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coroutine-lock: add limited spinning to CoMutex
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1 /*
2 * QEMU coroutine implementation
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
8 * Kevin Wolf <kwolf@redhat.com>
9 *
10 * This work is licensed under the terms of the GNU LGPL, version 2 or later.
11 * See the COPYING.LIB file in the top-level directory.
12 *
13 */
14
15 #ifndef QEMU_COROUTINE_H
16 #define QEMU_COROUTINE_H
17
18 #include "qemu/queue.h"
19 #include "qemu/timer.h"
20
21 /**
22 * Coroutines are a mechanism for stack switching and can be used for
23 * cooperative userspace threading. These functions provide a simple but
24 * useful flavor of coroutines that is suitable for writing sequential code,
25 * rather than callbacks, for operations that need to give up control while
26 * waiting for events to complete.
27 *
28 * These functions are re-entrant and may be used outside the global mutex.
29 */
30
31 /**
32 * Mark a function that executes in coroutine context
33 *
34 * Functions that execute in coroutine context cannot be called directly from
35 * normal functions. In the future it would be nice to enable compiler or
36 * static checker support for catching such errors. This annotation might make
37 * it possible and in the meantime it serves as documentation.
38 *
39 * For example:
40 *
41 * static void coroutine_fn foo(void) {
42 * ....
43 * }
44 */
45 #define coroutine_fn
46
47 typedef struct Coroutine Coroutine;
48
49 /**
50 * Coroutine entry point
51 *
52 * When the coroutine is entered for the first time, opaque is passed in as an
53 * argument.
54 *
55 * When this function returns, the coroutine is destroyed automatically and
56 * execution continues in the caller who last entered the coroutine.
57 */
58 typedef void coroutine_fn CoroutineEntry(void *opaque);
59
60 /**
61 * Create a new coroutine
62 *
63 * Use qemu_coroutine_enter() to actually transfer control to the coroutine.
64 * The opaque argument is passed as the argument to the entry point.
65 */
66 Coroutine *qemu_coroutine_create(CoroutineEntry *entry, void *opaque);
67
68 /**
69 * Transfer control to a coroutine
70 */
71 void qemu_coroutine_enter(Coroutine *coroutine);
72
73 /**
74 * Transfer control to a coroutine if it's not active (i.e. part of the call
75 * stack of the running coroutine). Otherwise, do nothing.
76 */
77 void qemu_coroutine_enter_if_inactive(Coroutine *co);
78
79 /**
80 * Transfer control back to a coroutine's caller
81 *
82 * This function does not return until the coroutine is re-entered using
83 * qemu_coroutine_enter().
84 */
85 void coroutine_fn qemu_coroutine_yield(void);
86
87 /**
88 * Get the currently executing coroutine
89 */
90 Coroutine *coroutine_fn qemu_coroutine_self(void);
91
92 /**
93 * Return whether or not currently inside a coroutine
94 *
95 * This can be used to write functions that work both when in coroutine context
96 * and when not in coroutine context. Note that such functions cannot use the
97 * coroutine_fn annotation since they work outside coroutine context.
98 */
99 bool qemu_in_coroutine(void);
100
101 /**
102 * Return true if the coroutine is currently entered
103 *
104 * A coroutine is "entered" if it has not yielded from the current
105 * qemu_coroutine_enter() call used to run it. This does not mean that the
106 * coroutine is currently executing code since it may have transferred control
107 * to another coroutine using qemu_coroutine_enter().
108 *
109 * When several coroutines enter each other there may be no way to know which
110 * ones have already been entered. In such situations this function can be
111 * used to avoid recursively entering coroutines.
112 */
113 bool qemu_coroutine_entered(Coroutine *co);
114
115
116 /**
117 * CoQueues are a mechanism to queue coroutines in order to continue executing
118 * them later. They provide the fundamental primitives on which coroutine locks
119 * are built.
120 */
121 typedef struct CoQueue {
122 QSIMPLEQ_HEAD(, Coroutine) entries;
123 } CoQueue;
124
125 /**
126 * Initialise a CoQueue. This must be called before any other operation is used
127 * on the CoQueue.
128 */
129 void qemu_co_queue_init(CoQueue *queue);
130
131 /**
132 * Adds the current coroutine to the CoQueue and transfers control to the
133 * caller of the coroutine.
134 */
135 void coroutine_fn qemu_co_queue_wait(CoQueue *queue);
136
137 /**
138 * Restarts the next coroutine in the CoQueue and removes it from the queue.
139 *
140 * Returns true if a coroutine was restarted, false if the queue is empty.
141 */
142 bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
143
144 /**
145 * Restarts all coroutines in the CoQueue and leaves the queue empty.
146 */
147 void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
148
149 /**
150 * Enter the next coroutine in the queue
151 */
152 bool qemu_co_enter_next(CoQueue *queue);
153
154 /**
155 * Checks if the CoQueue is empty.
156 */
157 bool qemu_co_queue_empty(CoQueue *queue);
158
159
160 /**
161 * Provides a mutex that can be used to synchronise coroutines
162 */
163 struct CoWaitRecord;
164 typedef struct CoMutex {
165 /* Count of pending lockers; 0 for a free mutex, 1 for an
166 * uncontended mutex.
167 */
168 unsigned locked;
169
170 /* Context that is holding the lock. Useful to avoid spinning
171 * when two coroutines on the same AioContext try to get the lock. :)
172 */
173 AioContext *ctx;
174
175 /* A queue of waiters. Elements are added atomically in front of
176 * from_push. to_pop is only populated, and popped from, by whoever
177 * is in charge of the next wakeup. This can be an unlocker or,
178 * through the handoff protocol, a locker that is about to go to sleep.
179 */
180 QSLIST_HEAD(, CoWaitRecord) from_push, to_pop;
181
182 unsigned handoff, sequence;
183
184 Coroutine *holder;
185 } CoMutex;
186
187 /**
188 * Initialises a CoMutex. This must be called before any other operation is used
189 * on the CoMutex.
190 */
191 void qemu_co_mutex_init(CoMutex *mutex);
192
193 /**
194 * Locks the mutex. If the lock cannot be taken immediately, control is
195 * transferred to the caller of the current coroutine.
196 */
197 void coroutine_fn qemu_co_mutex_lock(CoMutex *mutex);
198
199 /**
200 * Unlocks the mutex and schedules the next coroutine that was waiting for this
201 * lock to be run.
202 */
203 void coroutine_fn qemu_co_mutex_unlock(CoMutex *mutex);
204
205 typedef struct CoRwlock {
206 bool writer;
207 int reader;
208 CoQueue queue;
209 } CoRwlock;
210
211 /**
212 * Initialises a CoRwlock. This must be called before any other operation
213 * is used on the CoRwlock
214 */
215 void qemu_co_rwlock_init(CoRwlock *lock);
216
217 /**
218 * Read locks the CoRwlock. If the lock cannot be taken immediately because
219 * of a parallel writer, control is transferred to the caller of the current
220 * coroutine.
221 */
222 void qemu_co_rwlock_rdlock(CoRwlock *lock);
223
224 /**
225 * Write Locks the mutex. If the lock cannot be taken immediately because
226 * of a parallel reader, control is transferred to the caller of the current
227 * coroutine.
228 */
229 void qemu_co_rwlock_wrlock(CoRwlock *lock);
230
231 /**
232 * Unlocks the read/write lock and schedules the next coroutine that was
233 * waiting for this lock to be run.
234 */
235 void qemu_co_rwlock_unlock(CoRwlock *lock);
236
237 /**
238 * Yield the coroutine for a given duration
239 *
240 * Behaves similarly to co_sleep_ns(), but the sleeping coroutine will be
241 * resumed when using aio_poll().
242 */
243 void coroutine_fn co_aio_sleep_ns(AioContext *ctx, QEMUClockType type,
244 int64_t ns);
245
246 /**
247 * Yield until a file descriptor becomes readable
248 *
249 * Note that this function clobbers the handlers for the file descriptor.
250 */
251 void coroutine_fn yield_until_fd_readable(int fd);
252
253 #endif /* QEMU_COROUTINE_H */