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1 /*
2 * QEMU coroutine implementation
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
8 * Kevin Wolf <kwolf@redhat.com>
9 *
10 * This work is licensed under the terms of the GNU LGPL, version 2 or later.
11 * See the COPYING.LIB file in the top-level directory.
12 *
13 */
14
15 #ifndef QEMU_COROUTINE_H
16 #define QEMU_COROUTINE_H
17
18 #include "qemu/queue.h"
19 #include "qemu/timer.h"
20
21 /**
22 * Coroutines are a mechanism for stack switching and can be used for
23 * cooperative userspace threading. These functions provide a simple but
24 * useful flavor of coroutines that is suitable for writing sequential code,
25 * rather than callbacks, for operations that need to give up control while
26 * waiting for events to complete.
27 *
28 * These functions are re-entrant and may be used outside the global mutex.
29 */
30
31 /**
32 * Mark a function that executes in coroutine context
33 *
34 * Functions that execute in coroutine context cannot be called directly from
35 * normal functions. In the future it would be nice to enable compiler or
36 * static checker support for catching such errors. This annotation might make
37 * it possible and in the meantime it serves as documentation.
38 *
39 * For example:
40 *
41 * static void coroutine_fn foo(void) {
42 * ....
43 * }
44 */
45 #define coroutine_fn
46
47 typedef struct Coroutine Coroutine;
48
49 /**
50 * Coroutine entry point
51 *
52 * When the coroutine is entered for the first time, opaque is passed in as an
53 * argument.
54 *
55 * When this function returns, the coroutine is destroyed automatically and
56 * execution continues in the caller who last entered the coroutine.
57 */
58 typedef void coroutine_fn CoroutineEntry(void *opaque);
59
60 /**
61 * Create a new coroutine
62 *
63 * Use qemu_coroutine_enter() to actually transfer control to the coroutine.
64 * The opaque argument is passed as the argument to the entry point.
65 */
66 Coroutine *qemu_coroutine_create(CoroutineEntry *entry, void *opaque);
67
68 /**
69 * Transfer control to a coroutine
70 */
71 void qemu_coroutine_enter(Coroutine *coroutine);
72
73 /**
74 * Transfer control to a coroutine if it's not active (i.e. part of the call
75 * stack of the running coroutine). Otherwise, do nothing.
76 */
77 void qemu_coroutine_enter_if_inactive(Coroutine *co);
78
79 /**
80 * Transfer control to a coroutine and associate it with ctx
81 */
82 void qemu_aio_coroutine_enter(AioContext *ctx, Coroutine *co);
83
84 /**
85 * Transfer control back to a coroutine's caller
86 *
87 * This function does not return until the coroutine is re-entered using
88 * qemu_coroutine_enter().
89 */
90 void coroutine_fn qemu_coroutine_yield(void);
91
92 /**
93 * Get the currently executing coroutine
94 */
95 Coroutine *coroutine_fn qemu_coroutine_self(void);
96
97 /**
98 * Return whether or not currently inside a coroutine
99 *
100 * This can be used to write functions that work both when in coroutine context
101 * and when not in coroutine context. Note that such functions cannot use the
102 * coroutine_fn annotation since they work outside coroutine context.
103 */
104 bool qemu_in_coroutine(void);
105
106 /**
107 * Return true if the coroutine is currently entered
108 *
109 * A coroutine is "entered" if it has not yielded from the current
110 * qemu_coroutine_enter() call used to run it. This does not mean that the
111 * coroutine is currently executing code since it may have transferred control
112 * to another coroutine using qemu_coroutine_enter().
113 *
114 * When several coroutines enter each other there may be no way to know which
115 * ones have already been entered. In such situations this function can be
116 * used to avoid recursively entering coroutines.
117 */
118 bool qemu_coroutine_entered(Coroutine *co);
119
120 /**
121 * Provides a mutex that can be used to synchronise coroutines
122 */
123 struct CoWaitRecord;
124 typedef struct CoMutex {
125 /* Count of pending lockers; 0 for a free mutex, 1 for an
126 * uncontended mutex.
127 */
128 unsigned locked;
129
130 /* Context that is holding the lock. Useful to avoid spinning
131 * when two coroutines on the same AioContext try to get the lock. :)
132 */
133 AioContext *ctx;
134
135 /* A queue of waiters. Elements are added atomically in front of
136 * from_push. to_pop is only populated, and popped from, by whoever
137 * is in charge of the next wakeup. This can be an unlocker or,
138 * through the handoff protocol, a locker that is about to go to sleep.
139 */
140 QSLIST_HEAD(, CoWaitRecord) from_push, to_pop;
141
142 unsigned handoff, sequence;
143
144 Coroutine *holder;
145 } CoMutex;
146
147 /**
148 * Initialises a CoMutex. This must be called before any other operation is used
149 * on the CoMutex.
150 */
151 void qemu_co_mutex_init(CoMutex *mutex);
152
153 /**
154 * Locks the mutex. If the lock cannot be taken immediately, control is
155 * transferred to the caller of the current coroutine.
156 */
157 void coroutine_fn qemu_co_mutex_lock(CoMutex *mutex);
158
159 /**
160 * Unlocks the mutex and schedules the next coroutine that was waiting for this
161 * lock to be run.
162 */
163 void coroutine_fn qemu_co_mutex_unlock(CoMutex *mutex);
164
165
166 /**
167 * CoQueues are a mechanism to queue coroutines in order to continue executing
168 * them later. They are similar to condition variables, but they need help
169 * from an external mutex in order to maintain thread-safety.
170 */
171 typedef struct CoQueue {
172 QSIMPLEQ_HEAD(, Coroutine) entries;
173 } CoQueue;
174
175 /**
176 * Initialise a CoQueue. This must be called before any other operation is used
177 * on the CoQueue.
178 */
179 void qemu_co_queue_init(CoQueue *queue);
180
181 /**
182 * Adds the current coroutine to the CoQueue and transfers control to the
183 * caller of the coroutine. The mutex is unlocked during the wait and
184 * locked again afterwards.
185 */
186 void coroutine_fn qemu_co_queue_wait(CoQueue *queue, CoMutex *mutex);
187
188 /**
189 * Restarts the next coroutine in the CoQueue and removes it from the queue.
190 *
191 * Returns true if a coroutine was restarted, false if the queue is empty.
192 */
193 bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
194
195 /**
196 * Restarts all coroutines in the CoQueue and leaves the queue empty.
197 */
198 void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
199
200 /**
201 * Enter the next coroutine in the queue
202 */
203 bool qemu_co_enter_next(CoQueue *queue);
204
205 /**
206 * Checks if the CoQueue is empty.
207 */
208 bool qemu_co_queue_empty(CoQueue *queue);
209
210
211 typedef struct CoRwlock {
212 int pending_writer;
213 int reader;
214 CoMutex mutex;
215 CoQueue queue;
216 } CoRwlock;
217
218 /**
219 * Initialises a CoRwlock. This must be called before any other operation
220 * is used on the CoRwlock
221 */
222 void qemu_co_rwlock_init(CoRwlock *lock);
223
224 /**
225 * Read locks the CoRwlock. If the lock cannot be taken immediately because
226 * of a parallel writer, control is transferred to the caller of the current
227 * coroutine.
228 */
229 void qemu_co_rwlock_rdlock(CoRwlock *lock);
230
231 /**
232 * Write Locks the mutex. If the lock cannot be taken immediately because
233 * of a parallel reader, control is transferred to the caller of the current
234 * coroutine.
235 */
236 void qemu_co_rwlock_wrlock(CoRwlock *lock);
237
238 /**
239 * Unlocks the read/write lock and schedules the next coroutine that was
240 * waiting for this lock to be run.
241 */
242 void qemu_co_rwlock_unlock(CoRwlock *lock);
243
244 /**
245 * Yield the coroutine for a given duration
246 *
247 * Behaves similarly to co_sleep_ns(), but the sleeping coroutine will be
248 * resumed when using aio_poll().
249 */
250 void coroutine_fn co_aio_sleep_ns(AioContext *ctx, QEMUClockType type,
251 int64_t ns);
252
253 /**
254 * Yield until a file descriptor becomes readable
255 *
256 * Note that this function clobbers the handlers for the file descriptor.
257 */
258 void coroutine_fn yield_until_fd_readable(int fd);
259
260 #endif /* QEMU_COROUTINE_H */