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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4
5 #ifndef __ASSEMBLY__
6
7 #include <linux/types.h>
8 #include <linux/bitops.h>
9 #include <linux/string.h>
10 #include <linux/kernel.h>
11
12 /*
13 * bitmaps provide bit arrays that consume one or more unsigned
14 * longs. The bitmap interface and available operations are listed
15 * here, in bitmap.h
16 *
17 * Function implementations generic to all architectures are in
18 * lib/bitmap.c. Functions implementations that are architecture
19 * specific are in various include/asm-<arch>/bitops.h headers
20 * and other arch/<arch> specific files.
21 *
22 * See lib/bitmap.c for more details.
23 */
24
25 /**
26 * DOC: bitmap overview
27 *
28 * The available bitmap operations and their rough meaning in the
29 * case that the bitmap is a single unsigned long are thus:
30 *
31 * Note that nbits should be always a compile time evaluable constant.
32 * Otherwise many inlines will generate horrible code.
33 *
34 * ::
35 *
36 * bitmap_zero(dst, nbits) *dst = 0UL
37 * bitmap_fill(dst, nbits) *dst = ~0UL
38 * bitmap_copy(dst, src, nbits) *dst = *src
39 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
40 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
41 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
42 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
43 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
44 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
45 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
46 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
47 * bitmap_empty(src, nbits) Are all bits zero in *src?
48 * bitmap_full(src, nbits) Are all bits set in *src?
49 * bitmap_weight(src, nbits) Hamming Weight: number set bits
50 * bitmap_set(dst, pos, nbits) Set specified bit area
51 * bitmap_clear(dst, pos, nbits) Clear specified bit area
52 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
53 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask) as above
54 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
55 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
56 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
57 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
58 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
59 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
60 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
61 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
62 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
63 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
64 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
65 * bitmap_release_region(bitmap, pos, order) Free specified bit region
66 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
67 * bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
68 * bitmap_to_u32array(buf, nwords, src, nbits) *buf = *dst (nwords 32b words)
69 *
70 */
71
72 /**
73 * DOC: bitmap bitops
74 *
75 * Also the following operations in asm/bitops.h apply to bitmaps.::
76 *
77 * set_bit(bit, addr) *addr |= bit
78 * clear_bit(bit, addr) *addr &= ~bit
79 * change_bit(bit, addr) *addr ^= bit
80 * test_bit(bit, addr) Is bit set in *addr?
81 * test_and_set_bit(bit, addr) Set bit and return old value
82 * test_and_clear_bit(bit, addr) Clear bit and return old value
83 * test_and_change_bit(bit, addr) Change bit and return old value
84 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
85 * find_first_bit(addr, nbits) Position first set bit in *addr
86 * find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit
87 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
88 *
89 */
90
91 /**
92 * DOC: declare bitmap
93 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
94 * to declare an array named 'name' of just enough unsigned longs to
95 * contain all bit positions from 0 to 'bits' - 1.
96 */
97
98 /*
99 * lib/bitmap.c provides these functions:
100 */
101
102 extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits);
103 extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
104 extern int __bitmap_equal(const unsigned long *bitmap1,
105 const unsigned long *bitmap2, unsigned int nbits);
106 extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
107 unsigned int nbits);
108 extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
109 unsigned int shift, unsigned int nbits);
110 extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
111 unsigned int shift, unsigned int nbits);
112 extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
113 const unsigned long *bitmap2, unsigned int nbits);
114 extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
115 const unsigned long *bitmap2, unsigned int nbits);
116 extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
117 const unsigned long *bitmap2, unsigned int nbits);
118 extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
119 const unsigned long *bitmap2, unsigned int nbits);
120 extern int __bitmap_intersects(const unsigned long *bitmap1,
121 const unsigned long *bitmap2, unsigned int nbits);
122 extern int __bitmap_subset(const unsigned long *bitmap1,
123 const unsigned long *bitmap2, unsigned int nbits);
124 extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
125 extern void __bitmap_set(unsigned long *map, unsigned int start, int len);
126 extern void __bitmap_clear(unsigned long *map, unsigned int start, int len);
127
128 extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
129 unsigned long size,
130 unsigned long start,
131 unsigned int nr,
132 unsigned long align_mask,
133 unsigned long align_offset);
134
135 /**
136 * bitmap_find_next_zero_area - find a contiguous aligned zero area
137 * @map: The address to base the search on
138 * @size: The bitmap size in bits
139 * @start: The bitnumber to start searching at
140 * @nr: The number of zeroed bits we're looking for
141 * @align_mask: Alignment mask for zero area
142 *
143 * The @align_mask should be one less than a power of 2; the effect is that
144 * the bit offset of all zero areas this function finds is multiples of that
145 * power of 2. A @align_mask of 0 means no alignment is required.
146 */
147 static inline unsigned long
148 bitmap_find_next_zero_area(unsigned long *map,
149 unsigned long size,
150 unsigned long start,
151 unsigned int nr,
152 unsigned long align_mask)
153 {
154 return bitmap_find_next_zero_area_off(map, size, start, nr,
155 align_mask, 0);
156 }
157
158 extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user,
159 unsigned long *dst, int nbits);
160 extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
161 unsigned long *dst, int nbits);
162 extern int bitmap_parselist(const char *buf, unsigned long *maskp,
163 int nmaskbits);
164 extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
165 unsigned long *dst, int nbits);
166 extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
167 const unsigned long *old, const unsigned long *new, unsigned int nbits);
168 extern int bitmap_bitremap(int oldbit,
169 const unsigned long *old, const unsigned long *new, int bits);
170 extern void bitmap_onto(unsigned long *dst, const unsigned long *orig,
171 const unsigned long *relmap, unsigned int bits);
172 extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
173 unsigned int sz, unsigned int nbits);
174 extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
175 extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
176 extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
177 extern unsigned int bitmap_from_u32array(unsigned long *bitmap,
178 unsigned int nbits,
179 const u32 *buf,
180 unsigned int nwords);
181 extern unsigned int bitmap_to_u32array(u32 *buf,
182 unsigned int nwords,
183 const unsigned long *bitmap,
184 unsigned int nbits);
185 #ifdef __BIG_ENDIAN
186 extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
187 #else
188 #define bitmap_copy_le bitmap_copy
189 #endif
190 extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
191 extern int bitmap_print_to_pagebuf(bool list, char *buf,
192 const unsigned long *maskp, int nmaskbits);
193
194 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
195 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
196
197 /*
198 * The static inlines below do not handle constant nbits==0 correctly,
199 * so make such users (should any ever turn up) call the out-of-line
200 * versions.
201 */
202 #define small_const_nbits(nbits) \
203 (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG && (nbits) > 0)
204
205 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
206 {
207 if (small_const_nbits(nbits))
208 *dst = 0UL;
209 else {
210 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
211 memset(dst, 0, len);
212 }
213 }
214
215 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
216 {
217 unsigned int nlongs = BITS_TO_LONGS(nbits);
218 if (!small_const_nbits(nbits)) {
219 unsigned int len = (nlongs - 1) * sizeof(unsigned long);
220 memset(dst, 0xff, len);
221 }
222 dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
223 }
224
225 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
226 unsigned int nbits)
227 {
228 if (small_const_nbits(nbits))
229 *dst = *src;
230 else {
231 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
232 memcpy(dst, src, len);
233 }
234 }
235
236 static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
237 const unsigned long *src2, unsigned int nbits)
238 {
239 if (small_const_nbits(nbits))
240 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
241 return __bitmap_and(dst, src1, src2, nbits);
242 }
243
244 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
245 const unsigned long *src2, unsigned int nbits)
246 {
247 if (small_const_nbits(nbits))
248 *dst = *src1 | *src2;
249 else
250 __bitmap_or(dst, src1, src2, nbits);
251 }
252
253 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
254 const unsigned long *src2, unsigned int nbits)
255 {
256 if (small_const_nbits(nbits))
257 *dst = *src1 ^ *src2;
258 else
259 __bitmap_xor(dst, src1, src2, nbits);
260 }
261
262 static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
263 const unsigned long *src2, unsigned int nbits)
264 {
265 if (small_const_nbits(nbits))
266 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
267 return __bitmap_andnot(dst, src1, src2, nbits);
268 }
269
270 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
271 unsigned int nbits)
272 {
273 if (small_const_nbits(nbits))
274 *dst = ~(*src);
275 else
276 __bitmap_complement(dst, src, nbits);
277 }
278
279 #ifdef __LITTLE_ENDIAN
280 #define BITMAP_MEM_ALIGNMENT 8
281 #else
282 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
283 #endif
284 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
285
286 static inline int bitmap_equal(const unsigned long *src1,
287 const unsigned long *src2, unsigned int nbits)
288 {
289 if (small_const_nbits(nbits))
290 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
291 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
292 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
293 return !memcmp(src1, src2, nbits / 8);
294 return __bitmap_equal(src1, src2, nbits);
295 }
296
297 static inline int bitmap_intersects(const unsigned long *src1,
298 const unsigned long *src2, unsigned int nbits)
299 {
300 if (small_const_nbits(nbits))
301 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
302 else
303 return __bitmap_intersects(src1, src2, nbits);
304 }
305
306 static inline int bitmap_subset(const unsigned long *src1,
307 const unsigned long *src2, unsigned int nbits)
308 {
309 if (small_const_nbits(nbits))
310 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
311 else
312 return __bitmap_subset(src1, src2, nbits);
313 }
314
315 static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
316 {
317 if (small_const_nbits(nbits))
318 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
319
320 return find_first_bit(src, nbits) == nbits;
321 }
322
323 static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
324 {
325 if (small_const_nbits(nbits))
326 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
327
328 return find_first_zero_bit(src, nbits) == nbits;
329 }
330
331 static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
332 {
333 if (small_const_nbits(nbits))
334 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
335 return __bitmap_weight(src, nbits);
336 }
337
338 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
339 unsigned int nbits)
340 {
341 if (__builtin_constant_p(nbits) && nbits == 1)
342 __set_bit(start, map);
343 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
344 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
345 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
346 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
347 memset((char *)map + start / 8, 0xff, nbits / 8);
348 else
349 __bitmap_set(map, start, nbits);
350 }
351
352 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
353 unsigned int nbits)
354 {
355 if (__builtin_constant_p(nbits) && nbits == 1)
356 __clear_bit(start, map);
357 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
358 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
359 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
360 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
361 memset((char *)map + start / 8, 0, nbits / 8);
362 else
363 __bitmap_clear(map, start, nbits);
364 }
365
366 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
367 unsigned int shift, unsigned int nbits)
368 {
369 if (small_const_nbits(nbits))
370 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
371 else
372 __bitmap_shift_right(dst, src, shift, nbits);
373 }
374
375 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
376 unsigned int shift, unsigned int nbits)
377 {
378 if (small_const_nbits(nbits))
379 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
380 else
381 __bitmap_shift_left(dst, src, shift, nbits);
382 }
383
384 static inline int bitmap_parse(const char *buf, unsigned int buflen,
385 unsigned long *maskp, int nmaskbits)
386 {
387 return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
388 }
389
390 /**
391 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
392 * @n: u64 value
393 *
394 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
395 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
396 *
397 * There are four combinations of endianness and length of the word in linux
398 * ABIs: LE64, BE64, LE32 and BE32.
399 *
400 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
401 * bitmaps and therefore don't require any special handling.
402 *
403 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
404 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
405 * other hand is represented as an array of 32-bit words and the position of
406 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
407 * word. For example, bit #42 is located at 10th position of 2nd word.
408 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
409 * values in memory as it usually does. But for BE we need to swap hi and lo
410 * words manually.
411 *
412 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
413 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
414 * hi and lo words, as is expected by bitmap.
415 */
416 #if __BITS_PER_LONG == 64
417 #define BITMAP_FROM_U64(n) (n)
418 #else
419 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
420 ((unsigned long) ((u64)(n) >> 32))
421 #endif
422
423 /**
424 * bitmap_from_u64 - Check and swap words within u64.
425 * @mask: source bitmap
426 * @dst: destination bitmap
427 *
428 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
429 * to read u64 mask, we will get the wrong word.
430 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
431 * but we expect the lower 32-bits of u64.
432 */
433 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
434 {
435 dst[0] = mask & ULONG_MAX;
436
437 if (sizeof(mask) > sizeof(unsigned long))
438 dst[1] = mask >> 32;
439 }
440
441 #endif /* __ASSEMBLY__ */
442
443 #endif /* __LINUX_BITMAP_H */