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1 /*
2 * cgroup_freezer.c - control group freezer subsystem
3 *
4 * Copyright IBM Corporation, 2007
5 *
6 * Author : Cedric Le Goater <clg@fr.ibm.com>
7 *
8 * This program is free software; you can redistribute it and/or modify it
9 * under the terms of version 2.1 of the GNU Lesser General Public License
10 * as published by the Free Software Foundation.
11 *
12 * This program is distributed in the hope that it would be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 */
16
17 #include <linux/export.h>
18 #include <linux/slab.h>
19 #include <linux/cgroup.h>
20 #include <linux/fs.h>
21 #include <linux/uaccess.h>
22 #include <linux/freezer.h>
23 #include <linux/seq_file.h>
24
25 /*
26 * A cgroup is freezing if any FREEZING flags are set. FREEZING_SELF is
27 * set if "FROZEN" is written to freezer.state cgroupfs file, and cleared
28 * for "THAWED". FREEZING_PARENT is set if the parent freezer is FREEZING
29 * for whatever reason. IOW, a cgroup has FREEZING_PARENT set if one of
30 * its ancestors has FREEZING_SELF set.
31 */
32 enum freezer_state_flags {
33 CGROUP_FREEZER_ONLINE = (1 << 0), /* freezer is fully online */
34 CGROUP_FREEZING_SELF = (1 << 1), /* this freezer is freezing */
35 CGROUP_FREEZING_PARENT = (1 << 2), /* the parent freezer is freezing */
36 CGROUP_FROZEN = (1 << 3), /* this and its descendants frozen */
37
38 /* mask for all FREEZING flags */
39 CGROUP_FREEZING = CGROUP_FREEZING_SELF | CGROUP_FREEZING_PARENT,
40 };
41
42 struct freezer {
43 struct cgroup_subsys_state css;
44 unsigned int state;
45 spinlock_t lock;
46 };
47
48 static inline struct freezer *css_freezer(struct cgroup_subsys_state *css)
49 {
50 return css ? container_of(css, struct freezer, css) : NULL;
51 }
52
53 static inline struct freezer *task_freezer(struct task_struct *task)
54 {
55 return css_freezer(task_css(task, freezer_subsys_id));
56 }
57
58 static struct freezer *parent_freezer(struct freezer *freezer)
59 {
60 return css_freezer(css_parent(&freezer->css));
61 }
62
63 bool cgroup_freezing(struct task_struct *task)
64 {
65 bool ret;
66
67 rcu_read_lock();
68 ret = task_freezer(task)->state & CGROUP_FREEZING;
69 rcu_read_unlock();
70
71 return ret;
72 }
73
74 /*
75 * cgroups_write_string() limits the size of freezer state strings to
76 * CGROUP_LOCAL_BUFFER_SIZE
77 */
78 static const char *freezer_state_strs(unsigned int state)
79 {
80 if (state & CGROUP_FROZEN)
81 return "FROZEN";
82 if (state & CGROUP_FREEZING)
83 return "FREEZING";
84 return "THAWED";
85 };
86
87 struct cgroup_subsys freezer_subsys;
88
89 static struct cgroup_subsys_state *
90 freezer_css_alloc(struct cgroup_subsys_state *parent_css)
91 {
92 struct freezer *freezer;
93
94 freezer = kzalloc(sizeof(struct freezer), GFP_KERNEL);
95 if (!freezer)
96 return ERR_PTR(-ENOMEM);
97
98 spin_lock_init(&freezer->lock);
99 return &freezer->css;
100 }
101
102 /**
103 * freezer_css_online - commit creation of a freezer css
104 * @css: css being created
105 *
106 * We're committing to creation of @css. Mark it online and inherit
107 * parent's freezing state while holding both parent's and our
108 * freezer->lock.
109 */
110 static int freezer_css_online(struct cgroup_subsys_state *css)
111 {
112 struct freezer *freezer = css_freezer(css);
113 struct freezer *parent = parent_freezer(freezer);
114
115 /*
116 * The following double locking and freezing state inheritance
117 * guarantee that @cgroup can never escape ancestors' freezing
118 * states. See css_for_each_descendant_pre() for details.
119 */
120 if (parent)
121 spin_lock_irq(&parent->lock);
122 spin_lock_nested(&freezer->lock, SINGLE_DEPTH_NESTING);
123
124 freezer->state |= CGROUP_FREEZER_ONLINE;
125
126 if (parent && (parent->state & CGROUP_FREEZING)) {
127 freezer->state |= CGROUP_FREEZING_PARENT | CGROUP_FROZEN;
128 atomic_inc(&system_freezing_cnt);
129 }
130
131 spin_unlock(&freezer->lock);
132 if (parent)
133 spin_unlock_irq(&parent->lock);
134
135 return 0;
136 }
137
138 /**
139 * freezer_css_offline - initiate destruction of a freezer css
140 * @css: css being destroyed
141 *
142 * @css is going away. Mark it dead and decrement system_freezing_count if
143 * it was holding one.
144 */
145 static void freezer_css_offline(struct cgroup_subsys_state *css)
146 {
147 struct freezer *freezer = css_freezer(css);
148
149 spin_lock_irq(&freezer->lock);
150
151 if (freezer->state & CGROUP_FREEZING)
152 atomic_dec(&system_freezing_cnt);
153
154 freezer->state = 0;
155
156 spin_unlock_irq(&freezer->lock);
157 }
158
159 static void freezer_css_free(struct cgroup_subsys_state *css)
160 {
161 kfree(css_freezer(css));
162 }
163
164 /*
165 * Tasks can be migrated into a different freezer anytime regardless of its
166 * current state. freezer_attach() is responsible for making new tasks
167 * conform to the current state.
168 *
169 * Freezer state changes and task migration are synchronized via
170 * @freezer->lock. freezer_attach() makes the new tasks conform to the
171 * current state and all following state changes can see the new tasks.
172 */
173 static void freezer_attach(struct cgroup_subsys_state *new_css,
174 struct cgroup_taskset *tset)
175 {
176 struct freezer *freezer = css_freezer(new_css);
177 struct task_struct *task;
178 bool clear_frozen = false;
179
180 spin_lock_irq(&freezer->lock);
181
182 /*
183 * Make the new tasks conform to the current state of @new_css.
184 * For simplicity, when migrating any task to a FROZEN cgroup, we
185 * revert it to FREEZING and let update_if_frozen() determine the
186 * correct state later.
187 *
188 * Tasks in @tset are on @new_css but may not conform to its
189 * current state before executing the following - !frozen tasks may
190 * be visible in a FROZEN cgroup and frozen tasks in a THAWED one.
191 */
192 cgroup_taskset_for_each(task, new_css, tset) {
193 if (!(freezer->state & CGROUP_FREEZING)) {
194 __thaw_task(task);
195 } else {
196 freeze_task(task);
197 freezer->state &= ~CGROUP_FROZEN;
198 clear_frozen = true;
199 }
200 }
201
202 spin_unlock_irq(&freezer->lock);
203
204 /*
205 * Propagate FROZEN clearing upwards. We may race with
206 * update_if_frozen(), but as long as both work bottom-up, either
207 * update_if_frozen() sees child's FROZEN cleared or we clear the
208 * parent's FROZEN later. No parent w/ !FROZEN children can be
209 * left FROZEN.
210 */
211 while (clear_frozen && (freezer = parent_freezer(freezer))) {
212 spin_lock_irq(&freezer->lock);
213 freezer->state &= ~CGROUP_FROZEN;
214 clear_frozen = freezer->state & CGROUP_FREEZING;
215 spin_unlock_irq(&freezer->lock);
216 }
217 }
218
219 static void freezer_fork(struct task_struct *task)
220 {
221 struct freezer *freezer;
222
223 rcu_read_lock();
224 freezer = task_freezer(task);
225
226 /*
227 * The root cgroup is non-freezable, so we can skip the
228 * following check.
229 */
230 if (!parent_freezer(freezer))
231 goto out;
232
233 spin_lock_irq(&freezer->lock);
234 if (freezer->state & CGROUP_FREEZING)
235 freeze_task(task);
236 spin_unlock_irq(&freezer->lock);
237 out:
238 rcu_read_unlock();
239 }
240
241 /**
242 * update_if_frozen - update whether a cgroup finished freezing
243 * @css: css of interest
244 *
245 * Once FREEZING is initiated, transition to FROZEN is lazily updated by
246 * calling this function. If the current state is FREEZING but not FROZEN,
247 * this function checks whether all tasks of this cgroup and the descendant
248 * cgroups finished freezing and, if so, sets FROZEN.
249 *
250 * The caller is responsible for grabbing RCU read lock and calling
251 * update_if_frozen() on all descendants prior to invoking this function.
252 *
253 * Task states and freezer state might disagree while tasks are being
254 * migrated into or out of @css, so we can't verify task states against
255 * @freezer state here. See freezer_attach() for details.
256 */
257 static void update_if_frozen(struct cgroup_subsys_state *css)
258 {
259 struct freezer *freezer = css_freezer(css);
260 struct cgroup_subsys_state *pos;
261 struct css_task_iter it;
262 struct task_struct *task;
263
264 WARN_ON_ONCE(!rcu_read_lock_held());
265
266 spin_lock_irq(&freezer->lock);
267
268 if (!(freezer->state & CGROUP_FREEZING) ||
269 (freezer->state & CGROUP_FROZEN))
270 goto out_unlock;
271
272 /* are all (live) children frozen? */
273 css_for_each_child(pos, css) {
274 struct freezer *child = css_freezer(pos);
275
276 if ((child->state & CGROUP_FREEZER_ONLINE) &&
277 !(child->state & CGROUP_FROZEN))
278 goto out_unlock;
279 }
280
281 /* are all tasks frozen? */
282 css_task_iter_start(css, &it);
283
284 while ((task = css_task_iter_next(&it))) {
285 if (freezing(task)) {
286 /*
287 * freezer_should_skip() indicates that the task
288 * should be skipped when determining freezing
289 * completion. Consider it frozen in addition to
290 * the usual frozen condition.
291 */
292 if (!frozen(task) && !freezer_should_skip(task))
293 goto out_iter_end;
294 }
295 }
296
297 freezer->state |= CGROUP_FROZEN;
298 out_iter_end:
299 css_task_iter_end(&it);
300 out_unlock:
301 spin_unlock_irq(&freezer->lock);
302 }
303
304 static int freezer_read(struct cgroup_subsys_state *css, struct cftype *cft,
305 struct seq_file *m)
306 {
307 struct cgroup_subsys_state *pos;
308
309 rcu_read_lock();
310
311 /* update states bottom-up */
312 css_for_each_descendant_post(pos, css)
313 update_if_frozen(pos);
314
315 rcu_read_unlock();
316
317 seq_puts(m, freezer_state_strs(css_freezer(css)->state));
318 seq_putc(m, '\n');
319 return 0;
320 }
321
322 static void freeze_cgroup(struct freezer *freezer)
323 {
324 struct css_task_iter it;
325 struct task_struct *task;
326
327 css_task_iter_start(&freezer->css, &it);
328 while ((task = css_task_iter_next(&it)))
329 freeze_task(task);
330 css_task_iter_end(&it);
331 }
332
333 static void unfreeze_cgroup(struct freezer *freezer)
334 {
335 struct css_task_iter it;
336 struct task_struct *task;
337
338 css_task_iter_start(&freezer->css, &it);
339 while ((task = css_task_iter_next(&it)))
340 __thaw_task(task);
341 css_task_iter_end(&it);
342 }
343
344 /**
345 * freezer_apply_state - apply state change to a single cgroup_freezer
346 * @freezer: freezer to apply state change to
347 * @freeze: whether to freeze or unfreeze
348 * @state: CGROUP_FREEZING_* flag to set or clear
349 *
350 * Set or clear @state on @cgroup according to @freeze, and perform
351 * freezing or thawing as necessary.
352 */
353 static void freezer_apply_state(struct freezer *freezer, bool freeze,
354 unsigned int state)
355 {
356 /* also synchronizes against task migration, see freezer_attach() */
357 lockdep_assert_held(&freezer->lock);
358
359 if (!(freezer->state & CGROUP_FREEZER_ONLINE))
360 return;
361
362 if (freeze) {
363 if (!(freezer->state & CGROUP_FREEZING))
364 atomic_inc(&system_freezing_cnt);
365 freezer->state |= state;
366 freeze_cgroup(freezer);
367 } else {
368 bool was_freezing = freezer->state & CGROUP_FREEZING;
369
370 freezer->state &= ~state;
371
372 if (!(freezer->state & CGROUP_FREEZING)) {
373 if (was_freezing)
374 atomic_dec(&system_freezing_cnt);
375 freezer->state &= ~CGROUP_FROZEN;
376 unfreeze_cgroup(freezer);
377 }
378 }
379 }
380
381 /**
382 * freezer_change_state - change the freezing state of a cgroup_freezer
383 * @freezer: freezer of interest
384 * @freeze: whether to freeze or thaw
385 *
386 * Freeze or thaw @freezer according to @freeze. The operations are
387 * recursive - all descendants of @freezer will be affected.
388 */
389 static void freezer_change_state(struct freezer *freezer, bool freeze)
390 {
391 struct cgroup_subsys_state *pos;
392
393 /*
394 * Update all its descendants in pre-order traversal. Each
395 * descendant will try to inherit its parent's FREEZING state as
396 * CGROUP_FREEZING_PARENT.
397 */
398 rcu_read_lock();
399 css_for_each_descendant_pre(pos, &freezer->css) {
400 struct freezer *pos_f = css_freezer(pos);
401 struct freezer *parent = parent_freezer(pos_f);
402
403 spin_lock_irq(&pos_f->lock);
404
405 if (pos_f == freezer) {
406 freezer_apply_state(pos_f, freeze,
407 CGROUP_FREEZING_SELF);
408 } else {
409 /*
410 * Our update to @parent->state is already visible
411 * which is all we need. No need to lock @parent.
412 * For more info on synchronization, see
413 * freezer_post_create().
414 */
415 freezer_apply_state(pos_f,
416 parent->state & CGROUP_FREEZING,
417 CGROUP_FREEZING_PARENT);
418 }
419
420 spin_unlock_irq(&pos_f->lock);
421 }
422 rcu_read_unlock();
423 }
424
425 static int freezer_write(struct cgroup_subsys_state *css, struct cftype *cft,
426 const char *buffer)
427 {
428 bool freeze;
429
430 if (strcmp(buffer, freezer_state_strs(0)) == 0)
431 freeze = false;
432 else if (strcmp(buffer, freezer_state_strs(CGROUP_FROZEN)) == 0)
433 freeze = true;
434 else
435 return -EINVAL;
436
437 freezer_change_state(css_freezer(css), freeze);
438 return 0;
439 }
440
441 static u64 freezer_self_freezing_read(struct cgroup_subsys_state *css,
442 struct cftype *cft)
443 {
444 struct freezer *freezer = css_freezer(css);
445
446 return (bool)(freezer->state & CGROUP_FREEZING_SELF);
447 }
448
449 static u64 freezer_parent_freezing_read(struct cgroup_subsys_state *css,
450 struct cftype *cft)
451 {
452 struct freezer *freezer = css_freezer(css);
453
454 return (bool)(freezer->state & CGROUP_FREEZING_PARENT);
455 }
456
457 static struct cftype files[] = {
458 {
459 .name = "state",
460 .flags = CFTYPE_NOT_ON_ROOT,
461 .read_seq_string = freezer_read,
462 .write_string = freezer_write,
463 },
464 {
465 .name = "self_freezing",
466 .flags = CFTYPE_NOT_ON_ROOT,
467 .read_u64 = freezer_self_freezing_read,
468 },
469 {
470 .name = "parent_freezing",
471 .flags = CFTYPE_NOT_ON_ROOT,
472 .read_u64 = freezer_parent_freezing_read,
473 },
474 { } /* terminate */
475 };
476
477 struct cgroup_subsys freezer_subsys = {
478 .name = "freezer",
479 .css_alloc = freezer_css_alloc,
480 .css_online = freezer_css_online,
481 .css_offline = freezer_css_offline,
482 .css_free = freezer_css_free,
483 .subsys_id = freezer_subsys_id,
484 .attach = freezer_attach,
485 .fork = freezer_fork,
486 .base_cftypes = files,
487 };