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rbtree: performance and correctness test
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1 /*
2 Red Black Trees
3 (C) 1999 Andrea Arcangeli <andrea@suse.de>
4 (C) 2002 David Woodhouse <dwmw2@infradead.org>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19
20 linux/lib/rbtree.c
21 */
22
23 #include <linux/rbtree.h>
24 #include <linux/export.h>
25
26 #define RB_RED 0
27 #define RB_BLACK 1
28
29 #define rb_color(r) ((r)->__rb_parent_color & 1)
30 #define rb_is_red(r) (!rb_color(r))
31 #define rb_is_black(r) rb_color(r)
32 #define rb_set_red(r) do { (r)->__rb_parent_color &= ~1; } while (0)
33 #define rb_set_black(r) do { (r)->__rb_parent_color |= 1; } while (0)
34
35 static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
36 {
37 rb->__rb_parent_color = rb_color(rb) | (unsigned long)p;
38 }
39 static inline void rb_set_color(struct rb_node *rb, int color)
40 {
41 rb->__rb_parent_color = (rb->__rb_parent_color & ~1) | color;
42 }
43
44 static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
45 {
46 struct rb_node *right = node->rb_right;
47 struct rb_node *parent = rb_parent(node);
48
49 if ((node->rb_right = right->rb_left))
50 rb_set_parent(right->rb_left, node);
51 right->rb_left = node;
52
53 rb_set_parent(right, parent);
54
55 if (parent)
56 {
57 if (node == parent->rb_left)
58 parent->rb_left = right;
59 else
60 parent->rb_right = right;
61 }
62 else
63 root->rb_node = right;
64 rb_set_parent(node, right);
65 }
66
67 static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
68 {
69 struct rb_node *left = node->rb_left;
70 struct rb_node *parent = rb_parent(node);
71
72 if ((node->rb_left = left->rb_right))
73 rb_set_parent(left->rb_right, node);
74 left->rb_right = node;
75
76 rb_set_parent(left, parent);
77
78 if (parent)
79 {
80 if (node == parent->rb_right)
81 parent->rb_right = left;
82 else
83 parent->rb_left = left;
84 }
85 else
86 root->rb_node = left;
87 rb_set_parent(node, left);
88 }
89
90 void rb_insert_color(struct rb_node *node, struct rb_root *root)
91 {
92 struct rb_node *parent, *gparent;
93
94 while ((parent = rb_parent(node)) && rb_is_red(parent))
95 {
96 gparent = rb_parent(parent);
97
98 if (parent == gparent->rb_left)
99 {
100 {
101 register struct rb_node *uncle = gparent->rb_right;
102 if (uncle && rb_is_red(uncle))
103 {
104 rb_set_black(uncle);
105 rb_set_black(parent);
106 rb_set_red(gparent);
107 node = gparent;
108 continue;
109 }
110 }
111
112 if (parent->rb_right == node)
113 {
114 register struct rb_node *tmp;
115 __rb_rotate_left(parent, root);
116 tmp = parent;
117 parent = node;
118 node = tmp;
119 }
120
121 rb_set_black(parent);
122 rb_set_red(gparent);
123 __rb_rotate_right(gparent, root);
124 } else {
125 {
126 register struct rb_node *uncle = gparent->rb_left;
127 if (uncle && rb_is_red(uncle))
128 {
129 rb_set_black(uncle);
130 rb_set_black(parent);
131 rb_set_red(gparent);
132 node = gparent;
133 continue;
134 }
135 }
136
137 if (parent->rb_left == node)
138 {
139 register struct rb_node *tmp;
140 __rb_rotate_right(parent, root);
141 tmp = parent;
142 parent = node;
143 node = tmp;
144 }
145
146 rb_set_black(parent);
147 rb_set_red(gparent);
148 __rb_rotate_left(gparent, root);
149 }
150 }
151
152 rb_set_black(root->rb_node);
153 }
154 EXPORT_SYMBOL(rb_insert_color);
155
156 static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
157 struct rb_root *root)
158 {
159 struct rb_node *other;
160
161 while ((!node || rb_is_black(node)) && node != root->rb_node)
162 {
163 if (parent->rb_left == node)
164 {
165 other = parent->rb_right;
166 if (rb_is_red(other))
167 {
168 rb_set_black(other);
169 rb_set_red(parent);
170 __rb_rotate_left(parent, root);
171 other = parent->rb_right;
172 }
173 if ((!other->rb_left || rb_is_black(other->rb_left)) &&
174 (!other->rb_right || rb_is_black(other->rb_right)))
175 {
176 rb_set_red(other);
177 node = parent;
178 parent = rb_parent(node);
179 }
180 else
181 {
182 if (!other->rb_right || rb_is_black(other->rb_right))
183 {
184 rb_set_black(other->rb_left);
185 rb_set_red(other);
186 __rb_rotate_right(other, root);
187 other = parent->rb_right;
188 }
189 rb_set_color(other, rb_color(parent));
190 rb_set_black(parent);
191 rb_set_black(other->rb_right);
192 __rb_rotate_left(parent, root);
193 node = root->rb_node;
194 break;
195 }
196 }
197 else
198 {
199 other = parent->rb_left;
200 if (rb_is_red(other))
201 {
202 rb_set_black(other);
203 rb_set_red(parent);
204 __rb_rotate_right(parent, root);
205 other = parent->rb_left;
206 }
207 if ((!other->rb_left || rb_is_black(other->rb_left)) &&
208 (!other->rb_right || rb_is_black(other->rb_right)))
209 {
210 rb_set_red(other);
211 node = parent;
212 parent = rb_parent(node);
213 }
214 else
215 {
216 if (!other->rb_left || rb_is_black(other->rb_left))
217 {
218 rb_set_black(other->rb_right);
219 rb_set_red(other);
220 __rb_rotate_left(other, root);
221 other = parent->rb_left;
222 }
223 rb_set_color(other, rb_color(parent));
224 rb_set_black(parent);
225 rb_set_black(other->rb_left);
226 __rb_rotate_right(parent, root);
227 node = root->rb_node;
228 break;
229 }
230 }
231 }
232 if (node)
233 rb_set_black(node);
234 }
235
236 void rb_erase(struct rb_node *node, struct rb_root *root)
237 {
238 struct rb_node *child, *parent;
239 int color;
240
241 if (!node->rb_left)
242 child = node->rb_right;
243 else if (!node->rb_right)
244 child = node->rb_left;
245 else
246 {
247 struct rb_node *old = node, *left;
248
249 node = node->rb_right;
250 while ((left = node->rb_left) != NULL)
251 node = left;
252
253 if (rb_parent(old)) {
254 if (rb_parent(old)->rb_left == old)
255 rb_parent(old)->rb_left = node;
256 else
257 rb_parent(old)->rb_right = node;
258 } else
259 root->rb_node = node;
260
261 child = node->rb_right;
262 parent = rb_parent(node);
263 color = rb_color(node);
264
265 if (parent == old) {
266 parent = node;
267 } else {
268 if (child)
269 rb_set_parent(child, parent);
270 parent->rb_left = child;
271
272 node->rb_right = old->rb_right;
273 rb_set_parent(old->rb_right, node);
274 }
275
276 node->__rb_parent_color = old->__rb_parent_color;
277 node->rb_left = old->rb_left;
278 rb_set_parent(old->rb_left, node);
279
280 goto color;
281 }
282
283 parent = rb_parent(node);
284 color = rb_color(node);
285
286 if (child)
287 rb_set_parent(child, parent);
288 if (parent)
289 {
290 if (parent->rb_left == node)
291 parent->rb_left = child;
292 else
293 parent->rb_right = child;
294 }
295 else
296 root->rb_node = child;
297
298 color:
299 if (color == RB_BLACK)
300 __rb_erase_color(child, parent, root);
301 }
302 EXPORT_SYMBOL(rb_erase);
303
304 static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
305 {
306 struct rb_node *parent;
307
308 up:
309 func(node, data);
310 parent = rb_parent(node);
311 if (!parent)
312 return;
313
314 if (node == parent->rb_left && parent->rb_right)
315 func(parent->rb_right, data);
316 else if (parent->rb_left)
317 func(parent->rb_left, data);
318
319 node = parent;
320 goto up;
321 }
322
323 /*
324 * after inserting @node into the tree, update the tree to account for
325 * both the new entry and any damage done by rebalance
326 */
327 void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
328 {
329 if (node->rb_left)
330 node = node->rb_left;
331 else if (node->rb_right)
332 node = node->rb_right;
333
334 rb_augment_path(node, func, data);
335 }
336 EXPORT_SYMBOL(rb_augment_insert);
337
338 /*
339 * before removing the node, find the deepest node on the rebalance path
340 * that will still be there after @node gets removed
341 */
342 struct rb_node *rb_augment_erase_begin(struct rb_node *node)
343 {
344 struct rb_node *deepest;
345
346 if (!node->rb_right && !node->rb_left)
347 deepest = rb_parent(node);
348 else if (!node->rb_right)
349 deepest = node->rb_left;
350 else if (!node->rb_left)
351 deepest = node->rb_right;
352 else {
353 deepest = rb_next(node);
354 if (deepest->rb_right)
355 deepest = deepest->rb_right;
356 else if (rb_parent(deepest) != node)
357 deepest = rb_parent(deepest);
358 }
359
360 return deepest;
361 }
362 EXPORT_SYMBOL(rb_augment_erase_begin);
363
364 /*
365 * after removal, update the tree to account for the removed entry
366 * and any rebalance damage.
367 */
368 void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
369 {
370 if (node)
371 rb_augment_path(node, func, data);
372 }
373 EXPORT_SYMBOL(rb_augment_erase_end);
374
375 /*
376 * This function returns the first node (in sort order) of the tree.
377 */
378 struct rb_node *rb_first(const struct rb_root *root)
379 {
380 struct rb_node *n;
381
382 n = root->rb_node;
383 if (!n)
384 return NULL;
385 while (n->rb_left)
386 n = n->rb_left;
387 return n;
388 }
389 EXPORT_SYMBOL(rb_first);
390
391 struct rb_node *rb_last(const struct rb_root *root)
392 {
393 struct rb_node *n;
394
395 n = root->rb_node;
396 if (!n)
397 return NULL;
398 while (n->rb_right)
399 n = n->rb_right;
400 return n;
401 }
402 EXPORT_SYMBOL(rb_last);
403
404 struct rb_node *rb_next(const struct rb_node *node)
405 {
406 struct rb_node *parent;
407
408 if (RB_EMPTY_NODE(node))
409 return NULL;
410
411 /* If we have a right-hand child, go down and then left as far
412 as we can. */
413 if (node->rb_right) {
414 node = node->rb_right;
415 while (node->rb_left)
416 node=node->rb_left;
417 return (struct rb_node *)node;
418 }
419
420 /* No right-hand children. Everything down and left is
421 smaller than us, so any 'next' node must be in the general
422 direction of our parent. Go up the tree; any time the
423 ancestor is a right-hand child of its parent, keep going
424 up. First time it's a left-hand child of its parent, said
425 parent is our 'next' node. */
426 while ((parent = rb_parent(node)) && node == parent->rb_right)
427 node = parent;
428
429 return parent;
430 }
431 EXPORT_SYMBOL(rb_next);
432
433 struct rb_node *rb_prev(const struct rb_node *node)
434 {
435 struct rb_node *parent;
436
437 if (RB_EMPTY_NODE(node))
438 return NULL;
439
440 /* If we have a left-hand child, go down and then right as far
441 as we can. */
442 if (node->rb_left) {
443 node = node->rb_left;
444 while (node->rb_right)
445 node=node->rb_right;
446 return (struct rb_node *)node;
447 }
448
449 /* No left-hand children. Go up till we find an ancestor which
450 is a right-hand child of its parent */
451 while ((parent = rb_parent(node)) && node == parent->rb_left)
452 node = parent;
453
454 return parent;
455 }
456 EXPORT_SYMBOL(rb_prev);
457
458 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
459 struct rb_root *root)
460 {
461 struct rb_node *parent = rb_parent(victim);
462
463 /* Set the surrounding nodes to point to the replacement */
464 if (parent) {
465 if (victim == parent->rb_left)
466 parent->rb_left = new;
467 else
468 parent->rb_right = new;
469 } else {
470 root->rb_node = new;
471 }
472 if (victim->rb_left)
473 rb_set_parent(victim->rb_left, new);
474 if (victim->rb_right)
475 rb_set_parent(victim->rb_right, new);
476
477 /* Copy the pointers/colour from the victim to the replacement */
478 *new = *victim;
479 }
480 EXPORT_SYMBOL(rb_replace_node);