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1 /*
2 * Access to VGA videoram
3 *
4 * (c) 1998 Martin Mares <mj@ucw.cz>
5 */
6 #ifndef _ASM_VGA_H
7 #define _ASM_VGA_H
8
9 /*
10 * On the PC, we can just recalculate addresses and then
11 * access the videoram directly without any black magic.
12 */
13
14 #define VGA_MAP_MEM(x) (0xb0000000L + (unsigned long)(x))
15
16 #define vga_readb(x) (*(x))
17 #define vga_writeb(x,y) (*(y) = (x))
18
19 #endif /* _ASM_VGA_H */