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1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2 /*
3 * Copyright (c) 1999-2002 Vojtech Pavlik
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 */
9 #ifndef _UAPI_INPUT_H
10 #define _UAPI_INPUT_H
11
12
13 #ifndef __KERNEL__
14 #include <sys/time.h>
15 #include <sys/ioctl.h>
16 #include <sys/types.h>
17 #include <linux/types.h>
18 #endif
19
20 #include "input-event-codes.h"
21
22 /*
23 * The event structure itself
24 */
25
26 struct input_event {
27 struct timeval time;
28 __u16 type;
29 __u16 code;
30 __s32 value;
31 };
32
33 /*
34 * Protocol version.
35 */
36
37 #define EV_VERSION 0x010001
38
39 /*
40 * IOCTLs (0x00 - 0x7f)
41 */
42
43 struct input_id {
44 __u16 bustype;
45 __u16 vendor;
46 __u16 product;
47 __u16 version;
48 };
49
50 /**
51 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
52 * @value: latest reported value for the axis.
53 * @minimum: specifies minimum value for the axis.
54 * @maximum: specifies maximum value for the axis.
55 * @fuzz: specifies fuzz value that is used to filter noise from
56 * the event stream.
57 * @flat: values that are within this value will be discarded by
58 * joydev interface and reported as 0 instead.
59 * @resolution: specifies resolution for the values reported for
60 * the axis.
61 *
62 * Note that input core does not clamp reported values to the
63 * [minimum, maximum] limits, such task is left to userspace.
64 *
65 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
66 * is reported in units per millimeter (units/mm), resolution
67 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
68 * in units per radian.
69 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
70 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
71 * in units per g (units/g) and in units per degree per second
72 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
73 */
74 struct input_absinfo {
75 __s32 value;
76 __s32 minimum;
77 __s32 maximum;
78 __s32 fuzz;
79 __s32 flat;
80 __s32 resolution;
81 };
82
83 /**
84 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
85 * @scancode: scancode represented in machine-endian form.
86 * @len: length of the scancode that resides in @scancode buffer.
87 * @index: index in the keymap, may be used instead of scancode
88 * @flags: allows to specify how kernel should handle the request. For
89 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
90 * should perform lookup in keymap by @index instead of @scancode
91 * @keycode: key code assigned to this scancode
92 *
93 * The structure is used to retrieve and modify keymap data. Users have
94 * option of performing lookup either by @scancode itself or by @index
95 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
96 * (depending on which element was used to perform lookup).
97 */
98 struct input_keymap_entry {
99 #define INPUT_KEYMAP_BY_INDEX (1 << 0)
100 __u8 flags;
101 __u8 len;
102 __u16 index;
103 __u32 keycode;
104 __u8 scancode[32];
105 };
106
107 struct input_mask {
108 __u32 type;
109 __u32 codes_size;
110 __u64 codes_ptr;
111 };
112
113 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
114 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
115 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
116 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
117
118 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
119 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
120 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
121 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
122
123 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
124 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
125 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
126 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
127
128 /**
129 * EVIOCGMTSLOTS(len) - get MT slot values
130 * @len: size of the data buffer in bytes
131 *
132 * The ioctl buffer argument should be binary equivalent to
133 *
134 * struct input_mt_request_layout {
135 * __u32 code;
136 * __s32 values[num_slots];
137 * };
138 *
139 * where num_slots is the (arbitrary) number of MT slots to extract.
140 *
141 * The ioctl size argument (len) is the size of the buffer, which
142 * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is
143 * too small to fit all available slots, the first num_slots are
144 * returned.
145 *
146 * Before the call, code is set to the wanted ABS_MT event type. On
147 * return, values[] is filled with the slot values for the specified
148 * ABS_MT code.
149 *
150 * If the request code is not an ABS_MT value, -EINVAL is returned.
151 */
152 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
153
154 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
155 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
156 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
157 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
158
159 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
160 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
161 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
162
163 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
164 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
165 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
166
167 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
168 #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
169
170 /**
171 * EVIOCGMASK - Retrieve current event mask
172 *
173 * This ioctl allows user to retrieve the current event mask for specific
174 * event type. The argument must be of type "struct input_mask" and
175 * specifies the event type to query, the address of the receive buffer and
176 * the size of the receive buffer.
177 *
178 * The event mask is a per-client mask that specifies which events are
179 * forwarded to the client. Each event code is represented by a single bit
180 * in the event mask. If the bit is set, the event is passed to the client
181 * normally. Otherwise, the event is filtered and will never be queued on
182 * the client's receive buffer.
183 *
184 * Event masks do not affect global state of the input device. They only
185 * affect the file descriptor they are applied to.
186 *
187 * The default event mask for a client has all bits set, i.e. all events
188 * are forwarded to the client. If the kernel is queried for an unknown
189 * event type or if the receive buffer is larger than the number of
190 * event codes known to the kernel, the kernel returns all zeroes for those
191 * codes.
192 *
193 * At maximum, codes_size bytes are copied.
194 *
195 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
196 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
197 * does not implement the ioctl.
198 */
199 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
200
201 /**
202 * EVIOCSMASK - Set event mask
203 *
204 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
205 * current event mask, this changes the client's event mask for a specific
206 * type. See EVIOCGMASK for a description of event-masks and the
207 * argument-type.
208 *
209 * This ioctl provides full forward compatibility. If the passed event type
210 * is unknown to the kernel, or if the number of event codes specified in
211 * the mask is bigger than what is known to the kernel, the ioctl is still
212 * accepted and applied. However, any unknown codes are left untouched and
213 * stay cleared. That means, the kernel always filters unknown codes
214 * regardless of what the client requests. If the new mask doesn't cover
215 * all known event-codes, all remaining codes are automatically cleared and
216 * thus filtered.
217 *
218 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
219 * returned if the receive-buffer points to invalid memory. EINVAL is returned
220 * if the kernel does not implement the ioctl.
221 */
222 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
223
224 #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
225
226 /*
227 * IDs.
228 */
229
230 #define ID_BUS 0
231 #define ID_VENDOR 1
232 #define ID_PRODUCT 2
233 #define ID_VERSION 3
234
235 #define BUS_PCI 0x01
236 #define BUS_ISAPNP 0x02
237 #define BUS_USB 0x03
238 #define BUS_HIL 0x04
239 #define BUS_BLUETOOTH 0x05
240 #define BUS_VIRTUAL 0x06
241
242 #define BUS_ISA 0x10
243 #define BUS_I8042 0x11
244 #define BUS_XTKBD 0x12
245 #define BUS_RS232 0x13
246 #define BUS_GAMEPORT 0x14
247 #define BUS_PARPORT 0x15
248 #define BUS_AMIGA 0x16
249 #define BUS_ADB 0x17
250 #define BUS_I2C 0x18
251 #define BUS_HOST 0x19
252 #define BUS_GSC 0x1A
253 #define BUS_ATARI 0x1B
254 #define BUS_SPI 0x1C
255 #define BUS_RMI 0x1D
256 #define BUS_CEC 0x1E
257 #define BUS_INTEL_ISHTP 0x1F
258
259 /*
260 * MT_TOOL types
261 */
262 #define MT_TOOL_FINGER 0
263 #define MT_TOOL_PEN 1
264 #define MT_TOOL_PALM 2
265 #define MT_TOOL_MAX 2
266
267 /*
268 * Values describing the status of a force-feedback effect
269 */
270 #define FF_STATUS_STOPPED 0x00
271 #define FF_STATUS_PLAYING 0x01
272 #define FF_STATUS_MAX 0x01
273
274 /*
275 * Structures used in ioctls to upload effects to a device
276 * They are pieces of a bigger structure (called ff_effect)
277 */
278
279 /*
280 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
281 * should not be used and have unspecified results.
282 */
283
284 /**
285 * struct ff_replay - defines scheduling of the force-feedback effect
286 * @length: duration of the effect
287 * @delay: delay before effect should start playing
288 */
289 struct ff_replay {
290 __u16 length;
291 __u16 delay;
292 };
293
294 /**
295 * struct ff_trigger - defines what triggers the force-feedback effect
296 * @button: number of the button triggering the effect
297 * @interval: controls how soon the effect can be re-triggered
298 */
299 struct ff_trigger {
300 __u16 button;
301 __u16 interval;
302 };
303
304 /**
305 * struct ff_envelope - generic force-feedback effect envelope
306 * @attack_length: duration of the attack (ms)
307 * @attack_level: level at the beginning of the attack
308 * @fade_length: duration of fade (ms)
309 * @fade_level: level at the end of fade
310 *
311 * The @attack_level and @fade_level are absolute values; when applying
312 * envelope force-feedback core will convert to positive/negative
313 * value based on polarity of the default level of the effect.
314 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
315 */
316 struct ff_envelope {
317 __u16 attack_length;
318 __u16 attack_level;
319 __u16 fade_length;
320 __u16 fade_level;
321 };
322
323 /**
324 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
325 * @level: strength of the effect; may be negative
326 * @envelope: envelope data
327 */
328 struct ff_constant_effect {
329 __s16 level;
330 struct ff_envelope envelope;
331 };
332
333 /**
334 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
335 * @start_level: beginning strength of the effect; may be negative
336 * @end_level: final strength of the effect; may be negative
337 * @envelope: envelope data
338 */
339 struct ff_ramp_effect {
340 __s16 start_level;
341 __s16 end_level;
342 struct ff_envelope envelope;
343 };
344
345 /**
346 * struct ff_condition_effect - defines a spring or friction force-feedback effect
347 * @right_saturation: maximum level when joystick moved all way to the right
348 * @left_saturation: same for the left side
349 * @right_coeff: controls how fast the force grows when the joystick moves
350 * to the right
351 * @left_coeff: same for the left side
352 * @deadband: size of the dead zone, where no force is produced
353 * @center: position of the dead zone
354 */
355 struct ff_condition_effect {
356 __u16 right_saturation;
357 __u16 left_saturation;
358
359 __s16 right_coeff;
360 __s16 left_coeff;
361
362 __u16 deadband;
363 __s16 center;
364 };
365
366 /**
367 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
368 * @waveform: kind of the effect (wave)
369 * @period: period of the wave (ms)
370 * @magnitude: peak value
371 * @offset: mean value of the wave (roughly)
372 * @phase: 'horizontal' shift
373 * @envelope: envelope data
374 * @custom_len: number of samples (FF_CUSTOM only)
375 * @custom_data: buffer of samples (FF_CUSTOM only)
376 *
377 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
378 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
379 * for the time being as no driver supports it yet.
380 *
381 * Note: the data pointed by custom_data is copied by the driver.
382 * You can therefore dispose of the memory after the upload/update.
383 */
384 struct ff_periodic_effect {
385 __u16 waveform;
386 __u16 period;
387 __s16 magnitude;
388 __s16 offset;
389 __u16 phase;
390
391 struct ff_envelope envelope;
392
393 __u32 custom_len;
394 __s16 __user *custom_data;
395 };
396
397 /**
398 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
399 * @strong_magnitude: magnitude of the heavy motor
400 * @weak_magnitude: magnitude of the light one
401 *
402 * Some rumble pads have two motors of different weight. Strong_magnitude
403 * represents the magnitude of the vibration generated by the heavy one.
404 */
405 struct ff_rumble_effect {
406 __u16 strong_magnitude;
407 __u16 weak_magnitude;
408 };
409
410 /**
411 * struct ff_effect - defines force feedback effect
412 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
413 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
414 * @id: an unique id assigned to an effect
415 * @direction: direction of the effect
416 * @trigger: trigger conditions (struct ff_trigger)
417 * @replay: scheduling of the effect (struct ff_replay)
418 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
419 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
420 * defining effect parameters
421 *
422 * This structure is sent through ioctl from the application to the driver.
423 * To create a new effect application should set its @id to -1; the kernel
424 * will return assigned @id which can later be used to update or delete
425 * this effect.
426 *
427 * Direction of the effect is encoded as follows:
428 * 0 deg -> 0x0000 (down)
429 * 90 deg -> 0x4000 (left)
430 * 180 deg -> 0x8000 (up)
431 * 270 deg -> 0xC000 (right)
432 */
433 struct ff_effect {
434 __u16 type;
435 __s16 id;
436 __u16 direction;
437 struct ff_trigger trigger;
438 struct ff_replay replay;
439
440 union {
441 struct ff_constant_effect constant;
442 struct ff_ramp_effect ramp;
443 struct ff_periodic_effect periodic;
444 struct ff_condition_effect condition[2]; /* One for each axis */
445 struct ff_rumble_effect rumble;
446 } u;
447 };
448
449 /*
450 * Force feedback effect types
451 */
452
453 #define FF_RUMBLE 0x50
454 #define FF_PERIODIC 0x51
455 #define FF_CONSTANT 0x52
456 #define FF_SPRING 0x53
457 #define FF_FRICTION 0x54
458 #define FF_DAMPER 0x55
459 #define FF_INERTIA 0x56
460 #define FF_RAMP 0x57
461
462 #define FF_EFFECT_MIN FF_RUMBLE
463 #define FF_EFFECT_MAX FF_RAMP
464
465 /*
466 * Force feedback periodic effect types
467 */
468
469 #define FF_SQUARE 0x58
470 #define FF_TRIANGLE 0x59
471 #define FF_SINE 0x5a
472 #define FF_SAW_UP 0x5b
473 #define FF_SAW_DOWN 0x5c
474 #define FF_CUSTOM 0x5d
475
476 #define FF_WAVEFORM_MIN FF_SQUARE
477 #define FF_WAVEFORM_MAX FF_CUSTOM
478
479 /*
480 * Set ff device properties
481 */
482
483 #define FF_GAIN 0x60
484 #define FF_AUTOCENTER 0x61
485
486 /*
487 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
488 * cause a collision with another ff method, in this case ff->set_gain().
489 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
490 * and thus the total number of effects should never exceed FF_GAIN.
491 */
492 #define FF_MAX_EFFECTS FF_GAIN
493
494 #define FF_MAX 0x7f
495 #define FF_CNT (FF_MAX+1)
496
497 #endif /* _UAPI_INPUT_H */