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1 /*
2 * TI EDMA definitions
3 *
4 * Copyright (C) 2006-2013 Texas Instruments.
5 *
6 * This program is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the
8 * Free Software Foundation; either version 2 of the License, or (at your
9 * option) any later version.
10 */
11
12 /*
13 * This EDMA3 programming framework exposes two basic kinds of resource:
14 *
15 * Channel Triggers transfers, usually from a hardware event but
16 * also manually or by "chaining" from DMA completions.
17 * Each channel is coupled to a Parameter RAM (PaRAM) slot.
18 *
19 * Slot Each PaRAM slot holds a DMA transfer descriptor (PaRAM
20 * "set"), source and destination addresses, a link to a
21 * next PaRAM slot (if any), options for the transfer, and
22 * instructions for updating those addresses. There are
23 * more than twice as many slots as event channels.
24 *
25 * Each PaRAM set describes a sequence of transfers, either for one large
26 * buffer or for several discontiguous smaller buffers. An EDMA transfer
27 * is driven only from a channel, which performs the transfers specified
28 * in its PaRAM slot until there are no more transfers. When that last
29 * transfer completes, the "link" field may be used to reload the channel's
30 * PaRAM slot with a new transfer descriptor.
31 *
32 * The EDMA Channel Controller (CC) maps requests from channels into physical
33 * Transfer Controller (TC) requests when the channel triggers (by hardware
34 * or software events, or by chaining). The two physical DMA channels provided
35 * by the TCs are thus shared by many logical channels.
36 *
37 * DaVinci hardware also has a "QDMA" mechanism which is not currently
38 * supported through this interface. (DSP firmware uses it though.)
39 */
40
41 #ifndef EDMA_H_
42 #define EDMA_H_
43
44 enum dma_event_q {
45 EVENTQ_0 = 0,
46 EVENTQ_1 = 1,
47 EVENTQ_2 = 2,
48 EVENTQ_3 = 3,
49 EVENTQ_DEFAULT = -1
50 };
51
52 #define EDMA_CTLR_CHAN(ctlr, chan) (((ctlr) << 16) | (chan))
53 #define EDMA_CTLR(i) ((i) >> 16)
54 #define EDMA_CHAN_SLOT(i) ((i) & 0xffff)
55
56 struct edma_rsv_info {
57
58 const s16 (*rsv_chans)[2];
59 const s16 (*rsv_slots)[2];
60 };
61
62 /* platform_data for EDMA driver */
63 struct edma_soc_info {
64 /*
65 * Default queue is expected to be a low-priority queue.
66 * This way, long transfers on the default queue started
67 * by the codec engine will not cause audio defects.
68 */
69 enum dma_event_q default_queue;
70
71 /* Resource reservation for other cores */
72 struct edma_rsv_info *rsv;
73
74 /* List of channels allocated for memcpy, terminated with -1 */
75 s16 *memcpy_channels;
76
77 s8 (*queue_priority_mapping)[2];
78 const s16 (*xbar_chans)[2];
79 };
80
81 #endif