1 #ifndef REPLAY_INTERNAL_H
2 #define REPLAY_INTERNAL_H
7 * Copyright (c) 2010-2015 Institute for System Programming
8 * of the Russian Academy of Sciences.
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
18 /* for instruction event */
20 /* for software interrupt */
22 /* for emulated exceptions */
24 /* for async events */
26 /* for clock read/writes */
27 /* some of greater codes are reserved for clocks */
29 EVENT_CLOCK_LAST
= EVENT_CLOCK
+ REPLAY_CLOCK_COUNT
- 1,
33 /* Asynchronous events IDs */
35 enum ReplayAsyncEventKind
{
39 typedef enum ReplayAsyncEventKind ReplayAsyncEventKind
;
41 typedef struct ReplayState
{
42 /*! Cached clock values. */
43 int64_t cached_clock
[REPLAY_CLOCK_COUNT
];
44 /*! Current step - number of processed instructions and timer events. */
45 uint64_t current_step
;
46 /*! Number of instructions to be executed before other events happen. */
47 int instructions_count
;
49 extern ReplayState replay_state
;
51 extern unsigned int replay_data_kind
;
53 /* File for replay writing */
54 extern FILE *replay_file
;
56 void replay_put_byte(uint8_t byte
);
57 void replay_put_event(uint8_t event
);
58 void replay_put_word(uint16_t word
);
59 void replay_put_dword(uint32_t dword
);
60 void replay_put_qword(int64_t qword
);
61 void replay_put_array(const uint8_t *buf
, size_t size
);
63 uint8_t replay_get_byte(void);
64 uint16_t replay_get_word(void);
65 uint32_t replay_get_dword(void);
66 int64_t replay_get_qword(void);
67 void replay_get_array(uint8_t *buf
, size_t *size
);
68 void replay_get_array_alloc(uint8_t **buf
, size_t *size
);
70 /* Mutex functions for protecting replay log file */
72 void replay_mutex_init(void);
73 void replay_mutex_destroy(void);
74 void replay_mutex_lock(void);
75 void replay_mutex_unlock(void);
77 /*! Checks error status of the file. */
78 void replay_check_error(void);
80 /*! Finishes processing of the replayed event and fetches
81 the next event from the log. */
82 void replay_finish_event(void);
83 /*! Reads data type from the file and stores it in the
84 replay_data_kind variable. */
85 void replay_fetch_data_kind(void);
87 /*! Saves queued events (like instructions and sound). */
88 void replay_save_instructions(void);
90 /*! Skips async events until some sync event will be found.
91 \return true, if event was found */
92 bool replay_next_event_is(int event
);
94 /*! Reads next clock value from the file.
95 If clock kind read from the file is different from the parameter,
96 the value is not used. */
97 void replay_read_next_clock(unsigned int kind
);
99 /* Asynchronous events queue */
101 /*! Initializes events' processing internals */
102 void replay_init_events(void);
103 /*! Clears internal data structures for events handling */
104 void replay_finish_events(void);
105 /*! Enables storing events in the queue */
106 void replay_enable_events(void);
107 /*! Flushes events queue */
108 void replay_flush_events(void);
109 /*! Clears events list before loading new VM state */
110 void replay_clear_events(void);
111 /*! Returns true if there are any unsaved events in the queue */
112 bool replay_has_events(void);
113 /*! Saves events from queue into the file */
114 void replay_save_events(int checkpoint
);
115 /*! Read events from the file into the input queue */
116 void replay_read_events(int checkpoint
);