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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef ACCEL_H__
3 #define ACCEL_H__
4
5 #define HW_ROP2_COPY 0xc
6 #define HW_ROP2_XOR 0x6
7
8 /* notes: below address are the offset value from de_base_address (0x100000)*/
9
10 /* for sm718/750/502 de_base is at mmreg_1mb*/
11 #define DE_BASE_ADDR_TYPE1 0x100000
12 /* for sm712,de_base is at mmreg_32kb */
13 #define DE_BASE_ADDR_TYPE2 0x8000
14 /* for sm722,de_base is at mmreg_0 */
15 #define DE_BASE_ADDR_TYPE3 0
16
17 /* type1 data port address is at mmreg_0x110000*/
18 #define DE_PORT_ADDR_TYPE1 0x110000
19 /* for sm712,data port address is at mmreg_0 */
20 #define DE_PORT_ADDR_TYPE2 0x100000
21 /* for sm722,data port address is at mmreg_1mb */
22 #define DE_PORT_ADDR_TYPE3 0x100000
23
24 #define DE_SOURCE 0x0
25 #define DE_SOURCE_WRAP BIT(31)
26 #define DE_SOURCE_X_K1_SHIFT 16
27 #define DE_SOURCE_X_K1_MASK (0x3fff << 16)
28 #define DE_SOURCE_X_K1_MONO_MASK (0x1f << 16)
29 #define DE_SOURCE_Y_K2_MASK 0xffff
30
31 #define DE_DESTINATION 0x4
32 #define DE_DESTINATION_WRAP BIT(31)
33 #define DE_DESTINATION_X_SHIFT 16
34 #define DE_DESTINATION_X_MASK (0x1fff << 16)
35 #define DE_DESTINATION_Y_MASK 0xffff
36
37 #define DE_DIMENSION 0x8
38 #define DE_DIMENSION_X_SHIFT 16
39 #define DE_DIMENSION_X_MASK (0x1fff << 16)
40 #define DE_DIMENSION_Y_ET_MASK 0x1fff
41
42 #define DE_CONTROL 0xC
43 #define DE_CONTROL_STATUS BIT(31)
44 #define DE_CONTROL_PATTERN BIT(30)
45 #define DE_CONTROL_UPDATE_DESTINATION_X BIT(29)
46 #define DE_CONTROL_QUICK_START BIT(28)
47 #define DE_CONTROL_DIRECTION BIT(27)
48 #define DE_CONTROL_MAJOR BIT(26)
49 #define DE_CONTROL_STEP_X BIT(25)
50 #define DE_CONTROL_STEP_Y BIT(24)
51 #define DE_CONTROL_STRETCH BIT(23)
52 #define DE_CONTROL_HOST BIT(22)
53 #define DE_CONTROL_LAST_PIXEL BIT(21)
54 #define DE_CONTROL_COMMAND_SHIFT 16
55 #define DE_CONTROL_COMMAND_MASK (0x1f << 16)
56 #define DE_CONTROL_COMMAND_BITBLT (0x0 << 16)
57 #define DE_CONTROL_COMMAND_RECTANGLE_FILL (0x1 << 16)
58 #define DE_CONTROL_COMMAND_DE_TILE (0x2 << 16)
59 #define DE_CONTROL_COMMAND_TRAPEZOID_FILL (0x3 << 16)
60 #define DE_CONTROL_COMMAND_ALPHA_BLEND (0x4 << 16)
61 #define DE_CONTROL_COMMAND_RLE_STRIP (0x5 << 16)
62 #define DE_CONTROL_COMMAND_SHORT_STROKE (0x6 << 16)
63 #define DE_CONTROL_COMMAND_LINE_DRAW (0x7 << 16)
64 #define DE_CONTROL_COMMAND_HOST_WRITE (0x8 << 16)
65 #define DE_CONTROL_COMMAND_HOST_READ (0x9 << 16)
66 #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP (0xa << 16)
67 #define DE_CONTROL_COMMAND_ROTATE (0xb << 16)
68 #define DE_CONTROL_COMMAND_FONT (0xc << 16)
69 #define DE_CONTROL_COMMAND_TEXTURE_LOAD (0xe << 16)
70 #define DE_CONTROL_ROP_SELECT BIT(15)
71 #define DE_CONTROL_ROP2_SOURCE BIT(14)
72 #define DE_CONTROL_MONO_DATA_SHIFT 12
73 #define DE_CONTROL_MONO_DATA_MASK (0x3 << 12)
74 #define DE_CONTROL_MONO_DATA_NOT_PACKED (0x0 << 12)
75 #define DE_CONTROL_MONO_DATA_8_PACKED (0x1 << 12)
76 #define DE_CONTROL_MONO_DATA_16_PACKED (0x2 << 12)
77 #define DE_CONTROL_MONO_DATA_32_PACKED (0x3 << 12)
78 #define DE_CONTROL_REPEAT_ROTATE BIT(11)
79 #define DE_CONTROL_TRANSPARENCY_MATCH BIT(10)
80 #define DE_CONTROL_TRANSPARENCY_SELECT BIT(9)
81 #define DE_CONTROL_TRANSPARENCY BIT(8)
82 #define DE_CONTROL_ROP_MASK 0xff
83
84 /* Pseudo fields. */
85
86 #define DE_CONTROL_SHORT_STROKE_DIR_MASK (0xf << 24)
87 #define DE_CONTROL_SHORT_STROKE_DIR_225 (0x0 << 24)
88 #define DE_CONTROL_SHORT_STROKE_DIR_135 (0x1 << 24)
89 #define DE_CONTROL_SHORT_STROKE_DIR_315 (0x2 << 24)
90 #define DE_CONTROL_SHORT_STROKE_DIR_45 (0x3 << 24)
91 #define DE_CONTROL_SHORT_STROKE_DIR_270 (0x4 << 24)
92 #define DE_CONTROL_SHORT_STROKE_DIR_90 (0x5 << 24)
93 #define DE_CONTROL_SHORT_STROKE_DIR_180 (0x8 << 24)
94 #define DE_CONTROL_SHORT_STROKE_DIR_0 (0xa << 24)
95 #define DE_CONTROL_ROTATION_MASK (0x3 << 24)
96 #define DE_CONTROL_ROTATION_0 (0x0 << 24)
97 #define DE_CONTROL_ROTATION_270 (0x1 << 24)
98 #define DE_CONTROL_ROTATION_90 (0x2 << 24)
99 #define DE_CONTROL_ROTATION_180 (0x3 << 24)
100
101 #define DE_PITCH 0x000010
102 #define DE_PITCH_DESTINATION_SHIFT 16
103 #define DE_PITCH_DESTINATION_MASK (0x1fff << 16)
104 #define DE_PITCH_SOURCE_MASK 0x1fff
105
106 #define DE_FOREGROUND 0x000014
107 #define DE_FOREGROUND_COLOR_MASK 0xffffffff
108
109 #define DE_BACKGROUND 0x000018
110 #define DE_BACKGROUND_COLOR_MASK 0xffffffff
111
112 #define DE_STRETCH_FORMAT 0x00001C
113 #define DE_STRETCH_FORMAT_PATTERN_XY BIT(30)
114 #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT 27
115 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK (0x7 << 27)
116 #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT 23
117 #define DE_STRETCH_FORMAT_PATTERN_X_MASK (0x7 << 23)
118 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT 20
119 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK (0x3 << 20)
120 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 (0x0 << 20)
121 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 (0x1 << 20)
122 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 (0x2 << 20)
123 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 (0x3 << 20)
124 #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT 16
125 #define DE_STRETCH_FORMAT_ADDRESSING_MASK (0xf << 16)
126 #define DE_STRETCH_FORMAT_ADDRESSING_XY (0x0 << 16)
127 #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR (0xf << 16)
128 #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK 0xfff
129
130 #define DE_COLOR_COMPARE 0x000020
131 #define DE_COLOR_COMPARE_COLOR_MASK 0xffffff
132
133 #define DE_COLOR_COMPARE_MASK 0x000024
134 #define DE_COLOR_COMPARE_MASK_MASK 0xffffff
135
136 #define DE_MASKS 0x000028
137 #define DE_MASKS_BYTE_MASK (0xffff << 16)
138 #define DE_MASKS_BIT_MASK 0xffff
139
140 #define DE_CLIP_TL 0x00002C
141 #define DE_CLIP_TL_TOP_MASK (0xffff << 16)
142 #define DE_CLIP_TL_STATUS BIT(13)
143 #define DE_CLIP_TL_INHIBIT BIT(12)
144 #define DE_CLIP_TL_LEFT_MASK 0xfff
145
146 #define DE_CLIP_BR 0x000030
147 #define DE_CLIP_BR_BOTTOM_MASK (0xffff << 16)
148 #define DE_CLIP_BR_RIGHT_MASK 0x1fff
149
150 #define DE_MONO_PATTERN_LOW 0x000034
151 #define DE_MONO_PATTERN_LOW_PATTERN_MASK 0xffffffff
152
153 #define DE_MONO_PATTERN_HIGH 0x000038
154 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK 0xffffffff
155
156 #define DE_WINDOW_WIDTH 0x00003C
157 #define DE_WINDOW_WIDTH_DST_SHIFT 16
158 #define DE_WINDOW_WIDTH_DST_MASK (0x1fff << 16)
159 #define DE_WINDOW_WIDTH_SRC_MASK 0x1fff
160
161 #define DE_WINDOW_SOURCE_BASE 0x000040
162 #define DE_WINDOW_SOURCE_BASE_EXT BIT(27)
163 #define DE_WINDOW_SOURCE_BASE_CS BIT(26)
164 #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK 0x3ffffff
165
166 #define DE_WINDOW_DESTINATION_BASE 0x000044
167 #define DE_WINDOW_DESTINATION_BASE_EXT BIT(27)
168 #define DE_WINDOW_DESTINATION_BASE_CS BIT(26)
169 #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK 0x3ffffff
170
171 #define DE_ALPHA 0x000048
172 #define DE_ALPHA_VALUE_MASK 0xff
173
174 #define DE_WRAP 0x00004C
175 #define DE_WRAP_X_MASK (0xffff << 16)
176 #define DE_WRAP_Y_MASK 0xffff
177
178 #define DE_STATUS 0x000050
179 #define DE_STATUS_CSC BIT(1)
180 #define DE_STATUS_2D BIT(0)
181
182 /* blt direction */
183 #define TOP_TO_BOTTOM 0
184 #define LEFT_TO_RIGHT 0
185 #define BOTTOM_TO_TOP 1
186 #define RIGHT_TO_LEFT 1
187
188 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt);
189
190 void sm750_hw_de_init(struct lynx_accel *accel);
191
192 int sm750_hw_fillrect(struct lynx_accel *accel,
193 u32 base, u32 pitch, u32 Bpp,
194 u32 x, u32 y, u32 width, u32 height,
195 u32 color, u32 rop);
196
197 int sm750_hw_copyarea(
198 struct lynx_accel *accel,
199 unsigned int sBase, /* Address of source: offset in frame buffer */
200 unsigned int sPitch, /* Pitch value of source surface in BYTE */
201 unsigned int sx,
202 unsigned int sy, /* Starting coordinate of source surface */
203 unsigned int dBase, /* Address of destination: offset in frame buffer */
204 unsigned int dPitch, /* Pitch value of destination surface in BYTE */
205 unsigned int bpp, /* Color depth of destination surface */
206 unsigned int dx,
207 unsigned int dy, /* Starting coordinate of destination surface */
208 unsigned int width,
209 unsigned int height, /* width and height of rectangle in pixel value */
210 unsigned int rop2);
211
212 int sm750_hw_imageblit(struct lynx_accel *accel,
213 const char *pSrcbuf, /* pointer to start of source buffer in system memory */
214 u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */
215 u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */
216 u32 dBase, /* Address of destination: offset in frame buffer */
217 u32 dPitch, /* Pitch value of destination surface in BYTE */
218 u32 bytePerPixel, /* Color depth of destination surface */
219 u32 dx,
220 u32 dy, /* Starting coordinate of destination surface */
221 u32 width,
222 u32 height, /* width and height of rectangle in pixel value */
223 u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */
224 u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */
225 u32 rop2);
226 #endif