input_set_capability(input, EV_KEY, BTN_THUMB);
436 input_set_capability(input, EV_KEY, BTN_THUMB2);
437
438 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
439 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
440 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
441 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
442 input_set_abs_params(input, ABS_RX, -32767, 32767,
443 STEAM_PAD_FUZZ, 0);
444 input_set_abs_params(input, ABS_RY, -32767, 32767,
445 STEAM_PAD_FUZZ, 0);
446 input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
447 STEAM_PAD_FUZZ, 0);
448 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
449 STEAM_PAD_FUZZ, 0);
450 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
451 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
452 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
453 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
454 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
455 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
456 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
457 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
458
459 ret = input_register_device(input);
460 if (ret)
461 goto input_register_fail;
462
463 rcu_assign_pointer(steam->input, input);
464 return 0;
465
466 input_register_fail:
467 input_free_device(input);
468 return ret;
469 }
470
471 static void steam_input_unregister(struct steam_device *steam)
472 {
473 struct input_dev *input;
474 rcu_read_lock();
475 input = rcu_dereference(steam->input);
476 rcu_read_unlock();
477 if (!input)
478 return;
479 RCU_INIT_POINTER(steam->input, NULL);
480 synchronize_rcu();
481 input_unregister_device(input);
482 }
483
484 static void steam_battery_unregister(struct steam_device *steam)
485 {
486 struct power_supply *battery;
487
488 rcu_read_lock();
489 battery = rcu_dereference(steam->battery);
490 rcu_read_unlock();
491
492 if (!battery)
493 return;
494 RCU_INIT_POINTER(steam->battery, NULL);
495 synchronize_rcu();
496 power_supply_unregister(battery);
497 }
498
499 static int steam_register(struct steam_device *steam)
500 {
501 int ret;
502 bool client_opened;
503
504 /*
505 * This function can be called several times in a row with the
506 * wireless adaptor, without steam_unregister() between them, because
507 * another client send a get_connection_status command, for example.
508 * The battery and serial number are set just once per device.
509 */
510 if (!steam->serial_no[0]) {
511 /*
512 * Unlikely, but getting the serial could fail, and it is not so
513 * important, so make up a serial number and go on.
514 */
515 mutex_lock(&steam->mutex);
516 if (steam_get_serial(steam) < 0)
517 strlcpy(steam->serial_no, "XXXXXXXXXX",
518 sizeof(steam->serial_no));
519 mutex_unlock(&steam->mutex);
520
521 hid_info(steam->hdev, "Steam Controller '%s' connected",
522 steam->serial_no);
523
524 /* ignore battery errors, we can live without it */
525 if (steam->quirks & STEAM_QUIRK_WIRELESS)
526 steam_battery_register(steam);
527
528 mutex_lock(&steam_devices_lock);
529 list_add(&steam->list, &steam_devices);
530 mutex_unlock(&steam_devices_lock);
531 }
532
533 mutex_lock(&steam->mutex);
534 client_opened = steam->client_opened;
535 if (!client_opened)
536 steam_set_lizard_mode(steam, lizard_mode);
537 mutex_unlock(&steam->mutex);
538
539 if (!client_opened)
540 ret = steam_input_register(steam);
541 else
542 ret = 0;
543
544 return ret;
545 }
546
547 static void steam_unregister(struct steam_device *steam)
548 {
549 steam_battery_unregister(steam);
550 steam_input_unregister(steam);
551 if (steam->serial_no[0]) {
552 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
553 steam->serial_no);
554 mutex_lock(&steam_devices_lock);
555 list_del(&steam->list);
556 mutex_unlock(&steam_devices_lock);
557 steam->serial_no[0] = 0;
558 }
559 }
560
561 static void steam_work_connect_cb(struct work_struct *work)
562 {
563 struct steam_device *steam = container_of(work, struct steam_device,
564 work_connect);
565 unsigned long flags;
566 bool connected;
567 int ret;
568
569 spin_lock_irqsave(&steam->lock, flags);
570 connected = steam->connected;
571 spin_unlock_irqrestore(&steam->lock, flags);
572
573 if (connected) {
574 ret = steam_register(steam);
575 if (ret) {
576 hid_err(steam->hdev,
577 "%s:steam_register failed with error %d\n",
578 __func__, ret);
579 }
580 } else {
581 steam_unregister(steam);
582 }
583 }
584
585 static bool steam_is_valve_interface(struct hid_device *hdev)
586 {
587 struct hid_report_enum *rep_enum;
588
589 /*
590 * The wired device creates 3 interfaces:
591 * 0: emulated mouse.
592 * 1: emulated keyboard.
593 * 2: the real game pad.
594 * The wireless device creates 5 interfaces:
595 * 0: emulated keyboard.
596 * 1-4: slots where up to 4 real game pads will be connected to.
597 * We know which one is the real gamepad interface because they are the
598 * only ones with a feature report.
599 */
600 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
601 return !list_empty(&rep_enum->report_list);
602 }
603
604 static int steam_client_ll_parse(struct hid_device *hdev)
605 {
606 struct steam_device *steam = hdev->driver_data;
607
608 return hid_parse_report(hdev, steam->hdev->dev_rdesc,
609 steam->hdev->dev_rsize);
610 }
611
612 static int steam_client_ll_start(struct hid_device *hdev)
613 {
614 return 0;
615 }
616
617 static void steam_client_ll_stop(struct hid_device *hdev)
618 {
619 }
620
621 static int steam_client_ll_open(struct hid_device *hdev)
622 {
623 struct steam_device *steam = hdev->driver_data;
624
625 mutex_lock(&steam->mutex);
626 steam->client_opened = true;
627 mutex_unlock(&steam->mutex);
628
629 steam_input_unregister(steam);
630
631 return 0;
632 }
633
634 static void steam_client_ll_close(struct hid_device *hdev)
635 {
636 struct steam_device *steam = hdev->driver_data;
637
638 unsigned long flags;
639 bool connected;
640
641 spin_lock_irqsave(&steam->lock, flags);
642 connected = steam->connected;
643 spin_unlock_irqrestore(&steam->lock, flags);
644
645 mutex_lock(&steam->mutex);
646 steam->client_opened = false;
647 if (connected)
648 steam_set_lizard_mode(steam, lizard_mode);
649 mutex_unlock(&steam->mutex);
650
651 if (connected)
652 steam_input_register(steam);
653 }
654
655 static int steam_client_ll_raw_request(struct hid_device *hdev,
656 unsigned char reportnum, u8 *buf,
657 size_t count, unsigned char report_type,
658 int reqtype)
659 {
660 struct steam_device *steam = hdev->driver_data;
661
662 return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
663 report_type, reqtype);
664 }
665
666 static struct hid_ll_driver steam_client_ll_driver = {
667 .parse = steam_client_ll_parse,
668 .start = steam_client_ll_start,
669 .stop = steam_client_ll_stop,
670 .open = steam_client_ll_open,
671 .close = steam_client_ll_close,
672 .raw_request = steam_client_ll_raw_request,
673 };
674
675 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
676 {
677 struct hid_device *client_hdev;
678
679 client_hdev = hid_allocate_device();
680 if (IS_ERR(client_hdev))
681 return client_hdev;
682
683 client_hdev->ll_driver = &steam_client_ll_driver;
684 client_hdev->dev.parent = hdev->dev.parent;
685 client_hdev->bus = hdev->bus;
686 client_hdev->vendor = hdev->vendor;
687 client_hdev->product = hdev->product;
688 client_hdev->version = hdev->version;
689 client_hdev->type = hdev->type;
690 client_hdev->country = hdev->country;
691 strlcpy(client_hdev->name, hdev->name,
692 sizeof(client_hdev->name));
693 strlcpy(client_hdev->phys, hdev->phys,
694 sizeof(client_hdev->phys));
695 /*
696 * Since we use the same device info than the real interface to
697 * trick userspace, we will be calling steam_probe recursively.
698 * We need to recognize the client interface somehow.
699 */
700 client_hdev->group = HID_GROUP_STEAM;
701 return client_hdev;
702 }
703
704 static int steam_probe(struct hid_device *hdev,
705 const struct hid_device_id *id)
706 {
707 struct steam_device *steam;
708 int ret;
709
710 ret = hid_parse(hdev);
711 if (ret) {
712 hid_err(hdev,
713 "%s:parse of hid interface failed\n", __func__);
714 return ret;
715 }
716
717 /*
718 * The virtual client_dev is only used for hidraw.
719 * Also avoid the recursive probe.
720 */
721 if (hdev->group == HID_GROUP_STEAM)
722 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
723 /*
724 * The non-valve interfaces (mouse and keyboard emulation) are
725 * connected without changes.
726 */
727 if (!steam_is_valve_interface(hdev))
728 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
729
730 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
731 if (!steam) {
732 ret = -ENOMEM;
733 goto steam_alloc_fail;
734 }
735 steam->hdev = hdev;
736 hid_set_drvdata(hdev, steam);
737 spin_lock_init(&steam->lock);
738 mutex_init(&steam->mutex);
739 steam->quirks = id->driver_data;
740 INIT_WORK(&steam->work_connect, steam_work_connect_cb);
741
742 steam->client_hdev = steam_create_client_hid(hdev);
743 if (IS_ERR(steam->client_hdev)) {
744 ret = PTR_ERR(steam->client_hdev);
745 goto client_hdev_fail;
746 }
747 steam->client_hdev->driver_data = steam;
748
749 /*
750 * With the real steam controller interface, do not connect hidraw.
751 * Instead, create the client_hid and connect that.
752 */
753 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
754 if (ret)
755 goto hid_hw_start_fail;
756
757 ret = hid_add_device(steam->client_hdev);
758 if (ret)
759 goto client_hdev_add_fail;
760
761 ret = hid_hw_open(hdev);
762 if (ret) {
763 hid_err(hdev,
764 "%s:hid_hw_open\n",
765 __func__);
766 goto hid_hw_open_fail;
767 }
768
769 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
770 hid_info(hdev, "Steam wireless receiver connected");
771 /* If using a wireless adaptor ask for connection status */
772 steam->connected = false;
773 steam_request_conn_status(steam);
774 } else {
775 /* A wired connection is always present */
776 steam->connected = true;
777 ret = steam_register(steam);
778 if (ret) {
779 hid_err(hdev,
780 "%s:steam_register failed with error %d\n",
781 __func__, ret);
782 goto input_register_fail;
783 }
784 }
785
786 return 0;
787
788 input_register_fail:
789 hid_hw_open_fail:
790 client_hdev_add_fail:
791 hid_hw_stop(hdev);
792 hid_hw_start_fail:
793 hid_destroy_device(steam->client_hdev);
794 client_hdev_fail:
795 cancel_work_sync(&steam->work_connect);
796 steam_alloc_fail:
797 hid_err(hdev, "%s: failed with error %d\n",
798 __func__, ret);
799 return ret;
800 }
801
802 static void steam_remove(struct hid_device *hdev)
803 {
804 struct steam_device *steam = hid_get_drvdata(hdev);
805
806 if (!steam || hdev->group == HID_GROUP_STEAM) {
807 hid_hw_stop(hdev);
808 return;
809 }
810
811 hid_destroy_device(steam->client_hdev);
812 steam->client_opened = false;
813 cancel_work_sync(&steam->work_connect);
814 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
815 hid_info(hdev, "Steam wireless receiver disconnected");
816 }
817 hid_hw_close(hdev);
818 hid_hw_stop(hdev);
819 steam_unregister(steam);
820 }
821
822 static void steam_do_connect_event(struct steam_device *steam, bool connected)
823 {
824 unsigned long flags;
825 bool changed;
826
827 spin_lock_irqsave(&steam->lock, flags);
828 changed = steam->connected != connected;
829 steam->connected = connected;
830 spin_unlock_irqrestore(&steam->lock, flags);
831
832 if (changed && schedule_work(&steam->work_connect) == 0)
833 dbg_hid("%s: connected=%d event already queued\n",
834 __func__, connected);
835 }
836
837 /*
838 * Some input data in the protocol has the opposite sign.
839 * Clamp the values to 32767..-32767 so that the range is
840 * symmetrical and can be negated safely.
841 */
842 static inline s16 steam_le16(u8 *data)
843 {
844 s16 x = (s16) le16_to_cpup((__le16 *)data);
845
846 return x == -32768 ? -32767 : x;
847 }
848
849 /*
850 * The size for this message payload is 60.
851 * The known values are:
852 * (* values are not sent through wireless)
853 * (* accelerator/gyro is disabled by default)
854 * Offset| Type | Mapped to |Meaning
855 * -------+-------+-----------+--------------------------
856 * 4-7 | u32 | -- | sequence number
857 * 8-10 | 24bit | see below | buttons
858 * 11 | u8 | ABS_HAT2Y | left trigger
859 * 12 | u8 | ABS_HAT2X | right trigger
860 * 13-15 | -- | -- | always 0
861 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
862 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
863 * 20-21 | s16 | ABS_RX | right-pad X value
864 * 22-23 | s16 | ABS_RY | right-pad Y value
865 * 24-25 | s16 | -- | * left trigger
866 * 26-27 | s16 | -- | * right trigger
867 * 28-29 | s16 | -- | * accelerometer X value
868 * 30-31 | s16 | -- | * accelerometer Y value
869 * 32-33 | s16 | -- | * accelerometer Z value
870 * 34-35 | s16 | -- | gyro X value
871 * 36-36 | s16 | -- | gyro Y value
872 * 38-39 | s16 | -- | gyro Z value
873 * 40-41 | s16 | -- | quaternion W value
874 * 42-43 | s16 | -- | quaternion X value
875 * 44-45 | s16 | -- | quaternion Y value
876 * 46-47 | s16 | -- | quaternion Z value
877 * 48-49 | -- | -- | always 0
878 * 50-51 | s16 | -- | * left trigger (uncalibrated)
879 * 52-53 | s16 | -- | * right trigger (uncalibrated)
880 * 54-55 | s16 | -- | * joystick X value (uncalibrated)
881 * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
882 * 58-59 | s16 | -- | * left-pad X value
883 * 60-61 | s16 | -- | * left-pad Y value
884 * 62-63 | u16 | -- | * battery voltage
885 *
886 * The buttons are:
887 * Bit | Mapped to | Description
888 * ------+------------+--------------------------------
889 * 8.0 | BTN_TR2 | right trigger fully pressed
890 * 8.1 | BTN_TL2 | left trigger fully pressed
891 * 8.2 | BTN_TR | right shoulder
892 * 8.3 | BTN_TL | left shoulder
893 * 8.4 | BTN_Y | button Y
894 * 8.5 | BTN_B | button B
895 * 8.6 | BTN_X | button X
896 * 8.7 | BTN_A | button A
897 * 9.0 | BTN_DPAD_UP | lef-pad up
898 * 9.1 | BTN_DPAD_RIGHT | lef-pad right
899 * 9.2 | BTN_DPAD_LEFT | lef-pad left
900 * 9.3 | BTN_DPAD_DOWN | lef-pad down
901 * 9.4 | BTN_SELECT | menu left
902 * 9.5 | BTN_MODE | steam logo
903 * 9.6 | BTN_START | menu right
904 * 9.7 | BTN_GEAR_DOWN | left back lever
905 * 10.0 | BTN_GEAR_UP | right back lever
906 * 10.1 | -- | left-pad clicked
907 * 10.2 | BTN_THUMBR | right-pad clicked
908 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
909 * 10.4 | BTN_THUMB2 | right-pad touched
910 * 10.5 | -- | unknown
911 * 10.6 | BTN_THUMBL | joystick clicked
912 * 10.7 | -- | lpad_and_joy
913 */
914
915 static void steam_do_input_event(struct steam_device *steam,
916 struct input_dev *input, u8 *data)
917 {
918 /* 24 bits of buttons */
919 u8 b8, b9, b10;
920 s16 x, y;
921 bool lpad_touched, lpad_and_joy;
922
923 b8 = data[8];
924 b9 = data[9];
925 b10 = data[10];
926
927 input_report_abs(input, ABS_HAT2Y, data[11]);
928 input_report_abs(input, ABS_HAT2X, data[12]);
929
930 /*
931 * These two bits tells how to interpret the values X and Y.
932 * lpad_and_joy tells that the joystick and the lpad are used at the
933 * same time.
934 * lpad_touched tells whether X/Y are to be read as lpad coord or
935 * joystick values.
936 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
937 */
938 lpad_touched = b10 & BIT(3);
939 lpad_and_joy = b10 & BIT(7);
940 x = steam_le16(data + 16);
941 y = -steam_le16(data + 18);
942
943 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
944 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
945 /* Check if joystick is centered */
946 if (lpad_touched && !lpad_and_joy) {
947 input_report_abs(input, ABS_X, 0);
948 input_report_abs(input, ABS_Y, 0);
949 }
950 /* Check if lpad is untouched */
951 if (!(lpad_touched || lpad_and_joy)) {
952 input_report_abs(input, ABS_HAT0X, 0);
953 input_report_abs(input, ABS_HAT0Y, 0);
954 }
955
956 input_report_abs(input, ABS_RX, steam_le16(data + 20));
957 input_report_abs(input, ABS_RY, -steam_le16(data + 22));
958
959 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
960 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
961 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
962 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
963 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
964 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
965 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
966 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
967 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
968 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
969 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
970 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
971 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
972 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
973 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
974 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
975 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
976 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
977 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
978 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
979 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
980
981 input_sync(input);
982 }
983
984 /*
985 * The size for this message payload is 11.
986 * The known values are:
987 * Offset| Type | Meaning
988 * -------+-------+---------------------------
989 * 4-7 | u32 | sequence number
990 * 8-11 | -- | always 0
991 * 12-13 | u16 | voltage (mV)
992 * 14 | u8 | battery percent
993 */
994 static void steam_do_battery_event(struct steam_device *steam,
995 struct power_supply *battery, u8 *data)
996 {
997 unsigned long flags;
998
999 s16 volts = steam_le16(data + 12);
1000 u8 batt = data[14];
1001
1002 /* Creating the battery may have failed */
1003 rcu_read_lock();
1004 battery = rcu_dereference(steam->battery);
1005 if (likely(battery)) {
1006 spin_lock_irqsave(&steam->lock, flags);
1007 steam->voltage = volts;
1008 steam->battery_charge = batt;
1009 spin_unlock_irqrestore(&steam->lock, flags);
1010 power_supply_changed(battery);
1011 }
1012 rcu_read_unlock();
1013 }
1014
1015 static int steam_raw_event(struct hid_device *hdev,
1016 struct hid_report *report, u8 *data,
1017 int size)
1018 {
1019 struct steam_device *steam = hid_get_drvdata(hdev);
1020 struct input_dev *input;
1021 struct power_supply *battery;
1022
1023 if (!steam)
1024 return 0;
1025
1026 if (steam->client_opened)
1027 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1028 data, size, 0);
1029 /*
1030 * All messages are size=64, all values little-endian.
1031 * The format is:
1032 * Offset| Meaning
1033 * -------+--------------------------------------------
1034 * 0-1 | always 0x01, 0x00, maybe protocol version?
1035 * 2 | type of message
1036 * 3 | length of the real payload (not checked)
1037 * 4-n | payload data, depends on the type
1038 *
1039 * There are these known types of message:
1040 * 0x01: input data (60 bytes)
1041 * 0x03: wireless connect/disconnect (1 byte)
1042 * 0x04: battery status (11 bytes)
1043 */
1044
1045 if (size != 64 || data[0] != 1 || data[1] != 0)
1046 return 0;
1047
1048 switch (data[2]) {
1049 case STEAM_EV_INPUT_DATA:
1050 if (steam->client_opened)
1051 return 0;
1052 rcu_read_lock();
1053 input = rcu_dereference(steam->input);
1054 if (likely(input))
1055 steam_do_input_event(steam, input, data);
1056 rcu_read_unlock();
1057 break;
1058 case STEAM_EV_CONNECT:
1059 /*
1060 * The payload of this event is a single byte:
1061 * 0x01: disconnected.
1062 * 0x02: connected.
1063 */
1064 switch (data[4]) {
1065 case 0x01:
1066 steam_do_connect_event(steam, false);
1067 break;
1068 case 0x02:
1069 steam_do_connect_event(steam, true);
1070 break;
1071 }
1072 break;
1073 case STEAM_EV_BATTERY:
1074 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1075 rcu_read_lock();
1076 battery = rcu_dereference(steam->battery);
1077 if (likely(battery)) {
1078 steam_do_battery_event(steam, battery, data);
1079 } else {
1080 dbg_hid(
1081 "%s: battery data without connect event\n",
1082 __func__);
1083 steam_do_connect_event(steam, true);
1084 }
1085 rcu_read_unlock();
1086 }
1087 break;
1088 }
1089 return 0;
1090 }
1091
1092 static int steam_param_set_lizard_mode(const char *val,
1093 const struct kernel_param *kp)
1094 {
1095 struct steam_device *steam;
1096 int ret;
1097
1098 ret = param_set_bool(val, kp);
1099 if (ret)
1100 return ret;
1101
1102 mutex_lock(&steam_devices_lock);
1103 list_for_each_entry(steam, &steam_devices, list) {
1104 mutex_lock(&steam->mutex);
1105 if (!steam->client_opened)
1106 steam_set_lizard_mode(steam, lizard_mode);
1107 mutex_unlock(&steam->mutex);
1108 }
1109 mutex_unlock(&steam_devices_lock);
1110 return 0;
1111 }
1112
1113 static const struct kernel_param_ops steam_lizard_mode_ops = {
1114 .set = steam_param_set_lizard_mode,
1115 .get = param_get_bool,
1116 };
1117
1118 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1119 MODULE_PARM_DESC(lizard_mode,
1120 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1121
1122 static const struct hid_device_id steam_controllers[] = {
1123 { /* Wired Steam Controller */
1124 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1125 USB_DEVICE_ID_STEAM_CONTROLLER)
1126 },
1127 { /* Wireless Steam Controller */
1128 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1129 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1130 .driver_data = STEAM_QUIRK_WIRELESS
1131 },
1132 {}
1133 };
1134
1135 MODULE_DEVICE_TABLE(hid, steam_controllers);
1136
1137 static struct hid_driver steam_controller_driver = {
1138 .name = "hid-steam",
1139 .id_table = steam_controllers,
1140 .probe = steam_probe,
1141 .remove = steam_remove,
1142 .raw_event = steam_raw_event,
1143 };
1144
1145 module_hid_driver(steam_controller_driver);