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1 #ifndef __SOUND_OPL3_H
2 #define __SOUND_OPL3_H
3
4 /*
5 * Definitions of the OPL-3 registers.
6 *
7 * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
8 * Hannu Savolainen 1993-1996
9 *
10 *
11 * The OPL-3 mode is switched on by writing 0x01, to the offset 5
12 * of the right side.
13 *
14 * Another special register at the right side is at offset 4. It contains
15 * a bit mask defining which voices are used as 4 OP voices.
16 *
17 * The percussive mode is implemented in the left side only.
18 *
19 * With the above exceptions the both sides can be operated independently.
20 *
21 * A 4 OP voice can be created by setting the corresponding
22 * bit at offset 4 of the right side.
23 *
24 * For example setting the rightmost bit (0x01) changes the
25 * first voice on the right side to the 4 OP mode. The fourth
26 * voice is made inaccessible.
27 *
28 * If a voice is set to the 2 OP mode, it works like 2 OP modes
29 * of the original YM3812 (AdLib). In addition the voice can
30 * be connected the left, right or both stereo channels. It can
31 * even be left unconnected. This works with 4 OP voices also.
32 *
33 * The stereo connection bits are located in the FEEDBACK_CONNECTION
34 * register of the voice (0xC0-0xC8). In 4 OP voices these bits are
35 * in the second half of the voice.
36 *
37 *
38 * This program is free software; you can redistribute it and/or modify
39 * it under the terms of the GNU General Public License as published by
40 * the Free Software Foundation; either version 2 of the License, or
41 * (at your option) any later version.
42 *
43 * This program is distributed in the hope that it will be useful,
44 * but WITHOUT ANY WARRANTY; without even the implied warranty of
45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
46 * GNU General Public License for more details.
47 *
48 * You should have received a copy of the GNU General Public License
49 * along with this program; if not, write to the Free Software
50 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
51 *
52 */
53
54 #include <sound/core.h>
55 #include <sound/hwdep.h>
56 #include <sound/timer.h>
57 #include <sound/seq_midi_emul.h>
58 #include <sound/seq_oss.h>
59 #include <sound/seq_oss_legacy.h>
60 #include <sound/seq_device.h>
61 #include <sound/asound_fm.h>
62
63 /*
64 * Register numbers for the global registers
65 */
66
67 #define OPL3_REG_TEST 0x01
68 #define OPL3_ENABLE_WAVE_SELECT 0x20
69
70 #define OPL3_REG_TIMER1 0x02
71 #define OPL3_REG_TIMER2 0x03
72 #define OPL3_REG_TIMER_CONTROL 0x04 /* Left side */
73 #define OPL3_IRQ_RESET 0x80
74 #define OPL3_TIMER1_MASK 0x40
75 #define OPL3_TIMER2_MASK 0x20
76 #define OPL3_TIMER1_START 0x01
77 #define OPL3_TIMER2_START 0x02
78
79 #define OPL3_REG_CONNECTION_SELECT 0x04 /* Right side */
80 #define OPL3_LEFT_4OP_0 0x01
81 #define OPL3_LEFT_4OP_1 0x02
82 #define OPL3_LEFT_4OP_2 0x04
83 #define OPL3_RIGHT_4OP_0 0x08
84 #define OPL3_RIGHT_4OP_1 0x10
85 #define OPL3_RIGHT_4OP_2 0x20
86
87 #define OPL3_REG_MODE 0x05 /* Right side */
88 #define OPL3_OPL3_ENABLE 0x01 /* OPL3 mode */
89 #define OPL3_OPL4_ENABLE 0x02 /* OPL4 mode */
90
91 #define OPL3_REG_KBD_SPLIT 0x08 /* Left side */
92 #define OPL3_COMPOSITE_SINE_WAVE_MODE 0x80 /* Don't use with OPL-3? */
93 #define OPL3_KEYBOARD_SPLIT 0x40
94
95 #define OPL3_REG_PERCUSSION 0xbd /* Left side only */
96 #define OPL3_TREMOLO_DEPTH 0x80
97 #define OPL3_VIBRATO_DEPTH 0x40
98 #define OPL3_PERCUSSION_ENABLE 0x20
99 #define OPL3_BASSDRUM_ON 0x10
100 #define OPL3_SNAREDRUM_ON 0x08
101 #define OPL3_TOMTOM_ON 0x04
102 #define OPL3_CYMBAL_ON 0x02
103 #define OPL3_HIHAT_ON 0x01
104
105 /*
106 * Offsets to the register banks for operators. To get the
107 * register number just add the operator offset to the bank offset
108 *
109 * AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
110 */
111 #define OPL3_REG_AM_VIB 0x20
112 #define OPL3_TREMOLO_ON 0x80
113 #define OPL3_VIBRATO_ON 0x40
114 #define OPL3_SUSTAIN_ON 0x20
115 #define OPL3_KSR 0x10 /* Key scaling rate */
116 #define OPL3_MULTIPLE_MASK 0x0f /* Frequency multiplier */
117
118 /*
119 * KSL/Total level (0x40 to 0x55)
120 */
121 #define OPL3_REG_KSL_LEVEL 0x40
122 #define OPL3_KSL_MASK 0xc0 /* Envelope scaling bits */
123 #define OPL3_TOTAL_LEVEL_MASK 0x3f /* Strength (volume) of OP */
124
125 /*
126 * Attack / Decay rate (0x60 to 0x75)
127 */
128 #define OPL3_REG_ATTACK_DECAY 0x60
129 #define OPL3_ATTACK_MASK 0xf0
130 #define OPL3_DECAY_MASK 0x0f
131
132 /*
133 * Sustain level / Release rate (0x80 to 0x95)
134 */
135 #define OPL3_REG_SUSTAIN_RELEASE 0x80
136 #define OPL3_SUSTAIN_MASK 0xf0
137 #define OPL3_RELEASE_MASK 0x0f
138
139 /*
140 * Wave select (0xE0 to 0xF5)
141 */
142 #define OPL3_REG_WAVE_SELECT 0xe0
143 #define OPL3_WAVE_SELECT_MASK 0x07
144
145 /*
146 * Offsets to the register banks for voices. Just add to the
147 * voice number to get the register number.
148 *
149 * F-Number low bits (0xA0 to 0xA8).
150 */
151 #define OPL3_REG_FNUM_LOW 0xa0
152
153 /*
154 * F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
155 */
156 #define OPL3_REG_KEYON_BLOCK 0xb0
157 #define OPL3_KEYON_BIT 0x20
158 #define OPL3_BLOCKNUM_MASK 0x1c
159 #define OPL3_FNUM_HIGH_MASK 0x03
160
161 /*
162 * Feedback / Connection (0xc0 to 0xc8)
163 *
164 * These registers have two new bits when the OPL-3 mode
165 * is selected. These bits controls connecting the voice
166 * to the stereo channels. For 4 OP voices this bit is
167 * defined in the second half of the voice (add 3 to the
168 * register offset).
169 *
170 * For 4 OP voices the connection bit is used in the
171 * both halves (gives 4 ways to connect the operators).
172 */
173 #define OPL3_REG_FEEDBACK_CONNECTION 0xc0
174 #define OPL3_FEEDBACK_MASK 0x0e /* Valid just for 1st OP of a voice */
175 #define OPL3_CONNECTION_BIT 0x01
176 /*
177 * In the 4 OP mode there is four possible configurations how the
178 * operators can be connected together (in 2 OP modes there is just
179 * AM or FM). The 4 OP connection mode is defined by the rightmost
180 * bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
181 *
182 * First half Second half Mode
183 *
184 * +---+
185 * v |
186 * 0 0 >+-1-+--2--3--4-->
187 *
188 *
189 *
190 * +---+
191 * | |
192 * 0 1 >+-1-+--2-+
193 * |->
194 * >--3----4-+
195 *
196 * +---+
197 * | |
198 * 1 0 >+-1-+-----+
199 * |->
200 * >--2--3--4-+
201 *
202 * +---+
203 * | |
204 * 1 1 >+-1-+--+
205 * |
206 * >--2--3-+->
207 * |
208 * >--4----+
209 */
210 #define OPL3_STEREO_BITS 0x30 /* OPL-3 only */
211 #define OPL3_VOICE_TO_LEFT 0x10
212 #define OPL3_VOICE_TO_RIGHT 0x20
213
214 /*
215
216 */
217
218 #define OPL3_LEFT 0x0000
219 #define OPL3_RIGHT 0x0100
220
221 #define OPL3_HW_AUTO 0x0000
222 #define OPL3_HW_OPL2 0x0200
223 #define OPL3_HW_OPL3 0x0300
224 #define OPL3_HW_OPL3_SV 0x0301 /* S3 SonicVibes */
225 #define OPL3_HW_OPL3_CS 0x0302 /* CS4232/CS4236+ */
226 #define OPL3_HW_OPL3_FM801 0x0303 /* FM801 */
227 #define OPL3_HW_OPL3_CS4281 0x0304 /* CS4281 */
228 #define OPL3_HW_OPL4 0x0400 /* YMF278B/YMF295 */
229 #define OPL3_HW_OPL4_ML 0x0401 /* YMF704/YMF721 */
230 #define OPL3_HW_MASK 0xff00
231
232 #define MAX_OPL2_VOICES 9
233 #define MAX_OPL3_VOICES 18
234
235 struct snd_opl3;
236
237 /*
238 * Instrument record, aka "Patch"
239 */
240
241 /* FM operator */
242 struct fm_operator {
243 unsigned char am_vib;
244 unsigned char ksl_level;
245 unsigned char attack_decay;
246 unsigned char sustain_release;
247 unsigned char wave_select;
248 } __attribute__((packed));
249
250 /* Instrument data */
251 struct fm_instrument {
252 struct fm_operator op[4];
253 unsigned char feedback_connection[2];
254 unsigned char echo_delay;
255 unsigned char echo_atten;
256 unsigned char chorus_spread;
257 unsigned char trnsps;
258 unsigned char fix_dur;
259 unsigned char modes;
260 unsigned char fix_key;
261 };
262
263 /* type */
264 #define FM_PATCH_OPL2 0x01 /* OPL2 2 operators FM instrument */
265 #define FM_PATCH_OPL3 0x02 /* OPL3 4 operators FM instrument */
266
267 /* Instrument record */
268 struct fm_patch {
269 unsigned char prog;
270 unsigned char bank;
271 unsigned char type;
272 struct fm_instrument inst;
273 char name[24];
274 struct fm_patch *next;
275 };
276
277
278 /*
279 * A structure to keep track of each hardware voice
280 */
281 struct snd_opl3_voice {
282 int state; /* status */
283 #define SNDRV_OPL3_ST_OFF 0 /* Not playing */
284 #define SNDRV_OPL3_ST_ON_2OP 1 /* 2op voice is allocated */
285 #define SNDRV_OPL3_ST_ON_4OP 2 /* 4op voice is allocated */
286 #define SNDRV_OPL3_ST_NOT_AVAIL -1 /* voice is not available */
287
288 unsigned int time; /* An allocation time */
289 unsigned char note; /* Note currently assigned to this voice */
290
291 unsigned long note_off; /* note-off time */
292 int note_off_check; /* check note-off time */
293
294 unsigned char keyon_reg; /* KON register shadow */
295
296 struct snd_midi_channel *chan; /* Midi channel for this note */
297 };
298
299 struct snd_opl3 {
300 unsigned long l_port;
301 unsigned long r_port;
302 struct resource *res_l_port;
303 struct resource *res_r_port;
304 unsigned short hardware;
305 /* hardware access */
306 void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
307 unsigned short timer_enable;
308 int seq_dev_num; /* sequencer device number */
309 struct snd_timer *timer1;
310 struct snd_timer *timer2;
311 spinlock_t timer_lock;
312
313 void *private_data;
314 void (*private_free)(struct snd_opl3 *);
315
316 struct snd_hwdep *hwdep;
317 spinlock_t reg_lock;
318 struct snd_card *card; /* The card that this belongs to */
319 unsigned char fm_mode; /* OPL mode, see SNDRV_DM_FM_MODE_XXX */
320 unsigned char rhythm; /* percussion mode flag */
321 unsigned char max_voices; /* max number of voices */
322 #if IS_ENABLED(CONFIG_SND_SEQUENCER)
323 #define SNDRV_OPL3_MODE_SYNTH 0 /* OSS - voices allocated by application */
324 #define SNDRV_OPL3_MODE_SEQ 1 /* ALSA - driver handles voice allocation */
325 int synth_mode; /* synth mode */
326 int seq_client;
327
328 struct snd_seq_device *seq_dev; /* sequencer device */
329 struct snd_midi_channel_set * chset;
330
331 #if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
332 struct snd_seq_device *oss_seq_dev; /* OSS sequencer device */
333 struct snd_midi_channel_set * oss_chset;
334 #endif
335
336 #define OPL3_PATCH_HASH_SIZE 32
337 struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
338
339 struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
340 int use_time; /* allocation counter */
341
342 unsigned short connection_reg; /* connection reg shadow */
343 unsigned char drum_reg; /* percussion reg shadow */
344
345 spinlock_t voice_lock; /* Lock for voice access */
346
347 struct timer_list tlist; /* timer for note-offs and effects */
348 int sys_timer_status; /* system timer run status */
349 spinlock_t sys_timer_lock; /* Lock for system timer access */
350 #endif
351 };
352
353 /* opl3.c */
354 void snd_opl3_interrupt(struct snd_hwdep * hw);
355 int snd_opl3_new(struct snd_card *card, unsigned short hardware,
356 struct snd_opl3 **ropl3);
357 int snd_opl3_init(struct snd_opl3 *opl3);
358 int snd_opl3_create(struct snd_card *card,
359 unsigned long l_port, unsigned long r_port,
360 unsigned short hardware,
361 int integrated,
362 struct snd_opl3 ** opl3);
363 int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
364 int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
365 struct snd_hwdep ** rhwdep);
366
367 /* opl3_synth */
368 int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
369 int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
370 unsigned int cmd, unsigned long arg);
371 int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
372
373 void snd_opl3_reset(struct snd_opl3 * opl3);
374
375 #if IS_ENABLED(CONFIG_SND_SEQUENCER)
376 long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
377 loff_t *offset);
378 int snd_opl3_load_patch(struct snd_opl3 *opl3,
379 int prog, int bank, int type,
380 const char *name,
381 const unsigned char *ext,
382 const unsigned char *data);
383 struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
384 int create_patch);
385 void snd_opl3_clear_patches(struct snd_opl3 *opl3);
386 #else
387 #define snd_opl3_write NULL
388 static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
389 #endif
390
391 #endif /* __SOUND_OPL3_H */