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1 /*
2 * Copyright (C) 2016 Facebook
3 * Copyright (C) 2013-2014 Jens Axboe
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public
7 * License v2 as published by the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17
18 #include <linux/random.h>
19 #include <linux/sbitmap.h>
20 #include <linux/seq_file.h>
21
22 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
23 gfp_t flags, int node)
24 {
25 unsigned int bits_per_word;
26 unsigned int i;
27
28 if (shift < 0) {
29 shift = ilog2(BITS_PER_LONG);
30 /*
31 * If the bitmap is small, shrink the number of bits per word so
32 * we spread over a few cachelines, at least. If less than 4
33 * bits, just forget about it, it's not going to work optimally
34 * anyway.
35 */
36 if (depth >= 4) {
37 while ((4U << shift) > depth)
38 shift--;
39 }
40 }
41 bits_per_word = 1U << shift;
42 if (bits_per_word > BITS_PER_LONG)
43 return -EINVAL;
44
45 sb->shift = shift;
46 sb->depth = depth;
47 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
48
49 if (depth == 0) {
50 sb->map = NULL;
51 return 0;
52 }
53
54 sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
55 if (!sb->map)
56 return -ENOMEM;
57
58 for (i = 0; i < sb->map_nr; i++) {
59 sb->map[i].depth = min(depth, bits_per_word);
60 depth -= sb->map[i].depth;
61 }
62 return 0;
63 }
64 EXPORT_SYMBOL_GPL(sbitmap_init_node);
65
66 void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
67 {
68 unsigned int bits_per_word = 1U << sb->shift;
69 unsigned int i;
70
71 sb->depth = depth;
72 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
73
74 for (i = 0; i < sb->map_nr; i++) {
75 sb->map[i].depth = min(depth, bits_per_word);
76 depth -= sb->map[i].depth;
77 }
78 }
79 EXPORT_SYMBOL_GPL(sbitmap_resize);
80
81 static int __sbitmap_get_word(struct sbitmap_word *word, unsigned int hint,
82 bool wrap)
83 {
84 unsigned int orig_hint = hint;
85 int nr;
86
87 while (1) {
88 nr = find_next_zero_bit(&word->word, word->depth, hint);
89 if (unlikely(nr >= word->depth)) {
90 /*
91 * We started with an offset, and we didn't reset the
92 * offset to 0 in a failure case, so start from 0 to
93 * exhaust the map.
94 */
95 if (orig_hint && hint && wrap) {
96 hint = orig_hint = 0;
97 continue;
98 }
99 return -1;
100 }
101
102 if (!test_and_set_bit(nr, &word->word))
103 break;
104
105 hint = nr + 1;
106 if (hint >= word->depth - 1)
107 hint = 0;
108 }
109
110 return nr;
111 }
112
113 int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
114 {
115 unsigned int i, index;
116 int nr = -1;
117
118 index = SB_NR_TO_INDEX(sb, alloc_hint);
119
120 for (i = 0; i < sb->map_nr; i++) {
121 nr = __sbitmap_get_word(&sb->map[index],
122 SB_NR_TO_BIT(sb, alloc_hint),
123 !round_robin);
124 if (nr != -1) {
125 nr += index << sb->shift;
126 break;
127 }
128
129 /* Jump to next index. */
130 index++;
131 alloc_hint = index << sb->shift;
132
133 if (index >= sb->map_nr) {
134 index = 0;
135 alloc_hint = 0;
136 }
137 }
138
139 return nr;
140 }
141 EXPORT_SYMBOL_GPL(sbitmap_get);
142
143 bool sbitmap_any_bit_set(const struct sbitmap *sb)
144 {
145 unsigned int i;
146
147 for (i = 0; i < sb->map_nr; i++) {
148 if (sb->map[i].word)
149 return true;
150 }
151 return false;
152 }
153 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
154
155 bool sbitmap_any_bit_clear(const struct sbitmap *sb)
156 {
157 unsigned int i;
158
159 for (i = 0; i < sb->map_nr; i++) {
160 const struct sbitmap_word *word = &sb->map[i];
161 unsigned long ret;
162
163 ret = find_first_zero_bit(&word->word, word->depth);
164 if (ret < word->depth)
165 return true;
166 }
167 return false;
168 }
169 EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
170
171 unsigned int sbitmap_weight(const struct sbitmap *sb)
172 {
173 unsigned int i, weight = 0;
174
175 for (i = 0; i < sb->map_nr; i++) {
176 const struct sbitmap_word *word = &sb->map[i];
177
178 weight += bitmap_weight(&word->word, word->depth);
179 }
180 return weight;
181 }
182 EXPORT_SYMBOL_GPL(sbitmap_weight);
183
184 void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
185 {
186 seq_printf(m, "depth=%u\n", sb->depth);
187 seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
188 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
189 seq_printf(m, "map_nr=%u\n", sb->map_nr);
190 }
191 EXPORT_SYMBOL_GPL(sbitmap_show);
192
193 static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
194 {
195 if ((offset & 0xf) == 0) {
196 if (offset != 0)
197 seq_putc(m, '\n');
198 seq_printf(m, "%08x:", offset);
199 }
200 if ((offset & 0x1) == 0)
201 seq_putc(m, ' ');
202 seq_printf(m, "%02x", byte);
203 }
204
205 void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
206 {
207 u8 byte = 0;
208 unsigned int byte_bits = 0;
209 unsigned int offset = 0;
210 int i;
211
212 for (i = 0; i < sb->map_nr; i++) {
213 unsigned long word = READ_ONCE(sb->map[i].word);
214 unsigned int word_bits = READ_ONCE(sb->map[i].depth);
215
216 while (word_bits > 0) {
217 unsigned int bits = min(8 - byte_bits, word_bits);
218
219 byte |= (word & (BIT(bits) - 1)) << byte_bits;
220 byte_bits += bits;
221 if (byte_bits == 8) {
222 emit_byte(m, offset, byte);
223 byte = 0;
224 byte_bits = 0;
225 offset++;
226 }
227 word >>= bits;
228 word_bits -= bits;
229 }
230 }
231 if (byte_bits) {
232 emit_byte(m, offset, byte);
233 offset++;
234 }
235 if (offset)
236 seq_putc(m, '\n');
237 }
238 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
239
240 static unsigned int sbq_calc_wake_batch(unsigned int depth)
241 {
242 unsigned int wake_batch;
243
244 /*
245 * For each batch, we wake up one queue. We need to make sure that our
246 * batch size is small enough that the full depth of the bitmap is
247 * enough to wake up all of the queues.
248 */
249 wake_batch = SBQ_WAKE_BATCH;
250 if (wake_batch > depth / SBQ_WAIT_QUEUES)
251 wake_batch = max(1U, depth / SBQ_WAIT_QUEUES);
252
253 return wake_batch;
254 }
255
256 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
257 int shift, bool round_robin, gfp_t flags, int node)
258 {
259 int ret;
260 int i;
261
262 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
263 if (ret)
264 return ret;
265
266 sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
267 if (!sbq->alloc_hint) {
268 sbitmap_free(&sbq->sb);
269 return -ENOMEM;
270 }
271
272 if (depth && !round_robin) {
273 for_each_possible_cpu(i)
274 *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
275 }
276
277 sbq->wake_batch = sbq_calc_wake_batch(depth);
278 atomic_set(&sbq->wake_index, 0);
279
280 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
281 if (!sbq->ws) {
282 free_percpu(sbq->alloc_hint);
283 sbitmap_free(&sbq->sb);
284 return -ENOMEM;
285 }
286
287 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
288 init_waitqueue_head(&sbq->ws[i].wait);
289 atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
290 }
291
292 sbq->round_robin = round_robin;
293 return 0;
294 }
295 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
296
297 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
298 {
299 unsigned int wake_batch = sbq_calc_wake_batch(depth);
300 int i;
301
302 if (sbq->wake_batch != wake_batch) {
303 WRITE_ONCE(sbq->wake_batch, wake_batch);
304 /*
305 * Pairs with the memory barrier in sbq_wake_up() to ensure that
306 * the batch size is updated before the wait counts.
307 */
308 smp_mb__before_atomic();
309 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
310 atomic_set(&sbq->ws[i].wait_cnt, 1);
311 }
312 sbitmap_resize(&sbq->sb, depth);
313 }
314 EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
315
316 int __sbitmap_queue_get(struct sbitmap_queue *sbq)
317 {
318 unsigned int hint, depth;
319 int nr;
320
321 hint = this_cpu_read(*sbq->alloc_hint);
322 depth = READ_ONCE(sbq->sb.depth);
323 if (unlikely(hint >= depth)) {
324 hint = depth ? prandom_u32() % depth : 0;
325 this_cpu_write(*sbq->alloc_hint, hint);
326 }
327 nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
328
329 if (nr == -1) {
330 /* If the map is full, a hint won't do us much good. */
331 this_cpu_write(*sbq->alloc_hint, 0);
332 } else if (nr == hint || unlikely(sbq->round_robin)) {
333 /* Only update the hint if we used it. */
334 hint = nr + 1;
335 if (hint >= depth - 1)
336 hint = 0;
337 this_cpu_write(*sbq->alloc_hint, hint);
338 }
339
340 return nr;
341 }
342 EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
343
344 static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
345 {
346 int i, wake_index;
347
348 wake_index = atomic_read(&sbq->wake_index);
349 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
350 struct sbq_wait_state *ws = &sbq->ws[wake_index];
351
352 if (waitqueue_active(&ws->wait)) {
353 int o = atomic_read(&sbq->wake_index);
354
355 if (wake_index != o)
356 atomic_cmpxchg(&sbq->wake_index, o, wake_index);
357 return ws;
358 }
359
360 wake_index = sbq_index_inc(wake_index);
361 }
362
363 return NULL;
364 }
365
366 static void sbq_wake_up(struct sbitmap_queue *sbq)
367 {
368 struct sbq_wait_state *ws;
369 unsigned int wake_batch;
370 int wait_cnt;
371
372 /*
373 * Pairs with the memory barrier in set_current_state() to ensure the
374 * proper ordering of clear_bit()/waitqueue_active() in the waker and
375 * test_and_set_bit()/prepare_to_wait()/finish_wait() in the waiter. See
376 * the comment on waitqueue_active(). This is __after_atomic because we
377 * just did clear_bit() in the caller.
378 */
379 smp_mb__after_atomic();
380
381 ws = sbq_wake_ptr(sbq);
382 if (!ws)
383 return;
384
385 wait_cnt = atomic_dec_return(&ws->wait_cnt);
386 if (wait_cnt <= 0) {
387 wake_batch = READ_ONCE(sbq->wake_batch);
388 /*
389 * Pairs with the memory barrier in sbitmap_queue_resize() to
390 * ensure that we see the batch size update before the wait
391 * count is reset.
392 */
393 smp_mb__before_atomic();
394 /*
395 * If there are concurrent callers to sbq_wake_up(), the last
396 * one to decrement the wait count below zero will bump it back
397 * up. If there is a concurrent resize, the count reset will
398 * either cause the cmpxchg to fail or overwrite after the
399 * cmpxchg.
400 */
401 atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wait_cnt + wake_batch);
402 sbq_index_atomic_inc(&sbq->wake_index);
403 wake_up(&ws->wait);
404 }
405 }
406
407 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
408 unsigned int cpu)
409 {
410 sbitmap_clear_bit(&sbq->sb, nr);
411 sbq_wake_up(sbq);
412 if (likely(!sbq->round_robin && nr < sbq->sb.depth))
413 *per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
414 }
415 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
416
417 void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
418 {
419 int i, wake_index;
420
421 /*
422 * Pairs with the memory barrier in set_current_state() like in
423 * sbq_wake_up().
424 */
425 smp_mb();
426 wake_index = atomic_read(&sbq->wake_index);
427 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
428 struct sbq_wait_state *ws = &sbq->ws[wake_index];
429
430 if (waitqueue_active(&ws->wait))
431 wake_up(&ws->wait);
432
433 wake_index = sbq_index_inc(wake_index);
434 }
435 }
436 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
437
438 void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
439 {
440 bool first;
441 int i;
442
443 sbitmap_show(&sbq->sb, m);
444
445 seq_puts(m, "alloc_hint={");
446 first = true;
447 for_each_possible_cpu(i) {
448 if (!first)
449 seq_puts(m, ", ");
450 first = false;
451 seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
452 }
453 seq_puts(m, "}\n");
454
455 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
456 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
457
458 seq_puts(m, "ws={\n");
459 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
460 struct sbq_wait_state *ws = &sbq->ws[i];
461
462 seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
463 atomic_read(&ws->wait_cnt),
464 waitqueue_active(&ws->wait) ? "active" : "inactive");
465 }
466 seq_puts(m, "}\n");
467
468 seq_printf(m, "round_robin=%d\n", sbq->round_robin);
469 }
470 EXPORT_SYMBOL_GPL(sbitmap_queue_show);