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1 /*
2 * QEMU VGA Emulator.
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24 #include "vl.h"
25
26 //#define DEBUG_VGA
27 //#define DEBUG_VGA_MEM
28 //#define DEBUG_VGA_REG
29
30 //#define DEBUG_S3
31 //#define DEBUG_BOCHS_VBE
32
33 #define CONFIG_S3VGA
34
35 #define MSR_COLOR_EMULATION 0x01
36 #define MSR_PAGE_SELECT 0x20
37
38 #define ST01_V_RETRACE 0x08
39 #define ST01_DISP_ENABLE 0x01
40
41 /* bochs VBE support */
42 #define CONFIG_BOCHS_VBE
43
44 #define VBE_DISPI_MAX_XRES 1024
45 #define VBE_DISPI_MAX_YRES 768
46
47 #define VBE_DISPI_INDEX_ID 0x0
48 #define VBE_DISPI_INDEX_XRES 0x1
49 #define VBE_DISPI_INDEX_YRES 0x2
50 #define VBE_DISPI_INDEX_BPP 0x3
51 #define VBE_DISPI_INDEX_ENABLE 0x4
52 #define VBE_DISPI_INDEX_BANK 0x5
53 #define VBE_DISPI_INDEX_VIRT_WIDTH 0x6
54 #define VBE_DISPI_INDEX_VIRT_HEIGHT 0x7
55 #define VBE_DISPI_INDEX_X_OFFSET 0x8
56 #define VBE_DISPI_INDEX_Y_OFFSET 0x9
57 #define VBE_DISPI_INDEX_NB 0xa
58
59 #define VBE_DISPI_ID0 0xB0C0
60 #define VBE_DISPI_ID1 0xB0C1
61 #define VBE_DISPI_ID2 0xB0C2
62
63 #define VBE_DISPI_DISABLED 0x00
64 #define VBE_DISPI_ENABLED 0x01
65 #define VBE_DISPI_LFB_ENABLED 0x40
66 #define VBE_DISPI_NOCLEARMEM 0x80
67
68 #define VBE_DISPI_LFB_PHYSICAL_ADDRESS 0xE0000000
69
70 typedef struct VGAState {
71 uint8_t *vram_ptr;
72 unsigned long vram_offset;
73 unsigned int vram_size;
74 uint32_t latch;
75 uint8_t sr_index;
76 uint8_t sr[8];
77 uint8_t gr_index;
78 uint8_t gr[16];
79 uint8_t ar_index;
80 uint8_t ar[21];
81 int ar_flip_flop;
82 uint8_t cr_index;
83 uint8_t cr[256]; /* CRT registers */
84 uint8_t msr; /* Misc Output Register */
85 uint8_t fcr; /* Feature Control Register */
86 uint8_t st00; /* status 0 */
87 uint8_t st01; /* status 1 */
88 uint8_t dac_state;
89 uint8_t dac_sub_index;
90 uint8_t dac_read_index;
91 uint8_t dac_write_index;
92 uint8_t dac_cache[3]; /* used when writing */
93 uint8_t palette[768];
94 uint32_t bank_offset;
95 #ifdef CONFIG_BOCHS_VBE
96 uint16_t vbe_index;
97 uint16_t vbe_regs[VBE_DISPI_INDEX_NB];
98 uint32_t vbe_start_addr;
99 uint32_t vbe_line_offset;
100 uint32_t vbe_bank_mask;
101 #endif
102 /* display refresh support */
103 DisplayState *ds;
104 uint32_t font_offsets[2];
105 int graphic_mode;
106 uint8_t shift_control;
107 uint8_t double_scan;
108 uint32_t line_offset;
109 uint32_t line_compare;
110 uint32_t start_addr;
111 uint8_t last_cw, last_ch;
112 uint32_t last_width, last_height; /* in chars or pixels */
113 uint32_t last_scr_width, last_scr_height; /* in pixels */
114 uint8_t cursor_start, cursor_end;
115 uint32_t cursor_offset;
116 unsigned int (*rgb_to_pixel)(unsigned int r, unsigned int g, unsigned b);
117 /* tell for each page if it has been updated since the last time */
118 uint32_t last_palette[256];
119 #define CH_ATTR_SIZE (160 * 100)
120 uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */
121 } VGAState;
122
123 /* force some bits to zero */
124 static const uint8_t sr_mask[8] = {
125 (uint8_t)~0xfc,
126 (uint8_t)~0xc2,
127 (uint8_t)~0xf0,
128 (uint8_t)~0xc0,
129 (uint8_t)~0xf1,
130 (uint8_t)~0xff,
131 (uint8_t)~0xff,
132 (uint8_t)~0x00,
133 };
134
135 static const uint8_t gr_mask[16] = {
136 (uint8_t)~0xf0, /* 0x00 */
137 (uint8_t)~0xf0, /* 0x01 */
138 (uint8_t)~0xf0, /* 0x02 */
139 (uint8_t)~0xe0, /* 0x03 */
140 (uint8_t)~0xfc, /* 0x04 */
141 (uint8_t)~0x84, /* 0x05 */
142 (uint8_t)~0xf0, /* 0x06 */
143 (uint8_t)~0xf0, /* 0x07 */
144 (uint8_t)~0x00, /* 0x08 */
145 (uint8_t)~0xff, /* 0x09 */
146 (uint8_t)~0xff, /* 0x0a */
147 (uint8_t)~0xff, /* 0x0b */
148 (uint8_t)~0xff, /* 0x0c */
149 (uint8_t)~0xff, /* 0x0d */
150 (uint8_t)~0xff, /* 0x0e */
151 (uint8_t)~0xff, /* 0x0f */
152 };
153
154 #define cbswap_32(__x) \
155 ((uint32_t)( \
156 (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
157 (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \
158 (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \
159 (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
160
161 #ifdef WORDS_BIGENDIAN
162 #define PAT(x) cbswap_32(x)
163 #else
164 #define PAT(x) (x)
165 #endif
166
167 #ifdef WORDS_BIGENDIAN
168 #define BIG 1
169 #else
170 #define BIG 0
171 #endif
172
173 #ifdef WORDS_BIGENDIAN
174 #define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
175 #else
176 #define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
177 #endif
178
179 static const uint32_t mask16[16] = {
180 PAT(0x00000000),
181 PAT(0x000000ff),
182 PAT(0x0000ff00),
183 PAT(0x0000ffff),
184 PAT(0x00ff0000),
185 PAT(0x00ff00ff),
186 PAT(0x00ffff00),
187 PAT(0x00ffffff),
188 PAT(0xff000000),
189 PAT(0xff0000ff),
190 PAT(0xff00ff00),
191 PAT(0xff00ffff),
192 PAT(0xffff0000),
193 PAT(0xffff00ff),
194 PAT(0xffffff00),
195 PAT(0xffffffff),
196 };
197
198 #undef PAT
199
200 #ifdef WORDS_BIGENDIAN
201 #define PAT(x) (x)
202 #else
203 #define PAT(x) cbswap_32(x)
204 #endif
205
206 static const uint32_t dmask16[16] = {
207 PAT(0x00000000),
208 PAT(0x000000ff),
209 PAT(0x0000ff00),
210 PAT(0x0000ffff),
211 PAT(0x00ff0000),
212 PAT(0x00ff00ff),
213 PAT(0x00ffff00),
214 PAT(0x00ffffff),
215 PAT(0xff000000),
216 PAT(0xff0000ff),
217 PAT(0xff00ff00),
218 PAT(0xff00ffff),
219 PAT(0xffff0000),
220 PAT(0xffff00ff),
221 PAT(0xffffff00),
222 PAT(0xffffffff),
223 };
224
225 static const uint32_t dmask4[4] = {
226 PAT(0x00000000),
227 PAT(0x0000ffff),
228 PAT(0xffff0000),
229 PAT(0xffffffff),
230 };
231
232 static uint32_t expand4[256];
233 static uint16_t expand2[256];
234 static uint8_t expand4to8[16];
235
236 VGAState vga_state;
237 int vga_io_memory;
238
239 static uint32_t vga_ioport_read(void *opaque, uint32_t addr)
240 {
241 VGAState *s = opaque;
242 int val, index;
243
244 /* check port range access depending on color/monochrome mode */
245 if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
246 (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION))) {
247 val = 0xff;
248 } else {
249 switch(addr) {
250 case 0x3c0:
251 if (s->ar_flip_flop == 0) {
252 val = s->ar_index;
253 } else {
254 val = 0;
255 }
256 break;
257 case 0x3c1:
258 index = s->ar_index & 0x1f;
259 if (index < 21)
260 val = s->ar[index];
261 else
262 val = 0;
263 break;
264 case 0x3c2:
265 val = s->st00;
266 break;
267 case 0x3c4:
268 val = s->sr_index;
269 break;
270 case 0x3c5:
271 val = s->sr[s->sr_index];
272 #ifdef DEBUG_VGA_REG
273 printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
274 #endif
275 break;
276 case 0x3c7:
277 val = s->dac_state;
278 break;
279 case 0x3c9:
280 val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
281 if (++s->dac_sub_index == 3) {
282 s->dac_sub_index = 0;
283 s->dac_read_index++;
284 }
285 break;
286 case 0x3ca:
287 val = s->fcr;
288 break;
289 case 0x3cc:
290 val = s->msr;
291 break;
292 case 0x3ce:
293 val = s->gr_index;
294 break;
295 case 0x3cf:
296 val = s->gr[s->gr_index];
297 #ifdef DEBUG_VGA_REG
298 printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
299 #endif
300 break;
301 case 0x3b4:
302 case 0x3d4:
303 val = s->cr_index;
304 break;
305 case 0x3b5:
306 case 0x3d5:
307 val = s->cr[s->cr_index];
308 #ifdef DEBUG_VGA_REG
309 printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
310 #endif
311 #ifdef DEBUG_S3
312 if (s->cr_index >= 0x20)
313 printf("S3: CR read index=0x%x val=0x%x\n",
314 s->cr_index, val);
315 #endif
316 break;
317 case 0x3ba:
318 case 0x3da:
319 /* just toggle to fool polling */
320 s->st01 ^= ST01_V_RETRACE | ST01_DISP_ENABLE;
321 val = s->st01;
322 s->ar_flip_flop = 0;
323 break;
324 default:
325 val = 0x00;
326 break;
327 }
328 }
329 #if defined(DEBUG_VGA)
330 printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
331 #endif
332 return val;
333 }
334
335 static void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
336 {
337 VGAState *s = opaque;
338 int index, v;
339
340 /* check port range access depending on color/monochrome mode */
341 if ((addr >= 0x3b0 && addr <= 0x3bf && (s->msr & MSR_COLOR_EMULATION)) ||
342 (addr >= 0x3d0 && addr <= 0x3df && !(s->msr & MSR_COLOR_EMULATION)))
343 return;
344
345 #ifdef DEBUG_VGA
346 printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
347 #endif
348
349 switch(addr) {
350 case 0x3c0:
351 if (s->ar_flip_flop == 0) {
352 val &= 0x3f;
353 s->ar_index = val;
354 } else {
355 index = s->ar_index & 0x1f;
356 switch(index) {
357 case 0x00 ... 0x0f:
358 s->ar[index] = val & 0x3f;
359 break;
360 case 0x10:
361 s->ar[index] = val & ~0x10;
362 break;
363 case 0x11:
364 s->ar[index] = val;
365 break;
366 case 0x12:
367 s->ar[index] = val & ~0xc0;
368 break;
369 case 0x13:
370 s->ar[index] = val & ~0xf0;
371 break;
372 case 0x14:
373 s->ar[index] = val & ~0xf0;
374 break;
375 default:
376 break;
377 }
378 }
379 s->ar_flip_flop ^= 1;
380 break;
381 case 0x3c2:
382 s->msr = val & ~0x10;
383 break;
384 case 0x3c4:
385 s->sr_index = val & 7;
386 break;
387 case 0x3c5:
388 #ifdef DEBUG_VGA_REG
389 printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
390 #endif
391 s->sr[s->sr_index] = val & sr_mask[s->sr_index];
392 break;
393 case 0x3c7:
394 s->dac_read_index = val;
395 s->dac_sub_index = 0;
396 s->dac_state = 3;
397 break;
398 case 0x3c8:
399 s->dac_write_index = val;
400 s->dac_sub_index = 0;
401 s->dac_state = 0;
402 break;
403 case 0x3c9:
404 s->dac_cache[s->dac_sub_index] = val;
405 if (++s->dac_sub_index == 3) {
406 memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
407 s->dac_sub_index = 0;
408 s->dac_write_index++;
409 }
410 break;
411 case 0x3ce:
412 s->gr_index = val & 0x0f;
413 break;
414 case 0x3cf:
415 #ifdef DEBUG_VGA_REG
416 printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
417 #endif
418 s->gr[s->gr_index] = val & gr_mask[s->gr_index];
419 break;
420 case 0x3b4:
421 case 0x3d4:
422 s->cr_index = val;
423 break;
424 case 0x3b5:
425 case 0x3d5:
426 #ifdef DEBUG_VGA_REG
427 printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
428 #endif
429 /* handle CR0-7 protection */
430 if ((s->cr[11] & 0x80) && s->cr_index <= 7) {
431 /* can always write bit 4 of CR7 */
432 if (s->cr_index == 7)
433 s->cr[7] = (s->cr[7] & ~0x10) | (val & 0x10);
434 return;
435 }
436 switch(s->cr_index) {
437 case 0x01: /* horizontal display end */
438 case 0x07:
439 case 0x09:
440 case 0x0c:
441 case 0x0d:
442 case 0x12: /* veritcal display end */
443 s->cr[s->cr_index] = val;
444 break;
445
446 #ifdef CONFIG_S3VGA
447 /* S3 registers */
448 case 0x2d:
449 case 0x2e:
450 case 0x2f:
451 case 0x30:
452 /* chip ID, cannot write */
453 break;
454 case 0x31:
455 /* update start address */
456 s->cr[s->cr_index] = val;
457 v = (val >> 4) & 3;
458 s->cr[0x69] = (s->cr[69] & ~0x03) | v;
459 break;
460 case 0x51:
461 /* update start address */
462 s->cr[s->cr_index] = val;
463 v = val & 3;
464 s->cr[0x69] = (s->cr[69] & ~0x0c) | (v << 2);
465 break;
466 #endif
467 default:
468 s->cr[s->cr_index] = val;
469 break;
470 }
471 #ifdef DEBUG_S3
472 if (s->cr_index >= 0x20)
473 printf("S3: CR write index=0x%x val=0x%x\n",
474 s->cr_index, val);
475 #endif
476 break;
477 case 0x3ba:
478 case 0x3da:
479 s->fcr = val & 0x10;
480 break;
481 }
482 }
483
484 #ifdef CONFIG_BOCHS_VBE
485 static uint32_t vbe_ioport_read(void *opaque, uint32_t addr)
486 {
487 VGAState *s = opaque;
488 uint32_t val;
489
490 addr &= 1;
491 if (addr == 0) {
492 val = s->vbe_index;
493 } else {
494 if (s->vbe_index <= VBE_DISPI_INDEX_NB)
495 val = s->vbe_regs[s->vbe_index];
496 else
497 val = 0;
498 #ifdef DEBUG_BOCHS_VBE
499 printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);
500 #endif
501 }
502 return val;
503 }
504
505 static void vbe_ioport_write(void *opaque, uint32_t addr, uint32_t val)
506 {
507 VGAState *s = opaque;
508
509 addr &= 1;
510 if (addr == 0) {
511 s->vbe_index = val;
512 } else if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
513 #ifdef DEBUG_BOCHS_VBE
514 printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);
515 #endif
516 switch(s->vbe_index) {
517 case VBE_DISPI_INDEX_ID:
518 if (val == VBE_DISPI_ID0 ||
519 val == VBE_DISPI_ID1 ||
520 val == VBE_DISPI_ID2) {
521 s->vbe_regs[s->vbe_index] = val;
522 }
523 break;
524 case VBE_DISPI_INDEX_XRES:
525 if ((val <= VBE_DISPI_MAX_XRES) && ((val & 7) == 0)) {
526 s->vbe_regs[s->vbe_index] = val;
527 }
528 break;
529 case VBE_DISPI_INDEX_YRES:
530 if (val <= VBE_DISPI_MAX_YRES) {
531 s->vbe_regs[s->vbe_index] = val;
532 }
533 break;
534 case VBE_DISPI_INDEX_BPP:
535 if (val == 0)
536 val = 8;
537 if (val == 4 || val == 8 || val == 15 ||
538 val == 16 || val == 24 || val == 32) {
539 s->vbe_regs[s->vbe_index] = val;
540 }
541 break;
542 case VBE_DISPI_INDEX_BANK:
543 val &= s->vbe_bank_mask;
544 s->vbe_regs[s->vbe_index] = val;
545 s->bank_offset = (val << 16) - 0xa0000;
546 break;
547 case VBE_DISPI_INDEX_ENABLE:
548 if (val & VBE_DISPI_ENABLED) {
549 int h, shift_control;
550
551 s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] =
552 s->vbe_regs[VBE_DISPI_INDEX_XRES];
553 s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] =
554 s->vbe_regs[VBE_DISPI_INDEX_YRES];
555 s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
556 s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
557
558 if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
559 s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 1;
560 else
561 s->vbe_line_offset = s->vbe_regs[VBE_DISPI_INDEX_XRES] *
562 ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
563 s->vbe_start_addr = 0;
564
565 /* clear the screen (should be done in BIOS) */
566 if (!(val & VBE_DISPI_NOCLEARMEM)) {
567 memset(s->vram_ptr, 0,
568 s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
569 }
570
571 /* we initialize the VGA graphic mode (should be done
572 in BIOS) */
573 s->gr[0x06] = (s->gr[0x06] & ~0x0c) | 0x05; /* graphic mode + memory map 1 */
574 s->cr[0x17] |= 3; /* no CGA modes */
575 s->cr[0x13] = s->vbe_line_offset >> 3;
576 /* width */
577 s->cr[0x01] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
578 /* height */
579 h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
580 s->cr[0x12] = h;
581 s->cr[0x07] = (s->cr[0x07] & ~0x42) |
582 ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
583 /* line compare to 1023 */
584 s->cr[0x18] = 0xff;
585 s->cr[0x07] |= 0x10;
586 s->cr[0x09] |= 0x40;
587
588 if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
589 shift_control = 0;
590 s->sr[0x01] &= ~8; /* no double line */
591 } else {
592 shift_control = 2;
593 }
594 s->gr[0x05] = (s->gr[0x05] & ~0x60) | (shift_control << 5);
595 s->cr[0x09] &= ~0x9f; /* no double scan */
596 s->vbe_regs[s->vbe_index] = val;
597 } else {
598 /* XXX: the bios should do that */
599 s->bank_offset = -0xa0000;
600 }
601 break;
602 case VBE_DISPI_INDEX_VIRT_WIDTH:
603 {
604 int w, h, line_offset;
605
606 if (val < s->vbe_regs[VBE_DISPI_INDEX_XRES])
607 return;
608 w = val;
609 if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
610 line_offset = w >> 1;
611 else
612 line_offset = w * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
613 h = s->vram_size / line_offset;
614 /* XXX: support weird bochs semantics ? */
615 if (h < s->vbe_regs[VBE_DISPI_INDEX_YRES])
616 return;
617 s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = w;
618 s->vbe_regs[VBE_DISPI_INDEX_VIRT_HEIGHT] = h;
619 s->vbe_line_offset = line_offset;
620 }
621 break;
622 case VBE_DISPI_INDEX_X_OFFSET:
623 case VBE_DISPI_INDEX_Y_OFFSET:
624 {
625 int x;
626 s->vbe_regs[s->vbe_index] = val;
627 s->vbe_start_addr = s->vbe_line_offset * s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET];
628 x = s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET];
629 if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4)
630 s->vbe_start_addr += x >> 1;
631 else
632 s->vbe_start_addr += x * ((s->vbe_regs[VBE_DISPI_INDEX_BPP] + 7) >> 3);
633 s->vbe_start_addr >>= 2;
634 }
635 break;
636 default:
637 break;
638 }
639 }
640 }
641 #endif
642
643 /* called for accesses between 0xa0000 and 0xc0000 */
644 static uint32_t vga_mem_readb(uint32_t addr)
645 {
646 VGAState *s = &vga_state;
647 int memory_map_mode, plane;
648 uint32_t ret;
649
650 /* convert to VGA memory offset */
651 memory_map_mode = (s->gr[6] >> 2) & 3;
652 switch(memory_map_mode) {
653 case 0:
654 addr -= 0xa0000;
655 break;
656 case 1:
657 if (addr >= 0xb0000)
658 return 0xff;
659 addr += s->bank_offset;
660 break;
661 case 2:
662 addr -= 0xb0000;
663 if (addr >= 0x8000)
664 return 0xff;
665 break;
666 default:
667 case 3:
668 addr -= 0xb8000;
669 if (addr >= 0x8000)
670 return 0xff;
671 break;
672 }
673
674 if (s->sr[4] & 0x08) {
675 /* chain 4 mode : simplest access */
676 ret = s->vram_ptr[addr];
677 } else if (s->gr[5] & 0x10) {
678 /* odd/even mode (aka text mode mapping) */
679 plane = (s->gr[4] & 2) | (addr & 1);
680 ret = s->vram_ptr[((addr & ~1) << 1) | plane];
681 } else {
682 /* standard VGA latched access */
683 s->latch = ((uint32_t *)s->vram_ptr)[addr];
684
685 if (!(s->gr[5] & 0x08)) {
686 /* read mode 0 */
687 plane = s->gr[4];
688 ret = GET_PLANE(s->latch, plane);
689 } else {
690 /* read mode 1 */
691 ret = (s->latch ^ mask16[s->gr[2]]) & mask16[s->gr[7]];
692 ret |= ret >> 16;
693 ret |= ret >> 8;
694 ret = (~ret) & 0xff;
695 }
696 }
697 return ret;
698 }
699
700 static uint32_t vga_mem_readw(uint32_t addr)
701 {
702 uint32_t v;
703 v = vga_mem_readb(addr);
704 v |= vga_mem_readb(addr + 1) << 8;
705 return v;
706 }
707
708 static uint32_t vga_mem_readl(uint32_t addr)
709 {
710 uint32_t v;
711 v = vga_mem_readb(addr);
712 v |= vga_mem_readb(addr + 1) << 8;
713 v |= vga_mem_readb(addr + 2) << 16;
714 v |= vga_mem_readb(addr + 3) << 24;
715 return v;
716 }
717
718 /* called for accesses between 0xa0000 and 0xc0000 */
719 static void vga_mem_writeb(uint32_t addr, uint32_t val, uint32_t vaddr)
720 {
721 VGAState *s = &vga_state;
722 int memory_map_mode, plane, write_mode, b, func_select;
723 uint32_t write_mask, bit_mask, set_mask;
724
725 #ifdef DEBUG_VGA_MEM
726 printf("vga: [0x%x] = 0x%02x\n", addr, val);
727 #endif
728 /* convert to VGA memory offset */
729 memory_map_mode = (s->gr[6] >> 2) & 3;
730 switch(memory_map_mode) {
731 case 0:
732 addr -= 0xa0000;
733 break;
734 case 1:
735 if (addr >= 0xb0000)
736 return;
737 addr += s->bank_offset;
738 break;
739 case 2:
740 addr -= 0xb0000;
741 if (addr >= 0x8000)
742 return;
743 break;
744 default:
745 case 3:
746 addr -= 0xb8000;
747 if (addr >= 0x8000)
748 return;
749 break;
750 }
751
752 if (s->sr[4] & 0x08) {
753 /* chain 4 mode : simplest access */
754 plane = addr & 3;
755 if (s->sr[2] & (1 << plane)) {
756 s->vram_ptr[addr] = val;
757 #ifdef DEBUG_VGA_MEM
758 printf("vga: chain4: [0x%x]\n", addr);
759 #endif
760 cpu_physical_memory_set_dirty(s->vram_offset + addr);
761 }
762 } else if (s->gr[5] & 0x10) {
763 /* odd/even mode (aka text mode mapping) */
764 plane = (s->gr[4] & 2) | (addr & 1);
765 if (s->sr[2] & (1 << plane)) {
766 addr = ((addr & ~1) << 1) | plane;
767 s->vram_ptr[addr] = val;
768 #ifdef DEBUG_VGA_MEM
769 printf("vga: odd/even: [0x%x]\n", addr);
770 #endif
771 cpu_physical_memory_set_dirty(s->vram_offset + addr);
772 }
773 } else {
774 /* standard VGA latched access */
775 write_mode = s->gr[5] & 3;
776 switch(write_mode) {
777 default:
778 case 0:
779 /* rotate */
780 b = s->gr[3] & 7;
781 val = ((val >> b) | (val << (8 - b))) & 0xff;
782 val |= val << 8;
783 val |= val << 16;
784
785 /* apply set/reset mask */
786 set_mask = mask16[s->gr[1]];
787 val = (val & ~set_mask) | (mask16[s->gr[0]] & set_mask);
788 bit_mask = s->gr[8];
789 break;
790 case 1:
791 val = s->latch;
792 goto do_write;
793 case 2:
794 val = mask16[val & 0x0f];
795 bit_mask = s->gr[8];
796 break;
797 case 3:
798 /* rotate */
799 b = s->gr[3] & 7;
800 val = (val >> b) | (val << (8 - b));
801
802 bit_mask = s->gr[8] & val;
803 val = mask16[s->gr[0]];
804 break;
805 }
806
807 /* apply logical operation */
808 func_select = s->gr[3] >> 3;
809 switch(func_select) {
810 case 0:
811 default:
812 /* nothing to do */
813 break;
814 case 1:
815 /* and */
816 val &= s->latch;
817 break;
818 case 2:
819 /* or */
820 val |= s->latch;
821 break;
822 case 3:
823 /* xor */
824 val ^= s->latch;
825 break;
826 }
827
828 /* apply bit mask */
829 bit_mask |= bit_mask << 8;
830 bit_mask |= bit_mask << 16;
831 val = (val & bit_mask) | (s->latch & ~bit_mask);
832
833 do_write:
834 /* mask data according to sr[2] */
835 write_mask = mask16[s->sr[2]];
836 ((uint32_t *)s->vram_ptr)[addr] =
837 (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
838 (val & write_mask);
839 #ifdef DEBUG_VGA_MEM
840 printf("vga: latch: [0x%x] mask=0x%08x val=0x%08x\n",
841 addr * 4, write_mask, val);
842 #endif
843 cpu_physical_memory_set_dirty(s->vram_offset + (addr << 2));
844 }
845 }
846
847 static void vga_mem_writew(uint32_t addr, uint32_t val, uint32_t vaddr)
848 {
849 vga_mem_writeb(addr, val & 0xff, vaddr);
850 vga_mem_writeb(addr + 1, (val >> 8) & 0xff, vaddr);
851 }
852
853 static void vga_mem_writel(uint32_t addr, uint32_t val, uint32_t vaddr)
854 {
855 vga_mem_writeb(addr, val & 0xff, vaddr);
856 vga_mem_writeb(addr + 1, (val >> 8) & 0xff, vaddr);
857 vga_mem_writeb(addr + 2, (val >> 16) & 0xff, vaddr);
858 vga_mem_writeb(addr + 3, (val >> 24) & 0xff, vaddr);
859 }
860
861 typedef void vga_draw_glyph8_func(uint8_t *d, int linesize,
862 const uint8_t *font_ptr, int h,
863 uint32_t fgcol, uint32_t bgcol);
864 typedef void vga_draw_glyph9_func(uint8_t *d, int linesize,
865 const uint8_t *font_ptr, int h,
866 uint32_t fgcol, uint32_t bgcol, int dup9);
867 typedef void vga_draw_line_func(VGAState *s1, uint8_t *d,
868 const uint8_t *s, int width);
869
870 static inline unsigned int rgb_to_pixel8(unsigned int r, unsigned int g, unsigned b)
871 {
872 /* XXX: TODO */
873 return 0;
874 }
875
876 static inline unsigned int rgb_to_pixel15(unsigned int r, unsigned int g, unsigned b)
877 {
878 return ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
879 }
880
881 static inline unsigned int rgb_to_pixel16(unsigned int r, unsigned int g, unsigned b)
882 {
883 return ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
884 }
885
886 static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsigned b)
887 {
888 return (r << 16) | (g << 8) | b;
889 }
890
891 #define DEPTH 8
892 #include "vga_template.h"
893
894 #define DEPTH 15
895 #include "vga_template.h"
896
897 #define DEPTH 16
898 #include "vga_template.h"
899
900 #define DEPTH 32
901 #include "vga_template.h"
902
903 static inline int c6_to_8(int v)
904 {
905 int b;
906 v &= 0x3f;
907 b = v & 1;
908 return (v << 2) | (b << 1) | b;
909 }
910
911 static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
912 {
913 unsigned int col;
914 col = rgb_to_pixel8(r, g, b);
915 col |= col << 8;
916 col |= col << 16;
917 return col;
918 }
919
920 static unsigned int rgb_to_pixel15_dup(unsigned int r, unsigned int g, unsigned b)
921 {
922 unsigned int col;
923 col = rgb_to_pixel15(r, g, b);
924 col |= col << 16;
925 return col;
926 }
927
928 static unsigned int rgb_to_pixel16_dup(unsigned int r, unsigned int g, unsigned b)
929 {
930 unsigned int col;
931 col = rgb_to_pixel16(r, g, b);
932 col |= col << 16;
933 return col;
934 }
935
936 static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
937 {
938 unsigned int col;
939 col = rgb_to_pixel32(r, g, b);
940 return col;
941 }
942
943 /* return true if the palette was modified */
944 static int update_palette16(VGAState *s)
945 {
946 int full_update, i;
947 uint32_t v, col, *palette;
948
949 full_update = 0;
950 palette = s->last_palette;
951 for(i = 0; i < 16; i++) {
952 v = s->ar[i];
953 if (s->ar[0x10] & 0x80)
954 v = ((s->ar[0x14] & 0xf) << 4) | (v & 0xf);
955 else
956 v = ((s->ar[0x14] & 0xc) << 4) | (v & 0x3f);
957 v = v * 3;
958 col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
959 c6_to_8(s->palette[v + 1]),
960 c6_to_8(s->palette[v + 2]));
961 if (col != palette[i]) {
962 full_update = 1;
963 palette[i] = col;
964 }
965 }
966 return full_update;
967 }
968
969 /* return true if the palette was modified */
970 static int update_palette256(VGAState *s)
971 {
972 int full_update, i;
973 uint32_t v, col, *palette;
974
975 full_update = 0;
976 palette = s->last_palette;
977 v = 0;
978 for(i = 0; i < 256; i++) {
979 col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
980 c6_to_8(s->palette[v + 1]),
981 c6_to_8(s->palette[v + 2]));
982 if (col != palette[i]) {
983 full_update = 1;
984 palette[i] = col;
985 }
986 v += 3;
987 }
988 return full_update;
989 }
990
991 /* update start_addr and line_offset. Return TRUE if modified */
992 static int update_basic_params(VGAState *s)
993 {
994 int full_update;
995 uint32_t start_addr, line_offset, line_compare, v;
996
997 full_update = 0;
998
999 #ifdef CONFIG_BOCHS_VBE
1000 if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
1001 line_offset = s->vbe_line_offset;
1002 start_addr = s->vbe_start_addr;
1003 } else
1004 #endif
1005 {
1006 /* compute line_offset in bytes */
1007 line_offset = s->cr[0x13];
1008 #ifdef CONFIG_S3VGA
1009 v = (s->cr[0x51] >> 4) & 3; /* S3 extension */
1010 if (v == 0)
1011 v = (s->cr[0x43] >> 2) & 1; /* S3 extension */
1012 line_offset |= (v << 8);
1013 #endif
1014 line_offset <<= 3;
1015
1016 /* starting address */
1017 start_addr = s->cr[0x0d] | (s->cr[0x0c] << 8);
1018 #ifdef CONFIG_S3VGA
1019 start_addr |= (s->cr[0x69] & 0x1f) << 16; /* S3 extension */
1020 #endif
1021 }
1022
1023 /* line compare */
1024 line_compare = s->cr[0x18] |
1025 ((s->cr[0x07] & 0x10) << 4) |
1026 ((s->cr[0x09] & 0x40) << 3);
1027
1028 if (line_offset != s->line_offset ||
1029 start_addr != s->start_addr ||
1030 line_compare != s->line_compare) {
1031 s->line_offset = line_offset;
1032 s->start_addr = start_addr;
1033 s->line_compare = line_compare;
1034 full_update = 1;
1035 }
1036 return full_update;
1037 }
1038
1039 static inline int get_depth_index(int depth)
1040 {
1041 switch(depth) {
1042 default:
1043 case 8:
1044 return 0;
1045 case 15:
1046 return 1;
1047 case 16:
1048 return 2;
1049 case 32:
1050 return 3;
1051 }
1052 }
1053
1054 static vga_draw_glyph8_func *vga_draw_glyph8_table[4] = {
1055 vga_draw_glyph8_8,
1056 vga_draw_glyph8_16,
1057 vga_draw_glyph8_16,
1058 vga_draw_glyph8_32,
1059 };
1060
1061 static vga_draw_glyph8_func *vga_draw_glyph16_table[4] = {
1062 vga_draw_glyph16_8,
1063 vga_draw_glyph16_16,
1064 vga_draw_glyph16_16,
1065 vga_draw_glyph16_32,
1066 };
1067
1068 static vga_draw_glyph9_func *vga_draw_glyph9_table[4] = {
1069 vga_draw_glyph9_8,
1070 vga_draw_glyph9_16,
1071 vga_draw_glyph9_16,
1072 vga_draw_glyph9_32,
1073 };
1074
1075 static const uint8_t cursor_glyph[32 * 4] = {
1076 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1077 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1078 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1079 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1080 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1081 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1082 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1083 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1084 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1085 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1086 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1087 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1088 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1089 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1090 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1091 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1092 };
1093
1094 /*
1095 * Text mode update
1096 * Missing:
1097 * - double scan
1098 * - double width
1099 * - underline
1100 * - flashing
1101 */
1102 static void vga_draw_text(VGAState *s, int full_update)
1103 {
1104 int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
1105 int cx_min, cx_max, linesize, x_incr;
1106 uint32_t offset, fgcol, bgcol, v, cursor_offset;
1107 uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
1108 const uint8_t *font_ptr, *font_base[2];
1109 int dup9, line_offset, depth_index;
1110 uint32_t *palette;
1111 uint32_t *ch_attr_ptr;
1112 vga_draw_glyph8_func *vga_draw_glyph8;
1113 vga_draw_glyph9_func *vga_draw_glyph9;
1114
1115 full_update |= update_palette16(s);
1116 palette = s->last_palette;
1117
1118 /* compute font data address (in plane 2) */
1119 v = s->sr[3];
1120 offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
1121 if (offset != s->font_offsets[0]) {
1122 s->font_offsets[0] = offset;
1123 full_update = 1;
1124 }
1125 font_base[0] = s->vram_ptr + offset;
1126
1127 offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
1128 font_base[1] = s->vram_ptr + offset;
1129 if (offset != s->font_offsets[1]) {
1130 s->font_offsets[1] = offset;
1131 full_update = 1;
1132 }
1133
1134 full_update |= update_basic_params(s);
1135
1136 line_offset = s->line_offset;
1137 s1 = s->vram_ptr + (s->start_addr * 4);
1138
1139 /* total width & height */
1140 cheight = (s->cr[9] & 0x1f) + 1;
1141 cw = 8;
1142 if (!(s->sr[1] & 0x01))
1143 cw = 9;
1144 if (s->sr[1] & 0x08)
1145 cw = 16; /* NOTE: no 18 pixel wide */
1146 x_incr = cw * ((s->ds->depth + 7) >> 3);
1147 width = (s->cr[0x01] + 1);
1148 if (s->cr[0x06] == 100) {
1149 /* ugly hack for CGA 160x100x16 - explain me the logic */
1150 height = 100;
1151 } else {
1152 height = s->cr[0x12] |
1153 ((s->cr[0x07] & 0x02) << 7) |
1154 ((s->cr[0x07] & 0x40) << 3);
1155 height = (height + 1) / cheight;
1156 }
1157 if (width != s->last_width || height != s->last_height ||
1158 cw != s->last_cw || cheight != s->last_ch) {
1159 s->last_scr_width = width * cw;
1160 s->last_scr_height = height * cheight;
1161 dpy_resize(s->ds, s->last_scr_width, s->last_scr_height);
1162 s->last_width = width;
1163 s->last_height = height;
1164 s->last_ch = cheight;
1165 s->last_cw = cw;
1166 full_update = 1;
1167 }
1168 cursor_offset = ((s->cr[0x0e] << 8) | s->cr[0x0f]) - s->start_addr;
1169 if (cursor_offset != s->cursor_offset ||
1170 s->cr[0xa] != s->cursor_start ||
1171 s->cr[0xb] != s->cursor_end) {
1172 /* if the cursor position changed, we update the old and new
1173 chars */
1174 if (s->cursor_offset < CH_ATTR_SIZE)
1175 s->last_ch_attr[s->cursor_offset] = -1;
1176 if (cursor_offset < CH_ATTR_SIZE)
1177 s->last_ch_attr[cursor_offset] = -1;
1178 s->cursor_offset = cursor_offset;
1179 s->cursor_start = s->cr[0xa];
1180 s->cursor_end = s->cr[0xb];
1181 }
1182 cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1183
1184 depth_index = get_depth_index(s->ds->depth);
1185 if (cw == 16)
1186 vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
1187 else
1188 vga_draw_glyph8 = vga_draw_glyph8_table[depth_index];
1189 vga_draw_glyph9 = vga_draw_glyph9_table[depth_index];
1190
1191 dest = s->ds->data;
1192 linesize = s->ds->linesize;
1193 ch_attr_ptr = s->last_ch_attr;
1194 for(cy = 0; cy < height; cy++) {
1195 d1 = dest;
1196 src = s1;
1197 cx_min = width;
1198 cx_max = -1;
1199 for(cx = 0; cx < width; cx++) {
1200 ch_attr = *(uint16_t *)src;
1201 if (full_update || ch_attr != *ch_attr_ptr) {
1202 if (cx < cx_min)
1203 cx_min = cx;
1204 if (cx > cx_max)
1205 cx_max = cx;
1206 *ch_attr_ptr = ch_attr;
1207 #ifdef WORDS_BIGENDIAN
1208 ch = ch_attr >> 8;
1209 cattr = ch_attr & 0xff;
1210 #else
1211 ch = ch_attr & 0xff;
1212 cattr = ch_attr >> 8;
1213 #endif
1214 font_ptr = font_base[(cattr >> 3) & 1];
1215 font_ptr += 32 * 4 * ch;
1216 bgcol = palette[cattr >> 4];
1217 fgcol = palette[cattr & 0x0f];
1218 if (cw != 9) {
1219 vga_draw_glyph8(d1, linesize,
1220 font_ptr, cheight, fgcol, bgcol);
1221 } else {
1222 dup9 = 0;
1223 if (ch >= 0xb0 && ch <= 0xdf && (s->ar[0x10] & 0x04))
1224 dup9 = 1;
1225 vga_draw_glyph9(d1, linesize,
1226 font_ptr, cheight, fgcol, bgcol, dup9);
1227 }
1228 if (src == cursor_ptr &&
1229 !(s->cr[0x0a] & 0x20)) {
1230 int line_start, line_last, h;
1231 /* draw the cursor */
1232 line_start = s->cr[0x0a] & 0x1f;
1233 line_last = s->cr[0x0b] & 0x1f;
1234 /* XXX: check that */
1235 if (line_last > cheight - 1)
1236 line_last = cheight - 1;
1237 if (line_last >= line_start && line_start < cheight) {
1238 h = line_last - line_start + 1;
1239 d = d1 + linesize * line_start;
1240 if (cw != 9) {
1241 vga_draw_glyph8(d, linesize,
1242 cursor_glyph, h, fgcol, bgcol);
1243 } else {
1244 vga_draw_glyph9(d, linesize,
1245 cursor_glyph, h, fgcol, bgcol, 1);
1246 }
1247 }
1248 }
1249 }
1250 d1 += x_incr;
1251 src += 4;
1252 ch_attr_ptr++;
1253 }
1254 if (cx_max != -1) {
1255 dpy_update(s->ds, cx_min * cw, cy * cheight,
1256 (cx_max - cx_min + 1) * cw, cheight);
1257 }
1258 dest += linesize * cheight;
1259 s1 += line_offset;
1260 }
1261 }
1262
1263 enum {
1264 VGA_DRAW_LINE2,
1265 VGA_DRAW_LINE2D2,
1266 VGA_DRAW_LINE4,
1267 VGA_DRAW_LINE4D2,
1268 VGA_DRAW_LINE8D2,
1269 VGA_DRAW_LINE8,
1270 VGA_DRAW_LINE15,
1271 VGA_DRAW_LINE16,
1272 VGA_DRAW_LINE24,
1273 VGA_DRAW_LINE32,
1274 VGA_DRAW_LINE_NB,
1275 };
1276
1277 static vga_draw_line_func *vga_draw_line_table[4 * VGA_DRAW_LINE_NB] = {
1278 vga_draw_line2_8,
1279 vga_draw_line2_16,
1280 vga_draw_line2_16,
1281 vga_draw_line2_32,
1282
1283 vga_draw_line2d2_8,
1284 vga_draw_line2d2_16,
1285 vga_draw_line2d2_16,
1286 vga_draw_line2d2_32,
1287
1288 vga_draw_line4_8,
1289 vga_draw_line4_16,
1290 vga_draw_line4_16,
1291 vga_draw_line4_32,
1292
1293 vga_draw_line4d2_8,
1294 vga_draw_line4d2_16,
1295 vga_draw_line4d2_16,
1296 vga_draw_line4d2_32,
1297
1298 vga_draw_line8d2_8,
1299 vga_draw_line8d2_16,
1300 vga_draw_line8d2_16,
1301 vga_draw_line8d2_32,
1302
1303 vga_draw_line8_8,
1304 vga_draw_line8_16,
1305 vga_draw_line8_16,
1306 vga_draw_line8_32,
1307
1308 vga_draw_line15_8,
1309 vga_draw_line15_15,
1310 vga_draw_line15_16,
1311 vga_draw_line15_32,
1312
1313 vga_draw_line16_8,
1314 vga_draw_line16_15,
1315 vga_draw_line16_16,
1316 vga_draw_line16_32,
1317
1318 vga_draw_line24_8,
1319 vga_draw_line24_15,
1320 vga_draw_line24_16,
1321 vga_draw_line24_32,
1322
1323 vga_draw_line32_8,
1324 vga_draw_line32_15,
1325 vga_draw_line32_16,
1326 vga_draw_line32_32,
1327 };
1328
1329 /*
1330 * graphic modes
1331 * Missing:
1332 * - double scan
1333 * - double width
1334 */
1335 static void vga_draw_graphic(VGAState *s, int full_update)
1336 {
1337 int y1, y, update, page_min, page_max, linesize, y_start, double_scan, mask;
1338 int width, height, shift_control, line_offset, page0, page1, bwidth;
1339 int disp_width, multi_scan, multi_run;
1340 uint8_t *d;
1341 uint32_t v, addr1, addr;
1342 vga_draw_line_func *vga_draw_line;
1343
1344 full_update |= update_basic_params(s);
1345
1346 width = (s->cr[0x01] + 1) * 8;
1347 height = s->cr[0x12] |
1348 ((s->cr[0x07] & 0x02) << 7) |
1349 ((s->cr[0x07] & 0x40) << 3);
1350 height = (height + 1);
1351 disp_width = width;
1352
1353 shift_control = (s->gr[0x05] >> 5) & 3;
1354 double_scan = (s->cr[0x09] & 0x80);
1355 if (shift_control > 1) {
1356 multi_scan = (s->cr[0x09] & 0x1f);
1357 } else {
1358 multi_scan = 0;
1359 }
1360 multi_run = multi_scan;
1361 if (shift_control != s->shift_control ||
1362 double_scan != s->double_scan) {
1363 full_update = 1;
1364 s->shift_control = shift_control;
1365 s->double_scan = double_scan;
1366 }
1367
1368 if (shift_control == 0) {
1369 full_update |= update_palette16(s);
1370 if (s->sr[0x01] & 8) {
1371 v = VGA_DRAW_LINE4D2;
1372 disp_width <<= 1;
1373 } else {
1374 v = VGA_DRAW_LINE4;
1375 }
1376 } else if (shift_control == 1) {
1377 full_update |= update_palette16(s);
1378 if (s->sr[0x01] & 8) {
1379 v = VGA_DRAW_LINE2D2;
1380 disp_width <<= 1;
1381 } else {
1382 v = VGA_DRAW_LINE2;
1383 }
1384 } else {
1385 #ifdef CONFIG_BOCHS_VBE
1386 if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
1387 switch(s->vbe_regs[VBE_DISPI_INDEX_BPP]) {
1388 default:
1389 case 8:
1390 full_update |= update_palette256(s);
1391 v = VGA_DRAW_LINE8;
1392 break;
1393 case 15:
1394 v = VGA_DRAW_LINE15;
1395 break;
1396 case 16:
1397 v = VGA_DRAW_LINE16;
1398 break;
1399 case 24:
1400 v = VGA_DRAW_LINE24;
1401 break;
1402 case 32:
1403 v = VGA_DRAW_LINE32;
1404 break;
1405 }
1406 } else
1407 #endif
1408 {
1409 full_update |= update_palette256(s);
1410 v = VGA_DRAW_LINE8D2;
1411 }
1412 }
1413 vga_draw_line = vga_draw_line_table[v * 4 + get_depth_index(s->ds->depth)];
1414
1415 if (disp_width != s->last_width ||
1416 height != s->last_height) {
1417 dpy_resize(s->ds, disp_width, height);
1418 s->last_scr_width = disp_width;
1419 s->last_scr_height = height;
1420 s->last_width = disp_width;
1421 s->last_height = height;
1422 full_update = 1;
1423 }
1424
1425 line_offset = s->line_offset;
1426 #if 0
1427 printf("w=%d h=%d v=%d line_offset=%d double_scan=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=%02x\n",
1428 width, height, v, line_offset, s->cr[9], s->cr[0x17], s->line_compare, s->sr[0x01]);
1429 #endif
1430 addr1 = (s->start_addr * 4);
1431 bwidth = width * 4;
1432 y_start = -1;
1433 page_min = 0x7fffffff;
1434 page_max = -1;
1435 d = s->ds->data;
1436 linesize = s->ds->linesize;
1437 y1 = 0;
1438 for(y = 0; y < height; y++) {
1439 addr = addr1;
1440 if (!(s->cr[0x17] & 1)) {
1441 int shift;
1442 /* CGA compatibility handling */
1443 shift = 14 + ((s->cr[0x17] >> 6) & 1);
1444 addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
1445 }
1446 if (!(s->cr[0x17] & 2)) {
1447 addr = (addr & ~0x8000) | ((y1 & 2) << 14);
1448 }
1449 page0 = s->vram_offset + (addr & TARGET_PAGE_MASK);
1450 page1 = s->vram_offset + ((addr + bwidth - 1) & TARGET_PAGE_MASK);
1451 update = full_update | cpu_physical_memory_is_dirty(page0) |
1452 cpu_physical_memory_is_dirty(page1);
1453 if ((page1 - page0) > TARGET_PAGE_SIZE) {
1454 /* if wide line, can use another page */
1455 update |= cpu_physical_memory_is_dirty(page0 + TARGET_PAGE_SIZE);
1456 }
1457 if (update) {
1458 if (y_start < 0)
1459 y_start = y;
1460 if (page0 < page_min)
1461 page_min = page0;
1462 if (page1 > page_max)
1463 page_max = page1;
1464 vga_draw_line(s, d, s->vram_ptr + addr, width);
1465 } else {
1466 if (y_start >= 0) {
1467 /* flush to display */
1468 dpy_update(s->ds, 0, y_start,
1469 disp_width, y - y_start);
1470 y_start = -1;
1471 }
1472 }
1473 if (!multi_run) {
1474 if (!double_scan || (y & 1) != 0) {
1475 if (y1 == s->line_compare) {
1476 addr1 = 0;
1477 } else {
1478 mask = (s->cr[0x17] & 3) ^ 3;
1479 if ((y1 & mask) == mask)
1480 addr1 += line_offset;
1481 }
1482 y1++;
1483 }
1484 multi_run = multi_scan;
1485 } else {
1486 multi_run--;
1487 y1++;
1488 }
1489 d += linesize;
1490 }
1491 if (y_start >= 0) {
1492 /* flush to display */
1493 dpy_update(s->ds, 0, y_start,
1494 disp_width, y - y_start);
1495 }
1496 /* reset modified pages */
1497 if (page_max != -1) {
1498 cpu_physical_memory_reset_dirty(page_min, page_max + TARGET_PAGE_SIZE);
1499 }
1500 }
1501
1502 static void vga_draw_blank(VGAState *s, int full_update)
1503 {
1504 int i, w, val;
1505 uint8_t *d;
1506
1507 if (!full_update)
1508 return;
1509 if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
1510 return;
1511 if (s->ds->depth == 8)
1512 val = s->rgb_to_pixel(0, 0, 0);
1513 else
1514 val = 0;
1515 w = s->last_scr_width * ((s->ds->depth + 7) >> 3);
1516 d = s->ds->data;
1517 for(i = 0; i < s->last_scr_height; i++) {
1518 memset(d, val, w);
1519 d += s->ds->linesize;
1520 }
1521 dpy_update(s->ds, 0, 0,
1522 s->last_scr_width, s->last_scr_height);
1523 }
1524
1525 #define GMODE_TEXT 0
1526 #define GMODE_GRAPH 1
1527 #define GMODE_BLANK 2
1528
1529 void vga_update_display(void)
1530 {
1531 VGAState *s = &vga_state;
1532 int full_update, graphic_mode;
1533
1534 if (s->ds->depth == 0) {
1535 /* nothing to do */
1536 } else {
1537 switch(s->ds->depth) {
1538 case 8:
1539 s->rgb_to_pixel = rgb_to_pixel8_dup;
1540 break;
1541 case 15:
1542 s->rgb_to_pixel = rgb_to_pixel15_dup;
1543 break;
1544 default:
1545 case 16:
1546 s->rgb_to_pixel = rgb_to_pixel16_dup;
1547 break;
1548 case 32:
1549 s->rgb_to_pixel = rgb_to_pixel32_dup;
1550 break;
1551 }
1552
1553 full_update = 0;
1554 if (!(s->ar_index & 0x20)) {
1555 graphic_mode = GMODE_BLANK;
1556 } else {
1557 graphic_mode = s->gr[6] & 1;
1558 }
1559 if (graphic_mode != s->graphic_mode) {
1560 s->graphic_mode = graphic_mode;
1561 full_update = 1;
1562 }
1563 switch(graphic_mode) {
1564 case GMODE_TEXT:
1565 vga_draw_text(s, full_update);
1566 break;
1567 case GMODE_GRAPH:
1568 vga_draw_graphic(s, full_update);
1569 break;
1570 case GMODE_BLANK:
1571 default:
1572 vga_draw_blank(s, full_update);
1573 break;
1574 }
1575 }
1576 }
1577
1578 static void vga_reset(VGAState *s)
1579 {
1580 memset(s, 0, sizeof(VGAState));
1581 #ifdef CONFIG_S3VGA
1582 /* chip ID for 8c968 */
1583 s->cr[0x2d] = 0x88;
1584 s->cr[0x2e] = 0xb0;
1585 s->cr[0x2f] = 0x01; /* XXX: check revision code */
1586 s->cr[0x30] = 0xe1;
1587 #endif
1588 s->graphic_mode = -1; /* force full update */
1589 }
1590
1591 static CPUReadMemoryFunc *vga_mem_read[3] = {
1592 vga_mem_readb,
1593 vga_mem_readw,
1594 vga_mem_readl,
1595 };
1596
1597 static CPUWriteMemoryFunc *vga_mem_write[3] = {
1598 vga_mem_writeb,
1599 vga_mem_writew,
1600 vga_mem_writel,
1601 };
1602
1603 static void vga_save(QEMUFile *f, void *opaque)
1604 {
1605 VGAState *s = opaque;
1606 int i;
1607
1608 qemu_put_be32s(f, &s->latch);
1609 qemu_put_8s(f, &s->sr_index);
1610 qemu_put_buffer(f, s->sr, 8);
1611 qemu_put_8s(f, &s->gr_index);
1612 qemu_put_buffer(f, s->gr, 16);
1613 qemu_put_8s(f, &s->ar_index);
1614 qemu_put_buffer(f, s->ar, 21);
1615 qemu_put_be32s(f, &s->ar_flip_flop);
1616 qemu_put_8s(f, &s->cr_index);
1617 qemu_put_buffer(f, s->cr, 256);
1618 qemu_put_8s(f, &s->msr);
1619 qemu_put_8s(f, &s->fcr);
1620 qemu_put_8s(f, &s->st00);
1621 qemu_put_8s(f, &s->st01);
1622
1623 qemu_put_8s(f, &s->dac_state);
1624 qemu_put_8s(f, &s->dac_sub_index);
1625 qemu_put_8s(f, &s->dac_read_index);
1626 qemu_put_8s(f, &s->dac_write_index);
1627 qemu_put_buffer(f, s->dac_cache, 3);
1628 qemu_put_buffer(f, s->palette, 768);
1629
1630 qemu_put_be32s(f, &s->bank_offset);
1631 #ifdef CONFIG_BOCHS_VBE
1632 qemu_put_byte(f, 1);
1633 qemu_put_be16s(f, &s->vbe_index);
1634 for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
1635 qemu_put_be16s(f, &s->vbe_regs[i]);
1636 qemu_put_be32s(f, &s->vbe_start_addr);
1637 qemu_put_be32s(f, &s->vbe_line_offset);
1638 qemu_put_be32s(f, &s->vbe_bank_mask);
1639 #else
1640 qemu_put_byte(f, 0);
1641 #endif
1642 }
1643
1644 static int vga_load(QEMUFile *f, void *opaque, int version_id)
1645 {
1646 VGAState *s = opaque;
1647 int is_vbe, i;
1648
1649 if (version_id != 1)
1650 return -EINVAL;
1651
1652 qemu_get_be32s(f, &s->latch);
1653 qemu_get_8s(f, &s->sr_index);
1654 qemu_get_buffer(f, s->sr, 8);
1655 qemu_get_8s(f, &s->gr_index);
1656 qemu_get_buffer(f, s->gr, 16);
1657 qemu_get_8s(f, &s->ar_index);
1658 qemu_get_buffer(f, s->ar, 21);
1659 qemu_get_be32s(f, &s->ar_flip_flop);
1660 qemu_get_8s(f, &s->cr_index);
1661 qemu_get_buffer(f, s->cr, 256);
1662 qemu_get_8s(f, &s->msr);
1663 qemu_get_8s(f, &s->fcr);
1664 qemu_get_8s(f, &s->st00);
1665 qemu_get_8s(f, &s->st01);
1666
1667 qemu_get_8s(f, &s->dac_state);
1668 qemu_get_8s(f, &s->dac_sub_index);
1669 qemu_get_8s(f, &s->dac_read_index);
1670 qemu_get_8s(f, &s->dac_write_index);
1671 qemu_get_buffer(f, s->dac_cache, 3);
1672 qemu_get_buffer(f, s->palette, 768);
1673
1674 qemu_get_be32s(f, &s->bank_offset);
1675 is_vbe = qemu_get_byte(f);
1676 #ifdef CONFIG_BOCHS_VBE
1677 if (!is_vbe)
1678 return -EINVAL;
1679 qemu_get_be16s(f, &s->vbe_index);
1680 for(i = 0; i < VBE_DISPI_INDEX_NB; i++)
1681 qemu_get_be16s(f, &s->vbe_regs[i]);
1682 qemu_get_be32s(f, &s->vbe_start_addr);
1683 qemu_get_be32s(f, &s->vbe_line_offset);
1684 qemu_get_be32s(f, &s->vbe_bank_mask);
1685 #else
1686 if (is_vbe)
1687 return -EINVAL;
1688 #endif
1689
1690 /* force refresh */
1691 s->graphic_mode = -1;
1692 return 0;
1693 }
1694
1695 int vga_initialize(DisplayState *ds, uint8_t *vga_ram_base,
1696 unsigned long vga_ram_offset, int vga_ram_size)
1697 {
1698 VGAState *s = &vga_state;
1699 int i, j, v, b;
1700
1701 for(i = 0;i < 256; i++) {
1702 v = 0;
1703 for(j = 0; j < 8; j++) {
1704 v |= ((i >> j) & 1) << (j * 4);
1705 }
1706 expand4[i] = v;
1707
1708 v = 0;
1709 for(j = 0; j < 4; j++) {
1710 v |= ((i >> (2 * j)) & 3) << (j * 4);
1711 }
1712 expand2[i] = v;
1713 }
1714 for(i = 0; i < 16; i++) {
1715 v = 0;
1716 for(j = 0; j < 4; j++) {
1717 b = ((i >> j) & 1);
1718 v |= b << (2 * j);
1719 v |= b << (2 * j + 1);
1720 }
1721 expand4to8[i] = v;
1722 }
1723
1724 vga_reset(s);
1725
1726 s->vram_ptr = vga_ram_base;
1727 s->vram_offset = vga_ram_offset;
1728 s->vram_size = vga_ram_size;
1729 s->ds = ds;
1730
1731 register_savevm("vga", 0, 1, vga_save, vga_load, s);
1732
1733 register_ioport_write(0x3c0, 16, 1, vga_ioport_write, s);
1734
1735 register_ioport_write(0x3b4, 2, 1, vga_ioport_write, s);
1736 register_ioport_write(0x3d4, 2, 1, vga_ioport_write, s);
1737 register_ioport_write(0x3ba, 1, 1, vga_ioport_write, s);
1738 register_ioport_write(0x3da, 1, 1, vga_ioport_write, s);
1739
1740 register_ioport_read(0x3c0, 16, 1, vga_ioport_read, s);
1741
1742 register_ioport_read(0x3b4, 2, 1, vga_ioport_read, s);
1743 register_ioport_read(0x3d4, 2, 1, vga_ioport_read, s);
1744 register_ioport_read(0x3ba, 1, 1, vga_ioport_read, s);
1745 register_ioport_read(0x3da, 1, 1, vga_ioport_read, s);
1746 s->bank_offset = -0xa0000;
1747
1748 #ifdef CONFIG_BOCHS_VBE
1749 s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID0;
1750 s->vbe_bank_mask = ((s->vram_size >> 16) - 1);
1751 register_ioport_read(0x1ce, 1, 2, vbe_ioport_read, s);
1752 register_ioport_read(0x1cf, 1, 2, vbe_ioport_read, s);
1753
1754 register_ioport_write(0x1ce, 1, 2, vbe_ioport_write, s);
1755 register_ioport_write(0x1cf, 1, 2, vbe_ioport_write, s);
1756 #endif
1757
1758 vga_io_memory = cpu_register_io_memory(0, vga_mem_read, vga_mem_write);
1759 #if defined (TARGET_I386)
1760 cpu_register_physical_memory(0x000a0000, 0x20000, vga_io_memory);
1761 #ifdef CONFIG_BOCHS_VBE
1762 /* XXX: use optimized standard vga accesses */
1763 cpu_register_physical_memory(VBE_DISPI_LFB_PHYSICAL_ADDRESS,
1764 vga_ram_size, vga_ram_offset);
1765 #endif
1766 #elif defined (TARGET_PPC)
1767 cpu_register_physical_memory(0xf00a0000, 0x20000, vga_io_memory);
1768 #endif
1769 return 0;
1770 }
1771
1772 /********************************************************/
1773 /* vga screen dump */
1774
1775 static int vga_save_w, vga_save_h;
1776
1777 static void vga_save_dpy_update(DisplayState *s,
1778 int x, int y, int w, int h)
1779 {
1780 }
1781
1782 static void vga_save_dpy_resize(DisplayState *s, int w, int h)
1783 {
1784 s->linesize = w * 4;
1785 s->data = qemu_malloc(h * s->linesize);
1786 vga_save_w = w;
1787 vga_save_h = h;
1788 }
1789
1790 static void vga_save_dpy_refresh(DisplayState *s)
1791 {
1792 }
1793
1794 static int ppm_save(const char *filename, uint8_t *data,
1795 int w, int h, int linesize)
1796 {
1797 FILE *f;
1798 uint8_t *d, *d1;
1799 unsigned int v;
1800 int y, x;
1801
1802 f = fopen(filename, "wb");
1803 if (!f)
1804 return -1;
1805 fprintf(f, "P6\n%d %d\n%d\n",
1806 w, h, 255);
1807 d1 = data;
1808 for(y = 0; y < h; y++) {
1809 d = d1;
1810 for(x = 0; x < w; x++) {
1811 v = *(uint32_t *)d;
1812 fputc((v >> 16) & 0xff, f);
1813 fputc((v >> 8) & 0xff, f);
1814 fputc((v) & 0xff, f);
1815 d += 4;
1816 }
1817 d1 += linesize;
1818 }
1819 fclose(f);
1820 return 0;
1821 }
1822
1823 /* save the vga display in a PPM image even if no display is
1824 available */
1825 void vga_screen_dump(const char *filename)
1826 {
1827 VGAState *s = &vga_state;
1828 DisplayState *saved_ds, ds1, *ds = &ds1;
1829
1830 /* XXX: this is a little hackish */
1831 s->last_width = -1;
1832 s->last_height = -1;
1833 saved_ds = s->ds;
1834
1835 memset(ds, 0, sizeof(DisplayState));
1836 ds->dpy_update = vga_save_dpy_update;
1837 ds->dpy_resize = vga_save_dpy_resize;
1838 ds->dpy_refresh = vga_save_dpy_refresh;
1839 ds->depth = 32;
1840
1841 s->ds = ds;
1842 s->graphic_mode = -1;
1843 vga_update_display();
1844
1845 if (ds->data) {
1846 ppm_save(filename, ds->data, vga_save_w, vga_save_h,
1847 s->ds->linesize);
1848 qemu_free(ds->data);
1849 }
1850 s->ds = saved_ds;
1851 }