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1 /*
2 * Quagga Work Queues.
3 *
4 * Copyright (C) 2005 Sun Microsystems, Inc.
5 *
6 * This file is part of Quagga.
7 *
8 * Quagga is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU General Public License as published by the
10 * Free Software Foundation; either version 2, or (at your option) any
11 * later version.
12 *
13 * Quagga is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License along
19 * with this program; see the file COPYING; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 */
22
23 #ifndef _QUAGGA_WORK_QUEUE_H
24 #define _QUAGGA_WORK_QUEUE_H
25
26 #include "memory.h"
27 #include "queue.h"
28 DECLARE_MTYPE(WORK_QUEUE)
29
30 /* Hold time for the initial schedule of a queue run, in millisec */
31 #define WORK_QUEUE_DEFAULT_HOLD 50
32
33 /* action value, for use by item processor and item error handlers */
34 typedef enum {
35 WQ_SUCCESS = 0,
36 WQ_ERROR, /* Error, run error handler if provided */
37 WQ_RETRY_NOW, /* retry immediately */
38 WQ_RETRY_LATER, /* retry later, cease processing work queue */
39 WQ_REQUEUE, /* requeue item, continue processing work queue */
40 WQ_QUEUE_BLOCKED, /* Queue cant be processed at this time.
41 * Similar to WQ_RETRY_LATER, but doesn't penalise
42 * the particular item.. */
43 } wq_item_status;
44
45 /* A single work queue item, unsurprisingly */
46 struct work_queue_item {
47 STAILQ_ENTRY(work_queue_item) wq;
48 void *data; /* opaque data */
49 unsigned short ran; /* # of times item has been run */
50 };
51
52 #define WQ_UNPLUGGED (1 << 0) /* available for draining */
53
54 struct work_queue {
55 /* Everything but the specification struct is private
56 * the following may be read
57 */
58 struct thread_master *master; /* thread master */
59 struct thread *thread; /* thread, if one is active */
60 char *name; /* work queue name */
61
62 /* Specification for this work queue.
63 * Public, must be set before use by caller. May be modified at will.
64 */
65 struct {
66 /* optional opaque user data, global to the queue. */
67 void *data;
68
69 /* work function to process items with:
70 * First argument is the workqueue queue.
71 * Second argument is the item data
72 */
73 wq_item_status (*workfunc)(struct work_queue *, void *);
74
75 /* error handling function, optional */
76 void (*errorfunc)(struct work_queue *,
77 struct work_queue_item *);
78
79 /* callback to delete user specific item data */
80 void (*del_item_data)(struct work_queue *, void *);
81
82 /* completion callback, called when queue is emptied, optional
83 */
84 void (*completion_func)(struct work_queue *);
85
86 /* max number of retries to make for item that errors */
87 unsigned int max_retries;
88
89 unsigned int hold; /* hold time for first run, in ms */
90
91 unsigned long
92 yield; /* yield time in us for associated thread */
93 } spec;
94
95 /* remaining fields should be opaque to users */
96 STAILQ_HEAD(work_queue_items, work_queue_item)
97 items; /* queue item list */
98 int item_count; /* queued items */
99 unsigned long runs; /* runs count */
100 unsigned long yields; /* yields count */
101
102 struct {
103 unsigned int best;
104 unsigned int granularity;
105 unsigned long total;
106 } cycles; /* cycle counts */
107
108 /* private state */
109 u_int16_t flags; /* user set flag */
110 };
111
112 /* User API */
113
114 static inline int work_queue_item_count(struct work_queue *wq)
115 {
116 return wq->item_count;
117 }
118
119 static inline bool work_queue_empty(struct work_queue *wq)
120 {
121 return (wq->item_count == 0) ? true : false;
122 }
123
124 static inline struct work_queue_item *
125 work_queue_last_item(struct work_queue *wq)
126 {
127 return STAILQ_LAST(&wq->items, work_queue_item, wq);
128 }
129
130 static inline void work_queue_item_enqueue(struct work_queue *wq,
131 struct work_queue_item *item)
132 {
133 STAILQ_INSERT_TAIL(&wq->items, item, wq);
134 wq->item_count++;
135 }
136
137 static inline void work_queue_item_dequeue(struct work_queue *wq,
138 struct work_queue_item *item)
139 {
140 assert(wq->item_count > 0);
141
142 wq->item_count--;
143 STAILQ_REMOVE(&wq->items, item, work_queue_item, wq);
144 }
145
146 /* create a new work queue, of given name.
147 * user must fill in the spec of the returned work queue before adding
148 * anything to it
149 */
150 extern struct work_queue *work_queue_new(struct thread_master *, const char *);
151 /* destroy work queue */
152 extern void work_queue_free(struct work_queue *);
153
154 /* Add the supplied data as an item onto the workqueue */
155 extern void work_queue_add(struct work_queue *, void *);
156
157 /* plug the queue, ie prevent it from being drained / processed */
158 extern void work_queue_plug(struct work_queue *wq);
159 /* unplug the queue, allow it to be drained again */
160 extern void work_queue_unplug(struct work_queue *wq);
161
162 bool work_queue_is_scheduled(struct work_queue *);
163
164 /* Helpers, exported for thread.c and command.c */
165 extern int work_queue_run(struct thread *);
166
167 extern void workqueue_cmd_init(void);
168
169 #endif /* _QUAGGA_WORK_QUEUE_H */