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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4
5 #ifndef __ASSEMBLY__
6
7 #include <linux/types.h>
8 #include <linux/bitops.h>
9 #include <linux/string.h>
10 #include <linux/kernel.h>
11
12 /*
13 * bitmaps provide bit arrays that consume one or more unsigned
14 * longs. The bitmap interface and available operations are listed
15 * here, in bitmap.h
16 *
17 * Function implementations generic to all architectures are in
18 * lib/bitmap.c. Functions implementations that are architecture
19 * specific are in various include/asm-<arch>/bitops.h headers
20 * and other arch/<arch> specific files.
21 *
22 * See lib/bitmap.c for more details.
23 */
24
25 /**
26 * DOC: bitmap overview
27 *
28 * The available bitmap operations and their rough meaning in the
29 * case that the bitmap is a single unsigned long are thus:
30 *
31 * Note that nbits should be always a compile time evaluable constant.
32 * Otherwise many inlines will generate horrible code.
33 *
34 * ::
35 *
36 * bitmap_zero(dst, nbits) *dst = 0UL
37 * bitmap_fill(dst, nbits) *dst = ~0UL
38 * bitmap_copy(dst, src, nbits) *dst = *src
39 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
40 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
41 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
42 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
43 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
44 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
45 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
46 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
47 * bitmap_empty(src, nbits) Are all bits zero in *src?
48 * bitmap_full(src, nbits) Are all bits set in *src?
49 * bitmap_weight(src, nbits) Hamming Weight: number set bits
50 * bitmap_set(dst, pos, nbits) Set specified bit area
51 * bitmap_clear(dst, pos, nbits) Clear specified bit area
52 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
53 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask) as above
54 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
55 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
56 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
57 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
58 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
59 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
60 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
61 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
62 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
63 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
64 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
65 * bitmap_release_region(bitmap, pos, order) Free specified bit region
66 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
67 * bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
68 * bitmap_to_u32array(buf, nwords, src, nbits) *buf = *dst (nwords 32b words)
69 *
70 */
71
72 /**
73 * DOC: bitmap bitops
74 *
75 * Also the following operations in asm/bitops.h apply to bitmaps.::
76 *
77 * set_bit(bit, addr) *addr |= bit
78 * clear_bit(bit, addr) *addr &= ~bit
79 * change_bit(bit, addr) *addr ^= bit
80 * test_bit(bit, addr) Is bit set in *addr?
81 * test_and_set_bit(bit, addr) Set bit and return old value
82 * test_and_clear_bit(bit, addr) Clear bit and return old value
83 * test_and_change_bit(bit, addr) Change bit and return old value
84 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
85 * find_first_bit(addr, nbits) Position first set bit in *addr
86 * find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit
87 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
88 *
89 */
90
91 /**
92 * DOC: declare bitmap
93 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
94 * to declare an array named 'name' of just enough unsigned longs to
95 * contain all bit positions from 0 to 'bits' - 1.
96 */
97
98 /*
99 * Allocation and deallocation of bitmap.
100 * Provided in lib/bitmap.c to avoid circular dependency.
101 */
102 extern unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
103 extern unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
104 extern void bitmap_free(const unsigned long *bitmap);
105
106 /*
107 * lib/bitmap.c provides these functions:
108 */
109
110 extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits);
111 extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
112 extern int __bitmap_equal(const unsigned long *bitmap1,
113 const unsigned long *bitmap2, unsigned int nbits);
114 extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
115 unsigned int nbits);
116 extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
117 unsigned int shift, unsigned int nbits);
118 extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
119 unsigned int shift, unsigned int nbits);
120 extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
121 const unsigned long *bitmap2, unsigned int nbits);
122 extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
123 const unsigned long *bitmap2, unsigned int nbits);
124 extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
125 const unsigned long *bitmap2, unsigned int nbits);
126 extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
127 const unsigned long *bitmap2, unsigned int nbits);
128 extern int __bitmap_intersects(const unsigned long *bitmap1,
129 const unsigned long *bitmap2, unsigned int nbits);
130 extern int __bitmap_subset(const unsigned long *bitmap1,
131 const unsigned long *bitmap2, unsigned int nbits);
132 extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
133 extern void __bitmap_set(unsigned long *map, unsigned int start, int len);
134 extern void __bitmap_clear(unsigned long *map, unsigned int start, int len);
135
136 extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
137 unsigned long size,
138 unsigned long start,
139 unsigned int nr,
140 unsigned long align_mask,
141 unsigned long align_offset);
142
143 /**
144 * bitmap_find_next_zero_area - find a contiguous aligned zero area
145 * @map: The address to base the search on
146 * @size: The bitmap size in bits
147 * @start: The bitnumber to start searching at
148 * @nr: The number of zeroed bits we're looking for
149 * @align_mask: Alignment mask for zero area
150 *
151 * The @align_mask should be one less than a power of 2; the effect is that
152 * the bit offset of all zero areas this function finds is multiples of that
153 * power of 2. A @align_mask of 0 means no alignment is required.
154 */
155 static inline unsigned long
156 bitmap_find_next_zero_area(unsigned long *map,
157 unsigned long size,
158 unsigned long start,
159 unsigned int nr,
160 unsigned long align_mask)
161 {
162 return bitmap_find_next_zero_area_off(map, size, start, nr,
163 align_mask, 0);
164 }
165
166 extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user,
167 unsigned long *dst, int nbits);
168 extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
169 unsigned long *dst, int nbits);
170 extern int bitmap_parselist(const char *buf, unsigned long *maskp,
171 int nmaskbits);
172 extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
173 unsigned long *dst, int nbits);
174 extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
175 const unsigned long *old, const unsigned long *new, unsigned int nbits);
176 extern int bitmap_bitremap(int oldbit,
177 const unsigned long *old, const unsigned long *new, int bits);
178 extern void bitmap_onto(unsigned long *dst, const unsigned long *orig,
179 const unsigned long *relmap, unsigned int bits);
180 extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
181 unsigned int sz, unsigned int nbits);
182 extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
183 extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
184 extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
185 extern unsigned int bitmap_from_u32array(unsigned long *bitmap,
186 unsigned int nbits,
187 const u32 *buf,
188 unsigned int nwords);
189 extern unsigned int bitmap_to_u32array(u32 *buf,
190 unsigned int nwords,
191 const unsigned long *bitmap,
192 unsigned int nbits);
193 #ifdef __BIG_ENDIAN
194 extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
195 #else
196 #define bitmap_copy_le bitmap_copy
197 #endif
198 extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
199 extern int bitmap_print_to_pagebuf(bool list, char *buf,
200 const unsigned long *maskp, int nmaskbits);
201
202 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
203 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
204
205 /*
206 * The static inlines below do not handle constant nbits==0 correctly,
207 * so make such users (should any ever turn up) call the out-of-line
208 * versions.
209 */
210 #define small_const_nbits(nbits) \
211 (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG && (nbits) > 0)
212
213 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
214 {
215 if (small_const_nbits(nbits))
216 *dst = 0UL;
217 else {
218 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
219 memset(dst, 0, len);
220 }
221 }
222
223 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
224 {
225 unsigned int nlongs = BITS_TO_LONGS(nbits);
226 if (!small_const_nbits(nbits)) {
227 unsigned int len = (nlongs - 1) * sizeof(unsigned long);
228 memset(dst, 0xff, len);
229 }
230 dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
231 }
232
233 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
234 unsigned int nbits)
235 {
236 if (small_const_nbits(nbits))
237 *dst = *src;
238 else {
239 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
240 memcpy(dst, src, len);
241 }
242 }
243
244 static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
245 const unsigned long *src2, unsigned int nbits)
246 {
247 if (small_const_nbits(nbits))
248 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
249 return __bitmap_and(dst, src1, src2, nbits);
250 }
251
252 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
253 const unsigned long *src2, unsigned int nbits)
254 {
255 if (small_const_nbits(nbits))
256 *dst = *src1 | *src2;
257 else
258 __bitmap_or(dst, src1, src2, nbits);
259 }
260
261 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
262 const unsigned long *src2, unsigned int nbits)
263 {
264 if (small_const_nbits(nbits))
265 *dst = *src1 ^ *src2;
266 else
267 __bitmap_xor(dst, src1, src2, nbits);
268 }
269
270 static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
271 const unsigned long *src2, unsigned int nbits)
272 {
273 if (small_const_nbits(nbits))
274 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
275 return __bitmap_andnot(dst, src1, src2, nbits);
276 }
277
278 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
279 unsigned int nbits)
280 {
281 if (small_const_nbits(nbits))
282 *dst = ~(*src);
283 else
284 __bitmap_complement(dst, src, nbits);
285 }
286
287 #ifdef __LITTLE_ENDIAN
288 #define BITMAP_MEM_ALIGNMENT 8
289 #else
290 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
291 #endif
292 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
293
294 static inline int bitmap_equal(const unsigned long *src1,
295 const unsigned long *src2, unsigned int nbits)
296 {
297 if (small_const_nbits(nbits))
298 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
299 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
300 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
301 return !memcmp(src1, src2, nbits / 8);
302 return __bitmap_equal(src1, src2, nbits);
303 }
304
305 static inline int bitmap_intersects(const unsigned long *src1,
306 const unsigned long *src2, unsigned int nbits)
307 {
308 if (small_const_nbits(nbits))
309 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
310 else
311 return __bitmap_intersects(src1, src2, nbits);
312 }
313
314 static inline int bitmap_subset(const unsigned long *src1,
315 const unsigned long *src2, unsigned int nbits)
316 {
317 if (small_const_nbits(nbits))
318 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
319 else
320 return __bitmap_subset(src1, src2, nbits);
321 }
322
323 static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
324 {
325 if (small_const_nbits(nbits))
326 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
327
328 return find_first_bit(src, nbits) == nbits;
329 }
330
331 static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
332 {
333 if (small_const_nbits(nbits))
334 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
335
336 return find_first_zero_bit(src, nbits) == nbits;
337 }
338
339 static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
340 {
341 if (small_const_nbits(nbits))
342 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
343 return __bitmap_weight(src, nbits);
344 }
345
346 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
347 unsigned int nbits)
348 {
349 if (__builtin_constant_p(nbits) && nbits == 1)
350 __set_bit(start, map);
351 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
352 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
353 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
354 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
355 memset((char *)map + start / 8, 0xff, nbits / 8);
356 else
357 __bitmap_set(map, start, nbits);
358 }
359
360 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
361 unsigned int nbits)
362 {
363 if (__builtin_constant_p(nbits) && nbits == 1)
364 __clear_bit(start, map);
365 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
366 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
367 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
368 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
369 memset((char *)map + start / 8, 0, nbits / 8);
370 else
371 __bitmap_clear(map, start, nbits);
372 }
373
374 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
375 unsigned int shift, unsigned int nbits)
376 {
377 if (small_const_nbits(nbits))
378 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
379 else
380 __bitmap_shift_right(dst, src, shift, nbits);
381 }
382
383 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
384 unsigned int shift, unsigned int nbits)
385 {
386 if (small_const_nbits(nbits))
387 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
388 else
389 __bitmap_shift_left(dst, src, shift, nbits);
390 }
391
392 static inline int bitmap_parse(const char *buf, unsigned int buflen,
393 unsigned long *maskp, int nmaskbits)
394 {
395 return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
396 }
397
398 /**
399 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
400 * @n: u64 value
401 *
402 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
403 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
404 *
405 * There are four combinations of endianness and length of the word in linux
406 * ABIs: LE64, BE64, LE32 and BE32.
407 *
408 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
409 * bitmaps and therefore don't require any special handling.
410 *
411 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
412 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
413 * other hand is represented as an array of 32-bit words and the position of
414 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
415 * word. For example, bit #42 is located at 10th position of 2nd word.
416 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
417 * values in memory as it usually does. But for BE we need to swap hi and lo
418 * words manually.
419 *
420 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
421 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
422 * hi and lo words, as is expected by bitmap.
423 */
424 #if __BITS_PER_LONG == 64
425 #define BITMAP_FROM_U64(n) (n)
426 #else
427 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
428 ((unsigned long) ((u64)(n) >> 32))
429 #endif
430
431 /**
432 * bitmap_from_u64 - Check and swap words within u64.
433 * @mask: source bitmap
434 * @dst: destination bitmap
435 *
436 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
437 * to read u64 mask, we will get the wrong word.
438 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
439 * but we expect the lower 32-bits of u64.
440 */
441 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
442 {
443 dst[0] = mask & ULONG_MAX;
444
445 if (sizeof(mask) > sizeof(unsigned long))
446 dst[1] = mask >> 32;
447 }
448
449 #endif /* __ASSEMBLY__ */
450
451 #endif /* __LINUX_BITMAP_H */