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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _BCACHE_H
3 #define _BCACHE_H
4
5 /*
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 *
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 *
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
14 *
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
17 *
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
23 *
24 * A cache set can have multiple (many) backing devices attached to it.
25 *
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
31 *
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
34 *
35 * BUCKETS/ALLOCATION:
36 *
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
40 * it.
41 *
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
44 * works efficiently.
45 *
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
50 *
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
55 *
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
60 * this up).
61 *
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
64 *
65 * THE BTREE:
66 *
67 * Bcache is in large part design around the btree.
68 *
69 * At a high level, the btree is just an index of key -> ptr tuples.
70 *
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
74 *
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
79 *
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
82 *
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
85 * direction.
86 *
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
89 *
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
93 *
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
98 *
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
103 *
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
107 *
108 * BTREE NODES:
109 *
110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
112 *
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 *
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
120 *
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
124 *
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
131 * smaller).
132 *
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
136 *
137 * GARBAGE COLLECTION:
138 *
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
142 *
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 *
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 *
152 * THE JOURNAL:
153 *
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
158 * implemented.
159 *
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
167 *
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
171 * writing them out.
172 *
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
177 */
178
179 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
180
181 #include <linux/bcache.h>
182 #include <linux/bio.h>
183 #include <linux/kobject.h>
184 #include <linux/list.h>
185 #include <linux/mutex.h>
186 #include <linux/rbtree.h>
187 #include <linux/rwsem.h>
188 #include <linux/refcount.h>
189 #include <linux/types.h>
190 #include <linux/workqueue.h>
191 #include <linux/kthread.h>
192
193 #include "bset.h"
194 #include "util.h"
195 #include "closure.h"
196
197 struct bucket {
198 atomic_t pin;
199 uint16_t prio;
200 uint8_t gen;
201 uint8_t last_gc; /* Most out of date gen in the btree */
202 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
203 };
204
205 /*
206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
207 * as multiple threads touch struct bucket without locking
208 */
209
210 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
211 #define GC_MARK_RECLAIMABLE 1
212 #define GC_MARK_DIRTY 2
213 #define GC_MARK_METADATA 3
214 #define GC_SECTORS_USED_SIZE 13
215 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
216 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
217 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
218
219 #include "journal.h"
220 #include "stats.h"
221 struct search;
222 struct btree;
223 struct keybuf;
224
225 struct keybuf_key {
226 struct rb_node node;
227 BKEY_PADDED(key);
228 void *private;
229 };
230
231 struct keybuf {
232 struct bkey last_scanned;
233 spinlock_t lock;
234
235 /*
236 * Beginning and end of range in rb tree - so that we can skip taking
237 * lock and checking the rb tree when we need to check for overlapping
238 * keys.
239 */
240 struct bkey start;
241 struct bkey end;
242
243 struct rb_root keys;
244
245 #define KEYBUF_NR 500
246 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
247 };
248
249 struct bcache_device {
250 struct closure cl;
251
252 struct kobject kobj;
253
254 struct cache_set *c;
255 unsigned id;
256 #define BCACHEDEVNAME_SIZE 12
257 char name[BCACHEDEVNAME_SIZE];
258
259 struct gendisk *disk;
260
261 unsigned long flags;
262 #define BCACHE_DEV_CLOSING 0
263 #define BCACHE_DEV_DETACHING 1
264 #define BCACHE_DEV_UNLINK_DONE 2
265 #define BCACHE_DEV_WB_RUNNING 3
266 #define BCACHE_DEV_RATE_DW_RUNNING 4
267 unsigned nr_stripes;
268 unsigned stripe_size;
269 atomic_t *stripe_sectors_dirty;
270 unsigned long *full_dirty_stripes;
271
272 struct bio_set *bio_split;
273
274 unsigned data_csum:1;
275
276 int (*cache_miss)(struct btree *, struct search *,
277 struct bio *, unsigned);
278 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
279 };
280
281 struct io {
282 /* Used to track sequential IO so it can be skipped */
283 struct hlist_node hash;
284 struct list_head lru;
285
286 unsigned long jiffies;
287 unsigned sequential;
288 sector_t last;
289 };
290
291 enum stop_on_failure {
292 BCH_CACHED_DEV_STOP_AUTO = 0,
293 BCH_CACHED_DEV_STOP_ALWAYS,
294 BCH_CACHED_DEV_STOP_MODE_MAX,
295 };
296
297 struct cached_dev {
298 struct list_head list;
299 struct bcache_device disk;
300 struct block_device *bdev;
301
302 struct cache_sb sb;
303 struct bio sb_bio;
304 struct bio_vec sb_bv[1];
305 struct closure sb_write;
306 struct semaphore sb_write_mutex;
307
308 /* Refcount on the cache set. Always nonzero when we're caching. */
309 refcount_t count;
310 struct work_struct detach;
311
312 /*
313 * Device might not be running if it's dirty and the cache set hasn't
314 * showed up yet.
315 */
316 atomic_t running;
317
318 /*
319 * Writes take a shared lock from start to finish; scanning for dirty
320 * data to refill the rb tree requires an exclusive lock.
321 */
322 struct rw_semaphore writeback_lock;
323
324 /*
325 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
326 * data in the cache. Protected by writeback_lock; must have an
327 * shared lock to set and exclusive lock to clear.
328 */
329 atomic_t has_dirty;
330
331 struct bch_ratelimit writeback_rate;
332 struct delayed_work writeback_rate_update;
333
334 /*
335 * Internal to the writeback code, so read_dirty() can keep track of
336 * where it's at.
337 */
338 sector_t last_read;
339
340 /* Limit number of writeback bios in flight */
341 struct semaphore in_flight;
342 struct task_struct *writeback_thread;
343 struct workqueue_struct *writeback_write_wq;
344
345 struct keybuf writeback_keys;
346
347 struct task_struct *status_update_thread;
348 /* For tracking sequential IO */
349 #define RECENT_IO_BITS 7
350 #define RECENT_IO (1 << RECENT_IO_BITS)
351 struct io io[RECENT_IO];
352 struct hlist_head io_hash[RECENT_IO + 1];
353 struct list_head io_lru;
354 spinlock_t io_lock;
355
356 struct cache_accounting accounting;
357
358 /* The rest of this all shows up in sysfs */
359 unsigned sequential_cutoff;
360 unsigned readahead;
361
362 unsigned io_disable:1;
363 unsigned verify:1;
364 unsigned bypass_torture_test:1;
365
366 unsigned partial_stripes_expensive:1;
367 unsigned writeback_metadata:1;
368 unsigned writeback_running:1;
369 unsigned char writeback_percent;
370 unsigned writeback_delay;
371
372 uint64_t writeback_rate_target;
373 int64_t writeback_rate_proportional;
374 int64_t writeback_rate_integral;
375 int64_t writeback_rate_integral_scaled;
376 int32_t writeback_rate_change;
377
378 unsigned writeback_rate_update_seconds;
379 unsigned writeback_rate_i_term_inverse;
380 unsigned writeback_rate_p_term_inverse;
381 unsigned writeback_rate_minimum;
382
383 enum stop_on_failure stop_when_cache_set_failed;
384 #define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
385 atomic_t io_errors;
386 unsigned error_limit;
387 unsigned offline_seconds;
388
389 char backing_dev_name[BDEVNAME_SIZE];
390 };
391
392 enum alloc_reserve {
393 RESERVE_BTREE,
394 RESERVE_PRIO,
395 RESERVE_MOVINGGC,
396 RESERVE_NONE,
397 RESERVE_NR,
398 };
399
400 struct cache {
401 struct cache_set *set;
402 struct cache_sb sb;
403 struct bio sb_bio;
404 struct bio_vec sb_bv[1];
405
406 struct kobject kobj;
407 struct block_device *bdev;
408
409 struct task_struct *alloc_thread;
410
411 struct closure prio;
412 struct prio_set *disk_buckets;
413
414 /*
415 * When allocating new buckets, prio_write() gets first dibs - since we
416 * may not be allocate at all without writing priorities and gens.
417 * prio_buckets[] contains the last buckets we wrote priorities to (so
418 * gc can mark them as metadata), prio_next[] contains the buckets
419 * allocated for the next prio write.
420 */
421 uint64_t *prio_buckets;
422 uint64_t *prio_last_buckets;
423
424 /*
425 * free: Buckets that are ready to be used
426 *
427 * free_inc: Incoming buckets - these are buckets that currently have
428 * cached data in them, and we can't reuse them until after we write
429 * their new gen to disk. After prio_write() finishes writing the new
430 * gens/prios, they'll be moved to the free list (and possibly discarded
431 * in the process)
432 */
433 DECLARE_FIFO(long, free)[RESERVE_NR];
434 DECLARE_FIFO(long, free_inc);
435
436 size_t fifo_last_bucket;
437
438 /* Allocation stuff: */
439 struct bucket *buckets;
440
441 DECLARE_HEAP(struct bucket *, heap);
442
443 /*
444 * If nonzero, we know we aren't going to find any buckets to invalidate
445 * until a gc finishes - otherwise we could pointlessly burn a ton of
446 * cpu
447 */
448 unsigned invalidate_needs_gc;
449
450 bool discard; /* Get rid of? */
451
452 struct journal_device journal;
453
454 /* The rest of this all shows up in sysfs */
455 #define IO_ERROR_SHIFT 20
456 atomic_t io_errors;
457 atomic_t io_count;
458
459 atomic_long_t meta_sectors_written;
460 atomic_long_t btree_sectors_written;
461 atomic_long_t sectors_written;
462
463 char cache_dev_name[BDEVNAME_SIZE];
464 };
465
466 struct gc_stat {
467 size_t nodes;
468 size_t key_bytes;
469
470 size_t nkeys;
471 uint64_t data; /* sectors */
472 unsigned in_use; /* percent */
473 };
474
475 /*
476 * Flag bits, for how the cache set is shutting down, and what phase it's at:
477 *
478 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
479 * all the backing devices first (their cached data gets invalidated, and they
480 * won't automatically reattach).
481 *
482 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
483 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
484 * flushing dirty data).
485 *
486 * CACHE_SET_RUNNING means all cache devices have been registered and journal
487 * replay is complete.
488 *
489 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
490 * external and internal I/O should be denied when this flag is set.
491 *
492 */
493 #define CACHE_SET_UNREGISTERING 0
494 #define CACHE_SET_STOPPING 1
495 #define CACHE_SET_RUNNING 2
496 #define CACHE_SET_IO_DISABLE 3
497
498 struct cache_set {
499 struct closure cl;
500
501 struct list_head list;
502 struct kobject kobj;
503 struct kobject internal;
504 struct dentry *debug;
505 struct cache_accounting accounting;
506
507 unsigned long flags;
508
509 struct cache_sb sb;
510
511 struct cache *cache[MAX_CACHES_PER_SET];
512 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
513 int caches_loaded;
514
515 struct bcache_device **devices;
516 struct list_head cached_devs;
517 uint64_t cached_dev_sectors;
518 struct closure caching;
519
520 struct closure sb_write;
521 struct semaphore sb_write_mutex;
522
523 mempool_t *search;
524 mempool_t *bio_meta;
525 struct bio_set *bio_split;
526
527 /* For the btree cache */
528 struct shrinker shrink;
529
530 /* For the btree cache and anything allocation related */
531 struct mutex bucket_lock;
532
533 /* log2(bucket_size), in sectors */
534 unsigned short bucket_bits;
535
536 /* log2(block_size), in sectors */
537 unsigned short block_bits;
538
539 /*
540 * Default number of pages for a new btree node - may be less than a
541 * full bucket
542 */
543 unsigned btree_pages;
544
545 /*
546 * Lists of struct btrees; lru is the list for structs that have memory
547 * allocated for actual btree node, freed is for structs that do not.
548 *
549 * We never free a struct btree, except on shutdown - we just put it on
550 * the btree_cache_freed list and reuse it later. This simplifies the
551 * code, and it doesn't cost us much memory as the memory usage is
552 * dominated by buffers that hold the actual btree node data and those
553 * can be freed - and the number of struct btrees allocated is
554 * effectively bounded.
555 *
556 * btree_cache_freeable effectively is a small cache - we use it because
557 * high order page allocations can be rather expensive, and it's quite
558 * common to delete and allocate btree nodes in quick succession. It
559 * should never grow past ~2-3 nodes in practice.
560 */
561 struct list_head btree_cache;
562 struct list_head btree_cache_freeable;
563 struct list_head btree_cache_freed;
564
565 /* Number of elements in btree_cache + btree_cache_freeable lists */
566 unsigned btree_cache_used;
567
568 /*
569 * If we need to allocate memory for a new btree node and that
570 * allocation fails, we can cannibalize another node in the btree cache
571 * to satisfy the allocation - lock to guarantee only one thread does
572 * this at a time:
573 */
574 wait_queue_head_t btree_cache_wait;
575 struct task_struct *btree_cache_alloc_lock;
576
577 /*
578 * When we free a btree node, we increment the gen of the bucket the
579 * node is in - but we can't rewrite the prios and gens until we
580 * finished whatever it is we were doing, otherwise after a crash the
581 * btree node would be freed but for say a split, we might not have the
582 * pointers to the new nodes inserted into the btree yet.
583 *
584 * This is a refcount that blocks prio_write() until the new keys are
585 * written.
586 */
587 atomic_t prio_blocked;
588 wait_queue_head_t bucket_wait;
589
590 /*
591 * For any bio we don't skip we subtract the number of sectors from
592 * rescale; when it hits 0 we rescale all the bucket priorities.
593 */
594 atomic_t rescale;
595 /*
596 * When we invalidate buckets, we use both the priority and the amount
597 * of good data to determine which buckets to reuse first - to weight
598 * those together consistently we keep track of the smallest nonzero
599 * priority of any bucket.
600 */
601 uint16_t min_prio;
602
603 /*
604 * max(gen - last_gc) for all buckets. When it gets too big we have to gc
605 * to keep gens from wrapping around.
606 */
607 uint8_t need_gc;
608 struct gc_stat gc_stats;
609 size_t nbuckets;
610 size_t avail_nbuckets;
611
612 struct task_struct *gc_thread;
613 /* Where in the btree gc currently is */
614 struct bkey gc_done;
615
616 /*
617 * The allocation code needs gc_mark in struct bucket to be correct, but
618 * it's not while a gc is in progress. Protected by bucket_lock.
619 */
620 int gc_mark_valid;
621
622 /* Counts how many sectors bio_insert has added to the cache */
623 atomic_t sectors_to_gc;
624 wait_queue_head_t gc_wait;
625
626 struct keybuf moving_gc_keys;
627 /* Number of moving GC bios in flight */
628 struct semaphore moving_in_flight;
629
630 struct workqueue_struct *moving_gc_wq;
631
632 struct btree *root;
633
634 #ifdef CONFIG_BCACHE_DEBUG
635 struct btree *verify_data;
636 struct bset *verify_ondisk;
637 struct mutex verify_lock;
638 #endif
639
640 unsigned nr_uuids;
641 struct uuid_entry *uuids;
642 BKEY_PADDED(uuid_bucket);
643 struct closure uuid_write;
644 struct semaphore uuid_write_mutex;
645
646 /*
647 * A btree node on disk could have too many bsets for an iterator to fit
648 * on the stack - have to dynamically allocate them
649 */
650 mempool_t *fill_iter;
651
652 struct bset_sort_state sort;
653
654 /* List of buckets we're currently writing data to */
655 struct list_head data_buckets;
656 spinlock_t data_bucket_lock;
657
658 struct journal journal;
659
660 #define CONGESTED_MAX 1024
661 unsigned congested_last_us;
662 atomic_t congested;
663
664 /* The rest of this all shows up in sysfs */
665 unsigned congested_read_threshold_us;
666 unsigned congested_write_threshold_us;
667
668 struct time_stats btree_gc_time;
669 struct time_stats btree_split_time;
670 struct time_stats btree_read_time;
671
672 atomic_long_t cache_read_races;
673 atomic_long_t writeback_keys_done;
674 atomic_long_t writeback_keys_failed;
675
676 atomic_long_t reclaim;
677 atomic_long_t flush_write;
678 atomic_long_t retry_flush_write;
679
680 enum {
681 ON_ERROR_UNREGISTER,
682 ON_ERROR_PANIC,
683 } on_error;
684 unsigned error_limit;
685 unsigned error_decay;
686
687 unsigned short journal_delay_ms;
688 bool expensive_debug_checks;
689 unsigned verify:1;
690 unsigned key_merging_disabled:1;
691 unsigned gc_always_rewrite:1;
692 unsigned shrinker_disabled:1;
693 unsigned copy_gc_enabled:1;
694
695 #define BUCKET_HASH_BITS 12
696 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
697
698 DECLARE_HEAP(struct btree *, flush_btree);
699 };
700
701 struct bbio {
702 unsigned submit_time_us;
703 union {
704 struct bkey key;
705 uint64_t _pad[3];
706 /*
707 * We only need pad = 3 here because we only ever carry around a
708 * single pointer - i.e. the pointer we're doing io to/from.
709 */
710 };
711 struct bio bio;
712 };
713
714 #define BTREE_PRIO USHRT_MAX
715 #define INITIAL_PRIO 32768U
716
717 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
718 #define btree_blocks(b) \
719 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
720
721 #define btree_default_blocks(c) \
722 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
723
724 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
725 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
726 #define block_bytes(c) ((c)->sb.block_size << 9)
727
728 #define prios_per_bucket(c) \
729 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
730 sizeof(struct bucket_disk))
731 #define prio_buckets(c) \
732 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
733
734 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
735 {
736 return s >> c->bucket_bits;
737 }
738
739 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
740 {
741 return ((sector_t) b) << c->bucket_bits;
742 }
743
744 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
745 {
746 return s & (c->sb.bucket_size - 1);
747 }
748
749 static inline struct cache *PTR_CACHE(struct cache_set *c,
750 const struct bkey *k,
751 unsigned ptr)
752 {
753 return c->cache[PTR_DEV(k, ptr)];
754 }
755
756 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
757 const struct bkey *k,
758 unsigned ptr)
759 {
760 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
761 }
762
763 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
764 const struct bkey *k,
765 unsigned ptr)
766 {
767 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
768 }
769
770 static inline uint8_t gen_after(uint8_t a, uint8_t b)
771 {
772 uint8_t r = a - b;
773 return r > 128U ? 0 : r;
774 }
775
776 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
777 unsigned i)
778 {
779 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
780 }
781
782 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
783 unsigned i)
784 {
785 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
786 }
787
788 /* Btree key macros */
789
790 /*
791 * This is used for various on disk data structures - cache_sb, prio_set, bset,
792 * jset: The checksum is _always_ the first 8 bytes of these structs
793 */
794 #define csum_set(i) \
795 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
796 ((void *) bset_bkey_last(i)) - \
797 (((void *) (i)) + sizeof(uint64_t)))
798
799 /* Error handling macros */
800
801 #define btree_bug(b, ...) \
802 do { \
803 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
804 dump_stack(); \
805 } while (0)
806
807 #define cache_bug(c, ...) \
808 do { \
809 if (bch_cache_set_error(c, __VA_ARGS__)) \
810 dump_stack(); \
811 } while (0)
812
813 #define btree_bug_on(cond, b, ...) \
814 do { \
815 if (cond) \
816 btree_bug(b, __VA_ARGS__); \
817 } while (0)
818
819 #define cache_bug_on(cond, c, ...) \
820 do { \
821 if (cond) \
822 cache_bug(c, __VA_ARGS__); \
823 } while (0)
824
825 #define cache_set_err_on(cond, c, ...) \
826 do { \
827 if (cond) \
828 bch_cache_set_error(c, __VA_ARGS__); \
829 } while (0)
830
831 /* Looping macros */
832
833 #define for_each_cache(ca, cs, iter) \
834 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
835
836 #define for_each_bucket(b, ca) \
837 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
838 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
839
840 static inline void cached_dev_put(struct cached_dev *dc)
841 {
842 if (refcount_dec_and_test(&dc->count))
843 schedule_work(&dc->detach);
844 }
845
846 static inline bool cached_dev_get(struct cached_dev *dc)
847 {
848 if (!refcount_inc_not_zero(&dc->count))
849 return false;
850
851 /* Paired with the mb in cached_dev_attach */
852 smp_mb__after_atomic();
853 return true;
854 }
855
856 /*
857 * bucket_gc_gen() returns the difference between the bucket's current gen and
858 * the oldest gen of any pointer into that bucket in the btree (last_gc).
859 */
860
861 static inline uint8_t bucket_gc_gen(struct bucket *b)
862 {
863 return b->gen - b->last_gc;
864 }
865
866 #define BUCKET_GC_GEN_MAX 96U
867
868 #define kobj_attribute_write(n, fn) \
869 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
870
871 #define kobj_attribute_rw(n, show, store) \
872 static struct kobj_attribute ksysfs_##n = \
873 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
874
875 static inline void wake_up_allocators(struct cache_set *c)
876 {
877 struct cache *ca;
878 unsigned i;
879
880 for_each_cache(ca, c, i)
881 wake_up_process(ca->alloc_thread);
882 }
883
884 static inline void closure_bio_submit(struct cache_set *c,
885 struct bio *bio,
886 struct closure *cl)
887 {
888 closure_get(cl);
889 if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
890 bio->bi_status = BLK_STS_IOERR;
891 bio_endio(bio);
892 return;
893 }
894 generic_make_request(bio);
895 }
896
897 /*
898 * Prevent the kthread exits directly, and make sure when kthread_stop()
899 * is called to stop a kthread, it is still alive. If a kthread might be
900 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
901 * necessary before the kthread returns.
902 */
903 static inline void wait_for_kthread_stop(void)
904 {
905 while (!kthread_should_stop()) {
906 set_current_state(TASK_INTERRUPTIBLE);
907 schedule();
908 }
909 }
910
911 /* Forward declarations */
912
913 void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
914 void bch_count_io_errors(struct cache *, blk_status_t, const char *);
915 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
916 blk_status_t, const char *);
917 void bch_bbio_endio(struct cache_set *, struct bio *, blk_status_t,
918 const char *);
919 void bch_bbio_free(struct bio *, struct cache_set *);
920 struct bio *bch_bbio_alloc(struct cache_set *);
921
922 void __bch_submit_bbio(struct bio *, struct cache_set *);
923 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
924
925 uint8_t bch_inc_gen(struct cache *, struct bucket *);
926 void bch_rescale_priorities(struct cache_set *, int);
927
928 bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
929 void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
930
931 void __bch_bucket_free(struct cache *, struct bucket *);
932 void bch_bucket_free(struct cache_set *, struct bkey *);
933
934 long bch_bucket_alloc(struct cache *, unsigned, bool);
935 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
936 struct bkey *, int, bool);
937 int bch_bucket_alloc_set(struct cache_set *, unsigned,
938 struct bkey *, int, bool);
939 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
940 unsigned, unsigned, bool);
941 bool bch_cached_dev_error(struct cached_dev *dc);
942
943 __printf(2, 3)
944 bool bch_cache_set_error(struct cache_set *, const char *, ...);
945
946 int bch_prio_write(struct cache *ca, bool wait);
947 void bch_write_bdev_super(struct cached_dev *, struct closure *);
948
949 extern struct workqueue_struct *bcache_wq;
950 extern struct mutex bch_register_lock;
951 extern struct list_head bch_cache_sets;
952
953 extern struct kobj_type bch_cached_dev_ktype;
954 extern struct kobj_type bch_flash_dev_ktype;
955 extern struct kobj_type bch_cache_set_ktype;
956 extern struct kobj_type bch_cache_set_internal_ktype;
957 extern struct kobj_type bch_cache_ktype;
958
959 void bch_cached_dev_release(struct kobject *);
960 void bch_flash_dev_release(struct kobject *);
961 void bch_cache_set_release(struct kobject *);
962 void bch_cache_release(struct kobject *);
963
964 int bch_uuid_write(struct cache_set *);
965 void bcache_write_super(struct cache_set *);
966
967 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
968
969 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *, uint8_t *);
970 void bch_cached_dev_detach(struct cached_dev *);
971 void bch_cached_dev_emit_change(struct cached_dev *);
972 void bch_cached_dev_run(struct cached_dev *);
973 void bcache_device_stop(struct bcache_device *);
974
975 void bch_cache_set_unregister(struct cache_set *);
976 void bch_cache_set_stop(struct cache_set *);
977
978 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
979 void bch_btree_cache_free(struct cache_set *);
980 int bch_btree_cache_alloc(struct cache_set *);
981 void bch_moving_init_cache_set(struct cache_set *);
982 int bch_open_buckets_alloc(struct cache_set *);
983 void bch_open_buckets_free(struct cache_set *);
984
985 int bch_cache_allocator_start(struct cache *ca);
986
987 void bch_debug_exit(void);
988 int bch_debug_init(struct kobject *);
989 void bch_request_exit(void);
990 int bch_request_init(void);
991
992 #endif /* _BCACHE_H */