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1 /*
2 * "Sequence" lock primitive
3 *
4 * Copyright (C) 2015 David Lamparter <equinox@diac24.net>
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the
18 * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301 USA
20 */
21
22 #ifndef _SEQLOCK_H
23 #define _SEQLOCK_H
24
25 #include <stdbool.h>
26 #include <stdint.h>
27 #include <pthread.h>
28 #include "frratomic.h"
29
30 /*
31 * this locking primitive is intended to use in a 1:N setup.
32 *
33 * - one "counter" seqlock issuing increasing numbers
34 * - multiple seqlock users hold references on these numbers
35 *
36 * this is intended for implementing RCU reference-holding. There is one
37 * global counter, with threads locking a seqlock whenever they take a
38 * reference. A seqlock can also be idle/unlocked.
39 *
40 * The "counter" seqlock will always stay locked; the RCU cleanup thread
41 * continuously counts it up, waiting for threads to release or progress to a
42 * sequence number further ahead. If all threads are > N, references dropped
43 * in N can be free'd.
44 *
45 * generally, the lock function is:
46 *
47 * Thread-A Thread-B
48 *
49 * seqlock_acquire(a)
50 * | running seqlock_wait(b) -- a <= b
51 * seqlock_release() | blocked
52 * OR: seqlock_acquire(a') | -- a' > b
53 * (resumes)
54 */
55
56 /* use sequentially increasing "ticket numbers". lowest bit will always
57 * be 1 to have a 'cleared' indication (i.e., counts 1,5,9,13,etc. )
58 * 2nd lowest bit is used to indicate we have waiters.
59 */
60 typedef _Atomic uint32_t seqlock_ctr_t;
61 typedef uint32_t seqlock_val_t;
62 #define seqlock_assert_valid(val) assert((val) & SEQLOCK_HELD)
63
64 /* NB: SEQLOCK_WAITERS is only allowed if SEQLOCK_HELD is also set; can't
65 * have waiters on an unheld seqlock
66 */
67 #define SEQLOCK_HELD (1U << 0)
68 #define SEQLOCK_WAITERS (1U << 1)
69 #define SEQLOCK_VAL(n) ((n) & ~SEQLOCK_WAITERS)
70 #define SEQLOCK_STARTVAL 1U
71 #define SEQLOCK_INCR 4U
72
73 /* TODO: originally, this was using "atomic_fetch_add", which is the reason
74 * bit 0 is used to indicate held state. With SEQLOCK_WAITERS added, there's
75 * no fetch_add anymore (cmpxchg loop instead), so we don't need to use bit 0
76 * for this anymore & can just special-case the value 0 for it and skip it in
77 * counting.
78 */
79
80 struct seqlock {
81 /* always used */
82 seqlock_ctr_t pos;
83 /* used when futexes not available: (i.e. non-linux) */
84 pthread_mutex_t lock;
85 pthread_cond_t wake;
86 };
87
88
89 /* sqlo = 0 - init state: not held */
90 extern void seqlock_init(struct seqlock *sqlo);
91
92
93 /* basically: "while (sqlo <= val) wait();"
94 * returns when sqlo > val || !seqlock_held(sqlo)
95 */
96 extern void seqlock_wait(struct seqlock *sqlo, seqlock_val_t val);
97
98 /* same, but time-limited (limit is an absolute CLOCK_MONOTONIC value) */
99 extern bool seqlock_timedwait(struct seqlock *sqlo, seqlock_val_t val,
100 const struct timespec *abs_monotime_limit);
101
102 /* one-shot test, returns true if seqlock_wait would return immediately */
103 extern bool seqlock_check(struct seqlock *sqlo, seqlock_val_t val);
104
105 static inline bool seqlock_held(struct seqlock *sqlo)
106 {
107 return !!atomic_load_explicit(&sqlo->pos, memory_order_relaxed);
108 }
109
110 /* sqlo - get seqlock position -- for the "counter" seqlock */
111 extern seqlock_val_t seqlock_cur(struct seqlock *sqlo);
112
113 /* ++sqlo (but atomic & wakes waiters) - returns value that we bumped to.
114 *
115 * guarantees:
116 * - each seqlock_bump call bumps the position by exactly one SEQLOCK_INCR.
117 * There are no skipped/missed or multiple increments.
118 * - each return value is only returned from one seqlock_bump() call
119 */
120 extern seqlock_val_t seqlock_bump(struct seqlock *sqlo);
121
122
123 /* sqlo = val - can be used on held seqlock. */
124 extern void seqlock_acquire_val(struct seqlock *sqlo, seqlock_val_t val);
125
126 /* sqlo = ref - standard pattern: acquire relative to other seqlock */
127 static inline void seqlock_acquire(struct seqlock *sqlo, struct seqlock *ref)
128 {
129 seqlock_acquire_val(sqlo, seqlock_cur(ref));
130 }
131
132 /* sqlo = 0 - set seqlock position to 0, marking as non-held */
133 extern void seqlock_release(struct seqlock *sqlo);
134 /* release should normally be followed by a bump on the "counter", if
135 * anything other than reading RCU items was done
136 */
137
138 #endif /* _SEQLOCK_H */