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1 /*
2 * X-Box gamepad driver
3 *
4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
18 *
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
23 *
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 *
28 *
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
35 *
36 * Thanks to:
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
42 *
43 * TODO:
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
48 *
49 * History:
50 *
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
52 *
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
56 *
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
58 * - indentation fixes
59 * - usb + input init sequence fixes
60 *
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
65 *
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
67 *
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
74 *
75 * Later changes can be tracked in SCM.
76 */
77
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
86
87 #define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"
88 #define DRIVER_DESC "X-Box pad driver"
89
90 #define XPAD_PKT_LEN 32
91
92 /* xbox d-pads should map to buttons, as is required for DDR pads
93 but we map them to axes when possible to simplify things */
94 #define MAP_DPAD_TO_BUTTONS (1 << 0)
95 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
96 #define MAP_STICKS_TO_NULL (1 << 2)
97 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
98 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
99
100 #define XTYPE_XBOX 0
101 #define XTYPE_XBOX360 1
102 #define XTYPE_XBOX360W 2
103 #define XTYPE_XBOXONE 3
104 #define XTYPE_UNKNOWN 4
105
106 static bool dpad_to_buttons;
107 module_param(dpad_to_buttons, bool, S_IRUGO);
108 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
109
110 static bool triggers_to_buttons;
111 module_param(triggers_to_buttons, bool, S_IRUGO);
112 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
113
114 static bool sticks_to_null;
115 module_param(sticks_to_null, bool, S_IRUGO);
116 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
117
118 static const struct xpad_device {
119 u16 idVendor;
120 u16 idProduct;
121 char *name;
122 u8 mapping;
123 u8 xtype;
124 } xpad_device[] = {
125 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
126 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
127 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
128 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
129 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
130 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
131 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
132 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
133 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
134 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
135 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
136 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
137 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
138 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
139 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
140 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
141 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
142 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
143 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
144 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
145 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
146 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
147 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
148 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
149 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
150 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
151 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
152 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
153 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
154 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
155 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
156 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
157 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
158 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
159 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
160 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
161 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
162 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
163 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
164 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
165 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
166 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
167 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
168 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
169 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
170 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
171 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
172 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
173 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
174 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
175 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
176 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
177 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
178 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
179 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
180 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
181 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
182 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
183 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
184 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
185 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
186 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
187 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
188 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
189 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
190 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
191 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
192 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
193 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
194 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
195 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
196 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
197 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
198 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
199 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
200 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
201 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
202 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
203 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
204 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
205 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
206 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
207 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
208 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
209 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
210 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
211 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
212 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
213 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
214 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
215 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
216 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
217 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
218 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
219 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
220 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
221 };
222
223 /* buttons shared with xbox and xbox360 */
224 static const signed short xpad_common_btn[] = {
225 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
226 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
227 -1 /* terminating entry */
228 };
229
230 /* original xbox controllers only */
231 static const signed short xpad_btn[] = {
232 BTN_C, BTN_Z, /* "analog" buttons */
233 -1 /* terminating entry */
234 };
235
236 /* used when dpad is mapped to buttons */
237 static const signed short xpad_btn_pad[] = {
238 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
239 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
240 -1 /* terminating entry */
241 };
242
243 /* used when triggers are mapped to buttons */
244 static const signed short xpad_btn_triggers[] = {
245 BTN_TL2, BTN_TR2, /* triggers left/right */
246 -1
247 };
248
249 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
250 BTN_TL, BTN_TR, /* Button LB/RB */
251 BTN_MODE, /* The big X button */
252 -1
253 };
254
255 static const signed short xpad_abs[] = {
256 ABS_X, ABS_Y, /* left stick */
257 ABS_RX, ABS_RY, /* right stick */
258 -1 /* terminating entry */
259 };
260
261 /* used when dpad is mapped to axes */
262 static const signed short xpad_abs_pad[] = {
263 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
264 -1 /* terminating entry */
265 };
266
267 /* used when triggers are mapped to axes */
268 static const signed short xpad_abs_triggers[] = {
269 ABS_Z, ABS_RZ, /* triggers left/right */
270 -1
271 };
272
273 /*
274 * Xbox 360 has a vendor-specific class, so we cannot match it with only
275 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
276 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
277 * wireless controllers have protocol 129.
278 */
279 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend,pr) \
280 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
281 .idVendor = (vend), \
282 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
283 .bInterfaceSubClass = 93, \
284 .bInterfaceProtocol = (pr)
285 #define XPAD_XBOX360_VENDOR(vend) \
286 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \
287 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) }
288
289 /* The Xbox One controller uses subclass 71 and protocol 208. */
290 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
291 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
292 .idVendor = (vend), \
293 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
294 .bInterfaceSubClass = 71, \
295 .bInterfaceProtocol = (pr)
296 #define XPAD_XBOXONE_VENDOR(vend) \
297 { XPAD_XBOXONE_VENDOR_PROTOCOL(vend, 208) }
298
299 static struct usb_device_id xpad_table[] = {
300 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
301 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
302 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
303 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
304 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
305 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
306 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
307 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
308 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
309 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
310 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
311 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
312 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
313 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
314 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
315 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
316 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
317 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
318 { }
319 };
320
321 MODULE_DEVICE_TABLE(usb, xpad_table);
322
323 struct xpad_output_packet {
324 u8 data[XPAD_PKT_LEN];
325 u8 len;
326 bool pending;
327 };
328
329 #define XPAD_OUT_CMD_IDX 0
330 #define XPAD_OUT_FF_IDX 1
331 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
332 #define XPAD_NUM_OUT_PACKETS (1 + \
333 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
334 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
335
336 struct usb_xpad {
337 struct input_dev *dev; /* input device interface */
338 struct input_dev __rcu *x360w_dev;
339 struct usb_device *udev; /* usb device */
340 struct usb_interface *intf; /* usb interface */
341
342 bool pad_present;
343 bool input_created;
344
345 struct urb *irq_in; /* urb for interrupt in report */
346 unsigned char *idata; /* input data */
347 dma_addr_t idata_dma;
348
349 struct urb *irq_out; /* urb for interrupt out report */
350 struct usb_anchor irq_out_anchor;
351 bool irq_out_active; /* we must not use an active URB */
352 u8 odata_serial; /* serial number for xbox one protocol */
353 unsigned char *odata; /* output data */
354 dma_addr_t odata_dma;
355 spinlock_t odata_lock;
356
357 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
358 int last_out_packet;
359
360 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
361 struct xpad_led *led;
362 #endif
363
364 char phys[64]; /* physical device path */
365
366 int mapping; /* map d-pad to buttons or to axes */
367 int xtype; /* type of xbox device */
368 int pad_nr; /* the order x360 pads were attached */
369 const char *name; /* name of the device */
370 struct work_struct work; /* init/remove device from callback */
371 };
372
373 static int xpad_init_input(struct usb_xpad *xpad);
374 static void xpad_deinit_input(struct usb_xpad *xpad);
375
376 /*
377 * xpad_process_packet
378 *
379 * Completes a request by converting the data into events for the
380 * input subsystem.
381 *
382 * The used report descriptor was taken from ITO Takayukis website:
383 * http://euc.jp/periphs/xbox-controller.ja.html
384 */
385 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
386 {
387 struct input_dev *dev = xpad->dev;
388
389 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
390 /* left stick */
391 input_report_abs(dev, ABS_X,
392 (__s16) le16_to_cpup((__le16 *)(data + 12)));
393 input_report_abs(dev, ABS_Y,
394 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
395
396 /* right stick */
397 input_report_abs(dev, ABS_RX,
398 (__s16) le16_to_cpup((__le16 *)(data + 16)));
399 input_report_abs(dev, ABS_RY,
400 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
401 }
402
403 /* triggers left/right */
404 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
405 input_report_key(dev, BTN_TL2, data[10]);
406 input_report_key(dev, BTN_TR2, data[11]);
407 } else {
408 input_report_abs(dev, ABS_Z, data[10]);
409 input_report_abs(dev, ABS_RZ, data[11]);
410 }
411
412 /* digital pad */
413 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
414 /* dpad as buttons (left, right, up, down) */
415 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
416 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
417 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
418 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
419 } else {
420 input_report_abs(dev, ABS_HAT0X,
421 !!(data[2] & 0x08) - !!(data[2] & 0x04));
422 input_report_abs(dev, ABS_HAT0Y,
423 !!(data[2] & 0x02) - !!(data[2] & 0x01));
424 }
425
426 /* start/back buttons and stick press left/right */
427 input_report_key(dev, BTN_START, data[2] & 0x10);
428 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
429 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
430 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
431
432 /* "analog" buttons A, B, X, Y */
433 input_report_key(dev, BTN_A, data[4]);
434 input_report_key(dev, BTN_B, data[5]);
435 input_report_key(dev, BTN_X, data[6]);
436 input_report_key(dev, BTN_Y, data[7]);
437
438 /* "analog" buttons black, white */
439 input_report_key(dev, BTN_C, data[8]);
440 input_report_key(dev, BTN_Z, data[9]);
441
442 input_sync(dev);
443 }
444
445 /*
446 * xpad360_process_packet
447 *
448 * Completes a request by converting the data into events for the
449 * input subsystem. It is version for xbox 360 controller
450 *
451 * The used report descriptor was taken from:
452 * http://www.free60.org/wiki/Gamepad
453 */
454
455 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
456 u16 cmd, unsigned char *data)
457 {
458 /* digital pad */
459 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
460 /* dpad as buttons (left, right, up, down) */
461 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
462 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
463 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
464 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
465 }
466
467 /*
468 * This should be a simple else block. However historically
469 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
470 * made no sense, but now we can not just switch back and have to
471 * support both behaviors.
472 */
473 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
474 xpad->xtype == XTYPE_XBOX360W) {
475 input_report_abs(dev, ABS_HAT0X,
476 !!(data[2] & 0x08) - !!(data[2] & 0x04));
477 input_report_abs(dev, ABS_HAT0Y,
478 !!(data[2] & 0x02) - !!(data[2] & 0x01));
479 }
480
481 /* start/back buttons */
482 input_report_key(dev, BTN_START, data[2] & 0x10);
483 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
484
485 /* stick press left/right */
486 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
487 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
488
489 /* buttons A,B,X,Y,TL,TR and MODE */
490 input_report_key(dev, BTN_A, data[3] & 0x10);
491 input_report_key(dev, BTN_B, data[3] & 0x20);
492 input_report_key(dev, BTN_X, data[3] & 0x40);
493 input_report_key(dev, BTN_Y, data[3] & 0x80);
494 input_report_key(dev, BTN_TL, data[3] & 0x01);
495 input_report_key(dev, BTN_TR, data[3] & 0x02);
496 input_report_key(dev, BTN_MODE, data[3] & 0x04);
497
498 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
499 /* left stick */
500 input_report_abs(dev, ABS_X,
501 (__s16) le16_to_cpup((__le16 *)(data + 6)));
502 input_report_abs(dev, ABS_Y,
503 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
504
505 /* right stick */
506 input_report_abs(dev, ABS_RX,
507 (__s16) le16_to_cpup((__le16 *)(data + 10)));
508 input_report_abs(dev, ABS_RY,
509 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
510 }
511
512 /* triggers left/right */
513 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
514 input_report_key(dev, BTN_TL2, data[4]);
515 input_report_key(dev, BTN_TR2, data[5]);
516 } else {
517 input_report_abs(dev, ABS_Z, data[4]);
518 input_report_abs(dev, ABS_RZ, data[5]);
519 }
520
521 input_sync(dev);
522 }
523
524 static void xpad_presence_work(struct work_struct *work)
525 {
526 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
527 int error;
528
529 if (xpad->pad_present) {
530 error = xpad_init_input(xpad);
531 if (error) {
532 /* complain only, not much else we can do here */
533 dev_err(&xpad->dev->dev,
534 "unable to init device: %d\n", error);
535 } else {
536 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
537 }
538 } else {
539 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
540 synchronize_rcu();
541 /*
542 * Now that we are sure xpad360w_process_packet is not
543 * using input device we can get rid of it.
544 */
545 xpad_deinit_input(xpad);
546 }
547 }
548
549 /*
550 * xpad360w_process_packet
551 *
552 * Completes a request by converting the data into events for the
553 * input subsystem. It is version for xbox 360 wireless controller.
554 *
555 * Byte.Bit
556 * 00.1 - Status change: The controller or headset has connected/disconnected
557 * Bits 01.7 and 01.6 are valid
558 * 01.7 - Controller present
559 * 01.6 - Headset present
560 * 01.1 - Pad state (Bytes 4+) valid
561 *
562 */
563 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
564 {
565 struct input_dev *dev;
566 bool present;
567
568 /* Presence change */
569 if (data[0] & 0x08) {
570 present = (data[1] & 0x80) != 0;
571
572 if (xpad->pad_present != present) {
573 xpad->pad_present = present;
574 schedule_work(&xpad->work);
575 }
576 }
577
578 /* Valid pad data */
579 if (data[1] != 0x1)
580 return;
581
582 rcu_read_lock();
583 dev = rcu_dereference(xpad->x360w_dev);
584 if (dev)
585 xpad360_process_packet(xpad, dev, cmd, &data[4]);
586 rcu_read_unlock();
587 }
588
589 /*
590 * xpadone_process_buttons
591 *
592 * Process a button update packet from an Xbox one controller.
593 */
594 static void xpadone_process_buttons(struct usb_xpad *xpad,
595 struct input_dev *dev,
596 unsigned char *data)
597 {
598 /* menu/view buttons */
599 input_report_key(dev, BTN_START, data[4] & 0x04);
600 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
601
602 /* buttons A,B,X,Y */
603 input_report_key(dev, BTN_A, data[4] & 0x10);
604 input_report_key(dev, BTN_B, data[4] & 0x20);
605 input_report_key(dev, BTN_X, data[4] & 0x40);
606 input_report_key(dev, BTN_Y, data[4] & 0x80);
607
608 /* digital pad */
609 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
610 /* dpad as buttons (left, right, up, down) */
611 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
612 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
613 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
614 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
615 } else {
616 input_report_abs(dev, ABS_HAT0X,
617 !!(data[5] & 0x08) - !!(data[5] & 0x04));
618 input_report_abs(dev, ABS_HAT0Y,
619 !!(data[5] & 0x02) - !!(data[5] & 0x01));
620 }
621
622 /* TL/TR */
623 input_report_key(dev, BTN_TL, data[5] & 0x10);
624 input_report_key(dev, BTN_TR, data[5] & 0x20);
625
626 /* stick press left/right */
627 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
628 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
629
630 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
631 /* left stick */
632 input_report_abs(dev, ABS_X,
633 (__s16) le16_to_cpup((__le16 *)(data + 10)));
634 input_report_abs(dev, ABS_Y,
635 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
636
637 /* right stick */
638 input_report_abs(dev, ABS_RX,
639 (__s16) le16_to_cpup((__le16 *)(data + 14)));
640 input_report_abs(dev, ABS_RY,
641 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
642 }
643
644 /* triggers left/right */
645 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
646 input_report_key(dev, BTN_TL2,
647 (__u16) le16_to_cpup((__le16 *)(data + 6)));
648 input_report_key(dev, BTN_TR2,
649 (__u16) le16_to_cpup((__le16 *)(data + 8)));
650 } else {
651 input_report_abs(dev, ABS_Z,
652 (__u16) le16_to_cpup((__le16 *)(data + 6)));
653 input_report_abs(dev, ABS_RZ,
654 (__u16) le16_to_cpup((__le16 *)(data + 8)));
655 }
656
657 input_sync(dev);
658 }
659
660 /*
661 * xpadone_process_packet
662 *
663 * Completes a request by converting the data into events for the
664 * input subsystem. This version is for the Xbox One controller.
665 *
666 * The report format was gleaned from
667 * https://github.com/kylelemons/xbox/blob/master/xbox.go
668 */
669
670 static void xpadone_process_packet(struct usb_xpad *xpad,
671 u16 cmd, unsigned char *data)
672 {
673 struct input_dev *dev = xpad->dev;
674
675 switch (data[0]) {
676 case 0x20:
677 xpadone_process_buttons(xpad, dev, data);
678 break;
679
680 case 0x07:
681 /* the xbox button has its own special report */
682 input_report_key(dev, BTN_MODE, data[4] & 0x01);
683 input_sync(dev);
684 break;
685 }
686 }
687
688 static void xpad_irq_in(struct urb *urb)
689 {
690 struct usb_xpad *xpad = urb->context;
691 struct device *dev = &xpad->intf->dev;
692 int retval, status;
693
694 status = urb->status;
695
696 switch (status) {
697 case 0:
698 /* success */
699 break;
700 case -ECONNRESET:
701 case -ENOENT:
702 case -ESHUTDOWN:
703 /* this urb is terminated, clean up */
704 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
705 __func__, status);
706 return;
707 default:
708 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
709 __func__, status);
710 goto exit;
711 }
712
713 switch (xpad->xtype) {
714 case XTYPE_XBOX360:
715 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
716 break;
717 case XTYPE_XBOX360W:
718 xpad360w_process_packet(xpad, 0, xpad->idata);
719 break;
720 case XTYPE_XBOXONE:
721 xpadone_process_packet(xpad, 0, xpad->idata);
722 break;
723 default:
724 xpad_process_packet(xpad, 0, xpad->idata);
725 }
726
727 exit:
728 retval = usb_submit_urb(urb, GFP_ATOMIC);
729 if (retval)
730 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
731 __func__, retval);
732 }
733
734 /* Callers must hold xpad->odata_lock spinlock */
735 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
736 {
737 struct xpad_output_packet *pkt, *packet = NULL;
738 int i;
739
740 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
741 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
742 xpad->last_out_packet = 0;
743
744 pkt = &xpad->out_packets[xpad->last_out_packet];
745 if (pkt->pending) {
746 dev_dbg(&xpad->intf->dev,
747 "%s - found pending output packet %d\n",
748 __func__, xpad->last_out_packet);
749 packet = pkt;
750 break;
751 }
752 }
753
754 if (packet) {
755 memcpy(xpad->odata, packet->data, packet->len);
756 xpad->irq_out->transfer_buffer_length = packet->len;
757 return true;
758 }
759
760 return false;
761 }
762
763 /* Callers must hold xpad->odata_lock spinlock */
764 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
765 {
766 int error;
767
768 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
769 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
770 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
771 if (error) {
772 dev_err(&xpad->intf->dev,
773 "%s - usb_submit_urb failed with result %d\n",
774 __func__, error);
775 usb_unanchor_urb(xpad->irq_out);
776 return -EIO;
777 }
778
779 xpad->irq_out_active = true;
780 }
781
782 return 0;
783 }
784
785 static void xpad_irq_out(struct urb *urb)
786 {
787 struct usb_xpad *xpad = urb->context;
788 struct device *dev = &xpad->intf->dev;
789 int status = urb->status;
790 int error;
791 unsigned long flags;
792
793 spin_lock_irqsave(&xpad->odata_lock, flags);
794
795 switch (status) {
796 case 0:
797 /* success */
798 xpad->out_packets[xpad->last_out_packet].pending = false;
799 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
800 break;
801
802 case -ECONNRESET:
803 case -ENOENT:
804 case -ESHUTDOWN:
805 /* this urb is terminated, clean up */
806 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
807 __func__, status);
808 xpad->irq_out_active = false;
809 break;
810
811 default:
812 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
813 __func__, status);
814 break;
815 }
816
817 if (xpad->irq_out_active) {
818 usb_anchor_urb(urb, &xpad->irq_out_anchor);
819 error = usb_submit_urb(urb, GFP_ATOMIC);
820 if (error) {
821 dev_err(dev,
822 "%s - usb_submit_urb failed with result %d\n",
823 __func__, error);
824 usb_unanchor_urb(urb);
825 xpad->irq_out_active = false;
826 }
827 }
828
829 spin_unlock_irqrestore(&xpad->odata_lock, flags);
830 }
831
832 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad)
833 {
834 struct usb_endpoint_descriptor *ep_irq_out;
835 int ep_irq_out_idx;
836 int error;
837
838 if (xpad->xtype == XTYPE_UNKNOWN)
839 return 0;
840
841 init_usb_anchor(&xpad->irq_out_anchor);
842
843 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
844 GFP_KERNEL, &xpad->odata_dma);
845 if (!xpad->odata) {
846 error = -ENOMEM;
847 goto fail1;
848 }
849
850 spin_lock_init(&xpad->odata_lock);
851
852 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
853 if (!xpad->irq_out) {
854 error = -ENOMEM;
855 goto fail2;
856 }
857
858 /* Xbox One controller has in/out endpoints swapped. */
859 ep_irq_out_idx = xpad->xtype == XTYPE_XBOXONE ? 0 : 1;
860 ep_irq_out = &intf->cur_altsetting->endpoint[ep_irq_out_idx].desc;
861
862 usb_fill_int_urb(xpad->irq_out, xpad->udev,
863 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
864 xpad->odata, XPAD_PKT_LEN,
865 xpad_irq_out, xpad, ep_irq_out->bInterval);
866 xpad->irq_out->transfer_dma = xpad->odata_dma;
867 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
868
869 return 0;
870
871 fail2: usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
872 fail1: return error;
873 }
874
875 static void xpad_stop_output(struct usb_xpad *xpad)
876 {
877 if (xpad->xtype != XTYPE_UNKNOWN) {
878 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
879 5000)) {
880 dev_warn(&xpad->intf->dev,
881 "timed out waiting for output URB to complete, killing\n");
882 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
883 }
884 }
885 }
886
887 static void xpad_deinit_output(struct usb_xpad *xpad)
888 {
889 if (xpad->xtype != XTYPE_UNKNOWN) {
890 usb_free_urb(xpad->irq_out);
891 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
892 xpad->odata, xpad->odata_dma);
893 }
894 }
895
896 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
897 {
898 struct xpad_output_packet *packet =
899 &xpad->out_packets[XPAD_OUT_CMD_IDX];
900 unsigned long flags;
901 int retval;
902
903 spin_lock_irqsave(&xpad->odata_lock, flags);
904
905 packet->data[0] = 0x08;
906 packet->data[1] = 0x00;
907 packet->data[2] = 0x0F;
908 packet->data[3] = 0xC0;
909 packet->data[4] = 0x00;
910 packet->data[5] = 0x00;
911 packet->data[6] = 0x00;
912 packet->data[7] = 0x00;
913 packet->data[8] = 0x00;
914 packet->data[9] = 0x00;
915 packet->data[10] = 0x00;
916 packet->data[11] = 0x00;
917 packet->len = 12;
918 packet->pending = true;
919
920 /* Reset the sequence so we send out presence first */
921 xpad->last_out_packet = -1;
922 retval = xpad_try_sending_next_out_packet(xpad);
923
924 spin_unlock_irqrestore(&xpad->odata_lock, flags);
925
926 return retval;
927 }
928
929 static int xpad_start_xbox_one(struct usb_xpad *xpad)
930 {
931 struct xpad_output_packet *packet =
932 &xpad->out_packets[XPAD_OUT_CMD_IDX];
933 unsigned long flags;
934 int retval;
935
936 spin_lock_irqsave(&xpad->odata_lock, flags);
937
938 /* Xbox one controller needs to be initialized. */
939 packet->data[0] = 0x05;
940 packet->data[1] = 0x20;
941 packet->data[2] = xpad->odata_serial++; /* packet serial */
942 packet->data[3] = 0x01; /* rumble bit enable? */
943 packet->data[4] = 0x00;
944 packet->len = 5;
945 packet->pending = true;
946
947 /* Reset the sequence so we send out start packet first */
948 xpad->last_out_packet = -1;
949 retval = xpad_try_sending_next_out_packet(xpad);
950
951 spin_unlock_irqrestore(&xpad->odata_lock, flags);
952
953 return retval;
954 }
955
956 #ifdef CONFIG_JOYSTICK_XPAD_FF
957 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
958 {
959 struct usb_xpad *xpad = input_get_drvdata(dev);
960 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
961 __u16 strong;
962 __u16 weak;
963 int retval;
964 unsigned long flags;
965
966 if (effect->type != FF_RUMBLE)
967 return 0;
968
969 strong = effect->u.rumble.strong_magnitude;
970 weak = effect->u.rumble.weak_magnitude;
971
972 spin_lock_irqsave(&xpad->odata_lock, flags);
973
974 switch (xpad->xtype) {
975 case XTYPE_XBOX:
976 packet->data[0] = 0x00;
977 packet->data[1] = 0x06;
978 packet->data[2] = 0x00;
979 packet->data[3] = strong / 256; /* left actuator */
980 packet->data[4] = 0x00;
981 packet->data[5] = weak / 256; /* right actuator */
982 packet->len = 6;
983 packet->pending = true;
984 break;
985
986 case XTYPE_XBOX360:
987 packet->data[0] = 0x00;
988 packet->data[1] = 0x08;
989 packet->data[2] = 0x00;
990 packet->data[3] = strong / 256; /* left actuator? */
991 packet->data[4] = weak / 256; /* right actuator? */
992 packet->data[5] = 0x00;
993 packet->data[6] = 0x00;
994 packet->data[7] = 0x00;
995 packet->len = 8;
996 packet->pending = true;
997 break;
998
999 case XTYPE_XBOX360W:
1000 packet->data[0] = 0x00;
1001 packet->data[1] = 0x01;
1002 packet->data[2] = 0x0F;
1003 packet->data[3] = 0xC0;
1004 packet->data[4] = 0x00;
1005 packet->data[5] = strong / 256;
1006 packet->data[6] = weak / 256;
1007 packet->data[7] = 0x00;
1008 packet->data[8] = 0x00;
1009 packet->data[9] = 0x00;
1010 packet->data[10] = 0x00;
1011 packet->data[11] = 0x00;
1012 packet->len = 12;
1013 packet->pending = true;
1014 break;
1015
1016 case XTYPE_XBOXONE:
1017 packet->data[0] = 0x09; /* activate rumble */
1018 packet->data[1] = 0x08;
1019 packet->data[2] = xpad->odata_serial++;
1020 packet->data[3] = 0x08; /* continuous effect */
1021 packet->data[4] = 0x00; /* simple rumble mode */
1022 packet->data[5] = 0x03; /* L and R actuator only */
1023 packet->data[6] = 0x00; /* TODO: LT actuator */
1024 packet->data[7] = 0x00; /* TODO: RT actuator */
1025 packet->data[8] = strong / 512; /* left actuator */
1026 packet->data[9] = weak / 512; /* right actuator */
1027 packet->data[10] = 0x80; /* length of pulse */
1028 packet->data[11] = 0x00; /* stop period of pulse */
1029 packet->data[12] = 0x00;
1030 packet->len = 13;
1031 packet->pending = true;
1032 break;
1033
1034 default:
1035 dev_dbg(&xpad->dev->dev,
1036 "%s - rumble command sent to unsupported xpad type: %d\n",
1037 __func__, xpad->xtype);
1038 retval = -EINVAL;
1039 goto out;
1040 }
1041
1042 retval = xpad_try_sending_next_out_packet(xpad);
1043
1044 out:
1045 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1046 return retval;
1047 }
1048
1049 static int xpad_init_ff(struct usb_xpad *xpad)
1050 {
1051 if (xpad->xtype == XTYPE_UNKNOWN)
1052 return 0;
1053
1054 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1055
1056 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1057 }
1058
1059 #else
1060 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1061 #endif
1062
1063 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1064 #include <linux/leds.h>
1065 #include <linux/idr.h>
1066
1067 static DEFINE_IDA(xpad_pad_seq);
1068
1069 struct xpad_led {
1070 char name[16];
1071 struct led_classdev led_cdev;
1072 struct usb_xpad *xpad;
1073 };
1074
1075 /**
1076 * set the LEDs on Xbox360 / Wireless Controllers
1077 * @param command
1078 * 0: off
1079 * 1: all blink, then previous setting
1080 * 2: 1/top-left blink, then on
1081 * 3: 2/top-right blink, then on
1082 * 4: 3/bottom-left blink, then on
1083 * 5: 4/bottom-right blink, then on
1084 * 6: 1/top-left on
1085 * 7: 2/top-right on
1086 * 8: 3/bottom-left on
1087 * 9: 4/bottom-right on
1088 * 10: rotate
1089 * 11: blink, based on previous setting
1090 * 12: slow blink, based on previous setting
1091 * 13: rotate with two lights
1092 * 14: persistent slow all blink
1093 * 15: blink once, then previous setting
1094 */
1095 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1096 {
1097 struct xpad_output_packet *packet =
1098 &xpad->out_packets[XPAD_OUT_LED_IDX];
1099 unsigned long flags;
1100
1101 command %= 16;
1102
1103 spin_lock_irqsave(&xpad->odata_lock, flags);
1104
1105 switch (xpad->xtype) {
1106 case XTYPE_XBOX360:
1107 packet->data[0] = 0x01;
1108 packet->data[1] = 0x03;
1109 packet->data[2] = command;
1110 packet->len = 3;
1111 packet->pending = true;
1112 break;
1113
1114 case XTYPE_XBOX360W:
1115 packet->data[0] = 0x00;
1116 packet->data[1] = 0x00;
1117 packet->data[2] = 0x08;
1118 packet->data[3] = 0x40 + command;
1119 packet->data[4] = 0x00;
1120 packet->data[5] = 0x00;
1121 packet->data[6] = 0x00;
1122 packet->data[7] = 0x00;
1123 packet->data[8] = 0x00;
1124 packet->data[9] = 0x00;
1125 packet->data[10] = 0x00;
1126 packet->data[11] = 0x00;
1127 packet->len = 12;
1128 packet->pending = true;
1129 break;
1130 }
1131
1132 xpad_try_sending_next_out_packet(xpad);
1133
1134 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1135 }
1136
1137 /*
1138 * Light up the segment corresponding to the pad number on
1139 * Xbox 360 Controllers.
1140 */
1141 static void xpad_identify_controller(struct usb_xpad *xpad)
1142 {
1143 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1144 }
1145
1146 static void xpad_led_set(struct led_classdev *led_cdev,
1147 enum led_brightness value)
1148 {
1149 struct xpad_led *xpad_led = container_of(led_cdev,
1150 struct xpad_led, led_cdev);
1151
1152 xpad_send_led_command(xpad_led->xpad, value);
1153 }
1154
1155 static int xpad_led_probe(struct usb_xpad *xpad)
1156 {
1157 struct xpad_led *led;
1158 struct led_classdev *led_cdev;
1159 int error;
1160
1161 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1162 return 0;
1163
1164 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1165 if (!led)
1166 return -ENOMEM;
1167
1168 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1169 if (xpad->pad_nr < 0) {
1170 error = xpad->pad_nr;
1171 goto err_free_mem;
1172 }
1173
1174 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1175 led->xpad = xpad;
1176
1177 led_cdev = &led->led_cdev;
1178 led_cdev->name = led->name;
1179 led_cdev->brightness_set = xpad_led_set;
1180
1181 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1182 if (error)
1183 goto err_free_id;
1184
1185 xpad_identify_controller(xpad);
1186
1187 return 0;
1188
1189 err_free_id:
1190 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1191 err_free_mem:
1192 kfree(led);
1193 xpad->led = NULL;
1194 return error;
1195 }
1196
1197 static void xpad_led_disconnect(struct usb_xpad *xpad)
1198 {
1199 struct xpad_led *xpad_led = xpad->led;
1200
1201 if (xpad_led) {
1202 led_classdev_unregister(&xpad_led->led_cdev);
1203 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1204 kfree(xpad_led);
1205 }
1206 }
1207 #else
1208 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1209 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1210 static void xpad_identify_controller(struct usb_xpad *xpad) { }
1211 #endif
1212
1213 static int xpad_start_input(struct usb_xpad *xpad)
1214 {
1215 int error;
1216
1217 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1218 return -EIO;
1219
1220 if (xpad->xtype == XTYPE_XBOXONE) {
1221 error = xpad_start_xbox_one(xpad);
1222 if (error) {
1223 usb_kill_urb(xpad->irq_in);
1224 return error;
1225 }
1226 }
1227
1228 return 0;
1229 }
1230
1231 static void xpad_stop_input(struct usb_xpad *xpad)
1232 {
1233 usb_kill_urb(xpad->irq_in);
1234 }
1235
1236 static int xpad360w_start_input(struct usb_xpad *xpad)
1237 {
1238 int error;
1239
1240 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1241 if (error)
1242 return -EIO;
1243
1244 /*
1245 * Send presence packet.
1246 * This will force the controller to resend connection packets.
1247 * This is useful in the case we activate the module after the
1248 * adapter has been plugged in, as it won't automatically
1249 * send us info about the controllers.
1250 */
1251 error = xpad_inquiry_pad_presence(xpad);
1252 if (error) {
1253 usb_kill_urb(xpad->irq_in);
1254 return error;
1255 }
1256
1257 return 0;
1258 }
1259
1260 static void xpad360w_stop_input(struct usb_xpad *xpad)
1261 {
1262 usb_kill_urb(xpad->irq_in);
1263
1264 /* Make sure we are done with presence work if it was scheduled */
1265 flush_work(&xpad->work);
1266 }
1267
1268 static int xpad_open(struct input_dev *dev)
1269 {
1270 struct usb_xpad *xpad = input_get_drvdata(dev);
1271
1272 return xpad_start_input(xpad);
1273 }
1274
1275 static void xpad_close(struct input_dev *dev)
1276 {
1277 struct usb_xpad *xpad = input_get_drvdata(dev);
1278
1279 xpad_stop_input(xpad);
1280 }
1281
1282 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1283 {
1284 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1285 set_bit(abs, input_dev->absbit);
1286
1287 switch (abs) {
1288 case ABS_X:
1289 case ABS_Y:
1290 case ABS_RX:
1291 case ABS_RY: /* the two sticks */
1292 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1293 break;
1294 case ABS_Z:
1295 case ABS_RZ: /* the triggers (if mapped to axes) */
1296 if (xpad->xtype == XTYPE_XBOXONE)
1297 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1298 else
1299 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1300 break;
1301 case ABS_HAT0X:
1302 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1303 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1304 break;
1305 }
1306 }
1307
1308 static void xpad_deinit_input(struct usb_xpad *xpad)
1309 {
1310 if (xpad->input_created) {
1311 xpad->input_created = false;
1312 xpad_led_disconnect(xpad);
1313 input_unregister_device(xpad->dev);
1314 }
1315 }
1316
1317 static int xpad_init_input(struct usb_xpad *xpad)
1318 {
1319 struct input_dev *input_dev;
1320 int i, error;
1321
1322 input_dev = input_allocate_device();
1323 if (!input_dev)
1324 return -ENOMEM;
1325
1326 xpad->dev = input_dev;
1327 input_dev->name = xpad->name;
1328 input_dev->phys = xpad->phys;
1329 usb_to_input_id(xpad->udev, &input_dev->id);
1330 input_dev->dev.parent = &xpad->intf->dev;
1331
1332 input_set_drvdata(input_dev, xpad);
1333
1334 if (xpad->xtype != XTYPE_XBOX360W) {
1335 input_dev->open = xpad_open;
1336 input_dev->close = xpad_close;
1337 }
1338
1339 __set_bit(EV_KEY, input_dev->evbit);
1340
1341 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1342 __set_bit(EV_ABS, input_dev->evbit);
1343 /* set up axes */
1344 for (i = 0; xpad_abs[i] >= 0; i++)
1345 xpad_set_up_abs(input_dev, xpad_abs[i]);
1346 }
1347
1348 /* set up standard buttons */
1349 for (i = 0; xpad_common_btn[i] >= 0; i++)
1350 __set_bit(xpad_common_btn[i], input_dev->keybit);
1351
1352 /* set up model-specific ones */
1353 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1354 xpad->xtype == XTYPE_XBOXONE) {
1355 for (i = 0; xpad360_btn[i] >= 0; i++)
1356 __set_bit(xpad360_btn[i], input_dev->keybit);
1357 } else {
1358 for (i = 0; xpad_btn[i] >= 0; i++)
1359 __set_bit(xpad_btn[i], input_dev->keybit);
1360 }
1361
1362 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1363 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1364 __set_bit(xpad_btn_pad[i], input_dev->keybit);
1365 }
1366
1367 /*
1368 * This should be a simple else block. However historically
1369 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1370 * made no sense, but now we can not just switch back and have to
1371 * support both behaviors.
1372 */
1373 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1374 xpad->xtype == XTYPE_XBOX360W) {
1375 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1376 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1377 }
1378
1379 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1380 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1381 __set_bit(xpad_btn_triggers[i], input_dev->keybit);
1382 } else {
1383 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1384 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1385 }
1386
1387 error = xpad_init_ff(xpad);
1388 if (error)
1389 goto err_free_input;
1390
1391 error = xpad_led_probe(xpad);
1392 if (error)
1393 goto err_destroy_ff;
1394
1395 error = input_register_device(xpad->dev);
1396 if (error)
1397 goto err_disconnect_led;
1398
1399 xpad->input_created = true;
1400 return 0;
1401
1402 err_disconnect_led:
1403 xpad_led_disconnect(xpad);
1404 err_destroy_ff:
1405 input_ff_destroy(input_dev);
1406 err_free_input:
1407 input_free_device(input_dev);
1408 return error;
1409 }
1410
1411 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1412 {
1413 struct usb_device *udev = interface_to_usbdev(intf);
1414 struct usb_xpad *xpad;
1415 struct usb_endpoint_descriptor *ep_irq_in;
1416 int ep_irq_in_idx;
1417 int i, error;
1418
1419 for (i = 0; xpad_device[i].idVendor; i++) {
1420 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1421 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1422 break;
1423 }
1424
1425 if (xpad_device[i].xtype == XTYPE_XBOXONE &&
1426 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1427 /*
1428 * The Xbox One controller lists three interfaces all with the
1429 * same interface class, subclass and protocol. Differentiate by
1430 * interface number.
1431 */
1432 return -ENODEV;
1433 }
1434
1435 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1436 if (!xpad)
1437 return -ENOMEM;
1438
1439 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1440 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1441
1442 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1443 GFP_KERNEL, &xpad->idata_dma);
1444 if (!xpad->idata) {
1445 error = -ENOMEM;
1446 goto err_free_mem;
1447 }
1448
1449 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1450 if (!xpad->irq_in) {
1451 error = -ENOMEM;
1452 goto err_free_idata;
1453 }
1454
1455 xpad->udev = udev;
1456 xpad->intf = intf;
1457 xpad->mapping = xpad_device[i].mapping;
1458 xpad->xtype = xpad_device[i].xtype;
1459 xpad->name = xpad_device[i].name;
1460 INIT_WORK(&xpad->work, xpad_presence_work);
1461
1462 if (xpad->xtype == XTYPE_UNKNOWN) {
1463 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1464 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1465 xpad->xtype = XTYPE_XBOX360W;
1466 else
1467 xpad->xtype = XTYPE_XBOX360;
1468 } else {
1469 xpad->xtype = XTYPE_XBOX;
1470 }
1471
1472 if (dpad_to_buttons)
1473 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1474 if (triggers_to_buttons)
1475 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1476 if (sticks_to_null)
1477 xpad->mapping |= MAP_STICKS_TO_NULL;
1478 }
1479
1480 error = xpad_init_output(intf, xpad);
1481 if (error)
1482 goto err_free_in_urb;
1483
1484 /* Xbox One controller has in/out endpoints swapped. */
1485 ep_irq_in_idx = xpad->xtype == XTYPE_XBOXONE ? 1 : 0;
1486 ep_irq_in = &intf->cur_altsetting->endpoint[ep_irq_in_idx].desc;
1487
1488 usb_fill_int_urb(xpad->irq_in, udev,
1489 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1490 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1491 xpad, ep_irq_in->bInterval);
1492 xpad->irq_in->transfer_dma = xpad->idata_dma;
1493 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1494
1495 usb_set_intfdata(intf, xpad);
1496
1497 if (xpad->xtype == XTYPE_XBOX360W) {
1498 /*
1499 * Submit the int URB immediately rather than waiting for open
1500 * because we get status messages from the device whether
1501 * or not any controllers are attached. In fact, it's
1502 * exactly the message that a controller has arrived that
1503 * we're waiting for.
1504 */
1505 error = xpad360w_start_input(xpad);
1506 if (error)
1507 goto err_deinit_output;
1508 /*
1509 * Wireless controllers require RESET_RESUME to work properly
1510 * after suspend. Ideally this quirk should be in usb core
1511 * quirk list, but we have too many vendors producing these
1512 * controllers and we'd need to maintain 2 identical lists
1513 * here in this driver and in usb core.
1514 */
1515 udev->quirks |= USB_QUIRK_RESET_RESUME;
1516 } else {
1517 error = xpad_init_input(xpad);
1518 if (error)
1519 goto err_deinit_output;
1520 }
1521 return 0;
1522
1523 err_deinit_output:
1524 xpad_deinit_output(xpad);
1525 err_free_in_urb:
1526 usb_free_urb(xpad->irq_in);
1527 err_free_idata:
1528 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1529 err_free_mem:
1530 kfree(xpad);
1531 return error;
1532 }
1533
1534 static void xpad_disconnect(struct usb_interface *intf)
1535 {
1536 struct usb_xpad *xpad = usb_get_intfdata(intf);
1537
1538 if (xpad->xtype == XTYPE_XBOX360W)
1539 xpad360w_stop_input(xpad);
1540
1541 xpad_deinit_input(xpad);
1542
1543 /*
1544 * Now that both input device and LED device are gone we can
1545 * stop output URB.
1546 */
1547 xpad_stop_output(xpad);
1548
1549 xpad_deinit_output(xpad);
1550
1551 usb_free_urb(xpad->irq_in);
1552 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1553 xpad->idata, xpad->idata_dma);
1554
1555 kfree(xpad);
1556
1557 usb_set_intfdata(intf, NULL);
1558 }
1559
1560 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1561 {
1562 struct usb_xpad *xpad = usb_get_intfdata(intf);
1563 struct input_dev *input = xpad->dev;
1564
1565 if (xpad->xtype == XTYPE_XBOX360W) {
1566 /*
1567 * Wireless controllers always listen to input so
1568 * they are notified when controller shows up
1569 * or goes away.
1570 */
1571 xpad360w_stop_input(xpad);
1572 } else {
1573 mutex_lock(&input->mutex);
1574 if (input->users)
1575 xpad_stop_input(xpad);
1576 mutex_unlock(&input->mutex);
1577 }
1578
1579 xpad_stop_output(xpad);
1580
1581 return 0;
1582 }
1583
1584 static int xpad_resume(struct usb_interface *intf)
1585 {
1586 struct usb_xpad *xpad = usb_get_intfdata(intf);
1587 struct input_dev *input = xpad->dev;
1588 int retval = 0;
1589
1590 if (xpad->xtype == XTYPE_XBOX360W) {
1591 retval = xpad360w_start_input(xpad);
1592 } else {
1593 mutex_lock(&input->mutex);
1594 if (input->users)
1595 retval = xpad_start_input(xpad);
1596 mutex_unlock(&input->mutex);
1597 }
1598
1599 return retval;
1600 }
1601
1602 static struct usb_driver xpad_driver = {
1603 .name = "xpad",
1604 .probe = xpad_probe,
1605 .disconnect = xpad_disconnect,
1606 .suspend = xpad_suspend,
1607 .resume = xpad_resume,
1608 .reset_resume = xpad_resume,
1609 .id_table = xpad_table,
1610 };
1611
1612 module_usb_driver(xpad_driver);
1613
1614 MODULE_AUTHOR(DRIVER_AUTHOR);
1615 MODULE_DESCRIPTION(DRIVER_DESC);
1616 MODULE_LICENSE("GPL");