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1 # Associated functions & Methods
2
3 Some functions are connected to a particular type. These come in two forms:
4 associated functions, and methods. Associated functions are functions that
5 are defined on a type generally, while methods are associated functions that are
6 called on a particular instance of a type.
7
8 ```rust,editable
9 struct Point {
10 x: f64,
11 y: f64,
12 }
13
14 // Implementation block, all `Point` associated functions & methods go in here
15 impl Point {
16 // This is an "associated function" because this function is associated with
17 // a particular type, that is, Point.
18 //
19 // Associated functions don't need to be called with an instance.
20 // These functions are generally used like constructors.
21 fn origin() -> Point {
22 Point { x: 0.0, y: 0.0 }
23 }
24
25 // Another associated function, taking two arguments:
26 fn new(x: f64, y: f64) -> Point {
27 Point { x: x, y: y }
28 }
29 }
30
31 struct Rectangle {
32 p1: Point,
33 p2: Point,
34 }
35
36 impl Rectangle {
37 // This is a method
38 // `&self` is sugar for `self: &Self`, where `Self` is the type of the
39 // caller object. In this case `Self` = `Rectangle`
40 fn area(&self) -> f64 {
41 // `self` gives access to the struct fields via the dot operator
42 let Point { x: x1, y: y1 } = self.p1;
43 let Point { x: x2, y: y2 } = self.p2;
44
45 // `abs` is a `f64` method that returns the absolute value of the
46 // caller
47 ((x1 - x2) * (y1 - y2)).abs()
48 }
49
50 fn perimeter(&self) -> f64 {
51 let Point { x: x1, y: y1 } = self.p1;
52 let Point { x: x2, y: y2 } = self.p2;
53
54 2.0 * ((x1 - x2).abs() + (y1 - y2).abs())
55 }
56
57 // This method requires the caller object to be mutable
58 // `&mut self` desugars to `self: &mut Self`
59 fn translate(&mut self, x: f64, y: f64) {
60 self.p1.x += x;
61 self.p2.x += x;
62
63 self.p1.y += y;
64 self.p2.y += y;
65 }
66 }
67
68 // `Pair` owns resources: two heap allocated integers
69 struct Pair(Box<i32>, Box<i32>);
70
71 impl Pair {
72 // This method "consumes" the resources of the caller object
73 // `self` desugars to `self: Self`
74 fn destroy(self) {
75 // Destructure `self`
76 let Pair(first, second) = self;
77
78 println!("Destroying Pair({}, {})", first, second);
79
80 // `first` and `second` go out of scope and get freed
81 }
82 }
83
84 fn main() {
85 let rectangle = Rectangle {
86 // Associated functions are called using double colons
87 p1: Point::origin(),
88 p2: Point::new(3.0, 4.0),
89 };
90
91 // Methods are called using the dot operator
92 // Note that the first argument `&self` is implicitly passed, i.e.
93 // `rectangle.perimeter()` === `Rectangle::perimeter(&rectangle)`
94 println!("Rectangle perimeter: {}", rectangle.perimeter());
95 println!("Rectangle area: {}", rectangle.area());
96
97 let mut square = Rectangle {
98 p1: Point::origin(),
99 p2: Point::new(1.0, 1.0),
100 };
101
102 // Error! `rectangle` is immutable, but this method requires a mutable
103 // object
104 //rectangle.translate(1.0, 0.0);
105 // TODO ^ Try uncommenting this line
106
107 // Okay! Mutable objects can call mutable methods
108 square.translate(1.0, 1.0);
109
110 let pair = Pair(Box::new(1), Box::new(2));
111
112 pair.destroy();
113
114 // Error! Previous `destroy` call "consumed" `pair`
115 //pair.destroy();
116 // TODO ^ Try uncommenting this line
117 }
118 ```