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1 /*
2 * Tiny Code Generator for QEMU
3 *
4 * Copyright (c) 2008 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24
25 #ifndef TCG_H
26 #define TCG_H
27
28 #include "cpu.h"
29 #include "exec/memop.h"
30 #include "exec/memopidx.h"
31 #include "qemu/bitops.h"
32 #include "qemu/plugin.h"
33 #include "qemu/queue.h"
34 #include "tcg/tcg-mo.h"
35 #include "tcg-target.h"
36 #include "tcg/tcg-cond.h"
37
38 /* XXX: make safe guess about sizes */
39 #define MAX_OP_PER_INSTR 266
40
41 #if HOST_LONG_BITS == 32
42 #define MAX_OPC_PARAM_PER_ARG 2
43 #else
44 #define MAX_OPC_PARAM_PER_ARG 1
45 #endif
46 #define MAX_OPC_PARAM_IARGS 7
47 #define MAX_OPC_PARAM_OARGS 1
48 #define MAX_OPC_PARAM_ARGS (MAX_OPC_PARAM_IARGS + MAX_OPC_PARAM_OARGS)
49
50 /* A Call op needs up to 4 + 2N parameters on 32-bit archs,
51 * and up to 4 + N parameters on 64-bit archs
52 * (N = number of input arguments + output arguments). */
53 #define MAX_OPC_PARAM (4 + (MAX_OPC_PARAM_PER_ARG * MAX_OPC_PARAM_ARGS))
54
55 #define CPU_TEMP_BUF_NLONGS 128
56 #define TCG_STATIC_FRAME_SIZE (CPU_TEMP_BUF_NLONGS * sizeof(long))
57
58 /* Default target word size to pointer size. */
59 #ifndef TCG_TARGET_REG_BITS
60 # if UINTPTR_MAX == UINT32_MAX
61 # define TCG_TARGET_REG_BITS 32
62 # elif UINTPTR_MAX == UINT64_MAX
63 # define TCG_TARGET_REG_BITS 64
64 # else
65 # error Unknown pointer size for tcg target
66 # endif
67 #endif
68
69 #if TCG_TARGET_REG_BITS == 32
70 typedef int32_t tcg_target_long;
71 typedef uint32_t tcg_target_ulong;
72 #define TCG_PRIlx PRIx32
73 #define TCG_PRIld PRId32
74 #elif TCG_TARGET_REG_BITS == 64
75 typedef int64_t tcg_target_long;
76 typedef uint64_t tcg_target_ulong;
77 #define TCG_PRIlx PRIx64
78 #define TCG_PRIld PRId64
79 #else
80 #error unsupported
81 #endif
82
83 /* Oversized TCG guests make things like MTTCG hard
84 * as we can't use atomics for cputlb updates.
85 */
86 #if TARGET_LONG_BITS > TCG_TARGET_REG_BITS
87 #define TCG_OVERSIZED_GUEST 1
88 #else
89 #define TCG_OVERSIZED_GUEST 0
90 #endif
91
92 #if TCG_TARGET_NB_REGS <= 32
93 typedef uint32_t TCGRegSet;
94 #elif TCG_TARGET_NB_REGS <= 64
95 typedef uint64_t TCGRegSet;
96 #else
97 #error unsupported
98 #endif
99
100 #if TCG_TARGET_REG_BITS == 32
101 /* Turn some undef macros into false macros. */
102 #define TCG_TARGET_HAS_extrl_i64_i32 0
103 #define TCG_TARGET_HAS_extrh_i64_i32 0
104 #define TCG_TARGET_HAS_div_i64 0
105 #define TCG_TARGET_HAS_rem_i64 0
106 #define TCG_TARGET_HAS_div2_i64 0
107 #define TCG_TARGET_HAS_rot_i64 0
108 #define TCG_TARGET_HAS_ext8s_i64 0
109 #define TCG_TARGET_HAS_ext16s_i64 0
110 #define TCG_TARGET_HAS_ext32s_i64 0
111 #define TCG_TARGET_HAS_ext8u_i64 0
112 #define TCG_TARGET_HAS_ext16u_i64 0
113 #define TCG_TARGET_HAS_ext32u_i64 0
114 #define TCG_TARGET_HAS_bswap16_i64 0
115 #define TCG_TARGET_HAS_bswap32_i64 0
116 #define TCG_TARGET_HAS_bswap64_i64 0
117 #define TCG_TARGET_HAS_neg_i64 0
118 #define TCG_TARGET_HAS_not_i64 0
119 #define TCG_TARGET_HAS_andc_i64 0
120 #define TCG_TARGET_HAS_orc_i64 0
121 #define TCG_TARGET_HAS_eqv_i64 0
122 #define TCG_TARGET_HAS_nand_i64 0
123 #define TCG_TARGET_HAS_nor_i64 0
124 #define TCG_TARGET_HAS_clz_i64 0
125 #define TCG_TARGET_HAS_ctz_i64 0
126 #define TCG_TARGET_HAS_ctpop_i64 0
127 #define TCG_TARGET_HAS_deposit_i64 0
128 #define TCG_TARGET_HAS_extract_i64 0
129 #define TCG_TARGET_HAS_sextract_i64 0
130 #define TCG_TARGET_HAS_extract2_i64 0
131 #define TCG_TARGET_HAS_movcond_i64 0
132 #define TCG_TARGET_HAS_add2_i64 0
133 #define TCG_TARGET_HAS_sub2_i64 0
134 #define TCG_TARGET_HAS_mulu2_i64 0
135 #define TCG_TARGET_HAS_muls2_i64 0
136 #define TCG_TARGET_HAS_muluh_i64 0
137 #define TCG_TARGET_HAS_mulsh_i64 0
138 /* Turn some undef macros into true macros. */
139 #define TCG_TARGET_HAS_add2_i32 1
140 #define TCG_TARGET_HAS_sub2_i32 1
141 #endif
142
143 #ifndef TCG_TARGET_deposit_i32_valid
144 #define TCG_TARGET_deposit_i32_valid(ofs, len) 1
145 #endif
146 #ifndef TCG_TARGET_deposit_i64_valid
147 #define TCG_TARGET_deposit_i64_valid(ofs, len) 1
148 #endif
149 #ifndef TCG_TARGET_extract_i32_valid
150 #define TCG_TARGET_extract_i32_valid(ofs, len) 1
151 #endif
152 #ifndef TCG_TARGET_extract_i64_valid
153 #define TCG_TARGET_extract_i64_valid(ofs, len) 1
154 #endif
155
156 /* Only one of DIV or DIV2 should be defined. */
157 #if defined(TCG_TARGET_HAS_div_i32)
158 #define TCG_TARGET_HAS_div2_i32 0
159 #elif defined(TCG_TARGET_HAS_div2_i32)
160 #define TCG_TARGET_HAS_div_i32 0
161 #define TCG_TARGET_HAS_rem_i32 0
162 #endif
163 #if defined(TCG_TARGET_HAS_div_i64)
164 #define TCG_TARGET_HAS_div2_i64 0
165 #elif defined(TCG_TARGET_HAS_div2_i64)
166 #define TCG_TARGET_HAS_div_i64 0
167 #define TCG_TARGET_HAS_rem_i64 0
168 #endif
169
170 /* For 32-bit targets, some sort of unsigned widening multiply is required. */
171 #if TCG_TARGET_REG_BITS == 32 \
172 && !(defined(TCG_TARGET_HAS_mulu2_i32) \
173 || defined(TCG_TARGET_HAS_muluh_i32))
174 # error "Missing unsigned widening multiply"
175 #endif
176
177 #if !defined(TCG_TARGET_HAS_v64) \
178 && !defined(TCG_TARGET_HAS_v128) \
179 && !defined(TCG_TARGET_HAS_v256)
180 #define TCG_TARGET_MAYBE_vec 0
181 #define TCG_TARGET_HAS_abs_vec 0
182 #define TCG_TARGET_HAS_neg_vec 0
183 #define TCG_TARGET_HAS_not_vec 0
184 #define TCG_TARGET_HAS_andc_vec 0
185 #define TCG_TARGET_HAS_orc_vec 0
186 #define TCG_TARGET_HAS_nand_vec 0
187 #define TCG_TARGET_HAS_nor_vec 0
188 #define TCG_TARGET_HAS_eqv_vec 0
189 #define TCG_TARGET_HAS_roti_vec 0
190 #define TCG_TARGET_HAS_rots_vec 0
191 #define TCG_TARGET_HAS_rotv_vec 0
192 #define TCG_TARGET_HAS_shi_vec 0
193 #define TCG_TARGET_HAS_shs_vec 0
194 #define TCG_TARGET_HAS_shv_vec 0
195 #define TCG_TARGET_HAS_mul_vec 0
196 #define TCG_TARGET_HAS_sat_vec 0
197 #define TCG_TARGET_HAS_minmax_vec 0
198 #define TCG_TARGET_HAS_bitsel_vec 0
199 #define TCG_TARGET_HAS_cmpsel_vec 0
200 #else
201 #define TCG_TARGET_MAYBE_vec 1
202 #endif
203 #ifndef TCG_TARGET_HAS_v64
204 #define TCG_TARGET_HAS_v64 0
205 #endif
206 #ifndef TCG_TARGET_HAS_v128
207 #define TCG_TARGET_HAS_v128 0
208 #endif
209 #ifndef TCG_TARGET_HAS_v256
210 #define TCG_TARGET_HAS_v256 0
211 #endif
212
213 #ifndef TARGET_INSN_START_EXTRA_WORDS
214 # define TARGET_INSN_START_WORDS 1
215 #else
216 # define TARGET_INSN_START_WORDS (1 + TARGET_INSN_START_EXTRA_WORDS)
217 #endif
218
219 typedef enum TCGOpcode {
220 #define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
221 #include "tcg/tcg-opc.h"
222 #undef DEF
223 NB_OPS,
224 } TCGOpcode;
225
226 #define tcg_regset_set_reg(d, r) ((d) |= (TCGRegSet)1 << (r))
227 #define tcg_regset_reset_reg(d, r) ((d) &= ~((TCGRegSet)1 << (r)))
228 #define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
229
230 #ifndef TCG_TARGET_INSN_UNIT_SIZE
231 # error "Missing TCG_TARGET_INSN_UNIT_SIZE"
232 #elif TCG_TARGET_INSN_UNIT_SIZE == 1
233 typedef uint8_t tcg_insn_unit;
234 #elif TCG_TARGET_INSN_UNIT_SIZE == 2
235 typedef uint16_t tcg_insn_unit;
236 #elif TCG_TARGET_INSN_UNIT_SIZE == 4
237 typedef uint32_t tcg_insn_unit;
238 #elif TCG_TARGET_INSN_UNIT_SIZE == 8
239 typedef uint64_t tcg_insn_unit;
240 #else
241 /* The port better have done this. */
242 #endif
243
244
245 #if defined CONFIG_DEBUG_TCG || defined QEMU_STATIC_ANALYSIS
246 # define tcg_debug_assert(X) do { assert(X); } while (0)
247 #else
248 # define tcg_debug_assert(X) \
249 do { if (!(X)) { __builtin_unreachable(); } } while (0)
250 #endif
251
252 typedef struct TCGRelocation TCGRelocation;
253 struct TCGRelocation {
254 QSIMPLEQ_ENTRY(TCGRelocation) next;
255 tcg_insn_unit *ptr;
256 intptr_t addend;
257 int type;
258 };
259
260 typedef struct TCGLabel TCGLabel;
261 struct TCGLabel {
262 unsigned present : 1;
263 unsigned has_value : 1;
264 unsigned id : 14;
265 unsigned refs : 16;
266 union {
267 uintptr_t value;
268 const tcg_insn_unit *value_ptr;
269 } u;
270 QSIMPLEQ_HEAD(, TCGRelocation) relocs;
271 QSIMPLEQ_ENTRY(TCGLabel) next;
272 };
273
274 typedef struct TCGPool {
275 struct TCGPool *next;
276 int size;
277 uint8_t data[] __attribute__ ((aligned));
278 } TCGPool;
279
280 #define TCG_POOL_CHUNK_SIZE 32768
281
282 #define TCG_MAX_TEMPS 512
283 #define TCG_MAX_INSNS 512
284
285 /* when the size of the arguments of a called function is smaller than
286 this value, they are statically allocated in the TB stack frame */
287 #define TCG_STATIC_CALL_ARGS_SIZE 128
288
289 typedef enum TCGType {
290 TCG_TYPE_I32,
291 TCG_TYPE_I64,
292
293 TCG_TYPE_V64,
294 TCG_TYPE_V128,
295 TCG_TYPE_V256,
296
297 TCG_TYPE_COUNT, /* number of different types */
298
299 /* An alias for the size of the host register. */
300 #if TCG_TARGET_REG_BITS == 32
301 TCG_TYPE_REG = TCG_TYPE_I32,
302 #else
303 TCG_TYPE_REG = TCG_TYPE_I64,
304 #endif
305
306 /* An alias for the size of the native pointer. */
307 #if UINTPTR_MAX == UINT32_MAX
308 TCG_TYPE_PTR = TCG_TYPE_I32,
309 #else
310 TCG_TYPE_PTR = TCG_TYPE_I64,
311 #endif
312
313 /* An alias for the size of the target "long", aka register. */
314 #if TARGET_LONG_BITS == 64
315 TCG_TYPE_TL = TCG_TYPE_I64,
316 #else
317 TCG_TYPE_TL = TCG_TYPE_I32,
318 #endif
319 } TCGType;
320
321 /**
322 * get_alignment_bits
323 * @memop: MemOp value
324 *
325 * Extract the alignment size from the memop.
326 */
327 static inline unsigned get_alignment_bits(MemOp memop)
328 {
329 unsigned a = memop & MO_AMASK;
330
331 if (a == MO_UNALN) {
332 /* No alignment required. */
333 a = 0;
334 } else if (a == MO_ALIGN) {
335 /* A natural alignment requirement. */
336 a = memop & MO_SIZE;
337 } else {
338 /* A specific alignment requirement. */
339 a = a >> MO_ASHIFT;
340 }
341 #if defined(CONFIG_SOFTMMU)
342 /* The requested alignment cannot overlap the TLB flags. */
343 tcg_debug_assert((TLB_FLAGS_MASK & ((1 << a) - 1)) == 0);
344 #endif
345 return a;
346 }
347
348 typedef tcg_target_ulong TCGArg;
349
350 /* Define type and accessor macros for TCG variables.
351
352 TCG variables are the inputs and outputs of TCG ops, as described
353 in tcg/README. Target CPU front-end code uses these types to deal
354 with TCG variables as it emits TCG code via the tcg_gen_* functions.
355 They come in several flavours:
356 * TCGv_i32 : 32 bit integer type
357 * TCGv_i64 : 64 bit integer type
358 * TCGv_ptr : a host pointer type
359 * TCGv_vec : a host vector type; the exact size is not exposed
360 to the CPU front-end code.
361 * TCGv : an integer type the same size as target_ulong
362 (an alias for either TCGv_i32 or TCGv_i64)
363 The compiler's type checking will complain if you mix them
364 up and pass the wrong sized TCGv to a function.
365
366 Users of tcg_gen_* don't need to know about any of the internal
367 details of these, and should treat them as opaque types.
368 You won't be able to look inside them in a debugger either.
369
370 Internal implementation details follow:
371
372 Note that there is no definition of the structs TCGv_i32_d etc anywhere.
373 This is deliberate, because the values we store in variables of type
374 TCGv_i32 are not really pointers-to-structures. They're just small
375 integers, but keeping them in pointer types like this means that the
376 compiler will complain if you accidentally pass a TCGv_i32 to a
377 function which takes a TCGv_i64, and so on. Only the internals of
378 TCG need to care about the actual contents of the types. */
379
380 typedef struct TCGv_i32_d *TCGv_i32;
381 typedef struct TCGv_i64_d *TCGv_i64;
382 typedef struct TCGv_ptr_d *TCGv_ptr;
383 typedef struct TCGv_vec_d *TCGv_vec;
384 typedef TCGv_ptr TCGv_env;
385 #if TARGET_LONG_BITS == 32
386 #define TCGv TCGv_i32
387 #elif TARGET_LONG_BITS == 64
388 #define TCGv TCGv_i64
389 #else
390 #error Unhandled TARGET_LONG_BITS value
391 #endif
392
393 /* call flags */
394 /* Helper does not read globals (either directly or through an exception). It
395 implies TCG_CALL_NO_WRITE_GLOBALS. */
396 #define TCG_CALL_NO_READ_GLOBALS 0x0001
397 /* Helper does not write globals */
398 #define TCG_CALL_NO_WRITE_GLOBALS 0x0002
399 /* Helper can be safely suppressed if the return value is not used. */
400 #define TCG_CALL_NO_SIDE_EFFECTS 0x0004
401 /* Helper is G_NORETURN. */
402 #define TCG_CALL_NO_RETURN 0x0008
403
404 /* convenience version of most used call flags */
405 #define TCG_CALL_NO_RWG TCG_CALL_NO_READ_GLOBALS
406 #define TCG_CALL_NO_WG TCG_CALL_NO_WRITE_GLOBALS
407 #define TCG_CALL_NO_SE TCG_CALL_NO_SIDE_EFFECTS
408 #define TCG_CALL_NO_RWG_SE (TCG_CALL_NO_RWG | TCG_CALL_NO_SE)
409 #define TCG_CALL_NO_WG_SE (TCG_CALL_NO_WG | TCG_CALL_NO_SE)
410
411 /* Used to align parameters. See the comment before tcgv_i32_temp. */
412 #define TCG_CALL_DUMMY_ARG ((TCGArg)0)
413
414 /*
415 * Flags for the bswap opcodes.
416 * If IZ, the input is zero-extended, otherwise unknown.
417 * If OZ or OS, the output is zero- or sign-extended respectively,
418 * otherwise the high bits are undefined.
419 */
420 enum {
421 TCG_BSWAP_IZ = 1,
422 TCG_BSWAP_OZ = 2,
423 TCG_BSWAP_OS = 4,
424 };
425
426 typedef enum TCGTempVal {
427 TEMP_VAL_DEAD,
428 TEMP_VAL_REG,
429 TEMP_VAL_MEM,
430 TEMP_VAL_CONST,
431 } TCGTempVal;
432
433 typedef enum TCGTempKind {
434 /* Temp is dead at the end of all basic blocks. */
435 TEMP_NORMAL,
436 /* Temp is live across conditional branch, but dead otherwise. */
437 TEMP_EBB,
438 /* Temp is saved across basic blocks but dead at the end of TBs. */
439 TEMP_LOCAL,
440 /* Temp is saved across both basic blocks and translation blocks. */
441 TEMP_GLOBAL,
442 /* Temp is in a fixed register. */
443 TEMP_FIXED,
444 /* Temp is a fixed constant. */
445 TEMP_CONST,
446 } TCGTempKind;
447
448 typedef struct TCGTemp {
449 TCGReg reg:8;
450 TCGTempVal val_type:8;
451 TCGType base_type:8;
452 TCGType type:8;
453 TCGTempKind kind:3;
454 unsigned int indirect_reg:1;
455 unsigned int indirect_base:1;
456 unsigned int mem_coherent:1;
457 unsigned int mem_allocated:1;
458 unsigned int temp_allocated:1;
459
460 int64_t val;
461 struct TCGTemp *mem_base;
462 intptr_t mem_offset;
463 const char *name;
464
465 /* Pass-specific information that can be stored for a temporary.
466 One word worth of integer data, and one pointer to data
467 allocated separately. */
468 uintptr_t state;
469 void *state_ptr;
470 } TCGTemp;
471
472 typedef struct TCGContext TCGContext;
473
474 typedef struct TCGTempSet {
475 unsigned long l[BITS_TO_LONGS(TCG_MAX_TEMPS)];
476 } TCGTempSet;
477
478 /* While we limit helpers to 6 arguments, for 32-bit hosts, with padding,
479 this imples a max of 6*2 (64-bit in) + 2 (64-bit out) = 14 operands.
480 There are never more than 2 outputs, which means that we can store all
481 dead + sync data within 16 bits. */
482 #define DEAD_ARG 4
483 #define SYNC_ARG 1
484 typedef uint16_t TCGLifeData;
485
486 /* The layout here is designed to avoid a bitfield crossing of
487 a 32-bit boundary, which would cause GCC to add extra padding. */
488 typedef struct TCGOp {
489 TCGOpcode opc : 8; /* 8 */
490
491 /* Parameters for this opcode. See below. */
492 unsigned param1 : 4; /* 12 */
493 unsigned param2 : 4; /* 16 */
494
495 /* Lifetime data of the operands. */
496 unsigned life : 16; /* 32 */
497
498 /* Next and previous opcodes. */
499 QTAILQ_ENTRY(TCGOp) link;
500
501 /* Arguments for the opcode. */
502 TCGArg args[MAX_OPC_PARAM];
503
504 /* Register preferences for the output(s). */
505 TCGRegSet output_pref[2];
506 } TCGOp;
507
508 #define TCGOP_CALLI(X) (X)->param1
509 #define TCGOP_CALLO(X) (X)->param2
510
511 #define TCGOP_VECL(X) (X)->param1
512 #define TCGOP_VECE(X) (X)->param2
513
514 /* Make sure operands fit in the bitfields above. */
515 QEMU_BUILD_BUG_ON(NB_OPS > (1 << 8));
516
517 typedef struct TCGProfile {
518 int64_t cpu_exec_time;
519 int64_t tb_count1;
520 int64_t tb_count;
521 int64_t op_count; /* total insn count */
522 int op_count_max; /* max insn per TB */
523 int temp_count_max;
524 int64_t temp_count;
525 int64_t del_op_count;
526 int64_t code_in_len;
527 int64_t code_out_len;
528 int64_t search_out_len;
529 int64_t interm_time;
530 int64_t code_time;
531 int64_t la_time;
532 int64_t opt_time;
533 int64_t restore_count;
534 int64_t restore_time;
535 int64_t table_op_count[NB_OPS];
536 } TCGProfile;
537
538 struct TCGContext {
539 uint8_t *pool_cur, *pool_end;
540 TCGPool *pool_first, *pool_current, *pool_first_large;
541 int nb_labels;
542 int nb_globals;
543 int nb_temps;
544 int nb_indirects;
545 int nb_ops;
546
547 /* goto_tb support */
548 tcg_insn_unit *code_buf;
549 uint16_t *tb_jmp_reset_offset; /* tb->jmp_reset_offset */
550 uintptr_t *tb_jmp_insn_offset; /* tb->jmp_target_arg if direct_jump */
551 uintptr_t *tb_jmp_target_addr; /* tb->jmp_target_arg if !direct_jump */
552
553 TCGRegSet reserved_regs;
554 uint32_t tb_cflags; /* cflags of the current TB */
555 intptr_t current_frame_offset;
556 intptr_t frame_start;
557 intptr_t frame_end;
558 TCGTemp *frame_temp;
559
560 tcg_insn_unit *code_ptr;
561
562 #ifdef CONFIG_PROFILER
563 TCGProfile prof;
564 #endif
565
566 #ifdef CONFIG_DEBUG_TCG
567 int temps_in_use;
568 int goto_tb_issue_mask;
569 const TCGOpcode *vecop_list;
570 #endif
571
572 /* Code generation. Note that we specifically do not use tcg_insn_unit
573 here, because there's too much arithmetic throughout that relies
574 on addition and subtraction working on bytes. Rely on the GCC
575 extension that allows arithmetic on void*. */
576 void *code_gen_buffer;
577 size_t code_gen_buffer_size;
578 void *code_gen_ptr;
579 void *data_gen_ptr;
580
581 /* Threshold to flush the translated code buffer. */
582 void *code_gen_highwater;
583
584 /* Track which vCPU triggers events */
585 CPUState *cpu; /* *_trans */
586
587 /* These structures are private to tcg-target.c.inc. */
588 #ifdef TCG_TARGET_NEED_LDST_LABELS
589 QSIMPLEQ_HEAD(, TCGLabelQemuLdst) ldst_labels;
590 #endif
591 #ifdef TCG_TARGET_NEED_POOL_LABELS
592 struct TCGLabelPoolData *pool_labels;
593 #endif
594
595 TCGLabel *exitreq_label;
596
597 #ifdef CONFIG_PLUGIN
598 /*
599 * We keep one plugin_tb struct per TCGContext. Note that on every TB
600 * translation we clear but do not free its contents; this way we
601 * avoid a lot of malloc/free churn, since after a few TB's it's
602 * unlikely that we'll need to allocate either more instructions or more
603 * space for instructions (for variable-instruction-length ISAs).
604 */
605 struct qemu_plugin_tb *plugin_tb;
606
607 /* descriptor of the instruction being translated */
608 struct qemu_plugin_insn *plugin_insn;
609 #endif
610
611 GHashTable *const_table[TCG_TYPE_COUNT];
612 TCGTempSet free_temps[TCG_TYPE_COUNT * 2];
613 TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
614
615 QTAILQ_HEAD(, TCGOp) ops, free_ops;
616 QSIMPLEQ_HEAD(, TCGLabel) labels;
617
618 /* Tells which temporary holds a given register.
619 It does not take into account fixed registers */
620 TCGTemp *reg_to_temp[TCG_TARGET_NB_REGS];
621
622 uint16_t gen_insn_end_off[TCG_MAX_INSNS];
623 target_ulong gen_insn_data[TCG_MAX_INSNS][TARGET_INSN_START_WORDS];
624
625 /* Exit to translator on overflow. */
626 sigjmp_buf jmp_trans;
627 };
628
629 static inline bool temp_readonly(TCGTemp *ts)
630 {
631 return ts->kind >= TEMP_FIXED;
632 }
633
634 extern __thread TCGContext *tcg_ctx;
635 extern const void *tcg_code_gen_epilogue;
636 extern uintptr_t tcg_splitwx_diff;
637 extern TCGv_env cpu_env;
638
639 bool in_code_gen_buffer(const void *p);
640
641 #ifdef CONFIG_DEBUG_TCG
642 const void *tcg_splitwx_to_rx(void *rw);
643 void *tcg_splitwx_to_rw(const void *rx);
644 #else
645 static inline const void *tcg_splitwx_to_rx(void *rw)
646 {
647 return rw ? rw + tcg_splitwx_diff : NULL;
648 }
649
650 static inline void *tcg_splitwx_to_rw(const void *rx)
651 {
652 return rx ? (void *)rx - tcg_splitwx_diff : NULL;
653 }
654 #endif
655
656 static inline size_t temp_idx(TCGTemp *ts)
657 {
658 ptrdiff_t n = ts - tcg_ctx->temps;
659 tcg_debug_assert(n >= 0 && n < tcg_ctx->nb_temps);
660 return n;
661 }
662
663 static inline TCGArg temp_arg(TCGTemp *ts)
664 {
665 return (uintptr_t)ts;
666 }
667
668 static inline TCGTemp *arg_temp(TCGArg a)
669 {
670 return (TCGTemp *)(uintptr_t)a;
671 }
672
673 /* Using the offset of a temporary, relative to TCGContext, rather than
674 its index means that we don't use 0. That leaves offset 0 free for
675 a NULL representation without having to leave index 0 unused. */
676 static inline TCGTemp *tcgv_i32_temp(TCGv_i32 v)
677 {
678 uintptr_t o = (uintptr_t)v;
679 TCGTemp *t = (void *)tcg_ctx + o;
680 tcg_debug_assert(offsetof(TCGContext, temps[temp_idx(t)]) == o);
681 return t;
682 }
683
684 static inline TCGTemp *tcgv_i64_temp(TCGv_i64 v)
685 {
686 return tcgv_i32_temp((TCGv_i32)v);
687 }
688
689 static inline TCGTemp *tcgv_ptr_temp(TCGv_ptr v)
690 {
691 return tcgv_i32_temp((TCGv_i32)v);
692 }
693
694 static inline TCGTemp *tcgv_vec_temp(TCGv_vec v)
695 {
696 return tcgv_i32_temp((TCGv_i32)v);
697 }
698
699 static inline TCGArg tcgv_i32_arg(TCGv_i32 v)
700 {
701 return temp_arg(tcgv_i32_temp(v));
702 }
703
704 static inline TCGArg tcgv_i64_arg(TCGv_i64 v)
705 {
706 return temp_arg(tcgv_i64_temp(v));
707 }
708
709 static inline TCGArg tcgv_ptr_arg(TCGv_ptr v)
710 {
711 return temp_arg(tcgv_ptr_temp(v));
712 }
713
714 static inline TCGArg tcgv_vec_arg(TCGv_vec v)
715 {
716 return temp_arg(tcgv_vec_temp(v));
717 }
718
719 static inline TCGv_i32 temp_tcgv_i32(TCGTemp *t)
720 {
721 (void)temp_idx(t); /* trigger embedded assert */
722 return (TCGv_i32)((void *)t - (void *)tcg_ctx);
723 }
724
725 static inline TCGv_i64 temp_tcgv_i64(TCGTemp *t)
726 {
727 return (TCGv_i64)temp_tcgv_i32(t);
728 }
729
730 static inline TCGv_ptr temp_tcgv_ptr(TCGTemp *t)
731 {
732 return (TCGv_ptr)temp_tcgv_i32(t);
733 }
734
735 static inline TCGv_vec temp_tcgv_vec(TCGTemp *t)
736 {
737 return (TCGv_vec)temp_tcgv_i32(t);
738 }
739
740 #if TCG_TARGET_REG_BITS == 32
741 static inline TCGv_i32 TCGV_LOW(TCGv_i64 t)
742 {
743 return temp_tcgv_i32(tcgv_i64_temp(t));
744 }
745
746 static inline TCGv_i32 TCGV_HIGH(TCGv_i64 t)
747 {
748 return temp_tcgv_i32(tcgv_i64_temp(t) + 1);
749 }
750 #endif
751
752 static inline TCGArg tcg_get_insn_param(TCGOp *op, int arg)
753 {
754 return op->args[arg];
755 }
756
757 static inline void tcg_set_insn_param(TCGOp *op, int arg, TCGArg v)
758 {
759 op->args[arg] = v;
760 }
761
762 static inline target_ulong tcg_get_insn_start_param(TCGOp *op, int arg)
763 {
764 #if TARGET_LONG_BITS <= TCG_TARGET_REG_BITS
765 return tcg_get_insn_param(op, arg);
766 #else
767 return tcg_get_insn_param(op, arg * 2) |
768 ((uint64_t)tcg_get_insn_param(op, arg * 2 + 1) << 32);
769 #endif
770 }
771
772 static inline void tcg_set_insn_start_param(TCGOp *op, int arg, target_ulong v)
773 {
774 #if TARGET_LONG_BITS <= TCG_TARGET_REG_BITS
775 tcg_set_insn_param(op, arg, v);
776 #else
777 tcg_set_insn_param(op, arg * 2, v);
778 tcg_set_insn_param(op, arg * 2 + 1, v >> 32);
779 #endif
780 }
781
782 /* The last op that was emitted. */
783 static inline TCGOp *tcg_last_op(void)
784 {
785 return QTAILQ_LAST(&tcg_ctx->ops);
786 }
787
788 /* Test for whether to terminate the TB for using too many opcodes. */
789 static inline bool tcg_op_buf_full(void)
790 {
791 /* This is not a hard limit, it merely stops translation when
792 * we have produced "enough" opcodes. We want to limit TB size
793 * such that a RISC host can reasonably use a 16-bit signed
794 * branch within the TB. We also need to be mindful of the
795 * 16-bit unsigned offsets, TranslationBlock.jmp_reset_offset[]
796 * and TCGContext.gen_insn_end_off[].
797 */
798 return tcg_ctx->nb_ops >= 4000;
799 }
800
801 /* pool based memory allocation */
802
803 /* user-mode: mmap_lock must be held for tcg_malloc_internal. */
804 void *tcg_malloc_internal(TCGContext *s, int size);
805 void tcg_pool_reset(TCGContext *s);
806 TranslationBlock *tcg_tb_alloc(TCGContext *s);
807
808 void tcg_region_reset_all(void);
809
810 size_t tcg_code_size(void);
811 size_t tcg_code_capacity(void);
812
813 void tcg_tb_insert(TranslationBlock *tb);
814 void tcg_tb_remove(TranslationBlock *tb);
815 TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr);
816 void tcg_tb_foreach(GTraverseFunc func, gpointer user_data);
817 size_t tcg_nb_tbs(void);
818
819 /* user-mode: Called with mmap_lock held. */
820 static inline void *tcg_malloc(int size)
821 {
822 TCGContext *s = tcg_ctx;
823 uint8_t *ptr, *ptr_end;
824
825 /* ??? This is a weak placeholder for minimum malloc alignment. */
826 size = QEMU_ALIGN_UP(size, 8);
827
828 ptr = s->pool_cur;
829 ptr_end = ptr + size;
830 if (unlikely(ptr_end > s->pool_end)) {
831 return tcg_malloc_internal(tcg_ctx, size);
832 } else {
833 s->pool_cur = ptr_end;
834 return ptr;
835 }
836 }
837
838 void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
839 void tcg_register_thread(void);
840 void tcg_prologue_init(TCGContext *s);
841 void tcg_func_start(TCGContext *s);
842
843 int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start);
844
845 void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size);
846
847 TCGTemp *tcg_global_mem_new_internal(TCGType, TCGv_ptr,
848 intptr_t, const char *);
849 TCGTemp *tcg_temp_new_internal(TCGType, bool);
850 void tcg_temp_free_internal(TCGTemp *);
851 TCGv_vec tcg_temp_new_vec(TCGType type);
852 TCGv_vec tcg_temp_new_vec_matching(TCGv_vec match);
853
854 static inline void tcg_temp_free_i32(TCGv_i32 arg)
855 {
856 tcg_temp_free_internal(tcgv_i32_temp(arg));
857 }
858
859 static inline void tcg_temp_free_i64(TCGv_i64 arg)
860 {
861 tcg_temp_free_internal(tcgv_i64_temp(arg));
862 }
863
864 static inline void tcg_temp_free_ptr(TCGv_ptr arg)
865 {
866 tcg_temp_free_internal(tcgv_ptr_temp(arg));
867 }
868
869 static inline void tcg_temp_free_vec(TCGv_vec arg)
870 {
871 tcg_temp_free_internal(tcgv_vec_temp(arg));
872 }
873
874 static inline TCGv_i32 tcg_global_mem_new_i32(TCGv_ptr reg, intptr_t offset,
875 const char *name)
876 {
877 TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name);
878 return temp_tcgv_i32(t);
879 }
880
881 static inline TCGv_i32 tcg_temp_new_i32(void)
882 {
883 TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I32, false);
884 return temp_tcgv_i32(t);
885 }
886
887 static inline TCGv_i32 tcg_temp_local_new_i32(void)
888 {
889 TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I32, true);
890 return temp_tcgv_i32(t);
891 }
892
893 static inline TCGv_i64 tcg_global_mem_new_i64(TCGv_ptr reg, intptr_t offset,
894 const char *name)
895 {
896 TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name);
897 return temp_tcgv_i64(t);
898 }
899
900 static inline TCGv_i64 tcg_temp_new_i64(void)
901 {
902 TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I64, false);
903 return temp_tcgv_i64(t);
904 }
905
906 static inline TCGv_i64 tcg_temp_local_new_i64(void)
907 {
908 TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I64, true);
909 return temp_tcgv_i64(t);
910 }
911
912 static inline TCGv_ptr tcg_global_mem_new_ptr(TCGv_ptr reg, intptr_t offset,
913 const char *name)
914 {
915 TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_PTR, reg, offset, name);
916 return temp_tcgv_ptr(t);
917 }
918
919 static inline TCGv_ptr tcg_temp_new_ptr(void)
920 {
921 TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_PTR, false);
922 return temp_tcgv_ptr(t);
923 }
924
925 static inline TCGv_ptr tcg_temp_local_new_ptr(void)
926 {
927 TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_PTR, true);
928 return temp_tcgv_ptr(t);
929 }
930
931 #if defined(CONFIG_DEBUG_TCG)
932 /* If you call tcg_clear_temp_count() at the start of a section of
933 * code which is not supposed to leak any TCG temporaries, then
934 * calling tcg_check_temp_count() at the end of the section will
935 * return 1 if the section did in fact leak a temporary.
936 */
937 void tcg_clear_temp_count(void);
938 int tcg_check_temp_count(void);
939 #else
940 #define tcg_clear_temp_count() do { } while (0)
941 #define tcg_check_temp_count() 0
942 #endif
943
944 int64_t tcg_cpu_exec_time(void);
945 void tcg_dump_info(GString *buf);
946 void tcg_dump_op_count(GString *buf);
947
948 #define TCG_CT_CONST 1 /* any constant of register size */
949
950 typedef struct TCGArgConstraint {
951 unsigned ct : 16;
952 unsigned alias_index : 4;
953 unsigned sort_index : 4;
954 bool oalias : 1;
955 bool ialias : 1;
956 bool newreg : 1;
957 TCGRegSet regs;
958 } TCGArgConstraint;
959
960 #define TCG_MAX_OP_ARGS 16
961
962 /* Bits for TCGOpDef->flags, 8 bits available, all used. */
963 enum {
964 /* Instruction exits the translation block. */
965 TCG_OPF_BB_EXIT = 0x01,
966 /* Instruction defines the end of a basic block. */
967 TCG_OPF_BB_END = 0x02,
968 /* Instruction clobbers call registers and potentially update globals. */
969 TCG_OPF_CALL_CLOBBER = 0x04,
970 /* Instruction has side effects: it cannot be removed if its outputs
971 are not used, and might trigger exceptions. */
972 TCG_OPF_SIDE_EFFECTS = 0x08,
973 /* Instruction operands are 64-bits (otherwise 32-bits). */
974 TCG_OPF_64BIT = 0x10,
975 /* Instruction is optional and not implemented by the host, or insn
976 is generic and should not be implemened by the host. */
977 TCG_OPF_NOT_PRESENT = 0x20,
978 /* Instruction operands are vectors. */
979 TCG_OPF_VECTOR = 0x40,
980 /* Instruction is a conditional branch. */
981 TCG_OPF_COND_BRANCH = 0x80
982 };
983
984 typedef struct TCGOpDef {
985 const char *name;
986 uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
987 uint8_t flags;
988 TCGArgConstraint *args_ct;
989 } TCGOpDef;
990
991 extern TCGOpDef tcg_op_defs[];
992 extern const size_t tcg_op_defs_max;
993
994 typedef struct TCGTargetOpDef {
995 TCGOpcode op;
996 const char *args_ct_str[TCG_MAX_OP_ARGS];
997 } TCGTargetOpDef;
998
999 #define tcg_abort() \
1000 do {\
1001 fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
1002 abort();\
1003 } while (0)
1004
1005 bool tcg_op_supported(TCGOpcode op);
1006
1007 void tcg_gen_callN(void *func, TCGTemp *ret, int nargs, TCGTemp **args);
1008
1009 TCGOp *tcg_emit_op(TCGOpcode opc);
1010 void tcg_op_remove(TCGContext *s, TCGOp *op);
1011 TCGOp *tcg_op_insert_before(TCGContext *s, TCGOp *op, TCGOpcode opc);
1012 TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *op, TCGOpcode opc);
1013
1014 /**
1015 * tcg_remove_ops_after:
1016 * @op: target operation
1017 *
1018 * Discard any opcodes emitted since @op. Expected usage is to save
1019 * a starting point with tcg_last_op(), speculatively emit opcodes,
1020 * then decide whether or not to keep those opcodes after the fact.
1021 */
1022 void tcg_remove_ops_after(TCGOp *op);
1023
1024 void tcg_optimize(TCGContext *s);
1025
1026 /* Allocate a new temporary and initialize it with a constant. */
1027 TCGv_i32 tcg_const_i32(int32_t val);
1028 TCGv_i64 tcg_const_i64(int64_t val);
1029 TCGv_i32 tcg_const_local_i32(int32_t val);
1030 TCGv_i64 tcg_const_local_i64(int64_t val);
1031 TCGv_vec tcg_const_zeros_vec(TCGType);
1032 TCGv_vec tcg_const_ones_vec(TCGType);
1033 TCGv_vec tcg_const_zeros_vec_matching(TCGv_vec);
1034 TCGv_vec tcg_const_ones_vec_matching(TCGv_vec);
1035
1036 /*
1037 * Locate or create a read-only temporary that is a constant.
1038 * This kind of temporary need not be freed, but for convenience
1039 * will be silently ignored by tcg_temp_free_*.
1040 */
1041 TCGTemp *tcg_constant_internal(TCGType type, int64_t val);
1042
1043 static inline TCGv_i32 tcg_constant_i32(int32_t val)
1044 {
1045 return temp_tcgv_i32(tcg_constant_internal(TCG_TYPE_I32, val));
1046 }
1047
1048 static inline TCGv_i64 tcg_constant_i64(int64_t val)
1049 {
1050 return temp_tcgv_i64(tcg_constant_internal(TCG_TYPE_I64, val));
1051 }
1052
1053 TCGv_vec tcg_constant_vec(TCGType type, unsigned vece, int64_t val);
1054 TCGv_vec tcg_constant_vec_matching(TCGv_vec match, unsigned vece, int64_t val);
1055
1056 #if UINTPTR_MAX == UINT32_MAX
1057 # define tcg_const_ptr(x) ((TCGv_ptr)tcg_const_i32((intptr_t)(x)))
1058 # define tcg_const_local_ptr(x) ((TCGv_ptr)tcg_const_local_i32((intptr_t)(x)))
1059 # define tcg_constant_ptr(x) ((TCGv_ptr)tcg_constant_i32((intptr_t)(x)))
1060 #else
1061 # define tcg_const_ptr(x) ((TCGv_ptr)tcg_const_i64((intptr_t)(x)))
1062 # define tcg_const_local_ptr(x) ((TCGv_ptr)tcg_const_local_i64((intptr_t)(x)))
1063 # define tcg_constant_ptr(x) ((TCGv_ptr)tcg_constant_i64((intptr_t)(x)))
1064 #endif
1065
1066 TCGLabel *gen_new_label(void);
1067
1068 /**
1069 * label_arg
1070 * @l: label
1071 *
1072 * Encode a label for storage in the TCG opcode stream.
1073 */
1074
1075 static inline TCGArg label_arg(TCGLabel *l)
1076 {
1077 return (uintptr_t)l;
1078 }
1079
1080 /**
1081 * arg_label
1082 * @i: value
1083 *
1084 * The opposite of label_arg. Retrieve a label from the
1085 * encoding of the TCG opcode stream.
1086 */
1087
1088 static inline TCGLabel *arg_label(TCGArg i)
1089 {
1090 return (TCGLabel *)(uintptr_t)i;
1091 }
1092
1093 /**
1094 * tcg_ptr_byte_diff
1095 * @a, @b: addresses to be differenced
1096 *
1097 * There are many places within the TCG backends where we need a byte
1098 * difference between two pointers. While this can be accomplished
1099 * with local casting, it's easy to get wrong -- especially if one is
1100 * concerned with the signedness of the result.
1101 *
1102 * This version relies on GCC's void pointer arithmetic to get the
1103 * correct result.
1104 */
1105
1106 static inline ptrdiff_t tcg_ptr_byte_diff(const void *a, const void *b)
1107 {
1108 return a - b;
1109 }
1110
1111 /**
1112 * tcg_pcrel_diff
1113 * @s: the tcg context
1114 * @target: address of the target
1115 *
1116 * Produce a pc-relative difference, from the current code_ptr
1117 * to the destination address.
1118 */
1119
1120 static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, const void *target)
1121 {
1122 return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_ptr));
1123 }
1124
1125 /**
1126 * tcg_tbrel_diff
1127 * @s: the tcg context
1128 * @target: address of the target
1129 *
1130 * Produce a difference, from the beginning of the current TB code
1131 * to the destination address.
1132 */
1133 static inline ptrdiff_t tcg_tbrel_diff(TCGContext *s, const void *target)
1134 {
1135 return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_buf));
1136 }
1137
1138 /**
1139 * tcg_current_code_size
1140 * @s: the tcg context
1141 *
1142 * Compute the current code size within the translation block.
1143 * This is used to fill in qemu's data structures for goto_tb.
1144 */
1145
1146 static inline size_t tcg_current_code_size(TCGContext *s)
1147 {
1148 return tcg_ptr_byte_diff(s->code_ptr, s->code_buf);
1149 }
1150
1151 /**
1152 * tcg_qemu_tb_exec:
1153 * @env: pointer to CPUArchState for the CPU
1154 * @tb_ptr: address of generated code for the TB to execute
1155 *
1156 * Start executing code from a given translation block.
1157 * Where translation blocks have been linked, execution
1158 * may proceed from the given TB into successive ones.
1159 * Control eventually returns only when some action is needed
1160 * from the top-level loop: either control must pass to a TB
1161 * which has not yet been directly linked, or an asynchronous
1162 * event such as an interrupt needs handling.
1163 *
1164 * Return: The return value is the value passed to the corresponding
1165 * tcg_gen_exit_tb() at translation time of the last TB attempted to execute.
1166 * The value is either zero or a 4-byte aligned pointer to that TB combined
1167 * with additional information in its two least significant bits. The
1168 * additional information is encoded as follows:
1169 * 0, 1: the link between this TB and the next is via the specified
1170 * TB index (0 or 1). That is, we left the TB via (the equivalent
1171 * of) "goto_tb <index>". The main loop uses this to determine
1172 * how to link the TB just executed to the next.
1173 * 2: we are using instruction counting code generation, and we
1174 * did not start executing this TB because the instruction counter
1175 * would hit zero midway through it. In this case the pointer
1176 * returned is the TB we were about to execute, and the caller must
1177 * arrange to execute the remaining count of instructions.
1178 * 3: we stopped because the CPU's exit_request flag was set
1179 * (usually meaning that there is an interrupt that needs to be
1180 * handled). The pointer returned is the TB we were about to execute
1181 * when we noticed the pending exit request.
1182 *
1183 * If the bottom two bits indicate an exit-via-index then the CPU
1184 * state is correctly synchronised and ready for execution of the next
1185 * TB (and in particular the guest PC is the address to execute next).
1186 * Otherwise, we gave up on execution of this TB before it started, and
1187 * the caller must fix up the CPU state by calling the CPU's
1188 * synchronize_from_tb() method with the TB pointer we return (falling
1189 * back to calling the CPU's set_pc method with tb->pb if no
1190 * synchronize_from_tb() method exists).
1191 *
1192 * Note that TCG targets may use a different definition of tcg_qemu_tb_exec
1193 * to this default (which just calls the prologue.code emitted by
1194 * tcg_target_qemu_prologue()).
1195 */
1196 #define TB_EXIT_MASK 3
1197 #define TB_EXIT_IDX0 0
1198 #define TB_EXIT_IDX1 1
1199 #define TB_EXIT_IDXMAX 1
1200 #define TB_EXIT_REQUESTED 3
1201
1202 #ifdef CONFIG_TCG_INTERPRETER
1203 uintptr_t tcg_qemu_tb_exec(CPUArchState *env, const void *tb_ptr);
1204 #else
1205 typedef uintptr_t tcg_prologue_fn(CPUArchState *env, const void *tb_ptr);
1206 extern tcg_prologue_fn *tcg_qemu_tb_exec;
1207 #endif
1208
1209 void tcg_register_jit(const void *buf, size_t buf_size);
1210
1211 #if TCG_TARGET_MAYBE_vec
1212 /* Return zero if the tuple (opc, type, vece) is unsupportable;
1213 return > 0 if it is directly supportable;
1214 return < 0 if we must call tcg_expand_vec_op. */
1215 int tcg_can_emit_vec_op(TCGOpcode, TCGType, unsigned);
1216 #else
1217 static inline int tcg_can_emit_vec_op(TCGOpcode o, TCGType t, unsigned ve)
1218 {
1219 return 0;
1220 }
1221 #endif
1222
1223 /* Expand the tuple (opc, type, vece) on the given arguments. */
1224 void tcg_expand_vec_op(TCGOpcode, TCGType, unsigned, TCGArg, ...);
1225
1226 /* Replicate a constant C accoring to the log2 of the element size. */
1227 uint64_t dup_const(unsigned vece, uint64_t c);
1228
1229 #define dup_const(VECE, C) \
1230 (__builtin_constant_p(VECE) \
1231 ? ( (VECE) == MO_8 ? 0x0101010101010101ull * (uint8_t)(C) \
1232 : (VECE) == MO_16 ? 0x0001000100010001ull * (uint16_t)(C) \
1233 : (VECE) == MO_32 ? 0x0000000100000001ull * (uint32_t)(C) \
1234 : (VECE) == MO_64 ? (uint64_t)(C) \
1235 : (qemu_build_not_reached_always(), 0)) \
1236 : dup_const(VECE, C))
1237
1238 #if TARGET_LONG_BITS == 64
1239 # define dup_const_tl dup_const
1240 #else
1241 # define dup_const_tl(VECE, C) \
1242 (__builtin_constant_p(VECE) \
1243 ? ( (VECE) == MO_8 ? 0x01010101ul * (uint8_t)(C) \
1244 : (VECE) == MO_16 ? 0x00010001ul * (uint16_t)(C) \
1245 : (VECE) == MO_32 ? 0x00000001ul * (uint32_t)(C) \
1246 : (qemu_build_not_reached_always(), 0)) \
1247 : (target_long)dup_const(VECE, C))
1248 #endif
1249
1250 #ifdef CONFIG_DEBUG_TCG
1251 void tcg_assert_listed_vecop(TCGOpcode);
1252 #else
1253 static inline void tcg_assert_listed_vecop(TCGOpcode op) { }
1254 #endif
1255
1256 static inline const TCGOpcode *tcg_swap_vecop_list(const TCGOpcode *n)
1257 {
1258 #ifdef CONFIG_DEBUG_TCG
1259 const TCGOpcode *o = tcg_ctx->vecop_list;
1260 tcg_ctx->vecop_list = n;
1261 return o;
1262 #else
1263 return NULL;
1264 #endif
1265 }
1266
1267 bool tcg_can_emit_vecop_list(const TCGOpcode *, TCGType, unsigned);
1268
1269 #endif /* TCG_H */