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1 /* Native implementation of soft float functions */
2 #include <math.h>
3 #if defined(_BSD) && !defined(__APPLE__)
4 #include <ieeefp.h>
5 #else
6 #include <fenv.h>
7 #endif
8
9 typedef float float32;
10 typedef double float64;
11 #ifdef FLOATX80
12 typedef long double floatx80;
13 #endif
14
15 typedef union {
16 float32 f;
17 uint32_t i;
18 } float32u;
19 typedef union {
20 float64 f;
21 uint64_t i;
22 } float64u;
23 #ifdef FLOATX80
24 typedef union {
25 floatx80 f;
26 struct {
27 uint64_t low;
28 uint16_t high;
29 } i;
30 } floatx80u;
31 #endif
32
33 /*----------------------------------------------------------------------------
34 | Software IEC/IEEE floating-point rounding mode.
35 *----------------------------------------------------------------------------*/
36 #if defined(_BSD) && !defined(__APPLE__)
37 enum {
38 float_round_nearest_even = FP_RN,
39 float_round_down = FE_RM,
40 float_round_up = FE_RP,
41 float_round_to_zero = FE_RZ
42 };
43 #elif defined(__arm__)
44 enum {
45 float_round_nearest_even = 0,
46 float_round_down = 1,
47 float_round_up = 2,
48 float_round_to_zero = 3
49 };
50 #else
51 enum {
52 float_round_nearest_even = FE_TONEAREST,
53 float_round_down = FE_DOWNWARD,
54 float_round_up = FE_UPWARD,
55 float_round_to_zero = FE_TOWARDZERO
56 };
57 #endif
58
59 typedef struct float_status {
60 signed char float_rounding_mode;
61 #ifdef FLOATX80
62 signed char floatx80_rounding_precision;
63 #endif
64 } float_status;
65
66 void set_float_rounding_mode(int val STATUS_PARAM);
67 #ifdef FLOATX80
68 void set_floatx80_rounding_precision(int val STATUS_PARAM);
69 #endif
70
71 /*----------------------------------------------------------------------------
72 | Software IEC/IEEE integer-to-floating-point conversion routines.
73 *----------------------------------------------------------------------------*/
74 float32 int32_to_float32( int STATUS_PARAM);
75 float64 int32_to_float64( int STATUS_PARAM);
76 #ifdef FLOATX80
77 floatx80 int32_to_floatx80( int STATUS_PARAM);
78 #endif
79 #ifdef FLOAT128
80 float128 int32_to_float128( int STATUS_PARAM);
81 #endif
82 float32 int64_to_float32( int64_t STATUS_PARAM);
83 float64 int64_to_float64( int64_t STATUS_PARAM);
84 #ifdef FLOATX80
85 floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
86 #endif
87 #ifdef FLOAT128
88 float128 int64_to_float128( int64_t STATUS_PARAM);
89 #endif
90
91 /*----------------------------------------------------------------------------
92 | Software IEC/IEEE single-precision conversion routines.
93 *----------------------------------------------------------------------------*/
94 int float32_to_int32( float32 STATUS_PARAM);
95 int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
96 int64_t float32_to_int64( float32 STATUS_PARAM);
97 int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
98 float64 float32_to_float64( float32 STATUS_PARAM);
99 #ifdef FLOATX80
100 floatx80 float32_to_floatx80( float32 STATUS_PARAM);
101 #endif
102 #ifdef FLOAT128
103 float128 float32_to_float128( float32 STATUS_PARAM);
104 #endif
105
106 /*----------------------------------------------------------------------------
107 | Software IEC/IEEE single-precision operations.
108 *----------------------------------------------------------------------------*/
109 float32 float32_round_to_int( float32 STATUS_PARAM);
110 INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
111 {
112 return a + b;
113 }
114 INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
115 {
116 return a - b;
117 }
118 INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
119 {
120 return a * b;
121 }
122 INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
123 {
124 return a / b;
125 }
126 float32 float32_rem( float32, float32 STATUS_PARAM);
127 float32 float32_sqrt( float32 STATUS_PARAM);
128 INLINE char float32_eq( float32 a, float32 b STATUS_PARAM)
129 {
130 return a == b;
131 }
132 INLINE char float32_le( float32 a, float32 b STATUS_PARAM)
133 {
134 return a <= b;
135 }
136 INLINE char float32_lt( float32 a, float32 b STATUS_PARAM)
137 {
138 return a < b;
139 }
140 INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
141 {
142 return a <= b && a >= b;
143 }
144 INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM)
145 {
146 return islessequal(a, b);
147 }
148 INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
149 {
150 return isless(a, b);
151 }
152 INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM)
153 {
154 return isunordered(a, b);
155
156 }
157 char float32_compare( float32, float32 STATUS_PARAM );
158 char float32_compare_quiet( float32, float32 STATUS_PARAM );
159 char float32_is_signaling_nan( float32 );
160
161 INLINE float32 float32_abs(float32 a)
162 {
163 return fabsf(a);
164 }
165
166 INLINE float32 float32_chs(float32 a)
167 {
168 return -a;
169 }
170
171 /*----------------------------------------------------------------------------
172 | Software IEC/IEEE double-precision conversion routines.
173 *----------------------------------------------------------------------------*/
174 int float64_to_int32( float64 STATUS_PARAM );
175 int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
176 int64_t float64_to_int64( float64 STATUS_PARAM );
177 int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
178 float32 float64_to_float32( float64 STATUS_PARAM );
179 #ifdef FLOATX80
180 floatx80 float64_to_floatx80( float64 STATUS_PARAM );
181 #endif
182 #ifdef FLOAT128
183 float128 float64_to_float128( float64 STATUS_PARAM );
184 #endif
185
186 /*----------------------------------------------------------------------------
187 | Software IEC/IEEE double-precision operations.
188 *----------------------------------------------------------------------------*/
189 float64 float64_round_to_int( float64 STATUS_PARAM );
190 INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
191 {
192 return a + b;
193 }
194 INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
195 {
196 return a - b;
197 }
198 INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
199 {
200 return a * b;
201 }
202 INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
203 {
204 return a / b;
205 }
206 float64 float64_rem( float64, float64 STATUS_PARAM );
207 float64 float64_sqrt( float64 STATUS_PARAM );
208 INLINE char float64_eq( float64 a, float64 b STATUS_PARAM)
209 {
210 return a == b;
211 }
212 INLINE char float64_le( float64 a, float64 b STATUS_PARAM)
213 {
214 return a <= b;
215 }
216 INLINE char float64_lt( float64 a, float64 b STATUS_PARAM)
217 {
218 return a < b;
219 }
220 INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
221 {
222 return a <= b && a >= b;
223 }
224 INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM)
225 {
226 return islessequal(a, b);
227 }
228 INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
229 {
230 return isless(a, b);
231
232 }
233 INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM)
234 {
235 return isunordered(a, b);
236
237 }
238 char float64_compare( float64, float64 STATUS_PARAM );
239 char float64_compare_quiet( float64, float64 STATUS_PARAM );
240 char float64_is_signaling_nan( float64 );
241
242 INLINE float64 float64_abs(float64 a)
243 {
244 return fabs(a);
245 }
246
247 INLINE float64 float64_chs(float64 a)
248 {
249 return -a;
250 }
251
252 #ifdef FLOATX80
253
254 /*----------------------------------------------------------------------------
255 | Software IEC/IEEE extended double-precision conversion routines.
256 *----------------------------------------------------------------------------*/
257 int floatx80_to_int32( floatx80 STATUS_PARAM );
258 int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
259 int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
260 int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
261 float32 floatx80_to_float32( floatx80 STATUS_PARAM );
262 float64 floatx80_to_float64( floatx80 STATUS_PARAM );
263 #ifdef FLOAT128
264 float128 floatx80_to_float128( floatx80 STATUS_PARAM );
265 #endif
266
267 /*----------------------------------------------------------------------------
268 | Software IEC/IEEE extended double-precision operations.
269 *----------------------------------------------------------------------------*/
270 floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
271 INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
272 {
273 return a + b;
274 }
275 INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
276 {
277 return a - b;
278 }
279 INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
280 {
281 return a * b;
282 }
283 INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
284 {
285 return a / b;
286 }
287 floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
288 floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
289 INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
290 {
291 return a == b;
292 }
293 INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
294 {
295 return a <= b;
296 }
297 INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
298 {
299 return a < b;
300 }
301 INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
302 {
303 return a <= b && a >= b;
304 }
305 INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
306 {
307 return islessequal(a, b);
308 }
309 INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
310 {
311 return isless(a, b);
312
313 }
314 INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
315 {
316 return isunordered(a, b);
317
318 }
319 char floatx80_compare( floatx80, floatx80 STATUS_PARAM );
320 char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
321 char floatx80_is_signaling_nan( floatx80 );
322
323 INLINE floatx80 floatx80_abs(floatx80 a)
324 {
325 return fabsl(a);
326 }
327
328 INLINE floatx80 floatx80_chs(floatx80 a)
329 {
330 return -a;
331 }
332 #endif