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1 /*
2 * linux/drivers/video/vgastate.c -- VGA state save/restore
3 *
4 * Copyright 2002 James Simmons
5 *
6 * Copyright history from vga16fb.c:
7 * Copyright 1999 Ben Pfaff and Petr Vandrovec
8 * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
9 * Based on VESA framebuffer (c) 1998 Gerd Knorr
10 *
11 * This file is subject to the terms and conditions of the GNU General
12 * Public License. See the file COPYING in the main directory of this
13 * archive for more details.
14 *
15 */
16 #include <linux/module.h>
17 #include <linux/slab.h>
18 #include <linux/fb.h>
19 #include <linux/vmalloc.h>
20 #include <video/vga.h>
21
22 struct regstate {
23 __u8 *vga_font0;
24 __u8 *vga_font1;
25 __u8 *vga_text;
26 __u8 *vga_cmap;
27 __u8 *attr;
28 __u8 *crtc;
29 __u8 *gfx;
30 __u8 *seq;
31 __u8 misc;
32 };
33
34 static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase,
35 unsigned char reg)
36 {
37 vga_w(regbase, iobase + 0x4, reg);
38 return vga_r(regbase, iobase + 0x5);
39 }
40
41 static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase,
42 unsigned char reg, unsigned char val)
43 {
44 vga_w(regbase, iobase + 0x4, reg);
45 vga_w(regbase, iobase + 0x5, val);
46 }
47
48 static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
49 {
50 struct regstate *saved = (struct regstate *) state->vidstate;
51 int i;
52 u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;
53
54 /* if in graphics mode, no need to save */
55 attr10 = vga_rattr(state->vgabase, 0x10);
56 if (attr10 & 1)
57 return;
58
59 /* save regs */
60 misc = vga_r(state->vgabase, VGA_MIS_R);
61 gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
62 gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
63 gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
64 seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
65 seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
66
67 /* force graphics mode */
68 vga_w(state->vgabase, VGA_MIS_W, misc | 1);
69
70 /* blank screen */
71 seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
72 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
73 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
74 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
75
76 /* save font at plane 2 */
77 if (state->flags & VGA_SAVE_FONT0) {
78 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
79 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
80 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
81 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
82 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
83 for (i = 0; i < 4 * 8192; i++)
84 saved->vga_font0[i] = vga_r(fbbase, i);
85 }
86
87 /* save font at plane 3 */
88 if (state->flags & VGA_SAVE_FONT1) {
89 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
90 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
91 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
92 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
93 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
94 for (i = 0; i < state->memsize; i++)
95 saved->vga_font1[i] = vga_r(fbbase, i);
96 }
97
98 /* save font at plane 0/1 */
99 if (state->flags & VGA_SAVE_TEXT) {
100 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
101 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
102 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
103 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
104 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
105 for (i = 0; i < 8192; i++)
106 saved->vga_text[i] = vga_r(fbbase, i);
107
108 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
109 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
110 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
111 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
112 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
113 for (i = 0; i < 8192; i++)
114 saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i);
115 }
116
117 /* restore regs */
118 vga_wattr(state->vgabase, 0x10, attr10);
119
120 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
121 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
122
123 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
124 vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
125 vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
126 vga_w(state->vgabase, VGA_MIS_W, misc);
127
128 /* unblank screen */
129 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
130 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
131 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
132
133 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
134 }
135
136 static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
137 {
138 struct regstate *saved = (struct regstate *) state->vidstate;
139 int i;
140 u8 misc, gr1, gr3, gr4, gr5, gr6, gr8;
141 u8 seq1, seq2, seq4;
142
143 /* save regs */
144 misc = vga_r(state->vgabase, VGA_MIS_R);
145 gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
146 gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
147 gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
148 gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
149 gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
150 gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
151 seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
152 seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
153
154 /* force graphics mode */
155 vga_w(state->vgabase, VGA_MIS_W, misc | 1);
156
157 /* blank screen */
158 seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
159 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
160 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
161 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
162
163 if (state->depth == 4) {
164 vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
165 vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
166 vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
167 }
168
169 /* restore font at plane 2 */
170 if (state->flags & VGA_SAVE_FONT0) {
171 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
172 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
173 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
174 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
175 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
176 for (i = 0; i < 4 * 8192; i++)
177 vga_w(fbbase, i, saved->vga_font0[i]);
178 }
179
180 /* restore font at plane 3 */
181 if (state->flags & VGA_SAVE_FONT1) {
182 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
183 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
184 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
185 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
186 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
187 for (i = 0; i < state->memsize; i++)
188 vga_w(fbbase, i, saved->vga_font1[i]);
189 }
190
191 /* restore font at plane 0/1 */
192 if (state->flags & VGA_SAVE_TEXT) {
193 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
194 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
195 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
196 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
197 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
198 for (i = 0; i < 8192; i++)
199 vga_w(fbbase, i, saved->vga_text[i]);
200
201 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
202 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
203 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
204 vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
205 vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
206 for (i = 0; i < 8192; i++)
207 vga_w(fbbase, i, saved->vga_text[8192+i]);
208 }
209
210 /* unblank screen */
211 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
212 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
213 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
214
215 /* restore regs */
216 vga_w(state->vgabase, VGA_MIS_W, misc);
217
218 vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
219 vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
220 vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
221 vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
222 vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
223 vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);
224
225 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
226 vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
227 vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
228 }
229
230 static void save_vga_mode(struct vgastate *state)
231 {
232 struct regstate *saved = (struct regstate *) state->vidstate;
233 unsigned short iobase;
234 int i;
235
236 saved->misc = vga_r(state->vgabase, VGA_MIS_R);
237 if (saved->misc & 1)
238 iobase = 0x3d0;
239 else
240 iobase = 0x3b0;
241
242 for (i = 0; i < state->num_crtc; i++)
243 saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);
244
245 vga_r(state->vgabase, iobase + 0xa);
246 vga_w(state->vgabase, VGA_ATT_W, 0x00);
247 for (i = 0; i < state->num_attr; i++) {
248 vga_r(state->vgabase, iobase + 0xa);
249 saved->attr[i] = vga_rattr(state->vgabase, i);
250 }
251 vga_r(state->vgabase, iobase + 0xa);
252 vga_w(state->vgabase, VGA_ATT_W, 0x20);
253
254 for (i = 0; i < state->num_gfx; i++)
255 saved->gfx[i] = vga_rgfx(state->vgabase, i);
256
257 for (i = 0; i < state->num_seq; i++)
258 saved->seq[i] = vga_rseq(state->vgabase, i);
259 }
260
261 static void restore_vga_mode(struct vgastate *state)
262 {
263 struct regstate *saved = (struct regstate *) state->vidstate;
264 unsigned short iobase;
265 int i;
266
267 vga_w(state->vgabase, VGA_MIS_W, saved->misc);
268
269 if (saved->misc & 1)
270 iobase = 0x3d0;
271 else
272 iobase = 0x3b0;
273
274 /* turn off display */
275 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
276 saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);
277
278 /* disable sequencer */
279 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
280
281 /* enable palette addressing */
282 vga_r(state->vgabase, iobase + 0xa);
283 vga_w(state->vgabase, VGA_ATT_W, 0x00);
284
285 for (i = 2; i < state->num_seq; i++)
286 vga_wseq(state->vgabase, i, saved->seq[i]);
287
288
289 /* unprotect vga regs */
290 vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
291 for (i = 0; i < state->num_crtc; i++)
292 vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
293
294 for (i = 0; i < state->num_gfx; i++)
295 vga_wgfx(state->vgabase, i, saved->gfx[i]);
296
297 for (i = 0; i < state->num_attr; i++) {
298 vga_r(state->vgabase, iobase + 0xa);
299 vga_wattr(state->vgabase, i, saved->attr[i]);
300 }
301
302 /* reenable sequencer */
303 vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
304 /* turn display on */
305 vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
306 saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));
307
308 /* disable video/palette source */
309 vga_r(state->vgabase, iobase + 0xa);
310 vga_w(state->vgabase, VGA_ATT_W, 0x20);
311 }
312
313 static void save_vga_cmap(struct vgastate *state)
314 {
315 struct regstate *saved = (struct regstate *) state->vidstate;
316 int i;
317
318 vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
319
320 /* assumes DAC is readable and writable */
321 vga_w(state->vgabase, VGA_PEL_IR, 0x00);
322 for (i = 0; i < 768; i++)
323 saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D);
324 }
325
326 static void restore_vga_cmap(struct vgastate *state)
327 {
328 struct regstate *saved = (struct regstate *) state->vidstate;
329 int i;
330
331 vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
332
333 /* assumes DAC is readable and writable */
334 vga_w(state->vgabase, VGA_PEL_IW, 0x00);
335 for (i = 0; i < 768; i++)
336 vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]);
337 }
338
339 static void vga_cleanup(struct vgastate *state)
340 {
341 if (state->vidstate != NULL) {
342 struct regstate *saved = (struct regstate *) state->vidstate;
343
344 vfree(saved->vga_font0);
345 vfree(saved->vga_font1);
346 vfree(saved->vga_text);
347 vfree(saved->vga_cmap);
348 vfree(saved->attr);
349 kfree(saved);
350 state->vidstate = NULL;
351 }
352 }
353
354 int save_vga(struct vgastate *state)
355 {
356 struct regstate *saved;
357
358 saved = kzalloc(sizeof(struct regstate), GFP_KERNEL);
359
360 if (saved == NULL)
361 return 1;
362
363 state->vidstate = (void *)saved;
364
365 if (state->flags & VGA_SAVE_CMAP) {
366 saved->vga_cmap = vmalloc(768);
367 if (!saved->vga_cmap) {
368 vga_cleanup(state);
369 return 1;
370 }
371 save_vga_cmap(state);
372 }
373
374 if (state->flags & VGA_SAVE_MODE) {
375 int total;
376
377 if (state->num_attr < 21)
378 state->num_attr = 21;
379 if (state->num_crtc < 25)
380 state->num_crtc = 25;
381 if (state->num_gfx < 9)
382 state->num_gfx = 9;
383 if (state->num_seq < 5)
384 state->num_seq = 5;
385 total = state->num_attr + state->num_crtc +
386 state->num_gfx + state->num_seq;
387
388 saved->attr = vmalloc(total);
389 if (!saved->attr) {
390 vga_cleanup(state);
391 return 1;
392 }
393 saved->crtc = saved->attr + state->num_attr;
394 saved->gfx = saved->crtc + state->num_crtc;
395 saved->seq = saved->gfx + state->num_gfx;
396
397 save_vga_mode(state);
398 }
399
400 if (state->flags & VGA_SAVE_FONTS) {
401 void __iomem *fbbase;
402
403 /* exit if window is less than 32K */
404 if (state->memsize && state->memsize < 4 * 8192) {
405 vga_cleanup(state);
406 return 1;
407 }
408 if (!state->memsize)
409 state->memsize = 8 * 8192;
410
411 if (!state->membase)
412 state->membase = 0xA0000;
413
414 fbbase = ioremap(state->membase, state->memsize);
415
416 if (!fbbase) {
417 vga_cleanup(state);
418 return 1;
419 }
420
421 /*
422 * save only first 32K used by vgacon
423 */
424 if (state->flags & VGA_SAVE_FONT0) {
425 saved->vga_font0 = vmalloc(4 * 8192);
426 if (!saved->vga_font0) {
427 iounmap(fbbase);
428 vga_cleanup(state);
429 return 1;
430 }
431 }
432 /*
433 * largely unused, but if required by the caller
434 * we'll just save everything.
435 */
436 if (state->flags & VGA_SAVE_FONT1) {
437 saved->vga_font1 = vmalloc(state->memsize);
438 if (!saved->vga_font1) {
439 iounmap(fbbase);
440 vga_cleanup(state);
441 return 1;
442 }
443 }
444 /*
445 * Save 8K at plane0[0], and 8K at plane1[16K]
446 */
447 if (state->flags & VGA_SAVE_TEXT) {
448 saved->vga_text = vmalloc(8192 * 2);
449 if (!saved->vga_text) {
450 iounmap(fbbase);
451 vga_cleanup(state);
452 return 1;
453 }
454 }
455
456 save_vga_text(state, fbbase);
457 iounmap(fbbase);
458 }
459 return 0;
460 }
461
462 int restore_vga (struct vgastate *state)
463 {
464 if (state->vidstate == NULL)
465 return 1;
466
467 if (state->flags & VGA_SAVE_MODE)
468 restore_vga_mode(state);
469
470 if (state->flags & VGA_SAVE_FONTS) {
471 void __iomem *fbbase = ioremap(state->membase, state->memsize);
472
473 if (!fbbase) {
474 vga_cleanup(state);
475 return 1;
476 }
477 restore_vga_text(state, fbbase);
478 iounmap(fbbase);
479 }
480
481 if (state->flags & VGA_SAVE_CMAP)
482 restore_vga_cmap(state);
483
484 vga_cleanup(state);
485 return 0;
486 }
487
488 EXPORT_SYMBOL(save_vga);
489 EXPORT_SYMBOL(restore_vga);
490
491 MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
492 MODULE_DESCRIPTION("VGA State Save/Restore");
493 MODULE_LICENSE("GPL");
494