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1 /// Application Program Status Register
2 pub struct APSR;
3
4 // Note (@Lokathor): Because this breaks the use of Rust on the Game Boy
5 // Advance, this change must be reverted until Rust learns to handle cpu state
6 // properly. See also: https://github.com/rust-lang/stdarch/issues/702
7
8 //#[cfg(any(not(target_feature = "thumb-state"), target_feature = "v6t2"))]
9 //rsr!(APSR);