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1 /******************************************************************************
2 *******************************************************************************
3 **
4 ** Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
5 ** Copyright (C) 2004-2007 Red Hat, Inc. All rights reserved.
6 **
7 ** This copyrighted material is made available to anyone wishing to use,
8 ** modify, copy, or redistribute it subject to the terms and conditions
9 ** of the GNU General Public License v.2.
10 **
11 *******************************************************************************
12 ******************************************************************************/
13
14 /*
15 * midcomms.c
16 *
17 * This is the appallingly named "mid-level" comms layer.
18 *
19 * Its purpose is to take packets from the "real" comms layer,
20 * split them up into packets and pass them to the interested
21 * part of the locking mechanism.
22 *
23 * It also takes messages from the locking layer, formats them
24 * into packets and sends them to the comms layer.
25 */
26
27 #include "dlm_internal.h"
28 #include "lowcomms.h"
29 #include "config.h"
30 #include "lock.h"
31 #include "midcomms.h"
32
33
34 static void copy_from_cb(void *dst, const void *base, unsigned offset,
35 unsigned len, unsigned limit)
36 {
37 unsigned copy = len;
38
39 if ((copy + offset) > limit)
40 copy = limit - offset;
41 memcpy(dst, base + offset, copy);
42 len -= copy;
43 if (len)
44 memcpy(dst + copy, base, len);
45 }
46
47 /*
48 * Called from the low-level comms layer to process a buffer of
49 * commands.
50 *
51 * Only complete messages are processed here, any "spare" bytes from
52 * the end of a buffer are saved and tacked onto the front of the next
53 * message that comes in. I doubt this will happen very often but we
54 * need to be able to cope with it and I don't want the task to be waiting
55 * for packets to come in when there is useful work to be done.
56 */
57
58 int dlm_process_incoming_buffer(int nodeid, const void *base,
59 unsigned offset, unsigned len, unsigned limit)
60 {
61 unsigned char __tmp[DLM_INBUF_LEN];
62 struct dlm_header *msg = (struct dlm_header *) __tmp;
63 int ret = 0;
64 int err = 0;
65 uint16_t msglen;
66 uint32_t lockspace;
67
68 while (len > sizeof(struct dlm_header)) {
69
70 /* Copy just the header to check the total length. The
71 message may wrap around the end of the buffer back to the
72 start, so we need to use a temp buffer and copy_from_cb. */
73
74 copy_from_cb(msg, base, offset, sizeof(struct dlm_header),
75 limit);
76
77 msglen = le16_to_cpu(msg->h_length);
78 lockspace = msg->h_lockspace;
79
80 err = -EINVAL;
81 if (msglen < sizeof(struct dlm_header))
82 break;
83 err = -E2BIG;
84 if (msglen > dlm_config.ci_buffer_size) {
85 log_print("message size %d from %d too big, buf len %d",
86 msglen, nodeid, len);
87 break;
88 }
89 err = 0;
90
91 /* If only part of the full message is contained in this
92 buffer, then do nothing and wait for lowcomms to call
93 us again later with more data. We return 0 meaning
94 we've consumed none of the input buffer. */
95
96 if (msglen > len)
97 break;
98
99 /* Allocate a larger temp buffer if the full message won't fit
100 in the buffer on the stack (which should work for most
101 ordinary messages). */
102
103 if (msglen > sizeof(__tmp) &&
104 msg == (struct dlm_header *) __tmp) {
105 msg = kmalloc(dlm_config.ci_buffer_size, GFP_KERNEL);
106 if (msg == NULL)
107 return ret;
108 }
109
110 copy_from_cb(msg, base, offset, msglen, limit);
111
112 BUG_ON(lockspace != msg->h_lockspace);
113
114 ret += msglen;
115 offset += msglen;
116 offset &= (limit - 1);
117 len -= msglen;
118
119 dlm_receive_buffer(msg, nodeid);
120 }
121
122 if (msg != (struct dlm_header *) __tmp)
123 kfree(msg);
124
125 return err ? err : ret;
126 }
127