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1 #ifndef _BCACHE_BTREE_H
2 #define _BCACHE_BTREE_H
3
4 /*
5 * THE BTREE:
6 *
7 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
8 * pointers are in the leaves; interior nodes only have pointers to the child
9 * nodes.
10 *
11 * In the interior nodes, a struct bkey always points to a child btree node, and
12 * the key is the highest key in the child node - except that the highest key in
13 * an interior node is always MAX_KEY. The size field refers to the size on disk
14 * of the child node - this would allow us to have variable sized btree nodes
15 * (handy for keeping the depth of the btree 1 by expanding just the root).
16 *
17 * Btree nodes are themselves log structured, but this is hidden fairly
18 * thoroughly. Btree nodes on disk will in practice have extents that overlap
19 * (because they were written at different times), but in memory we never have
20 * overlapping extents - when we read in a btree node from disk, the first thing
21 * we do is resort all the sets of keys with a mergesort, and in the same pass
22 * we check for overlapping extents and adjust them appropriately.
23 *
24 * struct btree_op is a central interface to the btree code. It's used for
25 * specifying read vs. write locking, and the embedded closure is used for
26 * waiting on IO or reserve memory.
27 *
28 * BTREE CACHE:
29 *
30 * Btree nodes are cached in memory; traversing the btree might require reading
31 * in btree nodes which is handled mostly transparently.
32 *
33 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
34 * disk if necessary. This function is almost never called directly though - the
35 * btree() macro is used to get a btree node, call some function on it, and
36 * unlock the node after the function returns.
37 *
38 * The root is special cased - it's taken out of the cache's lru (thus pinning
39 * it in memory), so we can find the root of the btree by just dereferencing a
40 * pointer instead of looking it up in the cache. This makes locking a bit
41 * tricky, since the root pointer is protected by the lock in the btree node it
42 * points to - the btree_root() macro handles this.
43 *
44 * In various places we must be able to allocate memory for multiple btree nodes
45 * in order to make forward progress. To do this we use the btree cache itself
46 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
47 * cache we can reuse. We can't allow more than one thread to be doing this at a
48 * time, so there's a lock, implemented by a pointer to the btree_op closure -
49 * this allows the btree_root() macro to implicitly release this lock.
50 *
51 * BTREE IO:
52 *
53 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
54 * this.
55 *
56 * For writing, we have two btree_write structs embeddded in struct btree - one
57 * write in flight, and one being set up, and we toggle between them.
58 *
59 * Writing is done with a single function - bch_btree_write() really serves two
60 * different purposes and should be broken up into two different functions. When
61 * passing now = false, it merely indicates that the node is now dirty - calling
62 * it ensures that the dirty keys will be written at some point in the future.
63 *
64 * When passing now = true, bch_btree_write() causes a write to happen
65 * "immediately" (if there was already a write in flight, it'll cause the write
66 * to happen as soon as the previous write completes). It returns immediately
67 * though - but it takes a refcount on the closure in struct btree_op you passed
68 * to it, so a closure_sync() later can be used to wait for the write to
69 * complete.
70 *
71 * This is handy because btree_split() and garbage collection can issue writes
72 * in parallel, reducing the amount of time they have to hold write locks.
73 *
74 * LOCKING:
75 *
76 * When traversing the btree, we may need write locks starting at some level -
77 * inserting a key into the btree will typically only require a write lock on
78 * the leaf node.
79 *
80 * This is specified with the lock field in struct btree_op; lock = 0 means we
81 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
82 * checks this field and returns the node with the appropriate lock held.
83 *
84 * If, after traversing the btree, the insertion code discovers it has to split
85 * then it must restart from the root and take new locks - to do this it changes
86 * the lock field and returns -EINTR, which causes the btree_root() macro to
87 * loop.
88 *
89 * Handling cache misses require a different mechanism for upgrading to a write
90 * lock. We do cache lookups with only a read lock held, but if we get a cache
91 * miss and we wish to insert this data into the cache, we have to insert a
92 * placeholder key to detect races - otherwise, we could race with a write and
93 * overwrite the data that was just written to the cache with stale data from
94 * the backing device.
95 *
96 * For this we use a sequence number that write locks and unlocks increment - to
97 * insert the check key it unlocks the btree node and then takes a write lock,
98 * and fails if the sequence number doesn't match.
99 */
100
101 #include "bset.h"
102 #include "debug.h"
103
104 struct btree_write {
105 atomic_t *journal;
106
107 /* If btree_split() frees a btree node, it writes a new pointer to that
108 * btree node indicating it was freed; it takes a refcount on
109 * c->prio_blocked because we can't write the gens until the new
110 * pointer is on disk. This allows btree_write_endio() to release the
111 * refcount that btree_split() took.
112 */
113 int prio_blocked;
114 };
115
116 struct btree {
117 /* Hottest entries first */
118 struct hlist_node hash;
119
120 /* Key/pointer for this btree node */
121 BKEY_PADDED(key);
122
123 /* Single bit - set when accessed, cleared by shrinker */
124 unsigned long accessed;
125 unsigned long seq;
126 struct rw_semaphore lock;
127 struct cache_set *c;
128 struct btree *parent;
129
130 struct mutex write_lock;
131
132 unsigned long flags;
133 uint16_t written; /* would be nice to kill */
134 uint8_t level;
135
136 struct btree_keys keys;
137
138 /* For outstanding btree writes, used as a lock - protects write_idx */
139 struct closure io;
140 struct semaphore io_mutex;
141
142 struct list_head list;
143 struct delayed_work work;
144
145 struct btree_write writes[2];
146 struct bio *bio;
147 };
148
149 #define BTREE_FLAG(flag) \
150 static inline bool btree_node_ ## flag(struct btree *b) \
151 { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
152 \
153 static inline void set_btree_node_ ## flag(struct btree *b) \
154 { set_bit(BTREE_NODE_ ## flag, &b->flags); } \
155
156 enum btree_flags {
157 BTREE_NODE_io_error,
158 BTREE_NODE_dirty,
159 BTREE_NODE_write_idx,
160 };
161
162 BTREE_FLAG(io_error);
163 BTREE_FLAG(dirty);
164 BTREE_FLAG(write_idx);
165
166 static inline struct btree_write *btree_current_write(struct btree *b)
167 {
168 return b->writes + btree_node_write_idx(b);
169 }
170
171 static inline struct btree_write *btree_prev_write(struct btree *b)
172 {
173 return b->writes + (btree_node_write_idx(b) ^ 1);
174 }
175
176 static inline struct bset *btree_bset_first(struct btree *b)
177 {
178 return b->keys.set->data;
179 }
180
181 static inline struct bset *btree_bset_last(struct btree *b)
182 {
183 return bset_tree_last(&b->keys)->data;
184 }
185
186 static inline unsigned bset_block_offset(struct btree *b, struct bset *i)
187 {
188 return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
189 }
190
191 static inline void set_gc_sectors(struct cache_set *c)
192 {
193 atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
194 }
195
196 void bkey_put(struct cache_set *c, struct bkey *k);
197
198 /* Looping macros */
199
200 #define for_each_cached_btree(b, c, iter) \
201 for (iter = 0; \
202 iter < ARRAY_SIZE((c)->bucket_hash); \
203 iter++) \
204 hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
205
206 /* Recursing down the btree */
207
208 struct btree_op {
209 /* for waiting on btree reserve in btree_split() */
210 wait_queue_t wait;
211
212 /* Btree level at which we start taking write locks */
213 short lock;
214
215 unsigned insert_collision:1;
216 };
217
218 static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
219 {
220 memset(op, 0, sizeof(struct btree_op));
221 init_wait(&op->wait);
222 op->lock = write_lock_level;
223 }
224
225 static inline void rw_lock(bool w, struct btree *b, int level)
226 {
227 w ? down_write_nested(&b->lock, level + 1)
228 : down_read_nested(&b->lock, level + 1);
229 if (w)
230 b->seq++;
231 }
232
233 static inline void rw_unlock(bool w, struct btree *b)
234 {
235 if (w)
236 b->seq++;
237 (w ? up_write : up_read)(&b->lock);
238 }
239
240 void bch_btree_node_read_done(struct btree *);
241 void __bch_btree_node_write(struct btree *, struct closure *);
242 void bch_btree_node_write(struct btree *, struct closure *);
243
244 void bch_btree_set_root(struct btree *);
245 struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *,
246 int, bool, struct btree *);
247 struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *,
248 struct bkey *, int, bool, struct btree *);
249
250 int bch_btree_insert_check_key(struct btree *, struct btree_op *,
251 struct bkey *);
252 int bch_btree_insert(struct cache_set *, struct keylist *,
253 atomic_t *, struct bkey *);
254
255 int bch_gc_thread_start(struct cache_set *);
256 void bch_initial_gc_finish(struct cache_set *);
257 void bch_moving_gc(struct cache_set *);
258 int bch_btree_check(struct cache_set *);
259 void bch_initial_mark_key(struct cache_set *, int, struct bkey *);
260
261 static inline void wake_up_gc(struct cache_set *c)
262 {
263 if (c->gc_thread)
264 wake_up_process(c->gc_thread);
265 }
266
267 #define MAP_DONE 0
268 #define MAP_CONTINUE 1
269
270 #define MAP_ALL_NODES 0
271 #define MAP_LEAF_NODES 1
272
273 #define MAP_END_KEY 1
274
275 typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *);
276 int __bch_btree_map_nodes(struct btree_op *, struct cache_set *,
277 struct bkey *, btree_map_nodes_fn *, int);
278
279 static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
280 struct bkey *from, btree_map_nodes_fn *fn)
281 {
282 return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
283 }
284
285 static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
286 struct cache_set *c,
287 struct bkey *from,
288 btree_map_nodes_fn *fn)
289 {
290 return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
291 }
292
293 typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *,
294 struct bkey *);
295 int bch_btree_map_keys(struct btree_op *, struct cache_set *,
296 struct bkey *, btree_map_keys_fn *, int);
297
298 typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
299
300 void bch_keybuf_init(struct keybuf *);
301 void bch_refill_keybuf(struct cache_set *, struct keybuf *,
302 struct bkey *, keybuf_pred_fn *);
303 bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
304 struct bkey *);
305 void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
306 struct keybuf_key *bch_keybuf_next(struct keybuf *);
307 struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
308 struct bkey *, keybuf_pred_fn *);
309
310 #endif