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1 /*
2 * Hierarchical Bitmap Data Type
3 *
4 * Copyright Red Hat, Inc., 2012
5 *
6 * Author: Paolo Bonzini <pbonzini@redhat.com>
7 *
8 * This work is licensed under the terms of the GNU GPL, version 2 or
9 * later. See the COPYING file in the top-level directory.
10 */
11
12 #ifndef HBITMAP_H
13 #define HBITMAP_H
14
15 #include "bitops.h"
16 #include "host-utils.h"
17
18 typedef struct HBitmap HBitmap;
19 typedef struct HBitmapIter HBitmapIter;
20
21 #define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6)
22
23 /* For 32-bit, the largest that fits in a 4 GiB address space.
24 * For 64-bit, the number of sectors in 1 PiB. Good luck, in
25 * either case... :)
26 */
27 #define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41)
28
29 /* We need to place a sentinel in level 0 to speed up iteration. Thus,
30 * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL. The
31 * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE
32 * is an exact multiple of BITS_PER_LEVEL.
33 */
34 #define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1)
35
36 struct HBitmapIter {
37 const HBitmap *hb;
38
39 /* Copied from hb for access in the inline functions (hb is opaque). */
40 int granularity;
41
42 /* Entry offset into the last-level array of longs. */
43 size_t pos;
44
45 /* The currently-active path in the tree. Each item of cur[i] stores
46 * the bits (i.e. the subtrees) yet to be processed under that node.
47 */
48 unsigned long cur[HBITMAP_LEVELS];
49 };
50
51 /**
52 * hbitmap_alloc:
53 * @size: Number of bits in the bitmap.
54 * @granularity: Granularity of the bitmap. Aligned groups of 2^@granularity
55 * bits will be represented by a single bit. Each operation on a
56 * range of bits first rounds the bits to determine which group they land
57 * in, and then affect the entire set; iteration will only visit the first
58 * bit of each group.
59 *
60 * Allocate a new HBitmap.
61 */
62 HBitmap *hbitmap_alloc(uint64_t size, int granularity);
63
64 /**
65 * hbitmap_truncate:
66 * @hb: The bitmap to change the size of.
67 * @size: The number of elements to change the bitmap to accommodate.
68 *
69 * truncate or grow an existing bitmap to accommodate a new number of elements.
70 * This may invalidate existing HBitmapIterators.
71 */
72 void hbitmap_truncate(HBitmap *hb, uint64_t size);
73
74 /**
75 * hbitmap_merge:
76 *
77 * Store result of merging @a and @b into @result.
78 * @result is allowed to be equal to @a or @b.
79 * All bitmaps must have same size.
80 */
81 void hbitmap_merge(const HBitmap *a, const HBitmap *b, HBitmap *result);
82
83 /**
84 * hbitmap_empty:
85 * @hb: HBitmap to operate on.
86 *
87 * Return whether the bitmap is empty.
88 */
89 bool hbitmap_empty(const HBitmap *hb);
90
91 /**
92 * hbitmap_granularity:
93 * @hb: HBitmap to operate on.
94 *
95 * Return the granularity of the HBitmap.
96 */
97 int hbitmap_granularity(const HBitmap *hb);
98
99 /**
100 * hbitmap_count:
101 * @hb: HBitmap to operate on.
102 *
103 * Return the number of bits set in the HBitmap.
104 */
105 uint64_t hbitmap_count(const HBitmap *hb);
106
107 /**
108 * hbitmap_set:
109 * @hb: HBitmap to operate on.
110 * @start: First bit to set (0-based).
111 * @count: Number of bits to set.
112 *
113 * Set a consecutive range of bits in an HBitmap.
114 */
115 void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count);
116
117 /**
118 * hbitmap_reset:
119 * @hb: HBitmap to operate on.
120 * @start: First bit to reset (0-based).
121 * @count: Number of bits to reset.
122 *
123 * Reset a consecutive range of bits in an HBitmap.
124 * @start and @count must be aligned to bitmap granularity. The only exception
125 * is resetting the tail of the bitmap: @count may be equal to hb->orig_size -
126 * @start, in this case @count may be not aligned. The sum of @start + @count is
127 * allowed to be greater than hb->orig_size, but only if @start < hb->orig_size
128 * and @start + @count = ALIGN_UP(hb->orig_size, granularity).
129 */
130 void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count);
131
132 /**
133 * hbitmap_reset_all:
134 * @hb: HBitmap to operate on.
135 *
136 * Reset all bits in an HBitmap.
137 */
138 void hbitmap_reset_all(HBitmap *hb);
139
140 /**
141 * hbitmap_get:
142 * @hb: HBitmap to operate on.
143 * @item: Bit to query (0-based).
144 *
145 * Return whether the @item-th bit in an HBitmap is set.
146 */
147 bool hbitmap_get(const HBitmap *hb, uint64_t item);
148
149 /**
150 * hbitmap_is_serializable:
151 * @hb: HBitmap which should be (de-)serialized.
152 *
153 * Returns whether the bitmap can actually be (de-)serialized. Other
154 * (de-)serialization functions may only be invoked if this function returns
155 * true.
156 *
157 * Calling (de-)serialization functions does not affect a bitmap's
158 * (de-)serializability.
159 */
160 bool hbitmap_is_serializable(const HBitmap *hb);
161
162 /**
163 * hbitmap_serialization_align:
164 * @hb: HBitmap to operate on.
165 *
166 * Required alignment of serialization chunks, used by other serialization
167 * functions. For every chunk:
168 * 1. Chunk start should be aligned to this granularity.
169 * 2. Chunk size should be aligned too, except for last chunk (for which
170 * start + count == hb->size)
171 */
172 uint64_t hbitmap_serialization_align(const HBitmap *hb);
173
174 /**
175 * hbitmap_serialization_size:
176 * @hb: HBitmap to operate on.
177 * @start: Starting bit
178 * @count: Number of bits
179 *
180 * Return number of bytes hbitmap_(de)serialize_part needs
181 */
182 uint64_t hbitmap_serialization_size(const HBitmap *hb,
183 uint64_t start, uint64_t count);
184
185 /**
186 * hbitmap_serialize_part
187 * @hb: HBitmap to operate on.
188 * @buf: Buffer to store serialized bitmap.
189 * @start: First bit to store.
190 * @count: Number of bits to store.
191 *
192 * Stores HBitmap data corresponding to given region. The format of saved data
193 * is linear sequence of bits, so it can be used by hbitmap_deserialize_part
194 * independently of endianness and size of HBitmap level array elements
195 */
196 void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf,
197 uint64_t start, uint64_t count);
198
199 /**
200 * hbitmap_deserialize_part
201 * @hb: HBitmap to operate on.
202 * @buf: Buffer to restore bitmap data from.
203 * @start: First bit to restore.
204 * @count: Number of bits to restore.
205 * @finish: Whether to call hbitmap_deserialize_finish automatically.
206 *
207 * Restores HBitmap data corresponding to given region. The format is the same
208 * as for hbitmap_serialize_part.
209 *
210 * If @finish is false, caller must call hbitmap_serialize_finish before using
211 * the bitmap.
212 */
213 void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf,
214 uint64_t start, uint64_t count,
215 bool finish);
216
217 /**
218 * hbitmap_deserialize_zeroes
219 * @hb: HBitmap to operate on.
220 * @start: First bit to restore.
221 * @count: Number of bits to restore.
222 * @finish: Whether to call hbitmap_deserialize_finish automatically.
223 *
224 * Fills the bitmap with zeroes.
225 *
226 * If @finish is false, caller must call hbitmap_serialize_finish before using
227 * the bitmap.
228 */
229 void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count,
230 bool finish);
231
232 /**
233 * hbitmap_deserialize_ones
234 * @hb: HBitmap to operate on.
235 * @start: First bit to restore.
236 * @count: Number of bits to restore.
237 * @finish: Whether to call hbitmap_deserialize_finish automatically.
238 *
239 * Fills the bitmap with ones.
240 *
241 * If @finish is false, caller must call hbitmap_serialize_finish before using
242 * the bitmap.
243 */
244 void hbitmap_deserialize_ones(HBitmap *hb, uint64_t start, uint64_t count,
245 bool finish);
246
247 /**
248 * hbitmap_deserialize_finish
249 * @hb: HBitmap to operate on.
250 *
251 * Repair HBitmap after calling hbitmap_deserialize_data. Actually, all HBitmap
252 * layers are restored here.
253 */
254 void hbitmap_deserialize_finish(HBitmap *hb);
255
256 /**
257 * hbitmap_sha256:
258 * @bitmap: HBitmap to operate on.
259 *
260 * Returns SHA256 hash of the last level.
261 */
262 char *hbitmap_sha256(const HBitmap *bitmap, Error **errp);
263
264 /**
265 * hbitmap_free:
266 * @hb: HBitmap to operate on.
267 *
268 * Free an HBitmap and all of its associated memory.
269 */
270 void hbitmap_free(HBitmap *hb);
271
272 /**
273 * hbitmap_iter_init:
274 * @hbi: HBitmapIter to initialize.
275 * @hb: HBitmap to iterate on.
276 * @first: First bit to visit (0-based, must be strictly less than the
277 * size of the bitmap).
278 *
279 * Set up @hbi to iterate on the HBitmap @hb. hbitmap_iter_next will return
280 * the lowest-numbered bit that is set in @hb, starting at @first.
281 *
282 * Concurrent setting of bits is acceptable, and will at worst cause the
283 * iteration to miss some of those bits.
284 *
285 * The concurrent resetting of bits is OK.
286 */
287 void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first);
288
289 /*
290 * hbitmap_next_dirty:
291 *
292 * Find next dirty bit within selected range. If not found, return -1.
293 *
294 * @hb: The HBitmap to operate on
295 * @start: The bit to start from.
296 * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
297 * bitmap is looked through. You can use INT64_MAX as @count to search up to
298 * the bitmap end.
299 */
300 int64_t hbitmap_next_dirty(const HBitmap *hb, int64_t start, int64_t count);
301
302 /* hbitmap_next_zero:
303 *
304 * Find next not dirty bit within selected range. If not found, return -1.
305 *
306 * @hb: The HBitmap to operate on
307 * @start: The bit to start from.
308 * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
309 * bitmap is looked through. You can use INT64_MAX as @count to search up to
310 * the bitmap end.
311 */
312 int64_t hbitmap_next_zero(const HBitmap *hb, int64_t start, int64_t count);
313
314 /* hbitmap_next_dirty_area:
315 * @hb: The HBitmap to operate on
316 * @start: the offset to start from
317 * @end: end of requested area
318 * @max_dirty_count: limit for out parameter dirty_count
319 * @dirty_start: on success: start of found area
320 * @dirty_count: on success: length of found area
321 *
322 * If dirty area found within [@start, @end), returns true and sets
323 * @dirty_start and @dirty_count appropriately. @dirty_count will not exceed
324 * @max_dirty_count.
325 * If dirty area was not found, returns false and leaves @dirty_start and
326 * @dirty_count unchanged.
327 */
328 bool hbitmap_next_dirty_area(const HBitmap *hb, int64_t start, int64_t end,
329 int64_t max_dirty_count,
330 int64_t *dirty_start, int64_t *dirty_count);
331
332 /*
333 * hbitmap_status:
334 * @hb: The HBitmap to operate on
335 * @start: The bit to start from
336 * @count: Number of bits to proceed
337 * @pnum: Out-parameter. How many bits has same value starting from @start
338 *
339 * Returns true if bitmap is dirty at @start, false otherwise.
340 */
341 bool hbitmap_status(const HBitmap *hb, int64_t start, int64_t count,
342 int64_t *pnum);
343
344 /**
345 * hbitmap_iter_next:
346 * @hbi: HBitmapIter to operate on.
347 *
348 * Return the next bit that is set in @hbi's associated HBitmap,
349 * or -1 if all remaining bits are zero.
350 */
351 int64_t hbitmap_iter_next(HBitmapIter *hbi);
352
353 #endif