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1 #ifndef STREAM_H
2 #define STREAM_H 1
3
4 #include "qemu-common.h"
5 #include "qom/object.h"
6
7 /* stream slave. Used until qdev provides a generic way. */
8 #define TYPE_STREAM_SLAVE "stream-slave"
9
10 #define STREAM_SLAVE_CLASS(klass) \
11 OBJECT_CLASS_CHECK(StreamSlaveClass, (klass), TYPE_STREAM_SLAVE)
12 #define STREAM_SLAVE_GET_CLASS(obj) \
13 OBJECT_GET_CLASS(StreamSlaveClass, (obj), TYPE_STREAM_SLAVE)
14 #define STREAM_SLAVE(obj) \
15 INTERFACE_CHECK(StreamSlave, (obj), TYPE_STREAM_SLAVE)
16
17 typedef struct StreamSlave {
18 Object Parent;
19 } StreamSlave;
20
21 typedef void (*StreamCanPushNotifyFn)(void *opaque);
22
23 typedef struct StreamSlaveClass {
24 InterfaceClass parent;
25 /**
26 * can push - determine if a stream slave is capable of accepting at least
27 * one byte of data. Returns false if cannot accept. If not implemented, the
28 * slave is assumed to always be capable of receiving.
29 * @notify: Optional callback that the slave will call when the slave is
30 * capable of receiving again. Only called if false is returned.
31 * @notify_opaque: opaque data to pass to notify call.
32 */
33 bool (*can_push)(StreamSlave *obj, StreamCanPushNotifyFn notify,
34 void *notify_opaque);
35 /**
36 * push - push data to a Stream slave. The number of bytes pushed is
37 * returned. If the slave short returns, the master must wait before trying
38 * again, the slave may continue to just return 0 waiting for the vm time to
39 * advance. The can_push() function can be used to trap the point in time
40 * where the slave is ready to receive again, otherwise polling on a QEMU
41 * timer will work.
42 * @obj: Stream slave to push to
43 * @buf: Data to write
44 * @len: Maximum number of bytes to write
45 */
46 size_t (*push)(StreamSlave *obj, unsigned char *buf, size_t len);
47 } StreamSlaveClass;
48
49 size_t
50 stream_push(StreamSlave *sink, uint8_t *buf, size_t len);
51
52 bool
53 stream_can_push(StreamSlave *sink, StreamCanPushNotifyFn notify,
54 void *notify_opaque);
55
56
57 #endif /* STREAM_H */