3 A trait is a language feature that tells the Rust compiler about
4 functionality a type must provide.
6 Recall the `impl` keyword, used to call a function with [method
17 fn area(&self) -> f64 {
18 std::f64::consts::PI * (self.radius * self.radius)
23 [methodsyntax]: method-syntax.html
25 Traits are similar, except that we first define a trait with a method
26 signature, then implement the trait for a type. In this example, we implement the trait `HasArea` for `Circle`:
36 fn area(&self) -> f64;
39 impl HasArea for Circle {
40 fn area(&self) -> f64 {
41 std::f64::consts::PI * (self.radius * self.radius)
46 As you can see, the `trait` block looks very similar to the `impl` block,
47 but we don’t define a body, only a type signature. When we `impl` a trait,
48 we use `impl Trait for Item`, rather than only `impl Item`.
50 `Self` may be used in a type annotation to refer to an instance of the type
51 implementing this trait passed as a parameter. `Self`, `&Self` or `&mut Self`
52 may be used depending on the level of ownership required.
62 fn area(&self) -> f64;
64 fn is_larger(&self, &Self) -> bool;
67 impl HasArea for Circle {
68 fn area(&self) -> f64 {
69 std::f64::consts::PI * (self.radius * self.radius)
72 fn is_larger(&self, other: &Self) -> bool {
73 self.area() > other.area()
78 ## Trait bounds on generic functions
80 Traits are useful because they allow a type to make certain promises about its
81 behavior. Generic functions can exploit this to constrain, or [bound][bounds], the types they
82 accept. Consider this function, which does not compile:
84 [bounds]: glossary.html#bounds
87 fn print_area<T>(shape: T) {
88 println!("This shape has an area of {}", shape.area());
95 error: no method named `area` found for type `T` in the current scope
98 Because `T` can be any type, we can’t be sure that it implements the `area`
99 method. But we can add a trait bound to our generic `T`, ensuring
104 # fn area(&self) -> f64;
106 fn print_area<T: HasArea>(shape: T) {
107 println!("This shape has an area of {}", shape.area());
111 The syntax `<T: HasArea>` means “any type that implements the `HasArea` trait.”
112 Because traits define function type signatures, we can be sure that any type
113 which implements `HasArea` will have an `.area()` method.
115 Here’s an extended example of how this works:
119 fn area(&self) -> f64;
128 impl HasArea for Circle {
129 fn area(&self) -> f64 {
130 std::f64::consts::PI * (self.radius * self.radius)
140 impl HasArea for Square {
141 fn area(&self) -> f64 {
142 self.side * self.side
146 fn print_area<T: HasArea>(shape: T) {
147 println!("This shape has an area of {}", shape.area());
168 This program outputs:
171 This shape has an area of 3.141593
172 This shape has an area of 1
175 As you can see, `print_area` is now generic, but also ensures that we have
176 passed in the correct types. If we pass in an incorrect type:
182 We get a compile-time error:
185 error: the trait bound `_ : HasArea` is not satisfied [E0277]
188 ## Trait bounds on generic structs
190 Your generic structs can also benefit from trait bounds. All you need to
191 do is append the bound when you declare type parameters. Here is a new
192 type `Rectangle<T>` and its operation `is_square()`:
195 struct Rectangle<T> {
202 impl<T: PartialEq> Rectangle<T> {
203 fn is_square(&self) -> bool {
204 self.width == self.height
209 let mut r = Rectangle {
216 assert!(r.is_square());
219 assert!(!r.is_square());
223 `is_square()` needs to check that the sides are equal, so the sides must be of
224 a type that implements the [`core::cmp::PartialEq`][PartialEq] trait:
227 impl<T: PartialEq> Rectangle<T> { ... }
230 Now, a rectangle can be defined in terms of any type that can be compared for
233 [PartialEq]: ../core/cmp/trait.PartialEq.html
235 Here we defined a new struct `Rectangle` that accepts numbers of any
236 precision—really, objects of pretty much any type—as long as they can be
237 compared for equality. Could we do the same for our `HasArea` structs, `Square`
238 and `Circle`? Yes, but they need multiplication, and to work with that we need
239 to know more about [operator traits][operators-and-overloading].
241 [operators-and-overloading]: operators-and-overloading.html
243 # Rules for implementing traits
245 So far, we’ve only added trait implementations to structs, but you can
246 implement a trait for any type such as `f32`:
250 fn approx_equal(&self, other: &Self) -> bool;
252 impl ApproxEqual for f32 {
253 fn approx_equal(&self, other: &Self) -> bool {
254 // Appropriate for `self` and `other` being close to 1.0.
255 (self - other).abs() <= ::std::f32::EPSILON
259 println!("{}", 1.0.approx_equal(&1.00000001));
262 This may seem like the Wild West, but there are two restrictions around
263 implementing traits that prevent this from getting out of hand. The first is
264 that if the trait isn’t defined in your scope, it doesn’t apply. Here’s an
265 example: the standard library provides a [`Write`][write] trait which adds
266 extra functionality to `File`s, for doing file I/O. By default, a `File`
267 won’t have its methods:
269 [write]: ../std/io/trait.Write.html
272 let mut f = std::fs::File::create("foo.txt").expect("Couldn’t create foo.txt");
273 let buf = b"whatever"; // buf: &[u8; 8], a byte string literal.
274 let result = f.write(buf);
275 # result.unwrap(); // Ignore the error.
281 error: type `std::fs::File` does not implement any method in scope named `write`
282 let result = f.write(buf);
286 We need to `use` the `Write` trait first:
291 let mut f = std::fs::File::create("foo.txt").expect("Couldn’t create foo.txt");
292 let buf = b"whatever";
293 let result = f.write(buf);
294 # result.unwrap(); // Ignore the error.
297 This will compile without error.
299 This means that even if someone does something bad like add methods to `i32`,
300 it won’t affect you, unless you `use` that trait.
302 There’s one more restriction on implementing traits: either the trait
303 or the type you’re implementing it for must be defined by you. Or more
304 precisely, one of them must be defined in the same crate as the `impl`
305 you're writing. For more on Rust's module and package system, see the
306 chapter on [crates and modules][cm].
308 So, we could implement the `HasArea` type for `i32`, because we defined
309 `HasArea` in our code. But if we tried to implement `ToString`, a trait
310 provided by Rust, for `i32`, we could not, because neither the trait nor
311 the type are defined in our crate.
313 One last thing about traits: generic functions with a trait bound use
314 ‘monomorphization’ (mono: one, morph: form), so they are statically dispatched.
315 What’s that mean? Check out the chapter on [trait objects][to] for more details.
317 [cm]: crates-and-modules.html
318 [to]: trait-objects.html
320 # Multiple trait bounds
322 You’ve seen that you can bound a generic type parameter with a trait:
325 fn foo<T: Clone>(x: T) {
330 If you need more than one bound, you can use `+`:
335 fn foo<T: Clone + Debug>(x: T) {
341 `T` now needs to be both `Clone` as well as `Debug`.
345 Writing functions with only a few generic types and a small number of trait
346 bounds isn’t too bad, but as the number increases, the syntax gets increasingly
352 fn foo<T: Clone, K: Clone + Debug>(x: T, y: K) {
359 The name of the function is on the far left, and the parameter list is on the
360 far right. The bounds are getting in the way.
362 Rust has a solution, and it’s called a ‘`where` clause’:
367 fn foo<T: Clone, K: Clone + Debug>(x: T, y: K) {
373 fn bar<T, K>(x: T, y: K) where T: Clone, K: Clone + Debug {
380 foo("Hello", "world");
381 bar("Hello", "world");
385 `foo()` uses the syntax we showed earlier, and `bar()` uses a `where` clause.
386 All you need to do is leave off the bounds when defining your type parameters,
387 and then add `where` after the parameter list. For longer lists, whitespace can
393 fn bar<T, K>(x: T, y: K)
403 This flexibility can add clarity in complex situations.
405 `where` is also more powerful than the simpler syntax. For example:
408 trait ConvertTo<Output> {
409 fn convert(&self) -> Output;
412 impl ConvertTo<i64> for i32 {
413 fn convert(&self) -> i64 { *self as i64 }
416 // Can be called with T == i32.
417 fn normal<T: ConvertTo<i64>>(x: &T) -> i64 {
421 // Can be called with T == i64.
422 fn inverse<T>(x: i32) -> T
423 // This is using ConvertTo as if it were "ConvertTo<i64>".
424 where i32: ConvertTo<T> {
429 This shows off the additional feature of `where` clauses: they allow bounds
430 on the left-hand side not only of type parameters `T`, but also of types (`i32` in this case). In this example, `i32` must implement
431 `ConvertTo<T>`. Rather than defining what `i32` is (since that's obvious), the
432 `where` clause here constrains `T`.
436 A default method can be added to a trait definition if it is already known how a typical implementor will define a method. For example, `is_invalid()` is defined as the opposite of `is_valid()`:
440 fn is_valid(&self) -> bool;
442 fn is_invalid(&self) -> bool { !self.is_valid() }
446 Implementors of the `Foo` trait need to implement `is_valid()` but not `is_invalid()` due to the added default behavior. This default behavior can still be overridden as in:
450 # fn is_valid(&self) -> bool;
452 # fn is_invalid(&self) -> bool { !self.is_valid() }
456 impl Foo for UseDefault {
457 fn is_valid(&self) -> bool {
458 println!("Called UseDefault.is_valid.");
463 struct OverrideDefault;
465 impl Foo for OverrideDefault {
466 fn is_valid(&self) -> bool {
467 println!("Called OverrideDefault.is_valid.");
471 fn is_invalid(&self) -> bool {
472 println!("Called OverrideDefault.is_invalid!");
473 true // Overrides the expected value of `is_invalid()`.
477 let default = UseDefault;
478 assert!(!default.is_invalid()); // Prints "Called UseDefault.is_valid."
480 let over = OverrideDefault;
481 assert!(over.is_invalid()); // Prints "Called OverrideDefault.is_invalid!"
486 Sometimes, implementing a trait requires implementing another trait:
498 Implementors of `FooBar` must also implement `Foo`, like this:
504 # trait FooBar : Foo {
510 fn foo(&self) { println!("foo"); }
513 impl FooBar for Baz {
514 fn foobar(&self) { println!("foobar"); }
518 If we forget to implement `Foo`, Rust will tell us:
521 error: the trait bound `main::Baz : main::Foo` is not satisfied [E0277]
526 Implementing traits like `Debug` and `Default` repeatedly can become
527 quite tedious. For that reason, Rust provides an [attribute][attributes] that
528 allows you to let Rust automatically implement traits for you:
535 println!("{:?}", Foo);
539 [attributes]: attributes.html
541 However, deriving is limited to a certain set of traits:
543 - [`Clone`](../core/clone/trait.Clone.html)
544 - [`Copy`](../core/marker/trait.Copy.html)
545 - [`Debug`](../core/fmt/trait.Debug.html)
546 - [`Default`](../core/default/trait.Default.html)
547 - [`Eq`](../core/cmp/trait.Eq.html)
548 - [`Hash`](../core/hash/trait.Hash.html)
549 - [`Ord`](../core/cmp/trait.Ord.html)
550 - [`PartialEq`](../core/cmp/trait.PartialEq.html)
551 - [`PartialOrd`](../core/cmp/trait.PartialOrd.html)